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#genshin specters
tikitsune · 1 year
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Was doing a bit of thinking for my father!Diluc thingy and ya'know, monsters and shit. Because there is a child in it, I was thinking of ways to pacify the killing of them we do in game. So here they are.
Slimes, Fungi, Whopperflowers, Specters and other lifeforms (most of them):
- what we see as killing them is scaring them off, to them, our weapons become (sandals, or chanclas, or 拖鞋).
- we scare them by bonking them, as we bonk them, they drop little parts of themselves, kinda like pissing you self because you're scared but much cuter
Hilichurls (including Lawachurls, Samachurls and Mitachurls):
- I have no other way of making this killing any less gruesome but I have another thought
- so we all know how these people are Khaenri'an people turned right (if you don't sorry for the spoiler)? What if us killing them is our way of setting them free of their curse
- just a thought
Abyss Creatures:
- I think that that is not their "real" body. Its corporeal, but not their original body
- when we kill them, we send their consciousness back to the Abyss, where their real bodies are
Rifthounds and (I can assume) Geovishaps:
- they are rock, they sink back down into the ground melding with nature
Treasure Hoarders, Nobushi, Fatui and Eremites
- killing them in game is essentially just beating them up and taking their lunch money (in the form of the insignias)
- nothing much to it, they flee like pigs at a butcher
Automatons (including the ones in the desert area of Sumeru):
- they break down into pieces or stop working; hence why we see some parts of said automatons sticking out of the ground as we explore to places.
I won't go on to the Weekly and/or Field Bosses because they are practically just bonking them and them pissing themselves but in the form of drops.
Your welcome, I guess, even though it was not asked.
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soloistschornicles · 1 year
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。°˖ ʚ👻ɞ ꒦꒷⩩ You and Wanderer have completed the task assigned to you and are now on your way to the Adventurer's Guild to retrieve your rewards. Wanderer leaned against a post for a few minutes while you and Katheryn talked, which irritated the young-looking puppet. He taps the front of his sandal impatiently on the surface of a tile.
Noticing his avidity, you bid Katheryn farewell before striding toward the boy. He eyed you with a sidelong glance before pushing himself from the wooden post and walk beside you, heading towards Puspa Café for some grub.
Wanderer exhaled a sigh. "Finally, I've waited long enough; I was beginning to suspect you were going to replace me with a robot."
"Now why would I ever ditch you?" You tilt your head, confused and baffled. "What made you think that, Wanderer?"
He gave a nonchalant shrug, averting his gaze from yours. "Forget what I said, traveler. It doesn't matter."
He walks way ahead of you, leaving you trailing behind him like a confused pup. As the puppet strode forward, a sudden gasp left his lips as he felt a warm, soft cushion of your lips placed at the nape of his cool neck.
His back tensed slightly before relaxing once more. You pulled away, giving him an apologetic smile. Your eyes sparkle in delight after doing so.
Wanderer, perplexed gazes into your eyes. Then he slowly turns around to face you. His face is flushing slightly, though his expression remains neutral.
"I didn't want you to run off without saying anything, Wanderer," you explained sheepishly, scratching the back of your head. "And, well..."
The young man smiles faintly. It's not a smirk or any other type of grin, but a simple, small smile. His eyes are gentle and full of something else you can't name.
"You're a very odd person, Traveler."
OMAKE:
"Try that again, Traveler, and you know what's coming." Proceed to step on you.
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Summer Fantasia Version 2.8 Update Notice
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Dear Travelers,
Our developers will soon begin performing update maintenance. While the update maintenance is in progress, Travelers will be unable to log in to the game. Please take note of the update time and schedule your game time accordingly.
After this is complete, the game will update to a new version. We recommend that Travelers install this update over a Wi-Fi connection.
This Version Update Notice presents the overview of Version 2.8: limited-time area, new character, new equipment, new events, new outfits, new stories, and more. The Optimizations section will detail the optimization and adjustment of enemies, system, and audio, etc.
〓Update Schedule〓
Update maintenance begins 2022/07/13 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
〓Scope of Compensation〓
-Maintenance Compensation: Travelers who reach Adventure Rank 5 or above before 2022/07/13 06:00 (UTC+8)
-Please claim before the end of Version 2.8.
-Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Details〓
I. Limited-Time Area: Golden Apple Archipelago (This area is only available during Version 2.8)
Golden Apple Archipelago
◆ Area Unlock Criteria:
• Reach Adventure Rank 32 or above
• Complete the Archon Quest "Chapter II: Prologue - Autumn Winds, Scarlet Leaves"
• Complete Mona's Story Quest "Astrolabos Chapter: Act I - Beyond This World's Stars"
◆ During the event, the Adventure Rank required to accept Mona's Story Quest "Astrolabos Chapter: Act I - Beyond This World's Stars" will be adjusted to 32.
◆ The Golden Apple Archipelago will no longer be accessible after the end of Version 2.8. You will also no longer be able to open treasure chests, gather materials, or earn quest rewards on the islands, so grab the opportunity to explore away!
II. New Character
4-Star Character "Analytical Harmony" Shikanoin Heizou
◇ Vision: Anemo
◇ Weapon: Catalyst
◇ A young prodigy detective from the Tenryou Commission. His senses are sharp and his thoughts are clear.
III. New Equipment
Cursed Blade (4-Star Sword)
*Take part in the Version 2.8 quest storyline to learn more about this weapon.
IV. New Events
"Summertime Odyssey" Event: Take part to invite "Prinzessin der Verurteilung!" Fischl (Electro)
During the event, complete the specified tasks in "Surfpiercer" and "Phantom Realms" to obtain rewards such as Primogems, Hero's Wit, and Mystic Enhancement Ore. Complete the "Phantom Realms" challenges to obtain Iridescent Flotsam. Accumulate a specified number of Iridescent Flotsam to invite "Prinzessin der Verurteilung!" Fischl (Electro)! You can also use Iridescent Flotsam to exchange for rewards such as Crown of Insight, Character Level-Up Materials, and Talent Level-Up Materials from the Event Shop.
▌Event Duration
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▌Eligibility
Reach Adventure Rank 32 or above
1. Complete the Archon Quest "Chapter II: Prologue - Autumn Winds, Scarlet Leaves"
And complete Mona's Story Quest "Astrolabos Chapter: Act I - Beyond This World's Stars"
2. During this time, the Adventure Rank required to accept Mona's Story Quest will be adjusted to Adventure Rank 32. Complete Mona's Story Quest to enhance your experience.
※ If you have not completed Mona's Story Quest, you can enter the event through "Quick Start" in the event page.
V. New Outfits
Diluc - Red Dead of Night
◇ One of the outfits Diluc wears during covert actions, it resembles a flame dancing in the shadows. The crimson red traces it leaves behind at the edges of the enemy's vision will scar their nightmares forever.
Fischl - Ein Immernachtstraum
◇ A ceremonial outfit for the Prinzessin. May she who is noble retain her courage, sincerity, and kindness forever, such that no evil shall ever overcome her.
VI. New Main Story
1. New Story Quest
Kaedehara Kazuha's Story Quest: Acer Palmatum Chapter - Act I "A Strange and Friendless Road"
2. New Hangout Event
Hangout Event: Shikanoin Heizou - Act I "Trap 'Em by Storm"
3. New World Quests
◆ New limited-time World Quests: "The Treasure of the Four Skerries," "Thus Was the Work Done in Vain," "Treasure Voyage," "The Final Treasure," "Drama Phantasmagoria: Tale of the Sword-Wielding Princess!," "Bake-Danuki Wanderlust," "The Misplaced Photo," "The Discarded Insignia," and "A Misplaced Conch."
◆ New World Quest: "Film Notes."
VII. Other Additions
1. New Recipe: The Only Truth
2. New Achievements added to the "Memories of the Heart" categories
3. New Namecards: "Shikanoin Heizou: Temari" and "Travel Notes: Azure Main"
4. Adds the "Adventurer Handbook - Guide" page to the Adventurer Handbook: it shows the recommended priority quests to be completed.
5. Adds the "Adventurer Handbook - Embattle" page to the Adventurer Handbook: ascend characters of various elements (except the "Traveler") and complete the Elemental Trials in the Temple of the Lion to receive the corresponding rewards.
6. Adds tutorials related to the use of Fragile Resin for beginners.
7. Adds some prompts for loading screens.
8. Spiral Abyss
Floor 11 Ley Line Disorders changed to:
• All party members receive a 75% Pyro DMG Bonus.
Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 2.8, the three Lunar Phases will be as follows:
Phase I:
Valiant Moon
When a character takes the field, they will gain 1 Fortitude stack every 2s. This will increase their ATK by 20%. Max 3 stacks. When characters with 3 Fortitude stacks hit opponents with Charged Attacks, a shockwave will be unleashed at the opponents' position, dealing True DMG. A shockwave can be unleashed in this manner once every 2s. When the character leaves the field, all their Fortitude stacks will be cleared.
Phase II:
Windswept Moon
When a character triggers Swirl on an opponent, that opponent's DEF is decreased by 12% for 10s. Max 3 stacks. Each stack's duration is counted independently.
Phase III:
Shivered Moon
After the active character's Normal, Charged, or Plunging Attacks hit opponents, that character's Normal, Charged, and Plunging Attack DMG is increased by 12% for 8s. This effect can be triggered once every 0.1s. Max 4 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.
*The effects of some Chinese voice-over lines in the Version 2.8 update may be affected by the recording conditions. We seek your kind understanding on this matter.
〓Adjustments & Optimizations〓
● Enemies
1. Reduces the ATK of Nobushi: Jintouban, Nobushi: Kikouban, Nobushi: Hitsukeban, Kairagi: Fiery Might, Kairagi: Dancing Thunder, and Specters in Worlds with a World Level of 3–6.
2. Optimizes the performance of Rifthounds after being hit.
3. Adjusts the performance of Specters after being hit and launched.
4. Reduces Specters' HP and resistance to interruption, and increases the HP Percentage to fill up the Fury meter of Specters.
5. Adjusts part of the Specters' behavior logic: it can be affected by the pull effect when it is not in the "expanded" state.
● System
1. When picking up an item drop, the icon of the drop will also show the number of its stacks if its stack is greater than 1.
2. Optimizes the attribute filtering of Artifacts, giving priority to displaying Artifacts whose primary attribute is the filtered attribute.
3. Adds "Traveler" Character Level-Up prompts to the character screen.
● Audio
1. Adds Receiving a Gift voice-over lines for some characters in "Character > Profile."
2. Optimizes the sound effects for certain character attacks.
3. Optimizes the volume performance of some cutscene animations.
4. Optimizes the Japanese, English, and Korean voice-over for certain characters, quests, and NPCs.
5. Adjusts the Korean voice-over of Venti to be consistent with the subtitles.
● Other
1. During the same period of Event Wishes, when you enter the Wish interface again, the page will retain the Wish interface selected when you exited last time.
2. Changes the "Guide" page to "Version Highlights" in the Paimon Menu.
3. Fixes an issue whereby buttons may conflict in the "Character Selection" interface when using a controller: in the "Character Selection" interface, the Claim Friendship Rewards button will be hidden and the corresponding function of the L3 button will be to carry out filtering.
4. When using a controller, the Purchase button and purchase function of items that are not available for purchase or redemption in the Event Shop will be disabled.
*For details on other bug fixes, please see the Version Update Details notice to be posted at 2022/07/13 07:00 (UTC+8).
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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Foul Legacy’s hands.... big clawed hands with armor that can tear through flesh and bone... they look holdable. you can hold them (I’D hold them) and he would hold your hands back; they’re so much softer and more delicate than his own. especially if you walk anywhere, he’s gonna be much faster than you so you have to hold his hand to keep up (if he’s not already carrying you). the first time you quietly twined your fingers with his own, Childe initially froze up before curling his fingers around your hand, claws very gingerly pricking at your skin. it’s a symbol of trust, because he can easily drag you anywhere, yet you hold his hand like it’s the most natural thing you can do.
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boy-above · 9 months
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i'm finally finally a kokomi haver 😭😭😭
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oxikell · 1 year
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piyostoria · 1 year
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narwhalandchill · 7 months
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to the AR 45 person who graciously let me raid their seirai island for kirara fruits up until 70/80 ascension so i can actually build her on my alt before having to rush inazuma: thank you my savior i owe you my fucking life
to the hoyo dev who made the executive decision to limit non-inazuma non-enkanomiya specter spawns to exactly two (2) spots in sumeru no more no less*: i just want to Talk i promise just a friendly chat is all
*at least as far as hoyolab interactive map is concerned. Please lmk if theres more
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the-gayest-sky-kid · 1 year
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new weapons info!
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im gonna kill someone WHY DOES IT NEED HUSKS AND SUMERAN DROPS ???
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tyrannosnore · 2 years
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my weezer blue girlboss...
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soloistschornicles · 1 year
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⏤𝑱𝑼𝑺𝑻 𝑨 𝑮𝑹𝑶𝑼𝑷 𝑷𝑰𝑪
Characters: Anemo users Format: Headcanon  Tags: None but crack or fluff
⏤ ˢᵖⁱʳⁱ��'ˢ ⁿᵒᵗᵉ: I didn't know miHoyo added a creative mode in Genshin/j. But seriously tho, If I didn't play genshin impact and just know a little information about it, I would've thought Scaramouche is the Anemo archon. Sorry, Venti 🥹
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Headcanon:
✎I don't know who possesses these gremlins (I would assume Venti is the mastermind), but whenever the Anemo users have time to gather in Starsnatch cliff for little gatherings, they would end the small celebration with a group photo; Venti (The archon itself), Jean, Sucrose, Xiao, Kazuha, Sayu, Heizou, and adding new characters from Sumeru/Inazuma which are the former Harbinger Scaramouche and Faruzan.
✎Jean prepared the Kamera that she had recently borrowed from Lisa and went back to her original position; which is sitting on a chair in the middle of all of the Anemo holders. It's like having a family photo. The boys were just staring at the camera in front of them, waiting to take the picture. But, since some of them are at least camera shy or a menace, they at least make things interesting before they all part ways.
✎In a count of 5, they waited until it has reach 2. Simultaneously, Venti elegantly soars away into the sky, Xiao brings forth his Bane of all Evil (ult) to jump into the air, Kazuha uses his Chihayabaru to plunge himself into the air, Heizou just jumps as he possibly can with the help of his vision, and Scara just turns on his creative mood to ascend Celestia. Heizou snatched the camera from its stand and raise it up high from the air and took a magnificent selfie with the rest of the Anemo users. 
✎On the ground, we have Jean wearing her stern expression in the background of the picture. Sucrose and Faruzan were surprised, Sayu's head is drooping in sleepiness, while the boys are in mid-air with a smile or smug on their faces. 
Xiao is wearing his mask, so it's hard to tell what expression he was wearing.
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carrotshark · 1 year
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14, 17, & 30!!!
14. Least favorite enemy? SPECTERS. i had to farm so many of them for kokomi anf those fuckers are so annoying to fight
17. Favorite mission? (im going to assume this means my favourite quest) fhdfsj theres no way i can narrow it down to one,, but some of my all time favourites are carmen dei (no surprise there fjgdh), shadows amidst snowstorms, sacred sakura cleansing ritual, the fortune slip series, interlude 1 and 2, and sumeru act 2!
30. Something you like in general. the music!! i always find myself stopping to listen to the music when im running around for quests. especially love the port ormos theme, the one in guyun stone forest and a bunch of other liyue ones. sometimes i turn down the sound effect volume and go fight the raiden boss just to listen to her theme hshgkdf not to mention the character themes!! the stellar moments albums are some of my favourites and i like playing them in the background a lot :DD
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closedcoffins · 2 years
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in honor of i’m writing his bio right now here’s the one muse i ever did any genshin au artwork for
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fe4rm0nger · 1 year
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murder murder kill
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oxikell · 1 year
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randomrealityshift · 2 years
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torn between shouting from rooftops about how great yoimiya is and how everyone should pull for my waifu or not saying anything at all and letting the rest of u clowns suffer without her
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