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#gimme the lore gimme the lore gimme the lore gimme the lore gimme the lore g
kadextra · 10 months
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Ok just to compile everything we confirmed know about q!Bad grim reaper lore
He is 1000 years old
He is 9 and a half feet tall (choosing not to see this one)
His “arrival” corresponds to a major historical event
q!Bad has memories from c!Bad, mainly of his old friendship with Foolish and of having power and it going horribly wrong (eggpire) but they are not the same character. q!Bad either experienced, or is some kind of “manifestation” of this other self, whatever that means. Idk I’m reading it like a past or alternate life
As a grim reaper, his job is to guide souls to the afterlife. But he doesn’t want people to die- in fact, he tries his hardest to keep them alive by any means necessary
However, if someone is already gone, he doesn’t like to meddle further. Messing with the balance of life and death goes against his code. He was confused why the Federation has done that
He fought in wars alongside q!Cellbit before coming to the island
He canonically sent off the spirits of the dead eggs
Dapper is his grim-reaper-in-training
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ashchoo · 10 months
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errrmmm who posted that 🤨?? @clownsuu part 2 of the girlbosses 💪💪
anyways some angst :) tw! For blood, death, and grief
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flambo19 · 5 months
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I like arlefuri because something is clearly wrong with the both of them
Text all from this post bc its funny
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chaosgenasi · 1 year
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We'll gather who's available and able-bodied. See that our wounded are taken care of. And we'll attempt to meet you there as soon as possible. Be safe.
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puppetmaster13u · 29 days
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SO I NEED IDEAS.
Vampire (& Dhampir) Batfam. I already have ideas on who is what. Who was born vampires, who was turned, who is a dhampir, etc. But I need ideas for the story.
I would love any ideas put forth.
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xbraveheartx · 7 months
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My heart hurts so much hearing the stutter at the end and how he just… fades ;; ;;
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incomescrane · 9 months
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every day I thank Blumhouse for this casting choice
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nightseeye · 17 days
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Saw dune 2 today, i think my favorite human-centric part of the movie is when they introduced the other harkoness nephew as a bad bitch w mommy issues then killed him off like an hour later
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ithinkimauggie · 8 days
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Was watching a fallout (tv) interview where the actors (who haven't spent their whole lives consuming fallout content) answered general questions about the fallout universe, and they accidentally misinterpreted one of the questions (the question was 'is wasteland in the fallout universe' and the actors answered 'yeah! There's a wasteland in fallout! It's the setting! :3) and immidiately in my head i started um actuallying these poor guys, and gamers it might be joever for me...
In case your curious though Wasteland (1987) the interactive rpg by interplay and precursor to fallout, is not canon to the fallout universe. It actually has it's own timeline and was revived in 2014 with two sequels, so to answer the question, no, she's a whole different beast :)
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fizzie-frog · 10 days
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I can't stress to you enough how much Fizz fits into all my aesthetic likes.
Clowncore
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(self-explanatory)
I always loved clown aesthetic. I think a lot of people who fear clowns think of those typical, old-timey weird clowns with boring white makeup that just look like a ghost with eyeshadow, but I like the more modern approach of a clown look. The vibrant alternating colors, the sparkles, the array of different clothing materials, the chaos that somehow falls into place, it's hard to explain but I just love it.
Pastels and saturated colors
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Also self-explanatory but like one thing I always liked to do in my drawings (the once upon a full moon I even draw anymore) is to use intense, saturated colors and pastels. I don't know, it just scratches the itch for me.
Which is ironic considering that on screens I always prefer dark mode for light mode burning my damn eyes off. But in art, damn do I love intense colors.
PINK!!! (and purple)
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I love pink.
Asymmetry
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Heart motif
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So many hearts.
Hearts are also something I like using in drawings if I can.
Even his face looks heart-shaped sometimes.
Tiny 🥺
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Pocket boyfriend.
Freaky features that somehow look cute on the character
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Such as the freakishly long tongue or razor sharp teeth. Chompy boy.
Bet Ozzie enjoys that down his throat.
Imp tail
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This is something I never knew I'd like so much.
This is just the looks department. Could go on about his personality and determination and all that, but this was a post about character aesthetics.
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artbybai · 3 months
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3 AM Turles sketch.
I think he’d be fun to chill with tbh once you get past the whole “evil” and “destroyed planets to achieve limitless power” thing
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block-swing-perry · 1 year
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obligatory "guess what ive been getting into" art
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iamstuckinthevoid · 21 days
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being stuck in the void
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"Yeah, like I said, all I have is this weird rat guy–"
"Weird rat guy?!" "I've known you since–"
"As I was saying, all we really have is Toddney and a fake png of a blender."
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space-blue · 1 year
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Lore for the Ash clans of Pandora
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Meet Kesa of the txepìva
Kesa is one of the ash Na'vi, from a txepìva clan. She lives along an enormous volcanic fault with constant eruptions. The soil is very rich there, but due to the instability of their home, Kesa's people are nomadic. As a result, there can be fierce competition for resources.
Kesa is a Claimer. She scouts ahead of her clan with a small band in search of old or new oasis that will provide foraging, hunting, and water. If they encounter a party from another clan, they will engage in ritualistic combat. As a warrior, it's Kesa's speciality. She's an alright hunter, but she was trained to fight and kill other Na'vi specifically. If the claiming party makes a strong, frightful display, they might win the location and chase off the other tribe. If not, they'll alert their own to divert their path.
If things are desperate enough, clans might face off in actual combat. Conditions are much harsher along the volcanoes.
Txepìva Na'vi have darker skin with purplish stripes. Due to frequent low visibility caused by ash clouds and smoke, they have larger eyes, of a deep amber-red colour, and larger ears than their forest counterparts. Their nostrils are also wider, but can be closed completely shut. They share a good breathing capacity with the Metkayina, as they may cross patches of toxic gas and have to get under cover/upwind. Their sense of smell is the most acute of all Na'vi.
They don't practice war paints, but they make thick mixtures they smear around their eyes to help combat irritation from ash and gases and wards against insects.
Unlike other clans, Txepìva Na'vi have three leaders. One leads the clan according to memory. They keep track of their progress through the year, and the movements of the volcanoes and lava flows. They work closely with the Claimers/Scouts, as does the war leader. That leader has a more minor role, activated only when the clan decides to fight. At such times only the war leader's decisions are followed, to reduce confusion and division. The final leader is their Tsahìk.
Txepìva clans have no central leader, the way Tonowari has influence over other villages. How peaceful they are entirely depends on how resource rich the environment is at the time.
The Txepìva use no ikran or pa'li. Food is just too scarce and they aren't native to the volcanic plains. However they hunt alongside cousins of the nantang (viperwolf) that live in small family packs, are larger and adapted to desertic conditions. They also use birds, mated pairs that travel with them and use tsaheylu to communicate what they've seen from the sky. It's not uncommon for a young couple of Claimers to be gifted a pair of such birds, helping them to work in tandem over great distances, using them a lot like humans would messanger pigeons.
As you may imagine, Txepìva Na'vi are extremely powerful distance runners. They're one of the few Na'vi to favour shoes, which they make by braiding a fire resistant plant, and use to tread over lava flows that aren't fully cooled and over obsidian ground. They also value metal tools and have several RDA issue items in constant rotation among them as they get bartered and borrowed.
The Txepìva are masters of using fire to hunt, cornering animals and using smoke to asphyxiate, but also poison. They brew strong toxins and apply them to arrows (they use short, sturdy bows), or blow darts. When you don't have a lot of prey, you have to kill it, and fast. Though they remove contaminated flesh around the wound, Txepìva meat has a reputation for being unpalatable to strangers because of remaining toxins. The ash people have long since gained immunity and don't notice it.
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Have some lineart~
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noyob · 5 months
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drew this post s2, but I'm still waiting on more scar lore 👁👁
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tanky-baby · 2 months
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I want Guy lore.
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