the funniest (tragic) thing is multiple times and in different canons bruce HAS tried healthier coping methods and life choices than being 'just' batman. he journals and its stolen and hes blackmailed with it and alfred is put at risk because of it. he skips patrol for a date and people are killed. hes goes to therapists and they either try to kill him or end up getting killed, leading bruce to blame himself and not attempt it again. he rests while being sick and wakes up exhausted and in pain and feeling guilty because he thinks of how many aren't waking up because of his need to sleep.
but when hes paranoid, hes more likely to benefit for it. from contingency plans to obsessive training to get through a fight or a dangerous situation. from excessive research to solve crimes and help people to pushing his body constantly because his weakness can be what gets someone killed. hes keeping people of at arms length the best he can lest they hurt him and what hes fighting for or end up being killed because tragedy follows him like a hungry dog waiting for its next meal.
sure, his obsessiveness blows up in his face sometimes. hes scolded for it, people feel betrayed from it, hes isolate because of it. but if people get away, dont they usually end up better? he'll rather care from afar and know theyre safe but hate him then chance them being killed or used as a weapon because he wasn't prepared.
hes caught always feeling selfish for his love, something thats always fueled him and his choices, because he knows what it brings. hes caught feeling guilty in his attempts of normality and wanting a real life because then who will take care of gotham and who is he to say his happiness is worth more than the strangers on the street lives? hes always punished if he attempts happiness and hes punished when he attempts to always be prepared—the only difference is the later usually doesn't have as many people being killed. so without fail, every single time, bruce is going to sacrifice his own life and his own happiness so others can have it instead. and usually, its the 'right' choice, all other options leading to something terrible.
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Music Monday & Last Line Tag
Tagged by @poisonedtruth
Tagging @socially-awkward-skeleton @shallow-gravy @direwombat @voidika @g0dspeeed @adelaidedrubman @chazz-anova @cassietrn @deputy-morgan-malone @strafethesesinners @josephslittledeputy @josephseedismyfather @strangefable @derelictheretic @wrathfulrook @inafieldofdaisies @minilev and @jillvalentinesday
Paul Yellowjack is a character who has gone through many changes. He started as Silva's first real father figure, a teacher who raised her on morals to live by, protected her from Adam when the poor-excuse of a man wanted her back, and lead his people in a revolution against their violent oppressors on the Archipelagos. Ultimately, after the massacre though, he ended up as a tragic fallen hero whose core morals corrupted when put through tragedy after tragedy, leaving bitterness to take his heart and (regrettably) lash out at the world, before Silva could restore his hope again. Left down a dark path for so long he can no longer return as the man Silva once knew (even if there are shades of him deep inside the villain he has become), and sadly neither wishes him to, Paul because of his self-loathing, Silva because of the pain he inflicted on her. There is a longing between them, but both have gone down two different paths, with no way to return to one another (or at least, that's what both believe). I believe this song reflects his turmoil perfectly. I'll probably explain in the tags.
"I want you by my side
So that I never feel alone again
They've always been so kind
But now they've brought you away from me
I hope they didn't get your mind
Your heart is too strong anyway
We need to fetch back the time
They have stolen from us
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
Shouldn't talk about it
Coldest winter for me
No sun is shining anymore
The only thing I feel is pain
Caused by absence of you
Suspense controlling my mind
I cannot find the way out of here
I want you by my side
So that I never feel alone again
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
Shouldn't talk about it
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
And I want you
We can bring it on the floor
You've never danced like this before
We don't talk about it
Dancin' on, doing the boogie all night long
Stoned in paradise
Shouldn't talk about it
Shouldn't talk about it
And last line for The Years In Hope County, which is getting pushed for possibly next week.
"We've come a long way. You've come a long way," Elsa tells [Sylvester], downing the latte in her hands like shots at the Fairgrave's bar, "You may not see it but... we're already honouring them, just by being alive."
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New blog moment /pos
Hello! I am here to formally request you may or may not tell me more about this selkieverse. Is it an au where everyone is a selkie (or at least, some bugs are)? Do they just turn into aquatic like bugs instead of actual seals? If actual seals, do you have species picked out for the selkie characters yet? How does it work? Are they even selkies at all? Once more, you don't have to answer if its information you'd like to withold but as local marine biology (mostly seals and jellyfish though) nerd I must know if this may be an au that is like. Right up my alley.
Oh boy, we can answer questions! Technically, we've had this blog for a bit, we just... haven't been using it (we are afflicted with a chronic need to illustrate our worldbuilding and we just Haven't Been Drawing recently).
Not everyone is a selkie, but some bugs are - actual species varies! They're seals, or other assorted... vertebrates, mostly. "Selkie", here, is less referring specifically to seals and more referring to the general category of Bugs With Bonus Pelt. We've got actual species picked out for the selkie characters, but we do want to keep a few under wraps - of the few we can reveal, Leif is a ribbon seal, Mothiva is a leopard seal, Cenn is a yellow-bellied water snake, and Vi... well, her pelt was an ermine.
In terms of how it works - selkies are, more or less, bugs that come in two... pieces, or with two forms. It's genetic, though it can very much skip generations and occasionally appears to manifest from nowhere - generally, you have a few main strains of selkie in an area, maybe with a scattering of other species around. Seals are by far the most common around both Bugaria and The North, and the gene's most common in moths (as far as anyone knows), though it can appear in other species - and, as previously mentioned, sometimes you just get a kid who's a selkie without any previous selkie relatives.
A selkie's pelt isn't present upon hatching, but manifests later - generally either when they metamorphose, in the case of bugs like moths and butterflies, or during one of their first few instars on bugs who do That. It is, functionally, a part of them - a selkie cannot be separated from their pelt for too long, though they can wander farther from it with age and practice, and trying to keep away from it causes fun side effects (like organ failure, and feeling like you're being physically peeled out of your shell, and death).
The pelt itself is, as is typical with selkies, a pelt - seal, or snake, or ermine, or whatever else someone might be. Looks like you'd expect a seal pelt to be - although a selkie's pelt contains a few more bones. Generally, you've got a skull, spine, and ribcage, but it's not uncommon to have a few other bones - they shape the skin, more or less. As is standard, once the skin is donned, they gain the form of their pelt, but the selkie has some control over it - as well as some control over how the pelt moves.
The thing about selkie pelts is that, as they're a part of the selkie, they're functionally "alive" - an extension of the self, an extra limb. Technically, anyone can don a selkie pelt and take on the form of whatever creature they are, but it'll be... strange. Uncanny. They aren't the selkie, and this isn't their form - they're just wearing their skin. Unlike on the selkie themself, the bones aren't going to merge to them properly, they're just going to stick in there, wearing away at their shell until they eventually take it off. A pelt only retains its transformative properties while the selkie it belongs to is alive - once they bite it, it becomes just a piece of leather, though with selkie skin being the only real option as far as skins go, it's still pretty damn valuable dead.
If a selkie's pelt is destroyed, the selkie dies. Likewise, if a selkie dies, the pelt becomes inert. It's a bit like holding a vital organ in your hand - and if the selkie and the pelt are taken too far apart, the connection is severed and the selkie will die even if no damage is dealt to either them or their pelt.
As is standard for selkie mythology, having a selkie's pelt gives you some measure of control over them. Specific degree of control varies, largely based on the selkie - though all selkies can be commanded while you're actively holding their pelt, if they'll keep following that command once you've put it down is a whole 'nother ball park. If you had Leif's pelt in hand and told him to do something, he'd keep doing it even if you put that pelt down later, but if you tried the same with Vi (again, while she had it) she'd stop the second you put it down. With Mothiva, just possessing the pelt is enough - you don't need direct contact, you just need to have it. The effect's at least partially psychosomatic - while it's a direct compulsion with direct contact, anything past that is largely based on if the selkie thinks you should be able to tell them what to do.
The selkie form itself is fairly standard as creatures of its species go, albeit downsized for bug scale. They're around the size they'd normally be relative to a human, relative to an average bug (using an ant as your Standard Human works, here). A selkie is, functionally, both their bug species and their pelt species - behaviors in one form will affect the other, and vice versa. Generally, this'll manifest most noticeably in either tics or diet - a craving for raw fish, an odd sense of territorialism, an impulse to drag dead things to your dumb, bad-at-hunting teammate. It does, however, vary - and a good chunk of selkies do try to keep the fact that they're selkies hidden, especially if they might have reason to fear a stolen pelt.
...this is a whole lot of rambling on Selkie Magic Mechanics and not a whole lot of marine biology, uhh. Hope this helps sketch out the general mechanics for ya! We're always glad to talk about Cool AUs!
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Starter for @cosmiicheskaya
‘No one’s wearing those old astronaut suits anymore ⸺ you look ridiculous! Who hoisted you into that? Your senile owner?’ Lore quipped, a nasty smirk splayed across his synthetic face. ‘Humans. Pathetic. Such a waste of space.’
He shook his head in disdain, his yellow eyes analysing the canine. Some of the colonists on Omicron Theta had brought their beloved domesticated animals with them. They’d all been annihilated by the Crystalline Entity, of course... Oh well. Collateral damage, he supposed...
‘What. Don’t you know it’s impolite to stare?’ he chided, his words were ensued by a haughty laugh. ‘Even I know that, and I’m practically running on defective moral and ethical subroutines, and my emotional programming is stuck in a continuous feedback loop of searing vengeance and an unquenchable hatred for everything that is organic and sentient.’
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