even if i didnt love botw as much as i do, totk drives me nuts bc, similarly to pokemon, this series is so SO SO full of potential, they have so many games they can pull from, theres so many themes, characters and worldbuilding thats just left to rot, you dont need to connect anything with a chain to old titles, you dont need to bring back any things that already had their ending, but PLEASE harness at least a fraction of all this!!!! and they just refuse to do it beyond shallow references
totk jsut drives it all home to me, bc this isnt just the next game in the franchise, but a DIRECT SEQUEL no 10 years apart from botw, yet they cant even, they REFUSE to even keep the continuity with its OWN lore it established in botw together, and that, i think, is what truly makes me so insane (derogatory) about totk
it PROVES they do not care, they dont care to build on anything of the lore of old titles beyond references in form of amiibos or whatever, they dont even care to make a sequel to their most successful game in the franchise coherent with its own lore
botw established a captivating detailed world full of potential, while lacking in active storytelling, it had environmental storytelling, characters and ideas that were the perfect ground to build on-
and then they do away with it bc idk .. they want you to build mechs and make videos of it that go viral and thats all they care about or something
shiekah tech? forget that existed
character being the character you know? act as if you are seeing them for the first time just like they are
lame story? dont think about that just be distracted by the epic presentation of it
lore the previous title established? forget that, all that matters is what is here and now
beloved character from old games beign brought back? hes a new guy and has no background and no lore and just sits waiting for you at the end to have a flashy fight with
references from old titles and their lore? just here for nostalgie bait, dont you remember? you LOVE this series, now give me 70 bucks for a glorified DLC that ruins what you loved about the series and makes you realize that nothign matters and nothing is interesting anymore
you are supposed to take it all at face value, to not think about anything, to see a character say something and just go with it, and forget it the second its over, be distracted by good music and pretty visuals, but dont think about, dont think about anything but what is directly said to you like you have no critical thinking skills, forget there was a game before this one, only the one you play matters, empty your skull and dont let yourself feel anything but what the game tells you to feel
if they dont even care to make the sequel to their most successful game actually build on the previous title, dont even care to keep their continuity of two games supposedly directly happening one after the other in tact- maybe they never cared, and all the meaning we thought we saw them build into their games was all accidental and meaningless
and that is absolutely soul crushing for fans like me to discover
its a game.
its not a story, its not a world, its not themes, its not characters, its not lore.
its a product made to make you pay money, not to make you think about anything.
185 notes
·
View notes
Battle of the Ships
Round 1 Part 2 Poll 6
The art used for the Vingilot is from one of the Silmarillion's covers (I think it was a Chinese one but I wouldn't swear it - I still have the cover saved if anyone's interested)
No description or propaganda for the Vingilote. Feel free to provide some I could use if the ship makes it to another round.
Description for the Ulysses : Developed by Whitmore Industries, it is 382 Feet (116.434 meters) long, can go 18 knots, has 12 torpedo launchers in 6 external ball turrets which capable of firing explosive proximity torpedoes out of launchers that have 180 degrees of movement, and had a crew of 201 at launch! The bridge is located within a glass enclosure at the front of the ship so you can look out into the ocean like you are in an atrium. It's like an air craft carrier but a sub; it also housed 24 mini subpods and many other land terrain vehicles. It was eventually destroyed by a leviathan.
Propaganda for the Ulysses : I mean, see above. But also it just looks so iconic to the movie. Also, like, its HOW they even get to Atlantis at all soooooo
116 notes
·
View notes
I can't stop thinking of Kyanako's Order of Attack au... there's something so moving to me about how things getting so much worse could be what finally causes Amane to get better -- seeing Fuuta dying may be the final straw of getting her to rethink her rejection of medicine. Been a while since I've attempted something whump-y, this was fun to work with.
Tw for mentions/contemplation of death. I don't go into detail about the cult but the doctrines are implied through it all.
Fuuta was not a big fan of dying.
When he imagined his own death, he always pictured it as something dramatic and fast. Action heroes going out in a show of explosions and gunfire. Fantasy characters meeting the shining end of a blade. Even when he accepted his place in Milgram, it filled his mind with images of gallows and electric chairs.
Whatever this slow, lengthy fever was, it was pissing him off.
He’d lost all sense of time. He could no longer tell which hour the prison bells were marking -- morning and night blended together. Dreaming and waking blended together. His head injury and broken leg and broken bones blended together. It was all just pain at the end of the day. He had nonstop visitors that kept him awake and asked him too many questions and prodded his injuries and made his head spin. Somehow, he was simultaneously alone every time he rolled over to talk to someone. Painfully, suffocatingly alone.
If Kotoko was going to kill him with those ridiculous emo boots of hers, she should have just done it. He was losing his mind here: devoid of all energy, suffering through broken bones and a cracked head, and boiling in an increasingly fiery fever. Maybe that was the reason he stopped commenting when he watched Amane pocket the medicine Shidou had left him. Maybe that was why he’d stopped following Shidou’s instructions himself. Even after losing an eye and taking a beating herself, Amane always looked at peace. He was tired of dealing with all of this. He wanted a bit of that peace.
Regardless of why, it was working. His fever had quickly gone from the biggest pain in his ass to the very thing that dulled his racing thoughts.
He awoke suddenly, or maybe he’d already been awake. He couldn’t feel anything in his limbs. There was only a breathless heat around him. He raised himself into a sitting position, looking for a drink. Moving his head felt like one of those glitching computer windows that leaves a trail of copies behind it. The room swam around him. His eyes moved absently around him.
Fuuta picked up the glass that someone had left him. His fingers were clumsy, and it immediately went crashing to the ground. He hardly heard the noise as it broke apart on the concrete below.
He swung his legs over the side of the bed. He’d just go get a drink himself. Shidou told him not to get up without help. But what did he know? Thinking of the man ordering him around only drove Fuuta to step out of bed even quicker. He cried out, pain shooting through his leg. That was right, it was broken…
Fuuta looked down, finding himself on the ground. It was so hot. Maybe this is what she felt, he thought numbly. Was it this slow for her too? Probably not. She had no regrets to fill the time like he did. The heroes got quick, beautiful deaths, and it was the villains who had to suffer the long ones.
He lifted his right palm from where it had caught his fall. The shattered glass on the floor had cut into it. Shattered glass? What had broken? He stared blankly at the blood dripping down.
He didn’t have the strength to raise himself up. He was burning. Why was he on the ground? Was he bleeding? He could barely breathe. What was he doing here, anyway? He just wanted to curl up and sleep. He was so weak... just to lie down... he wouldn't have the strength to get back up again. Was that such a bad thing...?
A voice caught his attention. His eyes struggled to focus on the figure who’d come running into the cell. He couldn’t understand a word of what she was saying, but he was happy when she pressed her cool little hands against his forehead.
He allowed her to prop him up next to the bed. She held onto his hand, squeezing it tight. Why was she holding it like that? That hand was bleeding. When did that happen?
Her arms wrapped tightly around him. He wanted to shove her away -- it was too hot -- but couldn’t. In his ear, he could make out her words. “I’m sorry. I’m so sorry. Please, Fuuta. Don’t leave me alone. I’m so sorry...”
As she pulled back, he recognized Amane. Her uninjured eye was filled with tears. Was she upset? He thought he’d been making her happy. He wanted to keep making her happy. He’d never made anyone happy before.
He opened his mouth to say something, but no words would come out. They all scrambled up in his mouth. He felt the cell swirling around him.
Amane raised her voice. She looked desperately upwards. “This can’t be --! This isn’t right!”
Fuuta looked up at the ceiling. There was nothing there.
“I can’t do this anymore.”
She continued talking. Fuuta was too busy studying the ceiling. She was shouting. Or maybe crying. Fuuta didn’t like that she was so upset. Huh, had there been someone there? He surveyed the empty cell. What was he doing on the ground?
He looked down at his hand. The sheet from his bed had been pulled down and wrapped hastily around it. Why? His eyes felt sticky as he blinked. Everything hurt. It was so hot. What was going on? He was so angry. He was so scared. He wanted to cry. Why was he here? Why couldn’t he just hurry up and die already?
The next time she entered, Fuuta recognized Amane instantly. Her one hand pointed to him, the other held onto someone else. The second figure hurried over to him.
Fuuta was not a big fan of dying. Shidou reassured him he wouldn’t.
—
“You’re wearing the eyepatch,” Fuuta observed.
He was playing a dangerous game, drawing attention to it like that. He was too exhausted, and his curiosity won out over his better judgment. If Amane was going to explode with one of her typical speeches, he’d just let her.
She didn’t.
Amane’s hand drifted up to her eye. It had been hastily covered before, but now it was cleaned and wrapped in professional-grade materials. She simply said, “Kajiyama Fuuta. How do you feel?”
“Like shit.”
“But--”
“-- But I’m better, yeah.”
Amane nodded, her shoulders releasing.
“Oi, I haven’t seen you in a while. Not since…” He wasn’t sure how to finish the sentence. Shidou had told him what happened, but it was difficult to believe. He couldn’t quite trust his own memory of the night. No matter how much clearer his mind felt since receiving proper treatment, those days of fever still muddled together. He heard that Amane had up and switched her beliefs overnight -- she was now complacent about all of Shidou's treatments -- but Fuuta knew people didn't just change like that. He wanted to hear it for himself.
She lowered her gaze in shame. “I… I thought you hated me.” Her voice was steady. “As you should. I almost killed you. I accept any ill will you may feel.”
“I -- what? You’re wrong. You… it wasn’t…” He grabbed his head, grunting in frustration.
After standing awkwardly in the entryway the whole time, Amane took a few steps inside. She made it to his bedside when he finally collected his thoughts.
“It was your fucked up family or whatever that caused everything. They did this. And I went along and made things worse.” He looked away. His next words felt stupid to say to a little kid. He felt like the most pathetic, weak, loser. But it was too important not to say.
“They almost killed me. You saved me.”
29 notes
·
View notes