kira being the main voice arguing that jadzia and lenara should be able to love each other freely no matter the social myths and values and then jadzia doing the most Romantic thing possible in "rejoined" only to be rejected very specifically due to the social myths and values: all in all a very important detail to me. they are the same sort of swashbuckling adventurer, they are the same sort of committed soldier and lover. kira doesn't like the holosuite games and jadzia delights in them, but they are still speaking the same language. it's not about being the protagonist of their everyday lives, but guaranteeing the experience of them. eating it all up.
like kira would've run away with jadzia, had she been in lenara's place. but also she wouldn't have because she loves her people and is devoted to her purpose. but also she would've because she didn't fight off the fascists not to get a wife. but also--
anyway, i think i'd like to cast them in a classic romance, like titanic. or bringing up baby. or midsummer night's dream. or giselle.
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Hii WB anon here and I'm back again!! Saw your posts about spitdash and oh my god, I love the way you actually acknowledge the unfortunate power dynamic and found a way to make it work!! I think it's very romantic how Spitfire chose to step down in order to date rainbows dash, it's adorable!! As always your art and headcanons are great. Speaking of headcanons!! Since you've mentioned soarin and spitfire dynamics a few times, can we have more about them/soarin as a whole? I do not remember if I've mentioned it in the last ask but soarin is my personal favorite, I have a closer bond to him since he's the reason I got into the wonderbolts in the first place. So I'd love to see if you have any headcanons about him (fyi I will probably go back into your ask box to ask about the others but for now we're focusing on soarin he needs his moment to shine)
You hold a special place in my heart for asking about the WB, Soarin and Spitty... Oof long text incoming about them!
One recurring hc I have is that they're childhood friends - even platonic soulmates.
I hc Spitfire to have had a lot of trouble making friends as a kid. Mainly because she had way too much energy, an insane competitive drive and quite the anger issues. She didn't have anything against other kids per se, she wasn't just mean. But her natural talent for flying and quick frustration when others wouldn't do as she wanted (like a partner not giving it their all during a race or a slower runner making it hard for her to pass them during a run/race) were a toxic combination and made her explode regularly. Hearing her shout and stomp in frustration wasn't uncommon.
Naturally, kids used to avoid and/or gossip about her, even if she tried to find some friends and help others get to her level so they could do some friendly racing or sparring. Some kids may have provoked her, which would usually result in a brawl or some form of violence depending on the other kid's attitude, as soon as she felt her pride was harmed.
Ultimately she didn't want to harm other per se. She was just hyper-focused on running, flying, anything adrenaline, and had a lot of trouble managing her emotions.
Insert Soarin: I mentioned that he definitely loves a good race and winning as much as the other Wonderbolts - a quality anyone has naturally in that position. But outside of a race, I hc him as the softest, most relaxed, and also most tired guy there is. He really just encapsulates this meme for me (just imagine there are also dark circles)
He's docile, friendly and (as a kid) very agreeable - which unfortunately, resulted in him having trouble finding true friends as well and getting bullied. While he got to tag along, he was often the butt of a joke due to his soft nature. Being used as a water boy or personal butler also was daily routine, which he accepted with a heavy heart.
I hc Soarin to have a strong sense of justice and having very developed empathy even as a kid. He's a thinker, a strategist. He observes, notices and concludes. He's not stupid. He knows and can tell the other kids don't really like him and treat him badly, but he just wants to have some friends. Plus, he's not very courageous (as a kid) and doesn't want to face arguing and fighting. He just wants to be included.
His "friend" group doesn't like Spitfire and definitely called her a crazy devil. Soarin initially only heard bad and frankly, quite intimidating things about her. But after meeting her he quickly concludes that she's not a real threat and just has some trouble with her anger. But she's trying to be helpful and outside of any competition is actually rather calm and nice.
There's no specific hc how they met but it was definitely Soarin who tried to initiate contact and a friendship. And Spitfire who was probably wary about him due to his friend group.
I love to think they connected very quickly and balanced each other out well. Soarin was the first kid who would race her no matter how often he'd lose and not get annoyed or angry at her. Which was because he immediately noticed that she doesn't like to put others down - she just loves to race, win and get better.
After a while he also realized, that she loves any kind of improvement, really. Not just her own. She'd give him tips, train with him and would also get just as excited when he got better. She just loved adrenaline, training and most importantly - seeing improvement and success. For her or others.
It's something Sptifire never noticed herself and it was Soarin who, years later, would mention it and ultimately be the reason why she would end up as captain of the Wonderbolts.
Kid Spitfire would be good for Soarin too: not only standing up to anyone who treated him badly, but also getting him to speak out for himself and say out his thoughts out loud.
Honestly, I just love them getting each other. Even when they're completely different in character. They look at each other and they just know. They know when the other is unwell or when there is something off. There is almost no secret they can keep from the other. They know what the other needs, wants, desires. And by adulthood, they'd trust each other with their life. UGH I really really love them as platonic soulmates.
They walk side by side in each others lives. They're a perfect match and in the Wonderbolts, as captain and deputy, they're an almost unstoppable team. Not only because they trust and care about each other like no one else, but also because they both can separate work from their personal feelings. They're both able to make decisions that may be unpleasant for their friendship but greatly benefit the Wonderbolts.
A characteristic also great in arguments btw: Just because they understand and get each other doesn't mean they always agree with each other. I imagine they definitely get into loud arguments. Soarin can be just as stubborn as Spitfire in some aspects, especially when he thinks he has the correct facts and logic on his side. (It's the stubborn, analytical science side of his.)
Though for them, it's easy to not take arguing personal. They may get frustrated but they can clearly differentiate that the topic at hand is the problem and each other. So it's not uncommon for them to be arguing and shouting at each other and having casual, friendly lunch 15 min later. Something that the other Wonderbolts definitely have a hard time understanding.
Some last points: Soarin has never had any jealousy towards Spitfire, neither as a kid, nor as her deputy. And maybe it's exactly because of this why she's made him deputy and then captain after her departure.
I imagine her stepping down (for romance of all things, which he later learns) is the first thing he truly, never ever saw coming. He's usually great at reading and anticipating her. But this? It takes him by COMPLETE surprise and he definitely has a very hard time accepting it. It's like a surreal fever dream. He may even have a small crisis, thinking that she'll be gone for good after - just leaving him behind. This fear probably takes a LOT of reassurance from Spitfire to calm him down again.
I've written way too much already, so I'll just end it with two short hcs:
1) He's got trouble with sleep and insomnia since teenage years. It's often a joke with friends or later on in the WBs. Jokes he usually goes along with or even initiates. Spitfire is one of the few people who know that it's more than just jokes, and that some days it really takes a hard toll on him.
They used to share beds - which helped Soarin sleep - and still sometimes do in the WBs. Which also leads into:
2) In some AUs, I hc they did have some flings and physical/sexual experience with each other. But the details are too much and complex to write out and too nsfw to include into this post.
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happy friday the 13th here are some spooky text-based games for halloween:
contrition - As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.
familiar - You are a familiar. Your mistress has some requests for you. Help her complete her ritual, or pay the price of failure.
jagged bone - A branching choose-your-own-adventure horror game about transformation and perspective.
the forest of candles (and the man with a lighter) - follows Maggie, a young woman with a fear of forest fires sparked by an old town folk tale. She's spent years trying to escape her hometown and the fear it inspires in her, only to be called back for the funeral of an old friend.
mary's hare - Mary's Hare is short interactive horror story about a woman and a rabbit, based on the story of Mary Toft.
only this - "And his eyes have all the seeming of a demon's that is dreaming / And the lamp-light o'er him streaming throws his shadow on the floor..."
what girls do in the dark - a slumber party text adventure.
god is in the radio - you are death, one of 22 members of the major arcana, a cult dedicated to some far-off god. the night is halloween, and you watch in scorn as the unknowing dance among devils and dress to indulge in sin. the high priestess receives a message from the all-mighty himself: the arcana must gather in an abandoned house and find his song on an old radio receiver.
anchorhead - Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. (illustrated version on itch.io)
my father's long, long legs - An interactive horror story about family, unease, and loss.
beneath floes - Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
the silence under your bed - An interactive horror collection about the strange, the spooky, and the macabre.
bogeyman - You can go home when you learn to be good.
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