Gremory
"Honestly I don't even play an active role in my life. Shit just happens and I'm like oh is this what we're doing now? Ok."
Personal - Basics
[Name] Gremory
[Nicknames]: Mory (By her friends), The Pageant Queen, Beauty Queen, The Ultimate Beauty, The Queen of Roses pageant.
[Race/Species] Demon
[Age] ??? (Chronologically) 23 (Biologically)
[Birthday] Aug 23
[Height] 170 cm
[Fingernail Polish Color(s)] Peach
[Appearance]: Gremory has a beautiful oval shaped face with almond olive and grey gray gradient eyes with long lashes. Her mauve hair is pulled into a high bouncy ponytail with a few curls framing her face, a red rose is placed left of hair and a green feather on her right and mauve lipstick. She has dark skin and am hourglass figure.
[Demon form] Gremory's demon look consist of black lace maxi romper with a halter illusion top with halter portion including a transparent emerald green vines with black trim. The outer skirt is black lace with emerald green vines forming toile de Jouy, and green wedge espadrilles. She has medium mauve leather wings shaped in crescent wings and ivory antelope horns.
[Casual outfit]: Gremory usually wears an off shoulder green jumpsuit and white wedges. She usually wears emerald and silver necklace.
[Formal/Party outfit]: She wears a long emerald satin evening gown with a slit that reaches up to her thigh, and silver D'Orsays. She accessorizes with an emerald earrings, silver and emerald bracelet and silver and emerald teardrop earrings.
[Pajamas]: A green babydoll nightie.
Personal - In-depth
[Gender or no | Pronoun(s)] Female
[Sexual/Romantic Orientation or lack thereof] Bisexual.
[Favorite Color(s)] Mauve, all types of green, yellow and peach.
[Personality]
MBTI: ESTP-A
Ennagram: 3
Zodiac: Virgo
Personal - Other
[Likes] Modelling, Thirteen, healthy food, books, nature, cleanliness, shopping, make up, fashion, magazines, friends, Jewelry, Human world Barbie movies, anime food in real life, designing, drawing, dancing, smoothies, gardening, pressing flowers, lacrosse, table hockey, sudoku, iElly, human world flowers, tarot cards and reading.
Spending time at the Human realm, pole dancing, children, babysitting, arrogant assholes getting karma, Fangol, human realm fashion.
[Dislikes] Rudeness, the demon brothers being idiots, unflattering clothes, Maddi, arrogant witches, too greasy foods, spoilt brats, entitled people, arrogant demons, Raphael, sizeists, clothes that clash, Mammon giving away too much information, the demon brothers treatment to Mammon, Asmo being too self-centered, her toxic exes, Solomon summoning her at work or in a fashion show, beauty standards.
[Positive Traits] Daring, Ambitious, Meticulous, Enterprising, Graceful, Caring, Giving, Organized, Devoted, Compassionate, Charming, Hard-working, Motherly, Independent, Honest, Patient.
[Negative Traits] Slightly sensitive, Stubborn, Ruminative, Critical, Sarcastic, Low tolerance for the brothers nonsense, Vindictive towards Maddi, Neat freak, Wary of too much compliments, Strong opinions of the demon brothers actions, Can be too focused on one task.
Relationships
• Fears | Dislikes | Acquaintances | Friends | Close Friends | Crush | Loves | Indifferent | Tolerates | Respects | Suspicious
[With Demons]
Lucifer - Acquaintances, thinks he should let lose once in a while. Finds it hypocritical that Mammon is his favorite but abuses him the most.
Mammon - Best friend and co-workers. One of the few people who never looked down on him and was concerned about his brothers treatment towards him. Was happy and relieved that Elly changed the brothers for the better.
Leviathan - Acquaintances, like his design skills but finds him a bit emotionally draining, especially when he's worse in insulting Mammon.
Satan - Respects due have same taste in books but is careful with her words. Was tempted to join the anti-Lucifer league but backed out on seeing how they treat Mammon.
Asmodeus - Best friend and co-worker. One of the few people who liked his presence without lusting after him and only saw him as a friend, would put him in his place when his words are too much for Mammon. Was happy and relieved that Elly changed the brothers for the better.
Beelzebub - Friends. Is actually closer to him and wished he stand up to Mammon better. Can't really stand to be near him when eating, especially when eating greasy food.
Belphegor - Tolerates. Thinks he's a bit of a brat but one of the people that can control Beel.
Diavolo - Respects
Barbatos - Respects
[With Angels]
Simeon - Respects
Luke - Friends and finds him like a brother
[With Humans]
Solomon - Master. Is actually okay with him not using her often but gets annoyed when he summons her at her job or fashion show.
Elly - Best friend
Issy - Best friend
Gabi - Best friend
Dani - Best friend
Astrid - Best friend
Favorite Things About the Devildom
[Favorite Job(s)] Modelling and Majolish
[Favorite Place(s) to Hang at] Majolish, Cafe Lament and Madam Screams
[Favorite Food(s)] Healthy food and smoothies.
[Favorite Class Subject(s)] Devildom botany and Three realms literature
[Favorite Devildom Version of Something from the Human World] The flower fields.
Least Favorite Things About the Devildom
[Least Favorite Job(s)] Working in Hell's kitchen (doesn't like the smell sticks to her clothes and hair.)
[Least Favorite Places to Go] Anywhere where she can see Maddi
[Least Favorite Foods] Too greasy foods
[Disliked Class Subject(s)] (Human) sacrificial teachings
[Stuff that Can be Considered a Negative About the Devildom] Maddi
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Midnight City: the Ritual
Don't be afraid to lose. Don't worry if it doesn't turn out exactly how you envisioned it. Be careful what you wish for.
Supplies:
Acacia Wood: psychic enhancement
Alcohol: offering for the spirits
Balm of Gilead Tears: summoning, manifestation
Bat's Head Root: obtain wishes
Black Walnut: Access divine energy, encourage blessings from deities
Blood: soul signature, life force, sacrifice
Dittany of Crete: manifestation, astral projection, underworld energy
Hyssop: Spiritual opening
Jezebel Root: achievement, darkness, risk
Job's tears: perseverance through hard times
Road Opening Oil: to encourage clearing of the path ahead
Graveyard Dirt: veil slipping, necromancy, summoning
Diatomite: achieve honest desires
Mercury: crossroads, life force, death, communication, necromancy
Chalk, to draw the door to enter the city
Cauldron
Chalice
12 12" taper candles
Cross Roads
Athame, ceremonial blade
Black veil
Sigils of Bathin, Malphas, Bifrons, Murmur, Gremory, and Seere
Sigils of 6 ancestors to protect you on your journey
Instructions:
Begin the ritual on a Saturday morning with a New Moon ahead for the night. Spend the day meditating on what you want, communing with your ancestors, petitioning for protection for the journey ahead. Treat your body and mind well, drink plenty of water. As the day moves ahead and the sun begins to set, take a shower and envision washing your old self away like paint rubbing off of your skin. If you can, bathe in a natural body of water after your initial shower. Utilise the energy of water for its ability to show you what's on the other side of the veil as well as slip one through to the other side. When finished with the water, change into all black clothing and put on your black veil, whether it be a simple piece of fabric or an ornate veil.
At 11:30 begin your way to the crossroads with your supplies. Make sure to find one that is relatively quiet and unused. You will start the ritual by casting your circle with the white chalk. Mark twelve points on the circle, draw a line halfway through the circle and draw a door on top of the line. This door is your entrance, and if you succeed, it will not be your exit. Be cautioned, this ritual is only for those who are ready to leave behind what they knew in favor for what their heart truly desires. By entering Midnight City, you enter a domain of darkness, chaos, and infinite potential.
Continue to set the space by placing a candle at each point. Place the sigil of Bathin at 12, an ancestor at 1, Malphas at 2, an ancestor at 3, Bifrons at 4, an ancestor at 5, Murmur at 6, an ancestor at 7, Gremory at 8, an ancestor at 9, Seere at 10, and an ancestor at 11.
Light each candle, moving in a star pattern. Walk the circle clockwise 12 times, end in the center and take a seat in front of the door, where your cauldron and chalice sit.
Pour the alcohol you brought as libation into the chalice and take a sip for yourself from the bottle.
In the cauldron begin a fire with the acacia wood. Let the smoke pour over you and breathe it in, feeling your psychic gifts attune and grow in power. Start the fire spell by throwing in dried hyssop, the spiritual opener. Throw the Bat's Head Root into the fire, bringing forth your greatest wishes. Build the fire with black walnut wood to access divine energies and encourage the demonic deities to bless you. Burn your dried Dittany of Crete to aid in manifestation, astral projection, and bring the underworld to you.
Take your athame, make yourself bleed and smudge your blood onto the Jezebel Root. This represents yours life force signature and your dedication to achieving your wish, your recognition of the risks involved, and accepting the darkness in and around yourself. Throw the root into the fire. Sprinkle Job's Tears into the fire to aid in your perseverance. Now that the fire has plenty of heat, add your Balm of Gilead Tears as an offering for summoning the spirits. The fire will soon go out, when it begins to dim, kill the flame with graveyard dirt, and add pieces of diatomite to the mix of ashes, resin and dirt. Smooth the surface, pour some road opening oil and smooth a final time before adding enough mercury to create a mirror.
Scry into the liquid metal. Repeat:
"Bathin, lead me to the city. Seere, see me to my wishes, mark me abundant. Bifrons, mark me intelligent in your realms. Murmur, bring to me the souls I wish to see. Malphas, act on behalf of my pains. Gremory, speak to me of the past and beyond."
This chant will bring youinto a trance. From their seat, you will rise and step upon the door. After you've stepped onto the door, you will disappear from the site and find yourself out of trance in a completely dark world. The previous part of the ritual was only the opening ceremony. It couldn't be that easy, could it? The six ancestors that you've called upon will be in the world with you, facing the same dangers you do. In this world, you are not human, but soul. The beings in this world are not friendly to human souls, besides the owners of the realm, the demons you've called on.
You will begin to walk forward, quietly. The beings in Midnight City are aware of your entrance and are seeking to find you. Even though you are in the dark, you have an advantage. You have your ancestors to guide you and give you help. Be sure to be quiet and take every single word your ancestors say seriously. Don't fall into fear.
To make it past the monsters, you must control your fear as it begins to smell and your path becomes laden with twigs and pits. Should you remain calm and focused, your path will be straight and clear. There is no set distance or time to the path, everything depends on you. You burned Job's Tears for a reason.
Should you fail and be caught, your soul will become trapped in Midnight City along with your ancestors souls, paying the ultimate price seven times. In darkness, you will wander, wounded and perpetually dying. You may be eaten whole, you may just be scratched, but if you're found, you've lost.
Should you succeed, you will begin to see a light coming toward you. You will be at a crossroad that fits the reality that coincides with your heart's desire. Your ancestors and demons will surround you, and tell you about what will change. This is your only way out, if you don't like it, you face falling into the trap of Midnight City forever or going into a reality you fear.
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