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#horsegirl energy
pixiepill · 1 year
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when is Caroline gonna pop off…
as much as I’d hate for her to go mainstream I NEED SOMEONE TO TALK TO AND APPRECIATE HER MUSIC WITH ME PLS
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pien-art · 1 year
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some Wheel of Time color studies !
( click images for optimal quality )
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dailyjean · 11 months
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when will the horses return from the war
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sieglinde-freud · 11 months
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im promoting my little guys in awakening now and you know i fully understand intsys’s descision to canonize hero!inigo in fates bc yeah, dancer guy should get to do his twirly spins and flips mid fight!! makes sense. fight like his mom or whatever. HOWEVER. i like giving him a horsie :) look at him. look at his face. THAT is the face of a man who needs a little buddy mid fight :) also hero!severa bc women with axes are hot that is all
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jinxy · 6 months
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I love Dagath ( the new Warframe ) so much it's noooot even funny
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vanibear · 11 months
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oncee exams r over ill draw yugioh stuff .and trigun
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leatherbookmark · 3 months
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omg yt recced me one of enst alkaloid's recent songs, the one by tk from lts, and hooooly shit? more of that experimenting, it fucketh severely
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coolcaribiner · 1 year
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they fucked up BAD when they didn't make joey potter a butch lesbian. hello. she can't close the deal with guys she's the childhood boy's boy she flirts with jen she and abby have their weird back and forth she won't leave andie alone with a creepy guy like!!! just give her dyke swag and some more boy shirts and she's literally the lesbian i'm trying to be
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mychemicalseal · 1 year
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horrendous that I was chatting to people in a bookahop and said "yeah people change, I used to be a horse girl!" and the shop person looked me up and down and said "yeah now you've said that... I can tell. I wouldn't know until you said it but yeah that sticks"
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cassiopeiacorvus · 2 months
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Playchoices MCs - Part 10
Previous | Next
artist notes under the cut
Aaliyah Perkins (UT) | Y'know my first playthrough I kinda hated the fancy cowboy outfits, but they grew on me so here's Aaliyah in an outfit she would never actually wear to work on the ranch. She was peak Horsegirl™️growing up and not much has changed.
Iolanda Julivert (TPS) | I wasn't actually sure if the princess in TPS counted as an MC, but hell, she has a love interest and you spend half the story as her so I'm counting it. She gives a lot of Leo energy. They would definitely party together if they weren't so separated by age.
Yasmin Delaney (TPS) | The historian to her sister's party princess. She would obviously be the Liam to Iolanda's Leo. I'd like to think she went on to get a PhD in history after the events of TPS, because hey, who says you can't be a princess and a doctor?
Lysander (TCH) | We're gonna call the back half of this list The Rise of the Enbies. Starting with Lysander. I love a character who chooses to be kind especially when it's hard, so they had my heart from the start. And I made the Midsummer Night's Dream reference before TCH did in Book 1.
Zola Saunders (IM) | Goes on my list of characters who are 100% done 100% of the time. She was born not giving a fuck, she died not giving a fuck, and now she's gonna not give a fuck as a vampire.
Kira Stone (MAH) | I hate that they have a default name. Yeah they made them go by a middle name, but you try coming up with a name that goes with Valentine, Stone, and jives with the fact that they're sister is named Perdita. I wanted to do a Shakespeare reference, but I couldn't make it work. Anyway, Kira definitely goes on to be a private investigator because they couldn't see themselves as anything else.
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horsewiferikai · 20 days
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How… do you feel about rikai?
On the earlier days of September I will have been hit by a horse transportation truck, sending me into a depressive spiral. In recompense sends me to their countryside stable filled with failed racing horses. Accepting this meager attempt of compensation due to the deterioration of my state of being in the busy and impersonal nature of the city life, I quickly leave on an extended leave.
Most days I fail to leave my room instead choosing to stare out the window as time passes. Until one day I notice the pained whinny of an anguished horse. Not wanting to be responsible of the death of a likely high-bred horse, I leave quietly after making sure no one would see me. What awaits me is a skittish horse who has gotten his head stuck in a fence that had broken slightly in an attempt to graze outside the boundaries.
Looking feeble and a bit emancipated I quickly run to the shack nearby where they keep extra supplies and grab a handful of oats. Running back I offer it slowly to the no longer fighting horse and he eats it gently from my hands with no energy to fight back. After eating his fill from my hands I help him remove his head from the fence and watch him neigh noisily at me before retreating back to my room.
From then on Rikai would neigh at precisely 6 am in the morning to wake me up and insist on eating breakfast forcing me into an early morning routine where I leave my room. After a while I start to get determined to get out of my funk and start to go on walks with Rikai, learning that he was not qualified to be a show-horse due to his skittish nature and his hard headedness. However because it was my last chance to earn money to chase my own passions, I start working with Rikai to enter a novice’ show horse competition with rudementary knowledge. (Also to keep Rikai at the shelter because he’s an older horse who couldn’t be used for much and probably a plotline about the rescue running low on funds)
As if sensing how it was what was getting me out of bed Rikai starts trying to learn to be a proper show-horse despite his many incompatibilities and despite not winning attention comes to the rescue and the countryside stable is saved. I leave feeling determined to face the city life again and Rikai is a horse. We have the normal love a horse girl movie protag and her horse typically has. Which is to see is wildly romantic.
Which you would understand if you saw my presentation “THE HORSE IS THE TRUE MALE LEAD” where I defend my thesis statement that a lot of horsegirl movies are not romances because the horse fulfills the male lead’s role
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deepdeanvsweston · 3 months
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I give you sports headcannons - mix of modern au and canon era (I was on wikipedia for like 45 minutes looking at sports)
Daisy:
- horsegirl Daisy
- absolutely used to pretend to be a horse on the playground
- she's never competed though she's just really good at riding horses
- obviously also good at parkour
- forever giving the maids a heart attack as a child by sitting atop of tall cabinets she'd climbed and saying boo
- decent at swimming and did a few swimming galas Yr7 - Yr8, but her love for it died out after DSS
George:
- he was a baby who cried a lot and so his mother used to take him on runs with her to calm him down
- this has stayed with him and he goes running before breakfast a lot
- has a lot of pent up energy that helps with endurance when running
- Lavinia often goes running with him
- really good at dancing, like waltzing and such, likes knowing the steps and finds it reassuring
- also really love the idea of figure skater or ballet dancer George
Aleks:
- Doesn't do it anymore, but had a scooter as a little boy and was revered by other 7 year olds because he could do cool tricks with it
- lowkey wants to get back into it except he's too tall for a scooter now
- can fence (his father made him and his brother learn)
- I can't decide if he's shit at sports or absolutely brilliant at them
- if we're saying he's good at sports, I imagine he's Weston School's sporty golden boy
- does triathlon and on the cricket team
- (Hazel always goes bright red when he's in his cricket uniform)
Hazel:
- bad at agility strength so she's shit at parkour (dw Hazel we all know George had to give you that shove over a wall in Case Of The Missing Treasure)
- but she's really good at standing her ground???
- she's really good at contact sport she just doesn't like them
- Lavinia reckons she'd be pretty good at lacrosse
- on the reserve hockey team, despite protests
- she actually gets into roller derby and her name is 2 Rights Don't Make A Wong
- Daisy ALWAYS cheers the loudest at her games
Lavinia:
- canonically good at tennis
- she pretty much sticks to tennis, she thinks 'why work on others when I could work on one sport and just get really good at it'
- she goes running with George like I said though
- it's a good warmup for tennis, and she doesn't have to think about much when doing it
- always fancied doing something like wrestling or boxing though
Kitty:
- always finding some unusual fitness class to go to (and drag Beanie along with her)
- think aerial hoops, or aquacise
- she can never stick with them for long though
- she hates getting sweaty, or muddy, or pushed over so despises sports at Deepdean
- but joins a synchronised swimming club and is actually getting really good at it, and really enjoys it
- especially the fact that looking pretty and presentable is like half the whole thing
Beanie:
- goes to all Kitty's unusual fitness classes like I said
- neutral on them, goes just to hang with Kitty
- like Daisy, good at horseriding, used to do a few dressage competitions as a teen
- did ballet as a toddler, sort of misses the baby classes where all you had to do was point your toes and you didn't have to think about the next steps or balancing or anything like that
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prototypelq · 3 months
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if i may ask, what's your favorite fictional horsie? (ask inspired by the recent darksiders posting, which btw has some awesome-looking horses :D)
MUTUAL YOU HAVE STEPPED ON A LANDMINE. or more like a pressure plate that is wired to a nuclear landmine under Me.
oh no I am forced to confront my sins over unhinged animal obsessions now, okay
(MAGIC HORSEGIRL TRANSFORMATION SEQUENCE)
sidenote: while writing this I realised that the ask implied any kind of fantasy horse, but I'm now shoulder-deep in gaming horses tangent soooooo lol sorry not sorry. as for fantasy outside of games I really like the idea of Sleipnir, or any other kind of multi-legged horse, Ghost Rider flaming spirit horse is also super cool. Any horse-like creature that is predatory is freakishly awesome. Additional points for adding horns, scales, or swapping hooves for split-fingered/artiodactyl-like legs.
To be honest, I wish this ask was harder to answer than it is, because truth be told, there are very few games with horses. Decent horse animation is even less common than actually good horses, which is another factor that makes me very sad and harder to enjoy these mounts. Additionally, most of the games use horses as... 'car stand-ins' basically, there's very rarely anything uniquely Horse TM about the mounts, and usually they feel like glorified speed booster with questionable animations.
(spoiler: no, rdr2 does not have good horse animation, I have looked with literal scientific lens at thas game, consulted with different horsegirl enthusiasts about it, saw literally every available to public lecture on everything-horse-developed for it, and have concluded that, horse animation is overly complicated with little to-no noticable results, as are most things with that game. more on this later)
I'll obviously be forced to come back to RDR2 topic, but shelf it for now. Here be some of my fav horsies in games, not in any particular order (except RDR2 which will be discussed below).
Darksiders is pretty much a DMC-cousin series but with horses and this makes it so cool. The designers of horses for the Riders of the Apocalypse have gone out of their way to make all the Riders and their mounts look absolutely stunning. Despair looks both awesome and riveting and is my personal fave, Rampage has Mane Magic TM same as his rider Fury, Mayhem looks really cool in that armor, but, of course, Ruin is the posterchild for the series, and rightfully so!
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Ruin is built absolutely true to his name. This horse looks like it runs on V8 infernal engine and pisses nuclear monster energy. He has fangs. His hooves scorch the ground underneath. This horse has the muscle mass of a red giant sun about to go supernova. He looks absolutely insane, the only thing you could fear more than this horse in a room is the person who is controlling him. So yes, an extremely fitting mount for War. (Ruin also has awesome mane physics, much appreciated)
Sadly, out of four Darksiders games, there are horse levels only 2 of them - those being the first two games (3 and Genesis are good, Genesis especially, but they both distanced themselves from 'big maps with dungeons' style maps, so horses are not really needed. Genesis has levels you can ride in, but the horses are not really needed in it, still, they are a welcome addition, especially with fans getting the final fourth horse design). Darksiders I and II are very much horsegirlgamer games, as both have Mounted Bossfights, which are BADASS, the Guardian fight in DS2 especially. Both really make you feel like the mythic Rider of the Apocalypse, they are amazing.
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Darksiders II also gets an important mention from me for having The Best Trot Animation In Gaming To This Date. The horse trot is fluid, looks very expressive and it's clear Despair slows a lot of this, so it's not his preferred gait for riding, but the main highlight is Death's animation.
Most of the games are lazy with trot, as one of the riding techniques for handling it is just...sitting in the saddle aggressively (I mean it literally, as horse movement on trot is designed to throw you off, so technique number one is basically pushing yourself back into the saddle to counteract this). So the games are usually lazy and just glue the rider to the saddle to show this. However, the second, easier really, way to ride on trot is posting, which is standing up and down in rhythm with the horse's leg movement. Problem with trot is that you need to relearn it for each individual horse, as they all have different builds, leg lengh, breed, etc. With one horse it's easier to stay sitting, with another it would be impossible, but posting will be easy to do, and with some horses you can't do either, so your only hope is holding on until you change speed and gait.
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Death's movement in this trot animation is so fluid, so minimal and effortless - it's natural for him. He is in complete harmony with Despair, and the way he posts shows exactly that. 10/10 best trot animation ever, fight me.
Okay so, from a very much deserved highlight, to a not really deserved one - Dragon Age Inquisition. I'll say from the get-go, the mounts in this game suck, they don't even alter your speed of movement! They are completely useless. You could rip a minecraft horse in their place and it would feel better to control, be more useful and have better animation than DAI native mount system. That said, their designs are so cool, Dracolisks especially.
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Fun fact, even the game's Horsemaster pretty much throws hands at seeing these things. You know how a normal horse when mean transformes into a 400 kilo beast with immense bite force and body mass that can crush you? Well, dracolisks don't look that heavy, but they also seem to be ready to hunt you for sport and giggles. 10/10 intense factor, they look awesome and as a supposed leader of a world-saving institution you look very impressive while riding them (and frighten 99% of the population). (it's also hilarious to imagine a Maximus-Flynn situation from Tangled between these temperamental beasts and your poor party members or love interest)
Thankfully, most of my mutuals have been acquired pretty recently, meaning, after my Big Horizons Phase xD I really love HZD, and one of the neat things about it is actually horses!
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Horizon ZD is the game that has the best controlling horses out of all the games I've played (yes, even rdr2 loses to it for a big reason I will elaborate later on), and the formula of it's success is very fun to look into: it lies in three very important factors: horse brain, player controls and animation, all of which have been solved simply, yet with grace.
HZD has made sure that your chosen mount has it's own pathfinding system, which does not turn off when the player starts riding the creature, so you can, and I almost quote the devs here - you can ride into a patch of woods on high speed, leg go of your controller, and the horse will avoid collision on its own. Isn't it just great when your supposed animal has it's own pathfinding made to simulate brain activity and their feeling of self-preservation. Point two: controls. The most important aspect of HZD mount controls is that - you keep controlling Aloy, the moment she starts riding there is no magical control transition in favour of your mount. There is no 'go forward' button, even pushing the stick forward works only for walk. You keep controlling Aloy, who is now riding on top of a horse-like-machine, so to go faster you press the button for her to kick the horse into next gear. To stop or slow down, you don't use sticks and don't let go of 'go forward button', that will actually do nothing, instead you need to press the button to make Aloy hold the cords of the machine closer. Under the surface, every game's horses are just 'reskined cars', but details like this make the player feel different, make you feel like your controls don't magically transcend to the animal your controlled character is on top of. This detail is small, but it's impact is very big, I assure you. Point three: animation. HZD devs did an awesome animation trick for the running cycle of Aloy and the horses, as those two are the ones players see the most of, and they are the first ones to get repetitive and boring for the player. Basically, animators did three variations of run cycle with different weight distribution (model veers sideways and steers back into weight neutral position), then coded in a system to randomly blend bits of these run animations together. The result is a partially randomised run animation, made out of fleshed-out hand-made ones, so it always looks good, quite diverse, and is not as repetitive. (I wish I remembered the specific talk where devs explained this, but there are so many of them, all fascinating btw, and its been a few years so sorry no source for you)
Two honourable mentions for the games I have not played myself, but they really deserve it when we're talking about horsegirlgames: Zelda BOTW and Shadow of the Colossus. These games have horses right out of every horsegirl's dreams - they are big, their manes long and gorgeous, their run animation so cartoonishly expressive yet graceful, it's mesmerising. Certified horsegamergirl games.
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Honestly, it's impossible to not fall in love with them (unless you don't have a platform to run either of these, ahaha, fuck console wars).
And now. Now for the black sheep of my horsegames list. RDR2.
Disclaimer: I have spent way too much time in this game. 'got Zoologist' kind of too much time. While I will be critical, the game is certainly an acquired taste, and there have been enough people singing praises to it and never having the issues I got after putting hundreds of hours into it. I had a great time, which turned very sour after these hundreds of hours. Some players keep loving this game forever, some despise it from the start. Play on your own to formulate a personal opinion and don't defer to any of these camps.
RDR2 is a western movie through and through, and by that I mean that the game is extremely pretty on the outside, but has nothing substantial on the insde. This illusion held for me for long enough, but I was much saddened by peeking behind the curtain, and seeing what I found there. Again, this is a personal issue, it doesn't mean the game is bad or good, but my dissapointement is tied pretty much directly to how the game handles horses, since, y'know, this is supposendly 'the ultimate horsegirl game'.
The sad truth is that RDR2 horses are exactly 'reskinned cars', which is the trap that renders most of gaming horses so so so boring, but the illusion the game creates holds strong for a long while, plus the personification of your horsie (saddle, mane customisation, etc.) actually strenghtens that illusion big time.
I have pointed out what HZD did right for horses to feel so good thoroughly for a reason, said reason is: RDR2 got every point on that list wrong.
Let me show you some examples of RDR2 horse pathfinding.
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I chose these two specific clips for a reason - both are prime examples of exactly how lobotomised RDR2 horses are, but in different ways. First clip is user error (besides the fact that no horse could ever run on railways but I digress) - I have been enjoying the scenery too much, and the stick angle proved too much, so me and my beloved horse fell straight to our deaths off the side of that railway. I think it's pretty self-explanatory that irl horses are very self-preservation centered animals, and they don't just fall down random pits. If the RDR2 horses had kept their AI pathfinding running while the player controls them, this simple user error could have been negated - as the pathfinding system would quickly flash a 'don't fucking run into a pit', keep input from registering and the horse would just follow the side of the road without tumbling down. Which, in gamer's eyes would also roleplay as horse having it's own brains. The second example is even weirder - I've been using the 'cinematic mode', which means I put down the controller, and the horse is following the road to my chosen destination on his own, so, y'know, this should be a prime example of horse pathfinding. Wrong again! Granted, that weird woman is some sort of random event, she is not usually there, nor are there barrels, but if the object has a collison parameter it should have been freakin registered and the horse was supposed to jump over it.
So yeah, RDR2 horses are completely lobotomised to any sense of navigation, this has been likely done in favour of more direct player control and easier cinematic setups.
Point two: controls. This one is actually mixed, and I'll start with the good thing for a change. The good thing is RDR2 is literally the only game to allow for lateral movement for mount, in short, this allows you to turn around your horse clockwise while remaining in one place, basically spinning, on trot and gallop too no less! If you try the control inputs for this in any other game, you will end up circling around a set point, and not spinning in place. Which, very cool actually, and yeah the opportunity to do this feels good. Another great detail is Handling stat - which is, how responsive is your horse to your inputs (ex. more or less maneuverable, time to turn after input, how much you mash X to speed up to another gait), which all feel very distinct. Arabians are known for having exquisitely tight handling, you need only to lightly tap the button for them to listen to you, in contrast, work or draft horses will make live for your big thumb a living hell, as they need to be kicked a lot of times to do literally anything. This idea of changing character controls for each horse is very very good, and this I will gladly praise.
On the other hand RDR2 horse controls (dreadfuly). First off - your horse works based on a 'go forward' button mechanic, also the gait change is tied to it, and if you, for some reason, just 'let go' of your 'go forward button' you will after slowing down. I remember seeing a meme where the trigger and the X buttons were duck-taped to be constantly pressed on their own, and I can tell you it's not a joke. You just might need another controller after all the X mashing this game requires you to do. Just for horse controls - you mash X to go faster, you keep pushing X to remain at current speed, and the only time you let go of that button is to either mash it again, or if you want to slow down for a stop.
If you look at HZD controls explanation again, you might see just how damaging this control scheme is to the feel of your horse being an actual animal with their own head and brain, pair this controls madness with nonexistence of pathfinding, and well, RDR2 horses are justt lobotomised to a point of being a 'reskinned car'.
Last point, might be our saving grace here - animation. And, ehhhhhhhhhh, this one's positive but mixed. RDR2 devs did a great job at recognizing how different gait speeds for horses work, as well, gait is just the type of movement horse uses, it is not as strictly tied to speed as you might think. Just as you can hop down the street, or walk down the street at the same speed, trained horses can gallop at practicaly walking speed for shows (this does not work in reverse though - you cannot reach gallop speed while trotting). Game animators did their best to recognise and implement this, so the game is calculating leg movement and is blending animation when the gait-change is happening. However, what I ended up with in game, a lot of the time, is this:
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I am not sure what this is caused by, I interpret this as the animation engine shrugging and going for a coffee break. This mistake is not uncommon at all, and there will be a lot of time when you see your horse 'hopping' like this with both front and back legs for a couple of seconds.
Let's just say, this is not how horses run. This is not even how they could run if they want to, or are trained to do this. Horses' entire anatomy revolves around their movement, which is built on a foundational truth that legs move in a set pattern, if that pattern is broken - horse will damage itself.
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Again, this is likely just a technical issue, it appears often enough, but unless you know this is an error, you will likely sleep soundely at night. As you can see, I am not one of those people. I did not sleep soundly at night after looking into this. I have also consulted with all my horsegirl friends and a horsekeeping student over this and all of them confirmed this as an error. Still, it is very strange, that a game that bragged it has horse testicle physics down, has this blatant and frequent animation error in it.
Okay, I've thrashed RDR2 quite enough I think, the last bit I wanted to list here is another positive one. Muscle animation and animal sounds is this game are certified clinically insane. All the breathing muscle movement after cantering has been noted and animated to a golden standard, head muscle, snorting, leg muscle, all of these look insanely good. I mean literally insanely good, the animators that worked on this deserve awards.
Also, you could never say no to horse customisation. So, I wanted to wrap this monster of a post with a compilation of my RDR2 pretty horses photomoding.
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mx-myth · 2 months
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Many thanks to @omgpurplefattie! Reading your wip was *chef's kiss* I love horsegirl dfs. I was going to wait for WIP Wednesday but thank you giving me the opportunity to post earlier (and also for being the reason I started posting on ao3 again, your reblog tag about dfs and fdb wearing llh's zanzi really stuck with me). This is from my post-canon amnesia difang au:
“Niang!” A young man - practically still a boy, his high ponytail waving behind him - practically crashes through the front gate. “I’m home! I still haven’t-” Nausea swarms his head as he looks at him. When he had woken up on the banks of that river he hadn’t felt that anything was missing. The habits that were performed jerkily as he realised he didn’t know what he was doing were ignored. But the sight of this young man now - this boy, in his light blue robes with golden detailing, with a matching set of huwan and a belt in a darker blue - carves too deeply inside him, shining a light on a deep, yawning maw of a cavity he didn’t know was there. The feeling only intensifies as the boy stops dead in his tracks, staring at him. His skin is several shades too pale to be healthy, the bones in his face too sharp even with the obvious baby fat still lingering, his eyes too bright in the way of a chronic insomniac. He knows the glint of it intimately; he’s already seen it too often in his own eyes. His voice is too high when he speaks, wavering and cracking right down the middle. “Lao-Di?” He stares at him more. Everything buzzes; he can hear every bird for three li, every person moving in the house, every vein pulsing blood in his body, and yet the only noise he can seem to focus on is the rabbit-fast beating of this boy’s heart. He can’t move as he stumbles towards him. The sword shards poke at him mercilessly as this boy falls to his knees beside him. “Lao-Di? Lao-Di?! What’s wrong, answer me!” He thrusts his palm into his face. He hadn’t even thought about putting internal energy into it, though the angry noise from Master He says that she absolutely thought he had. This confusing boy just catches his wrist and grips him like a lifeline. The terrified look on his face transforms into horror once he gets a good look at his palm. “Fang Duobing?” He asks roughly.
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spinedog · 7 days
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Seeing as you made a sort of RWBY equestrian AU a while back, what draft breeds do you think that Team RWBY would have? Draft horses being my personal favorite breeds
Ngl I had to do some research to answer this one - I like draft horses a lot, but I really don’t know as much about them outside of my ‘research horse breeds obsessively’ phase in the preteen years. That said! These are vibes-based more than anything, and having the capacity to match the overall colour theme for that character was the most important factor, and matching general personality characteristics was second. Because this is RWBY.
(For the sane folk who are not current or ex horse people: draft horses are the breeds intended for pulling heavy things. They are usually big, docile, and slow. They’re not generally popular in most equestrian events, but draft crosses (specifically warmbloods) are VERY popular in things like dressage and showjumping.)
Ruby - Clydesdale
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Protagonist energy - it’s the draft breed that most people could actually name, but are also athletic and easy to work with. You’d have a hard time finding someone who doesn’t think they look pretty/cool in some capacity. Also I have seen clydesdale races and you should look it up, it’s hilarious.
Weiss - Boulonnais
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A rare (and declining) breed from France called ‘Europe’s noblest draft horse’. They were originally a popular workhorse but were nearly wiped out by the end of WWII. I could see the Schnees having a few of these as status symbols, but a workhorse is still a workhorse at the end of the day and Weiss would put one of these to good use.
Blake - North Swedish Horse
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This one was the toughest because, frankly, I have a hard time seeing Blake with a draft horse at all. I know Friesians are literally right there, but in my mind they are the least subtle horses in the world and I just can’t see Blake on anything but a small horse that moves quickly. So, I compromised - the North Swedish Horse is much smaller than the average draft and meant for forestry work in the wilderness as well as agricultural. They’re probably the draft you’d want for keeping a low profile.
Yang - American Belgian
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Went back and forth between this and a Haflinger, but the Belgian is what I had in my head originally and it won out in the end. Generally well-rounded draft that is still Super Goddamn Strong, taller and lighter than its European counterpart, and obviously has the capacity to have the long blonde mane that is mandatory for anything related to Yang.
Thank you for forcing me to relive my horsegirl roots, and hopefully this makes some amount of sense!
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ikoarts · 3 months
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November 2022 Art
huh. a lot of silly doodles this month, some random stuff from my phone too, was on some silly energy i think x
vvv dates + info under the cut vvv
1 - 08/11/2022 : horse Ru but like, an actual horse. shes real. get horsed idiot. shes a bay tobiano marwari (also one i did on my phone)
2, 3 - 09/11/2022 : much silliness. was thinking of koopas again, theres barley, who is weird, and also lemmy, giving good advice x
4 - 10/11/2022 : horsie! again! thats about it
5, 6 - 12/11/2022 : more koopaz, they smoke veed together i guess, i liked drawing these i was on sily energy
7 - 13/11/2022 : jammy lammy. drawn on my phone x ,, i think i doodled this then i started on my full digital piece of her?
8, 9, 10 - 14/11/2022 : roosh in the rush shirt, ive been asked if she likes rush bc shes rush-ada which i find funny (no sadly i wish i was that funny), she never dresses like this but i like to draw her in things she'd probably Want to wear but wouldn't bc shes a self conscious old lady..... ANYWAY omg first drawing where i drew Ru with her iconic half moon eyes instead of having the empty space, now her eyes are a full shape,, its been this way ever since and it feels so much better, maximum droopiness, shes pathetic really but i love her, toni might invoke this rage on me if she catches me saying that tho
also penguin dance. watch that autistic girl groove
11 - 15/11/2022 : moar drawing Ru in outfits she would want to wear but wouldn't normally, like this is how i dress so this is projection probably.. i was on my peak boingo fix at this point (has not stopped) so Toni is having a sing x (has been misinterpreted as her ripping a bong at least three times) and a little Luisa hehe
12, 13 - 16/11/2022 : Toni would have a YT channel in canon, like thats how she breaks into the music scene, but i like thinking of her doing cliche youtuber things.. also the first (not first but the First first is like an incomplete concept doodle) drawing of Trixie! i knew i wanted a new robo oc, and she had to be a gnasty diesel powered idiot, she hasn't changed too much
14 - 18/11/2022 : silly time again, ru n toni on their catgirl and horsegirl business, i am 5 and poop is funny
15-18 - 25/11/2022 : holy ponies batman! horseshada (yes thats what i call her) as a G3 styled MLP, both in her natural colours, and unnatural colours (her pony name is Blue Moon), also TONI PONY! (her pony name is Heart-To-Heart). gay ass little ponies
19-23 - 28/11/2022 : so like. at this point i was in the middle of watching waterloo road (classic series the new one sucks big balls), and this is like the only thing i could conjure up...... also another mettatetta, was still unsure about his design, but its comin!! later!! have patience!! the rest are some various Rushadas, in an outfit from animal crossing pocket camp since i was playing that again at this point, i should draw her in it again bc she SERVES.. also her in her jammies, i wanted a go at drawing plaits, pretty proud of that one, her hair is so thick and lovely <3
24 - 29/11/2022 : so like i really dont have enough aus i guess, catgirl toni n horsegirl rushada, but like, they're more anthro this time, that was basically the concept, and to recap, ive got like centaur au, like full animal au, and one where its just them but they have the ears and tails, its complicated!
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