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#healing camp
tteokokki · 11 months
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twice recording ttt healing camp and jihyo regressing and playing around all day, the staff just keeps recording bc they didn't notice but sana is there to look after her while she's having fun💕
Healing Camp
Little🍼: Jihyo - 4yrs
Caregiver🧸: Sana
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The girls already settled everything and built their cabanas, now, they where all quiet and doing their own things. Sana was looking at the nature, observing the grass being moved by the wind. Until, she suddenly sees a little coral-head running cross the big space with no shoes on.
"Buddy! What are you doing Hyo?" The screamed to the little one running from Jeongyeon.
The little one laughed out loud when Jeongyeon picked her up and started tickling her tummy. Sana chuckled seen the girl having fun after a long and stressing week.
As soon as Jeong stopped the tickling, Jihyo ran to Sana giving her a bear hug showing all the love she felt for the caregiver.
"Do you want water Little Bear?" Sana said while she was still hugging the girl, Jihyo nodded breathing heavily due to all the running and playing.
"Yeah M-mama!" The girl said in a steady pace doing to the adrenaline in her body, making her hyperactive.
Sana got the little one her light yellow water bottle and started to pat the girls forehead and neck with her cloth to dry of the sweat.
Jihyo picked her water bottle and went to a small space the had a lot of sand where Nayeon and Momo were at. The girl started to build a sandcastle with some toys Nayeon had brought for Momo who wasn't completely regressed but was into age dreaming.
Nayeon and Momo started helping the regressed girl to do the pretty sandcastle using everything and as the chef's kiss, putting the little twice flag they used on the first episode to know who wasn't going to build their own cabana.
When the castle was ready the sunset was beginning to appear, Jihyo was already tired and started whining and flailing her hands.
Sana quickly noticed the tired habit from the little girl and picked her up going to the cabana, there was a cabin behind every one of the cabanas, Sana got there with Jihyo she could bath the girl that slipped to a younger age, between 1-2 years old.
They went to the cabana again, and Sana gave the little one her pacifier and little cloth that had her scent on it, and started to cuddle the girl till she was sound asleep.
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Some things:
- Bear hug: Tied hug that shows affection and love, some times used to heat someone's body if they are cold.
- Cabanas: like tends or huts.
:)
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galedekarios · 8 months
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🧙‍♂️💔😿
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saturdaysky · 7 months
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you lose sight of it, somehow, when you consort with gods: how fragile mortals are, and how precious.
[gale of waterdeep & my pc, mayhew of nowhere in particular]
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ooo fantasy au Poppy oooo there's so much empty space on this, it's killing me
rambles:
why is there lace? why does she have a neck corset? because she's Gorgeous and I'm the Artist Here. i will always inflict my personal tastes on everyone I draw. pretty bird <3
it's really difficult to put clothes on a bird... stream helped out a bunch with the colors & the leg gear! I imagine that the leather is durable, which is probably the only thing that gets her to traverse less Forgiving terrain. Thornbushes and itchy tallgrass can't hurt her! she's got "boots"! How Does She Secure Them, i hear no one ask. that's what neighbors are for, isn't it? and a skilled beak once she gets the swing of it.
her shawl remains largely the same due to my lack of imagination! i put a lil feather clasp instead of the shawl being tied together to give it a more fantasy-oriented look. i think i succeeded? i like to think so! i imagine that the clasp gives Poppy some stress, though. It's sharp! Ish. it's sharp by her standards!
Poppy's enchanted glasses allow her to "see" injuries and illness, both caused by magical & normal means. this is very helpful in her role as healer, but also extremely stressful - just because she can see issues doesn't mean she automatically knows what they are! to her, a papercut may be misinterpreted by the beginnings of a fatal infection! i like to think that she got tired of needing to hold the glasses in place over her beak and asked if there was a charm to keep them steady. and they confidently had their resident wizard spell them on - oops! the spell was a little too strong! they're now magically superglued on! yeah, those are never coming off.
she also has a magic bag that i imagine was a gift from her family when she left the nest! she'd never directly use it herself - what if she falls in? what if something nasty managed to crawl inside? - but the Neighborhood uses it as collective storage. it can hold a lot! supplies, books, tents, gold, even Julie when she's determined enough!
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krembruleed · 3 months
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[insp Gil Elvgren, 1939]
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remyfire · 27 days
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I'm in agony.
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wigglys-dikrats · 6 months
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joey taking on the og role of hot chocolate boy mended my soul
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cricketclan · 6 months
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HOOO many babies. 5 more moons to go before i get caught up where i am in game. sooo close
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jankwritten · 1 year
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I think that once Nico gets comfortable with touch from his friend groups (through efforts by Hazel, Will, and Jason), he becomes REALLY touchy. Like I think he's the kind of person who always tries to tuck himself up against his friends's sides, he tries to hold their hands whenever they're walking, he likes to play with their hair or mess with their fingernails or do SOMETHING to get his hands on them, just so he can feel their heart beating, hear their pulse in his ears.
I think he gets really good at asking about boundaries (like is it okay to hug people, is it alright if he braids their hair, whatever) and it's good for both him, learning how to set boundaries and finally getting to demonstrate affection after who knows how many years alone, but it's also good for his friends, who start to pick up on how they could be setting their own boundaries in other places.
m just thinkin about like, 16-17 year old Nico who is so open and free compared to the kid he was just a couple years ago, a mid-teens Nico who's confident and mostly happy and comfortable with his friends. a Nico who finally has community and safety and love from every corner, yknow?
(I think that this also means Nico naps with his friends SO often. like people often find him curled up under Thalia's pine with his head tipped onto Jason's shoulder, find him and Leo slumped in one of the workshops around camp, find him and Annabeth curled up together around an open textbook, him and Will asleep tangled up on a cot in the infirmary. He and Hazel like to take naps in the little garden behind the Hades cabin, he and Percy even sometimes nap on the beach even though Nico always wakes up sunburnt and complains about the sand.)
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anglerflsh · 1 month
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I'm sorry you have been what in the woods.
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oh look who's interested in my getting shot lore now. Should have been there when it happened sorry
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sm-baby · 9 months
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Franny and 💛Steve doodles.. They are questing... they are friends
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gutsybitsies · 1 year
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thinking more about the civil war between the camps because of jasico vs solangelo.
percy and annabeth & most old time CHB camper: team will. they love will, their lives has been saved by will countless times. they think he's awesome, they know about will's crush. they think that nico and will are really cute together, and that will would be great for nico. they're nervous about jason's crush, because they're pretty sure any combination of children of big three together will end up in a huge natural disaster if a bad breakup happens.
leo and piper & Fifth Cohort: enthusiastic team jason, they barely even know will. they all think that jason is the Hottest Shit, Most Handsome Dude, How Can You Not Love Him? piper feels guilt for dumping jason out of nowhere, and leo promises that if nico doesn't return those feelings he'll make a robot that looks exactly like nico who does (jason: leo no/ piper: leo yes). the other legionnaires are STUNNED that praetor grace is having boy troubles.
thalia: team jason, but not very enthusiastic about it because she thinks romance is overrated.
nico has no idea what's going on around him. he's honestly having the time of his life making friends with kayla and austin as well as the rest of the apollo cabin.
will is sure something is going on, but he's not sure what it is. he doesn't know quite what he feels about nico, they're friends and nico is really cool, but he doesn't really know how to proceed from there.
jason knows every single detail of what's going on betwee the camps. the missives. the missiles. the countless drachmas wasted shit talking back and forth between new york and california. the fistfights in the aphrodite cabin, piper almost losing her head counselor position because she's backing him and it's her and leo against the world here in camp halfblood. leo let slip his quip about robot nico and now his cabin is in revolt against him as well because uh fuck yeah they want to make a robot nico, except they won't have robot nico do gross stuff like feelings and dates. they'd make robot nico shoot flames and guns and arrows. it is entirely MORTIFYING for jason. jason wishes that a brick can hit him and make him lose his memories for a second time.
magical brick doesnt happen. what does happen is that he and nico play capture the flag together and get cornered trying to evade the enemy, so he gets to pick nico up like old times and fly them out of harm's way. and nico laughs and sticks out his tongue at the angry sherman on the ground below. and for a moment he's able to see the ridiculousness of the situation for what it is, which is hormone fueled teen drama, and decides that it's the most alive he's felt for ages.
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thecabinsixwitch · 15 days
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chb cabin aesthetics: 5/?
🎶🌞 Apollo - Cabin 7 🎨🏹
I wanna be a part of it, I wanna sing along / The feeling when the windscreen wipers line up with the song / Perform my stupid rituals, everything is cyclical / Hold on to this feeling 'cause you won't feel it for long / You won't feel it for long
“Sunshine Baby” - The Japanese House
(feel free to send me moodboard requests!)
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Wait im sorry if like youve talked about this before but what is everyones roles in the fantasy au 👁️👁️ or jobs?
i've just Thought Aloud in bits and pieces but hey. i feel like talking today so i'll put it all in one place with Updated Thinkings
(i like to imagine that they all kinda Quit their initial jobs/lives to go adventuring with each other, either by choice or... not. except Howdy, who's a multitasking king). the Neighborhood party earns their wages by completing jobs/quests, though some of them have minor supplemental ways of adding to the coin collection
Wally, of course, didn't really have much of a Before. he didn't intend on becoming a warlock/wizard - that choice was kinda made for him by the circumstances of his existence. but Wally had to pretend to be a wizard for his own safety, and wizards have a sort of societal expectation to be Helpful and Magical and Wise and Existing For Public Service. so while Wally would have rather just been a painter, he's obligated to be a wizard - that's technically his role/job. within the Neighborhood party, he's a bit of a distance fighter/support! he doesn't really do the whole up-close / physical aspect of battle, though he technically knows how. He casts spells from afar, which tend to be widely benign. artsy little cantrips and inconveniences to make it harder for the enemy to fight. he's also a bit of a bloodhound - illusions don't trick him, he can "see" most magic, and he's really good at getting around unnoticed. if they're stuck somewhere, Wally can probably get them out
Barnaby's "job" before going adventuring with Wally - it started out as just the two of them! - was just working on the farm with Ms. Beagle, where he had been his entire life. Sure he'd sometimes do public performances/acts in town, which would earn him extra coin, but that was more of a paying hobby than anything (a paying hobby he will Continue) in the Neighborhood, he's... uh. their cheerleader? that's not entirely inaccurate! he's not big on combat or effort i'd reckon, so he prefers to just keep morale high. offer background music, funny commentary, jokes to lighten the mood, mediate tensions, etc. if necessary, he makes good backup - he has his illusions of course, and he Does pack a mighty punch if need be! he's also very helpful when retreating - he can grab the smaller party members and run
Wormie is the group mascot <3
Sally was a bit lost before joining the party - i like to think that she was constantly on the move as part of a traveling theater troupe, but she wasn't the star or director. she was just part of the group, uninspired and with a full well of untapped potential. one day she up and left (dramatically) to find her own inspiration/muse & path to stardom, which ended up being several years of wandering until she happened across the budding Neighborhood and went "this! this will be the source of my stories!" as for her role, she's a bit of an everyman. front lines fighter, entertainer, mediator, etc. she views herself as the party "leader", or rather, their Manager. she keeps the party entertained with stories, and bolsters their reputation in the same manner. in a battle she's a bit of a powerhouse - her light magic is useful both in combat and entertainment! she keeps a "book" of the Neighborhood's exploits (she swears it will be edited/published someday) holy shit she's moominpappa, and in their Extended downtime she writes and throws plays inspired by their adventures at their home base (town).
Eddie was still, originally, a mailman. or i suppose in a fantasy setting - a courier! until one day he saw a group of people being attacked by some bandits, managed to fight them off, and immediately got roped into helping rescue the folks' entire town from the bigger group of bandits. then they told others about Eddie's help, they wanted his help too, one thing after another and now he's got a full set of armor, a sword, a shield, and his whole thing is saving people. huh? how did that happen? he was delivering letters a month ago! if i had to give him a title... i'd say he's a Protector! he seems like the type! he always has his fellow adventurer's backs - i bet he has his hands full trying to cover everyone at once. outside of combat, he's still very helpful and does whatever is asked of him / needed. collecting firewood! pitching tents! stirring soup! getting Frank to remove a centipede from camp! in downtime he probably takes small bodyguarding gigs. he also is a minor healer - he took some sorta oath for some sorta god (or virtue) that he can't remember, but he has minor healing/cleansing powers. he's also good at sniffing out evil & dark magic! some would joke that he's the party's guard dog
Frank was raised in a monastery that believes in "using your body to fight for the greater good". this was not his job when they became old enough to actually Act on his training! nah they ran away in his mid teens because they wanted to fight things on his own terms. also they want to study bugs more than anything, which he does! for a long time! then they meet a certain princess, befriends her, and helps her run away. he only joins the Neighborhood because Julie wants to, and it's a good way to travel - read: study more arthropods - and earn coin. fighting is a bonus aspect Frank's role is... front line fighter, bookkeeper, and the Guy Who Knows Things! what monster are they dealing with? what are its strengths/weaknesses? Frank probably knows! can they afford a room or two at an Inn? Frank knows (no, they cannot)! who's throwing themself into direct mortal danger with gusto? it's Frank! no but really, Frank is like their resident nerd who can beat pretty much all of them in hand-to-hand. in downtime he probably has a garden purposefully full of plants that can be left alone for long periods of time... maybe they sell half the things grown for extra coin!
Julie, of course, was a princess! that was her whole job! it was incredibly boring and restricting, so she ran away with the help of a funny nerd. after that her whole life was just "avoid getting recognized while figuring out how to live in a world without the comforts/ease of castle life". i'd think she much prefers her new one! as a role, Julie joins Barn and Sally in the "entertainment category". while they entertain with humor/stories respectively, Julie goes straight for games and activities to fill the lull between action. keep the blood pumping, spirits high, and bonds Solid! camp games, road games, locked-in-a-dungeon games! in combat, she's on the front lines with her oversized sword. i think another fitting role would be "navigator" - she can ask plants for directions! technically Julie is a secret powerhouse. her flora magic is insanely powerful, though she prefers not to use it for several reasons
Poppy, i like to think, did indeed have a bakery. it was well-loved in her community, her staff were wonderful people, and it all burned down in a night due to raiders. luckily for Poppy and her town, Eddie was nearby and got on the case to get rid of their problem - maybe Poppy felt obligated to help in some shape or form, and Eddie wound up inspiring her to learn healing magic. She moved into the town that would become the not-yet-existing Neighborhood's HQ to try and restart her business, but it just wasn't the same, and she had gotten a taste of what it would be like to directly save/heal people Poppy is the party's cook, healer, and ultimate voice of caution! the most she'll do in battle is sprint into danger to drag an injured person to safety for healing - she doesn't have a combative bone in her body i'd guess! does she enjoy being in the Neighborhood? eh... it's stressful and terrifying, but she couldn't live with herself if she let them all brave the wild without an adequate healer OR an adequate cook. i like to think that she saw the state they were traveling in and went "oh no"
Howdy, of course, has his tavern! it's a popular hub for travelers, townsfolk, pretty much anyone and everyone. of course it helps that it's the only tavern in town! the only reason Barnaby managed to convince Howdy to join the Neighborhood on one of their jobs is because Howdy realized that he can widen his net & sell to new people On The Go. finally, a use for that magic backpack collecting dust in his room! Howdy got a taste for adventuring and joins the Neighborhood every once in a while, usually only for shorter jobs - he doesn't want to be away from his tavern for too long his roles are support, professional haggler, sarcastic commentary. he doesn't have a crumb of magic in him, but he's clever! he's learned how to make his own support items - including his fancy revolvers with magical crayonsbullets. Howdy rarely fights, choosing to watch over his pack, dole out items when needed, and listen to Barnaby's running commentary. when it is necessary that he join in on combat, he can usually clear the playing field in a matter of moments. he's skilled with both the revolvers and using his own items - he's a one man four armed army!
Home's job is "keep Wally upright and powered". they prefer to be an observer in all situations, even after their existence becomes common knowledge to the Neighborhood. the most Home will do is nudge Wally in the right direction or alert him to something important. Home's literally just hanging out behind Wally's eyes w/ a bucket of popcorn. unless something happens to his beloved little puppet, in which case Home becomes the biggest baddest bitch around and sends everyone else to the bench
tl;dr: Wally: support fighter, magic geiger counter, escape artist Barnaby: entertainer, backup Wormie: mascot Sally: storyteller, fighter, Manager Eddie: protector, minor healer, "paladin" Frank: bookkeeper, fighter, scholar Julie: activities director, navigator, fighter Poppy: cook, healer, overthinker Howdy: tavernkeeper, inventor, support Home: just keeping an eye out
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cleric4vampire · 2 months
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There's something in this life left to live or, giving these two fools a soft moment because they deserve it. not gonna lie, I got a bit emotional when making this. I wrote something from Astarion's perspective to go along with it:
Once upon a time we pressed against an unyielding tree trunk, just like this. Once upon a time we hid ourselves in the obscuring night. Now, the moonlight paints your smile bright and boundless. We were not unwilling back then, though an ocean laid between us. I pressed my body atop yours and went somewhere else. How could I have known that you would follow me there? You were the one who was supposed to be under my thumb. I was the trickster moved by your silver song. You were the cradle that held me safe when all I wanted was to fall into the abyss. You were the gentle voice that beckoned, Open your eyes. See what could be if you loosened that white-knuckled grip you keep on your fear. Sometimes I find myself slipping into the old movements — a flutter of lashes, a dangerous smile — and then I remember. I remember that you were with me at my darkest and ugliest and most utterly heartbroken, and still you told me, It is an honor to witness you. It is a privilege to be by your side. And I let that ancient rhythm fall away. I was free to walk off that tired path, and now, everything is new. How will life surprise me when I allow myself to participate? I was struck with wonder to know that there are people in this world like you. Could you have ever guessed we would end up here, back when we were strangers on the hillside? I didn't have the strength to imagine it. Now, I find myself thinking: Where will we end up tomorrow? What wonders will we behold? There will be such love and such joy, and such hardship to balance it. But for the first time, I feel I am courageous enough to face it, because I am not alone anymore. I will be with you here, beneath this moonlight, beneath this canopy. And afterwards, I hope you will imagine with me all the life we have left to live.
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greens-spilled-tea · 5 months
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Anyways something I've noticed is how different spaces have such different reactions towards fusion and splitting. Certain spaces seem to celebrate the formation of a new alter/headmate and are even envious of systems with high alter/headmate counts. I've even come across the question of "how do yall cope with fusions?" with the implication that fusion means the alters/headmates go away or are no longer needed. On the other side of the equation, I've been in spaces where splitting is seen as unequivocally a negative experience while fusion is celebrated. And honestly this difference in opinion and experience is something I want to explore more and understand better. Why is there such a difference? Is this a difference between non-CDD systems and CDD system experiences, or endogenic and traumagenic systems, or something else entirely?
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