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#he uses the same secrecy with agents as he does everywhere else
theshadowsanctum · 4 years
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felassan · 4 years
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Countering Solas
This is a subject I think about a lot, and not just post-Tevinter Nights. Whether you chose ‘try to redeem’ or ‘resolve to stop’, whether the Inquisitor returns as PC or there’s a new guy on the block, whether Solas is the Actual Big Bad in this game or the ‘Dragon’ to something else or just another key player on the ‘field’ over which some other encroaching threat is looming down on, the reality is we’re likely to be spending a lot of the main plot in DA4 trying to counter Solas and his steps. I say “counter” not “defeating” because most of this post deals with that, although at the end it does inevitably dip into the hypothetical defeat scenario (so I guess don’t read to the last point at the end if you don’t like to think about that scenario). I also say “counter” because there is no guarantee that we can straight up stop him. (To be clear, I’m not against the idea of the main plot having him always succeeding from a top-level meta/enjoying the universe and developments within it perspective, nor asserting that he will not. There are seeds in the lore that allude to him succeeding. A post-Veil world would be a fascinating thing to explore and really change things up/refresh the universe. A post-Veil world setting for DA5 has a lot of cool potential. It’s just that even if he does always succeed, we’re still likely to be spending most of the game trying to counter him, kind of like Hawke trying to put out various Kirkwall ‘fires’ until eventually it reaches the Act 3 crescendo and you can’t stop Anders no matter what. I’m specifically wondering about how the writers will have our PCs go about the attempt, trying to explore what that could entail on a practical level, and that’s okay. It’s trying to think about what the story beats and even some game mechanics could involve, given his power. The PC isn’t going to spend the game sitting on their hands and doing nothing re: the Dread Wolf, since Thedas seems aware of this new threat, unlike how Kirkwall was unaware of Anders’ goal. This post also doesn’t mean I don’t like Solas, that I haven’t played out his dialogues or romance, that I don't realize how Powerful he is, or that I think that there’s no other big threat to Thedas that is a serious danger to the world and that Solas is concerned about - the Solas romance is my favorite one and my canon. I shouldn’t really have to make so many qualifications of this kind on a post like this) Anyway I wonder a lot about the specifics of how they’re going to write the PC doing this in terms of the PC’s in-universe efforts and maneuvers on this quest, and about how they can portray this in a satisfying way. I also think a lot about what my Inquisitor would be doing in her own specific efforts to try and stop him.
Here’s some wandering thoughts on the subject of how it might be possible to counter him. It’s a mix of things to keep and mind and literal suggestions of possible measures. This list is by no means intended as prescriptive or exhaustive, and I don’t claim that it’s realistic or ground-breaking or that these ideas would be super effective. There are also bound to be a bunch of things they have in store that we don’t know about, both in terms of what he can do and what they’ll have us do. The rest is under a cut for length and Tevinter Nights spoilers.
Let’s face it, from what we know of Solas, added to how he is at the end of Trespasser, now in combination with the new additions to his repertoire in Tevinter Nights, he’s clearly very powerful, even seeming in some lights a bit OP. He’s a powerful ancient mage from a different time with ancient knowledge, a Dreamer, a Rift Mage, a Fade expert, capable, shrewd, very intelligent and already experienced in this kind of covert stuff/guerrilla warfare. He can kill people in their sleep, freeze people from a distance with a flash of his eyes, he has a powerfully explosive mind-blast move, probably can take the form of the massive draconic Dread Wolf to fight, and it seems like some spirits are helping him. He also has an extensive network of spies and agents, some of whom are fanatically loyal to the cause to the point of being willing to giving their lives up for it; he has eyes everywhere, even in the Qun, Tevinter and the Inquisition. He and these agents are also able to easily move quickly and secretly around much of Thedas thanks to his control of the eluvian network. They seem to have a lot of info, resources and money at their disposal. He is a very substantial power and is of course also a god figure.
Recruit. This is fairly self-explanatory. We already know that since he knows who the Inquisition are, we’re in need of help from people he doesn’t know. This can be people he’s aware of but not super experienced with i.e. that he doesn’t have a complete psychological profile of thanks to having not spent a year working closely with them, like Irian and Vadis. Naturally, an even better idea would be recruiting people he doesn’t know of at all, that have never attracted his attention. It’s also important to remember that there are entire factions we’ve never encountered before in Thedas, like the Fex and the Par Ladians. Very little is known about these groups. We have no idea what they’re capable of, and the dearth of information means it’s totally possible for the writers to write whatever they want about their capabilities and powers.
Some recruitment specifics: Since we know now that he can kill dwarves in their sleep the same as anyone else, even though they supposedly don’t dream, focusing on recruiting mostly dwarves because they wouldn’t be vulnerable to that doesn’t really hold as a viable strategy. A degree of caution towards both existing and new faces is required also, as he has spies/agents placed everywhere - in the Inquisition, the Qun, Tevinter, across Thedas even (which I took to mean across most of its nations and factions). New people need to be highly vetted. Where did they come from? What’s their personal history? How long do the records say they’ve been around for? If there’s anything odd, questionable or unknown/unsure, they can’t be trusted. (Frustratingly, my Inquisitor genuinely mistrusted Solas from the very outset, but you have no option of telling him to go away or not recruiting him). I also hate saying it but an extra layer of caution is unfortunately needed with elves. His agents so far are all elves, including some City, some Dalish, and some ancients, and we can’t know at the outset who is working for him and who is not.
And possibly… even someone he does know. Seemingly clashes with the points above, but there’s merit in the idea. Solas makes a big deal of how he has spies everywhere and how all organizations inevitably have problems with betrayal and corruption. Even with the fanatical-ness of some of them, what makes his follower group any different? I know he keeps them in separate cells so that it’s need-to-know and such, but it’s actually rather boring to me if as a whole they’re completely immune to being infiltrated, having double agents present or outright defections. We already have one example of an ancient elf who turned from the cause and began to think of modern elves as people - Felassan. I bring him up less as a ‘Felassan as a companion pls’ thing (although, pls pls) and more of an example that it’s possible such a character exists/could turn. Felassan didn’t know everything, but if we managed to get someone like that on our side… he knew parts of Solas’ plans and what he intends, and he knew the guy himself quite well and so knew a thing or two about how he operates. Advice from someone like that would be invaluable. You could either have someone acting as an agent of Fen’Harel but in reality they’re a double-agent for us, or a straight up defector who joins our party, turning their powers and what they know about him against him. Additional note: There is now even official indication that the writers have left the door open on Felassan’s “death” in case they decide they want to bring him back.
Not all elves will support him. Ties into the point above. Elves are not a monolith. We have examples of this already - see Charter and her love for Tessa, Irian’s refusal to join them when approached for recruitment (and her relationship with Vadis and general opinion on the whole Fen’Harel cult thing). We even have an example of an ancient not supporting him (Felassan). I would appreciate it if there is an option in-game at some point to try to have a dialogue with some of the elves who follow Solas (but mostly only if race-selection returns and the PC is an elf themselves, otherwise it could take on a not-right tone). Their decision to support Solas is understandable and not stupid, and their concerns are valid. Gaining better understanding of their perspective would be a good thing.
Adapt / change things up. Also fairly self-explanatory. We already know that he knows how the Inquisition works, about its strengths and weaknesses. They are naturally going to need to radically alter their modus operandi. This includes their structure, approaches to things and the specifics of their secrecy measures. They need to try and be unpredictable to him and do things he wouldn’t expect, and double down on being clandestine, need-to-know basis, etc. Real black ops shit. This battle is a chess-board, not open warfare.
Talk-no-Justu. Some amount of this are inevitable I think, especially in ‘try to redeem’ universes. This isn’t a criticism. If it’s well-written and executed well, I have no problem with it. Part of this involves trying to appeal to his better nature and sense of reason, and part of this involves trying to convey the value in and the pockets of good in the modern world, which TN gives us examples of. We have examples of some modern elves who occupy or occupied different positions of relative power or prestige - Charter, Irian, Teia, Cyrros, Guili, Bolivar. There are examples of good deeds; Teia’s ‘don’t kill the help’ policy, Irian and Vadis avoiding killing Tevinter elven servants and Qunari elves who were just doing their jobs, Dorian no longer keeping slaves and only now having paid servants, Lucanis endangering his job and current contract to free a group of elven slaves from their cruel Magister master, the development of an anti-slavery movement in Tevinter. Much of Thedas is still a widely problematic crapsack, and these things don’t in the slightest make up for it for its oppressed groups, but I can see BW putting us in a position where we have the choice of trying to advocate for the modern world and creating change within it as it exists now.
Solas hasn’t been as mysterious and opaque as he thinks. We too spent a long time with him and know his character traits decently well. Sometimes he even could not resist dropping a hint here or there (whether out of pride, moments of weakness or the unconscious desire to be stopped is up to your reading of him). We too know something of how he organizes his forces, how he operates, his tactics and way of thinking. We are not the only ones in this compromised position. He inadvertently revealed some of this stuff in instances like his guerrilla warfare banters with Sera and even in his vocal chess match with Iron Bull. Please note that this is not me suggesting that he is stupid or that he does not carefully consider what to say and what not to say. 
He is not all-knowing and all-seeing. He doesn’t have complete oversight of his agents. Sometimes they do things he would not approve of or even that are in accidental complete opposition to what he wants. The best example of his is when Gaius in the comics traded away the idol for information, the very idol Solas has been keenly-seeking all along and is key to his post-foci plans. To add, some of his people are fanatical, and fanaticism is not traditionally a notorious hotbed of critical thinking or making the best decisions.
He is also not infallible. I don’t doubt that he is eminently capable, or that he’s logical and considered, or that he’s keenly aware of what his flaws are. But in his own way, he’s human. He has made mistakes. By his own admission he’s prideful and hotheaded. Pride is his fatal flaw and the crux of his character. He will continue to make mistakes, as anybody would.
There is a bit of a front going on. In a way, the booming ordering wolf and the “I’ll destroy anyone who gets in my way without hesitation, you cannot stop me” persona isn’t quite true. I mean, it is, and he will, he’s dedicated to his goal and feels he has no choice. He’s also quite pragmatic and ends-over-means. But he’s also simultaneously deeply regretful, and very sad and tired. This duality can be capitalized on. Also tying to the above, when we’re sad and tired, we’re more inclined to slip up and make mistakes. In some universes he straight-up seems like the wants to be proven wrong or wants to be stopped or die in the attempt but be thwarted.
He himself acknowledges the threat modern Thedosians pose to him and his plans. He is on record saying that many people oppose him and that he knows they’re not fools. He’s worried enough to personally attend a meeting of the top spies in all of Thedas in order to try and find out what they know about him and attempt to throw people off his scent. That’s a big deal. He is worried for a reason
He underestimates modern Thedosians. Related to the point above. Not by much, but still a bit. Felassan straight-up tells him that they are stronger than he thinks. This goes for their intelligence and resourcefulness also.
How many followers can he even have? A few dozen at least, a few hundred at most imo. That’s considerable but not actually a lot in the scheme of things.
Length of time. Self-explanatory. It’s going to take a few years for the ritual to complete. HoF stopped the Fifth Blight in a year. Inky stopped Cory in a year. A lot can be done in a year or two.
Forge alliances. There are seeds of this happening already and it’s a standard part of a BW narrative, ‘oh we must unite against our common enemy guys’. He clearly has knowledge of many intelligence-related groups in Thedas, including but not limited to the dwarven Carta, Inquisition remains, Nevarran Mortalitasi, Tevinter Siccari, Qunari Ben-Hassrath, the Executors and probably Orlesian bards. But, could he really stand against all of them, were they to work together? They in turn have been keeping tabs on him and have various intelligence on his movements, goals etc. What if we pool and share all that knowledge? We’d get a much clearer picture of what he’s doing. Some are already actively working against him and reaching out to one another. What if we add in other groups he doesn’t have a signposted-eye on to the mix, like the Antivan Crows, the Grey Wardens and the Rivaini Lords of Fortune? I think all or most of these groups working together are a formidable adversary for anyone to face. A potentially very potent ‘let’s counter him’ alliance between the Inquisition and the Qunari Ben-Hassrath is already alluded to. What if the Ben-Hassrath then re-direct the Antaam’s attentions to the real magical threat (and boy do they hate magic)? They have canons, explosives, dreadnoughts, advanced technologies, many well-trained soldiers.
Information-gathering. If there’s one fallen piece of Arlathan with bits of libraries with ancient elven texts in them that can be located by the Inquisition and ransacked for clues on the Evanuris and their potential undoing, there are others. The Inquisition and Qunari are both clearly researching this subject and pursuing this line of thinking, and they clearly both had this idea independent of one another. If one expedition can be mounted, others can. Laudine can’t be the only person for a gift for ancient elven language. Among the Dalish there are probably others who are good with it. Who knows what useful information we might find in these places/ventures, or already found in the TN expedition?
Smash the eluvianarchy. His agents would still be able to get around a lot and easily, because there are bound to be many more and many that we don’t know about. It’s also a waste of priceless ancient artifacts. But every barricaded door is one they can’t get through, one more tool denied them. Briala and her people probably know where a portion of them at least still are. So do the Qunari. Doing this to every one that’s known of and every one that’s found along the way partially hampers their ability to travel through them and therefore partially impacts their movements
[and/or] Construct our own eluvians. Having our own means of instant travel and our own network of eluvians would be helpful. Two can play at that game, sort of thing. Modern inventors like Dagna are brilliant. The Glassworks in Serault are renowned across Thedas for their skill and knowledge, and Morrigan even went there to conduct research on eluvians. What they have there, and what she researched, was enough that it enabled her to be able to repair an eluvian. The Inquisition has done some research into eluvians and has contact, either direct as in the case of Morrigan, or indirect as in the case of Merrill (via Varric) with its own eluvian experts. And in Trespasser, Dorian comments that they have many eluvian samples and discusses the possibility of them building eluvians of their own (Varric even pipes up about Merrill if he’s there). Dorian indicates a desire to do this and take it on as a project, so this isn’t out of the realm of possibility.
Seize the means of lyrium production. Okay not literally, and not all of it. But there’s something to be said for the idea, both at the point of extraction and the point of sale/trade. If his ritual truly does require lyrium as the characters in the final story in TN speculate, if his ritual is anything like what the Magisters Sidereal did, it’s likely that he needs looots of the substance. The Magisters Sidereal needed an unimaginable, inordinate amount, actually over two thirds of the lyrium in the entire Tevinter empire at the time. The Magisters had to set 100 acolytes just to the task of gathering it. This amount of such a valuable substance would surely take some time to acquire, even with his many agents and all his money. If you remember, all those coffin-like boxes in Trespasser may have contained lyrium. The companions remark that this was enough lyrium for whole armies of mages. So much lyrium that the Imperium would be jealous and it outstrips the amount Orzammar keeps on hand. That sounds like a Magisters Sidereal Ritual 2.0 amount, if not more. Fortunately we flooded that room and put everything that had been mined underwater. Is there more elsewhere, or was that The store, was that a setback for Solas and he had to begin acquiring it all over again? It does sound like his ritual has already begun, to be fair, which would perhaps imply he had all he needed in order to have begun it in the first place. But I enjoy the thought. Maybe it requires more like a constant stream fed into it, like how we must routinely add wood to a fire in order to keep it burning? Track missing lyrium shipments, find out who is buying up an oddly-much amount. Follow these lines of thinking back to route agents of Fen’Harel and prolong this labor of his. However, a note: if Solas’ ritual requires red lyrium to fuel it and not blue lyrium, this is unlikely to be possible and would not be wise to attempt.
Tap the templars and the Seekers. I don’t like the templars either, but. Tevinter templars have access to enchanted anti-mage weapons that shoot beams of light. Even better, the southern templars and the Seekers are trained specifically to counter and deny magic. They can reinforce reality and the immutability of the world, close off a mage’s access to the Fade, disrupt mana and dissipate magical effects. This is in stark contrast to the magical/Fade-y themes of imagination defining reality and using magic to direct the river of the Fade and therefore influence the world, and I think this contrast is highlighted for a reason. Templars are also somewhat immune to the effects of magic, and even without their powers are among the best warriors in Thedas. They would be capable allies in this specific battle, against a powerful mage with some strong mage followers. And more specifically, a few dozen elite/veteran templars were all that was needed to seal the Breach that first time in DAI if you sided with the templars. Okay yes, via the Herald and through their tool - the Anchor - but that was to seal an already-open tear. What would happen if a few dozen elite templars directed their wills and nullifying abilities at the ritual-in-progress? What about a few hundred? Would Solas be able to cast, for example, his mega mind blast if a few hundred templars were focusing their “nope” on him?
Disrupt the ritual. Ties to the above. Find the ritual site and interrupt the casting or proceedings. It’s going to take several years to complete and sounds intricate. Until it is completed, it is vulnerable. It might be fairly possible to locate as well - the site is likely imo to be somewhere where the Veil is thin. Some such places are already known to modern Thedosians, due to what happened there in the past being a matter of historical record (blood and death) and the weird nature of these places in the present e.g. Brecilian Forest, Arlathan Forest. Others can feasibly be located via research. Solas is the premiere Fade/Veil expert, and he led the work on this at the time, but the Inquisition helped him get readings of the Veil and measure its strength. The results were then overlaid on Thedas maps to predict which areas had a higher chance of tears developing. Are they still in possession of some of this work/some of the notes? Maybe this could be used or developed further.
Nullifying the effects of the idol. This is something that’s clearly possible. The Carta had a special thick double-shielded chest that effectively rendered the idol inert enough that its song and weird effects could no longer be heard/felt. It was marked with protective dwarven runes. Later the idol is kept on a pedestral wrought with - presumably similar - protective runework. I’m super interested in these runes and how they might be adapted to help our cause. (What implications in a general sense btw, do these nullifying runes have for combatting/negating red lyrium and Blight? There’s something going on here) The dwarves are great at this kind of thing, experienced in it and have some really cutting edge technology/creations. In addition, there are some really smart cookies and inventors among modern Thedosians. Dagna for example. She’s brilliant. One step further, destroy the idol. If his MacGuffin is destroyed, what’s his Plan C? 
The effects of red lyrium. LOTR-y, but how long can he use or wield the red lyrium idol safely, without becoming corrupted/losing his mind? We know what its effects and the effects of red lyrium in general are. Maybe this is a complete non-issue for him, but it’s possible. In the teaser, red lyrium crawls up the spine of the Solas-esque figure on the idol. I don’t know that he can be immune to its effects indefinitely.
Approach existing modern Dreamers. The talent seemed to reappear in Feynriel, but he’s not the only one. There are still Dreamers in the Imperium, like Aurelian Titus before his death. I doubt he had no counterparts. There is also a belief that a few Dreamers might still exist among the Dalish. Maybe they can help us and our people find a way to defend against or ward off being killed in our sleep.
On the killing in sleep thing in general: It’s not the same as defending against being killed in sleep, but even some strong non-Dreamer mages like the Mortalitasi woman in the final TN story have the ability to create some kind of wards that keep the spirits that whisper in their dreams at bay. She could still hear/sense them whispering but they can’t get to her for vengeance. Similarly and in addition, Felassan had herbs that could keep him from dreaming most of the time, and wards that would do a good job of blocking him from the Fade when the herbs failed. It wouldn’t have been pleasant and it would still have been plenty risky, but it seemed like he could have feasibly used these measures to live a life, albeit constantly looking over his shoulder, at least for a time (this reminds me of keeping Will drugged up in Sens8 so Whispers couldn’t get to him). Modern Dalish have alluded to at least knowing of these herbs’ past existence (Mihris). I’m not sure what the exact connection is, because the dwarves were killed, and they supposedly don’t dream, so it seems like sleeping itself not specifically dreaming is the thing that makes one vulnerable to this thing, but maybe there’s something there that can be utilized or adapted. Even ‘partial cover’ would be super helpful. In emergency situations in the short-term, coffee and other mundane ways of preventing sleep are handy temporary measures, as the Carta dwarf was doing (I’m thinking about situations where an agent’s wards have dwindled and need like refreshing but they still have some distance to travel or time to wait until a mage arrives to refresh them - for example. Don’t mistake this for “we’ll stop him by drinking coffee”… writing that sentence made me laugh). Key to the defense here btw however for me is the fact that Adralla of Vyrtantium, you know, as in who made the Litany of Adralla, discovered or formulated a defense against dream-walkers. Get Adralla’s research, stat.
Along with the sleep-killing, the other major obstacle imo is his freezing ability. The Inquisition are implied to have discovered some kind of knowledge-y MacGuffin. As above with Talk-no-Justu, some amount of MacGuffin-ness is inevitable I think. Again this isn’t a criticism, if it’s well-written and executed well, I have no problem with it. In an ideal universe for me the MacGuffin includes some kind of defense against or way of negating the effect of his freezing powers. Notably, there is a precedent for something of this sort in the lore. In the MotA DLC, we gather jewels and reconstruct the Dagger of the Four Winds. With this dagger, the pirates who are petrified stone statues can be unpetrified. Interestingly, the Fog Dancers (who live in the north, where we’re going..!) have a story called the March of the Four Winds. Perhaps it’s connected, and the Fog Dancers know how to counter petrification. Even if they don’t, example MacGuffins like the Dagger clearly exist in Thedas, so it’s not much of a stretch to suggest that we could engineer a means of protection against this power. Or if not protection, perhaps a way of reversing? It’s debated if the Fog Warriors’ fog is magic or alchemy - if they also have the means to counteract petrification, it could also be either one. I like the scene in Narnia when Aslan breathes life and motion back into the frozen victims of the White Witch.
His true name. Not sure what exactly all that was about, but in that one story the Qunari allude to the fact that his names that we know aren’t true or aren’t quite true. They seem to be looking for information on his supposed-”true name”. Not sure if it’s just Qunari philosophy or Rasaan being Rasaan, but they believe that with this true name they can track a person back through the best and the worst of themselves, find flaws, exploit weaknesses, know what they had failed to be. A common fictional trope is I Know Your True Name. It’s like functional magic whereby knowing the secret true name of someone grants you control over them or some similar great advantage. I’m very intrigued by this idea, what it could mean and the potential here. “Find the Dread Wolf’s true name” quest arc?
Bring the full might of nations and their armies to bear. The idea of entire nations standing against him is already hinted at. This is a purely hypothetical situation, as the devs might not even have us fighting him, or the final battle could easily be against a possible true or bigger antagonist. Consider though a final assault launched on the located ritual site, with our main squad as the tip of the spear and being the ones who facilitate/convey the means to disrupt it to the center, or the entrance to the center (they would also inevitably be the ones who fight the final battle against him personally at the ritual-site-proper, where I imagine he’d be, trying to complete the cast or ready to do his thing when it’s done). Even with hundreds of followers and some mages, can he really defend the site against entire armies of multiple Thedosian nations, especially when he himself is mostly-occupied at the site-proper? Especially when said armies are peppered or reinforced/led by ‘special forces’ like the organizations I’ve named above?
A final battle against the literal Dread Wolf: I’m actually not worried about this. His form is mighty and dangerous, and I know that in-universe it would post a massive threat. I’m also aware of gameplay/story segregation and how our MCs in these games are invariably special or especially heroic compared to normies. But the fact is we and other people defeat giant beasts in this setting - Archdemons, high dragons, Blighted dragons, hyped up power-goons like ancient Magisters, ancient powerful demons like the Forbidden ones - on the regular. I am not worried about a squad of 4 wailing on a giant wolf. In addition, if there is a true or bigger antagonist, we might never even have to fight the DW.
On a meta level there’s going to be a combat-based game with bosses and a Player Vs Antagonist arc, and it has to be fun to play, have an engaging plot, be of a certain length. However it works out in the end in terms of him succeeding/not succeeding (btw us not succeeding, the ‘you failed despite how hard you tried to keep a cap on this thing’-style narrative, has value as a different kind of story which is cool - see DA2), the characters are still going to try. If he just freezes the PC on first meeting or at any subsequent meeting, how is there going to be a game/plot..? Is the PC never going to sleep for the in-universe duration of their campaign, or are we just supposed to buy that he had the ability to kill them in their sleep for the whole game all along and not once decided to use it to stop them? Solas isn’t stupid! I love a ‘desperate odds, how are we gonna do this, the villain is so incredibly powerful, this feels hopeless’-narrative, and don’t doubt that it’s gonna be in there, but it also has to be sensible - believable. We need to feel both threatened and also that if we try, we might be able to do something. It’s a balance to be struck. There’s going to be something, some kind of creative writing around his power gains or limit on it, some series of steps the PC will be investigating and attempting to take, or else the premise is nonsensical - even if the story has him always succeeding and even in the case of a true or larger threat.
The need to ensure permadeath/permadefeat: In the case of redeem universes, this is only a possible potential scenario that I’m posing to explore. I am not asserting nor wishing that this will happen. If even in those universes we fail in the attempt to convince him, or outright cannot convince him to stop, and in a general sense if there’s no other way (and disregarding for this one point/scenario here the possibility that for plot reasons his plans actually railroad to success - which I acknowledge is entirely possible - and he then dies or something as a result) - the first of his people do not die so easily. He’s not so far from the first of his people. He is an ancient and they were immortal. Flemythal’s various survivals over the years is an example of what might be possible. Plus if he was originally a spirit, or given the ancients’ spirity-ness, consider how when spirits ‘die’ they return to the Fade, and if the idea that gave it form is strong or other spirits have memories of it, something similar might reform one day. In this specific scenario, we need to be sure that killing him is a true permadeath, or that else that the means of disabling/depowering him is permanent. I don’t like the idea and don’t like the Rite of Tranquility and what it does to mages, it’s abhorrent, but this is a specific hypothetical scenario and I’m thinking about all options. If he can’t be swayed and can’t be truly killed, maybe making him Tranquil is an effective means of neutralizing the threat. Even it can be reversed however, so in this specific hypothetical scenario I’m curious what they’ll do here/how it would go down. Maybe he can’t even be made Tranquil, or would need to be killed in the Fade and then made Tranquil ‘twice-over’ kinda by doing it irl too? Interesting thought.
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Pride
(AKA, space elf lesbians because why not?  So I’ve got Pharony (Doll Chateau Dolores) and Rio (Soom Nephilim) and they’ve been an unofficial couple since I put them on the shelf together about a year ago.  I’ve been reworking Lord and Lady for some time, and it’s making more and more sense that it should be Rio and Pharony, and some of the story elements that haven’t been clicking started to click.  Also, I entered @therealdeanwinchester13‘s little flash-fiction contest, and this is my entry.  I had to reword the prompt a little bit, but I kept the intention of the prompt.)
(Pharony is nonbinary and uses she/her/they/them, Rio is female and uses she/her.  Both are elves, though different classifications/species of elf.  Set in a space station, because space elf lesbians.  No sexiness, sorry.  Mentions of past trauma, though I don’t elaborate because that’s going to be in the full story which I have to finish writing first.  Abrutio is an asshole.  He did and does many bad things, just not in this flash-fic)
(Last thing, no, Pharony calling Rio “Ro” is not a typo--her full name is Rowan Lenore Maximillian, but adopted the name Rio after a stay on another planet where the natives called her Rio.)
Pharony didn't know what to expect when she knocked on Rio's door.  They had dropped her off at the agent's station three months ago, despite her pleading and struggling, and they had gotten back on their ship and flew away.  It had taken everything Pharony had to do that, keeping that stony expression as they turned their back and walked away.  Pharony never met her gaze, blue-gold eyes looking up at them with that pleading expression, simply handed her over to their raging commander and left.
It had been a mercy, Pharony told herself.  Pharony's master had grown suspicious, and he had made it clear in no uncertain terms that if Pharony was harboring Rio, that her master wouldn't protect them from Abrutio.
And Pharony wouldn't let that happen to the one she loved.
So she had done the only thing she could do to protect Rio, pushing her away and burying the hurt as they flew away.
But now, with thing changed and the world no longer being safe, even with her master's protection, and knowing that Abrutio was on the hunt again for Rio, Pharony refused to stand by.  As soon as they got word that Abrutio was closing in on the elusive agent that had not only escaped his collection, but also had made off with a prized possession, Pharony knew there was no time—they had to get Rio out of there.
Pharony didn't expect Rio to answer the door, draped in something soft and gauzy that did nothing to hide anything as she leaned against the doorway.  There it was, the hurt in those eyes as Rio squared her jaw and scowled.
“What do you want?”
Swallowing quickly, Pharony bowed slightly, a measure of respect.  It also helped her to discretely look the agent over.  She was pale, though she'd always been pale. Her hair was a tangle of wild curls and waves, the buzzed sides shaggy with growth.  The markings on her face, lines that said secrecy and honor and danger followed the curve of her cheekbones, over her lips and chin.  Pharony wanted to trace the ones under her eyes, the ones that made her look fierce and wild, but kept their hands at their sides.  Straightening up, Pharony said calmly, “Abrutio is looking for you.”
Her eyes, with their almost metallic sheen, caught the light from the hallway as they rolled with a scoff. “What else is new?”
“He knows you're here,” the guardian added, trying to keep their voice low.
“So what?” Rio asked, yawning. “Let him find me.  Not like I'm worth anything anymore...  What's he going to do to me that he hasn't done already?”
Pharony was at a loss for words for a long time.  This wasn't the same agent she'd been forced to leave behind.  Pharony flinched behind their mask, instinctively reaching up to ensure it was still in place.  It wouldn't do for Rio to be able to so easily read her again.  “He's coming to kill you...”
“Oh.”  That was all Rio said.  A cold, flat “oh”.  Sighing, she shrugged.  “Thanks for the heads up,” she said as she started to turn away, letting the door close behind her.
Pharony's gloved hand shot out, stopping the door before it closed, stepping inside.  “Oh?  What do you mean 'oh'?!”  Anger rose in their throat and Pharony wanted to scream as the door slid shut behind them.  Rio was turning back, but before she could even start to be indignant, Pharony was crossing the foyer, “He has been waiting months for this chance!  It's the entire reason that I had to-”
Pharony's rant was cut short as one boot caught the edge of a rug on the cold, metal floor, the fabric sliding as they tried to catch themselves, and, before they could decide to just let themselves fall, they collided with Rio, taking her down with them.  Instincts took over, and Pharony braced for the fall with their forearms, eyes closing for the impact.  
The tumble to the metal floor was jarring, bodies colliding hard as they landed in a tangle of limbs.  Rio grunted, rubbing her head as she grumbled.  For a moment their eyes met, and there was only hurt in Rio's eyes, glinting with tears in the low light from the candles around the room.  Pharony was only a breath away from her, taking in the way her hair fell around her face in messy curls, looking like she'd been lying in bed instead of being half-tackled to the floor. Her lips looked soft, inviting, and Pharony realized how much she wanted to kiss that hurt away, to make the agent—the elf, she reminded herself—smile again and see joy return to those bright eyes.  A flash of memory had her heart twinging as she remembered Rio, lying on a bed, surrounded by candlelight, waiting for Pharony.
“Let me up,” was all Rio said, and the moment was gone.  Pharony almost flinched again, simply glancing away before rising to her feet and holding out a hand for the disheveled elf.
“Please, just let me explain,” Pharony tried again as Rio tucked the gauzy thing around her again, trying hard not to let her gaze wander again.
“All right,” Rio said, her voice bitter.  “Explain to me why you would just dump me on a station where I have no job, no money, no ties, and no way to fend for myself.  Explain to me why, after I told you... after I had begged you not to abandon me, that's all you did, after swearing you would not.”
Pharony did flinch this time, looking away.  Had it really been that same day?  She had been an idiot, recalling the way Rio had looked, tiny and defenseless and utterly alone, how she'd clung to Pharony when she returned from meeting with her master.  So much had happened, she didn't even think...
Swallowing heavily, Pharony said, “I wanted... to protect you...”
“Bullshit!”
“It's true!” the guardian said, head lifting and meeting Rio's gaze.  “I was given one ultimatum—let you go, or my master was going to turn us both over to Abrutio!”
Rio's anger stilled, though it was clear she was still fuming.  There was a long silence before Pharony said, “You should have told me.  I could have worked something out!”
“I couldn't take that risk!” Pharony said, shaking their head, raven hair falling around their face.  “I had to throw him off the trail, or else he was going to...”  Their voice trailed off as mismatched eyes closed, trying not to fuel that fear, that anxiety.  The very thought of Abrutio being close enough to touch Rio...  “I had to know you were safe...” Pharony said at last, tears welling up behind closed eyes, burning their face as they fell beneath their mask.  “I couldn't risk your safety, not for my foolish pride...”
“It's still my safety... So it's my choice...” Rio said, voice softening, but still hard, like velvet-wrapped steel. Sighing, Rio ran a hand through her hair, wincing as the tangles caught her fingers before turning with a yawn.  “Might as well come inside, seeing as how you already invited yourself in...”
For the first time, Pharony took a look around, seeing the cans piled up here and there—not beer cans, but paint cans, varnish and thinner, a couple tins of kerosene in one corner, and machine parts everywhere.  Gears and cogs took up most of the space, ranging from a pile of ones no bigger than Pharony's pinky nail, to a few haphazard stacks a foot and a half across.  The guardian followed Rio deeper into her quarters, frowning slightly.  “Holy shit, Ro,” she murmured, looking around carefully as they picked their way through the debris of what had to be at least two small pods.  “Your place is a wreck...”
Rio simply scoffed, rolling her eyes as she started to dress, pulling on the nano-fiber suit without even bothering with the smallclothes she usually wore beneath, hunting for her leggings as the tunic fell t a tantalizing length just above the curve of her backside.  “Had I known I was going to have guests at three in the goddamn morning, I might've bothered to clean up.”  Pants located, she started to tug them into place before realizing that Pharony was staring.  Not saying anything, she simply quirked an eyebrow and yanked the pants on.
“Well,” Pharony said, sighing, though she wouldn't admit that it was because she'd enjoyed getting to see more of the lithe elf, “at least you won't have to worry about that now...”
Her musings were interrupted by an angry-sounding chirp from her communicator.  Flicking the print-pad, she growled into the microphone, “What?”
“Sorry to interrupt, captain,” the almost-nasally voice of her ship's AI said, drawing Rio's attention as she tugged on plated footwraps.  “I thought you might want to know that His Lordship's... errr... ship... has docked at the station, four ports down.”
Pharony's blood ran cold as Rio scrambled to wind the ties quickly—it didn't need to look good, it just needed to save her tender feet from any sharp edges between here and the guardian's ship.  She knew who His Lordship was, and all bravado was gone as she scrambled to gather the few necessary items from her room—medication, blaster (left on the charger), and her own communicator, slapping it on as she grabbed her long coat and black helmet with it's full-face visor.  If she didn't speak, she could look like any other merc on this rock.  With a quick swipe to blacken the visor just enough that it would hide her markings, she tugged it on, wincing as the padding caught one ear.  She didn't have time to fix it, they needed to be gone.
She almost slid her hand into Pharony's as they turned to leave, opening the door to the brightly-lit hallway, deciding not to at the last second.  Rio collided with Pharony for the second time, realizing that the guardian stood in the doorway, almost blocking her from view of the tall, white-haired figure that gazed down at them with cold, dead eyes.
“Lord Abrutio,” Pharony said, voice calm despite the panic that rose in her chest.  “What a pleasant surprise.”
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lewispascual · 6 years
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Pros and Cons of In-House Attorneys
Our law firm is often hired by businesses to act as “General Counsel” and about 50% of the time our business clients have in-house lawyers that assist the business during its life-cycle. Defining what an “in-house” attorney does is nearly impossible because almost every such attorney has a unique role specific to that organization and its management team, but the effect of having an in-house lawyer is often the same.
Business lawyers are trained to think about business issues differently than management, owners, accountants and other employees and can therefore be a major asset over time. However, bringing a business attorney into a business to generally help the business grow and prosper is often a big step because there are many pros and cons to having a lawyer around full time. The following is a list of a few such pros and cons to help companies sophisticate themselves about the decision to bring a lawyer onto the payroll:
Pros:
Contracts, legal analysis, negotiations and other tasks generally performed by a law firm can be started (and often finished) in-house for far less money than if the same was outsourced to a law firm that needed to get up to speed on everything.
Day-to-day interactions with a business lawyer can help to identify and expedite strategic change within a business.
Strategic risk can be more easily analyzed by a team that includes a lawyer that is highly sophisticated about the company.
Litigation strategy is easier to implement if it was designed by an in-house lawyer who knows all of the good and bad facts.
In-house business lawyers can bring credibility to a business and open doors that might otherwise be closed.
Cons:
Lawyers are expensive and are often among the highest paid employees at a company.
Lawyers are often very critical, risk-averse people that can slow progress if they act more as a fear monger than a strategic analyst.
Business lawyers’ opinions can sometimes conflict with those of management and cause strain in an organization.
In-house lawyers often know all of the secrets a business has and therefore can cause significant problems when exiting an organization.
In-house attorneys can become complacent in their positions rather than always keeping their legal skills sharp like a private practice attorney. This can cause a company to be blindly exposed to risk for long periods of time.
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Generally it is best for a company to never wholly rely on the skills of an in-house lawyer because of the specialized nature of the position. Having the business’ attorney work with outside counsel from time to time can hedge the cons described above to some extent and will often keep the in-house attorney on his or her toes. Additionally, if you feel like your in-house or outside legal counsel is not quite meeting your expectations you should always interview other lawyers and law firms to see if there might be a better fit.
Any attorney in Utah can plainly see that fraud is still just fraud by any other name
Horizon Mortgage & Investment may have seemed like smooth operators, and they probably were for quite some time, having swindled at least $72 million from several hundreds of investors since 1997 in Kaysville, Utah according to Salt Lake Tribune article online. Run by Dee Randall, the “investment company” was recently ruled to be little more than a Ponzi scheme, which makes Randall’s actions fraudulent and illegal, though it doesn’t take an attorney in Utah to see that. Worse still for the investors, Randall filed for bankruptcy in 2010, effectively shortchanging anyone who unwittingly poured money into the scheme get less than 10 cents on the dollar back now.
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Investors won’t give up so easily, though, and most have filed a lawsuit with an attorney in Utah “seeking millions in damages.” The suit is pending. But Randall’s scheme was sneaky, even from the beginning, and now, the “U.S. Trustee’s Office has found 20 other companies Randall had been involved with, rental income he had not reported, as well as creditors who were not notified of the bankruptcy filing.”
Serving for a general agent in Utah for Union Central Life Insurance of Cincinnati, Randall “had offices in Sandy, Kaysville, Woods Cross, Fruit Heights, and Logan, where he employed numerous subagents.” The better to trick you with my dear. Pitching life insurance alongside investments, they were already in violation of Utah law according to the lawsuit filed by a forensic accountant who took over Randall’s assets and companies at the request of the court. He found lies and deceit everywhere, but interestingly, there was unexpectedly more.
In his case, Randall didn’t rely totally on lies and secrecy. He actually “disclosed to some investors that he was going to use their money to pay what was due earlier investors,” and “warned that investors shouldn’t put money in they could not afford to lose.” Not only did such disclosures surely make him seem forthcoming and honest, they were what he hoped would pass for getting around securities laws. One attorney in Utah told a victimized couple “that the disclosures made Randall’s operation look like a ‘legal Ponzi scheme,’” according to court records.
But in truth, business lawyer in Utah worth her salt could tell you there is no such thing as a legal Ponzi scheme. “Utah law also says it’s illegal to operate a business in a way that defrauds investors,” so Randall wasn’t skirting any laws by disclosing his methods; he was just setting himself up for failure.
Which, depending on how you look at it, will come down with smashing consequences beginning June 30 of this year in the 3rd District Court in Salt Lake City. Randall “faces 22 charges of securities fraud and one of engaging in a pattern of unlawful activity.” As those with a flair for the dramatic might say, “the gig is up” for Dee Randall.
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