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sigalrm · 11 days
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Es war einmal ein Kongresszentrum
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Es war einmal ein Kongresszentrum by Pascal Volk
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thebayris · 2 years
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enalfersa · 2 years
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El arte de los secretos
El arte de los secretos
“El arte de los secretos”trata múltiples temas como el arte marginal, la solidaridad o la xenofobia; pero, sobre todo, es una historia de misterio con un final absolutamente inesperado.El apartamento donde Saba Khan vive con su familia es destruido por un incendio aparentemente provocado. Los compañeros de instituto de la chica, sospechando que es un crimen xenófobo, deciden organizar una subasta…
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gadgetwardmexico · 2 years
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Compre lente de la cámara | Mejor oferta en lentes ópticos - Gadgetward México
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GadgetWard Maxico ofrece en línea Teleobjetivo, Gran Angular, Retrato, Estándar, Macro, Lentes de Cámara de Fotografía con Zoom de las mejores marcas como Canon, Nikon, Sony, Olympus, Sigma, Samyang, Tamron, Tokina, Zeiss y más. La lente le da a la fotografía sus cualidades expresivas: dan forma a la forma en que "ve" el mundo a través del visor. Una lente de cámara también conocida como lente fotográfica u objetivo fotográfico. Una buena lente de cámara capturará fotos nítidas con mucho detalle y contraste. Espero que esta guía lo ayude a tomar estas decisiones importantes para que pueda encontrar una excelente lente de cámara.
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shih-coulda-had-it · 3 months
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FEBUWHUMP | "YOU LIED TO ME." | WC: 572
Several weeks after All for One’s arrest at Kamino Ward, Toshinori is extended an invitation to meet Yotsubashi Rikiya at a fancy upscale restaurant that, Rikiya’s secretary assures him, can cater its menu to suit whatever dietary needs Toshinori is subject to. Toshinori, peering down at the bowed white-furred head, decides not to be offended.
He also decides not to tell Gran Torino about the meeting, a decision he regrets when he is seated across from Rikiya’s coldly furious expression.
The waiters seem to sense the brewing hostility, because the one sacrificed to bring them a pitcher of iced water practically squeaks when Rikiya says, “We’ll need a few minutes to decide what to eat.”
“Okay!” the waiter says, and flees to safety in the kitchens.
“You didn’t have to do that,” Toshinori scolds. “He forgot to drop off the menus.”
Rikiya looks down his nose at Toshinori. “Then you decide his tip.”
“It’s going to be really generous.”
“Soft-hearted as ever, I see.” Rikiya folds his arms together. His twin has always been more angular in form (in part, Toshinori admitted to himself, because Toshinori loved sweets and All for One spoiled him with a new kind every chance he got), but they match now. It’s a strange mirror to have, after all these years. “... You lied to me.”
“Hello, pot, I’m kettle.”
“Detnerat’s secrets are nothing compared to what just happened with father. You told me--you swore to me that he died six years ago,” Rikiya hisses. He jerks his chin at Toshinori, giving him a vicious once-over of a glare. “And what’s with this? Did dad forget to feed you or something? This is my look. Get your own.”
“It didn’t happen all at once,” Toshinori protests. “And I was sure I killed him. His head was caved in, Rikiya. There was--there was so much blood.”
“Clearly not all of it was his.”
“... No. Not all.”
“Why didn’t you finish the job at Kamino Ward?” he pushes, and he ignores the incredulous look Toshinori feels crossing his face. “No one would have blamed you for it. Maybe a little shock, maybe a bit of distrust in the industry, but if you went to jail, I would’ve sprung you.”
“That’s the nicest thing you’ve ever told me,” Toshinori says, blinking.
“It would obviously have indebted you, stupid.”
“Oh.”
Rikiya rolls his eyes and kicks Toshinori’s leg under the table; if their dad was here, Toshinori thinks ruefully, then at least Toshinori could have used the old man’s cane to fight back. As it is, Toshinori kicks back. They have a scuffle hidden behind the white tablecloth, and an entire war waged with grimaces and furrowed brows.
Eventually, Toshinori admits, “You and dad think I should’ve killed him, but I couldn’t. Not… not in that situation. There are many children where I work now. If I had smashed his head open on camera, if I’d blown a hole through his stomach or lungs after he revealed my true state… Even you would have to admit that it would have been a mistake. Not just for publicity’s sake. For society’s.”
“It always comes back to that,” Rikiya says. “Oh, well, what do you know? Next time, just invite me to the fight, and I’ll do it. Third time’s the charm.”
“If you’re so insistent, go hire an assassin and murder All for One in his cell,” Toshinori snaps. 
“Like it’s that easy!”
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inutilidadeaflorada · 1 month
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A Tal Sugestão Sui Generis
Tais detalhes que habitam a dança Lâminas de gesso, contração de mistérios Como se escrevesse com os dentes Em recipientes oriundos de um barro deteriorado
O que transforma a observação em gran angular? A maneira com que o voyeurismo vira cinismo? A vontade com que o voyeurismo vira cinema? A intensificação voyeurista à novas vigílias?
Todo cotidiano é domesticado Alcançando sonhos, alcançando o impacto Desvirtua-se a prepotência inconstante Quebrando rosas ainda no caule
Rosários são milênios materializados O pensamento é simultaneamente andrógeno E impulsiona um Tânatos por segundo Todas as coisas fúteis estão sob suas permutas
Quartos vazios reivindicados por moscas E quem mais quiser invadir-me o corpo Casa que Borges nenhum enfrenta Há um surrealismo em toda essa provação
Outra vez, um vaso quebrado rouba minha atenção Ao ver a terra, os olhos iluminam-se e a narina a encontra Como se fosse preciso reconhecer seu perfume decrépito Para ter a certeza que ainda há vida nesse aquário sintético
Desfeitas são métodos às saídas E tudo que gira é uma boca circuncisada Capaz apenas de comover-se em receitas Temendo a própria voz, um réquiem minguado
Recaídas cenográficas saltadas da garganta Um termo nostálgico carrega a calma ao ambiente Fluí um velório de memórias enclausuradas A cada gesto com pompa orientado ao interlocutor...
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felipeandletizia · 10 months
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July 10, 2023: Queen Letizia held an audience with a representation of the SM Group and winners of the 45th edition of the SM Awards for children's and youth literature “The steamship” and “Gran angular”
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joseandrestabarnia · 3 months
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TÍTULO: San Juan Bautista AUTOR: Francesco del Cossa FECHA: 1470-1473 MATERIAL Y TÉCNICA: Tempera sobre tabla TÉCNICA DE TRABAJO: Tempera y oro sobre tabla DIMENSIONES: 112x55 cm INVENTARIO: 1183 Junto con la tabla de San Pedro, la pintura constituyó la tabla lateral de un gran retablo ejecutado hacia 1473 por encargo del comerciante Floriano Griffoni y destinado a la capilla familiar de San Petronio en Bolonia. El políptico, dedicado a San Vincenzo Ferrer, fue creado unos años después de la canonización del santo y fue ejecutado por el artista en colaboración con Ercole de' Roberti, quien ejecutó los paneles de la predela. La obra permaneció en la capilla Griffoni hasta 1725-1730, cuando los paneles individuales se comercializaron por separado en el mercado de antigüedades. Los paneles Braidensi fueron adquiridos por el coleccionista Giuseppe Cavalieri en 1893, por sugerencia de Adolfo Venturi, pero fue sólo gracias a las intuiciones de Roberto Longhi que en 1934 los fragmentos de Brera, la National Gallery de Londres y la National Gallery de Washington podrían identificarse como partes de un grandioso organismo unitario, entre las piedras angulares de la producción de Cossa y de la pintura renacentista de Ferrara. Los dos santos aparecen con la solidez de dos esculturas policromadas, apoyados sobre un terreno astillado que los aísla como una base tras la cual se abre un paisaje fantástico, donde arcos inseguros enmarcan llanuras atravesadas por ríos y salpicadas de edificios. La inscripción en el rollo que porta San Juan Bautista dice: “EG [OSUM]VOCES CLAMANTES IN DESERTO”.
Información e imagen de la Pinacoteca de Brera.
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saritatoyx · 2 months
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Kenner Marvel Legends The Invincible Iron Man
Una mente genial y una armadura hacen de Tony Stark un verdadero encantador, que detiene a los villanos donde aterrizan como el invencible Iron Man. Con más de 80 años de historia del entretenimiento, Marvel se ha convertido en una piedra angular de las colecciones de los fans de todo el mundo. Con Marvel Legends Series, los personajes favoritos de los fanáticos de Marvel Comic Universe y Marvel Cinematic Universe están diseñados con detalles y articulación de primer nivel para posar y exhibir en colecciones. Desde figuras hasta vehículos y artículos de juego de rol premium, la serie Marvel Legends ofrece productos inspirados en personajes de élite para fanáticos y coleccionistas de Marvel. Las figuras adicionales se venden por separado. Sujeto a disponibilidad.
Embalaje De Inspiración Retro: Tanto los fanáticos como los coleccionistas y los niños pueden disfrutar de esta figura clásica de Iron Man de la colección Retro 375 a escala de 3,75 pulgadas, inspirada en el personaje de los cómics de Marvel.
Diseño Inspirado En Los Cómics De Marvel: Esta figura de Iron Man de la colección Retro 375 tiene un diseño, detalle y articulación de primera calidad para posar y exhibir en una colección de Marvel.
Articulación Y Detalles Premium: Esta figura de calidad de Iron Man de la colección Legends Series Retro 375 de 3,75 pulgadas presenta múltiples puntos de articulación y es una gran adición a cualquier colección de figuras de acción.
Universo Marvel En Escala De 3,75 Pulgadas:  Inspirado en el personaje de los cómics de Marvel. Cada figura de la colección Retro 375 tiene un diseño, detalle y articulación de primera calidad y viene empaquetada en una tarjeta de respaldo ilustrada inspirada en los años 70. 
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agnisleftpec · 2 months
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i present my stupidly long reactions/opinions post to all of natla. i wrote it all as i watched, and i got more and more words in my head as i went, so it gets long. no i will not be editing this. i am not a review blog, i just have opinions ajhgsfjkf
ep 1 good: -gyatso. i love him so much -overall this was a good enough intro, but not much really stood out to me as good?? it's. kind of a weak intro asjdhgsfh
bad: -fire nation helmets trying to look a little less dopey by adding angles to the eye sockets is stupid af. like i can understand why they might have thought the circle eyes looked dopey, but personally, it felt eery and othering to me, like there aren't people behind those masks. also it's closer to a skull motif than the weird angular half cirlce shape. -aang being able to basically superman fly?? and hover?? it looks really weird, and i also kinda breaks some potential future plots?? like, he can just. hover up into the air and fly away without his staff. and they seemed to have replaced aang's jumping with it. now he just starts hovering. -i dont like that katara doesn't bend aang out of the ice in rage. i dont really care about sokka dropping the blatant sexism, but i still think they should've been fighting about SOMETHING. even without the comparison of their jobs at home, they already had something to bicker about before losing the boat, they should've kept that up. katara's angry bending was such a good way to communicate her character as well as show viewers her raw power and that bending is effected by emotions, i really dont like that they dropped it. -there's a heavy lean into sokka's relationship with aang that's probaly a result of the writers knowing how much the fandom loves sokka lately, but also. it really feels like it's overshadowing katara's role in aang's new life. like, if i hadn't seen the original show, i would assume that the main relationship is aang and sokka from this episode.
overall a servicable intro i guess, but i was. boring. it was really boring asjhgsfh
ep 2 good: -zuko is an artist and they stole his fucking journal im screamin. this is so funny. he's so mad that he lost his fckin diary and aang is using it to figure out his next steps. im just. i love this -actually really liked that waterbending scroll as a gift from gran gran, it makes it a lot more personal and very smoothly sidesteps the original plot for the scroll, which you gotta admit is a lot of screentime that they dont have -sokka trying to impress and relate to suki and looking like a gotdamn fool while doing it. he's fucking smitten. i love this. AND SUKI STARING AT HIM WITH HIS SHIRT OFF LATER. yeah. yeah i like this better than the original episode actually -sokka's dialogue overall is amazing, mostly because he's funny. the funny dialogue is overall pretty good i my opinion. which leads into a bad point: most of the serious and heartfelt dialogue feels pretty unnatural. the actors are overall pretty inexperienced, but the script is doing them no favors
bad: -Lt. Jee has a topknot. how fukcing dare they -they just used "VIP" in a sentence. i dont like the acknowledgment of a latin alphabet. why do they have an acronym for an english phrase using the latin alphabet when we've seen no latin letters anywhere -aang meeting with kyoshi first was fun, but the weird filter they have over the spirit world (?)/the whole scene genuinely makes it hard to look at -NO UNAGI??????? NONE??? NOT A SINGLE GIANT EEL FISH???? -did momo just make a chimpanzee sound. im going. to lose it.
neutral: -zuko and iroh don't know zhao yet… that's fucking wack
a MUCH better episode than the first one, this actually got me excited for stuff
ep 3 good: -love this internal resistence. very cool aspect to explore that i think the main show was missing -CABBAGE MERCHANT -fire nation terrorists in omashu is kind of terrifying. i like it -ok the casting and costume design for the freedom fighters is actually spot on, i love it. also jet's weapon use is so faithful to the original, it's gorgeous -OOOOOOH, sokka's warrior vs engineer, hakoda vs machanist father figure is so good, i love this -THAT FUCKIN LADY WHO JUST STARTED SMACKING ZUKO. im fuckin choking -i did actually really like the fight scene between all the cloths and scaves and stuff, it was short but it was fun. honestly i love every zuko and aang in this episode, it's very good
bad: -did. did they say attitude control on the airship? …did they mean altitiude control…? is attitude a common problem with airships?? (maybe it is, idk shit about air travel terms. mybe attitiude means something else entirely. but i don't think so) -WHy. why are the fire nation spies wearing RED. wh
neutral: -putting teo and the mechanist ("sai" now) in omashu is a pretty decent way to combine plots, but im not sure if i like that it probably wont get aang's grief over his cultural home being changed and partially desstroyed. i always thought that was a super important to aang's character, but also the narrative does have other chances to lean into aang's cultural grief -putting JET in omashu. that's a choice. -Lt. Jee as an informant for zhao… that's wack
side note, this is the point where i really started to notice that the music is… boring. it's super boring. we go from what feels like basically background noise style western orchestral music which really isn't that notable to the credit role remaster, and it's jsut so jarring. have they not been using the og soundtrack?? i can remember hearing the fire nation motif, but like… not much else. might need to go back and listen. what's the point of remastering the soundtrack if you aren't gonna use it?
ep 4 good: -FLOPSY STATUES -im lovin zuko's infiltration thing, it's amusing to watch. but also, maybe a bad point, cuz he's not… very good at it. blue spirit who?? i suppose needinng to talk to people lowers his stealth exponentionally. there's a reason the blue spriit doesn't talk. im leaving this point here cuz im having fun, but it's still got problems -OOOOH they're using this as the iroh captured and zuko choosing to sasve him or find aang, that's clever. the whole "make a choice" thing from that guard was a bit on the nose though. -sokka and katara bonding and chatting about expectations is great. i really like them bonding a lot. HOWEVEER. there is a LOT of focus on sokka's burdens, we haven't once touched on what katara's been doing. this is. an unforseen consequence of removing sokka's (blatant) sexism, isn't it. they cant figure out how to give katara's role the same amount of value without someone to act like it isn't important.
bad: -the implication that sokka is scared of haunted tunnels. why would he be scared, this bitch does not believe in spirit nonsense. unless he does now. natla sokka is supersticious. -i really dont like the mad hatter's tea party vibe from bumi. like, bumi was always off his rocker, but this brand of kooky feels off. -while i like the conversation of soka not trusting katara, i really dont like the seeming personality reversal in the tunnel. it's minor, but it's just so weird to see sokka sasy stuff like "woo love leads the way" without mocking it, and katara beig the one who says that's stupid. -how did they manange to make zuko look older for his flashback. good lord. oh no. -bumi: "you vs me, to the death." im fucking. im so done. i hate this bumi i hate him. i understand him being upset that aang vanished, but he is so fucking mean in this. -ok i. do not like them giving the zhao v zuko agni kai ending to iroh. i really dont like that at all. we lose the point of zhao being a fuckin bastard, about zuko being the type to give mercy (which the show has already thrown out twice now from zuko almost blaasting fire in someone's face after they we on the ground and basically defeated. dont really like that change in character. they added all this awkwardness and these comments about what an honorable soldier shouldn't do, and yet they do this?? dumb), and having iroh defend him with ease. innstead it's replaced with "dont show mercy to earthbenders." ok. -the badgeermoles. sense feelings. and react to them. FEELINGS. im.
neutral: -THE SINGING NOMADS??? i thought this tunnel plto sounded like it could be similar to the cave of two lovers, but i really did not expect to see the singing nomads here. i do love them though -look, i dont care about shipping, but OOF. the poor kataang shippers. they're just throwing out all the kataang scenes but not building up an actual friendship in its place. i'm not a fan
bad episode. did not like this one. there were some goo parts, but overall it was just so disappointing compared to the original. on its own, i supposes it's a servicable episode, but so far, none of the others have really let me down this much in terms of expectations.
ep 5 good -ooooohh. i know this one is going to be controvertial, but i actually love the part where ozai corrects azula in the fact that zuko found the avatar, not zhao, and that he's displaying desireable traits in an heir that she seems to be lacking. like, i wish this came AFTER we had some blatant examples of ozai's favortism towards azula, but i do love the idea that ozai is driving their competition between each other. also that ozai is actually able to be proud of zuko IF he achieves those impossible goals he sets. but we still need more azula favoritism set up. -DID JUNE. FUCK ME, there was so much in two seconds hold on. the western whistle thing. june saying "your dad's kinda cute." she thinks iroh is cute, and she thinks iroh is zuko's dad. im. im fine. -WAN SHI TONG????? WHAT IS HE DOING HERE. my child. i did not expect to see my child in s1. overall, i'm relatively happy with him? wish his face was smaller or the resof him was bigger - he had a lot more poof to his head in the original, in imo a smaller face on the head would help make him look larger in solo shots. he looks pretty scrawny. also the voice is a bit too much old man for my tastes? but i'm picky about this bird. now im just super curious if there will be a library episode if s2 comes, and what that'll look like.
bad: -nothing has exemplified my problems with the changes in this show more than katara not throwing the acorn at aang's head. it's just. her attitude is gone, any whimsy that isn't sokka is gone, and they struggle to meld serious topics with humor. -actual gyatso in the spirit world?? maybe?? first of all, if it is actually gyatso, i dont think they did a good job of prooving that. second, why??? i'm really not a fan of aang actually getting that relief from grief and guilt. guilt is such a huge part of aang's character, i just.. idk, it feels less impactful when he gets actual gyatso telling him its ok instead of learning to manage his guilt on his own, nevere knowing really what gyatso would think og him now, like very other person who loses a loved one. it's just. it feels cheap
neutral -im not sure if i like koh as an actually malicious force in this story. like, it works fine for the narrative presented, but i really liked how koh was in the original, threatening and scary and trying to trick aang into making an expression for snack time, but not actually doing anything but helping aang when asked.
not the best episode, but not the worst. we just did that. it's kind of an in between, so idk if there's much to comment on. overall, im not a huge fan of the plot choices here, but i don't think they're actually bad choices, just not my style.
ep 6 good: -roku: im here to help you with anything you need aang: it has to do with koh roku: …anything but that roku has so much fuckin attitude, i kind of love it -zhao ignoring aang to correct the notetaker guys notes and make he gets his facts straight is both funny and an effective way to show off zhao's ego. also "what are you doing, dont write that down" is makin me think of that one kig who fell of his horse while hunting and said "dont let the historians write about this" and guess what fucking happened -the convo right after was really good imo. aang basically doing a lil test to prove that he and zuko could be friends with their boring old conversation was great. zuko getting mad about compassion is heartbreaking, woohoo. pretty much all around a fun scene, except that last line from aang was a little too on the nose. but at this point, im used to it in this show. -also the journal thing is still great. and i could be totally wrong, but i feel like zuko being super kowledgable about avatar stuff is a fanon thing?? well supported, but i'm pretty sure it doesn't actually come up often how much zuko knows about the past avatars, and fandom kind of took the idea that he MUST know a bunch given his search, and has freuently applied that to aus that turn zuko into this avatar specialist that actuallyhas a lot of info that aang needs. i swear that's a fanon concept, and i kind of love that it's happening here. -Ooohh. omg. the 41st as zuko's crew is DEFINITELY something i've only seen in fanon. the crew NOT KNOWING they were the 41st is completely new, and i honestly adore it.
bad: -not the fuckin mother of faces statue spinning around in his hand like a fuckin loading screen object -zhao yelling "cel - la - brate" like a fuckin party rock song, im. i cant. -blue spirit mask looks plastic. also why'd they make it angrier. i mean, i gujess it doesn't matter, but i dont think it adds anything either. that's a design you shouldn't touch in my opinion, it's too iconic. -the fucking music. the music is so fucking boring. you can't give me one fucking blue spirit motif?? wh. please. i need it -why. why did it take so long to do the whole "i need the avatar alive" and then swords to aang's throat. like. i could deal with that short moment of realization leadinng to a pause, but the actual action of zuko putting his swords to aang's throat feels like it takes forever. the whole shock from the animation was how fuckin immediate zuko's reaction was, how there seemed to be no hesitation from allies with the avatar to betting his life on escape. dont care if they have to speed up the footage, that whole sequence shouldn't have given us time to think. it was too slow from the second zhao told his soldiers to stop. -the agni kai. hm… ok. there's a lot here. at its most basic, i absolutely hate that zuko fought back here, because it feels so incredibly counter to the message of the animated show. like, there's a lot of fuckin weight to zuko's line of "i won't fight you." basically any fanfic can tell you a bunch of different ways this is important. it struck a chord for a reason. zuko fighting back just feels wrong. that said, i don't think it's a god awful scene. it's disappointing and abandons half of the origial meaning, but on its own in the context of the show as we've seen it, it works. we still get the trauma, zuko learns the idea that compassion is weakness, and it's still horrifying in the end. but compared to the original, it does feel like the writers here missed the point of zuko refusing to fight in the original, and that's the most frustrating part.
neutral: -torn on how i feel about zhao tagging along with zuko instead of them being phsycially separate. like, i guess it works, but zhao feels more slimey and less powerful this way. like, i'm not constantly reminded that zhao has more influence and more resources through this partnership. but then again, this episode also kind of solves that issue? i guess it doesn't matter, i just didn't like it. -zuko is a very vocal fighter, and he also makes a good amount of noise during his blue spirit fighting. i guess it doesn't really matter, especially cuz we dont have dante basco's crazy recognizable voice to deal with, but it still feels a bit disappointing for the blue spirit to make noise when we're used to dead silence
i might be going crazy, but i swear i heard some of the original guard grunts from the show when zuko's beating up the guards in front of his cell. i might be crazy, but fuck. ANYWAY. overall i did like this episode. going off the last episode, it still had a lot of plot bits i didn't care for, but overall it's good. yes there are issues, but im honestly more impressed by the things they introduced than i am annoyed with the things they changed. im still thinking about the 41st, like fuck
ep 7
good: -zuko's "ship" blew up!! that's an intersting change, but i think it's a clever one! though i do wonder what will become of zuko's actual ship considering it's fine. my favorite character, alive and well. have fun drowning, zuko. but also, this seems much more brutal to me?? cuz like. jee and iroh were trying to save zuko, and they ended up putting himself in danger in doing so. that's worse than just not being around when danger happened like in the animation, imo. -YUE HAS A FURSONA????????????? -i do love that whole scene of azula putting her foot down and refusing to do more of ozai's dumb little tests of strength. like, maybe not true to her animation arc, but i do like it -honestly the change where katara "wins" the fight with pakku not cuz pakku has a crush on her grandma but because everyone else who watched her figt thought she was badass was really nice. crowd vote says fuck pakku
bad: -OOF THAT FIRST SHOUT OF THE NORTHERN WATER TRIBE. oh that is not good. i haven't mentioned the cgi yet, but this is. oh dear. technically it's eas to miss, but still. -im so sorry, im sure she's lovely, but the first short of yue is so bad, she looks like she does not want to be here at all. i actually startedlaughing out loud wtf -oh i forgot momo existed. but now thtat he's here, he's ugly. i dont like him. -sokka and katara look so fucking pale next to hahn and arnook. i hate it
neutral: -im still neutral about azula and ozai's whole tough love thing. azula's lack of confdence and anger at not feeling good enough really feels like a zuko thing instead of an azula thing. she really doesn't come across in the original as worried at all about how she holds up next to zuko. in a vacuum, i don't think it's a bad choice, but compared to the original it is a jarring shift
overall pretty good. i dont like aang's protective behavior, but i do like that it's showing off some of aang's more negative qualities. we didn't get a bato episode or a intro to the storm episode here, so we haven't really encountered that yet. also im happy katara got to be sort of mad. a little.
ep 8 good: -i do like the early war balloons i think, it feels more reasonable that zhao snuck into the city vs got all the way back to the spirit oasis on komodo rhinnos withou being stopped or followed like they did in the original. -katara mastering waterbending literally without instruction is kind of badass. that whole exchange of "you've found a master haven't you" "yes, it's me" was pretty fun. idk how realistic it is, but like. in the original, she also masteredd waterbending in a matter of days, so. niether are that realistic -i kind of like how fuckin visceral the moon spirit getting stabbed is. like, minor change, doesn't matter, but still. that one shot of the bloody bag with a knife sticking out of it was lovely -ok that's spooky as fuck, the "there is no aang" thing with koizilla. like, the idea that this isn't just aang being possessed or lending his aide, this is him straight up giving up his life to la in that moment -that whole thing about zuko just beig a tool ozai uses to motivate azula was really well done actually. great acting, basically all that fanfic worthy revelation emotion, it was super good. like i was kinda thrown by ozai giving all control around hunter the avatar to zhao after seeming so impressed that zuko found the avatar in the first place, but really, i been played a fool. he doesn't care, he's manipulating azula. this is what the favoritism looks like. yikes. -also obsessed with the visual they talked about with aang/la wandering the world forever in search of a partner they wont find. this new context that koizilla really wasn't just a fuck you to the fire nation, it was meant to be permanent. like, fuck, i love that
bad: -OH THEY GOT RID OF ZHAO GOING TO THE SPIRIT LIBRARY i hate everything. what's the point. they're just gonna nix the library all together. wan shi tong is never coming back. sokka v wan shi tong will never happen. my entire career is over. -kuruk just appearing in a random doorway is wack -koizilla looks bad. baaaaaaaaaaad. where's the glowly lines -ok great yay we got zuko turning his back on zhao and getting attacked, but first of all that meant nothing cuz zuko DID ttry to kill him, zhao just dodge, and second, la should've taken zhao. i just. it's a more satisfying death for him, and also zuko's whole take my hand thing is super fuckin important too. but zuko in this show as a traumatic aversion to compassion, so whatever i guess.
pretty good finale, entertaining and got some good emotion stuff. better than most of the episode's emotions honestly
overall good: -before i speak i need you to look at my icon. scroll down the blog a bit. just take that in. ok? ok. i think zuko kind of carried the story here. overall i was very impressed by his acting, and yes, it was much more awkward and tear-ready than animated zuko, but also that's my fuckin jam. he's out of character in a lot of ways, but all the characters are, and like. lets be fucking real, this is fanon zuko. this is how the majority of fandom characterizes him. -set design was very nice in my opnion. casting choices (minus the water tribe sibs) were amaing visually, maybe no so much in terms of talent but we deal. while the costumes look too new and fee fake, it's not the worst. if you go into this expecting camp and trashy fun, you'll enjoy it. you can't set your standards high -once again, take a scroll through my blog. ok. i love how often aang is just like. clearly dissappointed with zuko's lack of desire to change, how much he wants to connect to zuko but zuko wont stop fuckin hissing and spitting. if aang got to have personality in this script, he'd basically be pointing at zuko like "that's my emotional support enemy," i swear to fuck. i might be pushing it on how much they were really like this in the narrative, but i dont care, im having fun asgjhdfh
bad: -momo and appa both look creepy. they give me realistic pokeon vibes, and not in the detective pikachu type of way. like, detective pikachu is what i was hoping for, something that preserved the cute and still felt semi real. this didn't do that. momo is weirdly top heavy and his eyes scare me, and appa has weird, ever present droopy lips, especially at the corners. it's just uncanny -i dont like how bending looks. it's okay i guess, but it's got so many extra busy particle effects that it feels uncontrolled. i always pictured masterful bending as being really smooth and pretty unnatural looking- smooth water bubbles, fire with weirdly contained flickers and not much smoke, earth without a bunch of crumbling pebblees, air without dust everywhere you dont want it. the wobbly water and earth bending with so many fuckin shards of debris and the firebening with so many sparks is disappointing cuz i would've worldbuilt that to be a lack of mastery thing. anyway. it's fine. -aang is not happy and excitable, and katara isn't angry or sassy. they have the personalities of cardboard boxes. rip.
i actually liked that a lot. lots of good and lots of bad, but overall i had fun and that's what matters. maybe not something i'd rewatch if i didn't have atla brainrot, but not fuckin god awful. the characters were pretty different from their animated counterparts, and that's very frustrating in its own way, and the script was full of poorly written dialogue, and the acting kinda of sucked in a lot of places, but. but. i had fun, and im probably gonna rewatch it, and im gonna enjoy applying these ideas to fanfic and fanart. overall, im glad it exists. it's not going to replace the original, it's not meant to, but it's just trashy fun. i love trashy fun.
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kleo121212 · 4 months
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Análisis del movil: Xiaomi 13T
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El Xiaomi 13T dispone de una pantalla CrystalRed AMOLED de 6,67 pulgadas y una Resolución FullHD+, de procesador tiene un Mediatek Dimensity 8200 Ultra, tiene 8GB de RAM y de almacenamiento 256GB. Utiliza una camara Principal 50 MP y Grabación 4K a 30 fps, una gran angular de 12 MB y su camara trasera es de 20 MB. Tiene una bateria de 5000 mAh y una carga rápida de 67 W. Por último, su precio es de 649 euros.
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sigalrm · 17 days
Video
Brunnen der Völkerfreundschaft
flickr
Brunnen der Völkerfreundschaft by Pascal Volk Via Flickr: Brunnen 1/3: Er ist in Betrieb.
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amandazafiuuu · 4 months
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ANÀLISIS DEL MÓVIL SAMSUNG A54
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Este es el Samsung A54, cuesta 469€ i por tanto es de gama media.
El Samsung A54 tiene un procesador Exynos Octacore, encargado de procesar todas las instrucciones del dispositivo, leyendo las órdenes y requisitos del sistema operativo, así como las instrucciones de cada uno de los componentes y las aplicaciones. Como bien su nombre indica, tiene 8 núcleos, que van a 17,6 GHz en total.
En cuanto a su memoria, su memoria principal es de 8GB, y la secundaria 256GB. Por tanto, el GB de RAM sale a 68,62€ y el de GB de almacenamiento a 2,14€.
Si analizamos su batería, el Samsung A54 tiene una potencia de carga de 25W y una capacidad de 5000 mAh.
siguiendo por su cámara y pantalla, este móvil esta compuesto por 4 cámaras en total contando la frontal que van a 50MPx. Una resolución de video 4K y un gran angular de 12 MP. En cuanto a su pantalla, tiene una resolución de 1080x2340.
Finalmente, analizando su sistema operativo, ya que hablamos de un Samsung, utiliza Android como sistema operativo, en este caso, Android 13. Y sus actualizaciones finalizaron este año, soportando hasta su mismo software.
Esta ha sido mi principal fuente de información, y en la que me he basado para recoger todos mis datos sobre este móvil: Samsung Galaxy A54 5G, características, precio y ficha técnica (xatakandroid.com)
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EFESIOS 2:1-10
Abraza la vida que tenemos en Cristo
Pablo, en su carta a los Efesios, nos revela la esencia del cristianismo: hay vida en Cristo. Esta no es una vida común y corriente, sino una en la que hemos sido llamados a compartir la plenitud de Cristo. Esta es la piedra angular, el fundamento de toda nuestra existencia y experiencia como creyentes.
Somos una nueva creación. Dios no sólo nos ha dado vida abundante, sino que nos ha dado el regalo de su Espíritu Santo. Es increíble saber que el poder y la fuerza de Dios fluyen en cada fibra de nuestro ser.
Lo sorprendente es que Pablo nos describe como “muertos” en tiempo pasado y enfatiza en que “Dios nos ha dado vida con Cristo”. Esto no es algo que "sucederá", "ya sucedió" y es aquí donde radica una gran verdad: Cristo ya ha pagado el precio y ese precio es su sangre, por su gracia fuimos redimidos.
Cuando caemos en la trampa de intentar ganarnos la gracia de Dios, nos alejamos de la verdadera paz y entramos en un círculo de inseguridad espiritual.
El enemigo desea que olvidemos esta verdad, él quiere que nos alejemos de la confianza en nuestra identidad como hijos de Dios y que caigamos en la angustia de intentar merecer lo que ya es nuestro por gracia. La cruz nos recuerda que Jesús proclamó, "¡Todo se ha cumplido!" No hay nada más que añadir; todo está hecho.
Cuando la duda o la tentación quieran apoderarse de tu mente y de tu corazón, recuerda y proclama la verdad fundamental de este pasaje: tenemos vida en Cristo. Incluso cuando nos cuesta aferrarnos a Dios, él se mantiene firme y constante, y nos sostiene en cada paso de nuestro caminar espiritual.
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hackathonlovers · 6 months
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Retrospectiva del #HackAccesibilidad
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El pasado 28 de octubre se celebró en las oficinas de Liferay  #HackAccesiblidad, un Hackathon sobre accesibilidad web que trataba de dar solución al reto: “crear un minijuego tipo aventura escape room virtual, con un escenario del que hay que lograr salir resolviendo puzzles más o menos sencillos.”
Las reglas que el juego tenía que seguir eran las siguientes:
La tecnología será HTML+CSS+JS. Se podrá usar algún framework de front tipo Angular, React o Vue, pero nunca un framework de desarrollo de juegos. Lo importante no es el juego en sí, aunque también, pero sobre todo que sea accesible.
En el escenario habrá diversos objetos con los que el jugador puede interactuar de distintas formas. Una de las primeras cosas que deberán hacer es pensar en un método accesible de recorrer el escenario para descubrir e interactuar con los objetos.
Las acciones obligatorias deberían ser al menos: mirar y usar; esta última acción debería permitir usar un objeto con otro.
Todos los objetos deben de tener una respuesta para cada acción, aún cuando ese objeto no se pueda usar.
Ni que decir tiene que el reto es sobre accesibilidad, evidentemente también se valorarán otras cosas, como la jugabilidad, la historia, la dificultad, pero es preferible gráficos “cutres” y juego accesible antes que unos gráficos del copón y un juego inaccesible.
Como ayuda a los participantes se desarrollo un ejemplo de juego no accesible https://github.com/angelisco1/prueba-hackaccesibilidad
El hackathon se compuso de dos jornadas:
25 de octubre.-
Con carácter previo a la celebración de hackathon y, para que los participantes tuvieran unas nociones básicas sobre accesibilidad y las pudieran utilizar en su desarrollo, Ramón Corominas (Twitter: @tinitun) impartió un taller presencial y online sobre nociones básicas para la creación de interfaces accesibles, que podéis ver en el enlace:  https://www.youtube.com/live/HhdUlP15NM4?si=VqUvnofsjtgGO71p
Taller de cerca de 2 horas de duración, donde se explicaron aspectos tan interesantes como las 5 reglas de ARIA para ayudar a decidir cómo hacer que los elementos sean accesibles:
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(1) No  uses ARIA, (2) No cambies la semántica nativa, (3) Siempre admitir la navegación con teclado, (4) No ocultes los elementos enfocables, (5) Usar nombres accesibles para los elementos interactivos.
A partir de este momento los participantes podían empezar a desarrollar sus juegos con las reglas propuestas, o bien mejorar el código del ejemplo/juego propuesto.
27 de octubre.-
A las 9:30 empezó la recepción de los participantes en las oficinas de Liferay Durante cerca de tres horas terminaron de desarrollar sus juegos.
A las 12:30 se inició la presentación de los mismos. En concreto fueron tres juegos:
Juego de recolección de monedas en el que había que llegar al final a tiempo y recolectar las monedas que se encontraran en el camino. Desarrollado por Alicia (Buzkall).
Bienvenido al Museo Liferay, donde había una misión: robar el diamante negro Orlov. Desarrollado por Bárbara Cabrera Castro y Victor Galán Grande.
Bienvenido a Escape Bros!, Desarrollado por Valpa Bros (Rubén y Javier Valseca).
Después de la exposición se pasó a deliberar los juegos, teniendo en cuenta aspectos como: nivel de accesibilidad, originalidad de la historia, la jugabilidad, el grado de finalización del proyecto y su dificultad técnica.
Nuestro jurado estaba formado por:
Ramón Corominas: apasionado de la accesibilidad, así como consultor freelance, formador y asesor a todo tipo de empresas e instituciones.
Marcos Castro Vallejo: diseñador de producto / UX y desarrollador frontend, formado en accesibilidad por la ONCE hace casi 15 años.  En los últimos años ha estado centrado en el gran reto que supone convertir Liferay DXP en un producto accesible.
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El orden de los ganadores fue: 
Primer premio: Bienvenido a Escape Bros
Segundo premio: Bienvenido al Museo Liferay
Tercer premio: Juego de recolección de monedas
Todos los participantes se llevaron 200 € de descuento en la compra de cualquier producto de Slimbook salvo los minipcs ZERO y los portátiles Essential, un Hosting Uno de Cyberneticos durante un año, y LViS Lite gratis durante 3 meses.
Para el ganador un Dominio y servidor VPS Básico de Cyberneticos durante un año.
Dar las gracias a Liferay por prestarnos sus instalaciones y colaborar con nosotros, así como a su equipo que nos apoyo durante las jornadas: Álex Arjomandi, Sergio Jiménez, Jesús Domínguez, Luis Díaz Royuela y Elena Bodas. 
Dar las gracias a nuestros sponsors: Slimbook, Cyberneticos, Murena, y LVIS.
Tenéis todas las fotos que hicimos en Flickr.
Vídeo resumen
youtube
Nos vemos en la próxima.
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callmeanxietygirl · 1 year
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El 21 de febrero de 1978 fue descubierto el gran monolito que representa a Coyolxauhqui. Este descubrimiento se hizo por trabajadores de Luz y Fuerza del Centro mientras colocaban cableado eléctrico.
Fue a partir de este momento que se inició con la exploración y excavasión del Templo Mayor mexica, pues éste gran relieve se encontraba al pie del Templo de Huitzilopochtli.
El arqueólogo Eduardo Matos Moctezuma fue el encargado de iniciar las excavasiones que no han parado hasta el día de hoy.
Coyolxauhqui ha sido la piedra angular de mucho del conocimiento que tenemos sobre la gran Tenochtitlan pues fue gracias a ella que se pudieron explorar los principales edificios mexicas.
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