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#i also think it’s funny that mishima’s confidant is so useful and so easy to rank
lambentplume · 3 years
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i wish the game was more consistent with the dialogue options it offers the protagonist
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ffamranxii · 4 years
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I draw a manga/write a light novel series based on that manga, which is essentially an amalgamation of my favorite series and giving some of my favorite characters, who I feel were shafted in their source material, a better ending. That series is called C’est la Vie 5, because it originally featured five fandoms that I LOVED enough to have created an original character for.
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Now, like many people, I’ve created a fuckton of OCs for a fuckton of series. However, unlike, say, Dragonball Z and Pokemon (RIP to Son Mei and Cissy the Eevee breeder), I still use these characters. I am still active in these fandoms. Some of these characters are nearly as old as I am. Some have gone through so many iterations that they’re nearly unrecognizable from their original forms (looking at you, Haruhi, Suzuka, and Kinoko). But they have ALWAYS been there.
C5 the way it is now started as a fun little project in college to help me memorize my Japanese vocabularly. It was a series of one shot or 4koma doodles in the margins of my notebooks, featuring PGSM+Hina. Then the doodles got mutated. I replaced Makoto with an original character named Sun Hwa, who then was replaced with Ayumi Yamada from Honey and Clover. I added in Hagumi Hanamoto from H&C too. Ami was renamed Moeco, and her appearance changed. I ended up splitting Ami in two, because I loved her Dark Mercury arc so much, and ended up with Moeco and Akumi. I added Mio Kuroki but called her Arisa Kuroki, because my Usagi at the time was called Mio. I added Mikasa from Attack on Titan. Misa Amane (named Erika after her actress in the live action). And it spiraled from there. C5 went through a TON of iterations as well over the past ten years. There was a character called Haruhi, but she was from the Haruhi Suzumiya series.
Now it’s pretty ironed out. The cast is so big I’ve split the series into a set of volumes into one big volume, so it doesn’t become Naruto. Each volume has a set of plots, two of which are contained within that volume. It’s pretty easy and I like it.
HINA is a mishmash of three fandoms (two if you count PGSM and Sailor Moon as one fandom). I fell in love with Boys Over Flowers (the Korean version) after discovering the live action Sailor Moon, and had a complete fit the entire time that Jandi chose Junpyo. (WHY, Jandi. WHY. Jihoo was BETTER for you. BETTER!) I had a Korean friend in my Japanese class, and it was at this period that my Makoto doodle was replaced with Sun Hwa (another Korean) and that Hina Kusaka (who is exclusive to PGSM, and whose name I stole for my OC) became Hina Ku (after the actress who played Jandi, not Goo Junpyo). Hina and Sun Hwa had small side conversations in Korean that my friend taught me, while the group as a whole reinforced my Japanese lessons. C5 has plenty of Boys Over Flowers characters (a mix of the Korean, 2019 Chinese, and Japanese versions), but I never made an OC for the series. Hina filled both roles. In PGSM and Sailor Moon I kept her name as Kusaka, but in C5 it’s Ku, and she is a zainichi - Korean-descended. Hina also plays a different role depending on which series I’m using her in. In PGSM, I used her as Sailor Sun. Sailor Sun has been a character I’ve had since I was five years old. She’s changed style and looks considerably over the years, but she’s always been there. In every other iteration of Sailor Moon, I prefer the theory that Naru and Unazuki are Sailors Earth and Sun, and Hina is one of Usagi’s many friends. In the pre-C5 era, she, Usagi, and Erika were part of the 3 Bakas, for their bad grades. 
AKIHO is my newest OC and holy shiiiiit I have cleaved to the Persona series hardcore. Rather than create a new OC for each entry in the series (though I may change my mind when Person 6 comes out), Akiho’s look, style, and role in the story changes (I reconcile this to be something akin to Clara Oswald in Doctor Who). In P5, which she was created for, she’s a Phantom Thief. The idea came to me when I learned there has never been a playable character of the Temperance arcana, Hifumi was supposed to be a PT, and the general consensus that Mishima and Shiho should have been PTs. Akiho has been through several iterations herself but her general look is based on Tae Takemi from @scruffyturtles ‘s Adult Confidant AU. Her personality seems very calm and serene, but she is a secret metal head and a huge fan of Eikichi Mishina’s band Gas Chamber. Her PT mask is based off a butterfly. Her role in C5 is a shrine maiden, where she gets along with Rei (Sailor Moon), is the sister of Akira Kurusu (who is a separate person from Ren Amamiya), and the daughter of a pair of mobsters.
KINOKO is my second oldest OC, having been around since I was twelve. Her original name was Cherry (like every other Tokyo Mew Mew OC) and her original animal is lost to the sands of time. Luckily, my favorite animal is a red data animal, so she can be fused with that now! Kinoko has been through so many iterations it isn’t funny. In the TMM world, her hair is an auburn, a dark brown with red undertones, mimicking how some mushrooms (where her name comes from) appear. (It’s a callback to her original name). Her Mew outfit has also changed considerably and I still haven’t settled on it completely. The Mew Mews are not a unit in C5. Zakuro is a model with Ann and dating Minto, Ringo (LOVE Ringo) is a middle schooler who hangs out at an arcade and is best friends with Bu-Ling, Ichigo is a waitress with Berii, Retasu works with Ryou. And Kinoko works at a karaoke bar, chasing troublemakers like Bu-Ling out. She also interacts with the new Au Lait boys.
SUZUKA is also an old OC, her name having originally been Meiling. She’s from Fushigi Yuugi, which I was obsessed with as a child. She’s nearly as old as Kinoko - I was introduced to the series at around the same time. Suzuka’s original role as Meiling was Miaka’s attendant and general Mary Sue, and she was one of my first attempts at exploring fanfiction (along with Kagami the cat demon and Teiten the Thunder Sister from Inuyashs, RIP), because I couldn’t decide which of the original Suzaku warriors I loved most. Everyone had such a wonderfully tragic, lovely backstory, and I needed to give them all blankets and hugs, and Miaka was just a dumbass, okay? (I think I settled on Tasuki. Love me some Tasuki.) Anyway. Suzuka eventually morphed into the Priestess of Kouryuu once I learned that Fushigi Yuugi was based on real Chinese legends, and one legend sometimes included Koryuu, the Yellow Dragon of the Center. (Fun fact: There’s a video game that explores this option, but in it, Kouryuu, is treated as a false god.) In my OC world, Kouryuu is the Great Unifier, only able to be summoned once the first four priestesses have summoned Suzaku, Seiryuu, Byakko, and Genbu, and it is he that will stop the war that threatens the four countries of the Book of the Universe of the Four Gods. In C5, Suzuka works at a bookstore owned by Hifumi Togo that specializes in rare books.
HARUHI is the last old OC, but she’s also new? Haruhi was, for the longest time, existant in a stage of limbo. Fruits Basket was introduced to me as a teenager, when I was about thirteen or fourteen, and I didn’t quiiiite embrace the message, behind it. I couldn’t get past the art style (I was very picky about what I visually consumed back then), I couldn’t get into the anime for the same reason, and I couldn’t quite get past the whole “it’s called Fruits Basket wtf and also they turn into animals? And it’s not a magical girl anime? What in the actual fuck?” But like many things I of course loved the characters, I adored my baby Kyo, and I of course made an OC specifically for him, because I back then did not ship Kyoru (sacriligious, I know). I don’t even remember what Haruhi’s original name was. I just decided that she was a Sohma and the rooster, because the curse of the original rooster was broken, and broke a long time ago, so it was entirely possible for Kyo to have a love interest who was a Sohma and the rooster who was around his age (in my teenage mind). That old Sohma OC, is of course, RIP. I can’t even. And recently, I discovered Fruits Basket Another, and I somewhat resurrected that OC in the form of Haruhi, but as the child of the OG cast. Sawa needs more friends, more protectors, and there’s no tsundere besides Hajime. It always bothered me that Kagura never got any canon love interest or story wrap up after she let go of Kyo, and then in Another she doesn’t have children. :( I love Kagura, so Haruhi is hers! I’m also sad that no one in Another dresses in kimonos when so many in Furuba did (Ritsu, Akito, Shigure, Kazuma, Kunimitsu), so Haruhi dresses in them when she isn’t in school. 
KEIKO is special. Not only is she the newest, but she is also the only character exclusive to C5. While the other characters in C5 are based on characters from other fandoms and have their personalities and such shaped by the new series, Keiko is entirely unique. Her name is a combination of the two things that birthed the series: Sailor Moon and Persona 5. Keiko is for Keiko Kitagawa, the actress who played Sailor Mars in PGSM; and Makigami is for Kazuya Makigami, a major character in Persona 5 the Daybreakers. Kazuya is also Keiko’s brother in C5 and he is... not a great person lol. Neither is Keiko. Her appearance is based on how I wear my hair irl and the clothing of Jim Hawking from Outlaw Star, my favorite anime of all time. (I sadly never made an OC for that series. I tried but I am not good at space opera.)
None of the OCs ever cross paths in C5. It would create a temporal paradox and probably result in one of them fainting or dying lol. Since they’re all essentially the same person. Fun fact: I, Ffamran (known in-universe as Bideru the author) also occasionally make cameos, and I also cannot cross paths with the OCs. Luckily Tokyo, where C5 is set, is a very big place. 
If you stuck with me through this very long post about OCs, thank you! I just really wanted to go off about them since I’ve been in a writing mood and I’m on volume 2 of C’est la Vie 5 now. 
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icecreambat · 7 years
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Story time: Dating everyone in P5 turned Joker into a sociopath
The first time I ended up dating more than one girl in a Persona game, it was an honest accident. I’d already imprinted on Chie in Persona 4, and had no idea comforting Yukiko during her social link would turn me into a two-timing douche. A quick save-state reload rectified this mistake, but it taught me an important lesson: in Persona games, monogamy is not the limit of your teenage life.
As Persona 5 rolled around, I grew fond of Makoto on my first playthrough. With her on my side I experienced the Phantom Thief thrill ride, maxing my social links while gently turning other girls down. It wasn’t until the NewGame+ that I wondered: wouldn’t it be interesting to try the multi-dating thing? That way I could fast-forward all romance scenarios and not watch them on Youtube later like a loser, duh. If this game was intentionally giving me the opportunity to be Tokyo’s biggest Don Juan, then by Mona, I’d do it!
Little did I know, though, that as I embarked on a quest to bag all the single ladies* the whole atmosphere of the game changed. What had been a more or less generic adventure about truth and justice took on some… rather disturbing undertones, ones that went beyond the actual dating scenarios. In fact, the game turned out to be such an interesting social experiment that I wanted to write about it, so here I am. So, this is a recap of how dating multiple people in Persona 5 turned my Joker into a sociopath.
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* except for Makoto, because a) I already romanced her before and b)…. it didn’t feel right, her being my first and all. SO SUE ME I’M A LOSER AFTER ALL
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So. Here we are again, moving to Tokyo, whoop de doo. NewGame+ means not having to waste days on working out the ropes, so you can focus on the stuff that matters: getting as overpowered as you can in the least amount of time possible. For me, this meant maxing out Kawakami’s social link as fast as I could, because her bonuses are pretty swank – I really could have used the post-Mementos or post-palace massages during my first playthrough too, but kinda forgot about her right after Operation Maidwatch. Well, no more! I was bringing that teacher home left and right at every possible instance, so obviously I ended up maxing her link first. Ergo, we entered a relationship. 
I’m not gonna lie: the Kawakami romance is some weird (and arguably illegal) shit. Maybe that kinda set the tone of this adventure from the start, giving me an mc who was 100% ok with romancing his homeroom teacher slash part time maid. Uh… huh. Given that my suspension of disbelief went out of the window right about there, it was easy to pick the “omg i totally like, care about you and stuff” dialogue options that went with it; I mean, I was doing this for science and stuff, no big deal.
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That’s why it surprised me that when it was time to romance the next (un)lucky girl, I felt like shit about it. Not because of Kawakami, but because Ann wasn’t some ludicrous dating option pulled out of the “lol what if we let the players date everyone!!” shitpost book. Instead, Ann and the mc had already been through Some Shit together, best friend suicide attempts and sexually abusive PE teachers included, and she was a teenage girl looking for her place in the world. So when Ann confided in me about her feelings and told the mc she loved him, “returning” her feelings –while knowing I was already dating my…. uhh, homeroom teacher slash part time maid– genuinely made me feel like the absolute scum of the earth.
“I can’t do this,” I thought at this point, “Even if these are fictional characters in a fictional game, I feel like shit lying to these girls that I care about them, because obviously that’s not true if I’m so callously dating someone else behind their back. How can people do that in real life if I can’t even do it in a video game? Oh, naïve me! Because my lesson in the callousness of man had only just begun.
Anyway, so. Here I am, dating Kawakami and Ann. I think I figured that lying to my teammates didn’t Feel Very Good so headlining for randos seemed like the better choice to make next: Ohya the reporter ended up being the third girl I romanced, and it was relieving she seemed to understand the unlikely nature of our relationship. “I get that we probably won’t stay together forever,” she was telling me, almost like she knew she was only the third wheel in my extended trailer truck, headed to nowhere fast; the same kinda goes for Tae, the punk rock doctor, whose reservedness somehow made it easier to ignore the serial cheater vibes in the dynamic.
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Chihaya, on the other hand, was different. Seemingly a little younger than the other grown-ups, she was already a lot more straightforward about her interest in the mc, and harbored all sorts of weird fantasies about them staying together forever. Which is exactly what I told her would happen. Not! Funny that for a fortune teller she couldn’t see I was also spouting this same shit to four other girls, huh? Chihaya reminded me of Ann, in a way, which is why the Bad Feels actually started to resurface here – it’s one thing to lie boldly in the face of girls (women) who aren’t really that invested in you to begin with, but when it’s people who actually believe said lies… well.
Now, I know, I know. There’s no actual reason to feel guilty, because these choices don’t affect the gameplay in any way. Whether or not the mc is an asshole in some ways will still result in everyone loving the shit out of him, and being sad when he leaves. Sure, there’s the scene after Valentine’s Day where you get beat up for being a cheater and the girls kind of call him out on it, but that’s about it; this isn’t Mass Effect, you can’t go full renegade, etc. etc. But even if the game barely acknowledges the clear disparity in the mc’s words and actions, it’s really hard to overlook as the player, and as I said, it kinda changes the tone of the whole game.
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You see, during the course of the story the mc ends up establishing a whole bunch of social links: Ryuji, Yusuke, Mishima and even Sojiro are but few of the guys you end up making heartfelt bonds with too. Only problem is, once you go the Lie Route with the girls, the mc hardly comes across as any more honest with the guys – and this is what really puts a spin on his reliability. Everyone’s always going on about what a great guy he is, but none of them know what a quadruple-timing, lying asshole he is at the same time. And why would they? All he does is tell people what they want to hear!
Apparently the devs of Dream Daddy wanted to challenge the notion that this kind of behaviour automatically leads to “good endings” in visual novels, because it only makes the mc seem a little sociopathic. Sure enough, that’s exactly the word I would use to describe how my mc started to come across in all his social interactions in P5. Well, not all, actually; there was one character whose exchanges with the mc came across as genuine even when virtually nothing else did. Yeah, you guessed it: Akechi.
I’m taking a brief interlude here to talk about Akechi, because my social experiment with the mc’s romances actually ended up underlining how similar he and Akechi are as people. It’s what the game hints at continuously with the whole ~two sides of the same coin stuff anyway, but the point really gets hammered home when you repeatedly watch the mc fake his way through life just like Akechi puts on his own double persona (pun not intended). In that sense, it’s only natural that the two would recognize each other as equals, and that their interactions ring more sincere than any other discussion they have in the game.
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But back to serial dating, if you will. After Chihaya, I started dating Hifumi the shogi girl, but to be completely honest I sort of mentally fazed her out; with every new girl I tricked into dating me, the initial unease seemed to diminish until I couldn’t remember what had made me feel so disgusted in the first place. I mean, I was already lying to so many people, what did it matter if I lied to one more, right? It’s not like I actually hung out with anyone ever again after I “entered a relationship” with them, and it’s not like my actions carried over to pre-scripted cutscenes, so who cares, right? Nobody (well, apart from a physical game engine) was forcing these girls to believe my bullshit, so really, the fault was theirs for being so gullible, right!!11
…Well, I might have been able to go along with that type of douchebag logic if I’d only kept dating randos. Since I skipped Makoto, the next girl I got cozy with was Futaba… and this is where the skeezy-ville started to nag on my consciousness again, because like with Ann, you know that Futaba’s been through A Lot: she basically spent the past couple of years as a hikikomori, convinced that her mother committed suicide because of her. Trust is a really big thing for her, so throwing a cheating mc into that equation gets really ugly when you think about how he gains that trust just to betray it. When you add in Sojiro, you’re essentially screwing both of them over while pretending to be a happy little family. If you take these events at face value, it kinda makes you wonder: seriously dude, what on earth is your damage?!
If that wasn’t disturbing enough, we finish with Haru. She is also running from one abuser but, if dating a cheating mc, kind of ends up in the arms of another. Although she enters the story fairly late in the game, it’s no less shitty to listen to her be so grateful for your “support”, knowing you’ve sat through variations of this scene with half a dozen other girls already. I just kind of kept staring at the mc’s poker face (pun not intended, again) while wondering how much worse it seems that none of these choices affect anything tangible in the game, even when the whole theme is helping other people (and shitty authority figures, sure, but mainly helping people).
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And you know, it’s really that endless poker face that gives the whole thing such a weird ass vibe: this is a 17-year-old kid who’s moved to Tokyo for a year, and ends up constructing a meticulously crafted fake personality that has everyone treating him like the greatest guy on earth. If you perceive this as the intended story (as opposed to the mismatch of a fixed script and optional gameplay choices that it actually is), Persona 5 suddenly becomes a story much darker than its original premise. Who is the real mc, and why is he doing any of this? What is his actual sense of truth and justice, if he spins it so grotesquely to suit his given situation? How troubled does he have to be for this kind of behaviour to emerge, and what caused it?
I know getting busted on Valentine’s Day is played mainly for laughs, but when you put all this together it’s obvious just getting dumped doesn’t even begin to cover the actual consequences of the mc’s actions should have. For the 100% fake personality he’s clearly constructed up until this point, how anyone can still follow him into the depths of Mementos is beyond me. But hey, I know we’re not operating on earth logic here.
Still, as I mentioned, this levels the mc with Akechi a lot – suddenly it’s very hard to condemn Akechi, even in theory, for the route he ended up taking in life, because isn’t the mc basically doing the same thing? Taking advantage of as many people he can to advance his own ends, with the only difference that he ended up on the winning side? Not only that, but it makes it harder to root for the “good guys”, knowing that you’re not a good guy – you’re just some guy with a big enough charm stat to make people follow your fake ideals, whatever those might in reality be.
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Personally, I was also surprised at how easy it was to go from “this is horrible I hate this I can’t lie to these girls” to the “eh whatever, I’ve done this long enough that I’ve distanced myself from giving a shit”, then back to “oh shit oh shit this is so wrong” over the course of a single game. I know this sounds like a hyperbole, but in that sense I’m… actually not that surprised at how people find themselves ignoring those same patterns in real life. Which is why it’s so disheartening there’s only one scene dedicated to the consequences; it would be so interesting if there was something more tangible to remind the player that yeah, you’re entitled to picking these options, but it does turn the mc into someone pretty damn messed up.
I mean, damn – by December I’d maxed out all my social links, and suddenly had shit all to do, and because I couldn’t sit through a single fake date with one of my fake ass girlfriends again, I ended up making my mc train every day and night just so I had something to occupy my time between going out and murdering things in Mementos and/or a palace. Watching him do shirtless pull-ups in his room I sorta realized: Oh my god, I turned my mc into a high school version of Patrick Bateman. This game sure took a turn.
So I suppose the point of this story time is that while dating anyone in P5 (and most Persona games, I’d assume) is ultimately only a gameplay element meant for the player’s extra entertainment, sometimes those seemingly superfluous gameplay elements can turn into unintentional story elements – in this case, an experiment of how easily lying to one person turns into lying to everyone, and how sometimes it’s not that easy to tell at what point you stop being genuine at all. Wow, them video games, huh? Always a source of profound inspiration.... or something.
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