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#how to copy thief 101
little-diable · 10 months
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I’ve decided to add a collection of my smutty professor fics, since this list will definitely keep on growing. Please remember that I am not allowing you to edit or copy those fics to other platforms.
Professor Aaron Hotchner
Profiling 101 (Series, Prof!Hotchner)
The reader enrolls in professor Hotchner's class "Profiling 101", a man she has always looked up to, a man who treats her like an asshole from day one. Will her need for academic validation manage to push the two closer together? Will her bright mind push her into the world of Aaron Hotchner and the BAU team? Will he manage to keep his distance before the world he tries to protect her from can get its grasp on her?
Professor Tom Holland
Tides of Drowned Affections (fake dating, smut)
The reader has never been close with her family, but when she's ordered to come home for her sister's wedding, (y/n) is in need of a helping hand. Or: When a panic attack is the reason Professor Holland takes on the role of the reader's boyfriend.
Distraction (smut)
After years of being professor Holland’s student, the reader finally finishes her studies and joins the team as a young professor – allowing the two to finally give into their teasing.
The Painting (smut)
Professor Holland takes his students on a trip, exploring art galleries, admiring paintings he can barely spare any attention to, mind fully focused on her, the student he found himself. drawn to like a moth to a flame
2am Texts (smut)
An unknown number texts Tom in the middle of the night, forcing his attention away from grading his stack of exams. And somehow he finds himself obsessed with the stranger that keeps holding contact with him.
Lovers like Orpheus and Eurydice (smut)
Professor Holland hates the reader, and she hates him. But when she applies for the position as his TA, things start to change and somewhere along the way - between an argument and spending the night together - they fall for one another.
Professor Tom Riddle
All to myself (smut)
Another student tries to touch the reader, so Professor Riddle has to remind his TA that she is his, only his. Pwp
Professor Benedict Cumberbatch
Summer Retreat (smut)
Mean prof!Benedict and the reader are forced to cross paths on their vacation, the vacation he used to read her dissertation.
Lucky Shirt  (smut)
Professor Cumberbatch was perfect. He was sweet, supportive, ever-willing to help. He was attentive and loved to praise your achievements. It came to no surprise that you had ended up trying and succeeding at becoming his favourite student. The two of you had become an unstoppable duo, however, could there be more than mere passion for academia behind it?
Abide by my rules (smut)
Professor Cumberbatch can’t quite stop thinking about the most mediocre and obnoxious student he has ever had to supervise.
The secrets our notes tell (smut)
The reader had always crushed on professor Cumberbatch, the man that treated her without any kindness dripping from his words, clearly signaling his annoyance with the woman. And yet, both are forced to work together, but perhaps he’s the reason for that forming teamwork after all.
Tea and Cologne don’t mix (smut)
Professor Cumberbatch has always admired the reader’s intelligence and as she joins him as his new TA it doesn’t take long for them to give into the pull they feel inside their burning systems.
Professor Tommy Shelby
Drunken Longings and Sober Actions (modern!prof!Tommy, smut)
The reader takes on the position of Professor Shelby's assistant, the man who is also the advisor of her PhD thesis. How long can the two endure to be around one another before they finally give into their longing?
The Book Thief (modern!prof!Tommy, smut)
Professor Shelby is taking his students on a trip, a trip that ends up with his book stolen by the reader – perhaps this is what they’ve needed to finally get closer.
The Vote -Professor!Tommy (smut)
Another vote is coming up, allowing the students to pick their favorite professor. He would always win, leaving her behind on 2nd place, but she’s determined to win this year. But Tommy is determined himself, though not about winning, but about finally pulling her in.
Sharp Like Tybalt’s Blade (Professor Tommy, smut)
Professor Shelby and the reader fuck in his office.
Professor Carlisle Cullen
Ruin Me (prof!Carlisle smut)
Professor Cullen eats the reader out after coming clean with his feelings.
Teaching Assistant (prof!Carlisle smut)
This is basically pwp, the reader helps Carlisle grade some essays and they fuck.
Professor Draco Malfoy
Professor Malfoy (smut)
The reader works as Professor Malfoy's TA, a man she had been crushing on ever since meeting him at Hogwarts all these years ago; but kind of just pwp
Hate Me - Professor x Professor (smut)
(Y/n) had always hated Draco, or at least that’s what she likes to tell herself. But now they have to share a classroom, teaching a lesson together, forcing the two to cooperate.
Darkness Whispers To Us (smut)
Plain porn, they fuck in his classroom
Professor Damon Salvatore / Klaus Mikaelson
Just A Dream - Prof!Klaus x fem!reader x Prof!Damon (smut)
Maybe she shouldn’t have told her friends about the things she’d like to experience with her two hot professors. But maybe it was time for her dream to become real
Professor Loki
On My Mind (professor x student smut)
The reader drunk texts her hot professor - who is awfully delighted by the picture she has messaged him. Perhaps (y/n)’s drunken self didn’t embarrass herself as much as she had feared.
Beautiful like Halley‘s Comet - Prof!Loki (smut)
Professor Laufeyson saves the reader from her ex-boyfriend, followed by some filthy smut in his classroom.
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doppel-doodles · 3 months
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LORE CRUMBS. NOW.
AFFWRGNEY OKAY OKAY-
Lemme get something in for each of my characters then-
The Allards
Shui: During her time as a celestial warrior she would often be chained down and get treated like a savage animal, and to be fair- that's how she acted like, her family raised her to be a war machine after all. The only one to really vouch for her was the gold star of venus, in turn you could say she was uncharacteristically civil with him.
Arthur: I actually made an Arthur lore dump not to long ago:>
But no one gets left out so for him the reason he is practically allergic to sleep is because of his nightmares is well, his parents were a bit of a scientist themselves and made unspeakable horrors against nature that he got to witness-
Adrien: He isn't nearly as traumatized as Arthur is, mainly because his brother did everything he could to shield him and their sister from it all. But he still stays away from anything science related.
Klara: Her obsession with jttw was in large part thanks to Adrien, who gifted her his copy of the book when the fact she could barely leave her bed anymore was really getting to her. As a bonus funfact: She actually read it in french.
Katie: The reason Katie is smiling all the time is mainly because she didn't want to be a bother to her parents with her own problems once Klara's health started to get worse, so she would learn to control her emotions until eventually it became something she would do subconsciously and no longer had any control over it.
Family Jin
Jú: Formerly part of the brotherhood their relationship with DBK remained surprisingly close even after everything, they actually were his wingman when he tried to swoon PIF lol-
She would also help her look after Redson once her brother was imprisoned, however she stopped visiting once he was old enough to actually remember her.
Băoshí: He was a thief in his youth, and the way he actually met the brotherhood was because he tried to rob them- However since he was literally just a child they decided to take him in instead.
Yúnlü: She grew up in the celestial realm as a child and is actually very far removed from her demon roots, her magic is very under developed and her knowledge of demon traditions and customs is very limited. Despite that she relates to mortals the most.
The Gāuguí brothers
*Mentions and small description of death and blood in Mings part, please feel free to skip if you don't wanna read that stuff
Ming: The way Ming died is actually reflected in his ghost form in a small way: it's the "blood" constantly dripping from his mouth. He was born a pretty sick child and one day while he was by himself it simply got the better of him... and he ended up choking on his own blood.
The angrier he gets the more of this "blood" will start to drip out of his mouth, to the point where he can't even speak.
Baí: The tips of baí's fingers and toes have actually turned a blue-ish purple, because he is for one: as cold as a hunk of ice, and two: a literal zombie with barely any blode in him, kept from decomposing with the magic of the lady bone demon. He had to remain alive for all these years somehow-
Miscellaneous
Mengtao: The other peach maidens raised her telling her 101 horror stories of the mortal world (and of a certain peach snatching simian-)and keeping her pretty sheltered, while they meant well and tried their best she ended up a person that is scared of literally everything and Nezha is her only friend.
He actually suggested for her to get sent down to retrieve the stolen peach in hopes of her becoming more independent. Basically in his mind it was exposure therapy-
Amia: She is the reason Shui had to retire :)
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alwayzraven · 3 months
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I hate how they are turning Aybike into a copy of Sengul, something that always defined her was that she was not like her mother!!! she had already shown it in ep 100/101, so why are they repeating the plot??? I understand her reasons but she had already learned to not hide these kinds of things!! And I understand that she and Tolga are friends but it would make more sense if he told Asiye about the USB, after all it was hers.
The same goes for the stealing scene, it ended up helping develop AsYaz's story and had no real impact on aybike, so what was the point of aybike being the thief? I understand she was desperate but it was stupid.
On the other hand, I understand why Orhan didn't want Berk's money, but really dude you have a family, a BABY and you don't work, put your pride aside and accept the help. It's been 3 episodes and he's still doing NOTHING, Omer and Ogulcan were ready to leave school and start working and Aybike found a solution, all while he stayed at home doing nothing. Aybike was left alone with two useless men and a baby that she will probably raise 100% on her own and no one talks about it.
As for berk, I got bored of his story many episodes ago but at least in the last one they finally made some progress, the fight with ayla showed how much gokhan has manipulated berk and how much power he has over him. People may like it or not, but Berk has shown many times how intense his love is, how afraid he is of losing the love they give him, and the stupid decisions he can make because of it.
Also, I think people have forgotten that even if Berk has forgiven Ayla, their relationship is still not perfect and is not what it used to be and Gokhan made that distance bigger, he is not only taking Resul's place but also Serpil's.
I mean, Serpil only went to "see him" to get money from Ayla and Resul was so focused on work and his own life that he had no time for him, Ayla disappointed him over and over again; and then there's Gokhan, who pays attention to him and shows interest in him
He will probably fight Elif and be left alone with his father, because she is also against all the things he has been doing. Which brings me to another point: their relationship should be more complex than the writers have been writing about. While I always liked how well they took the whole "we're twins" thing, the reality is that they're both going to feel different about their parents and of course that's going to make them fight at some point. Also, what Berk is doing to Elif by making her live under the same roof as the person who ruined her childhood, which he knows, is wrong and selfish.
Although I like that they both have their own story and I don't think they should be part of each other's plot, it doesn't make sense that they don't seem to know what's going on in each other's lives (except for the jail plot, Aybike was ashamed). They don't even have to write a scene to show that, they could just write a coment or something and that would be enough!!!
We need a scene where they talk about their personal problems, they are both dealing with a lot of things and they can't talk to their families about it.
PS: Idk if I'm the only one but I've been thinking for a while that one of them is going to die in the end (mainly now that they mention marriage again), but after yesterday's episode I have a feeling that either Aybike or Ayla is going to die.
I think the difference between Sengul and Aybike in this situation is that Sengul would've gone to Seval and directly blackmailed her. Aybike didn't go to blackmail her, she knew if Omer knew about what Seval did to his father, he will kill her or do something bad and end up in jail. Like you said, the fact that her father could not do anything, made her think twice about Seval's offer and then accept it. Sengul had always found it easy to extort money from people and that was basically her job on the show. Aybike said that she was disgusted with Seval's suggestion. Sengul hid so many secret and was always smiling and happy to hangout with Nebehat and Akif.
As for Berk's story, I think I had enough with his dad. They shouldn't stretch this plot any longer and they should just reveal his true intentions to Berk.
I used to think that one of them will die but with Doruk and Asiye leaving the show, I don't think they would sacrifice another couple. In the end, it depends on whether recmel leaves before the end of the show or not.
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recentanimenews · 2 years
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FEATURE: To Filler Or Not To Filler - Your Guide To Dragon Ball Canon
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Most anime fans are familiar with the term “filler,” but for those who don’t know what it means, it’s when an anime adaptation has nearly caught up to the manga and needs to stall for time before running out of material to adapt. It can also refer to any time when the story slows down a bit to focus on things outside the main plot. The entire Dragon Ball franchise is full of filler like this — but not all filler is bad, especially not Dragon Ball filler.  
  The Canon Of Dragon Ball
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  The quickest and easiest way to experience the canon timeline of the Dragon Ball franchise is to read the manga. This translates to anime by watching Dragon Ball, skipping a few chunks of episodes, and then watching almost all Dragon Ball Z Kai, with a few exceptions (minor filler is included in the Buu sagas). For watching Dragon Ball and classic Dragon Ball Z, here’s a more specific guide. 
  Dragon Ball Episodes 1-28 (and part of 29) cover both the Emperor Pilaf Saga and the Tournament Saga and are canon with the original manga — however everything after Goku flies away in Episode 29 is non-canon. In the Red Ribbon Group of sagas, Episodes 34-78 are considered canon, save for Episode 44, which is mixed canon/filler, and 45, which is non-canon. Skipping Episodes 79-83, 84-126 covers the Tien Shinhan and King Piccolo sagas, while 133 through 148 covers the Piccolo Jr. Saga, which brings the first series to a close. 
  The Canon Of Z And Super
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  Dragon Ball Z had a lot more filler content, a lot of it coming in the middle of sagas. For the canon watchthrough of the Saiyan Group of sagas, the first eight episodes and half of Episode 11 are considered canon, with 12-16 being filler. The Vegeta Saga picks back up in Episode 17, continuing through to Episode 35. 
  Next up is the Namek Saga. Episodes 36-38 are canon, 39-44 are filler, then 45-66 are canon. Entering the Captain Ginyu Saga, Episodes 67-74 are canon, as are the first episodes of the Frieza saga, going from 75-99. Episode 101 and Episodes 103-107 bring the canon of the Frieza Saga to a close. The Trunks saga starts after a filler saga, going from 118 and ending at 123. Next is the Androids group of sagas, which starts at 126 and continues to be canon through 169. Finishing up the Androids group is 172-192, save for Episode 174. 
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    Episodes 200 and 201 begin the Great Saiyaman saga, 202 and 203 are non-canon, but everything from 204 to 291 (save for 274 and 288), which cover the World Tournament Saga, the Majin Buu, Babidi, Fusion, Kid Buu, and Peaceful World sagas are considered canon to the manga. 
  As for Dragon Ball Super, every episode is anime-original, so every episode is both sort of technically canon and sort of technically filler, the same going for the films. However, there might be parts you could consider filler based on how they slow the story down or focus on smaller plots. You might include the Copy Vegeta Saga in this, as well as episodes like when Universes 6 and 7 play baseball against each other, or when Arale of Dr. Slump made a crossover return to the franchise — that said, all of these are worth watching! 
  Filler That’s Worth Watching
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  “Canon” is really just meant to refer to the original manga’s storyline, but that doesn’t mean the filler isn’t worth watching, in fact, a lot of Dragon Ball filler is really dang good.
  Episode 45, “Danger in the Air,” sees Goku in a theme park battle against a badass thief dressed in Mad Max-esque clothing named Hasky, who is employed by the Red Ribbon Army. Episode 129, “The Time Room,” is another interesting one, as it depicts Goku going back in time and meeting a young Master Roshi. Perhaps the most worth-watching filler of Dragon Ball are the final five episodes of the series, which depict Goku and Chi-Chi’s wedding and the fantastical adventure the two go on.
  Dragon Ball Z is definitely known more for its filler, but amongst all the “stuck in hell (or Home For Infinite Losers for all you old-timers out there)” sagas and random side-stories are a quite a few filler eps that should be part of your DBZ watchthrough. 
  Episodes 100 and 102 from the Frieza Saga are technically not canon, but they also don’t break anything if included in the story, actually enriching some aspects of the final battle against Frieza a bit. Episode 124, “Z Warriors Prepare” is another that manages to add something rather than stall for time — building out Vegeta’s past and his desire to surpass Goku. The following episode, “Goku’s Ordeal” is, without a doubt, the single most important filler episode of Dragon Ball Z, since it's the famous “Goku and Piccolo learn to drive” episode. You should definitely not skip this episode, since it's just plain delightful.
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    Episode 174, “The Puzzle of General Tao'' is another great one since it brought back Mercenary Tao for a fun side-story. Last, but not least is Episode 288, “He’s Always Late,” an episode depicting a party celebrating the defeat of Buu. It's full of cute budding romance moments between Gohan and Videl, lots of fun Z-warriors-just-chilling scenes, and, of course, Goku being the nature-loving kind-hearted hero he is. It’s a great end cap to the Buu saga — in fact, parts of it are included in Dragon Ball Z Kai, which aimed to cut out as much filler as possible, which means it's absolutely worth your time.
  As for the most infamous filler of Dragon Ball Z, the Garlic Saga — a sequel to the events of the film Deadzone — this one is sort of up to you. If you want to throw it in your watchthrough, go for it! Or if you feel it veers too much from the direction of Dragon Ball, it definitely doesn’t need to be included. The Otherworld Tournament saga is also worth similar consideration since it provides a slightly different take on the classic tournament-style saga of Dragon Ball.
  Of course, at the end of the day, all of these are just suggestions. If you want to watch all of the Dragon Ball franchise without skipping anything, that’s also a fantastic way to watch the series — people worked hard on these filler episodes!
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        Sean Aitchison is a writer and researcher from LA who watches too much anime and knows too much about Sonic the Hedgehog. Follow him on Twitter @Sean8UrSon for his work, watch him stream on Twitch and listen to his podcast, Sonic Podcast Adventure (@SonicPod).  
By: Sean Aitchison
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worldwidemochiguy · 4 years
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Sweets (Soft Yandere! Jungkook)
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You keep being visited by the most peculiar thief…
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➵ in which jungkook steals your lip balm and perfume instead of talking to you, you leave a post-it note with your number on it for the strange thief who only seems to take the most inexplicable items and has a strange sense of responsibility for your wellbeing, and the cute boy in your photography class with the fluffy hair and the oversized sweater keeps getting more and more endearing…
➵ Warnings: Soft Yandere Jungkook, Breaking & Entering but without the Breaking, Reader is a bit of a ditz (lol sorry guys) 
➵ Word Count: 4.2K
➵ Masterlist
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“Hello, uh, I’d like to… report a crime?” 
Your statement, which had always sounded suitably firm and assertive when you practised it in front of the bathroom mirror, ended with an unplanned upturn, making it sound more like a question than you would like. 
“Please state your name and address, ma’am.”
You did so, listening anxiously to the tap of a keyboard as your information was filed away. The undoubtedly over-worked police officer on the other end of the line sounded like he was two seconds from falling asleep, and you questioned yourself for the millionth time over whether you really needed to report this or not.
“What is the nature of the crime you are reporting, ma’am?”
“Um… well…” 
You twisted your hand into the fabric of your shirt self-consciously, trying to decide the best way to explain the strange little occurrences that had been surrounding your apartment over the last few months. You had not yet found a way to put it without sounding ridiculous, but you supposed there was a first time for everything. 
“I, uh, I think someone’s breaking into my apartment and stealing things.”
“You have an intruder?”
“Uh huh,”
“…Are they currently in your residence?”
“No, I think… they come and take things when I’m not here and then they’re gone by the time I get back.” 
“What items have been stolen?”
You bit your lip. 
“I know it sounds silly, but…”
“No crime is too small to report, ma’am. We are committed to making the lives of everyday citizens safer.”
“Well… they’ve stolen my lip balm like… several times. I keep buying new ones and they keep being stolen after a week or so. And my perfume. And my hairbrush one time, and-”
“Ma’am,” The officer cut you off with the impatience you had been both anticipating and dreading ever since you decided to call the police, “Listen, we don’t have the capacity to deal with prank callers-”
“It’s not a prank call!” You blurted, a momentary burst of desperation overtaking you, “I- um, sorry for interrupting, officer, but this isn’t a prank call. Things have been going missing. I can’t afford to keep replacing my lip balm.” 
A sigh crackled across the line, and you pictured the officer maybe taking off his glasses, pinching the bridge of his nose like those people in movies always seemed to do when they got frustrated. Personally, you had never found that it helped. 
“Are you sure you aren’t just… misplacing them?”
You gasped, offended that even a stranger could think you so stupid. “No! I remember exactly where I leave things and then they just vanish! I swear!”
“Has anything of value ever been taken from your apartment?”
“Yes!” You exclaimed, excited to be able to prove the officer wrong, “My bunny plushy! Mr Snuggles is extremely valuable to me!”
“…Monetary value, I meant. Has anything expensive ever been taken from your apartment?” 
There was an embarrassing silence. The officer sighed again, with a little more exasperation colouring his tone. 
“If anything significant is stolen, call us back. For now, just… be a bit more careful with your possessions.” 
He hung up. You pressed your forehead against the wall and wished your strange thief had taken your phone in one of his little visits. Maybe then you would’ve avoided making that agonising call. 
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The next morning as you were leaving to go to class, you noticed a pile of discarded post-it notes on your desk — the remnants of a redbull-fuelled late night study session. Your newly purchased lip balm lay next to it. Impulsively, you grabbed a pen and scrawled a message on one of the post-its, sticking it horizontally to the curved surface of the lip balm tube. 
it reads: 
pls don’t take this i just bought it and this brand is actually v expensive and i am only a struggling college student with loans and chapped lips (。•́︿•̀。)
It might have been a little too polite considering it’s intended recipient was someone who had stolen multiple items from your apartment, but you figured there was no point in being rude. They probably wouldn’t even read it anyway. 
You strolled out of your apartment, planning to pick up a smoothie on the way to your lecture, and promptly forgot all about it.
 When you returned home to find a pile of newly bought lip balms on your desk — all embossed with the logo of your favourite brand — you were slightly puzzled. But, once you remembered the note you had left- well, the confusion didn’t exactly vanish, but at least you were given some context. 
The note had disappeared, along with the lip balm you had used a scant few times. But, you didn’t understand what the thief’s aim was. Why on earth would they steal small things like lip balm and perfume? And why would they buy you new copies of the product? Wasn’t that counterproductive?
you’re very bad at your job
Your next note read, stuck to your fridge as you left to grab coffee with your study group. It remained there for a few days, and you couldn’t ignore the way your heart sank a little each time you saw it hadn’t been taken. 
After six days, when it finally vanished, you felt an odd sense of happiness bubble up within you. Yes, there was someone routinely breaking into your apartment, but at least now you had an open channel of communication with them. They had left a brand new bottle of your preferred perfume — which had been stolen at least twice before you stopped bothering to buy it because perfume is pricy — resting on your kitchen counter, beside a box of your favourite chocolates. 
As you dug into the box later, snuggled in a blanket and having a Studio Ghibli film marathon, you didn’t even consider the fact that the sweets might be tampered with. If they wanted to kill me, they would’ve killed me already, you reasoned to yourself, sucking the icing sugar off your fingers. Nor did you question how they knew your favourite chocolate. If they broke into your apartment as much as you assumed they did, they probably knew you better than your own parents by now. 
You were the very definition of a broke college student. As far as you were concerned, if this random stranger wanted to buy you things and sometimes clean up your apartment — you had definitely come back to a home tidier than you had left it more than once — then you certainly weren’t going to look a gift horse in the mouth. Maybe it was a little naïve of you, but… you had already called the police, and they hadn’t cared.
thank you for the perfume and chocolate <3
You wrote next morning, hesitating slightly before putting the heart. Before you could convince yourself not to, you scribbled another line underneath. 
i wish you’d write back someday…
As you walked to class, you scolded yourself for the butterflies swooping in your stomach. They’re literally a criminal, you told yourself, Stop getting crushes on anyone who shows you the slightest bit of attention. You don’t even know their name. 
Despite the small amount of common sense that you did have mocking you all day, you sat in classes and daydreamed about your mystery home intruder. Would they read the note? Would they be happy about your appreciation? Would they — you bit your lip — would they write back? 
You felt like a dumb schoolgirl, excited by the prospect of a badly written love note shoved in her locker. And, like a school girl, you trudged back home with your arms weighed down by class work, a billion essays and quizzes that had to be completed overnight. Did your professors not realise you had a life outside of college? Not that you did, of course, but like… in principle. 
You were so preoccupied with the coursework that you didn’t even notice the note stuck to your bedroom door. After an hour of studying, you rose wearily to start fixing yourself something to eat, and your eyes snagged on a flash of yellow. 
You squeaked, almost falling over yourself in your rush to get to the door and read the note. 
i’m glad you liked them. i’m sorry i took your things, that was mean of me. i tried to only take things you wouldn’t miss, but i guess that backfired… i just wanted to feel close to you. and these notes… are the closest i’ve ever been. i know that must sound weird, but… well. i’m a weird guy, i guess. i just liked hearing from you. that’s all. 
~ koo <3
You didn’t stop freaking out for a full five minutes. After that, you poured over every detail of the letter, eager to extricate any fragment of knowledge possible. You ended up with a list which you scribbled down in your diary, above which you pasted the note. 
The list went as follows:
They want to feel close to you
They have not talked to you before, since the notes are the closest they’ve ever been, but they must have seen you in person at least once 
They are a he 
(you adamantly did not get flustered about that)
and
     4. He calls himself Koo
When you left your apartment the next morning, you placed your note on the exact same spot he had left his. An indirect touch. 
hi koo !!!!!!!!
i was so excited to see you had written something!! you know, if you want to talk to me more often, there is an easier way…
Underneath you had scrawled your phone number, hastily and not allowing for regret before you flounced out of the apartment. The reason why you were in such a rush was because you were about to go to your favourite class: Photography 101. 
You had taken it as an extra credit, something that interested you but not enough that you wanted to pursue it as a career. You had expected it to be fun, something artistic to break up the monotony of classes. What you had not expected was the dreamy boy who sat in the first row and had full possession of your heart. 
You didn’t even know his name, but you were pretty sure you were half in love with him. With fluffy brown hair that fell over his forehead whenever he leaned over to scribble down notes, and cute bunny teeth that stuck out in a flustered smile whenever the professor praised his work in class, he was perhaps the cutest boy you had ever seen. 
Though you were sure he had many girls sighing after him, he seemed to be really shy, only ever speaking in class when called on, and even then it was in a quiet, soft voice. He was kind of like you in that respect. But that was where your similarities ended. 
Yes, you thought, sighing as you watched him pay avid attention to the professor’s lecture on the composition of frames, his cute doe eyes wide and twinkling like stars were embedded in the pupils, He is way out of my league. 
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It took three days for you to lose hope. You hadn’t received a text, nor had you found any notes left for you. You tried not to be disappointed, even as your traitorous sub-conscience mocked you for being able to scare away the one person who arguably paid you the most attention. 
You didn’t really have many friends, and the ones you did have preferred each other over you, and often left you out of activities because of your shy nature. You guessed this whole thing had just been a way to feel like you actually mattered to someone, like, for once, someone cared about you, but-
You were pulled out of your musings as your phone chimed. 
From: Unknown Number
[6:48 PM]
hi
this is koo
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The two of you texted every day, and soon enough you were hiding your phone underneath your desk in order to chat to him, keeping your phone on your person at all times in case koo wanted to talk. Of course, the only class you didn’t do this in was Photography, so you could spend a blissful forty-five minutes staring at the boy who played the role of your husband in all of your favourite daydreams. 
Koo still broke into your house occasionally, and he still left you sweet, considerate gifts. Often, you would receive texts like this:
From: koo ✨
[3:24 PM]
sweets i’ve been checking your groceries and your vegetables are not being eaten as often as they should be 
i know you have a sweet tooth and that’s cute but please try to stay healthy
To: koo ✨
[3:25 PM]
but i can’t cook all i know how to make is microwaveable mac n cheese :///////
You came back home that day to discover a bunch of Tupperwares full of pre-made healthy meals and a note stuck to the top of them. 
try microwaving these :)
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To: koo ✨
[3:01 AM]
koo are you awake?
From: koo ✨
[3:01 AM]
i am now
what’s wrong?
To: koo ✨
[3:02 AM]
i can’t sleep :////////
From: koo ✨
[3:02 AM]
sweets you need to go to bed
you have an early morning class
To: koo ✨
[3:02 AM]
i knowwwwww
i just… i can’t sleep without mr snuggles :((
From: koo ✨
[3:03 AM]
Mr Snuggles??
???
To: koo ✨
[3:03 AM]
my cuddly bunny :((((
i think you took him a while ago
could i maybe have him back…?
From: koo ✨
[3:03 AM]
Shit
i didn’t know you couldn’t sleep without him 
[3:04 AM]
sweets im so sorry
To: koo ✨
[3:04 AM]
its okay koo
From: koo ✨
[3:04 AM]
no it isn’t
you’re loosing sleep because of me
fuck
i could… bring him to you?
To: koo ✨
[3:05 AM]
you’d do that?
…i could see you?
From: koo ✨
[3:05 AM]
no i’d leave him outside
you’d have to promise not to come out until i text you saying i’ve left
To: koo ✨
[3:06 AM]
but kooooo :(((((
From: koo ✨
[3:07 AM]
sweets 
To: koo ✨
[3:07 AM]
okay :((((((((((
but i expect you to leave a big box of chocolates on my pillow for me to come home to tomorrow evening!!
From: koo ✨
[3:08 AM]
of course sweets <3
im gonna get going now
don’t look outside your apartment
To: koo ✨
[3:08 AM]
okay
From: koo ✨
[3:34 AM]
im gone and mr snuggles is waiting outside for you
he might have a little gift with him
You trudged outside your apartment, rubbing your eyes blearily, and looked down to see your beloved plushie clutching a single rose in its paws. You gasped, leaning down to pick up the flower gently, and you noticed all the thorns had been taken off. Koo must’ve removed them so that you didn’t accidentally hurt yourself. 
You felt warmth flood you, drowning the butterflies in your stomach and replacing them with something much less fleeting, much less shallow. 
It sunk into your bones, into your heart, into your breath as you sighed, squeezing your long-lost Mr Snuggles close to your face. He carried the familiar scent of nostalgia, but also something different, something sharper. You realised with a jolt that you were smelling Koo’s cologne. 
You went back to bed, nuzzled your face into the plushy’s furry belly, and dreamed of fluffy brown hair and bunny smiles. 
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Though with Mr Snuggles’ help you were able to sleep wonderfully, you were only able to do so for four hours before your alarm jolted you back into early reality. Honestly, you were sorely tempted to just ditch class, but it was Photography, and if you missed your regular dose of the cute boy in the front row then you thought you might just crumble into dust. 
You dragged yourself out of bed, pulling on your softest oversized hoodie — a gift from Koo which, now that you thought about it, smelled like the same cologne that Mr Snuggles did. You flushed at the thought of him giving you one of his hoodies to wear, though you couldn’t say exactly why that image charmed you. 
You stumbled into the lecture, arms full of textbooks because you knew you wouldn’t have the energy to return back to your apartment to retrieve the relevant materials for your next class later in the day. Your excellent plan was to crash in the library directly after this, have a two hour power-nap, and then make yourself get up in time for Calculus. 
You barely had the energy to listen to the professor droning on and on about… the perfect lense, or whatever. You allowed yourself the indulgence of tuning out, resting your chin on your palm and gazing dreamily at the boy in the front row. He was taking notes, as per usual. What a good student! You praised him in your head. I bet he has the best handwriting. 
Despite your best efforts, you fell asleep within ten minutes. You were woken as the class concluded by the clamour of students grabbing their materials and the scrape of chairs as your classmates stood up, leaving you behind — the only one half-splayed across the desk in front of you. 
You jerked upright, grabbing your stuff in one hand as you tried to tug on your bag, eventually succeeding with much struggle, only to drop it all again as soon as you stood up. You whimpered, watching helplessly as your textbooks fanned across the floor. You saw one of them split along the spine as it landed on an open page. 
That cost me two hundred dollars, you thought absently, and I just chucked it down like a bouncy ball.  
Suddenly, you glimpsed someone crouching down and gathering them all up into a sturdy pile. As he stood up, your vision was full of fluffy brown hair, errant strands falling into star-filled doe eyes. 
Oh. Oh no. 
“H-Here you are,” He murmured, passing you the pile gently, making sure you were able to take the weight before leaving them in your arms. When he leaned close to you, you breathed in a scent that was oddly familiar, and yet new at the same time. As his hands receded, his skin brushed against yours for a second and you swear your vision blanked out. 
“Thanks,” You whispered, your gaze so firmly focused on the floor that you didn’t notice his flushed cheeks. 
As soon as you got to the library, you whipped out your phone, all tiredness banished from your system by that momentous experience. You had talked to him. 
To: koo ✨
[8:47 AM]
koo i think im in love
From: koo ✨
[8:47 AM]
what
with who
To: koo ✨
[8:47 AM]
this boy in my photography class 
he’s just so- 
[8:48 AM]
i can’t even explain it
i dropped my textbooks and he picked them up for me and i stg i almost cried
From: koo ✨
[8:48 AM]
wait
seriously??
To: koo ✨
[8:49 AM]
yeah i cry at like the drop of a hat 
From: koo ✨
[8:49 AM]
no-
cute 
but i mean
that’s who you’re in love with?
To: koo ✨
[8:49 AM]
yeah?
From: koo ✨
[8:49 AM]
gray sweater
[8:50 AM]
big eyes
tall-ish
that’s him???
To: koo ✨
[8:50 AM]
OMG YOU’RE IN MY PHOTOGRAPHY CLASS AREN’T YOU
From: koo ✨
[8:50 AM]
WHAT
NO
IM NOT
To: koo ✨
[8:50 AM]
OMGGGGGGG
YOU SAW HIM HELP ME SO YOU MUST BE IN MY CLASSSS
[8:51]
okay!
are you the frat guy who always comes in hungover???
no judgement
From: koo ✨
[8:51 AM]
NO
To: koo ✨
[8:52 AM]
are you the guy who only ever wears knitwear???
From: koo ✨
[8:52 AM]
NO
To: koo ✨
[8:53 AM]
…are you the professor?
From: koo ✨
[8:53 AM]
NO!!!!!
oh my god lets just meet up or something before i explode
To: koo ✨
[8:53 AM]
WAIT
ARE YOU SERIOUS????
From: koo ✨
[8:54 AM]
…you’re that excited to meet me?
To: koo ✨
[8:54 AM]
OF COURSE I AM
OH MY GODDDD
WHEN?
From: koo ✨
[8:54 AM]
now?
i can meet you at the campus coffee shop in like five minutes?
To: koo ✨
[8:55 AM]
five minutes???
that’s not enough time koo i have to go home and pick out something pretty to wear !!
From: koo ✨
[8:55 AM]
it doesn’t matter what you wear, you’re always beautiful to me
To: koo ✨
[8:56 AM]
you
you think im
b-beautiful 
: ’ ))))))))))
From: koo ✨
[8:57 AM]
haha see you there!! 
To: koo ✨
[8:57 AM]
GET BACK HERE WE HAVE TO TALK ABOUT THIS-
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You sat on an empty table, fiddling with the tea bag tag which hung over the side of your mug. You had bought Green Tea as an effort to calm yourself down so you weren’t too anxious to meet Koo, but it hadn’t worked because you were impatient and sipped it too soon so now you were sat there nursing a burnt tongue like an idiot. 
You knew it was irrational to be self-conscious. He already knew who you were, and seemed to like you, it was just you that was in the dark. You went over the possible people Koo could be, mentally cycling through the boys in your photography class. It was an annoyingly large class, which meant he would be anyone from the guy who smelled like Funyuns to-
Fluffy-haired boy strolled into the coffee shop and you let out an involuntary sigh. He seemed to be cheerful, a smile exposing his bunny teeth and making his cheeks bunch up adorably, with like,  five different sets of dimples poked into them. You had never agreed more with the saying that dimples were caused by an angel’s kiss. 
Well, at least I’ll have something nice to look at while I wait, you thought, just before all your thoughts suddenly tipped out of your head when you realised he was walking towards your table. 
“Is this seat taken?” He grinned, before sliding into the seat across from you. 
You whimpered, and his smile grew devastatingly wider.
“Hi,” He breathed, before his gaze flickered down to your mug of tea, clutched so tightly in your hands that you worried the ceramic might shatter. “You didn’t get hot chocolate? I thought you had a sweet tooth?”
“Uhm-” You choked, before forcing yourself to get a grip. How would Koo feel if he walked in here and saw you sitting with another guy? “I’m actually- I’m waiting for someone. Sorry.”
If it was possible — and it certainly seemed to be — the boy’s grin broadened even more, his eyes crinkling into adorable half-moons.
“Is that so? Is he your boyfriend?”
“No!” You blurted, before flushing profusely. The boy across from you seemed to be thoroughly enjoying the display. “I mean- uhm, I don’t know. Maybe? This is our- this is our first actual meeting.”
“Oh?” The boy tilted his head, “Really? How exciting.”
You hummed in agreement, eyes fixed on your slowly cooling beverage. You raised it to your mouth to take a hesitant sip and- nope,  still too hot. You whined quietly, rubbing your sore tongue against the inside of your cheek to try and soothe it. 
“Oh, sweets,” The boy murmured across from you, and you were too distracted to notice the nickname. He plucked the mug out of your hands and placed it on the other side of the table, as if he was trying to make sure it couldn’t hurt you anymore. “Are you okay? Do you want me to take you to the campus infirmary?”
“Wha- no, it’s okay,” You mumbled, lisping slightly on your burnt tongue and blushing when he cooed over you, “It’s- I’m waiting here for someone, and- I mean, I don’t even know your name-”
“It’s Jungkook,” He interrupted cheekily, deliberately ignoring the rest of your statement, “Some people call me Kookie, and really special people call me… Koo.” 
Oh. Oh.
Fuck.
“Really special people?” You asked, your voice small, and not because of the burn. 
“Well, people…” Jungkook- Koo paraphrased, tilting his head slightly, “I guess it would be more accurate to say… one really special person.”
“Really?” You breathed, and Jungkook leaned over the table, close enough that you could smell his cologne, the same scent embedded in the fabric of your hoodie- his hoodie. 
“The most special person.” He murmured, the fervent emotion packed in each word speaking louder than any increase of volume could.
You had never been anyone’s most special person before, but, as you looked into Jungkook’s chocolate eyes, you started to believe you could almost taste it, sticky sweet on your lips. And when Jungkook eventually, finally coaxed your lips in a gentle kiss, you let him in, and found out that happiness tastes reassuringly honey-sweet. 
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2K notes · View notes
andsjuliet · 4 years
Text
2020 books read
1) Red, White & Royal Blue - Casey McQuiston (Re-Read, Audiobook) / (Jan 1-Jan 1) 2) Since You’ve Been Gone - Morgan Matson (Re-Read, Audiobook) / (Jan 1-Jan 7) 3) Little Women - Louisa May Alcott (Re-Read, Audiobook) / (Jan 2-Jan 3) 4) Sounds Like Me: My Life (So Far In Song) - Sara Bareilles (Re-Read, Audiobook) / (Jan 8-Jan 8) 5) I Woke Up Dead at the Mall - Judy Sheehan (Audiobook) / (Jan 10-Jan 12) 6) A Good Girl’s Guide to Murder - Holly Jackson (Goodreads Giveaway Advanced Reader Copy) / (Jan 14-Jan 17 ) 7) The Cheerleaders - Kara Thomas / (Jan 18-Jan 19) 8) When I Was You - Minka Kent / (Jan 19-Jan 21) 9) Always Never Yours - Emily Wibberley & Austin Siegemund-Broka (Audiobook) / (Jan 21-Jan 27) 10) The Hand on the Wall - Maureen Johnson / (Jan 26-Feb 22) 11) The Haunting of Ashburn House - Darcy Coates / (Feb 23-Mar 2) 12) One of Us is Next - Karen M. McManus / (Mar 2-Mar 13) 13) The Carrow Haunt - Darcy Coates / (Mar 14-Mar 15) 14) American Royals - Katherine McGee / (Mar 20-Mar 22) 15) Tweet Cute - Emma Lord / (Mar 23-Mar 24) 16) The Unexpected Everything - Morgan Matson (Re-Read, Audiobook) / (Mar 26-Mar 27) 17) Burn for Burn - Jenny Han & Siobhan Vivian / (Mar 28) 18) Fire with Fire - Jenny Han & Siobhan Vivian / (Mar 28) 19) Ashes to Ashes - Jenny Han & Siobhan Vivian / (Mar 28-Mar 29) 20) Love & Luck - Jenna Evans Welsh / (Mar 29-April 1) 21) The Summer I Turned Pretty - Jenny Han / (April 1-April 3) 22) It’s Not Summer Without You - Jenny Han / (April 3-April 4) 23) We’ll Always Have Summer - Jenny Han / (April 4) 24) Love & Gelato - Jenna Evans Welsh / (April 5-April 6) 25) As Kismit Would Have It - Sandhya Menon / (April 6-April 7) 26) All Eyes on Us - Kit Frick / (April 9-April 12) 27) The Babysitters Coven - Kate Williams / (April 18-April 27) 28) What I Like About You - Marisa Kanter / (April 27-April 29) 29) Red, White & Royal Blue - Casey McQuiston (Re-Read, Audiobook) / (April 29-April 29) 30) Nancy Drew: The Curse - Micol Ostow / (April 30-May 1) 31) Out of Left Field - Kris Hui Lee / (May 1-May 2) 32) The 7 1/2 Deaths of Evelyne Hardcastle - Stuart Turton (Audiobook) / (April 20-May 5) 33) The Raven Boys - Maggie Stiefvater / (May 2-May 6) 34) If We Were Villains - M.L. Rio (Re-Read, Audiobook) / (May 6-May 8) 35) The Dream Thieves - Maggie Stiefvater / (May 7-May 12) 36) Blue Lily, Lily Blue - Maggie Stiefvater / (May 12-May 18) 37) The Henna Wars - Adiba Jaigirdar / (May 16-May 24) 38) The Raven King - Maggie Stiefvater / (May 18-May 25) 39) Break the Fall - Jennifer Iacopelli / (May 25-May 26) 40) The Foxhole Court - Nora Sakavic / (May 26-May 27) 41) The Raven King - Nora Sakavic / (May 29-May 30) 42) The King’s Men - Nora Sakavic / (May 30-May 31) 43) The Hunger Games - Suzanne Collins (Re-Read, Audiobook) / (June 1-June 1) 44) Catching Fire - Suzanne Collins (Re-Read, Audiobook) / (June 1-June 2) 45) Mockingjay - Suzanne Collins (Re-Read, Audiobook) / (June 2-June 3) 46) On the Come Up - Angie Thomas (Audiobook) / (June 4-June 5) 47) The Starless Sea - Erin Morgenstern / (June 7-June 12) 48) The Seven Husbands of Evelyn Hugo - Taylor Jenkins Reid / (June 12-June 13) 49) The Lightning Thief - Rick Riordan / (June 13-June 15) 50) The Folcroft Ghosts - Darcy Coates / (June 19-June 20) 51) The Sea of Monsters - Rick Riordan / (June 20-June 23) 52) If We Were Villains - M.L. Rio (Re-Read, Physical + Audiobook) / (June 29-July 2) 53) The Titan’s Curse - Rick Riordan / (June 23-July 2) 54) The Battle of the Labyrinth - Rick Riordan / (July 2-July 4) 55) The Last Olympian - Rick Riordan / (July 4-July 5) 56) Beach Read - Emily Henry / (July 5-July 6) 57) Anna K - Jenny Lee / (July 7-July 7) 58) Circe - Madeline Miller / (July 9-July 10) 59) Emma - Jane Austen (Re-Read, Audiobook) / (July 12-July 15) 60) You Should See Me In a Crown - Leah Johnson (Audiobook) / (July 17-July 19) 61) The Song of Achilles - Madeline Miller / (July 21-July 23) 62) Second Chance Summer - Morgan Matson (Re-Read) / (July 25-July 28) 63) Stamped: Racism, Antiracism and You - Jason Reynolds, Ibram X. Kendi / (July 3-July 31) 64) Clique Bait - Ann Valett / (July 29-Aug 1) 65) Meet Me at Midnight - Jessica Pennington / (Aug 2-Aug 3) 66) By the Book - Amanda Sellet / (July 6-Aug 9) 67) The Black Kids - Christina Hammonds Reed (Audiobook) / (Aug 9-Aug 10) 68) She’s the Worst - Lauran Spieller / (Aug 10-Aug 10) 69) Love and Other Train Wrecks - Leah Konen / (Aug 10-Aug 12) 70) The Hate U Give - Angie Thomas (Re-Read, Audiobook) / (Aug 6-Aug 15) 71) The Poet X - Elizabeth Acevedo (Audiobook) / (Aug 16-Aug 16) 72) Fractured - Shay Siegel (NetGalley ARC) / (Aug 18-Aug 19) 73) These Witches Don’t Burn - Isabel Sterling (Re-Read) / (Aug 21-Aug 24) 74) This Coven Won’t Break - Isabel Sterling / (Aug 24-Aug 24) 75) This Spell Can’t Last - Isabel Sterling (Novella) / (Aug 24-Aug 24) 76) Save the Date - Morgan Matson (Re-Read) / (Aug 25-Aug 27) 77) I Hope You’re Listening - Tom Ryan (NetGalley ARC) / (Aug 27-Aug 28) 78) Twelfth Night - William Shakespeare (ReRead) / (Aug 12-Aug 31) 79) Boyfriend Material - Alexis Hall (Audiobook) / (Aug 31-Aug 31) 80) Only Mostly Devastated - Sophie Gonzales (Audiobook) / (Sep 1-Sep 1) 81) Where Dreams Descend - Janella Angeles / (Aug 30-Sep 5) 82) Majesty - Katherine McGee / (Sep 7-Sep 9) 83) I Killed Zoe Spanos - Kit Frick (Audiobook) / (Sep 10-Sep 11) 84) Nobody Knows But You - Anica Mrose Rissi (NetGalley ARC) / (Sep 12-Sep 12) 85) If We Were Villains - M.L. Rio (Re-Read, Audiobook) / (Sep 14-Sep 14) 86) Macbeth - William Shakespeare (Re-Read, Audiobook) / (Sep 15-Sep 15) 87) The Year Shakespeare Ruined My Life - Dani Jansen (NetGalley ARC) / (Sep 16-Sep 19) 88) Kisses and Croissants - Anne-Sophie Jouhanneau (NetGalley ARC) / (Sep 24-Sep 25) 89) The Lakehouse - Joe Clifford (NetGalley ARC) / (Sep 30-Oct 1) 90) The Poppy and the Rose - Ashlee Cowles (NetGalley ARC) / (Oct 1-Oct 7) 91) We Were Restless Things - Cole Nagamatsu (NetGalley ARC) / (Oct 8-Oct 10) 92) When Life Gives You Lemons Instead of Lattes - Rayna York (NetGalley ARC) / (Oct 11- Oct 12) 93) Where Dreams Descend - Janella Angeles (ReRead) / (Oct 17-Oct 21) 94) The Royal We - Heather Cocks & Jessica Morgan (Audibook) / (Oct 21-Oct 23) 95) The Heir Affair - Heather Cocks & Jessica Morgan (Audiiobook) / (Oct 23-Oct 24) 96) The Hollywood Jim Crow - Maryann Erigha / (Sep 30 - Oct 29) 97) Lies Like Poison - Chelsea Pitcher (NetGalley ARC) / (Oct 26 - Nov 1) 98) In Tune - Yeyet Soriano (ARC) / (Nov 2 - Nov 4) 99) Red, White & Royal Blue - Casey McQuiston (Re-Read, Audiobook) / (Nov 2 - Nov 5) 100) These Violent Delights - Chloe Gong / (Nov 6 - Nov 10) 101) Influence - Sara Shepard (NetGalley ARC) / (Nov 4 - Nov 11) 102) Ten Rules for Fakiing it - Sophie Sullivan (NetGalley ARC) / (Nov 11 - Nov 13) 103) The Worst Best Man - Mia Sosa (Audiobook) / (Nov 13 - Nov 14) 104) Sixteen Scandals - Sophie Jordan (Edelweiss+ ARC) / (Nov 15 - Nov 16) 105) The Life and (Medieval) Tiimes of Kit Sweetly - Jamie Pacton (Audiobook) / (Nov 17 - Nov 17) 106) You Have a Match - Emma Lord (NetGalley ARC) / (Nov 19 - Nov 21) 107) Be More Chill - Ned Vizzini (Audiobook) / (Nov 21 - Nov 21) 108) Dear Evan Hansen - Val Emmich (Re-Read, Audiobook) / (Nov 22 - Nov 23) 109) The Bitterwine Oath - Hannah West (ARC) / (Nov 24 - Nov 25) 110) The Gilded Wolves - Roshani Chokshi / (Nov 18 - Nov 25) 111) Rent a Boyfriend - Gloria Chao (Audiobook) / (Nov 26 - Nov 26) 112) I Love You So Mochi - Sarah Kuhn (Audiobook) / (Nov 27 - Nov 27) 113) The Twelve Dates of Christmas - Jenny Bayliss / (Nov 26 - Nov 28) 114) Wiith the Fire on High - Elizabeth Acevedo (Audiobook) / (Nov 28 - Nov 29) 115) Not Our Summer - Casie Bazay (NetGalley ARC) / (Nov 29 - Nov 30) 116) Meg & Jo - Virgina Kantra (Audiobook) / (Dec 2 - Dec 2) 117) The Honey Don’t List - Christina Lauren (Audiiobook) / (Dec 3 - Dec 3) 118) Clap When You Land - Elizabeth Acevedo (Audiobook) / (Dec 3 - Dec 3) 119) The Wedding Date - Jasmine Guillory (Audiobook) / (Dec 3 - Dec 3) 120) Perfect on Paper - Sophie Gonzales (NetGalley ARC) / (Dec 1 - Dec 4) 121) The Wedding Partty - Jasmine Guillory (Audiobook) / (Dec 6 - Dec 6) 122) If We Were Villains - M.L. Rio (Reread) / (Dec 5 - Dec 6) 123) We Are Okay - Nina LaCour (Audiiobook) / (Dec 6 - Dec 7) 124) Royal Holiday - Jasmine Guillory (Audiiobook) / (Dec 7 - Dec 7) 125) Party of Two - Jasmine Guillory (Audiobook) / (Dec 7 - Dec 7) 126) The Silvered Serpents - Roshani Chokshi (Audiobook) / (Dec 7- Dec 8) 127) Pride and Premediitation - Tirzah Price (Audiobook, NetGalley ARC) / (Dec 8 - Dec 9) 128) Faking Under the Mistletoe - Ashley Shepherd / (Dec 9 - Dec 10) 129) We Met in December - Rosie Curtis (Audobook) / (Dec 10 - Dec 11) 130) The Insomniacs - Marit Wesenbeerg (Audiobook) / (Dec 11 - Dec 11) 131) Rebecca - Daphne de Maurier (Audiobook) / (Dec 12 - Dec 13) 132) A Midsummer Night’s Scream - R.L. Stein (Audiobook) / (Dec 14 - Dec 15) 133) Julius Caesar - William Shakespeare (Audiobook) / (Dec 15 - Dec 15) 134) Maggie Finds Her Muse - Dee Ernst (NetGalley ARC) / (Dec 15 - Dec 15) 135) Don’t Tell a Soul - Kristen Miller (NetGalley ARC) / (Dec 16 - Dec 17) 136) Yesterday is History - Kosoko Jackson (NetGalley ARC) (Dec 17 - Dec 18) 137) Admission - Juliie Buxbaum (Audiobook) / (Dec 20 - Dec 20) 138) A Princess for Christmas - Jenny Holiday (Audiobook) / (Dec 20 - Dec 20) 139) I Love You So Mochi - Sarah Kuhn (Re-Read) / (Dec 19 - Dec 21) 140) RomaJuliette Christmas Short (These Violent Delights Universe) - Chloe Gong / (Dec 22 - Dec 22) 141) Roman and Jewel - Dana L. Davis (NetGalley ARC) / (Dec 22 - Dec 22) 142) That Way Madness Lies - Various Authors (NetGalley ARC) / (Dec 22 - Dec 24) 143) The Love Curse of Melody McIntyre - Robin Talley (Audiobook) / (Dec 26 - Dec 26) 144) Turning Pointe: How a New Generaton of Dancers Is Saving Ballet from Itself - Chlooe Angyal (NettGalley ARC) / (Dec 24 - Dec 26) 145) Written in the Stars - Alexandriia Bellefleur (Audiobook) / (Dec 27 - Dec 28) 146) A Midsummer Night’s Dream - William Shakespeare (ReRead, Audiobook) / (Dec 28 - Dec 28) 147) Cemetery Boys - Aiden Thomas / (Dec 27 - Dec 30) 148) Keep My Heart in San Francisco - Amelia Diane Coombs / (Dec 30 - Dec 30) 149) Felix Ever After - Kacen Callender (Audiobook) / (Dec 30 - Dec 31) 150) The Falling in Love Montage - Ciara Smyth / (Dec 31 - Dec 31)
298 notes · View notes
hiddengemsofbc · 3 years
Text
10 travel safety tips in summer
Hello adventurers, this is Lina again! 💁🏻‍♀️ I would like to share with you my 10 travel safety tips that make your summer trip more enjoyable and safe! ☀️
As the weather is getting nicer, a lot more people are starting to go to the beach, hiking, camping, or even road trip! We know we're excited to get out there as just as you are so let's get started! 🚗.
1. Don't forget your mask and sanitizer 😷🧴
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People around the world are starting to get vaccinated and the COVID-19 situation is getting way better than before but we should still be careful when we go traveling or go to crowded areas. So, don't forget to bring your mask and sanitizer! I hope everything goes back to normal soon so that our gem leaders and adventurers can travel together more often! 🙏🏻
2. Don't leave valuables in your car 🚙🙅🏻‍♀️
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When you go to travel, you might bring a lot of stuff inside the car, so make sure to roll up windows and lock doors when leaving your car for anything. Please avoid leaving valuables such as laptop bags and suitcases as well as spare change visible through the windows.☝🏻
Parking in an open place is one of the ways to protect your car, or getting a security system is a good idea. It will not only alert you if your car is being broken into, but the alarms will also attract the attention of people around the car, preventing the carjacking as well as catching the thief red-handed.
3. Bring A Small Bag 👜
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Bring a small bag that you can bring your valuables such as a car keys, phone, wallet, and passport. I recommend buying a fanny pack or hip sack bag for maximum convenience! I use this bag every time I travel with my adventurers. You can wear it on your wrist or across your body, so your hands are free and also you don't have to worry about losing any of your valuables✌🏻.
4. Make copies of important documents 📄
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Make copies or screenshots of important documents you need while traveling. I know it might sound old-fashioned, but it's always good to prepare for the unexpected! 😁
Usually, people take screenshots and save them on their mobile phones. But I recommend you print paper documents such as tickets, itineraries, or reservation confirmations, just in case your phone dies or has a low battery, and bring them with you in your small bag. It will be easier to find the information you need right away!
5. Apply Sunscreen ✨
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Well, this is my personal experience but last summer, I was too excited to enjoy the water sports at the beach and forgot to apply sunscreen. Then I got the first-degree sunburn and had to go to the emergency room at night. Let's not make this mistake again! 😂
I hope our adventurers won't have the same experience I had and also it will take quite a long time for your skin to get fully recovered from the sunburn. So I recommend you using sunscreen with an SPF of at least 30 which blocks 97 percent of the sun's UVB rays, and applying at least 30 minutes before you go outside.
If you want to travel with our Gem Leaders next summer too, don't forget to bring sunscreen!
6. Bring Bug Spray 🐞
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Unlike the winter, people sweat a lot and it's easy to be bitten by bugs. Especially, if you are planning to travel to B.C., it's one of your must-bring items. There are countless hidden gem places in B.C. and a lot of them are parks, mountains, beaches and you know what that means! Pesky mosquitoes to join us on these adventures!
Let's protect ourselves with some spray! 💪🏻
If you want to read more about how to correctly apply insect spray, check this link below! 👇🏻
https://off.com/en/education/insects-101/how-to-correctly-apply-insect-repellent
7. Be Careful Of Wild Animals 🏞
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British Columbia is known for its nature but as beautiful as it is we do not share this land alone. As you travel up the mountain, you may encounter some wild animals like Grizzly bears and coyotes. Though we make sure our trails are safe away from a bear's home, we never know when they might trail out of their homes to find some food.
Make sure to keep your distance when encountering a wild animal. Keep your distance and remain calm! ✋🏻
8. Follow Your Tour Guides 💁🏻‍♂️
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Mostly we travel to places we've never been before, and because we get very excited it's very easy to be distracted. If you are doing guided tours, please follow your guides!
They are fully trained guides and have more local experience, so they will not only guide you to good places but also take care of your safety well. Our Gem Leaders are also professional tour guides, and we always put your safety first! 👨‍👩‍👦‍👦
9. Follow Warning Signs 🚫
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You can see many warning signs while traveling. You can find them during hiking, camping, driving, or even at the attractions. Because you might not be familiar with those places you visit, the best way is to follow those warning signs wherever you are. Unexpected things can happen anytime, so we should always be careful!🚷
10. Stay Hydrated! 🏝
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When you’re traveling, it’s tempting to leave behind your water bottle because it’s bulky, heavy, or both, but it's very important to be hydrated especially in the summer. Try to drink at least 8 ounces of water per hour. The body uses water to process other beverages we consume. It helps your body feel less tired during the vacation! 🍶
These are my 10 safety tips and I hope it helps you fully enjoy your summer travel! ❤️
If you wanna read 5 Must-haves for summer travel, check our latest Instagram post here 👇🏻
https://www.instagram.com/p/CRSWWFLsA22/
Meet Our Gem Leaders 👨🏼👩🏻👩🏼‍🦱 https://bchiddengems.suehwang.ca/gemleaders.html
Our Featured Guides 🎒🥾🌮https://bchiddengems.suehwang.ca/tourguide.html
Book Now! 🗓✏️ https://bchiddengems.suehwang.ca/booking.html
All Images From 🎞 https://unsplash.com/
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its-kierce-sherman · 4 years
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[What happened the day the DTI boys swapped personalities]
((I had 5 hours to do whatever so I did this. Warning it’s kinda longish))
So, Quinn was behind the idea of swaping personalities yesterday and was supported by Callum so it became a thing (this is how anything starts) They all drew names. Kierce got Francis. Francis got Quinn. Quinn got Kierce. Callum got Kent. Kent got Callum.
The rules to the game were simple: - They had to dress up as the person they got - They had to stay in character at all times - Everyone contributes $50 for the prize money - The last person to get eliminated gets the prize money - if there are two or more people standing the eliminated have to vote for who did the best and the winner gets the prize money
Mission 1: Dress the part.
Kierce: - Wore what he normal did around people - stole an eyepatch from Francis' collection - styled his hair to cover one of his eyes - Money spent: $0
Francis: - wore a ball cap - a bright yellow T-Shirt that said, "spreading happy :)" - blue jeans with splashes of different colors of paint - tied his hair back and got rid of the eyepatch - everyone liked that (but mostly Callum)
Quinn: - avoided formal clothes at all costs - raided Kierce's closet - wore a million accessories - shirt with obscure design on it - black jeans - yoiked Kierce's favorite jacket - Kierce did not like that
Callum: - sportswear - looked good - none were surprised - posted so many pictures of himself - his fans liked that
Kent: - Callum had to help him - $80 black dress shirt - $50 white designer pants - $65 grey Oxford boots - $70 ring - Total: $265.46 - Callum paid for all of it (:>) - Kent looked really good tho so it was all worth it
"They're group of good-looking men but something very wrong with all them." - Kierce's grandma 2016
The Tumblr stuff happened while they were waiting for everyone to get ready and start the day. Kierce will never say "Idiot baka, ever again.
So earlier on everyone picked out an activity they all liked doing. So Callum picked first.
Mission 2: Have a fashion show in Callum’s room.
Kierce: - said it was stupid - didn't do it - was a judge - 0's for everyone - took pictures of everyone - and laughed bitterly - enjoyed watching Francis suffer
Francis: - hated every minute of it - wanted to die - was stuck as the dj - fought the urge to play Last Resort - fought the urge to yell at Kent's stupidity
Quinn: - was a judge too - used big words - that he didn't know the meaning to - it was very adorable - "Sir your score is a 5+4." - beams with pride at his cleverness.
Callum: - lived and yet died - had to wear simple or mismatched outfits - oh the horror - still looked good
Kent: - wanted to try wearing high heels - failed - he tripped so badly - and so many times - but he really wanted to master walking in high heels - Kent pls stop you can't
Next thing!
Mission 3: Play at the park with kids. Quinn picked it after bungee jumping was shot down by Francis (who is afraid of heights.)
Kierce: - said it was stupid - did it anyway - Kei loves kids so dang much - he had so much fun telling them stories and helping the small ones on the monkey bars - said the kids made him do it - frowned on the outside - smiled on the inside - a tiny girl hugged him and he nearly hugged her back - he just patted her of the head awkwardly
Francis: - played on the merry-go-round - he spun it so fast and the kids loved him for it - he was smiling and laughing with all of them - fell off once and just laughed it off - everyone recorded it - Francis should act his age more often - he snuck his camera out every couple of minutes to take pictures of everyone - he mostly took pictures of Callum
Quinn: - told kids to stay in school and never do drugs - kept randomly saying things like, "1+1=2" - "Hey kid. Do you want some smarties? It's $20 a piece" - the kids found it funny - Kierce did not - pretended to take a nap on the bench
Callum: - played basketball with some boys - used to play basketball and hadn't done it in forever - everyone appreciated that - "How are you so tall mister?" "I have no idea I just," waves hands around, "grew one day." - his Kent impression was dead on - Kent went :O "I did that too!"
Kent: - played basketball with Callum and kids - he forgot he was Callum and couldn't help it - he was eliminated - but everyone expected that - Kent will and can only be Kent
Next!!!!
Mission 4: Play volleyball. Twas Kent’s idea so they went to the gym that the volleyball club use. The club members were there as usual and they played too.
Kierce: - Said it was stupid - Did it anyway - Had fun - Got hit in the face with the ball many times
Francis: - He was not a fan - He did jump around tho - and smiled no matter how fake it was - so he was safe - showed amazing team spirit - Lysander dropped by because he heard there was drama going on within the jock circle - happiness levels went up by millions - and smiled brighter than the sun - Ly was so confused but he liked seeing his bf happy as did everyone
(Side note: Francis is not single.)
Quinn: - You could tell he wanted to jump around and just be an energy ball - because that's what he did - he was eliminated - but he just shrugged it off and laughed - had too much fun missing the ball every time he tried to spike it
Callum: - CEO of getting hit in the face. - usually he'd just dodge them - but he was Kent now - he couldn't afford to break character - His nails suffered and he was in pain but he pushed through - had fun? - got hit in the stomach once - nearly died
Kent: - just an normal day with the bois - kept forgetting that most of the boys has never played volleyball before - he was the one behind all the times Callum and Kierce got hit in the face
Mission 5: Read books. Kierce's activity was originally doing a job one of the teachers had hired him to do, which was clean out one of the storage rooms. No one but Kierce liked that. So he had to pick again. 
Kierce: - complained about such a stupid activity - read, "How to be British 101," and, "The Tea for Me Might Be the Tea for You” - enjoyed it
Francis: - enjoyed the peace and quiet - until he realized he was suppose to be disturbing it - looked over at Kierce - who looked back at him with a smug smile and then went back to his book - the urge to strangle was strong with this one - in the end he just bounced around looking at books - talked loudly about whatever - got kicked out of the library - danced all the way out - wanted to die
Quinn: - knew he was eliminated but was having too much fun to stop - randomly shushed people - found a math book - it was big so he assume it was complicated - it was and he understood nothing but he felt smart - "Quinn what are you reading?" "Advanced Engineering Mathematics; the 7th edition." - when he got tired of it he found a book with math puns - math puns for the rest of the day
Callum: - avoided the fashion magazines - wouldn't even go anywhere near it - instead he just walked around all bored like - bounced a ball off the wall - accidentally hit himself in the face with the ball - blacked out for a minute - when he finally came to - Kent: "Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there." - Callum: "Damn you Stormcloaks. Skyrim was fine until you came along. Empire was nice and lazy. If they hadn't been looking for you, I could've stolen that horse and been half way to Hammerfell. You there. You and me - we shouldn't be here. It's these Stormcloaks the Empire wants." - Quinn: "We're all brothers and sisters in binds now, thief." - Kierce: "Shut up back there!" - Francis recorded the whole thing
Kent: - was bored - kept pulling books off the shelves and putting them back where they didn't belong - danced out with Francis
The last mission: Go to Francis' favorite tea shop.
Kierce: - first thing he did was order Francis' favorite tea - "Hmm, this doesn't taste as good as it usually does." - got assaulted by napkins
Francis: - assaulted Kierce with napkins - tried to run away - Kierce threw a fork at him - he died from shock - eliminated - ordered his favorite tea - proceeded to go on a rant about how stupid the day has been - chewed out Kent for being stupid and told him to never try wearing high heels beacuse he'll only hurt himself - told Quinn that offering candy to kids was a bad idea even if it is a joke because adults can take it the wrong way and that his math puns were the worst - told Callum that he should play basketball more often - glared at Kierce
Quinn: - makes a math pun - but it's not just any math pun - it's the worst math pun - had countless hot chocolates because Callum was paying - tried to make Francis and Kierce apologize to each other - Francis: "No, I'm not apologizing. He said something stupid and deserved everything he got." - Kierce: "I'm not apologizing to someone as stupid as him that's just stupid." - Quinn: :( - Kent: "Could you two get along FOR FIVE MINUTES!"
Callum: - smiled at all the workers and told them they were all doing a great job - gave them all a $50 tip for their hard work - they were so busy dying they didn't notice Kierce and Francis fighting - the DTI boys avoided getting kicked out again - sadly that wasn't a very Kent thing to do - he did got eliminated - ordered an latte - there was a fancy heart in it - Cal took a picture - then he asked for the cafe worker who did it to thank them - "Thank you, you’re really talented with latte art. Next time I visit will you teach me how to do that?"
Kent: - he had a great time - had a smoothie or two - laughed at Quinn's bad math puns when no one else did
To end the day the five friends went to a karaoke and had a great time singing and talking about the events of the day. Francis showed off the pictures he took that day and promised that he'd print copies of the best ones and give them to everyone. Kierce won $250 which is always a good way to end the day. Callum swore to never play volleyball and posted on Instagram about the day. Quinn has a great time and learned many things, like how many math puns there are, something that is always very important to know. Kent was just happy to spend time with his friends and play volleyball. It was a wonderful day.
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elephantpersonguy · 4 years
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Dalmatian Interactions: The Phantom Thieves
Ever since becoming a fan of 101 Dalmatian Street, I’ve been pairing the pups with characters from other series based on the many quirks they have. So I am thinking of making crossover pair ups with the characters of 101 Dalmatian Street with other characters from other series.
And since my last post about Da Vinci as Fox, why not start off the interactions with the Phantom Thieves of Persona 5.
I know these interactions are strange, but it would be interesting to have other characters interact with the Dalmatian Family because they have some of the same personalities and traits that the pups have. (Note: In these interactions, the crossover characters have gained the ability to talk with the Dalmatians. Strange right, so use your imagination on how they gained this ability.)
WARNING: For those who don’t play or know of Persona 5 or even it’s Royal update, Spoilers are abound!
So Let’s Start!!
Ren Amamiya/Joker: As leader of the Thieves, I think he might interact well with Dylan and Dolly since they’re the oldest siblings of the pups and maybe he might exchange some advice for them and vice versa. Ren also has a good interaction with Deepak since they are fond of cats. Deepak also might teach Ren a few yoga tricks he learned from Constantin.
Morgana/Mona: For me, Morgana would have a good relationship with Deepak, who in turn would teach him yoga. Da Vinci could be fond with Morgana too since her name is based on Leonardo Da Vinci who painted the Mona Lisa, to which Mona is used as Morgana’s Thief codename. There would be a recurring gag in which Da Vinci wants to paint the Mona Mobile, something that Morgana is against at.
Ryuji Sakamoto/Skull: Ryuji has four pup relationships: 3 good and 1 bad. The first one would be Dolly since the two have a troublemaker streak. His second and major one would be Delgado because he shares his interest in sports, also have some leg problems too (Ryuji got his leg broken by Kamoshida and Delgado had to walk with a wheelchair) and maybe the two would be bash brothers and Delgado might follow Ryuji’s training regimen. The third would be the Dimitri Trio since they are the troublemakers and Ryuji would sometimes join in the fun. His bad relationship would be from Triple D because they treat him like a servant, something that will annoy Ryuji. A recurring note: If the pups see Ryuji in his thief outfit, they might chase him for his bone-like mask.
Ann Takamaki/Panther: I think Triple D would be this for Ann since they like fashion and helpful to their siblings and friends. Maybe Triple D could help Ann with her model career by doing a collaboration together? Also Ann would be fond of Dorothy too and finds her cute, much to Morgana’s jealousy.
Yusuke Kitagawa/Fox: It’s kinda obvious for those who have or haven’t seen my last post. Yusuke’s main pup interaction is Da Vinci because they share the same interests in art and would often see the beauty of the world around them. Also I think the two might share a close bond with each other, treating themselves as mentor-student or siblings. In an extreme sense, I think Da Vinci might also copy Yusuke’s mannerisms too!
Makoto Niijima/Queen: I think Dawkins is a good pair-up for Makoto since they are the younger siblings of their respective familes (Dylan and Dolly for Dawkins and Sae for Makoto) and are known to be serious at times and rule followers. Dawkins would be close with Makoto and also learn a few things from her too.
Futaba Sakura/Oracle: Dizzy & Dee-Dee since they and Futaba have a mischievous streak with them and Futaba would like to play with them too. Dylan and Dawkins would also have good relationship with her since she is a technology expert and the 2 pups would fanboy on her UFO Persona, Necronomicon. 
Haru Okumura/Noir: Triple D could join Haru on her fancy tea parties. Also if Haru would need help gardening, Diesel could be the pup needed because of his digging habits. And in an odd sense, she might find him cute too.
Goro Akechi/Crow: Akechi could relate with Dante, due to them being the goths of the group. Though they are different when they relate to the world (Dante is paranoid of the world ending and Akechi wants to destroy everything.)
Kasumi Yoshizawa: Don’t know about Kasumi since she is a newbie in Royal. Maybe DJ could help her with dancing by playing some music.
So these are my thoughts of the interactions I made. Do you like them and what are you’re opinions.
101 Dalmatian Street belongs to Disney
Persona 5 belongs to Atlus
Rights are not mine they belong to their respective creators.
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lakecountylibrary · 5 years
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Worst Pick-Up Lines in Romance Manuals
Sometimes when you weed a book from the collection, you just have to open it. Sometimes you regret that decision. 
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How to Start a Romantic Encounter: Where to Go to Find Love and What to Say When You Find It by Larry Glanz and Robert H. Phillips talks about finding love in the same way that a salesperson approaches clients, such as “prospecting, and qualifying your prospects.” 
Keep a little black book of details about interesting persons you’ve noticed and odd details about them to work into conversation later, the book advises, followed by what is truly the most romantic caveat ever written: 
“Be careful, however, not to over-qualify a potential prospect. Try not to act like a Gestapo commandante who is interrogating a prisoner. And don't appear to be one step away from demanding a urine specimen and stool sample!” 
Sound advice indeed. The best parts, however, are the pick-up lines, tailored for a variety of situations. At best, many of these are non sequiturs or just odd. At worst, they're creepy and harassing. If you want a copy of this book, you'll have to request it through interlibrary loan.This one is out of our system.
And now, without further ado, some truly terrible pick-up lines:
Generic Lines:
“I'd love to hold hands with you. My fingers would be ecstatic.”
“You have pretty eyes. Are they real?”
Lines for Singles Pool Parties:
“The moon, the pool, and you – what a romantic trio.”
“Was your father a thief? Because he stole the stars right out of the sky and put them in your eyes.”
Lines for Music Festivals and Concerts:
“I'm not sure if I'm smiling because I love the music or because I'm enjoying looking at you.”
“Would you join me in sharing some positive musical vibes?”
“This music is giving me an out-of-body experience.”
Lines for Restaurants
(At a Pizza Parlor) “I would sacrifice my last slice of pepperoni to meet you.”
(At a Diner) “The instant I saw you, my heart and the cheese on my sandwich both started to melt.”
(At a Fun Eatery) “I've been so anxious to meet you that I've actually been hoping you would start choking on food so that I could perform the Heimlich maneuver, save you, and introduce myself.”
(At a Salad Bar) “I'll scoop veggies for you if you drip dressing for me. I took Scooping 101 in college.”
Lines for Beaches and Pools
“Meeting  you here at the beach makes me want to have sand between my toes for a very long time.”
“You have the best looking swimsuit at the pool/on the beach.”
“Your shoulders are getting burned. Could I help you apply some lotion?”
Lines for Parks/Camping Trips
“You certainly know how to shake the leaves off my tree.”
“I hope the rest of my day looks as good as you do.”
“You're just the type of person I like to roast marshmallows with.”
“Where did you learn to walk like that? You have some great moves.”
Lines for Fitness Centers/Gyms
“If I told you that your body was gorgeous, would you hold it against me?”
“Just looking at you has rejuvenated all the cells in my body. I want to thank you, and all of my cells thank you.”
“I need yoga to calm my heart after gazing at you.”
Lines for Laundromats
“Would you care to take a spin during the spin cycle.”
“What are the advantages of your detergent over mine?”
“I've been thinking about trying your detergent. Have you ever used mine?
Lines for Supermarkets
“May I push your cart? I'm the local pusher.”
“That looks like a serious load.”
“Decisions, decisions – should I choose the long checkout line with the light loads, or should I go with the short line of heavy loads? Why is life so troubling?”
“You must take a lot of vitamins to look that beautiful/handsome.”
“I've been told that if I eat outdated yogurt and take vitamins beyond their expiration date that I could be inadvertently beamed into a time warp. Do you know anything about that?”
Lines for Trains, Buses, Stations, Airports, and Airplanes
“I've been taking this train/bus to work/school for a long time, and I can't believe I've never seen you.”
“I will give you personalized shuttle-bus service to any place on the planet that you desire. Just point me in your favorite direction.”
“The instant I saw you, I realized it wasn't important if I was departing or arriving. I only wanted to meet this lovely/handsome person.”
“You even look good with an oxygen mask strapped over your face.”
“Excuse me. Are you a (name of airline) flight attendant? I'm flying (name of airline), and I hope the attendants on my flight look as good as you.”
“I want to thank the ticket agent. He/she promised me that there would be a beautiful girl/handsome man on this flight, and he/she didn't lie.”
Happy Valentine's Day, and may any pickup lines you encounter be sweet, and not involve wishes that you choke so they can hold you!
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Big Hero 7:The Series
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www.fanfiction.net
Big Hero 7 S2
Nega-Globby
*The San Fransokyo day is passing by normally as Globby swings through the city. He was once a petty purse thief named Dibs when by chance he inadvertently stole Honey Lemon's Chem purse and crushed it. With all of the ooze combined to Globby he had transformed to the gelatinous creature he is today. But after some encounters with Big Hero 7 and learning of Obake's true intentions, he quickly paired up with Hiro Hamada to save his girlfriend and ultimately, save San Fransokyo as a whole. Time passed and he had to admit, it was a rather strange time. First with all the darkbots appearing in San Fransokyo, Obake/Kage receiving his surgery, and now he's deemed safe for the public. And the first thing Globby is gonna do is get a job. He finally lands in front of the workplace he hopes to join, Noodle Burger(A part of him missed the little burger bot).*
Globby: OK... you can do this...
*But when Globby tried to cross the street he got hit by a bus. After he recovered and traveled back to Noodle Burger he got up to the front desk to meet the assistant manager.*
Globby: So sorry I'm late!
A.M: Oh um... did you bring your resume? Mr...uh..Globby?
*the globs and somewhat chicken scratch handwriting made it a little difficult to read properly.*
Globby: Please, Mr. Globby is my father... or it would be if my dad went through a freaky mutation...
A.M: So.. just globby.
Globby: Yup.
A.M: Your resume?
Globby: Here ya go. But I'm not sure about the formatting...
*globby brings out his resume and hands it to the assistant manager.. though due to his globbiness it made it rather difficult to actually give the paper.*
A.M: Sorry but... its a little... stuck. Maybe you could just tell me about your work experience?
Globby: Well I can do this!
*And so Globby morphs himself into a dinosaur, crashing through the roof before reverting back to his normal size.*
A.M: That is something...
Globby: Something awesome?
A.M: Something not that useful for making Noodle fries... Thanks for coming Globby, we'll let you know... OK?
Globby: Oh come on... please give me a chance! I need a job, I just want to be a regular guy-
*But while he was talking to the Assistant manager he slips on the wet floor and causes some property damage to the restaurant. While it was not as destructive as Noodle Burger Boy's was... it was still enough for the Assistant manager to not consider him a future worker.*
Globby: Darn it!
*Hiro and Cora had just finished up updating the chem bazooka he made for Honey Lemon back when Orso Knox escaped from Sycorax.*
Honey Lemon: Thanks for updating my new purse! And it looks so cute!
Hiro: This is still a prototytpe.
Cora: And cause of that rather creative bunny armor I thought... why not?
Hiro: Come on, test it. Push that button.
*Honey Lemon pushes the bunny button the side where the cuter purse transformed into a bazooka.*
Cora: Increased range and accuracy. Plus double emphasis on echo-location.
Honey Lemon: Sweet!
*But when Honey Lemon tested it out it started firing all over the place, releasing a mixture of ice and crystals to the floor outside. Just now Globby is passing by.*
Globby: My sixth interview this week-AH!
*And so he slips on the ice and lands on the crystals, leading to a loud and painful crash.*
Globby: Darn it!
Honey Lemon: Globby!
*Honey Lemon hands back the new chem bazooka to Hiro.*
Cora: Note to self, add fail safe should Bazooka go on a chem ball firing spree.
Hiro: Not to mention the slight problem with the accuracy.
Honey Lemon: Sorry Globby.
Globby: Nobody wants to hire a monster! You'd think Monster Pizza would be open minded but no!
Honey Lemon: You're not a monster-monster Globby, you're a good person.
Globby: That's just it, being a monster was easy! But being a regular guy and a monster is imposible. At least back when I worked with Obake I knew what to do-
*That's when he sees Cora, who's blinking at him and looking a little uncomfortable.*
Globby: Oh no I said the O-Word! Listen Kiddo I didn't mean to say Obake- Darn it I did it again! Oh...
*Baymax waddles over to comfort the poor sap.*
Baymax: Would you like a hug?
Globby: Uh huh!
*Globby immediately hugs Baymax while Cora nods to him, showing she accepts his apology.*
Baymax: There there.
Honey Lemon: I'm so sorry Globby, this is all my fault. It was my chem purse that did this to you.
Hiro:*Scooting his chair over to Honey Lemon* Which he did steal from you.
Honey Lemon: But if I had been more careful-
Globby: No, Hiro's right. I did this to myself; I'm a mess.
Hiro: Come on Globby, how about I talk to Aunt Cass? I'm sure she could totally use help around the café-
*Globby immediately hugs Hiro.*
Globby: Oh you're the best!
*But when Globby lets go of Hiro he sees his globs stick to his person.*
Globby: You know that comes out real easy with clean soda.
*That's when Globby turns to Cora and walks over.*
Globby: I really do mean it Cora, I shouldn't had said that word considering... what happened.. and what he actually-
Cora: Its fine Globby! As far as everyone knows, Obake's gone. Now, he's just Kage… my uncle..
Globby: Kage… I'm still not used to the fact that's his real name to be honest. Then again its either that or Bob... Kage rolls off the tongue better.
*This is when Honey Lemon remembers something a long time ago. She pulls over Cora to the side where she whispers to the blue haired girl's ear.*
Honey Lemon: Cora... could I talk to your grandmother about something?
*A little later where Kaguya, Honey Lemon, and Cora are at Gogo's apartment.*
Kaguya: You want...to see if my healing medicine could cure Globby?
Honey Lemon: I know its a big risk, but Globby has been through a lot and he just wants to be normal again.
Cora: Besides, from what I heard Globby was someone you knew with Felony Carl.
Kaguya: I whacked him with my cane when he attempted to grab my wallet. Then I took him out for tea.
Honey Lemon: Ms. Kaguya, I swear that I only want to give Globby the medicine. I'll say that its something I made!
*Kaguya ponders on the idea, thinking over Honey Lemon's words and Globby's situation. Finally she sighs.*
Kaguya; Alright... but there are certain conditions Honey Lemon.
Honey Lemon: Yes! I'll accept them.
Kaguya: You are to tell them, if Globby has been cured, that you subtracted the cells in his body of its nutrients to slow down the regeneration process. That would be Biology 101 that they would certainly eat up.
Honey Lemon: Of course.
Kaguya: I will head back home and brew the tea. Cora will come pick you up when its ready, then bring Globby over.
Honey Lemon: Yes! Thank you so much Ms. Kaguya!
*Honey Lemon skips merrily at the news as Kaguya sighs at her enthusiasm. Cora looks at her grandmother with concerned eyes.*
Cora: Whats wrong Grandmama?
Kaguya:... Cora, you know that it can heal all wounds and illnesses?
Cora: Yeah... you even said that the medicine even saved Papa from the brink of death.
Kaguya: I neglected to tell there were certain...side effects.
Cora: What kind? Would it hurt Globby ?
Kaguya: So far the only side effects we're increased fertility and heightening the immune system... but since Globby has been this way for so long... *Sighs* No matter. I have a healing medicine to make and you are to pick Honey Lemon up.
Cora: Grandmama?... why didn't you give Kage the medicine after he came here?
Kaguya: I still hold doubt over his reformation and its sincerity. He was also the one who had ordered your father to steal my potion and kill your mother and I. Until he makes a selfless act of pure love for you and your father, this medicine will never be something he'll taste... Cora... you know I saw you copy notes from the herbal medicine book.
Cora: Oh! you did?
Kaguya: I think its best...
*Cora looks down, mentally preparing for her ban on the book.*
Kaguya: That whatever discovery or interesting combination you find is best recorded in the book.
Cora: *looks up with surprise.* You mean-
Kaguya: the book is now yours Cora. You've shown how responsible you are over the years that passed, especially with your time as Aqua Girl. I know that the book is best kept in your hands.
Cora: Thank you Grandmama. For trusting me.
*They arrive at Home where soon Kaguya sets to work, behind Closed doors. Cora could only imagine what sorts of ingerients could have been inside that could perform such miracles. Even though Cora isn't ready to learn its recipe... at least she's ready to keep and guard the herbal medicine book that belonged to Kaguya, then her mother...and now hers. She flips over the pages until she found a blank page to start.*
Cora: OK now... this is the start of something new.*Looks at the small shrine and smiles* I promise, I'm gonna make you proud.
*Just then Kaguya comes out and brings a thermostat.*
Kaguya: finished….also... isn't it almost time for class?
Cora: Oh my god! I lost track of time!
*Cora quickly gets up, quickly reviewing her back to see all her assignments and necessities are there before heading to the kitchen. She pours a thermostat of similar build to the one Kaguya is holding as she places it next to it on the table. She grabs a piece of toast and heads over to Kaguya.*
Cora: OK Grandmama! I'm gonna head over to school now! Once classes are over I'll go to Honey Lemon and tell her the medicine is ready! Love you Grandmama!
*Cora grabs the nearest thermostat and runs out the door, picking up pace until she sees the building with only five minutes left to spare. She sighs before she spots that the thermostat wasn't screwed tightly as it was leaking a little.*
Cora: Whoops! Gotta fix that! *screws the top tightly* I hope nobody slips from the green tea.
*As she walks over to her classroom, she had failed to see that a drop landed on a wilting flower, to which receiving its nutrients blooms back to its youthful, colorful self. The speck of rose gold liquid is definitely not the green tea she had taken.*
*Later on at SFIT, Grandville is at her office when Honey Lemon comes through the door, carefully closing it behind her before she excitedly tells Grandville the news.*
Honey Lemon: We're gonna turn Globby back to being Dibs!
Grandville:*Blinking before she regains her composure* Honey Lemon...while that is good news... you hadn't explained how you will help him.
*Just then Liv Amara is passing through the halls to visit Grandville when she heard muffles. She leaned her head to hear what is exactly going on.*
Grandville:...The medicine for Globby can be proven fascinating...
Honey Lemon:... Cora's Grandmother agreed to help...
Grandville:... Just be sure to never share the medicine..
Honey Lemon: ...Cora will pick me up and deliver it to Globby...
*When she hears footsteps she quickly backs out as Honey Lemon walks happily to the robotics lab.*
Liv: Globby...medicine...Cora and her grandmother?... what ever this is. its going to be very interesting...
*She knocks on the door then opens it.*
Liv: Hi Grace! How are you?
*Grandville looks up to see Liv Amara, smiling at her. Before she would have smiled back and greeted her with open arms... but with the recent discoveries about Liv Amara made apparent her admiration soured... but when she learned what happened with Orso Knox, and what her students had learned: All respect for her had been spoiled. *
Liv: Is... something wrong Grace?
Grandville: Oh, nothing is wrong *Forced smile* I had a discussion with one of my students is all.
Liv: May I ask what is it about?
Grandville: I'm afraid I cannot tell you. Whatever goes on with my students and myself is private unless they choose to reveal such information.
Liv: Is that so?
Grandville: Exactly. Now, what are you doing here? I heard you still have repearations to finish considering Knox's rampage on Sycorax.
Liv: I know and its been tiresome and heartbreaking. All of that hard work destroyed in a single day... my intern Karmi was devastated when her project was lost.
Grandville: I know... her work would have flourished had it not been for Orso Knox's rampage... Its sad to see that despite all of your 'efforts' to cure him, he could not be saved...
Liv: I've also come to check on Cora's well being considering the attack. She must've felt so scared. I'm... glad Big Hero 7 saved her life... and its unfortunate that they had to... you know.
Grandville: Of course, there was nothing that could help him. But while it is touching that you still hold concern for Cora, she is not your intern anymore, so I don't see any reason why would you still see her.
Liv: Can't a girl be concerned for the well being of others? How about I ask Karmi to talk to her?
Grandville: That would be wise.
*At the Café, Hiro had just given Aunt Cass an introduction to Globby, who is sheepishly waiting outside.*
Cass: How do you know him again?
Hiro: From uh...SFIT?
Cass: What happened to his... everything?
Baymax: He stole-
Hiro: Stole the spotlight when he did this next level experiment but there was a accident... A horrible accident...
Cass: The poor guy...
Hiro: Exactly! That's why I thought you'd give him a job.
Cass:Hmmm Hiro, I don't know.. Has he ever worked in a café before?
Baymax: Globby was a pur-
Hiro: Personal guy and a fast learner!
*To show his potential he squirted out whip cream from his fingers to a couple's coffee cup.*
Globby: Foam?
Cass: Oh, that's sweet... also kind of disturbing but... OK. I'll give him a chance.
Globby: *Hugging Aunt Cass tightly* Oh thank you!
Cass: Oh um, your welcome.
*As Globby sets for work he leaves a trail of glob on Cass. Which she didn't find... appealing.*
Hiro: You won't regret this Aunt Cass!... I hope...
Cass: He has to wear a cloth, OK?
* At the robotics lab, Honey Lemon is checking over a piece of Glob from Globby. But it was merely for curiosity sake. Just then Cora joins up.*
Cora: Hiya Honey Lemon!
Honey Lemon: Cora! How are you? Did your grandmother finish the medicine?
Cora: Yup, but considering you're a little busy I could just wait for you.
Honey Lemon: OK, just give me a few more minutes. *Notices the thermos and the book* Is that the herbal medicine book?
Cora: Yup. Grandmama said that its officially mine.
Honey Lemon: Congrats!
Cora: I'm gonna go get some lunch, also help yourself to the thermos, its green tea.
Honey Lemon: Thank you.
*Tired of carrying around her backpack and Thermos she places it carefully next to Honey Lemon's work before heading off to the dining hall. Just then Honey Lemon sees Karmi… and she looked like she had seen better days. From the attack she had received a heavily bruised arm, a strained wrist and a limping leg. The blow from Orso Knox from his escape while taking Cora definitely left its mark.*
Honey Lemon: Hi Karmi? How you feeling?
Karmi: Oh I don't know... aside from being slammed to a wall by a mutated Orso Knox, receiving these injuries, having all of your work and lab destroyed, loosing my research and Sycorax getting a blowback for incompetence, I. Feel. Just. Peachy!
*Honey Lemon winced at Karmi's venomous tongue. Of course she would be bitter about the incident. She understood Orso Knox's hatred for Sycorax… but he didn't have to destroy all of their work... a few of them were innocent.. she hoped.*
Honey Lemon: *Changing the subject* So uh... whatcha here for?
Karmi: I'm looking for Cora.
Honey Lemon: You came to see how she's doing? Glad to know you really care about her!
Karmi: I don't care about her! I'm only checking on her cause Liv Amara asked me to. Honestly its her fault for this mess.
Honey Lemon: Her fault?
Karmi: If she hadn't gone to the lowest level and got that monster out, none of my work would have been destroyed nor my lab!
Honey Lemon: But... weren't you the one who was giving Cora the tour? They did say you hadn't even seen her anywhere before last minute.
Karmi: Ugh...
*That is when she sees three things... a piece of glob, a thermos, and a large leather bound book. She chooses to focus on the glob*
Karmi: Whats that you got there?
Honey Lemon: Its a piece if Globby. I'm studying it over to see whatever use I could find.
Karmi: You know, if you starve the cell of its nutrients it would slow down the regeneration process. That way the monster would be vulnerable.
Honey Lemon: Globby is not a monster. He helped Big Hero 7 save the city.
Karmi: Hmmp.*Looks at the two items.* What's that book over there? and the thermos?
Honey Lemon: Its Cora's book and thermos. Its has green tea if you like, it should help calm the nerves.
*Karmi opens the thermos and drinks it doing the birdie, closing her eyes. That's when Honey Lemon sees the liquid does not have the green color associated with green tea... which means its-*
Honey Lemon: Stop!
*Karmi immediately stops drinking it and closes the tap.*
Karmi: what?!
Honey Lemon: Uhhh…..Stop! Hammer time!
*Karmi blinks before she puts away the thermos.*
Karmi: You're super weird.
*Honey Lemon quickly puts away the thermos and smiles awkwardly. That's when Karmi heads over the book and opens it, settling to the medicine and herbs. She looks closer as she read what is possibly a very interesting concoction.*
Karmi: This is interesting...
Cora: What are you doing?!
*Karmi looks up to see Cora, holding a half eaten sandwich before placing it down and walking over.*
Cora: Why are you looking at my book?!
Karmi: Your book? I don't see your name on it!
Cora: *Flips to the very first page where her mother's name is now joined with her's.*
Cora: This book is very to special to me! It was grandmother and Mother's book! And I don't recall giving you permission to look at it!
Karmi: Yeesh! Possessive much?
Cora: An angel French fish has to be if a predator comes over.
Honey Lemon: *Goes between them to prevent a war* OK! Cora, Karmi actually came over to see if you are doing alright! Considering the... incident.
Karmi: Liv Amara wanted to see you in person, but she sent ME to wish you well. Her favorite intern.
Cora: Her only intern, cause I gave it up. Now, if you'll excuse, Honey Lemon and I are going to the lucky cat café. Also, tell Liv Amara that I appreciate her message... but screw her gently with a chainsaw.
*Karmi stares at her with shock as Cora walks over and packs her things with Honey Lemon, leaving her behind.*
Karmi: What right do you have to say about Liv Amara like that fish breath?!
Cora: Since I left Sycorax after being kidnapped by a monster you guys supposedly found a cure for two months ago you bipedal parasite!
*Karmi growled as she stomps her way out. Cora sighs angrily before she looks at Honey Lemon.*
Cora: Please excuse me... I need to scream into something... there it is.
*Soon Cora is screaming into a large bowl of water before resurfacing back, her blue hair damp as she takes deep breaths.*
Cora: OK! I feel better now. Wanna pick up Globby and see how he's doing at the lucky Cat?
Honey Lemon: OK! Glad to know you got your emotions out.
*But there were two things happening now after they left SFIT: One was in Chris, Liv Amara's assistant, snuck over to Honey Lemon's desk and swiftly and efficiently took a sample of the glob. Once that was done he swiftly leaves. The second was when Liv Amara is waiting for Chris when she sees Karmi.*
Liv: Hello Karmi! did Cora get my message? Is she doing OK?
Karmi: Ungrateful. She said Screw you gently with a chainsaw, can you believe that?
*Liv Amara blinks at Karmi's response about Cora's own. It seems earning her trust was gonna be harder then she thought. That is when she noticed something about Karmi that made her pause... The last she saw Karmi she had a limp, a bruised arm, and a strained wrist... but now she was walking around like she never received such injuries... and she didn't even notice.*
Karmi: What?
Liv: Its nothing. And I suppose I can't blame her. I'd probably be pissed too if I were kidnapped by a monster on my first day of work.
*at the Lucky Cat Café, for Globby it was going fine... for others not so much... He was efficient at his job and a fast learner... but the problem was... his globs got in everyone's business.*
Customer: Ma'am*To Cass* I ordered a green tea! This is purple and sticky?...and gelatinous?
Cass: *Sighs* I'm so sorry.. I'll make you a new cup right away!
Globby: Coming right up a yummy muffin and don't forget your frostecinno! Thank you! Come again!
*the one who ordered it did not appreciate her food being covered in globs.*
Globby: Let me get that door for you!
*Globby swings his arm to open the door which so happens to be opened by Honey Lemon and Cora.*
Honey Lemon: Globby we have good news!-
*And so Globby's hand ended up pulling Honey Lemon and Cora close to Globby. which leads to someone throwing a plate of eggs and bacon to Cass' face.*
Cora: Sorry Aunt Cass!
Honey Lemon: Oh no are you OK?
Globby: Sorry!
Cass:...*Wipes the eggs and bacon off her face* So he's going with you now right?
Cora: Yup!
*Soon afterwards the three head back to Cora's house where Globby sees Kaguya again.*
Globby: Hey Kaguya! You doing good?
*But Kaguya runs to Cora and checks her over before grabbing the thermos.*
Kaguya: Cora! Oh thank goodness you're here! You had inadvertently grabbed the wrong thermos. *Hands the other thermos* This is your green tea.
*This causes Cora to widen her eyes before looking at Honey Lemon.*
Cora: Nobody else drank from the thermos while I was gone... right?
Honey Lemon: Ummm...ya see-
Globby: Whats the thing that Cora switched?
Kaguya: Globby, it is potentially your cure to being human again.
Globby: A cure? Really?
*Kaguya hands over the medicine to Globby, who looks inside to see the beautiful glow of Rose gold liquid. He looks over to the three ladies, waiting for him to drink it.*
Globby: OK...through the lips and over the gums...look out bottomless pit I call a stomach.. this will come!
*And so he chugs the remainder of the liquid down before its empty of its contents.*
Globby: Hmm...
Honey Lemon: Well?
Globby: It was hard swallowing down cause it packs a punch, but the aftertaste is fantastic-!*Gasp!*
*Globby starts breathing heavily before there was this glow of gold wrapping around his globby body, slowly melting away one by one. Honey Lemon looks at the radar to see that his body mass and temperature is rapidly changing. Finally, when the glow died down, they see in place of Globby the tall, lanky man from so long ago. He looks down to see his hands for the first time in forever, feeling his heart beat again and the metallic headband now removeable.*
Dibs:...I can't believe it! It worked!
*But instead of smiling faces he sees the blushing face of Honey Lemon who is covering her eyes, Kaguya having an 'excuse me'? look on her face while she covers Cora's eyes. He looks down to see that while he has successfully regained his human form...*
Dibs: *Blushing immensely while covering himself* Does anyone have pants?
*After getting suitable clothing for Dibs Cora and Honey Lemon invited everyone over to meet Dibs*
Wasabi: Welcome back to being human Dibs.
Fred: Yeah!
*Dibs goes to a mirror and sees his face again.*
Dibs: Wow! I almost forgot how good I looked!
*But while he was checking himself out, Kage walks down the stairs with his Baymax behind him, yawning as he had just woken from a nap.*
Kage: Kaguya, do you know where is the green tea?-
*That is when he sees everyone from Big Hero 7 is there. Now, he was fine meeting with just Hiro and Cora... but meeting the rest all at once?...*
Baymax 1: Kage, your heart beat is quickening at an alarming pace-
Dibs: No way!
*Dibs pulls himself from admiring his reflection as he stares into Kage's eyes, like he is seeing a ghost.*
Dibs: Boss?... is that you?
Kage: Do I know you?...
Dibs: Its me! Globby! I was your favorite henchmen! But wow! Looks like we both changed! Hey, how about we grab something from Joe's diner and-
Kage: No thank you! In fact I don't want any of you here!
*Kage immediately walks back upstairs, his face displaying discomfort and guilt.*
Kage: If I see you again Globby I will not hesitate to yank your headband off your brain and shove it to your skull!
*The door slam is a very good indicator that he did not want any company for now.*
Dibs: Hehe... Too sudden?
*As of while, Liv Amara and Chris are at her private lab at the lowest floor, seeing out the glob Chris stole from Honey Lemon's desk.*
Chris: Cell regeneration?
Liv: Yes. If I can figure it out, this could lead a breakthrough.
Chris: You mean for-
Liv: What else? Now lets see if I can amplify the tissue with the regernable abilities.
*When she added the altered goop to the sample, it had turned purple and consumed all in the desk, leaving nothing but a bare desk.*
Liv: Interesting...
*She places the dark blobs in a much larger jar to study. After adding in more of the serum it grows larger and breaks through the glass. *
Liv: Pretty neat right? Put it into a containment cell...now get it something to eat.
Chris: You know… I don't get why you still want Cora mizichio as your marine bio intern. There's plenty of other marine bio students that would love to be in her place.
Liv: Its because she has something I want. Who knows what secrets her book holds?
*Later on in Joe's dinner, Dibs is with Felony Carl and Kaguya having coffee and pancakes.*
Felony Carl: Hey, you got knees. Enjoying it?
Dibs: Oh loving it. All my joints are wonderful, I mean elbows. Come on its pretty great!
Felony Carl: Uh huh, and hey, how about teeth?
Dibs: Oh yeah teeth. A lot of fun!
Felony Carl: I don't mean to overstep my boundaries but your enthusiasm seems forced. Its so fake even Kaguya sees through it.
*Kaguya sips her tea while she nods.*
Dibs:...You two have X-Ray eyes felony carl. You two see through my knees, elbows and teeth all the way to my soul.
Felony Carl: Humans have regular eyes.
Kaguya: So what is truly troubling you Dibs?
Dibs: Being fully human again is kind of... boring. No offense.
Felony Carl: Hey, you're in a safe space.
Dibs: I mean my life as a mutated freak was often gross, painful, embarrassing... but exciting!
*Dibs walks over to Felony Carl's side to show his phone which shown a couple picture Kaguya never thought she would see. Pictures of Globby taking a selfie with Kage, back when he was Obake, Trina, Noodle Burger Boy, and Momakase.*
Dibs: I was a valued member of a team of super villains! But then I turned good and joined the heroes! And I helped them save San Fransokyo and everyone in it!... I was special.
Felony Carl: No no no. You are special.
Dibs: Aw, thanks carl.
Felony Carl: You're welcome. Now be a champ and pick up the check. I gotta go pay a guy about a thing. The guy is my dad and the thing is his birthday.
Kaguya: I wish your father a happy birthday Felony Carl.
Felony Carl: thanks Kaguya. He'll appreciate it.
*After Felony Carl leaves Dibs turned to Kaguya who is still looking at the photos, especially of the time he was a super villain.*
Dibs: You can ask me anything you want to know back in the day ya know? Certain items I stole, how I figured out how to make ice cream-
Kaguya: What was it truly like working with them?
*Kaguya points to the photo of Obake, Momakase, Trina, N.B.B, and himself. dibs sighs before he sits back down.*
Dibs: Ya see... It was fine at first! Obake was this cool and suave villain that I looked up to, even his voice was sexy... But over time.. he was really... harsh. He and Momakase hated each other, and he would slap her silly If she tried to do anything against him. Trina and Noodle Burger Boy look up to him as Dad...though he was super neglectful and only rarely gives hugs. But on his worst days...
Kaguya: What worst days?
Dibs:... He seems to be like a violent beast underneath his calm self. For someone lanky like me you would've thought he'd be weak in the brawns department but... to be honest I was growing scared. And when I overheard what he was gonna do to San Fransokyo and your granddaughter I just... *Sighs* It really was awkward seeing him again... now he just looks so lost and broken... if trina and Noodle Burger boy find out he's alive and that he gave up his evil side, who knows how they will react.
Kaguya: Hmmm... I'm happy you shared this with me dibs. Tell me this; when you joined Big Hero 7 to save San Fransokyo as Globby, how did you feel?
Globby: Just like I said earlier, important... wanted.. and loved. Do you know the answer?
Kaguya: I could tell you, but its the solving the puzzle that's the journey. Now, how about we split the check?
Dibs: Thanks Kaguya, you're the best.
*At Sycorax's lab, Christ is delivering a meal to the mutated monster Liv Amara has made.*
Chris: Who's excited for an artisanal Cheese Brulee?
*Once the cell opens the glob eats Chris and scurries off. Then it goes the pair of eye balls and eats them too... gaining eyes in the process. Liv Amara notices the breach as Chris somehow manages to escape the Glob's form.*
Chris: We have a problem... it escaped.
Liv: So I see...
*She shuts off the security system.*
Chris: But don't we need it for-
Liv: Dead end, its too unstable. And as far as everyone knows, it came out of nowhere. Its the city's problem now.
*At SFIT in the evening, the Gang are enjoying their food when Grandville walks over to them.*
Grandville: Hello Honey Lemon, and students. How did that 'special project' go?
Honey Lemon: It was a complete success! Globby, or should I say, Dibs is cured!
Grandville: It still seems miraculous that such a concoction would cure him. It truly is a miracle potion.
Cora: Yeah, now he can enjoy his life as a normal man!
Grandville: There has been something I noticed however... Karmi had received a strained wrist, a limping leg and a heavily bruised arm during Knox's attack on Sycorax. From what the doctors said she would fully recover within a month or so.
Wasabi: OK... and?
Grandville: Just yesterday it seems like she was completely cured. all of her injuries was gone.
Hiro: That is super weird. How could she heal that fast?
Cora: Yeah, its not like she drank the medicine right?
Honey Lemon:*Looking very uncomfortable* Ummm...
Gogo: Honey... what happened?
Honey Lemon: Well... the funny thing is...I offered her the thermos and she kind of sort of maybe drank a little bit?
Cora: YOU WHAT?!
*The shout echoed across the dining hall, making everyone stare at the blue haired girl. She sinks down in her seat as Hiro looks at Honey Lemon.*
Hiro: *whisper shouts* Karmi drank the medicine?!
Honey Lemon: I didn't notice it till it was too late! But luckily so far Karmi hadn't told anyone about her healing right?
*Just then Gogo's phone beeps with news.*
Gogo: We have a situation right now!
*Looking into the phone they see a dark colored figure of Globby with a menacing eye stomping through the city. The team fly through the city where they confront the new monster. There was no doubt that despite being different colors, it held a resemblance to one other former glob monster.*
Honey Lemon: This is impossible!
Cora: Hit the deck!
*The other monster throws a mailbox to the team before they all dodge.*
Wasabi: Is it just me or is Globby a lot meaner?
Hiro: And bigger?
Cora: And a different color?
Fred: Whatever was in that potion definitely funked him up. He's full phase two.
Cora: Grandmama did tell me there were going to be side effects, but I never thought it would be this serious!
Hiro: It wasn't your fault, neither of your fault. It could be that the cells were too unstable.
Gogo: Whatever, he's going down!
Honey Lemon: Wait! He's our friend! Just let me talk to him please!
*Honey Lemon goes over to the other monster while Cora quickly contacts her grandmother and tells her about the sitation.*
Kaguya: What are you talking about? Dibs is with me walking home right now!
*Cora stopped functioning for a moment, trying to process what see meant as Honey Lemon gets close to the other monster.*
Honey Lemon: Dibs listen to me! I know I failed you the first time, but whatever happened I know I can fix it! You don't have to do this! Listen to me Dibs, this isn't who you are.
*Just then Dibs and Kaguya come by.*
Dibs: Hey guys, who's the monster?
Kaguya: And why has Cora stopped functioning?
*Hiro gives Cora a slight slap to the face to shake her off her shock.*
Cora: HONEY LEMON THAT'S NOT GLOBBY THATS A COMPLETELY DIFFERENT MONSTER!
Honey Lemon: What?
Fred: Then its a whole new globby? Oh my gosh I get to name it! He's officially Nega-Globby!
Cora: Get somewhere to safety with Grandmama Dibs! We're gonna handle this copy cat!
*Honey Lemon pushes Dibs and Kaguya to a nearby store before joining back the team, to which they had sprung into action.*
Fred: OK Nega-Globby! Prepare to meet your maker! Fire-
*With a swing, Nega-Globby sends Fredzilla blasting off again. Gogo tries to strike it down her discs and zoom away, but the acid Nega-Globby realeased ultimately melted away her wheels, just barely escaping the acid. Wasabi hops into action as he brings his blades.*
Wasabi: OK! That's enough!
*But the blades did nothing as it swings Wasabi to Gogo. Just then Baymax with Hiro and Cora on his back punch Nega-Globby to bits before it reforms again to fight.*
Hiro: Baymax, rocket fis-Oh watch out!
*Nega Globby slithers away to trap the three to a wall.*
Baymax: I cannot move.
Hiro: Me neither.
Cora: Well this is just great *Sarcasm*
Baymax: That was sarcasm.
Honey Lemon: Don't worry guys I've got this-
*That's when Honey Lemon realized that something is missing.*
Honey Lemon: Oh no! My purse!
*As it turns out Dibs had grabbed the purse and Kaguya soon followed after him. While running Dibs shows to Kaguya that he still has the neurotransmitter and puts it on his head. Once they reach a safe spot Kaguya looks at Dibs.*
Kaguya: Are you sure about this?
Dibs: Someone has to help.
*Kaguya steps back to let Dibs break the purse. But it seems like Hiro and Cora's updated purse made it stronger to resist breaking.*
Dibs: Why won't you break?!
*When Dibs kicks it off the purse flies through the air before catapulting to the side of the road where a bus comes by and runs it over, squirting all of its goo onto him.*
Dibs: Its working Kaguya! Oh man I forgot how nuts this part was!
*Kaguya could not help but smile widely as Dibs transforms back into Globby once more. Nega Globby walks forward to Honey Lemon, the last hero standing.*
Honey Lemon; Lets just take it easy Nega-Globby! *To comm link* Guys! My purse is gone!
Wasabi: *Groggily* Coming... ow.
Gogo: I'm all out. *To Fred via comm link* Fred where are you?
Fred: *Coming out of the trash* Umm...I have no idea.
*Honey Lemon dodges out of Nega-Globby's swings before contacting Hiro.*
Honey Lemon: Hiro I need that prototype!
Hiro: I'll call Skymax! If I could just... get to my.. phone!
Cora: till then, survive Honey Lemon!
*Just as it appears to be the end for Honey Lemon, she was pulled out of the way of Nega-Globby's hammer via the original Globby.*
Globby: Gotcha Honey Lemon!
*Honey Lemon looks up to see Dibs back to being Globby.*
Globby: You're safe now!
Honey Lemon: Globby! You've changed back!
Globby: You guys needed help, and I realized being a freak is my happy place. Stay here, I'll deal with the big guy!
*And so Globby transforms himself to a bull and charges to Nega-Globby, knocking it out.*
Globby: Hey! The position of Globby has been filled! By me; and I'm about to show you my special skills!
*And the battle was on between Globby and Nega-Globby, the original vs the impostor. Using whatever skills they have they battled it out. While that happened Hiro nears his hand to his phone while Cora tries to see what is going on with Globby and Nega-Globby. Finally Hiro grabs his phone and calls Skymax. Now Globby and Nega-Globby are morphing to a ball fighting for dominance.*
Globby: Yeah not good!
Honey Lemon; Oh no!
*that is when Skymax appears and drops by the Prototype.*
Honey Lemon; Thanks Skymax!
*And soon she activates the prototype to the bazooka form and takes aim.*
Honey Lemon: Hold still Globby!
Globby: I'm trying! But I am gelatinous!
Honey Lemon: Don't worry this won't hurt! *To self* I think!
*Activating the bazooka she takes aim and fires into Nega-Globby. She shot enough ammo to shrink Nega-Globby down to a size where Dinosaur Globby eats him up, destroying it for good.*
Globby: And that's how you monster.
*And soon everyone that was seeing the action clapped for Globby.*
A.M: Way to go Globby!
Globby: Thanks Sarah!
*Globby shoots out a goo to destuck Baymax, Hiro, and Cora and let them land safely before he reverts to his original size.*
Honey Lemon: thank you so much Globby!
Fred: Globby vs Nega-Globby! And the winner being the OG!
Gogo: Great job. *To Honey Lemon.* Both of you.
Honey Lemon:Thanks guys.
*Just then Baymax arrives the scene with Hiro and Cora.*
Cora: You really are Hero Globby.
Globby: Aww shucks.
Hiro: You know, I can't believe I hadn't thought about this till now... * Pulls out his phone and calls.* Hey, Commander Carter? Might I interest you in a new hero in training?
*Cora winks at Globby before Globby wraps himself around the team in a giant hug. As of while Kaguya snaps a photo of the group and sends it to Mizuchi, Grandville... Kage received the message too... and for a bried moment he smiled.*
Kage: For a petty, uncoordinated purse thief... you've made a really intelligent choice in friends, Globby.
*The next day they are eating breakfast at Joe's diner where Hiro and Cora are having Omurice.*
Hiro: Even now I still don't know where Nega-Globby came from.
Cora: Yeah. And even how did they even make Nega Globby?
Wasabi: You know, ever since the 'revelation' about Orso Knox, a lot of weird things have been happening lately.
*Just then Globby comes in.*
Globby: Globby in the house!
*The patrons stare at him.*
Globby: Who wants a picture?
*And soon everyone lines up for a selfie with Globby.*
Gogo: You mean like that?
Honey Lemon: I'm glad Globby's happy.
Cora: And the fact people are accepting him.
Hiro: With Commander Carter and the super hero program, he'll become more awesome and in control.
*But what neither of them are aware are two things... one was that an eye of Nega-Globby survived… but a small speck of Rose gold liquid floats inside him, keeping an eye out for nega-Globby. Protecting its host from the invading virus he is unaware of.*
A.N: Sorry its late! Had to deal with school and such! Hope you love the chapter! Love you!
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quinnmorgendorffer · 5 years
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Top ten songs I’m obsessed with in no particular order
I was tagged a few days ago by the amazing @whythinktoomuch (thank you!!!!) and, to copy them, I’m also gonna choose some key lyrics. You’re also getting some explanations because I’m me and can’t shut up ¯\_(ツ)_/¯ this started off with songs I’m most obsessed with at the moment and then grew to involve some lifelong obsessions lol
1. “Barcelona” by Freddie Mercury and Montserrat Caballé - I can’t get over this song, it mashes up opera with rock so perfectly
They're calling us together Guiding us forever Wish my dream would never go away
2. “’39″ by Queen - somehow calm, yet a bop; goes hard but still is sweet; works as a wake-up alarm and a work-out song AND a stretching/cool down song? How???
For so many years have gone though I'm older but a year Your mother's eyes, from your eyes, cry to me
3. Étude no. 3 in G-sharp minor, S. 141 AKA “La Campanella” by Franz Liszt - partly for fic reasons (this chapter involves the actual titular song wow!) but also it’s just really beautiful and I’m lowkey obsessed with it atm - no lyrics to list there lol
4. “Don’t Sleep in the Subway” by Petula Clark - I grew up on 60s and 70s female singer-songwriters and girl groups, and this song in particular is one of my all time faves. I love the bridge sections in particular with the sweeping sound of it
Goodbye means nothing when it’s all for show So why pretend you’ve somewhere else to go
5. “You Don’t Have to Say You Love Me” by Dusty Springfield - The only reason I didn’t list this one earlier is that I haven’t been listening to it as much lately since numbers 1-4 are all on playlists I listen to the most - fic playlist and workout playlist - but this is one of my all time favorite songs and is simply beautiful. My freshman year of college for my music 101 class we had to dissect/analyze our favorite song in the style of our textbook and I chose this one
You don't have to say you love me just be close at hand You don't have to stay forever I will understand Believe me, believe me I can't help but love you But believe me I'll never tie you down
6. “Be My Baby” by The Ronettes - possibly my all time favorite song because how could it nOT be? It’s literally Wagnerian pop music!!!
I'll make you happy, baby, just wait and see For every kiss you give me I'll give you three
7. Sentas Ballade from Der fliegende Höllander (The Flying Dutchman) by Wagner - this is my favorite of the Wagner arias I’ve heard. I don’t even really know why, but something about the chorus and the way the keys flow together...I find it stunning. I won’t put lyrics because German lol
8. “Walk Like a Man” by the Four Seasons - the first non-Barney song I ever sang; I told you guys I was raised on 60s/70s music!! It’s on my family’s car tape because I was obsessed with it apparently lol blame it on the movie Heart and Souls and RDJ - which i just now realized holy shit yeah that takes place in San Francisco which means I need to rewatch it now holy shit
Bye bye baby, I don't-a mean maybe Gonna get along somehow Soon you'll be cryin' on account of all your lyin' Oh yeah, just look who's laughin' now
9. “Tell Me It’s Over” by Avril Lavigne - THE MOTHERFUCKIN’ PRINCESS IS BACK!!!! I love this style of music so much so like. God bless.
Darling you Oh, you taste so bittersweet Can’t get you off of my lips You’re dangerous when you take me like a thief
10. “Your Friends Will Tell You Who You Are” by Kate Miller-Heidke - one of my all time favorite songs, absolutely stunning, I’m just like. Forever obsessed. It’s also one of my constant post-workout stretching songs. It’s just so beautiful and calming to hear, and then her high note at the end....god I LOVE her.
When you forget why you should be loved Your friends will tell you who you are
Tagging: @theonewherelaurynhasablog | @unrated-g | @gobbluthbisexual | @gobbluthlesbian | @sunshinejld | anyone else who wants to do it! (I never know who likes to be tagged in these things tbh)
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ishunter798 · 3 years
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Baldur's Gate Download Mac
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Download Baldur's Gate: Enhanced Edition for Mac OS. Play a classic old-school PC RPG game on your Windows with Baldur's Gate Enhanced Edition. If says your OS is not compatible, double-click “Baldur’s Gate 3” in /Contents/MacOS/. Version 4.1.84.2048: Release notes were unavailable when this listing was updated. MacOS 10.15 or later, 64-bit processor. Screenshots Download Now.
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Baldur's Gate
4.5 / 5 - 8 votes
Download extras files Manual, map and refcard available
Description of Baldur's Gate Windows
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Siana
A dark, slender figure enters. Shafts of daylight flow into the room until the door closes once more with a loud bang. The room is so crowded that making one's way is a delicate task. Commoners run about to and fro, maidens carry large trays with slopping liquid and the noise is almost unbearable. The floors creak, glasses clink together in toasts and patrons scream for ale. The stranger emerges from the crush by a table and sitting herself down glances at the door. The air about her seems to crackle with a form of electricity, she seems almost ethereal, although human.
Moments later, more adventurers arrive. The locals become nervous as the tension in the room rises. A half-crazed warrior speaks, with his sword swung over his back, to a small, furry creature (is it a hamster?) and makes his way to the strangers table. As they begin to converse in low tones, another woman makes her way across the room from the bar. Standing nearby, in a booming voice she speaks to the stranger, 'Siana, isn't it? There is no doubt, you fit the description,' and promptly draws her sword.
The Sword Coast
Welcome to the most addictive realm in the universe: The Sword Coast of Forgotten Realms. How many thousands of people out there have wasted many an hour with paper and pen, or in titles like Pools of Radience, Eye of the Beholder , or any number of campaigns or computer games involving The Forgotten Realms? O.K. don't scream yes all at once! :-). How long have we waited for something new? Something to come along and fill that craving ache that the Dungeon Master can no longer fill because they burned out 10 years ago after running games for 10 more? How long, I say, how LONG? Yes! I hear you, you are shouting across the globe, TOO LONG! How did we all hear that? Easily, by the number of copies grabbed up and off the shelves of the one game to promise it to you once again. Really the first game to sell like seriously tasty hot-cakes. Interplay couldn't burn them fast enough and those who had them were the envy of every group of gaming friends across the world. I still to this day play on a mud located in Finland, there was NOTHING but ' BG ' chat on the wizard channel. What day are you on? Where is that blasted magic ring? I just found Volo, damn that Captain. I just got to Cloakwood!!! Talk about community addiction, no one could stop playing. Even here at GDR almost every editor is playing Baldur's Gate and cannot stop. Is it worthy? Hell yes, how can the whole world be wrong!? But really, let's have a look.
Single Player Mode
My kingdom for Multiplayer! Single player mode in Baldur's Gate is fun, and tough. But it's not as good as multiplayer and there are a few reasons for this, which I will explain presently. Single-player mode allows you to play through the story with one character which you create at the beginning. Your character may then form a party by including NPCs found in the game or just go it alone. Yes, the game is even solvable with a single character, but so far (or as far as I know) only by one particular class. In general, players will instead group with mages, thieves, clerics or whoever else turns their fancy. Each NPC has their own personality, while one may be sniveling and insecure, the other might be half-crazed. A spectrum from good to evil in all the neutral, lawful and chaotic combinations ensures the traditional AD&D; variety.
Single-player mode does have its charms. Creating your character in the traditional way by choosing race, class (dual and multi-classes available), gender, abilities, alignment, proficiencies and spells to start with. You must also select your name and portrait, and your icon appearance and roll for your stats. If you've played any of the old Forgotten Realms CRPGs you will feel right at home with this. Most of the AD&D; 2nd Edition rules are adhered to, with slight changes documented to make the transition to computer game. Bioware have done an excellent job of this, and it may come as a shock to those less familiar with the rules, since progression is slower and more subtle than in other computer games which are loosely related, such as Daggerfall where progression was quite easy.
Once character generation is complete, you begin your story in the town of Candlekeep. 'This citadel of learning stands on a volcanic crag, overlooking the sea.' From the opening animation of a Vader like character beating and torturing a poor knight, you do know that something evil has begun a campaign of some sort along the Sword Coast. In Candlekeep, you learn that you are the ward of Gorion, that you know nothing about your past, and that your peaceful life in Candlekeep, where books are a ticket into the gates, is threatened by some mysterious danger. It is this danger which drives you and Gorion from Candlekeep and onto a journey which will take you across the wilderness and through the towns between Baldur's Gate in the north and Arm in the south.
Go for the eyes Boo!
The story then in Baldur's Gate takes precedent. That is, you eventually progress toward solving the mysteries behind the danger threatening you. There are however, numerous side quests to follow, items to search for and monsters to destroy. Each area is a large 2D map which you can either spend time clearing or move directly through to get to your next destination. A large overview map is used to select the area you want to go to, and time is added (such as 4 days) to the overall game when you move from one city to the next. Sometimes you may be waylaid by monsters or bandits, and this might occur at a map which you normally cannot select.
Communication with characters is the main source of information and story progression. You often can choose a way to role-play through talking to NPCs and it may even affect your reputation. Reputation is related to alignment (if you are evil and doing nice deeds and improve your reputation you may loose your evil party members who think that's a toss). When playing single-player mode, it can be difficult in beginning to sort out a party. You are presented with NPCs of various alignments and skills and must compile a group that will live (literally. Ed) with each other. Since there are not so many in the beginning it can be tough going, especially if you are a mage (generally weak and cannot wear armor) and really need those extra members to survive. If the NPCs do not get along, eventually they will leave or attack you. Even still, I managed to keep good, neutral and evil aligned characters together by playing a lawful evil character and travelling both by day some of the time and by night the rest. They bitched and moaned and were nasty to each other, but with a medium reputation (of 10) it seemed to work.
This is one of the drawbacks of single-player mode however, you really are stuck with whoever you find, rather than creating your own party. In some sense though, this was humorous because they behaved in ways which were totally unexpected and added to the sense of being on a journey. At the same time, it meant that they were not my ideal type of group.
Although it wasn't my group, the role-playing aspect in single-player mode was much more rich. For one game (I have two running), I have the Ranger Chaotic Good leader grouped with Imoen, Neutral Good Thief NPC (childhood friend to my character). They were joined in the woods by a Chaotic Evil Necro and a Neutral Evil Thief. They stayed grouped from the woods to The Friendly Arm. Then, after grouping with the two friends of Gorion in the Arm, we went upstairs and I let the evil thief try to steal first from a chest, he was unsuccessful with lock picking, then attempt a pick-pocket from a noble. Well, the noble caught him and a fight ensued...the characters started shooting arrows at all the nobles. After firing arrows and killing the nobles the characters all started talking. The good chars said, 'I dont think I like how this group is being run!' The evil necro said,' Oh, for the first time this group is becoming palatable!' :-). Anyway, more than half were pissed off and wanted to break group. Worse yet, since Rangers are meant to be doers of good deeds, immediately the reputation changed and my character lost her Ranger status. So, role-playing with NPCs really works.
Bring me some ale!
As you travel, you enter taverns, private houses, farms, woods and meadows. These rooms and outdoor areas are beautifully rendered and are the most unusual to date, absolutely fascinating. Looking sketched or painted, these maps have shadows which change over time, and eventually become dark as day turns to night. Rain or light snow falls and crystal clear rivers are filled with small stones and approachable islands. Your characters move with distinct behaviours and certain terrains, such as mountains and cliffs, are impassable. Actually this provided some problems with path-finding, which has recently been addressed in a beta patch. Both interior and outdoor scenes are augmented by excellent sounds of people moving, shouting, doors opening and closing or birds and animals moving about. The wind rustles, a monster cries, it's all in a days work on the road.
101 Kobolds
Combat in Baldur's Gate is different from its predecessors, as it is in real-time. The combat method is based on AD&D; rules adjusted to real-time, so instead of a 60 second initiative period, each character is given 6 seconds. The speed with which a character attacks is a number between 1/10 and 10/10ths time per round and the initiative is decided by a combination of rolled factors: ability, situation, and chance. Whether a character has a successful attack still depends on their THAC0 (To Hit Armour Class 0) and their attack roll. Critical hits and misses are decided by the attack roll, 20 or 1, respectively. Strength, dexterity, modifiers and weapons all affect attacks. Casting is treated in a similar way, although spells must be previously memorized (rather than being based on the mana of the caster) and can be disrupted in combat if the caster is hit.
This real-time aspect to AD&D; combat takes some getting used to, actually most everyone I know uses either the selection of different types of auto-pause (such as pause after every round for each character) or the space-bar to pause combat. I initially started out with autopause and then switched to space-bar. The reason is that combat is too difficult to control real-time. Firstly, although you control each of the NPCs as well as your character, to play without pause requires using the A.I. scripts provided or making your own. A.I. has 3 different settings for each class, for instance you can play your mage defensive or aggressive. The problem I had with scripts was that they did not control the characters well enough. I often found my mad necromancer in the middle of combat, after he had fired off all of his spells using his piercing weapon. Meanwhile, the warriors ran off, chasing their fleeing opponents, only to run into a nest of new monsters. This led to the group breaking up, and often added too many enemies to the battle at once.
Therefore in single-player mode, I resorted to pause and handled all of the combat on my own. Grouping archers and mages to the back, warriors and thieves at the front. Handling each fired spell, and every attack. Archery was a wonderful tool, and one of my main combat methods. But another problem I had was that archers, when in heavy combat against a large number of monsters, would use up the 3x20 arrows in quivers and then require changes. In single-player going to the inventory window of the interface immediately causes the real-time combat to begin again (a choice Bioware made in order to simulate a change of weapon in combat) and thus things were running in the background behind the inventory screen (which I could not see) while I clumsily made the change to add arrows. Some of the reason for this is that monsters will 're-pop' in an area (pop up again) after you have killed the first batch. This means that you can continue fighting all day, not that realistic and one of the niggles.
On the other hand, Bioware have provided some excellent options settings to ease the difficulty of real-time combat. Almost every spell and action can be mapped to keys using a convenient set of configuration windows so customizing your combat is not uncomfortable.
Finally, this group is becoming palatable
Despite the niggles mentioned above, single-player mode is a more challenging way to play Baldur's Gate. By sticking it out through the first stages, I learned the interface and created my own ways to deal with situations and my NPCs. As the story progressed, and the more involved I became, then the more trouble I had giving up characters that I had gotten used to for new members that came along. It's actually better to make some tough choices early since the characters which join your party gain experience, and therefore levels, along with your main character, building up their powers over time to help with the more troublesome events that come much later in the game.
Aleya
Journal Entry: Day 77, Hour 12 (17 Flamerule, 1368)
It was about noon when my companions and I set up camp in the Cloakwood Forest, giving me my first opportunity to update my journal since leaving Beregost. Strange monsters and human bandits beset the road to this beautiful place and my companions and I are weary from the seemingly endless battles. It is a rare pleasure to be able to stop and enjoy the beauty of nature.
I have to admit that I would have never dreamed myself living this type of life. How could I have predicted it when I was growing up amongst the serenity of the books at Candlekeep? Now my old friends and I are being hunted for reasons I'm not sure of, my foster father slain by a mysterious armored figure. Gorion believed too fervently in the need for the powers of good to prevail, but he was a caring and generous man. Why he or I would have enemies this powerful is a mystery to me. Well, at least I have the comfort of my friends who I have grown up with and trust completely. It would have been much harder had I needed to rely on the strangers I have met in my journeys.
Something out there is tipping the balance of power to the side of evil. I understand the need for evil in this world, but this lack of balance is forcing me to have to tip the scales back through good deeds and heroic actions. To be honest, though, I would much rather stay here with my fellow druids in Cloakwood. It would be wonderful to disappear into these woods and not return to the mess that is human civilization, but I feel something stronger calling me. These strange dreams I have been having would indicate that there is something lurking just over the horizon that I haven't grasped yet. Perhaps I will learn more when I find that mine and talk to whoever is in charge there. Perhaps.
Multiplayer
This game was so big it took two of us to review it - Karen focused on playing the game through in single player mode, and I played the multiplayer mode with my husband over my home LAN. Interestingly enough, Karen and I had two different experiences playing the game although we both shared the same addiction to it. Let's face it, this game is nothing short of incredible. I generally don't play games like these through again, but as I write this, I'm on my fourth full game of Baldur's Gate and still enjoying it as much as I did the first time through.
Baldur's Gate 2 Enhanced Edition Mac Download Free
While some of the issues Karen had with the single player mode were resolved by multiplayer gameplay, I didn't see some of the interesting NPC features she would have been able to see. Creating six custom characters definitely has its merits, such as being able to create the exact type of characters you want rather than hoping the game will supply them for you. However, doing so prevents the player from seeing the interactions that take place between the NPCs in your party and other characters in the game world. Each NPC has his/her own unique personality and history that affects the way some quests are solved and can even influence the flow of the storyline.
Custom characters do not have much of a personality, nor do they have any sort of history aside from 'you were a friend of the main character at Candlekeep'. These custom created characters are not as likely to break and attack the party for acting outside of their alignment as NPCs are. My husband controlled both a neutral evil Thief and a lawful good Paladin; he enjoyed sneaking away from the rest of the party to take his characters on house raids in the major towns while I wasn't paying attention. Granted, he left the Paladin in the living room while the Thief roamed the house and stole things - but I still would think that a character with a lawful good alignment would have a problem breaking into houses. Nor would a Paladin really be able to tolerate being grouped with an evil character in the first place. These differences aside, the story line and subquest structure of both single player and multiplayer is exactly the same.
Multiplayer mode allows far greater control over the characters, which is why many players chose to play the game in this mode instead of single player. Each player in the game session controls a certain number of characters, and to make up for the fact that there can be up to six people playing the game at once, the game does allow you to enter the Inventory screen while paused. This complete control over the characters meant that I never had to worry about auto-pausing the game in battles as Karen did to ensure my characters were doing the right things. I never ran out of arrows, potions, or anything else. However, I did notice that the character scripts still had an effect if you chose to set them; when I set my fighter to aggressive I had a much harder time controlling him, as he tended to run and attack anything the instant it turned into an enemy. Unfortunately, this meant that if I accidentally made townspeople angry he would generally kill them before I had even realized what happened - but this was easily fixed by turning off the scripts.
Lots of Options
Baldur's Gate offers an amazing amount of control over how the game is played in a game session. It is very easy to set up a multiplayer game, and just as easy to join one in progress over the Internet or LAN. Each game can be protected using a password to keep unwanted players from joining. The player on the server machine (or the 'leader') has the power to decide - on a per player basis at any point during the game - whether or not the other players have the ability to modify characters, spend gold, initiate dialog, view other character records, leave an area, pause the game, or modify permissions.
The leader has the power to kick other players from the multiplayer session instantly or decide, using the Character Arbitration screen, which player controls which character(s). Because of the fluidity of multiplayer game play, characters can be added, deleted, or reassigned during game play on the fly. At any point during the game, the leader can completely change the dynamics of the party, deleting all the old characters and creating completely new ones if he so desires - although any party manipulations mid-game like this drop the party reputation back to 10 or 11. The leader also dictates how player import works. One can choose to import a character into a game with all experience and items, with experience only, or at with no items or experience.
The fact that characters can be imported and exported with full items at any point in the game helps protect players against player killing - the leader can either revert back to a saved game or you can just import your character back in. An added bonus to this import/export option is that it also allows for some interesting cloning experiments in terms of both player characters and items. Just as a test of the import process (it isn't considered 'cheating' when done as an experiment, right?) I managed to clone in five copies of my fighter for an extremely tough battle. I dismissed the other five people from the party temporarily, then had them rejoin after I sent the five 'clones' into battle to be killed. By cloning the fighter, I not only duplicated him but also any items the he was holding when I exported him. I could pick these items up from the bodies of the dead 'clones' and redistribute them within my party, allowing my characters to be equipped with multiple copies of very rare magical items.
The game is designed to run in asynchronous mode, which means that not all computers will show the exact same events on the screen. While this is good in terms of latency issues, it is a little disconcerting during the gameplay. It seemed that whatever appeared on my machine (the server) was 'reality' and whatever appeared on my husband's computer was not. There were many times either my characters or his got killed because of this; to him it looked like the monsters were across the screen, or not there at all, when in reality they were right in the middle of the party. We even had a couple instances where his characters appeared in impossible places, such as trapped behind walls, when the computers would readjust what was on both our screens.
What's that Icon Mean?
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The interface is one that takes a lot of time to get used to and has a high initial learning curve. There are several icons surrounding the main game screen, and as is sometimes the problem with icons, they aren't always intuitive. For instance, a mask appears for the thief's 'unlock/disarm trap/pickpocket' button, which doesn't make me think of any of those. Because of these icons, I had to keep the manual handy to keep track of all the different icons and options throughout the game.
In general, the icons along the side are the game management icons, allowing the player access to the character screens, inventories, map, journal, and game options. The character portraits are along the opposite side. These can be moved around at will, including putting new characters into the 'main character' slot. Players can chat amongst themselves using the dialog box, which can be expanded to be bigger or smaller, depending on the amount of conversation occurring. Game text, battle statistics, and conversation with NPCs also appears in this box.
The icons at the bottom for quick items, weapons, and abilities can be confusing at first, as the icons that appear differ depending on the character type. For instance, the screenshot above is taken with my druid character highlighted, so her bar contains spells, items, and two weapons. The thief's bar would contain different icons to represent his ability to hide in shadows, find traps, and disarm/unlock. The fighter's icons are different, as are the mage's, and so on.
For the most part, the game does an excellent job of providing alternate ways to know icons aside from digging out the manual or quick reference guide. Either a mouse click or leaving the mouse over an icon brings up descriptive text about the icon, spell, ability, or item. One other thing Baldur's Gate does very well is map areas and document major and minor quest information in the journal. I did not have to keep manual notes at all, which is a first.
The Game Bible ... er, Manual
A game this large and with so much to learn in order to play it needs a manual that is equally as large, and the one that ships with the game is the size of a short novel - 159 pages of very important information. I must have read through it about three times! I have some experience with playing AD&D; games, so I had a basic knowledge of the character classes, alignments, and spells. This manual, however, greatly enhanced my knowledge of how things worked in the AD&D; world, and contained any piece of relevant information that might be needed to play the game. I always had it on hand when I played the game, and I found myself referring to it quite often. However, I wish it had contained more in-depth information about the pros and cons of the different races and classes. I found myself having to ask friends who used to Dungeon Master in the AD&D; pen and paper days for clarification instead.
However, with as much helpful information this manual contained, I don't think it was laid out in such a manner as to be helpful to new players. The information about character races, alignments, and classes was contained in the middle of the manual under a section about AD&D; Rules. Normally character creation information is at the front. The description about how the statistics for each attribute (such as intelligence, etc) actually affect the character is at the very back of the manual under a totally different section. The manual does have both an index at the back and a table of contents, but these still did not seem to cut down on the amount of time I, and others I know, had to search through the manual for information. I still managed to go almost 75% of the way through the game without knowing how to disarm traps or that I could set spells up in the quick use slots because I somehow overlooked that information in the manual.
Also, not many people even like to have to read a manual, not to mention one this long. Anyone who does not read the manual is at a disadvantage unless they know something about AD&D; rules. The quick reference guide is wonderful for mapping icons to meanings, but does not get into character limitations or detailed spell information. Even if one knows the rules and just uses the quick reference guide, there is a good chance that you will miss a key game option or feature.
The Battle Ends - For Now
Journal Entry: Day 130, Hour 10 (9 Eleint, 1368)
My quest has ended, although I am too weary from battle to recount all the details. Suffice to say my quest was difficult and lengthy, but one the gods surely enjoyed. The ending of my saga seemed somehow anticlimactic given all that I had been through, but I can definitely live with that! I have to say that I thoroughly enjoyed my adventures, and for some reason, I feel as if this journey was only the beginning of more to come. I will welcome the challenge, and am looking forward to where the fates may take me.
Review By GamesDomain
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Jayzer2020-04-290 point
Game has been re-abandoned on GOG in favor of the Enhanced Edition by BeamDog.
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Other Releases
Baldur's Gate was also released on the following systems:
Mac
Year:2000
Publisher:Graphsim Entertainment Inc.
Developer:BioWare Corporation
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Baldur's Gate
4.5 / 5 - 8 votes
Download extras files Manual, map and refcard available
Baldur's Gate Download Mac Iso
Description of Baldur's Gate Windows
Read Full Review
Siana
A dark, slender figure enters. Shafts of daylight flow into the room until the door closes once more with a loud bang. The room is so crowded that making one's way is a delicate task. Commoners run about to and fro, maidens carry large trays with slopping liquid and the noise is almost unbearable. The floors creak, glasses clink together in toasts and patrons scream for ale. The stranger emerges from the crush by a table and sitting herself down glances at the door. The air about her seems to crackle with a form of electricity, she seems almost ethereal, although human.
Moments later, more adventurers arrive. The locals become nervous as the tension in the room rises. A half-crazed warrior speaks, with his sword swung over his back, to a small, furry creature (is it a hamster?) and makes his way to the strangers table. As they begin to converse in low tones, another woman makes her way across the room from the bar. Standing nearby, in a booming voice she speaks to the stranger, 'Siana, isn't it? There is no doubt, you fit the description,' and promptly draws her sword.
The Sword Coast
Welcome to the most addictive realm in the universe: The Sword Coast of Forgotten Realms. How many thousands of people out there have wasted many an hour with paper and pen, or in titles like Pools of Radience, Eye of the Beholder , or any number of campaigns or computer games involving The Forgotten Realms? O.K. don't scream yes all at once! :-). How long have we waited for something new? Something to come along and fill that craving ache that the Dungeon Master can no longer fill because they burned out 10 years ago after running games for 10 more? How long, I say, how LONG? Yes! I hear you, you are shouting across the globe, TOO LONG! How did we all hear that? Easily, by the number of copies grabbed up and off the shelves of the one game to promise it to you once again. Really the first game to sell like seriously tasty hot-cakes. Interplay couldn't burn them fast enough and those who had them were the envy of every group of gaming friends across the world. I still to this day play on a mud located in Finland, there was NOTHING but ' BG ' chat on the wizard channel. What day are you on? Where is that blasted magic ring? I just found Volo, damn that Captain. I just got to Cloakwood!!! Talk about community addiction, no one could stop playing. Even here at GDR almost every editor is playing Baldur's Gate and cannot stop. Is it worthy? Hell yes, how can the whole world be wrong!? But really, let's have a look.
Single Player Mode
My kingdom for Multiplayer! Single player mode in Baldur's Gate is fun, and tough. But it's not as good as multiplayer and there are a few reasons for this, which I will explain presently. Single-player mode allows you to play through the story with one character which you create at the beginning. Your character may then form a party by including NPCs found in the game or just go it alone. Yes, the game is even solvable with a single character, but so far (or as far as I know) only by one particular class. In general, players will instead group with mages, thieves, clerics or whoever else turns their fancy. Each NPC has their own personality, while one may be sniveling and insecure, the other might be half-crazed. A spectrum from good to evil in all the neutral, lawful and chaotic combinations ensures the traditional AD&D; variety.
Single-player mode does have its charms. Creating your character in the traditional way by choosing race, class (dual and multi-classes available), gender, abilities, alignment, proficiencies and spells to start with. You must also select your name and portrait, and your icon appearance and roll for your stats. If you've played any of the old Forgotten Realms CRPGs you will feel right at home with this. Most of the AD&D; 2nd Edition rules are adhered to, with slight changes documented to make the transition to computer game. Bioware have done an excellent job of this, and it may come as a shock to those less familiar with the rules, since progression is slower and more subtle than in other computer games which are loosely related, such as Daggerfall where progression was quite easy.
Once character generation is complete, you begin your story in the town of Candlekeep. 'This citadel of learning stands on a volcanic crag, overlooking the sea.' From the opening animation of a Vader like character beating and torturing a poor knight, you do know that something evil has begun a campaign of some sort along the Sword Coast. In Candlekeep, you learn that you are the ward of Gorion, that you know nothing about your past, and that your peaceful life in Candlekeep, where books are a ticket into the gates, is threatened by some mysterious danger. It is this danger which drives you and Gorion from Candlekeep and onto a journey which will take you across the wilderness and through the towns between Baldur's Gate in the north and Arm in the south.
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Go for the eyes Boo!
The story then in Baldur's Gate takes precedent. That is, you eventually progress toward solving the mysteries behind the danger threatening you. There are however, numerous side quests to follow, items to search for and monsters to destroy. Each area is a large 2D map which you can either spend time clearing or move directly through to get to your next destination. A large overview map is used to select the area you want to go to, and time is added (such as 4 days) to the overall game when you move from one city to the next. Sometimes you may be waylaid by monsters or bandits, and this might occur at a map which you normally cannot select.
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Communication with characters is the main source of information and story progression. You often can choose a way to role-play through talking to NPCs and it may even affect your reputation. Reputation is related to alignment (if you are evil and doing nice deeds and improve your reputation you may loose your evil party members who think that's a toss). When playing single-player mode, it can be difficult in beginning to sort out a party. You are presented with NPCs of various alignments and skills and must compile a group that will live (literally. Ed) with each other. Since there are not so many in the beginning it can be tough going, especially if you are a mage (generally weak and cannot wear armor) and really need those extra members to survive. If the NPCs do not get along, eventually they will leave or attack you. Even still, I managed to keep good, neutral and evil aligned characters together by playing a lawful evil character and travelling both by day some of the time and by night the rest. They bitched and moaned and were nasty to each other, but with a medium reputation (of 10) it seemed to work.
This is one of the drawbacks of single-player mode however, you really are stuck with whoever you find, rather than creating your own party. In some sense though, this was humorous because they behaved in ways which were totally unexpected and added to the sense of being on a journey. At the same time, it meant that they were not my ideal type of group.
Although it wasn't my group, the role-playing aspect in single-player mode was much more rich. For one game (I have two running), I have the Ranger Chaotic Good leader grouped with Imoen, Neutral Good Thief NPC (childhood friend to my character). They were joined in the woods by a Chaotic Evil Necro and a Neutral Evil Thief. They stayed grouped from the woods to The Friendly Arm. Then, after grouping with the two friends of Gorion in the Arm, we went upstairs and I let the evil thief try to steal first from a chest, he was unsuccessful with lock picking, then attempt a pick-pocket from a noble. Well, the noble caught him and a fight ensued...the characters started shooting arrows at all the nobles. After firing arrows and killing the nobles the characters all started talking. The good chars said, 'I dont think I like how this group is being run!' The evil necro said,' Oh, for the first time this group is becoming palatable!' :-). Anyway, more than half were pissed off and wanted to break group. Worse yet, since Rangers are meant to be doers of good deeds, immediately the reputation changed and my character lost her Ranger status. So, role-playing with NPCs really works.
Bring me some ale!
As you travel, you enter taverns, private houses, farms, woods and meadows. These rooms and outdoor areas are beautifully rendered and are the most unusual to date, absolutely fascinating. Looking sketched or painted, these maps have shadows which change over time, and eventually become dark as day turns to night. Rain or light snow falls and crystal clear rivers are filled with small stones and approachable islands. Your characters move with distinct behaviours and certain terrains, such as mountains and cliffs, are impassable. Actually this provided some problems with path-finding, which has recently been addressed in a beta patch. Both interior and outdoor scenes are augmented by excellent sounds of people moving, shouting, doors opening and closing or birds and animals moving about. The wind rustles, a monster cries, it's all in a days work on the road.
101 Kobolds
Combat in Baldur's Gate is different from its predecessors, as it is in real-time. The combat method is based on AD&D; rules adjusted to real-time, so instead of a 60 second initiative period, each character is given 6 seconds. The speed with which a character attacks is a number between 1/10 and 10/10ths time per round and the initiative is decided by a combination of rolled factors: ability, situation, and chance. Whether a character has a successful attack still depends on their THAC0 (To Hit Armour Class 0) and their attack roll. Critical hits and misses are decided by the attack roll, 20 or 1, respectively. Strength, dexterity, modifiers and weapons all affect attacks. Casting is treated in a similar way, although spells must be previously memorized (rather than being based on the mana of the caster) and can be disrupted in combat if the caster is hit.
This real-time aspect to AD&D; combat takes some getting used to, actually most everyone I know uses either the selection of different types of auto-pause (such as pause after every round for each character) or the space-bar to pause combat. I initially started out with autopause and then switched to space-bar. The reason is that combat is too difficult to control real-time. Firstly, although you control each of the NPCs as well as your character, to play without pause requires using the A.I. scripts provided or making your own. A.I. has 3 different settings for each class, for instance you can play your mage defensive or aggressive. The problem I had with scripts was that they did not control the characters well enough. I often found my mad necromancer in the middle of combat, after he had fired off all of his spells using his piercing weapon. Meanwhile, the warriors ran off, chasing their fleeing opponents, only to run into a nest of new monsters. This led to the group breaking up, and often added too many enemies to the battle at once.
Therefore in single-player mode, I resorted to pause and handled all of the combat on my own. Grouping archers and mages to the back, warriors and thieves at the front. Handling each fired spell, and every attack. Archery was a wonderful tool, and one of my main combat methods. But another problem I had was that archers, when in heavy combat against a large number of monsters, would use up the 3x20 arrows in quivers and then require changes. In single-player going to the inventory window of the interface immediately causes the real-time combat to begin again (a choice Bioware made in order to simulate a change of weapon in combat) and thus things were running in the background behind the inventory screen (which I could not see) while I clumsily made the change to add arrows. Some of the reason for this is that monsters will 're-pop' in an area (pop up again) after you have killed the first batch. This means that you can continue fighting all day, not that realistic and one of the niggles.
On the other hand, Bioware have provided some excellent options settings to ease the difficulty of real-time combat. Almost every spell and action can be mapped to keys using a convenient set of configuration windows so customizing your combat is not uncomfortable.
Finally, this group is becoming palatable
Despite the niggles mentioned above, single-player mode is a more challenging way to play Baldur's Gate. By sticking it out through the first stages, I learned the interface and created my own ways to deal with situations and my NPCs. As the story progressed, and the more involved I became, then the more trouble I had giving up characters that I had gotten used to for new members that came along. It's actually better to make some tough choices early since the characters which join your party gain experience, and therefore levels, along with your main character, building up their powers over time to help with the more troublesome events that come much later in the game.
Aleya
Journal Entry: Day 77, Hour 12 (17 Flamerule, 1368)
It was about noon when my companions and I set up camp in the Cloakwood Forest, giving me my first opportunity to update my journal since leaving Beregost. Strange monsters and human bandits beset the road to this beautiful place and my companions and I are weary from the seemingly endless battles. It is a rare pleasure to be able to stop and enjoy the beauty of nature.
I have to admit that I would have never dreamed myself living this type of life. How could I have predicted it when I was growing up amongst the serenity of the books at Candlekeep? Now my old friends and I are being hunted for reasons I'm not sure of, my foster father slain by a mysterious armored figure. Gorion believed too fervently in the need for the powers of good to prevail, but he was a caring and generous man. Why he or I would have enemies this powerful is a mystery to me. Well, at least I have the comfort of my friends who I have grown up with and trust completely. It would have been much harder had I needed to rely on the strangers I have met in my journeys.
Something out there is tipping the balance of power to the side of evil. I understand the need for evil in this world, but this lack of balance is forcing me to have to tip the scales back through good deeds and heroic actions. To be honest, though, I would much rather stay here with my fellow druids in Cloakwood. It would be wonderful to disappear into these woods and not return to the mess that is human civilization, but I feel something stronger calling me. These strange dreams I have been having would indicate that there is something lurking just over the horizon that I haven't grasped yet. Perhaps I will learn more when I find that mine and talk to whoever is in charge there. Perhaps.
Multiplayer
This game was so big it took two of us to review it - Karen focused on playing the game through in single player mode, and I played the multiplayer mode with my husband over my home LAN. Interestingly enough, Karen and I had two different experiences playing the game although we both shared the same addiction to it. Let's face it, this game is nothing short of incredible. I generally don't play games like these through again, but as I write this, I'm on my fourth full game of Baldur's Gate and still enjoying it as much as I did the first time through.
While some of the issues Karen had with the single player mode were resolved by multiplayer gameplay, I didn't see some of the interesting NPC features she would have been able to see. Creating six custom characters definitely has its merits, such as being able to create the exact type of characters you want rather than hoping the game will supply them for you. However, doing so prevents the player from seeing the interactions that take place between the NPCs in your party and other characters in the game world. Each NPC has his/her own unique personality and history that affects the way some quests are solved and can even influence the flow of the storyline.
Custom characters do not have much of a personality, nor do they have any sort of history aside from 'you were a friend of the main character at Candlekeep'. These custom created characters are not as likely to break and attack the party for acting outside of their alignment as NPCs are. My husband controlled both a neutral evil Thief and a lawful good Paladin; he enjoyed sneaking away from the rest of the party to take his characters on house raids in the major towns while I wasn't paying attention. Granted, he left the Paladin in the living room while the Thief roamed the house and stole things - but I still would think that a character with a lawful good alignment would have a problem breaking into houses. Nor would a Paladin really be able to tolerate being grouped with an evil character in the first place. These differences aside, the story line and subquest structure of both single player and multiplayer is exactly the same.
Multiplayer mode allows far greater control over the characters, which is why many players chose to play the game in this mode instead of single player. Each player in the game session controls a certain number of characters, and to make up for the fact that there can be up to six people playing the game at once, the game does allow you to enter the Inventory screen while paused. This complete control over the characters meant that I never had to worry about auto-pausing the game in battles as Karen did to ensure my characters were doing the right things. I never ran out of arrows, potions, or anything else. However, I did notice that the character scripts still had an effect if you chose to set them; when I set my fighter to aggressive I had a much harder time controlling him, as he tended to run and attack anything the instant it turned into an enemy. Unfortunately, this meant that if I accidentally made townspeople angry he would generally kill them before I had even realized what happened - but this was easily fixed by turning off the scripts.
Lots of Options
Baldur's Gate offers an amazing amount of control over how the game is played in a game session. It is very easy to set up a multiplayer game, and just as easy to join one in progress over the Internet or LAN. Each game can be protected using a password to keep unwanted players from joining. The player on the server machine (or the 'leader') has the power to decide - on a per player basis at any point during the game - whether or not the other players have the ability to modify characters, spend gold, initiate dialog, view other character records, leave an area, pause the game, or modify permissions.
The leader has the power to kick other players from the multiplayer session instantly or decide, using the Character Arbitration screen, which player controls which character(s). Because of the fluidity of multiplayer game play, characters can be added, deleted, or reassigned during game play on the fly. At any point during the game, the leader can completely change the dynamics of the party, deleting all the old characters and creating completely new ones if he so desires - although any party manipulations mid-game like this drop the party reputation back to 10 or 11. The leader also dictates how player import works. One can choose to import a character into a game with all experience and items, with experience only, or at with no items or experience.
The fact that characters can be imported and exported with full items at any point in the game helps protect players against player killing - the leader can either revert back to a saved game or you can just import your character back in. An added bonus to this import/export option is that it also allows for some interesting cloning experiments in terms of both player characters and items. Just as a test of the import process (it isn't considered 'cheating' when done as an experiment, right?) I managed to clone in five copies of my fighter for an extremely tough battle. I dismissed the other five people from the party temporarily, then had them rejoin after I sent the five 'clones' into battle to be killed. By cloning the fighter, I not only duplicated him but also any items the he was holding when I exported him. I could pick these items up from the bodies of the dead 'clones' and redistribute them within my party, allowing my characters to be equipped with multiple copies of very rare magical items.
The game is designed to run in asynchronous mode, which means that not all computers will show the exact same events on the screen. While this is good in terms of latency issues, it is a little disconcerting during the gameplay. It seemed that whatever appeared on my machine (the server) was 'reality' and whatever appeared on my husband's computer was not. There were many times either my characters or his got killed because of this; to him it looked like the monsters were across the screen, or not there at all, when in reality they were right in the middle of the party. We even had a couple instances where his characters appeared in impossible places, such as trapped behind walls, when the computers would readjust what was on both our screens.
What's that Icon Mean?
The interface is one that takes a lot of time to get used to and has a high initial learning curve. There are several icons surrounding the main game screen, and as is sometimes the problem with icons, they aren't always intuitive. For instance, a mask appears for the thief's 'unlock/disarm trap/pickpocket' button, which doesn't make me think of any of those. Because of these icons, I had to keep the manual handy to keep track of all the different icons and options throughout the game.
In general, the icons along the side are the game management icons, allowing the player access to the character screens, inventories, map, journal, and game options. The character portraits are along the opposite side. These can be moved around at will, including putting new characters into the 'main character' slot. Players can chat amongst themselves using the dialog box, which can be expanded to be bigger or smaller, depending on the amount of conversation occurring. Game text, battle statistics, and conversation with NPCs also appears in this box.
The icons at the bottom for quick items, weapons, and abilities can be confusing at first, as the icons that appear differ depending on the character type. For instance, the screenshot above is taken with my druid character highlighted, so her bar contains spells, items, and two weapons. The thief's bar would contain different icons to represent his ability to hide in shadows, find traps, and disarm/unlock. The fighter's icons are different, as are the mage's, and so on.
For the most part, the game does an excellent job of providing alternate ways to know icons aside from digging out the manual or quick reference guide. Either a mouse click or leaving the mouse over an icon brings up descriptive text about the icon, spell, ability, or item. One other thing Baldur's Gate does very well is map areas and document major and minor quest information in the journal. I did not have to keep manual notes at all, which is a first.
The Game Bible ... er, Manual
A game this large and with so much to learn in order to play it needs a manual that is equally as large, and the one that ships with the game is the size of a short novel - 159 pages of very important information. I must have read through it about three times! I have some experience with playing AD&D; games, so I had a basic knowledge of the character classes, alignments, and spells. This manual, however, greatly enhanced my knowledge of how things worked in the AD&D; world, and contained any piece of relevant information that might be needed to play the game. I always had it on hand when I played the game, and I found myself referring to it quite often. However, I wish it had contained more in-depth information about the pros and cons of the different races and classes. I found myself having to ask friends who used to Dungeon Master in the AD&D; pen and paper days for clarification instead.
However, with as much helpful information this manual contained, I don't think it was laid out in such a manner as to be helpful to new players. The information about character races, alignments, and classes was contained in the middle of the manual under a section about AD&D; Rules. Normally character creation information is at the front. The description about how the statistics for each attribute (such as intelligence, etc) actually affect the character is at the very back of the manual under a totally different section. The manual does have both an index at the back and a table of contents, but these still did not seem to cut down on the amount of time I, and others I know, had to search through the manual for information. I still managed to go almost 75% of the way through the game without knowing how to disarm traps or that I could set spells up in the quick use slots because I somehow overlooked that information in the manual.
Also, not many people even like to have to read a manual, not to mention one this long. Anyone who does not read the manual is at a disadvantage unless they know something about AD&D; rules. The quick reference guide is wonderful for mapping icons to meanings, but does not get into character limitations or detailed spell information. Even if one knows the rules and just uses the quick reference guide, there is a good chance that you will miss a key game option or feature.
The Battle Ends - For Now
Journal Entry: Day 130, Hour 10 (9 Eleint, 1368)
My quest has ended, although I am too weary from battle to recount all the details. Suffice to say my quest was difficult and lengthy, but one the gods surely enjoyed. The ending of my saga seemed somehow anticlimactic given all that I had been through, but I can definitely live with that! I have to say that I thoroughly enjoyed my adventures, and for some reason, I feel as if this journey was only the beginning of more to come. I will welcome the challenge, and am looking forward to where the fates may take me.
Review By GamesDomain
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Comments and reviews
Jayzer2020-04-290 point
Game has been re-abandoned on GOG in favor of the Enhanced Edition by BeamDog.
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Baldur's Gate was also released on the following systems:
Mac
Year:2000
Publisher:Graphsim Entertainment Inc.
Developer:BioWare Corporation
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andrewdz · 6 years
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200 Favorite Tracks of 2017
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A list of my favorite tunes I heard in 2017. Link to the Spotify playlist at the bottom.
1. Variations on an Aria - People Like You
2. In Undertow - Alvvays
3. Slip Away - Perfume Genius
4. Mythological Beauty - Big Thief
5. The World’s Best American Band - White Reaper
6. Living in the City - Hurray for the Riff Raff
7. Heart Basel - The Drums
8. Cut to the Feeling - Carly Rae Jepsen
9. 5 Flucloxacillin - Los Campesinos!
10. Near to the Wild Heart of Life - Japandroids
11. Fear & Force - Vagabon
12. Follow My Voice - Julie Byrne
13. Shark Smile - Big Thief
14. SGL - Now, Now
15. Footscray Station - Camp Cope
16. Bike Dream - Rostam
17. Hard Times - Paramore
18. (No One Knows Me) Like the Piano - Sampha
19. Drew Barrymore - SZA
20. No Halo - Sorority Noise
21. Mourning Sound - Grizzly Bear
22. Holding On - The War on Drugs
23. FEAR. - Kendrick Lamar
24. Silver Velvet - The Courtneys
25. Suck - Priests
26. Slomo - Slowdive
27. You Need a Visa - People Like You
28. Motion Sickness - Phoebe Bridgers
29. I Broke Up in Amarante - Los Campesinos!
30. Blood Under my Belt - The Drums
31. Pa’lante - Hurray for the Riff Raff
32. Told You So - Miguel
33. Evening Prayer - Jens Lekman
34. reindeer games - Oso Oso
35. June - Tigers Jaw
36. Judy French - White Reaper
37. Midnight to Morning - Japandroids
38. Brickwall - Fred Thomas
39. He’s Fine - The Secret Sisters
40. Pure Comedy - Father John Misty
41. The System Only Dreams in Total Darkness - The National
42. Lovelife - Phoenix
43. Otherside - Perfume Genius
44. Cold Apartment - Vagabon
45. Hungry Ghost - Hurray for the Riff Raff
46. Falling - Forever
47. The Man - The Killers
48. oh baby - LCD Soundsystem
49. Ruby - Charly Bliss
50. With You Tonight - Summer Moon
51. The Future - The World is a Beautiful Place and I Am No Longer Afraid to Die
52. Deadly Valentine - Charlotte Gainsbourg
53. Fear and Trembling - Gangs of Youth
54. Do You Know Me by Heart - Cameron Avery
55. Hang on Me - St. Vincent
56. Shadows - Future Islands feat. Debbie Harry 
57. get there (when you’re there) - Oso Oso
58. Tour - The Courtneys
59. Bobby - (Sandy) Alex G
60. Halfway Home - Broken Social Scene
61. The Weekend - SZA
62. Macabre - Land of Talk
63. Say I Didn’t - Vic Mensa
64. Blood on Me - Sampha
65. Car - Sorority Noise
66. Any Party - Feist
67. Hung Empty - Los Campesinos!
68. Standing in the Middle of the Field - Cut Copy
69. Dangerous - The xx
70. Hot Thoughts - Spoon
71. What Can I Do if the Fire Goes Out? - Gangs of Youth
72. Idle Worship - Paramore
73. Guilty Party - The National
74. JJ - Priests
75. Wreath - Perfume Genius
76. Strangers Kiss - Alex Cameron feat Angel Olsen
77. 2 Cool 2 Care - Anna Burch
78. Haunted - Sharaya Summers
79. No Fixed Destination - Cut Copy
80. The Opener - Camp Cope
81. Cleaning House - Vagabon
82. Tonya Harding (In Eb Major) - Sufjan Stevens
83. Little Dark Age - MGMT
84. Scare U - Charly Bliss
85. Moment - King Henry feat Rhye
86. (I Just Died) Like an Aviator - Matthew Ryan
87. Mind Hijacker’s Curse - Chad VanGaalen
88. Told You So - Paramore
89. End of Heartache - Moon Diagrams
90. Someone - Anna of the North
91. Los Ageless - St. Vincent
92. Lying With You - Charlotte Gainsbourg
93. Without Love - Alice Glass
94. I Used to Be Small - Wild Pink
95. Lazarus Online - Wolf Parade
96. Last Thing on Your Mind - H. Hawkline
97. Total Entertainment Forever - Father John Misty
98. To Know Your Mission - Jens Lekman
99. Alan - Perfume Genius
100. Forget About Life - Alvvays
101. the walk - Oso Oso
102. Chateau - Angus & Julia Stone
103. FEEL. - Kendrick Lamar
104. The One to Wait - CCFX
105. Morning Dove - Julie Byrne
106. LOVE. - Kendrick Lamar feat ZACARI.
107. Percolator - Charly Bliss
108. Escape Plan - Tigers Jaw
109. Dreams Tonite - Alvvays
110. Elvis is in the Freezer - Ratboys
111. The Bus Song - Jay Some
112. New yYork - St. Vincent
113. If We Were Vampires - Jason Isbell and the 400 Unit
114. Mystery of Love - Sufjan Stevens
115. Minnesota - The Courtneys
116. Valley Boy - Wolf Parade
117. Never Been Wrong - Waxahatchee
118. Don’t Delete the Kisses - Wolf Alice
119. Sugar for the Pill - Slowdive
120. Appointments - Julien Baker
121. Tinseltown Swimming in Blood - Destroyer
122. Mostly Blue - Welllness
123. Thumbnail - People Like You
124. Fortress - Queens of the Stone Age
125. I’m Sorry (For Not Finding You Sooner) - Japandroids
126. Plimsoll Punks - Alvvays
127. 1 Billion Dogs - Jay Some
128. Mallwalkers - Fred Thomas
129. How We Met, the Long Version - Jens Lekman
130. out of the blue - Oso Oso
131. Valley - Perfume Genius
132. Guardian - Tigers Jaw
133. Smoke Signals - Phoebe Bridgers
134. Country Song - The Courtneys
135. Friendship (Is a Small Boat in a Storm) - Chicano Batman
136. Black Diamonds - Big Thief
137. HUMBLE. - Kendrick Lamar
138. Would You Rather - Phoebe Bridgers
139. Renato Dall’Ara (2008) - Los Campesinos!
140. Telefono - Phoenix
141. Tin Can - Kevin Morby
142. Thinking of a Place - The War on Drugs
143. the cool - Oso Oso
144. Funeral - Phoebe Bridgers
145. Rollin’ Like a Stoner - Vic Mensa
146. I Wanna Have You - Sweet Spirit
147. No Ti Amo - Lucky Soul
148. Powerful Man - (Sandy) Alex G
149. Something to Remember Me By - The Horrors
150. Good With God - Old 97′s feat Brandi Carlile
151. Hope the High Rode - Jason Isbell and the 400 Unit
152. Friend Zone - Thundercat
153. You’re Dreaming - Wolf Parade
154. I Wish I Didn’t Miss You - Feist
155. Last of My Kind - Jason Isbell and the 400 Unit
156. Just Like Love - Perfume Genius
157. Lelia 20 - Priests
158. Let Me Down Easy - Gang of Youths
159. North Star - Future Islands
160. Name for You - The Shins
161. Right Now - HAIM
162. Haley - Big Thief
163. Whiteout Conditions - The New Pornographers
164. Easy - Sky Ferreira
165. 123 - Girlpool
166. Head of the Horse - The Drums
167. Wish You Could See Me Now - Jessica Lea Mayfield
168. DNA. - Kendrick Lamar
169. Wizard of Loneliness - Wild Pink
170. Happy Birthday, Johnny - St. Vincent
171. Don’t Bother Calling - Moses Sumney
172. Pain - The War on Drugs
173. The Way You Used to Do - Queens of the Stone Age
174. Run for Cover - The Killers
175. Dillon and Her Son - The World is a Beautiful Place and I Am No Longer Afraid to Die
176. Up to Me - Sera Cahoone
177. The Embers - Vagabon
178. Melting Grid - Julie Byrne
179. Rest - Charlotte Gainsboury
180. If Before I Wake - The Districts
181. Can I Sit Next To You - Spoon
182. Replica - The xx
183. Where It At? - Trombone Shorty
184. Dance With Me - Cameron Avery
185. The Baker - People Like You
186. Ran - Future Islands
187. Sleepwalker - Julie Byrne
188. Stars Last Me A Lifetime - Cut Copy
189. Sportstar - (Sandy) Alex G
190. The Mighty - Sweet Spirit
191. Comfort - Petal 
192. WhisperIlllistentohearit - Spoon
193. City Music - Kevin Morby
194. Shotgun - Spoon
195. Preludes - Craig Finn
196. You Could Be Wrong - Bully
197. Daisies - White Reaper
198. Carin at the Liquor Store - The National
199. Future Politics - Austra
200. Fred Thomas - Open Letter to Forever
https://open.spotify.com/user/futuredizzy/playlist/3BqpUaquATwE377ieH0voM
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recentanimenews · 2 years
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FEATURE: To Filler Or Not To Filler - Your Guide To Dragon Ball Canon
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Most anime fans are familiar with the term “filler,” but for those who don’t know what it means, it’s when an anime adaptation has nearly caught up to the manga and needs to stall for time before running out of material to adapt. It can also refer to any time when the story slows down a bit to focus on things outside the main plot. The entire Dragon Ball franchise is full of filler like this — but not all filler is bad, especially not Dragon Ball filler.  
  The Canon Of Dragon Ball
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  The quickest and easiest way to experience the canon timeline of the Dragon Ball franchise is to read the manga. This translates to anime by watching Dragon Ball, skipping a few chunks of episodes, and then watching almost all Dragon Ball Z Kai, with a few exceptions (minor filler is included in the Buu sagas). For watching Dragon Ball and classic Dragon Ball Z, here’s a more specific guide. 
  Dragon Ball Episodes 1-28 (and part of 29) cover both the Emperor Pilaf Saga and the Tournament Saga and are canon with the original manga — however everything after Goku flies away in Episode 29 is non-canon. In the Red Ribbon Group of sagas, Episodes 34-78 are considered canon, save for Episode 44, which is mixed canon/filler, and 45, which is non-canon. Skipping Episodes 79-83, 84-126 covers the Tien Shinhan and King Piccolo sagas, while 133 through 148 covers the Piccolo Jr. Saga, which brings the first series to a close. 
  The Canon Of Z And Super
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  Dragon Ball Z had a lot more filler content, a lot of it coming in the middle of sagas. For the canon watchthrough of the Saiyan Group of sagas, the first eight episodes and half of Episode 11 are considered canon, with 12-16 being filler. The Vegeta Saga picks back up in Episode 17, continuing through to Episode 35. 
  Next up is the Namek Saga. Episodes 36-38 are canon, 39-44 are filler, then 45-66 are canon. Entering the Captain Ginyu Saga, Episodes 67-74 are canon, as are the first episodes of the Frieza saga, going from 75-99. Episode 101 and Episodes 103-107 bring the canon of the Frieza Saga to a close. The Trunks saga starts after a filler saga, going from 118 and ending at 123. Next is the Androids group of sagas, which starts at 126 and continues to be canon through 169. Finishing up the Androids group is 172-192, save for Episode 174. 
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    Episodes 200 and 201 begin the Great Saiyaman saga, 202 and 203 are non-canon, but everything from 204 to 291 (save for 274 and 288), which cover the World Tournament Saga, the Majin Buu, Babidi, Fusion, Kid Buu, and Peaceful World sagas are considered canon to the manga. 
  As for Dragon Ball Super, every episode is anime-original, so every episode is both sort of technically canon and sort of technically filler, the same going for the films. However, there might be parts you could consider filler based on how they slow the story down or focus on smaller plots. You might include the Copy Vegeta Saga in this, as well as episodes like when Universes 6 and 7 play baseball against each other, or when Arale of Dr. Slump made a crossover return to the franchise — that said, all of these are worth watching! 
  Filler That’s Worth Watching
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  “Canon” is really just meant to refer to the original manga’s storyline, but that doesn’t mean the filler isn’t worth watching, in fact, a lot of Dragon Ball filler is really dang good.
  Episode 45, “Danger in the Air,” sees Goku in a theme park battle against a badass thief dressed in Mad Max-esque clothing named Hasky, who is employed by the Red Ribbon Army. Episode 129, “The Time Room,” is another interesting one, as it depicts Goku going back in time and meeting a young Master Roshi. Perhaps the most worth-watching filler of Dragon Ball are the final five episodes of the series, which depict Goku and Chi-Chi’s wedding and the fantastical adventure the two go on.
  Dragon Ball Z is definitely known more for its filler, but amongst all the “stuck in hell (or Home For Infinite Losers for all you old-timers out there)” sagas and random side-stories are a quite a few filler eps that should be part of your DBZ watchthrough. 
  Episodes 100 and 102 from the Frieza Saga are technically not canon, but they also don’t break anything if included in the story, actually enriching some aspects of the final battle against Frieza a bit. Episode 124, “Z Warriors Prepare” is another that manages to add something rather than stall for time — building out Vegeta’s past and his desire to surpass Goku. The following episode, “Goku’s Ordeal” is, without a doubt, the single most important filler episode of Dragon Ball Z, since it's the famous “Goku and Piccolo learn to drive” episode. You should definitely not skip this episode, since it's just plain delightful.
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    Episode 174, “The Puzzle of General Tao'' is another great one since it brought back Mercenary Tao for a fun side-story. Last, but not least is Episode 288, “He’s Always Late,” an episode depicting a party celebrating the defeat of Buu. It's full of cute budding romance moments between Gohan and Videl, lots of fun Z-warriors-just-chilling scenes, and, of course, Goku being the nature-loving kind-hearted hero he is. It’s a great end cap to the Buu saga — in fact, parts of it are included in Dragon Ball Z Kai, which aimed to cut out as much filler as possible, which means it's absolutely worth your time.
  As for the most infamous filler of Dragon Ball Z, the Garlic Saga — a sequel to the events of the film Deadzone — this one is sort of up to you. If you want to throw it in your watchthrough, go for it! Or if you feel it veers too much from the direction of Dragon Ball, it definitely doesn’t need to be included. The Otherworld Tournament saga is also worth similar consideration since it provides a slightly different take on the classic tournament-style saga of Dragon Ball.
  Of course, at the end of the day, all of these are just suggestions. If you want to watch all of the Dragon Ball franchise without skipping anything, that’s also a fantastic way to watch the series — people worked hard on these filler episodes!
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        Sean Aitchison is a writer and researcher from LA who watches too much anime and knows too much about Sonic the Hedgehog. Follow him on Twitter @Sean8UrSon for his work, watch him stream on Twitch and listen to his podcast, Sonic Podcast Adventure (@SonicPod).  
By: Sean Aitchison
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isakthedragon · 7 years
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A Dragon Sized Adventure Crash's Epilogue
Crash’s Epilogue
*Crash and the gang’s platform ride leads them to BONUS Terrarium. It was apparent that this is where Eggman, Cortex and others had put any gold, treasures, money, and anything else they stole. The place even had a golden shine that permeated the room, probably due to the extreme amount of ring piles.*
Spyro was astonished by the amount of treasure. “Wow…”
Cynder was in astonishment too. “Some dragons in our world have impressive hordes, but this… this would make them jealous.”
Shadow: “Too bad all of it’s stolen, huh?”
Spyro nods. “Yeah, but still…”
Sonic: “*Ahem*, maybe we should find those final gems so we can stop Eggman?”
*Spyro and Cynder shook themselves to their senses.*
Spyro: “Yeah.” *The purple hero takes the lead.*
—–
Level 101: EGG Rocket Zone
*ENTRY REQUIREMENT: 20 Relics*
Crates: 141
Time Trial
Sapphire: 10:00.00
Gold: 9:55.00
Platinum: 9:50.00
Sludges to Save: 5
Helping Partner: Amy
Badniks: Astronaut Lab Assistant Pawns: Don’t let their stupid look fool you. They may look clumsy in those astronaut suits, but they rarely miss with their shots. I wonder if Spyro’s Wing Shield could help… Shellcracker: GO, GO, GADGET CLAW! :P Chainspike: These annoying spiky stars have been upgraded to rarely miss their target. I’d attack them as soon as you’d see them. Clucker: *Bwak, Bwak!* *Pshew!* Watch those flying eggs!
Mutants: Sludge: A Chameleon + Boar hybrid but with a little twist. It’s a strange gelatinous creature created by Cortex that mimics anyone who tries to jack it (thanks to the Chameleon DNA). So, if Crash jacks it, it will look part bandicoot, and if Spyro jacks it, it will be part dragon. (You get the idea.) It can also copy some of the abilities of the jacker, so it acts like a second, more durable skin.
*Spyro and Amy find themselves on a launch pad.*
Spyro looks around. “Huh, where are we…”
Amy: “All that is noticeable here is Eggman’s rocket here in the middle of the ocean…” *She suddenly remembers where they are and pulls on Spyro.* “Come on! We got to hurry and get on that rocket!”
Spyro: “Alright…”
Spyro and Amy have went back in time to an old zone in Eggman’s history, the Egg Rocket Zone. Both of them must make their way up the rocket sections before the one below breaks off after 5 minutes. Of course, unlike before, Eggman has placed more dangerous badniks than last time that are here to strain you. Think you can ride up the whole rocket into space so Amy can make it to Cosmic Angel Zone?
Achievement Unlocked: Eggman’s Rocket Ride
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Level 102: Lost Forest
*ENTRY REQUIREMENT: 40 Relics*
Crates: 197
Time Trial
Sapphire: 3:50.00
Gold: 3:45.00
Platinum: 3:40.00
Sludges to Save: 5
Helping Partner: Knuckles
Badniks: Egg Flappers: It must be nice to jet around, and shoot shots and bombs at you. Forestry Egg Pawns: Shields, guns, and flying axes, oh my! Watch for those golden Egg Pawns, as they’ll kill the whole group. Egg Hammers: Round and round it goes, where it stops? Probably on you.
*Knuckles and Spyro land in a strange jungle/forest…*
Spyro looks about. “I’m guessing this place is in your world too?”
Knuckles nods. “It’s a huge forest with equally huge flora that can rival Angel Island.”
Spyro: “Hmm. I think I’ve seen some big flora in my world too, but not like this…”
Knuckles: “And then you have the frogs around here too. They can bring healthy and deadly rain to grow and kill the flora. Come on, let’s get moving.”
It’s another back in time trip, but this time to Frog Forest and Lost Jungle. Hope you don’t mind getting rained on, since you’ll be seeing, *ahem* ‘FWOGGY!!’ *ahem*, all around. Walk up to the green ones and they’re drop a pleasant rain that will grow the vines, trees, and plants so you can get around the level. But watch for the black ones, as they will make rain fall that will kill those same vines, trees and plants, making you have to take a different route. Can you make it through before you fall into the swamp below?
Achievement Unlocked: In the Jungle...
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Level 103: Haunted Towers
*ENTRY REQUIREMENT: 60 Relics*
Crates: 174
Time Trial
Sapphire: 1:50.00
Gold: 1:45.00
Platinum: 1:40.00
Sludges to Save: 5
Helping Partner: Tails
Badniks: Weather Wizards: Blue-clad weather wizards that shoot a trio shot of blue lightning to zap you. Tin Soldiers: Don’t lose your head as these guys are just as willing to hit you with theirs. Some also mimic move to block you. Gnorc-bot-adeirs: Small gnorcs that throw grenades about. Knight Pawns: Running around with a big lance should be incredibly dangerous, but not for these pawns. CHARGE!!!
*Spyro and Tails land on a group of islands with a big castle.*
Tails: “Wow… what is this place?”
Spyro: “Well, it is part of the Dream Weavers world, where the dragons there handle the dreams of others… Some are special with that power.”
Tails smiles until he sees the nearby suit of armor that was laying on the ground. “What’s that?”
Spyro: “Well… they’re meant to protect the castle, but the lay like this if they are not needed.”
*A faint chuckling can be heard.*
Tails: “Huh?”
*A rain of green magic comes close to the suit of armor and it comes to life.*
Tails: “AHH!” *He jumps back as the suit almost squishes him with its helmet.*
Spyro: “It’s alright, Tails, it’s just the gnorcs animating them. They are not haunted… although this place does handle haunted dreams...:”
Tails regains composure. “Alright…”
Spyro: “We’ll destroy them, but we need the power of a fairy’s kiss. Makes out breath stronger to destroy metal like that...”
Spyro and Tails have went back to an early time in Spyro’s life, when he went after Gnasty Gnorc who imprisoned all the dragons in crystals. We’re visiting Haunted Towers, a ‘haunted’ castle. Gnorcs and Tin Soldiers line the halls, trying to block your path. I bet if you find a fairy, they’ll give you a nice smooch and make you strong enough to destroy those armors. Can you make it through without getting blocked in?
Achievement Unlocked: Knightly Whack-A-Mole
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Level 104: Haunted Tomb
*ENTRY REQUIREMENT: 80 Relics*
Crates: 163
Time Trial
Sapphire: 2:00.00
Gold: 1:55.00
Platinum: 1:50.00
Sludges to Save: 5
Helping Partner: Rouge
Badniks: Mummy Rhy-bots: These mummies are incredibly annoyed about you walking about and will whack you into submission with their canes. Worse yet, they come back infinitely from their bouncing sarcophaguses. I wonder how you can break them… Jackals: Armored dogs that will charge at you endlessly. Better give them a nice whack back.
Mutants: Mummy Earthshapers: Odd beings made of rock, wearing mummy bandages, that are difficult to defeat. They can only be destroyed by the balls of explosive rocks they throw at you. I bet their explosive rocks can break those sarcophaguses too.
*Spyro and Rouge find themselves in a strange tomb…*
Rouge: “Oh? A tomb?”
Spyro: “Yeah, a tomb in our ‘Forgotten Realms’. It’s the home of those blue dogs there.” *He points to one nearby, who walks up to them.*
Dan: “Ah, yet more travelers who want our loot.”
Rouge: “Ah! How does he know I’m a thief?!”
Spyro: “Shh! They don’t know that, i think they just assume everyone wants to loot them.”
Rouge: “Oh, good…” *She smile and winks and gives a ‘pweh!’ look.*
Dan: “Well, if you want our loot, you’re going to have to make it to my friend over there-” *He points at the dog on a too high ledge* “-but you’ll have to make it through our tomb first.” *He points at the door with a glyph on it.* “And then you’ll have to solve a riddle.”
Rouge: “What kind of riddle?”
Dan: “ ‘I am a vessel without hinges, lock or lid, yet within my wall, a golden treasure is hid. What am I?’ But please, don’t answer the riddle now… you have to save your breath for the deadly traps ahead...”
Spyro and Rouge have moved a little bit forward in time to a realm Spyro went to when he fought the Sorceress. It’s a dark Egyptian tomb with some dangerous rhy-bots about. And worse off is that rocks sometimes fall from the ceiling. AND you need to figure out the answer to their riddle. Can you solve the riddle of their tomb to escape?
Achievement Unlocked: Mummies!
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Level 105: Down the Drain
*ENTRY REQUIREMENT: 100 Relics*
Crates: 250
Time Trial
Sapphire: 2:50.00
Gold: 2:45.00
Platinum: 2:40.00
Sludges to Save: 5
Helping Partner: Crash
Badniks: Welder Lab Assistant Pawns: They carry mini flamethrowers to weld the ceiling stuff, but they will turn it on you if you pass by.
Robots: Scrubbing Bubbletron: They patrol a set area, cleaning. Defeatable by any means. Hover Spike-O-Tron: They fly about, trying to poke you with their spikes. Quite difficult to defeat indeed.
Mutants: Sewer Rats: Rats, with spikes on their sides, that chase after you. Jump on top of them to defeat them.
*Spyro and Crash find themselves in a sewer system...*
Spyro: “Ugh, never thought in my life that I would enter a sewer…”
Crash: “It’s just sewers made by Cortex in an attempt to hurt me. Not that he did very well…”
Spyro: “I suppose… are we to head through these then?”
Crash: “We must, if we want to get out of here...”
Spyro and Crash are visiting the dank sewers Crash had once went through to find power crystals. The sewer is filled with enemies, dangerous contraptions, and NITRO boxes (Who flushes NITRO boxes?) Can you avoid death in a sewer and escape?
Achievement Unlocked: Not Your Average Sewer
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Once you have all of the relics for the time trials, you might just find one last gem in the center of the treasure room. Grab it to finish your collection.
Next Time: All good things must come to an end, thanks to a Finale.
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