15 Lines of Dialogue
Rules: Share 15 or fewer lines of dialogue from an OC, ideally lines that capture the character/personality/vibe of the OC. Bonus points for just using the dialogue without other details about the scene, but you’re free to include those as well!
Tysm for the tag @myreia !! I feel like everybody got tagged in this already so if you haven't and you see this, pls consider I tagged you!!
Cleaning some of these so it's only the dialogue but it isn't purely Thesa bc she talks so little. I always have to go back on my fics to edit bc @ myself "she wouldn't say all that!!" so I'm giving a bit of context with who the scene is.
w/ estinien
“Alphinaud would find a way so he could keep traveling with you and Alisaie would pretend she didn't want anything with it but would still join right after him.”
“Sounds like someone I know.”
2. w/ ardbert.
“I'm not the one you have to lie to, you know that, right? You can tell me you're tired of this. There's nothing for me to do — and I wouldn't, either way.”
“What would change?”
“You'd be honest with yourself for a change.”
3. talking about zenos.
“We are not so different, him and I. It's why I pity him, and I don't like it one bit. All this is because we're just too much alike and-”
4. w/ thancred.
“Considering you haven't called me in yet... should I leave you be?”
“Just trying to make sense of my thoughts, so don’t. There's no need.”
5. w/ haurchefant.
“I can not stay. Alphinaud is alone and waiting for me. I need-”
“To rest, for now.”
“But I am good enough.”
“Don't lie. I was the last to know about what you're going through, so please, don't lie to me anymore.”
6. w/ thancred.
“The exarch knows?”
“His doing, I'm afraid. Haven't gained any magicks, if you wondered.”
“It was never necessary. Now, a lead, if you please.”
7. w/ hythlodaeus, about emet.
“... it's the matter at hand that gives him a tendency to be intense. If it unsettles you, I could ask him-”
“No. It doesn't bother me,” I'm used to it.
8. w/ thancred.
“You did seem off when I arrived. I would like to hear about it sometime later. What happened in the few seconds you were alone here tonight and there, on the moon.”
“I would like that too.”
9. w/ twins and estinien.
“I still don't want trouble with your father, so wait me back at the Annex? I will bring the food this time.”
“If we are talking about free food, then I'll linger for a moment longer.”
“And what if I don't bring you any?”
“I'll get Alphinaud's part. You wouldn't want that, would you?”
10. w/ thancred.
“Your reaction... what was that?”
“I fear I may have overstepped our-”
“It's ours, you have nothing to overstep. Besides, I would tell you if you did.”
11. w/ the twins.
“The forest didn't felt like home, and I couldn't stand people thinking it still did. So, I went looking for a new meaning for the word- I guess I found what I was looking for.”
12. w/ haurchefant.
“I can fill you in first.”
“Is that what you want?”
“It is what you want.”
13. w/ estinien.
“It's relieving. Having you back.”
“I could say the same about having you.”
“I never left, why-”
“You did, but not today.”
14. w/ emet, about ardbert,
“But of course, we are on the First. So that would explain him — which leaves me to wonder: won't you tell the Exarch and your Scions about that friend of yours?”
“That doesn't concern them. Specifically, not you either.”
15. w/ thancred, about ryne.
“It has to be enough because now you do not have time to overthink, just to show the girl that you're strong enough and that she's safe here with you.”
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I really think Pokemon should go back to 2D. Not even necessarily like HD 2D or whatever like Octopath Traveler (although that'd be cool I guess), but just what they had going in Gen 4/5, but polished up to modern tech standards.
So much charm was lost in the shift to 3D (not without benefit, of course, but still), and it brought a whole host of space issues, all in the name of making Pokemon look less appealing and having awkward movements. Like, compare these images of Hippowdon:
Leftmost is Gen 5, middle is modern, and rightmost is the (leaked) sprite from S/V.
Gen 5's is awesome! Grainy, obviously, by design, but otherwise it's super cool. You see a fierce looking hippo, posed threateningly, spewing sand to demonstrate its signature mechanic. Perfect.
Modern Hippowdon makes me sad. It's still kind of grainy (beyond what the resolution change of this image did to it), and it just looks like me on a Monday morning. You'd have no idea that this thing shoots sand, and you'd only get to see it look cool for a fraction of a second when it attacks, sometimes.
Then there's S/V Hippowdon. It's just a menu sprite icon, but look how clean it looks compared to modern Hippowdon! Imagine the Gen 5 Hippowdon pose, with the SV Hippowdon style. That'd be ideal for me I think.
3D has its benefits for sure, obviously, but I think 3D should be saved for spinoffs where a smaller scale can be enforced, and thus more care can be put into what is in the game. Comparing the 3D animations of Pokemon Colosseum/XD and what we have now proves this; in the Orre games, the Pokemon really feel alive, because they move in a way natural to what you'd expect, whereas in the modern era, everyone stands there idly and twitches once in a while to attack or get hit.
Move animations suffer as well. Let's compare the animation of Earthquake, a move that's supposed to be a terrifying massive quake of the earth. Here's how it's depicted in Gen 4:
Pretty cool, right? The magnitude of the quake is shown by literally everything shaking violently, with some dramatic flashes and rock effects. Not bad. But this could really benefit from 3D, let's take a look at how a powerful explosion of the earth is shown with the cutting edge graphics of Gen 8:
It is what would be considered a god awful green screen effect if seen in a movie.
Sure, but how much better could a 3D Earthquake animation be? Well, let's turn to the love of my life, Pokemon XD, to see how it's done:
Look, maybe you disagree with my assessment of these images, and that's fine. But I strongly encourage you to go back and play, say, Emerald, or Platinum, or what have you, if you haven't recently. You'll be able to palpably feel the difference between it and the newer games, and the visuals are just the surface of this. They're just what tends to come to mind whenever I think about it.
Idk I just miss when Pokemon games were delivered as strong single player games with multiplayer capabilities meant to last a decent while and then be put down, and returned to in a few years when you're feeling wistful, as opposed to increasingly lightweight multiplayer focused games with increasingly less single player endgame content so that they can push subscriptions of the god awful online pass
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