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#horror ttrpg
critlore · 5 months
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Ex Stasis Games needles at some uniquely modern fears with a new collection of system-neutral roleplaying scenarios.
Do Not Adjust Your Set is an anthology of system-neutral adventures based on writers’ favourite urban legends. With everything from infernal paintings and extradimensional arcade games to masked vigilantes and cutthroat academic competition, creepy one-shot TTRPG opportunity oozes from between the ectoplasm-slimed pages.
Do Not Adjust Your Set is a follow-up to 2022’s Midwinter Ghost Stories - a successfully Kickstarted anthology of system-neutral scenarios in the tradition of Victorian ghost stories. DNAYS features more modern stories and scares.
Do Not Adjust Your Set finishes on Kickstarter on 28th November!
https://www.kickstarter.com/projects/exstasisgames/do-not-adjust-your-set
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clambatch · 3 months
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l’appel du vide 💀🥀⚰️
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catgirl-kaiju · 6 months
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i'm interested to see how many of y'all have had the same experience as me :3c
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oddityroadshow · 11 months
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INSIDE OUT is an independently-produced 44-page TTRPG resource zine! ✨
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Funded on Kickstarter, it features work from Stephen Dewey (Ten Candles), Trevor Henderson (Siren Head), Xalavier Nelson Jr. (Hypnospace Outlaw), Tess Stone (Not Drunk Enough), and a bunch of other awesome authors and artists! Nick Tofani drew the cover!
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Inside Out includes several game-agnostic body horror modules and tables, gorgeous horror art, maps for two adventures, body horror-specific content warnings and safety tools, and an introduction to body horror as a genre.
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Extras for the physical edition include maps, stickers, and physical copies of safety tools!
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Digital copies are only $5 and physical copies are only $10!!
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PHYSICAL EDITION AVAILABLE HERE 📕🩸 DIGITAL EDITION AVAILABLE HERE 🔪💻 PATREON FOR MORE EXTRAS AND FUTURE VOLUMES HERE 🔮
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galacticjonah · 1 year
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It's the most wonderful time of the year...and my horror TTRPG just got an expansion!!
Something is Wrong With This House is a short narrative horror game for 3–6 players about the haunting of a House from the perspective of its dark denizens. It is played with three six-sided dice. Take on the role of a lurking Creature, or that of the Facilitator, playing the invasive Family, and get ready for a nightmare tug of war over the House you all share.
Ghost Hunt expansion brings you 6 new monsters to play and a whole new enemy: a bunch of nasty ghost hunters, exploring your dark domain.
Time to give them the scare of their life!
You can purchase the game in itch.io or get the expansion for free, if you own the original game already.
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bignoseagenda · 6 months
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Can a house be haunted even as it burns down?
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Just in time for Halloween comes an elegantly haunting game about stopping ghosts in the blazing inferno of their emotions. BURNAWAY is "a game about making tough choices in the literal heat of the moment,  and coping with the consequences when the ash has settled", and is now live on Kickstarter. Backing now (10/03) gets you early bird pledge rewards.
I had the pleasure of writing for this grimly hopeful game. Check it out and support here.
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songoftrillium · 4 months
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Meet The (Updated) Writing Team
Hello Kinfolks! These last two months have been quiet for y'all in terms of updates, but BUSY in terms of the work being done by the sept of contributors to this project!
At the start of October I put out the call for help, saying that this project cannot succeed without the help and support of the Werewolf fandom. I'm happy to report that you as a fandom have responded phenomenally, and production on this series is now underway! These last few months have been dedicated to recruiting team members, and researching our book framework. We've about filled in the main core of the team, and have already gotten started writing Book 1: Cliath!
October through November has been dedicated entirely to research, both putting together a collection of citations we'll be using in this first book, and passing out initial writing assignments. This list is sure to grow in time, but for now we have plenty of work to do!
With that all said, I'd like to introduce you to the team that are showcasing the Gaians.
Amy Waller (she/her)
Bluesky
Ms. Waller is a freelance writer and massage therapist based in not-quite Northern Virginia, and is a contributor to D.W.A.R.V.S. . Werewolf the Apocalypse was her first RPG, and she loves the themes of shapechanging as self-actualization and of trying to balance instinct and wisdom.
Amy has joined the team to depict the journals of Cryptobiologist Esme "Leaping Ghost".
Bek Andrew Evans (He/They)
Linktree
Mx. Evans is a freelance writer and illustrator from Jackson, Mississippi. He explores themes of mental illness, disability, abuse, poverty, queer themes and the intersection of these statuses. He uses body and psychological horror, meticulous attention to medical details, and deep character dives as some of his favorite methods to achieve those goals.
Bek has been indispensible in book research, and will be taking his experience with M20 Sorcerer and writing for the Hearthbound, and fictitious news article citations.
Evie Emerson Smith (She/It)
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Evie is a programmer and designer of video games living with her pack in Pittsburgh, PA. She uses primarily anthropomorphic characters to tell stories about identity, queerness, and the power of community.
She has joined the team as a technical writer, and contributor to the opening comic: Cracking The Bone
Excelgarou (She/Her)
Carrd
She's been described as a Werewolf: The Apocalypse academic, and wears this title proudly. She labors at all hours on resources for Werewolf fans - particularly as regards aggregating otherwise obscure information - such as the Build-a-Veteran tool or (especially) the Werewolf Index Project.
Excelgarou is our lead researcher, ensuring our book citations and narrative voices remain consistent through all editions. She has also been conscripted to write the introductory passage on the World of Darkness, and to redraft the Children of Gaia.
James E. Deeley (He/Him)
Linktree
Jim has been playing, running, and writing for tabletop roleplaying games since he was first introduced to them over twenty years ago. Jim has presented on the subject of writing for games since 2010, and has been contracted to write mechanics and to do character design by the likes of High Level Games, Lostlorn Games, and Renegade Game Studios, but is equally skilled at writing lore and narrative, skills honed over two decades of running roleplaying games and medieval studies, lending a deep historical context to his writings.
Jim will write the Western Concordat, showcasing the Silver Fangs, Fianna, Get of Fenris, and Glass Walkers.
J.F. Sambrano (They/He)
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J. F. Sambrano is an author of horror and (urban/dark/depressing?) fantasy and an advocate for indigenous rights. He lives in Washington (the state) and is originally from Los Angeles (the city); the differences are staggering but the ocean and the I-5 are the same. He is Chiricahua Apache (Ndeh) and Cora Indian (Náayarite). He may or may not be a believer/practitioner of real world magic. If he were, he would not be interested in your hippy-dippy, crystal swinging, dream-catcher slinging garbage.But magic is real, let’s not fuck around.
Beloved Indigenous World of Darkness author J.F. Sambrano is joining our team to depict the Bastet in the Dawn Tribes! A friend and frequent topic of discussion on this blog, we are honored to have him on the team to bring the Werewolf: the Apocalypse he's long-felt the world deserves to life!
LeeKat (She/Her)
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Lee is a freelance artist, writer, and English teacher based in Brazil. The bulk of her content is furry, homoerotic, and TTRPG-centric works. Her writing focuses on exploring the depths of emotion with tales of self-discovery, queerness, and finding hope in a desolate world.
A huge lover of Werewolf, themes of generational trauma and rediscovering oneself in a world of turmoil resonated deeply, as well as themes of spirituality and ancestry. Writing for this project, she hopes to bring others the same catharsis she felt through exploring the books and their many themes.
Mórag (it/its)
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Mòrag is a writer and botanist from Te Wai Pounamu. It writes both botanical articles and horror stories, the former to raise awareness of ecological issues and the latter to explore what it means to be human, represent trans and autistic experiences, and addiction. It's horror writing is best recognized for its use of visceral first-person perspectives, body horror, and the grotesque. It is influenced heavily by works such as the Hellraiser films and the philosophies of Georges Bataille.
It has joined our team to write the story portions of the Song of Trillium, showcasing the legend of Tawatuy.
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unlawfulgames · 8 months
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So I just noticed that I am not seeing anyone mention The Book of Gaub on this website, which is a crying shame.
Being straightforward with you, I’m one of the authors—but even so it’s one of my favorite ttrpg supplements ever. Not just in the quality of the writing and art within but the quality of the book itself as an object. I mean look at this!
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That embossed cover, that duo-tone book cloth that is just the right amount of rough on the fingers, and that beautiful seven fingered hand by Charles Ferguson-Avery.
Within we have the lovely dark writing of seven different and equally talented authors fused together by the expert editing of Paolo Greco of Lost Pages.
A finger trails the letters across a dusty tome. A finger points the way down a dark haunted alley. A finger feels for the pulse of life on a long decayed corpse. A finger scratches the floorboards beneath your feet. A finger chewed down to a white bone. A finger that is not there. A finger catches a shed tear and slides it into a bottle. These are the Seven Fingers of the Hand of Gaub.
Seven Fingers which lay out the theme for forty nine hideous spells and associated horror mini-fiction, forty nine disturbing magical paraphernalia, one hundred calamities, twenty monsters (and how to twist them to your usage) and twenty hooks for if you’ve not already found a tale to put fear into your players.
And the art—oh the art. By author-artists Charles and Rowan, Enoch Duncan, Trevor Henderson and Jonathan Newell.
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Did I mention it has a soundtrack? It has a soundtrack, a deep chilling ambience for your table made by the talented Ethereal Girl
And if you don't trust me, how about a couple reviews?
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Oh and of course! Where do I buy this most delicious of horrors? Well you can get it straight from Lost Pages but it is also carried by multiple indie distributors such as Spear Witch, Peregrine Post, Exalted Funeral, Noble Knight Games, Soul Muppet and more!
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abandonhopegame · 6 months
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Coming Soon to Mushroom Witch Games - Walking Alone in the Dark
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You Stayed Out Longer Than You Should Have...
Will You Pay the Price...with Your Life?...
You are a resident of the small seaside town that, for whatever reason, has stayed out far too late. Now, you have to make your way back home. Unfortunately for you, the so-called idyllic town is filled with hidden, malicious terrors - many of which love to come out at night.
Keeping your wits about you, you must make it to the safety of your home in one piece…never mind that a horrible monster is stalking your every move…
COMING SOON! STAY TUNED FOR MORE DETAILS!
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soulmuppet · 6 months
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Throne of Avarice
by Brian Yaksha
A new setting book for adventuring in the dark world of Best Left Buried; with focus drawn away from the crypts themselves and towards the Grand Duchy of Calmyn - a former empire seeking to reassert itself as the capital of the known world. A perfect site for adventure and fortune seeking - if one is willing to look upon their countrymen, their vaunted nobility and the unwashed masses alike, as chaff to cut from the wheat.
The tools and tables within present Doomsayers with the means to generate the citizens, victims, regions, and reprehensible rulers of the Grand Duchy of Calmyn - a nation struggling to reclaim its dominion over the known world.
Included within is a massive array of tools and tables for biomes, settlements, and all manner of factions both famed and feared - from well-known Cryptdigging Companies, predatory Ducal Bureaus, to Consortium subsidiaries with their tendrils across the known world and the despairing rebellions which would struggle against these bleak ambitions.
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rollforfelicity · 4 months
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I'm playing in a one-shot of DIE later this month (which I'm PSYCHED about) and the setting is that we're a group of fans who are getting together and end up playing the game that transports you to Die. We had to pick a fandom and the most Taylor thing of all time happened to me which is that the two options were Star Wars (a media franchise I have at times been obsessed with and still love) and Lord of the Rings (a franchise I am extremely familiar with but don't like)
So anyway stay tuned to watch me play someone who loves Lord of the Rings so much that she wants desperately to stay in a realm trying to kill her because she gets to be her Elf OC
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critlore · 5 months
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WE'RE LIVE!!!
Run, don't walk (or the internet equivalent) to Kickstarter and back us now for early bird prices and first chance at limited rewards, including:
* Play with the writers
* Be in the book (kinda)
* Unique, in-game content for YOU, YOU, YOU!
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"Urban legends" is another way to say “our deepest fears given form.” Stranger danger, government conspiracies, contaminated food, anything beyond human control — they’re modern myths to make sense of modern anxieties.
And, OK, sometimes they’re just about owl men. We can’t explain that one.
The best urban legends are shocking, gross, just about plausible, or all of the above. Those are the sweet spots we’re aiming at with these scenarios.
We’re letting our freak flag fly with Do Not Adjust Your Set, but that doesn’t mean we’re going completely off the rails. The book will include guidance on playing safely, a full set of content warnings for each scenario, and some general tips on running horror scenarios. We’re also committed to making these scenarios surprising, creepy, occasionally screwed up, but not bigoted or hateful.
Do Not Adjust Your Set will be a softcover, A5 book. We think it’ll run to about 100 pages, but stretch goals could make it bigger than that. It will include:
An introduction and advice on playing safely
How to prep and run a system-neutral scenario
Six scenarios, each good for 1-2 sessions of play (possibly more, depending on your players)
Full-colour art for each scenario by Lore Evans and Madeleine Ember
The Kickstarter is live until 28th November, but we have early bird prices and limited reward tiers, so back now!
kickstarter
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clambatch · 9 months
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new guy for a candela obscura game! i’m very excited to play >:)
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b-marsollier · 2 months
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(~'o')~ negotiate a ghost-for-hire contract. rest easy.
100% Modern Ghosts: Monitor the metaphysical. Mythologize the Mundane.
A humorous horror journaling zine containing 3 "ghosts" per volume:
at least 1 solo-play ghost
at least 1 ghost for 2-5+ players
journaling prompts for all 3 ghosts
(coming feb 13th)
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maxkirin · 8 months
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ONE PAGE LEFT is now available. This is a role-playing game you can play solo and the rules fit in a single sheet of paper!
Can you survive a slasher movie?
🎲 ROLL A KILLER 🏚 ESCAPE THE MANSION
Did I mention the game is FREE? 😉 👉 mkirin.itch.io/one-page-left
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junkfoodgames · 1 year
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Ominous Blessing is out now! It is a collection of three 12-word rpg's that were submitted to the 12-word RPG Jam
The games included are:
The Goatman: A solo horror ttrpg about getting lost in the woods on the American east coast with the Goatman.
Self-Care Curse: A solo ttrpg about a witch who has cursed you to speak or write positively about yourself in verse.
Raze: A map-unmaking game about destroying what you have built.
This collection can be printed on a single sheet of paper and folded in the pocket mod format.
Check it out here:
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