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#i had to install the hot fixes so no mods on for this one
greyias · 7 months
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Farewell Act 2
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After a boss fight that went far smoother and quicker than it should have, it is time to bid a farewell to these lands of darkness, and move on to the final portion of the game. I am only sad because I'm approaching the end and my precious Tadfools' adventure will be coming to a close.
(Shhh. Shhh. Everything Rosymorn Monastery totally counts for this list. Let's call it Act 1.5, because the game kept insisting that I was somehow irrevocably altering things by heading there. So it counts.)
In the spirit of tradition, before we finally reach the big city, let us reflect on the good times in ze middle:
Gale breaking my heart this entire act ♥
Swindling a researcher into taking an owlbear egg instead of a Githyanki egg (that is currently being nursemaided back at camp). Feeling guilty about the consequences of said action and trying to distract her with song while Astarion steals it back. This fails miserably.
Astarion and Ari teaming up to steal from the rudest eagles in Faerun
Ari nearly blowing up Githyanki mountain by impulsively grabbing a mace. For a puzzle she had already solved and had everything needed to do properly
Ari and Astarion splitting the party in the midst of madly fleeing for their lives from angry githyanki in order to grafitti Vlaakith's portrait as revenge for making Lae'zel cry
Alternatively, what happens if you fail a dexterity check on vandalizing Vlaakith's portrait
Gale's awkward attempts at communicating how hot he found it when Ari kicked shadow ass
Honestly? Getting jumped by the five million shadow creatures who nearly one-shotted poor Ari in a single round, because it meant the rest of the party had to get extremely creative in order to save her (including the squishiest Gale misty stepping right into heart of danger as he was the one who could get to her fastest throw a potion on her)
Accidentally breaking Wyll's heart because Ari really wanted to dance
Just poor Wyll in general getting shot down constantly. Poor guy, you'll find love at some point
Me wasting an entire Sunday because I got so offended the game locked me out of a fashionable and useful armor because I looted a chest 48 hours before a patch that fixed it, I decided to temporarily install mods to get it back. Resulting in me accidentally deleting the data folder of the game and having to reinstall the whole game
Everything about their adventure in the House of Healing
Also the entire Waning Moon Experience, including Toilet Skeleton
The most talkative door in the land
Ari shoving her hand into a writhing mass of tentacles, dislocating her shoulder in the process
The most ridiculous series of events leading up to the Gale romance scene. Ari still has a dislocated shoulder this entire time
Ari's lute playing is better than ogre sex. Apparently.
Getting banned from the Emerald Enclave by the two druid jerks because Ari dared to innocently pick up a book owned by literally no one
Gauntlet of Shar Anvil Chorus
The Spider Incident
A patch 3 bug making it so that Ari and Astarion have all of their important conversations while never making eye contact, as if they're crossing their arms and shouting supportive statements over their shoulders. A++ adds to the Frienemy Dynamic they have going on
Accidentally squishing Astarion with an elevator like Wile E Coyote. It really was an accident I swear.
The Shadowfell sequence was so epic and well done. Nothing funny about it, just very well executed all around.
Gortash's creepy collection of brains
Ari being so persuasive, she talked a devil into just going back to the hells rather than deal with her
Ari being so persuasive she made Ketheric Thorm feel bad enough about his actions that he just yeeted himself into a pit of acid
Captain Planet-style summoning The Absolute to get ready for her Bachelorette Party
Aylin and Isobel, my god, they're precious and I love them with my whole heart
Alfira asking Ari to do a duet to cheer up the kids, and just a perfect way to end this darkest of acts
Goodbye Act 2, your mood whiplash threw me for a loop. Somehow despite that, you provided almost as many crazy shenanigans as Act 1. I forgot to document half of them, and probably forgot to list even more. Despite all your gloomdark, you brought much laughter and goodtimes. And now... the Tadfools must head to their final destination.
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glowyjellyfish · 5 months
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The failure of William le Gacie
I finally finished fixing my medieval downloads folder on Wednesday! Turns out it was just me hitting my object mesh limit, and I just had to be patient and keep deleting stuff until it worked. It only took two YEARS to figure that out lolllllll... Honestly, there’s probably still a ton of random crap I’ll never use in there, which I will have to delete before I add any new shinies. Anyway, the Megakingdom of Simland is back on! …but first, I started that medieval legacy game I wanted so badly to play the other day, and it turns out… I’m really bad at this?
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It started off okay. William le Gacie started his life, was placed in the Politics career, I discovered I seem to have a mod conflict of some kind as the only medievalized part of the career was the icon when it should be the job titles and descriptions as well… he worked on a little foraging and farming at home, then I installed my The Woods lot so he could do a little gathering on a community lot. Worked great, aside from a couple plants I apparently have in my 18th century downloads but not my medieval downloads. I will have to correct that, which will probably mean deleting a bunch of stuff first. Townies loved gathering in the Woods, and William met many of them.
One red-headed lady, Wren Wilde proved a bit elusive, and I wanted him to meet her! He’s attracted to red-heads and wasn’t keen on the other townie ladies so far! They finally met, hit it off with two bolts, and he quickly asked her to move in with the intent to marry her. Great! She got pregnant—also great! Just after she gave birth, though, I suddenly realized I never got them married. Whomp-whomp.
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So firstborn son Ashton Wilde isn’t a proper heir. First problem. I immediately had him propose marriage, which she went through with but didn’t care for, as she turned out to be a romance sim. (And when I calculated her secondary, she was romance/pleasure. Sigh okay.) I had them doing a few romantic interactions after this… and she attacked him.
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Like, I’m pretty sure I instructed her to make out with him? And I saw no making out and then they were a cloud of fighting dust.
So, cool! Great for stories, very dramatic! She’s probably angry that she had to quit her job, he made her have a baby for him, and then that baby wasn’t good enough and won’t inherit and they had to get married and he’s wiping her individuality from existence! They were very angry with each other and wouldn’t share the same bed, except when I directed them to casual WooHoo (and before long got her pregnant again, which is great for my legacy needs). I made him spend a lot of time stargazing with a telescope tree, because he needed some logic for work and I thought it would be an interesting story if he had a fae child and wanted to favor them over his illegitimate firstborn son. Didn’t work out that way, just made them both exhausted all the time. 
At one point, Wren was miserable so I decided to invite over a townie friend she could seduce to make herself feel better. I directed her to pillow fight him because she had a want for that, and she attacked him instead. Do I have a bug or a bad mod or what? She wasn’t too far down in the red, she doesn’t have hot-headed or evil traits or anything that would make sense for her to be angry with her romantic interests. Damn good story in theory, but why is she doing that.
So yeah, they’re miserable, their two sons are miserable, I named the second son Alfred without thinking that I’d just given them both A names, I have no real rules planned and don’t know what my goals are aside from “basic legacy but a bit like an MCC, and nobody has a social class until somebody becomes king in the politics career”, so yeah! It feels like a fail!
(Okay okay, I did make up a rule about wells that said they had to dig until they struck water before a well could be placed. I like that.)
I’m also debating whether I really like playing with Hat’s proportionate aging mod. I LOVE what it does for a calendar and birthdates and all, don’t get me wrong. But I am worried it’s making things just take too damn long to really play in any style that wants generations to pass. I played for a full cycle of the seasons, and the oldest kid is just a toddler. Granted, it took them a minute to get pregnant in the first place, but still. I already have one downloads folder (my original collection, a modern mishmash) where I played with this age mod for a whole round in a megahood before getting tired and uninstalling it. I will have to think about it some more. And maybe separate out a medieval downloads folder with it and one without it.
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my passion
My passion is cars, I love everything about cars and how cool they are how fun they are to drive, and all the things you can do to a car. one day my car started having problems running it would jump a lot and the rpm would go up and down I did some research on why it was happening and it ended up being that I needed to replace the sparkplugs so I went on YouTube and learned from there. at first, it was tough because I had to learn everything from scratch but by the end, after changing all my spark plugs and coils and re-assembling the air box that I had to take out to access the park plugs on the driver's side I turned my car on and nothing…. my car would not turn on and all he power was cut. I went back to look at the engine bay and it came to be the reason it wouldn't get power was because I didn't bolt a ground back onto the car so after bolting the ground back on the turned on and all of its problems went away. I love doing this because I learned a great skill the ability to fix my car and save a lot of money by not sending it to the mechanic and the satisfaction you get from fixing something you love feels good. another thing I fixed was the ac it was blowing hot air and I didn't know what was the reason so searched online all the different causes and what all the symptoms meant and it turned out to be the ac condenser but to get to my condenser I needed to remove my radiator partially to get the condenser but I also needed to remove the ac lines that were connected to the old condenser which was a major pain because it required to allot of strength with you didn't have the special tool needed to remove it and id rather save my money and just use some elbow grease. after taking the condenser out I changed all the O-rings put the new one back in replaced the radiator and put the fan back on. I would like a McLaren 720s such a nice sleek car built to go fast and for the track racing cats has also always been a passion for me I've played racing games growing up and I was always good at it I with to build cars into a track/daily build so I can take it to the track and have fun but also use it as my daily to commute to work and back. to do so I would need to lot of money and the first mod I would do is the suspension by upgrading the suspension the car would be able to perform better on the track and be more stable at high speed next would be changing my brake rotors slotted and holed discs so I can more efficiently cool down my discs so I don't get brake fade and after that, I would get bigger breaks; once I'm done with those mods I would install some performance parts and a tune that will allow me to unleash more power from the engine at the track then slap in another tune for when I daily drive it. once I am one with the one I would then install a roll cage as a safety measure to keep myself and the passenger safe in case the car was to roll over the cage would protect us. A helmet would be necessary as well for safety and I would also add a 4-point harness and an adjustable bucket seat for more safety and comfort. once I have done all those modifications what next is forced induction? forced induction is the process of forcing more air into the engine and more air = more power which is always a plus. One way you can go is turbocharging which is super cool and I would love to do so. another way to boost an engine's super which make a cool whine noise when revving the engine. the difference between these too is that the turbo will give you more top-end power but not much on the left end because there is such a thing called '' turbo lag'' which means the turbo takes time to spool up for it to make power. on the other hand, supercharging has more low-end power because it doesn't need to spool up but you will have ''parasitic loss'' which happens because the supercharger needs power from the engine to turn the turbines inside of it which takes hp from the engine so basically is taking some power from the engine in order to make more power.
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naaaaams · 3 years
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PoC WoL Week: #3 Adventure
Not too long after the conclusion of the Dragonsong War, Levenin was finally able to step foot inside the Holy See as an outsider-- and perhaps as the days go by, he isn’t such an outsider after all.
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annakie · 3 years
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So I decided to squeeze in a ME3 (only) playthrough to finally do MShep and an Engineer in ME3.  I started this guy many years ago and never went very far with him, despite really loving the character design.  BTW, I captioned all the screenshots above if you wanna clickthrough. So (re)meet Aldis.  I tried to do his initial facial design off of Aldis Hodge, though I’m bad at creating/mimicking faces I think he still turned out as one of the most attractive mSheps I’ve ever seen, if I can say so mysellf without sounding too braggadocios. :) When I made him, there were a couple of goals I wanted to accomplish... Obviously, just finally do ME3 with a MShep.  I did ME1 and ME2 with one even longer ago, but I romanced Liara in those and I really wanted to see a MShenko romance, to see the more gradual “Hey let’s get together” in ME3 instead of the “let’s reaffirm our relationship” like with my FemShep.  I also wanted to do a more renegade playthrough, since it’s been many years since I did my Femshep Shakarian Renegade playthrough.  He is still the “I’m nice to my crew, and I’ll try a diplomatic approach but my tolerance for bullshit is near zero.”  And last, I’m just gonna wear a bunch of the dumb armors I almost never wear and just try and do things different in other ways than my main FemShep. Since the next time I do a full trilogy playthrough, it’ll be with my canon femshep in the Legacy and there may not be the possibility of mods then, I wanted a heavily modded run to see all the mods again, plus the improvements since my last ME3 playthrough about a year and a half ago.  So this time I’m playing with:
Lights Effect as the FX mod
Girl Plays Game Hair Mods as DLC (Maleshep’s ”Macho” is the specific hair mod.)
Project Variety, which, btw means no Thanemod or Backoff. because they’re incompatible.  Project Variety adds SO MUCH to the game, several of which are highlighed in the screenshots above.
Expanded Galaxy Mod (I have no idea how I can ever play without this mod again, gonna make the LE playthrough so hard and bland.)
Spectre Expansion Mod... also one I don’t ever want to live without in the future.
I have MEHEM installed because... yeah.  I still don’t feel like not having a happy ending.
So of course Citadel Epilogue Mod to close out the game.
ME3 Recalibrated to fix all the lore and errors that need fixing.
And Better Journal to make quest descriptions better.
Casual Outfits for MShep.  There’s also other new casual outfits installed for MShep and I don’t know where they came from, but I do love them. (See pics for more.)
Priority Earth Overhaul Mod to make the endgame even more epic.  The creator also made Immersive Thessia which is sadly incompatible with Project Variety so for now I’m not using this... maybe a future playthrough will swap out PJ for Immersive Thessia, ThaneMod and BackOff again.
Omega Hub for extra Omega content post Omega-DLC, really looking forward to seeing the improvements in this one.  It was just a fun 10-minute diversion last time I played through.
Ark Mod for extra missions that bridge the gap between ME3 and Andromeda.
Better Dreams for awesome and non-annoying dreaming... getting rid of The Kid as much as possible.
Alliance Warpack for more Companion outfits.
Citadel DLC Redone so most companions wear unique casual outfits during Citadel DLC
ME3 Opening Remaster to make those few seconds of the opening a little more epic.
Miranda Mod to have Miranda on the Normandy and give her cool stuff to do after Horizon.  Also if you’re a Miranda Romancer gives her a better ME3 romance.  Also better clothes.
Respawn - Mission Overhaul IDK why it’s hidden on the Nexus, but I had an old download I’m using.  Makes combat more difficult by giving the bad guys more varied powers.  A nice change of difficulty without making it crazy on normal.
Allers Redone to put Allers in a decent outfit.  Still don’t know if I’m going to bother talking to her, though I did put her on the ship.
A Lot Of Videos 4k - I’m a 4k gamer finally.... I want what I can make look good... look good.
I’m NOT using ALOT this time -- I didn’t want to not be able to easily fix things should some mod installation be wonky.  I figure the Legendary Edition is gonna be my big “Take ALL THE PRETTY SCREENSHOTS!!” time... this one is just for fun, and enjoying the mods and my pretty, pretty mShep.
Hey the new post editor SUCKS because I’ve run out of space for new paragraphs but I can add new bullet points.  Anyway, I’ll probably make a few more screenshot posts as I progress through the game.
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lilsimsie · 5 years
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SIMSIE’S STARTER SAVE FILE VERSION 8.0 DOWNLOAD
My Simsie Save is officially updated for Realm of Magic! You can blame my grandma, but this pack came out right as I was leaving to visit her and then the builds took me forever to fix once I got back. But we did it!
I “fixed” the entire Sims 4. I went in and renovated every community lot, filled every empty lot with new homes and locations, and created new CC free townies to fill every empty house in the game.
What’s included? - 45 brand new lots - Renovated versions of every EA community lot - Renovated versions of the worst of the EA houses (the iconic ones remain!) - 72 new townie families (all with skills, careers, relationships, & stories)
What’s new in this version? - Witchy Wives household in Glimmerbrook - Glimmerbrook Library - Updated all community and residential lots in Glimmerbrook & Magic Realm - Fixed missing hot/cold weather outfits for three households - Fatima from Del Sol Valley “Singles” household finally gets to have a real hijab
Requirements and download instructions under the cut.
DOWNLOAD (simfileshare)
What do you need?
EVERY PACK is necessary
The save will work without all the packs, but you’ll have naked Sims
Recommend this default skin (Knight Skin by madmono)
No mods or custom content are necessary.
Don’t want random Sims turning into Spellcasters? Use this mod
* I’m only recommending my defaults to ensure that the Sims look the same in your game as they do in mine. EA skins aren’t the cutest and my Sims will be ugly without that default, I assure you.
Where can I get more information?
You can download all of my townies, homes, and renovated lots individually on my Gallery (lilsimsie). You might have to do some scrolling because I’ve been working on this for so long, but they’re all up there.
I’ve posted lots of videos touring this save file on my YouTube channel in the past. Check the most recent here, and see the other links in the description!
How to install?
Make a backup of your Electronic Arts/The Sims 4/Saves folder.
Download the file, unzip, and place files in Electronic Arts/The Sims 4/Saves. It is a SAVE, and NOT a mod.
If it says you already have a file of that name, change the slot number. You should probably choose something higher. Just make sure you don’t have that slot number already. (Example: change Slot_00000088.save to Slot_00000099.save)
Open your game and enter the save. It is named “SimsieSave8.0”. You’ll see it pop up with me and my cat as the preview family.
Once you’ve got the save opened, make sure you “save as” and create a new file for your own game play. This way you can use the save again without having to re-download.
Place your own Sims or play with some of mine. Have fun!
You’re probably used to looking for a ghost, but for some reason she refuses to pop up anymore. RIP Mona. Again. Instead you get to have me! And my cat! This is what you’re looking for: 
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I just wanted to drop a quick thank you at the end of this for all of the tremendous support I’ve had on this save. This is basically my child and I’m so glad to that so many of you enjoy it and are playing with it. Lots of love to all of you.
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maxismatchccworld · 4 years
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Patch Notes
Update 12/12/2019 PC: 1.59.73.1020 / Mac: 1.59.73.1220
Hello Simmers!
It’s been quite the year for The Sims 4! We blew past the game’s 5th anniversary with no signs of slowing down. One of the community’s most highly requested expansion packs just launched recently, and we hope you’re all enjoying getting educated in Discover University. In case you haven’t heard, we’ve also launched another community Stuff Pack project, where your collective votes will decide the path of yet another pack coming to The Sims 4. And of course, The Sims’ franchise 20th anniversary is just over the horizon, which we’re looking forward to celebrating with you.
Today’s update has been influenced by you as well... We set aside time to specifically address issues that you’ve let us know are important to your in-game experience, and we hope the long list of fixes and improvements you’ll find below will lead to many hours of fun playing The Sims 4. In addition, we’ve squeezed in a few un-planned extras we hope you’ll enjoy. Not only have we added some new music tracks to the game, but we’ve also converted a number of hairstyles to now also be available for children and toddlers. While the adult versions of these styles will remain exclusive to whichever pack they originally came from, we hope you’ll all enjoy these additional options for your Sim’s little ones.
While Maxis will soon be taking a short break to enjoy the holidays (merry Winterfest, and a Happy New Year!), we’ll be back for another packed year for The Sims 4 in 2020. See you then!
-SimGuruGraham, ft. SimGuruGnome
The Music
The following music has been added to the alternative station:
“Nicknames”
Performed by Dayglow
Written by Sloan Struble
Copyright Control
Recording courtesy of AWAL Digital Ltd.
“4am”
Performed by girl in red
Written by Marie Ulven
Copyright Control
Recording courtesy of AWAL Recordings
“prom dress”
Performed by mxmtoon
Produced by Robin Skinner & mxmtoon
Written by Maia M-T
Published by Songtrust Music Publishing
Recording courtesy of mxmtoon LLC under exclusive license to House Arrest/The Orchard
By Arrangement with Bank Robber Music
“Win You Over”
Performed by Whethan & Bearson feat. SOAK
Written by Ethan Snoreck, Jakob Bjørn Hansen, Birdie Monds-Watson, Anthony Whiting and Emily Phillips
Published by Whethan Publishing/These Are Pulse Songs (BMI) c/o Pulse Publishing Administration, Next Wave Music Publishing, Universal - PolyGram Int. Tunes, Inc. on behalf of Universal Music Publishing Ltd., Universal Music Corp. on behalf of itself and PW Arrangements, and Domino Publishing Company USA (ASCAP)
Whethan appears courtesy of Atlantic Recording Corp.
SOAK appears courtesy of Rough Trade Records
Recording courtesy of Ultra Records LLC
FIXES & UPDATES
The Sims 4
Fixed an issue where macOS Simmers could crash when accessing The Gallery.
Fixed an issue where Nice or High Quality harvestables would disappear from Sims’ inventories after Travel or Save/Load.
Fixed an issue where Freelancer Career tasks would not complete after Sims would Travel.
Sims that were seated at a 6 seat round table can now Clean up the dishes.
Child Sims will be now able to enjoy Quick Meals again!
Fixed an issue where Sims didn’t write a genre book when “Write Genre Book” was selected.
Multiple duplicate interactions should no longer appear in pie menus when you have certain objects in your inventory.
The Jet Set Luxury Bath (bathtubJetsGEN_01) was listed as being Unbreakable when that wasn't true.
Speaking of Unbreakable, we fixed an issue with Hot Tubs and Stereos where unbreakable upgrades would not work if these objects were in use when upgrading them.
Fixed an issue in which some Sims could stand on, or walk through solid objects.
Adding a Sim to an existing household via the Create a Sim Stories feature will no longer subtract Simoleons from the household.
You can now extinguish a fire, even if the fire is within another object.
Fixed an issue that would cause Error code 510:5bd7fa0b to occur when attempting to save.
Sims can now Scrap the unfinished paintings of visiting Sims.
Light intensity will no longer reset when setting Auto Lights options.
Fixed an issue which made the item Tiny Globe & Sycee of the Prosperous Moon appear twice in Build Mode.
Half Walls toppers can now be applied to half walls on all levels of your lot.
Fixed an issue that caused Lots downloaded from The Gallery to be placed backwards and not being able to rotate them to an appropriate view.
Households downloaded from The Gallery should now have their starting funds set to the correct amount, and not just the base 20,000 Simoleons.
Child Sims will no longer receive Whims related to workouts.
Fixed an issue that did not allow Nordic keyboards for macOS to use the Size Down Cheat.
Fixed an issue where Error code 102:70c7f9a6 would occur when loading into Lots after loading a saved game.
Walls no longer will disappear when Taking a Photo in a Basement level room that does not have a staircase.
Bookshelves will no longer have the option to purchase University books if you do not own Discover University.
Sims will no longer flicker on and off the landing pad, when in the Rocket Ship using the WooHoo or Try for Baby interactions.
Sims in the Supreme Villain career working on the mischief interaction task can now use the Slablet to Troll teh Forums to complete the task.
Addressed some UI issues in Create a Sim that occurred after modifying the scaling option in the Accessibility options.
Lots and rooms with modded paintings will now be flagged as Custom Content when uploading to The Gallery
Small rugs can no longer be placed over the cutouts created by stairs.
Using Ctrl + U to reset your UI Scaling while you have the UI Scaling window open, will now properly reset the scale bar.
Caterer Sims will now be able to make a Cake and complete their Party event goals.
We attempted to track down the lost harvestables that are currently lost, but found they were lost and unfindable. It’s findings like this that we find we are at a loss of words for, however any future loss should not be found.
Sadly, all the children who had thought they had found the magic loophole, stay seated at the table, are no longer…
...right… like any kid ever stays seated at the table.
Who doesn’t enjoy a good bowl of cereal?
Some example interactions that were reported: “Play Fetch”, ”Give Potion”, “Blackmail”, “Scan Here”. The LastException related to this issue should also be fixed.
It's now truly Unbreakable!
David was also supposed to be Unbreakable… but… spoilers… he broke.
Obviously there was an issue with the hot tub… water is the weakness.
Specifically Baby Bassinets… babies were becoming quite paranoid they weren’t actually Sims...
This could occur if a large object caught fire. You would have to wait until the fire spread outside the bounds of the large object in order to extinguish it.
“Your house is on fire?!”
“Yep… it’s under the bed. Gotta wait it out. But I’m ready.”
Topper… it’s a technical term that means the piece that goes on top of a half wall.
Ok, the issue summary said topper, I couldn’t remember what it was called, so I left it as topper.
Of course I have the game up and running. Yes I could go look…
Ah, you crazy supreme villains and your trolling ways. So eeeeevil.
Get To Work
Aliens should now appear as expected in the Photo thumbnails, and no longer display their disguised forms when they are not in disguise.
Aliens will now display accurate selected options for Eyebrows and Beards in Create A Sim.
Fixed an issue where Scientist Sims would record their findings in Notebooks twice.
We addressed an issue that could prevent Sims from not being able to ring up customers who attempt to purchase from the warming rack.
Some boots, along with the Sims feet, were disappearing when the camera was zoomed all the way out. This should no longer occur.
The "Refer for Surgical Treatment" interaction is now available on surgery tables that have had their color altered with the bb.enablefreebuild cheat.
There are better ways to take tidy and efficient notes.
City Living
There were a number of confusing situations that arose as a result of Invites your Sims would receive. In some cases these would appear as two invites for the same event, one that was the “hey, I just wanted you to know” invite, and the other would be the real invite. They should behave more accordingly to expectations.
Sims with the Shrewd reward trait weren’t as shrewd as they thought they were. We have restored their shrewd’ness and they should now actually receive the money they so rightfully shrewded away at the end of each week.
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately into skinny jeans.
We blame it on bad investments, the cd market apparently didn’t mean compact discs.
yfTop_EP03Mesh_OmbreBlue now looks as intended when paired with skinny jeans.
Seasons
Sims can now complete New Year resolutions on any lot, and not just their home lots.
The Lottery Holiday is back in your calendars! It should not be a surprise disappearing act any longer.
We spoke to the Holiday Gnomes and they have agreed to stop dropping seed packets if your Sims are not on Lot when the Holiday ends.
Fixed an issue where Weather would affect items inside buildings.
Flower Bunny’s contract has been renewed for them to appear on any Holiday or Tradition that they are scheduled to.
Mandrake and Valerian Root plants are now able to be planted indoors when it is Too Cold if Simmers have Realm of Magic installed.
Holiday Gnomes will no longer break Unbreakable objects when having a negative relationship with them.
The pedestal gnome (pedestal_EF18GENgnome) will no longer spawn as part of the Harvestfest gnomes tradition.
They wanted to spread holiday cheer… or they were attempting to bring about the end of Simanity, and usher in a new world order. Tomayto, tomahto.
Bunny contractual negotiations are ridiculous… they just keep multiplying their demands.
Dad joke quota met.
We don’t know what was done to make them angry, but even as magical as they are, they should not be breaking the Unbreakable.
He’s a table, he knows he’s a table, he doesn’t have any illusions to the contrary.
Get Famous
Married Celebrity Sim Couples will no longer React in Disgust with each other then they enter the same room.
Household members will no longer react to members with Pristine Reputation every time they travel together.
Fixed an issue that caused Recording a Product Review to fail if the Sim had previously interrupted a review by traveling to another Lot.
The Well Suited and G.R.A.N. talent agencies are back in business! Gigs from these agencies will now display appropriately.
Super Speed 3 should now work when Sims sleep in their Sleeping Pods and have a pet.
They are just a B-list celebrity though, can you blame them?
Like... we get it, they are perfect… no need to rub it in.
Island Living
Fixed an issue where Odd Jobs tasks were not able to be completed.
Fixed an issue where Conch Shells were not able to be put in Sims’ Inventories.
Sims can now see their recorded findings in the Notification Wall when performing “Examine Water Thoughtfully” on the Fishing Board.
Released Fish will actually be released back into the water and not be stored in Sims’ Inventory.
Players using low graphics settings will be surprised to find that Dolphins do actually exist in the waters of Sulani.
Discover University
Sims will no longer be accused of cheating on their coursework or homework if they don’t actually cheat.
Term Presentations should not have missing interactions any longer.
Fixed an issue that caused Error code 104:5ee05594 to occur when loading into a Dorm where an NPC had a Baby.
We addressed some feedback that getting As was too easy. Please be aware that your Sim will have to complete the coursework in order to consistently get good grades.
Students will no longer autonomously taunt each other about University Superiority unless they're at the Game Day organization event or have one of these traits: Childish, Evil, Hot-Headed, and Bro.
Please be aware that a Sim’s hunger, energy, and bladder motives will no longer refill on their own just before class.
Fixed an issue in which Enhancing Utility Bots would get cancelled inappropriately.
Roommates should no longer Bring Food home every time they return.
Sims can now Turn Off Computer Glasses when moving to other neighborhoods.
Sims that complete the debate showdown, will once again be able to change into their other outfits.
Term Papers will now always count toward the course’s final grades.
Fixed an issue where the following Build Mode items were not able to be placed on the LearnWell Desk (desk2x1_EP08DORM_set1):
Fixed an issue where “The Secret Society Masks” were not being unlocked in Create A Sim.
The showerWall_EP08Gen_set1 shower will no longer turn on when a Sim attempts to repair it.
Fixed an issue with a swatch color for the yfBody_EP08DressOveralls_BlackSolidWhite
Active Sims should no longer get the “Not Enough Exercise” tense buff if they have enrolled in the Soccer Fútbol after school activity, or choose to juggle a soccer fútbol ball.
Sims now must meet all of the promotion requirements in order to be promoted in the Education Career.
Attempting to interact with a bike rider should no longer cause your Sim to route fail when performing the interaction.
The Make Offering to Sprites interaction should no longer be unavailable if you only have harvestables in your inventory.
Reaching level 5 of the Law Career now correctly unlocks the lawyer suits for your Sim in Create a Sim.
Bots enhanced to level 3 will no longer automatically enhance to level 4 upon activation.
Interacting with a Sim riding a bike will no longer cause the Sim, your Sim, the bike, parts of the world, or any other potential object or thing to disappear.
Inviting your professor to hangout will now actually have the professor arrive to hangout.
Servo can now complete the StrangerVille story.
Servo Fun and Social motive descriptions no longer incorrectly refer to Servo as a Sim.
Bicycles can now be searched for in Build Mode by using the term “bike”.
ExoMech suit can be worn by teen Sims, and is visible too.
Sims already wearing a helmet, will no longer change into another helmet to ride a bike.
Sims in the same household will now automatically know the others degree program.
Sims will no longer receive multiple signing bonuses from degree relevant careers. Only one signing bonus is awarded in any seven day period.
Woohoo in Shower will no longer give fame.
“Chat About Scandalous Lawsuit” now provides fun.
Choosing to cancel the Practice Presentation interaction will now cancel the interaction.
Servos can no longer get sick.
Servos can no longer purchase the Seldom Sleepy reward trait.
Sims on probation can now be asked to study with.
Sims should no longer route fail when attempting to take a Pregnancy test in a bathroom stall.
Asking the Repo Person to not take your stuff will now provide you a Text Notification as to whether or not you had an impact on the Repo Person’s decision.
Sprites no longer appear around the Sim after the buff expires after leaving the Secret Society.
Starving students… yes, it’s a trope, but let’s not lean into it so heavily.
It was getting a bit awkward in special occasions and when meeting neighbors. Not to mention it is a fashion… choice, yes… let’s just say that.
Dang it.
Lex Light By Dex Pix - lightTableLarge_EP08GENarm_set1, Q-Bik Tabletop Mood Light - lightTableLarge_EP08GENcage, and Great Gramps’ Light - lightTableLarge_EP08GEN_set1 can now be placed properly.
yuAcc_GlassesEP08SecretSocietyMask and yuAcc_GlassesEP08MasqueradeMask are now unlocking as intended.
Outdoor Retreat
Sims can now roast at a campfire without needing a seating object nearby.
Spa Day
Fixed an issue where Sims did not have the option to “Take Bath with Soaks” and “Take Mud Bath” on Showertubs.
Sims can now again get massages autonomously at Spas.
Mud bath… showertub, at home? Hmm. Goooood plumbing.
Pamper Mode: On!
Dine Out
NPC Sims will now eat more at Restaurants.
Photos taken of Experimental Foods will now display correctly when put into frames.
Fixed a swatch color error with the ymTop_GP03Blazer_SolidWhiteBlack
Profit!
Vampires
“Influence Emotions” interaction will no longer be available to Vampires that have not yet unlocked this perk.
Jungle Adventure
Several objects were not properly being found when using color filters. These should be filterable now.
StrangerVille
StrangerVille music has been added to the Lin-Z Smart Speaker.
Realm of Magic
Fixed an issue where Occult eyes would not properly apply to Spellcasters.
Unplayed NPCs not living in Glimmerbrook will no longer appear in Glimmerbrook performing Magic.
“Challenge to Magic Duel at Dueling Grounds” performed by a broom and non-broom using duelist will now take place at the dueling grounds.
Spellcasters with the “Knowledge is Magic” Perk will now be able to complete the “Finish Reading 3 Books” aspiration goal.
Fixed an issue where some Spellcasters would not complete the “Learn a Spell” goal, even though they would learn a Spell.
Spellcasters will now be able to Do Laundry while having “Always Transportalate” enabled.
Fixed an issue in which Pet Familiars would not stop foraging, never bringing back their findings.
Sages now can be chosen to Play With for a game of Chess.
Random non Spellcaster Sims no longer will show up as being Sages.
Fixed an issue in which Cauldron made food was not able to be eaten as leftovers when looking at the refrigerator.
Sims on cursed lots will no longer always catch fire in all attempts while using the Fireplace or the Stove.
Fixed an issue in which sounds from The Magic Realm could be heard in Del Sol Valley if you had Get Famous installed.
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately.
Spellcaster Sims can now clean potty messes, child messes, and kitty litter messes by casting Scruberoo.
Spellcasters will no longer have duplicate makeup options in CAS.
Spellcasters should no longer land in unroutable locations when using the “Always Use Brooms” spell.
Fixed an issue with asset yfAcc_WristRightGP08Gems in Create A Sim that made it display incorrectly when Sims were styled with long sleeve shirts.
Spellcasters that cast Mischief Spells will now get awarded Mischief Skill when doing so.
Male spellcasters will no longer have a chance of going bald after performing Rite of Dissolution.
yfHair_GP08Braids now properly appears within the Afro-Textured texture filter.
Mischief spells are now counted towards the Criminal Career daily task Mischief Interaction.
Spellcasters with the Spellcraft and Sorcery aspiration will no longer reset or cause a LastException after writing songs.
What’s next Bob Pancakes is a vampire?
He is? I knew it!
They are now all good Familiars and bring everything they find back.
We also fixed an issue where they would only bring Brooms back after foraging, they are still all good familiars.
They cheat… I can’t be that bad.
Impostors have been dealt with. Thank you for your cooperation.
That’s probably who I was playing chess against.
Thankfully so! Not sure what we were going to do with all that food.
Try the Mac and Cheese, 10/10 totally recommend.
Looks at SimGuruMorgan with an Evil Grin.
yfTop_GP08ShirtLace, yfTop_GP08BlouseSeeThrough, and yfTop_GP08BodysuitVinyl now look as intended when paired with skinny jeans.
Magic… it’s magic.
I understand buying duplicates of favourite make up items, but this was excessive.
Excellent… Evil Laugh
Perfect Patio
We fixed an issue where hired Maids would often change into Swimwear and use the Hot Tub instead of completing their tasks.
I hired them to clean… honest!
Romantic Garden
Sims in the Freelance careers, including freelance photography, will no longer be able to Wish for Promotion using the Wishing Well.
Sims in Conservationist, Educator, Actor, Style Influencer, Military, Critic, Social Media, or Politician careers will now be able to Wish for a Promotion using the Wishing Well.
Sims are their own boss, so it didn’t make sense for them to do that.
Backyard
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately into skinny jeans.
yfTop_SP08BodysuitLace now looks as intended when paired with skinny jeans.
Vintage Glamour
Addressed several issues that caused the butler to fail to perform their assigned tasks.
Fixed an issue that prevented Butlers to help put Toddler Sims to Bed.
The Butler should no longer make food for themselves when they are not hungry.
Moschino
Emotional auras in photographs can now be toggled on/off.
Fixed an issue where some photos taken were a bit blurry when placed in frames in Live Mode.
Tripods placed on floors other than 1, 2, or 3, should no longer cause the camera to change floors when attempting to take a photo.
Ask to Pose interaction should no longer fail if the Sim attempts to run the interaction from the Open Street.
Sent all of our cameras to maintenance for repairs, enjoy!
117 notes · View notes
mushyjellybeans · 4 years
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I thought there might be a prompt in the list that fit but there wasn't one I liked ANYWAY DRABBLE request coming at you hot. Steve and Bucky playing Sims and reader and/or Sam putting a bunch of mods into the game without them realising causing well...Carnage and confusion 😂😂
😂😂😂 PERFECT! I hope you gets your fixed 😭
Wicked Whims
Warnings: reader downloads a sex mod on Bucky and Steve's Sims 4 game, so brief mentions of sex, that's all I think?
The Sims 4. A well known popular stimulation game, that allows you to build, decorate, furnish and control a family or any sim of your dreams.
It was the perfect way to relax after a hard long exhausting week on missions for Steve and Bucky. After they had showered in their own rooms and eaten a whole box of pizza to themselves, they sat down comfortably on the couch in the common room, occasionally sipping their beers as they listened to a random sitcom in the background for noise.
"oh my god Y/N they are gonna kill us!" Sam snickers beside you as both your heads are peeking around the corner waiting in anticipation.
"It'll be worth it though." You whispered, paying attention to the two super soldiers.
What they didn't know was when they were away on their mission with Tony and Nat. You and Sam had kinda hijacked their laptops and you might have installed a bunch of mods for their game. One you knew was a sex mod and you downloaded a ton of extras for it, allowing different positions and more foreplay options in the game, and you could not wait to see the look on their faces. You have also messed around with the settings, the autonomy is turned on and the Sims will have sex randomly.
From the doorway you could see The Sims 4 logo on their screens. And watched as they selected their gameplay.
You stifled a laugh when a purple message appeared in the right hand side of the screen, thanking them for installing wicked whims.
"Oh? We've had an update." Steve comments as he reads through the welcome note. Sam buries his face in your back and you can feel his chest rumbling.
"Nice!" Bucky says, taking a long sip of beer as he finds himself continuously closing all the welcome notes from the different mods you've secretly installed.
A few minutes pass, as the boys lounge back in the cushion playing out their family and drinking their beer. Steve is the first one to witness something he wishes would blind him.
The camera pans in on his coupled sim on the kitchen table, his male sim going to town on his female sim, changing positions every few seconds. Steve's eyes widen and looks to Bucky to see if he's seeing this too.
"What the hell?" Bucky laughs, leaning over to get a better look. "This update is crazy!" He laughs harder at Steve's face. His eyes widen with shock and his cheeks are bright red.
You and Sam in the background trying your hardest to keep yourselves composed as you watch on, his Sims doing missionary on the dining table.
"WHOA!" Bucky exclaims. You may have also altered his family, and downloaded a Bucky Sim and added it to his family.
"THAT'S ME?!" He asks, his eyes unable to widen any further. Now it's Steve's turn to laugh, slaps his hand on his pals chest and grab a hold of Bucky's left breast.
"What is going on?" They both look at each others screens, unable to hide their embarrassment and blushes. It's too much for you and Sam and you burst out laughing, the boys looking behind them at the two of you.
"Did.. did you do something to our game?" Steve asks shyly, slowly shutting the lid to his laptop.
"Who, me?" You feigned innocence, Sam slapping your back as he hunched over laughing.
"Your faces though!" Sam catches his breath, pointing to the two men. "Y/N. I love you and let's do this again sometime!" Sam highfives you and quickly exits the room. You're confused as to why he left so quickly until you turn around and the two super soldiers are in front of you, with their arms folded across their chests and smirking.
"Wellll...uhhh.... Welcome home, guys?" You grin, walking backwards before running as fast as you can towards your room, two sets of heavy footsteps are not far behind you.
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Drabble tags [open]: @sebbbystaaan @stuckonjbbarnes @chloerinebarnes @valkyriesryde @this-kitten-is-smitten @stateoflovinged
65 notes · View notes
dramallamadingdang · 4 years
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OK, so I went into my “main” TS2 game, where I have full CC/mods and a lighting mod installed, to see what would happen with these NVIDIA graphics tweaks applied. Above are some captioned pics, mostly of basegame objects, to show the results. None of these images have any editing whatsoever, aside from cropping and resizing. It’s what these objects look like in my game now. (Sorry that some of them are dark. Some of them were in shadow and then it decided to start raining. :) )
There are a few more pictures -- including about an issue I ran into -- behind the cut. Two of the images are GIFs, so GIF warning.
I’m now pretty sure that these settings are making my default skintones look smoother, that it’s not just my imagination. Here’s a darker skintone, which used to pixellate up close a lot more than it is now:
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(I’m not sure if the zits look any different. ;) I never looked at them closely before...) There also seem to be fewer weird shadows that I had before, particularly on faces of Sims that have, shall we say, “prominent” features.
The real strength of this tweak? Is that most textures (particularly those on meshed objects) do not change much no matter how near or far away they are from the camera. Here’s a GIF of the little Maxis outdoor lantern progressively zoomed in, to illustrate this:
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However, I did run into one issue. I have (mostly) lost shadows. This did not happen in the other games I tested this in, but that’s because those set-ups have no mods. So, it’s something in my full game that’s causing this to happen. The shadows are still there, inside and outside, but they’re much fainter than they were, pre-tweak. An example, a GIF of moving a streetlight back and forth, so that you can see the very faint shadow moving with it:
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I’m going to guess that this is an “argument” between the ambient occlusion settings and Nopke’s ShadowFix mod, the one that makes it so that you don’t get black rectangles under Sims indoors instead of proper shadows. It’s possible that with this tweak in place, you won’t need that mod any longer, but I’m not sure about that. If I’m wrong, then this might be fixed by adjusting (or just not using) the ambient occlusion settings. I don’t think it’s a shader issue because, for instance, Voeille’s water mod is still lookin’ good:
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But I dunno. I need to do some experimenting FOR SCIENCE! But even if none of that works....Well, I’m happy enough to sacrifice shadows in favor of the anti-aliasing and the way the textures look in general with these tweaks in. I mean that cabin, close up? Is now quite gorgeous in its decrepitude:
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aharris00britney · 4 years
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ASKS 17
umm idk what all got asked... s4s skin, castools, uploading sims, updating hairs, some compliments (thank you). oh and coupure electrique (my 2nd hair) makes a comeback; does anyone have pokemon sword and are willing to trade me some exclusives (i have shield)
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Anonymous said: Hey, I just downloaded your Allison hair and it looks lovely! Just wanted to let you know that it is tagged as short hair, and not tagged for cold and hot weather, just in case you wanted to fix that.
hey! that hair came out before Seasons so anything pre June 2018 isn’t gonna be tagged there. I am going to update all the hairs I want to update (Allison is one of them) over my Christmas break so I will update it then and fix the tags + some small issues with the hair (edge splitting, specular) :)
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@simmerapple​ said:💜💮🌷🌸✨This is the Amazing Person Award! Once you are given this award you are supposed to paste it in the ask of eight different people, who, in your opinion, deserve it. If you break the chain nothing will happen, but it is sweet to know someone thinks you’re amazing inside and out ✨🌸🌷💮💜
thank you <3 
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Anonymous said: Hiya gorgeous! Wanna start off by saying that I absolutely LOVE your hairs, I have like every single one installed in my game. I love your shorter version of the long University hair and want to download it, however, I don’t want to override the EA one. Is this something I could change for myself in sims 4 studio so that it won’t override? If so, would you be willing to share quick instructions? Totally understand if it’s a no though! Keep making your beautiful work! ❤️
Anonymous said: do u plan on releasing a standalone version of your university waves hair replacement?? :0
Anonymous said: Can you make a non default replacement as well for your Universuty hair too? Have a nice day
Anonymous said: can you make that default hair replacement for discover universty non default?
Anonymous said: so that replacement hair would be an override of the one with university? is there any way we could have it as a stand-alone item?
Anonymous said: Is your university hair a default replacement? It’s super cute, but i like the original hair too and don’t wanna replace it completely. thanks in advance 
i need to get around to doing it sdcfgvhb I am just so lazy. I will try and do it this week while I am on thanksgiving break and have extra time
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Anonymous said: hi i hope you're doing well! i'm so sorry if this is a dumb question but how do you access the meshes so fast? can't wait to get my hands on your new hairstyles, they're very pretty!!
CASTools :) I have it linked on my resource page. If you need help learning how to do it feel free to DM me on discord. I have helped numerous creators learn how to use it lmao
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Anonymous said: you honestly outdo yourself every time. thanks for spending you time to give us such amazing cc ❣️❣️❣️❣️❣️❣️❣️❣️  Anonymous said: Your CC just keeps on getting better and better!! I fall in love with every single one!!! 
thank you so much <3
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Anonymous said: It’s funny how you seem to be using dogsills hairs lately lmao. He probably forced you to get clout lmao
hjdfkshkdjf how would he force me to use them 💀💀 I just don’t have many hairs in my game besides my own so there aren’t many to pick from
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@whocouldchuckwood​ said: I honestly cannot wait for you to release the WIP's that you showed on stream. The longish wavy hair tucked behind one ear, and that bun/ponytail with the bangs in front are just...*chefs kiss* Everything you do is stunning though. Ive never downloaded something from you and not liked it. Thank you so much for all that you do for this community. You're unbelievably talented. XO
thank youuu, lmao the long wavy behind the ears will be coming in december
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Anonymous said: Could you maybe set a date when to upload your sims so you can tell us when. Just a request, it would be helpful if you could answer. Not trying to rush you.  Anonymous said: One more thing, did you change the bone structure from when they were first uploaded. Are Joella Blount and Jada Burke the same person but with different eyebrows?
I am wanting to by 2019 I just have so much to do fgvhbjn plus I change them around a lot so we will see what happens. I actually made a post for Jada that is in my drafts but I hate it now
yes their bone structure is a lot different now
I honestly don’t remember. I know my red headed model is my Claire sim upload I just changed her around a bit. 
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Anonymous said: why did you make the pigtails style, the p**nstar pigtails. i was going to be a patreon but not for that freak crap, yuck
well I didn’t think they looked like that and I didn’t preview them as that ever so... chill
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Anonymous said: Would you ever consider making a tutorial? Maybe for patrons?
I am so bad at explaining stuff and I have wanted to do a blender basics tutorial for hair but there is just so much and i am not sure anymore. You are free to DM me any questions though. 
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@everythingmysass​ said: Ugh Austin thank you king for the hairs they’re literally the only ones I allow my sims to use (esp the crystal hair bc it’s hard to find cute curly textured hairs) keep up the AMAZING work!!
<3 <3 I am glad you like Crystal lmao I rarely see anyone using that hair. Thank you!!
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Anonymous said: Hi I love your sims 4 studio model it's so pretty I was wondering if you would ever consider uploading it if not it's fine I just thought I would ask
I think I have uploaded it in the comments of one of my youtube videos LMAO let me see if she is on SFS; ok she wasn’t but I uploaded her. You just put this file in your Sims 4 Studio Mods folder and reopen S4S. link
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@squishybuttercup​ said: You dont have to answer this or anything. I just want to share that when I first switched to mm hairs my first thought was “I could start with AH00B’s hairs theyre good” and well no regrets!! Just an appreciation on how you encouraged me to develop my sim style and start to discover other amazing cc creators such as you💕 HAVE A LOVELY DAY!!
omg :( thank youu for thinking of me first lmao. my stuff is really simple compared to other stuff creators come up with. This is a late reply but have an amazing day as well 
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Anonymous said: Hey I love watching your twitch streams but I hear you sometimes chewing on your gum in the background and I have something called misophonia. I get really anxious and irritated when hearing people chew,nail biting,live singing,couching and so many other things. It’s something I have deal with all my life. Sometimes I really hate myself because of it.
fghjbnk this is late too but I am sorry you had to deal with that. I saw this and didn’t even remember chewing gum but i made sure not to do it on my streams after it. Sorry again <3 and don’t hate yourself bc of something like that. It it just who u are
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Anonymous said: You're just cranking out theses awesome meshes. Keep up the great work!
LMAO i did so much the past few months cfgvhbn I am gonna chill in December and January i think. I did 5 hairs in june, 7 in July + some of the AxA clothing, 5 in September, 5 in October + ADA clothes, and then this month i did 5 hairs again tfgvhbjn i honestly don’t know how i managed to keep decent grades in school but so far so good :) finals in like 2 weeks and it looks promising (i hope fgvhbjn)
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Anonymous said: Hey! I absolutely ADORE all of your hairs - you're my absolutely favorite CC hair creator of all. I wanted to ask if you will ever update your Coupure Electrique hair to be hat compatible? (It's my favorite hair of yours!) On another note, would it be possible to ever have a version of the Kira hair without the buns? Thank you so much for your time, have an amazing day!!
my coupure electrique hair is being replaced by Karley LMAO. look at them... ian saw the karley hair when I was making it and was like “didnt you already make that?” and he was talking about coupure electrique and like.. yup. Karley is much much much much better though
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Anonymous said: This is going to be a really strange question xD. I really love how you use that google doc item index for your collabs... is there anyway you could do a small tutorial on how to do that?
I can next time I make one lmao, spring break maybe not sure don’t quote me
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Anonymous said: Omg another pack!? You’re pumping them out like hot cakes, i like it.
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yes
78 notes · View notes
lada-m · 4 years
Text
Sims 4 Simdew Valley Challenge (base game friendly)
Hello! I tried bunch of farm challenges and came up with this one. It is structured, base game friendly and flexible. Please google how to use cheats or install mods, I won't explain it here.
Also this challenge was inspired by two challenges: 1 and 2.
To win
Main goal is to purchase all upgrades from the list and accomplish Freelance Botanist aspiration. If you own Get to work, you also obligated to open a shop. For more fun I made 21 tasks you can accomplish for reward.
At the end of a challenge your farmer will have big house, happy family and perfect garden.
Backstory
Your grandpa, nobel farmer, passed away and left you all what he had. Unfortunately collectors sold most of his heritage and left you nothing but an old house and empty soil.
Set up
I played this challenge with long seasons and long life span but you can use any settings you want. Also I would start with spring if I where you (you can change season with cheat). You must start as a young adult. Roll the dice for your starter pack.
Books. Grandpa left you the following skill book (tier one): 1-2 Cooking skill book 2-3 Gardening skill book 3-4 Handiness skill book 5-6 One (!) skill book from any EP you own or mod you installed (Herbalism, Knitting, Juice Fizzing, Baking, Flower Arrangement or Canning, Nectar Making, etc.) If you have nothing to choose from, choose any skill from the base game (everyone have a hobby!).
Your skills. You wasn't born yesterday, right? Set the skill to level two using cheats. Choose skill according to dice. 1-2 Cooking skill 2-3 Gardening skill 3-4 Hndiness skill 5-6 One (!) skill from any EP you own or mod you installed (Herbalism, Juice Fizzing, Baking, Flower Arrangement or Canning, Nectar Making, etc.). If you have nothing to choose from, choose any skill from the base game.
Your traits and aspiration
You have to pick one helping trait (love outdoors, genius, creative, perfectionist, green friend, loner, maker) and one bad trait (hot-headed, gloomy, paranoid, squeamish, klepto, jealous). Third trait can be any excluding listed above.
You have one obligatory aspiration and four additional. I suggest you to try aspirations in that order, even if additional ones won't be finished.
1. The curator (sell collectibles for stratum capital) 2. Freelance botanist (obligatory) 3. Big happy family 4. Angling Ace 5. Mansion Baron
Your appearance
You can wear only clothing appropriate for garden, no fancy stuff. You have to pay 500$ every time you want to add new clothing to category.
Your home
Step 1. Choose big lot, preferably deep in forest or on island. There you have empty home with cracked walls and dirty flooring, half of the roof is missing. If you are not a builder, any gallery home will do, just delete wallpaper/flooring/furniture. If you are a builder, I suggest you to make floor plan now.
Keep in mind that you might need a place for garden, greenhouse, barn, basement and crafting studio.
Step 2. To simulate uncomfortable feelings from nearly destroyed home, I suggest you to place everywhere dirty dishes from debug menu.
Step 3. If you can add bad traits to your lot, do it. Creepy crawlies, cursed, filthy, gremlins, quake zone are bad traits.
Step 4. Place the following objects anywhere in the house: - Tent or cheapest bed, - Woodworking table, - Functional pile of books or cheapest bookcase, - Fetilize-able bush or cheapest toilet (must be outdoors anyway), - Cheapes grill (if there is none around), - Outdoor bin, - Washing tub and clothesline (if you own Laundry Day).
Step 5. Use cheat to reduce money to zero.  That's right, you better hurry before you farmer got hungry! I suggest you to look around for collectibles, harvestibles and lost hotdogs. You can use community lots for plumbing. You can't build mansion for community lot and live there!
First steps. Get plumbing, electricity and roof upgrade. After that you can get rid of dirty dishes.
Rules
Money
- You can't sell for profit decorative spider web or cracks in the walls, old furniture and other crap that no one wants. You can't have profit from selling plumbing, walls, windows. Deduct money with cheat.
- Every season OR every four in-game weeks (for base game) you have to sell all old crops and plant new ones. Only crops in greenhouse can stay. Remember, no one wants your crap, leave alone dead roots you just pulled out of the soil! So deduct money you got from sold crops.
- Nothing is free. You have to pay money for wires to be pulled into your house, plumbing to be connected, roof to be repaired, and so on (upgrades list is below).
- You can sell crafted objects and collectibles any way you want: via build mode, inventory, market table, retail business or Plopsy.
- All CC are allowed. Remember, you can't buy cheap or free CC objects, you have to pay for them honest price according to EA prices. Use cheat to deduct money.
Tasks - You can complete tasks for reward. Some of them have penalty for skipping! - Every in-game week have it's own task. For example, you can't take task from week two if you are on week four. - You have only one week for every task, you can't prolong task time. - If you run out of tasks then start list over from the beginning.
Restrictions - You can't start with pre-made family, you start with single sim. Also you can't have pet of your dream from the beginning, getting a pet is another upgrade to purchase. - No potions, spells, immortality, lottery tickets, great-great grandpa money, money tree. - You can hire butler only because he doesn't have to make a long way to your house deep in the woods. All other services forbidden (unless you have live-in services mod). - Your sim can't have a job but he can register profession in the ministry of labor. You are allowed to gain money in any way as long as it is about craft, art and collectibles. - If your main character dies, you have to teach another household member. You can't buy more upgrades with dead sim's skills. - Visiting other sim's house is not allowed if you was not invited. inventory - If task says "hide", you move item to household Inventory and never use it again. - You can't use household Inventory for anything else. That's why you will need to build a barn eventually. - You can carry only following objects using sim's inventory: seeds, upgrade parts, earbuds, camera. 
Please read upgrade list to understand what your sim can and can't do at the very beginning.
Upgrades
(you can buy only one upgrade per day! Purchase upgrades in any order you want. If you don't own mentioned EP, ignore upgrade)
Utilities Plumping upgrade (600$) You can use any plumbing available. Electricity (1200$) You can use any electricity object available. Hello, world (2000$) It's hella expensive to have internet in the country, ya know! But you paid enough and now can order items, browse the web and use other online functions of computer.
Basic building Roof (3000$) You can fix your roof so it covers all rooms.
Barn (2000$, handiness skill 5, gardening skill 5)
Craft studio (400$, any skill 6) You can place woodworking table or any other craft table and hobby item here.
Decorating courses (200$ and Handiness skill 3) You attended decorating courses. Now you can buy wallpaper or drywall, use linoleum and carpets.
Another decorating courses (200$ and Handness skill 5) All types of flooring and walls unlocked, including stone and wood.
Second floor unlock (5 000$) You have to pay every time you need another floor to be build.
Going down (5 000$) You unlocked basement. Do what you want but just don't build kid's bedroom here, alright? For walls and flooring purchase another upgrade.
Garden Garden tier 1 (1000$) Apple won't grow if you just throw it on the ground, fertilizers required. You can place two planter boxes or 8 plants without planter boxes.
Garden tier 2 (1500$ and garden skill 3) You can place one more planter box (3 in total) or 4 more plants without planter boxes.
Garden tier 3 (1800$ and garden skill 6) You can place one more planter box (4 in total) or 4 more plants without planter boxes.
Garden tier 4 (2200$ and garden skill 8) You can place one more planter box (5 in total) or 4 more plants without planter boxes.
Garden tier 5 (3000$ and garden skill 8) You can plant any amount of seeds you want, it's your land now, no fee!
Get wet (Gardening skill 3) You heard about this "sprinklers" thing but could not believe it till you found some in local store. Now you can buy Sprinkle-O-Matic 2001.
Bee boxes (1000$)
Lots
New lot trait (20 000$) You hired specialist (exterminator, feng shui master, ghost buster, whatever) and he made your home a better place. You can change one trait to any other of your choice. You have to pay every time you want to change lot trait. If you had no lot trait but ready for makeover, you can pay 20 000$ and get free bonus trait (any trait) for your sim. Use cheat for that.
Your own store (gardening 9, handiness 9, charisma 4, proper house with utilities and 50 000$) Fee was huge but you did it! Congratulations, grandpa would be proud of you. You unlocked retail store, but you have to pay for lot and building now. Yes, 50k was only a fee.
Catalog Pay only once for unlocking price range.
Local store items (200$) You can buy items under 300$, all fancy stuff in another store.
Store in Sunset Valley (500$) You unlocked items in 300-600 price range, but transporting expences was cruel.
Store in Twinbrook (800$) You unlocked items in 600-2000 price range, but delivery company is greedy.
Store in Twinbrook (1200$) You unlocked items in 2000-4000 price range, you shopaholic...
Store in Pleasantview (2000$) You can order whatever you want because you order in Pleasantview, best city for shopping available!
Social
Wedding (5000$, gardening 6, cooking 4, handiness 3, and proper bedroom, kitchen, bathroom, living room, unlocked roofs, utilities, wall and floor decorations) Now you can marry.
Kids (7000$ per kid. Wedding required if kid is not adopted. All room types must be unlocked, all utilities paid) Health and school expences was large. If you own required EP then buy poor kid bike to get to school from your coutry farm!
Pet (gardening 6, handiness 6, 3000$) After medical examination and vaccinations you finally got yourself the furry friend! You unlock pet and/or cowplant owner privilege. You can only adopt pet! No premade perfect pets allowed!
Afterschool activities payment (400$) You love these kids but can't they find a better hobby but talking to monster under the bed? Well, if you pay teachers they will stay with your kid a little longer. Afterschool activities unlocked. If you don't own EP, you unlocked mods that use wormholes (like Explore mod).
Woodcarving society (Handiness 10) After maxing skill you can present to judges five hand-made wooden objects (hide wooden objects). Now you are the part of woodcarving society and can sell every object made with woodworking table for double price.
Farmer society (Gardening 10) After maxing skill you can present to judges ten harvestables (hide harvestables). Now you are the part of gardening society and can hire a gardener FOR FREE as your apprentice (money cheat or club slaves).
Fishing society (Fishing 10) After maxing skill you can present to judges five different fishes (hide fishes). Now you are the part of fishing society and can sell every catched fish for double price.
Creative society After maxing one of these skills (painting, flower arrangement, fizzing, fabrication, knitting) you can sell objects made with it for double price. But first you have to present to judges five examples of your mastery (hide crafted objects).
List of tasks
If you don't have certain character on your save file, choose other NPC.
Week 1. Locals want to meet their new farmer. Talk to everyone on a party on in community lot. Entroduce yourself to at least 10 characters. If you ignore them, you have to pay additional 200$ to every building upgrade because locals don't want to deal with you and you have to hire someone from other city.
Week 2. Local kindergarden run out of greenies. Sell 10 vegetables or fruits before week ends, maybe not from your garden ;) Free activity table for your kids if you participate.
Week 3. Bob Pancakes is terribly ill, only good looking garden salad from organic vegetables can help him. You can give it to him or ignore him. You can visit his house and use his stuff if you helped him. Hide or gift salad.
Week 4. Romance day is coming! You can sell your flowers for double price this week.
Week 5. Local bar lost two baristols in recent nectar accident. You can sell them two crafted baristols for double price or pretend you wasn't there and have no idea they need baristols ;)
Week 6. Mortimer Goth runs charity event. If you want to participate, you have to cook and give away (hide) 3 hot meals of family size and normal quality. In exchange you can get any flower vase under 300$ from catalogue for free as memorable gift from community.
Week 7. Art Gallery of San Myshuno is planning an exibition called "Creativity in everyone". They asked you to participate: make a painting or photo they can show. Hide it. Your reward is free easel.
Week 8. Wildfire in Selvadorada destroyed many trees. You can help and donate 10 trees of any kind. Hide them. Everyone amazed by your kindness! Use traits.equip_trait Gregarious cheat for bunus trait (use testingcheats on first).
Week 9. Geoffrey Landgraab runs fisherman week. Everyone who wants to participate have to catch and cook at least 5 fishes. In exchange you get big or small fish tank for free. Roll the dice, even numbers -- big fish tank.
Week 10. Nancy Landgraab requested 3 flower bushes for her garden. Hide them and give yourself 1000$. You can ignore Nancy but she will pull strings and you barn will cost 2300$ instead of 2000$.
Week 11. Local teacher asked you for a tour. You can ignore request. If you agree, invite 5 kids to your lot and let them stay for three in-game hours. You unlocked one afterschool activity/wormhole mod for your kids for free.
Week 12. Sulani environmentalists concerned with Sylvan Glade. Is it safe? Is it hidden? Go there, take 5 different photos to prove that Sylvan Glade is fine. Hide photos.
Week 13. Windenburg wants to sell souvenirs. You can make some! Any wooden sculpture or other hand made decorative object can be sold for double price this week.
Week 14. Your city is in desprate need of eco tourists. You can shelter tourists this week, all they need -- bed and breakfast. For every day tourist spend in your house they pay you 300$. To simulate that, you can start a club gathering, invite someone to stay for a night, invite roommate or ask to join household.
Week 15. Local zoo requests 10 frogs. Hide caught frogs and give yourself 500$.
Week 16. At this promo week you can pay 1000$ and install premade greenhouse on your lot! Use gallery for that if you want. Greenhouse should be without plants, empty glass box. You can place only 16 plants or 4 planter boxes, they are not included in garden upgrades.
Week 17. Museum of Twinbrook interested in your collection of whatever you collected already. You can gift them 10 collectibles and in exchange they will deliver you anything from Twinbrook (Unlocks Store in Twinbrook upgrade).
Week 18. Amazing bonsai master arrived to your city with lecture on gardening. You can attend and pay 300$. It gives you plus two skill points (gain 2 skill points for gardening using cheat).
Week 19. Local folk heard about your progress and gave you 5 seed packs for free. Buy them for free using cheat. You can get seeds only if you finished 7 or more tasks before that.
Week 20. Evergreen Harbor requested 10 planter boxes for their first community garden. You can hide them and give yourself 3000$. If you have EP installed, you can visit community garden after that.
Week 21. Geo Consul asks you to make photo of The Forgotten Grotto because they can't break it open themselves. Get inside and take five different photos for this curious folk. Hide photos.
Score system
+ 5 once all available upgrades was purchased
+ 5 for every aspiration completed (in no specific order)
+ 5 for every child (any other age does not count)
+ 3 for every adopted child (sorry)
+ 1 for every cowplant and/or pet that lived more than three in-game weeks
+ 1 for every perfect quality plant (gallery plants do not count)
+ 5 once event list is over
+ 5 for every collection finished
+ 1 once your kids gets A in elementary school
+ 1 once your kids gets A in high school
+ 2 for every maxed skill
+ 1 for every full upgraded objects in game (eco upgrades do not count)
+ 1 for every five friends your farmer made
+ 1 for every three bonsai trees you harvested and sold (perfect quality only, full tree, not seeds)
As you can see, EP owners won't have advantage in scores. Tell me if I missed something.
Tips
Money
- Painting is most profitable, woodcarving is on second place, writing is on third. Flower arrangement is profitable too.
- If you want to abuse rules then you can simply buy bunch of roses via phone (purchase gifts...) and plant them. Very profitable little things
- Most of the collectibles I found was in parks of  Willow Creek, Oasis Springs and Brindleton Bay
Gardening - You can leave plants on ground and make cheap planter box using low heigh fence or dirt tiles - Death flower will give you many flowers once grafted to another bush plant - Harvest spawns at 5-6 AM and only if you are at home lot - I allow using cheats to make plants on community lots bloom. After that you can take home a piece, graft it to your plant and have harvest in three days or so - Seed collecting is pain in TS4. To make it easier for both of us I allow using debug to purchase seeds. BUT you can't order seeds from planter box, phone or computer until you unlock Hello world upgrade. Fell free to search for seeds in San Mishuno market, use N. A. P. or look for plants on community lots
Seasons EP: - If you own Seasons EP consider building greenhouse eventually - I allow loot Patchy for seeds and use him as help - Bees help plants to gain quality in 6 tiles radius, it's 3 planter boxes. You can also bond with bees and later collect swarm to pollinate plants manually - Fetilizer must be expensive, otherwise it does nothing
Related CC (free, always updated, no ads)
All Icemunmun's and Brazen Lotus's mods are perfect for farming challenges but I use only canning mod and retail displays (it's just personal preference).
Find all collectibles automatically
Better gardening - 1 and 2
No tiny harvestables
More woodcarving recepies
Rustic wooden toilet for set up
Seasons EP:
Weather overhaul for Seasons
Caigel Garden Sign Collection - All Packs Edition + Extra (only basegame required!)
Thank you for your attention! I am opened for suggestions. Also I'm not native eng speaker so pardon my grammar.
2 notes · View notes
thesims4blogger · 4 years
Text
The Sims 4: New Game Patch (December 12th, 2019)
There’s a new Sims 4 PC update available via Origin.
Remove all MODS and Custom Content before updating your game
Update 12/12/2019 PC: 1.59.73.1020 / Mac: 1.59.73.1220
Hello Simmers!
It’s been quite the year for The Sims 4! We blew past the game’s 5th anniversary with no signs of slowing down. One of the community’s most highly requested expansion packs just launched recently, and we hope you’re all enjoying getting educated in Discover University. In case you haven’t heard, we’ve also launched another community Stuff Pack project, where your collective votes will decide the path of yet another pack coming to The Sims 4. And of course, The Sims’ franchise 20th anniversary is just over the horizon, which we’re looking forward to celebrating with you.
Today’s update has been influenced by you as well… We set aside time to specifically address issues that you’ve let us know are important to your in-game experience, and we hope the long list of fixes and improvements you’ll find below will lead to many hours of fun playing The Sims 4. In addition, we’ve squeezed in a few un-planned extras we hope you’ll enjoy. Not only have we added some new music tracks to the game, but we’ve also converted a number of hairstyles to now also be available for children and toddlers. While the adult versions of these styles will remain exclusive to whichever pack they originally came from, we hope you’ll all enjoy these additional options for your Sim’s little ones.
While Maxis will soon be taking a short break to enjoy the holidays (merry Winterfest, and a Happy New Year!), we’ll be back for another packed year for The Sims 4 in 2020. See you then!
-SimGuruGraham, ft. SimGuruGnome
The Music The following music has been added to the alternative station:
“Nicknames” Performed by Dayglow Written by Sloan Struble Copyright Control Recording courtesy of AWAL Digital Ltd.
“4am” Performed by girl in red Written by Marie Ulven Copyright Control Recording courtesy of AWAL Recordings
“prom dress” Performed by mxmtoon Produced by Robin Skinner & mxmtoon Written by Maia M-T Published by Songtrust Music Publishing Recording courtesy of mxmtoon LLC under exclusive license to House Arrest/The Orchard By Arrangement with Bank Robber Music
“Win You Over” Performed by Whethan & Bearson feat. SOAK Written by Ethan Snoreck, Jakob Bjørn Hansen, Birdie Monds-Watson, Anthony Whiting and Emily Phillips Published by Whethan Publishing/These Are Pulse Songs (BMI) c/o Pulse Publishing Administration, Next Wave Music Publishing, Universal – PolyGram Int. Tunes, Inc. on behalf of Universal Music Publishing Ltd., Universal Music Corp. on behalf of itself and PW Arrangements, and Domino Publishing Company USA (ASCAP) Whethan appears courtesy of Atlantic Recording Corp. SOAK appears courtesy of Rough Trade Records Recording courtesy of Ultra Records LLC
FIXES & UPDATES
The Sims 4
Fixed an issue where macOS Simmers could crash when accessing The Gallery.
Fixed an issue where Nice or High Quality harvestables would disappear from Sims’ inventories after Travel or Save/Load.
Fixed an issue where Freelancer Career tasks would not complete after Sims would Travel.
Sims that were seated at a 6 seat round table can now Clean up the dishes.
Child Sims will be now able to enjoy Quick Meals again!
Fixed an issue where Sims didn’t write a genre book when “Write Genre Book” was selected.
Multiple duplicate interactions should no longer appear in pie menus when you have certain objects in your inventory.
The Jet Set Luxury Bath (bathtubJetsGEN_01) was listed as being Unbreakable when that wasn’t true.
Speaking of Unbreakable, we fixed an issue with Hot Tubs and Stereos where unbreakable upgrades would not work if these objects were in use when upgrading them.
Fixed an issue in which some Sims could stand on, or walk through solid objects.
Adding a Sim to an existing household via the Create a Sim Stories feature will no longer subtract Simoleons from the household.
You can now extinguish a fire, even if the fire is within another object.
Fixed an issue that would cause Error code 510:5bd7fa0b to occur when attempting to save.
Sims can now Scrap the unfinished paintings of visiting Sims.
Light intensity will no longer reset when setting Auto Lights options.
Fixed an issue which made the item Tiny Globe & Sycee of the Prosperous Moon appear twice in Build Mode.
Half Walls toppers can now be applied to half walls on all levels of your lot.
Fixed an issue that caused Lots downloaded from The Gallery to be placed backwards and not being able to rotate them to an appropriate view.
Households downloaded from The Gallery should now have their starting funds set to the correct amount, and not just the base 20,000 Simoleons.
Child Sims will no longer receive Whims related to workouts.
Fixed an issue that did not allow Nordic keyboards for macOS to use the Size Down Cheat.
Fixed an issue where Error code 102:70c7f9a6 would occur when loading into Lots after loading a saved game.
Walls no longer will disappear when Taking a Photo in a Basement level room that does not have a staircase.
Bookshelves will no longer have the option to purchase University books if you do not own Discover University.
Sims will no longer flicker on and off the landing pad, when in the Rocket Ship using the WooHoo or Try for Baby interactions.
Sims in the Supreme Villain career working on the mischief interaction task can now use the Slablet to Troll teh Forums to complete the task.
Addressed some UI issues in Create a Sim that occurred after modifying the scaling option in the Accessibility options.
Lots and rooms with modded paintings will now be flagged as Custom Content when uploading to The Gallery
Small rugs can no longer be placed over the cutouts created by stairs.
Using Ctrl + U to reset your UI Scaling while you have the UI Scaling window open, will now properly reset the scale bar.
Caterer Sims will now be able to make a Cake and complete their Party event goals.
We attempted to track down the lost harvestables that are currently lost, but found they were lost and unfindable. It’s findings like this that we find we are at a loss of words for, however any future loss should not be found.
Sadly, all the children who had thought they had found the magic loophole, stay seated at the table, are no longer…
…right… like any kid ever stays seated at the table.
Who doesn’t enjoy a good bowl of cereal?
Some example interactions that were reported: “Play Fetch”, ”Give Potion”, “Blackmail”, “Scan Here”. The LastException related to this issue should also be fixed.
It’s now truly Unbreakable!
David was also supposed to be Unbreakable… but… spoilers… he broke.
Obviously there was an issue with the hot tub… water is the weakness.
Specifically Baby Bassinets… babies were becoming quite paranoid they weren’t actually Sims…
This could occur if a large object caught fire. You would have to wait until the fire spread outside the bounds of the large object in order to extinguish it.
“Your house is on fire?!”
“Yep… it’s under the bed. Gotta wait it out. But I’m ready.”
Topper… it’s a technical term that means the piece that goes on top of a half wall.
Ok, the issue summary said topper, I couldn’t remember what it was called, so I left it as topper.
Of course I have the game up and running. Yes I could go look…
Ah, you crazy supreme villains and your trolling ways. So eeeeevil.
Get To Work
Aliens should now appear as expected in the Photo thumbnails, and no longer display their disguised forms when they are not in disguise.
Aliens will now display accurate selected options for Eyebrows and Beards in Create A Sim.
Fixed an issue where Scientist Sims would record their findings in Notebooks twice.
We addressed an issue that could prevent Sims from not being able to ring up customers who attempt to purchase from the warming rack.
Some boots, along with the Sims feet, were disappearing when the camera was zoomed all the way out. This should no longer occur.
The “Refer for Surgical Treatment” interaction is now available on surgery tables that have had their color altered with the bb.enablefreebuild cheat.
There are better ways to take tidy and efficient notes.
City Living
There were a number of confusing situations that arose as a result of Invites your Sims would receive. In some cases these would appear as two invites for the same event, one that was the “hey, I just wanted you to know” invite, and the other would be the real invite. They should behave more accordingly to expectations.
Sims with the Shrewd reward trait weren’t as shrewd as they thought they were. We have restored their shrewd’ness and they should now actually receive the money they so rightfully shrewded away at the end of each week.
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately into skinny jeans.
We blame it on bad investments, the cd market apparently didn’t mean compact discs.
yfTop_EP03Mesh_OmbreBlue now looks as intended when paired with skinny jeans.
Seasons
Sims can now complete New Year resolutions on any lot, and not just their home lots.
The Lottery Holiday is back in your calendars! It should not be a surprise disappearing act any longer.
We spoke to the Holiday Gnomes and they have agreed to stop dropping seed packets if your Sims are not on Lot when the Holiday ends.
Fixed an issue where Weather would affect items inside buildings.
Flower Bunny’s contract has been renewed for them to appear on any Holiday or Tradition that they are scheduled to.
Mandrake and Valerian Root plants are now able to be planted indoors when it is Too Cold if Simmers have Realm of Magic installed.
Holiday Gnomes will no longer break Unbreakable objects when having a negative relationship with them.
The pedestal gnome (pedestal_EF18GENgnome) will no longer spawn as part of the Harvestfest gnomes tradition.
They wanted to spread holiday cheer… or they were attempting to bring about the end of Simanity, and usher in a new world order. Tomayto, tomahto.
Bunny contractual negotiations are ridiculous… they just keep multiplying their demands.
Dad joke quota met.
We don’t know what was done to make them angry, but even as magical as they are, they should not be breaking the Unbreakable.
He’s a table, he knows he’s a table, he doesn’t have any illusions to the contrary.
Get Famous
Married Celebrity Sim Couples will no longer React in Disgust with each other then they enter the same room.
Household members will no longer react to members with Pristine Reputation every time they travel together.
Fixed an issue that caused Recording a Product Review to fail if the Sim had previously interrupted a review by traveling to another Lot.
The Well Suited and G.R.A.N. talent agencies are back in business! Gigs from these agencies will now display appropriately.
Super Speed 3 should now work when Sims sleep in their Sleeping Pods and have a pet.
They are just a B-list celebrity though, can you blame them?
Like… we get it, they are perfect… no need to rub it in.
Island Living
Fixed an issue where Odd Jobs tasks were not able to be completed.
Fixed an issue where Conch Shells were not able to be put in Sims’ Inventories.
Sims can now see their recorded findings in the Notification Wall when performing “Examine Water Thoughtfully” on the Fishing Board.
Released Fish will actually be released back into the water and not be stored in Sims’ Inventory.
Players using low graphics settings will be surprised to find that Dolphins do actually exist in the waters of Sulani.
Discover University
Sims will no longer be accused of cheating on their coursework or homework if they don’t actually cheat.
Term Presentations should not have missing interactions any longer.
Fixed an issue that caused Error code 104:5ee05594 to occur when loading into a Dorm where an NPC had a Baby.
We addressed some feedback that getting As was too easy. Please be aware that your Sim will have to complete the coursework in order to consistently get good grades.
Students will no longer autonomously taunt each other about University Superiority unless they’re at the Game Day organization event or have one of these traits: Childish, Evil, Hot-Headed, and Bro.
Please be aware that a Sim’s hunger, energy, and bladder motives will no longer refill on their own just before class.
Fixed an issue in which Enhancing Utility Bots would get cancelled inappropriately.
Roommates should no longer Bring Food home every time they return.
Sims can now Turn Off Computer Glasses when moving to other neighborhoods.
Sims that complete the debate showdown, will once again be able to change into their other outfits.
Term Papers will now always count toward the course’s final grades.
Fixed an issue where the following Build Mode items were not able to be placed on the LearnWell Desk (desk2x1_EP08DORM_set1):
Fixed an issue where “The Secret Society Masks” were not being unlocked in Create A Sim.
The showerWall_EP08Gen_set1 shower will no longer turn on when a Sim attempts to repair it.
Fixed an issue with a swatch color for the yfBody_EP08DressOveralls_BlackSolidWhite
Active Sims should no longer get the “Not Enough Exercise” tense buff if they have enrolled in the Soccer Fútbol after school activity, or choose to juggle a soccer fútbol ball.
Sims now must meet all of the promotion requirements in order to be promoted in the Education Career.
Attempting to interact with a bike rider should no longer cause your Sim to route fail when performing the interaction.
The Make Offering to Sprites interaction should no longer be unavailable if you only have harvestables in your inventory.
Reaching level 5 of the Law Career now correctly unlocks the lawyer suits for your Sim in Create a Sim.
Bots enhanced to level 3 will no longer automatically enhance to level 4 upon activation.
Interacting with a Sim riding a bike will no longer cause the Sim, your Sim, the bike, parts of the world, or any other potential object or thing to disappear.
Inviting your professor to hangout will now actually have the professor arrive to hangout.
Servo can now complete the StrangerVille story.
Servo Fun and Social motive descriptions no longer incorrectly refer to Servo as a Sim.
Bicycles can now be searched for in Build Mode by using the term “bike”.
ExoMech suit can be worn by teen Sims, and is visible too.
Sims already wearing a helmet, will no longer change into another helmet to ride a bike.
Sims in the same household will now automatically know the others degree program.
Sims will no longer receive multiple signing bonuses from degree relevant careers. Only one signing bonus is awarded in any seven day period.
Woohoo in Shower will no longer give fame.
“Chat About Scandalous Lawsuit” now provides fun.
Choosing to cancel the Practice Presentation interaction will now cancel the interaction.
Servos can no longer get sick.
Servos can no longer purchase the Seldom Sleepy reward trait.
Sims on probation can now be asked to study with.
Sims should no longer route fail when attempting to take a Pregnancy test in a bathroom stall.
Asking the Repo Person to not take your stuff will now provide you a Text Notification as to whether or not you had an impact on the Repo Person’s decision.
Sprites no longer appear around the Sim after the buff expires after leaving the Secret Society.
Starving students… yes, it’s a trope, but let’s not lean into it so heavily.
It was getting a bit awkward in special occasions and when meeting neighbors. Not to mention it is a fashion… choice, yes… let’s just say that.
Dang it.
Lex Light By Dex Pix – lightTableLarge_EP08GENarm_set1, Q-Bik Tabletop Mood Light – lightTableLarge_EP08GENcage, and Great Gramps’ Light – lightTableLarge_EP08GEN_set1 can now be placed properly.
yuAcc_GlassesEP08SecretSocietyMask and yuAcc_GlassesEP08MasqueradeMask are now unlocking as intended.
Outdoor Retreat
Sims can now roast at a campfire without needing a seating object nearby.
Spa Day
Fixed an issue where Sims did not have the option to “Take Bath with Soaks” and “Take Mud Bath” on Showertubs.
Sims can now again get massages autonomously at Spas.
Mud bath… showertub, at home? Hmm. Goooood plumbing.
Pamper Mode: On!
Dine Out
NPC Sims will now eat more at Restaurants.
Photos taken of Experimental Foods will now display correctly when put into frames.
Fixed a swatch color error with the ymTop_GP03Blazer_SolidWhiteBlack
Profit!
Vampires
“Influence Emotions” interaction will no longer be available to Vampires that have not yet unlocked this perk.
Jungle Adventure
Several objects were not properly being found when using color filters. These should be filterable now.
StrangerVille
StrangerVille music has been added to the Lin-Z Smart Speaker.
Realm of Magic
Fixed an issue where Occult eyes would not properly apply to Spellcasters.
Unplayed NPCs not living in Glimmerbrook will no longer appear in Glimmerbrook performing Magic.
“Challenge to Magic Duel at Dueling Grounds” performed by a broom and non-broom using duelist will now take place at the dueling grounds.
Spellcasters with the “Knowledge is Magic” Perk will now be able to complete the “Finish Reading 3 Books” aspiration goal.
Fixed an issue where some Spellcasters would not complete the “Learn a Spell” goal, even though they would learn a Spell.
Spellcasters will now be able to Do Laundry while having “Always Transportalate” enabled.
Fixed an issue in which Pet Familiars would not stop foraging, never bringing back their findings.
Sages now can be chosen to Play With for a game of Chess.
Random non Spellcaster Sims no longer will show up as being Sages.
Fixed an issue in which Cauldron made food was not able to be eaten as leftovers when looking at the refrigerator.
Sims on cursed lots will no longer always catch fire in all attempts while using the Fireplace or the Stove.
Fixed an issue in which sounds from The Magic Realm could be heard in Del Sol Valley if you had Get Famous installed.
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately.
Spellcaster Sims can now clean potty messes, child messes, and kitty litter messes by casting Scruberoo.
Spellcasters will no longer have duplicate makeup options in CAS.
Spellcasters should no longer land in unroutable locations when using the “Always Use Brooms” spell.
Fixed an issue with asset yfAcc_WristRightGP08Gems in Create A Sim that made it display incorrectly when Sims were styled with long sleeve shirts.
Spellcasters that cast Mischief Spells will now get awarded Mischief Skill when doing so.
Male spellcasters will no longer have a chance of going bald after performing Rite of Dissolution.
yfHair_GP08Braids now properly appears within the Afro-Textured texture filter.
Mischief spells are now counted towards the Criminal Career daily task Mischief Interaction.
Spellcasters with the Spellcraft and Sorcery aspiration will no longer reset or cause a LastException after writing songs.
What’s next Bob Pancakes is a vampire?
He is? I knew it!
They are now all good Familiars and bring everything they find back.
We also fixed an issue where they would only bring Brooms back after foraging, they are still all good familiars.
They cheat… I can’t be that bad.
Impostors have been dealt with. Thank you for your cooperation.
That’s probably who I was playing chess against.
Thankfully so! Not sure what we were going to do with all that food.
Try the Mac and Cheese, 10/10 totally recommend.
Looks at SimGuruMorgan with an Evil Grin.
yfTop_GP08ShirtLace, yfTop_GP08BlouseSeeThrough, and yfTop_GP08BodysuitVinyl now look as intended when paired with skinny jeans.
Magic… it’s magic.
I understand buying duplicates of favourite make up items, but this was excessive.
Excellent… Evil Laugh
Perfect Patio
We fixed an issue where hired Maids would often change into Swimwear and use the Hot Tub instead of completing their tasks.
I hired them to clean… honest!
Romantic Garden
Sims in the Freelance careers, including freelance photography, will no longer be able to Wish for Promotion using the Wishing Well.
Sims in Conservationist, Educator, Actor, Style Influencer, Military, Critic, Social Media, or Politician careers will now be able to Wish for a Promotion using the Wishing Well.
Sims are their own boss, so it didn’t make sense for them to do that.
Backyard
Fixed an issue in which some shirts in Create A Sim would not tuck in appropriately into skinny jeans.
yfTop_SP08BodysuitLace now looks as intended when paired with skinny jeans.
Vintage Glamour
Addressed several issues that caused the butler to fail to perform their assigned tasks.
Fixed an issue that prevented Butlers to help put Toddler Sims to Bed.
The Butler should no longer make food for themselves when they are not hungry.
Moschino
Emotional auras in photographs can now be toggled on/off.
Fixed an issue where some photos taken were a bit blurry when placed in frames in Live Mode.
Tripods placed on floors other than 1, 2, or 3, should no longer cause the camera to change floors when attempting to take a photo.
Ask to Pose interaction should no longer fail if the Sim attempts to run the interaction from the Open Street.
Sent all of our cameras to maintenance for repairs, enjoy!
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jamesbyerj · 4 years
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Stay Home. Make Mods. - Week 3 Wrap-up
We're now three quarters of the way through our Stay Home. Make Mods. event and I'm happy to see so many mod authors have been sharing their content. In Week 3 (20th - 26th April) we had [b]259 [/b]entries from [b]230 [/b]author across [b]48 [/b]games. Overall we saw 1301 mods shared in total, which is the highest since we started this event. Keep adding the "Stay Home. Make Mods." tag to your mods for you chance to win in this, our final week.  Once again, Bannerlord dominated making up just under a quarter of the entries. Monster Hunter World and Stardew Valley also continued to eat into the share for the Bethesda titles, so it'll be interesting to see how things turn out for the last week of the event.  [size=4][b]Highlights[/b] [/size] I've selected a few of my personal highlights from the entries into Week 3, the list of winners can be found at the bottom of the article.  [url=https://nexusmods.com/newvegas/mods/68714]FNV Mod Limit Fix[/url] - [url=https://www.nexusmods.com/newvegas/users/87803783]iranrmrf[/url] Fallout New Vegas [img]https://staticdelivery.nexusmods.com/mods/130/images/headers/68714_1587582703.png[/img] [quote]This plugin fixes the Fallout New Vegas mod limit bug. It allows a maximum of 255 plugins to be loaded. It can also cause an increase in fps, remove game stutter and allow for faster loading times especially when using a large number of mods.[/quote]While this may sound like a fairly simple fix, it's actually a huge deal for the Fallout New Vegas community. The game was released with a strange quirk that was never officially addressed during it's development cycle and caused some mods to stop working or mod assets to fail to load at around 120 mods. This fix will allow you to mod New Vegas more extensively than ever before and comes with a nice little performance boost to boot! You can also check out the versions of this fix for [url=https://nexusmods.com/fallout3/mods/24056]Fallout 3[/url] and [url=https://nexusmods.com/oblivion/mods/50066]Oblivion[/url] which use the same engine. [url=https://nexusmods.com/bladeandsorcery/mods/1666]Bond Wire (U7)[/url] - [url=https://www.nexusmods.com/bladeandsorcery/users/69040603]Ebediam[/url] - Blade & Sorcery [img]https://i.imgur.com/R2hkGKf.jpg[/img] [quote]Do you like swinging around with a grappling hook? Well, then you need Argan Industries' lastest invention, the Bond Wire! Attach to any surface and swing like a mad man. Instructions in the detailed description.[/quote] This is actually the second mod by Ebediam to be featured in our wrap up posts. It's pretty impressive how they can create such interesting mods so fast! While this mod is described as a grappling hook I prefer to think of it as a Spiderman web slinger (watch the video to see what I mean). This looks like a lot of fun provided you don't get motion sick easily and aren't afraid of heights. [url=https://www.nexusmods.com/stardewvalley/mods/5849]Hot Spring Farm Cave[/url] - [url=https://www.nexusmods.com/stardewvalley/users/9139916]DustBeauty[/url] - Stardew Valley [img]https://staticdelivery.nexusmods.com/mods/1303/images/headers/5849_1587372220.png[/img] [quote]An underground hot spring farm cave with waterfalls, lush vegetation, and patches to plant crops.[/quote]This Stardew Valley mod adds a cozy cave with natural hot springs for your farmer to relax in after a hard day. It also includes patches for planting crops and lush vegetation. [url=https://www.nexusmods.com/mountandblade2bannerlord/mods/791]Realistic Battle Mod[/url] - [url=https://www.nexusmods.com/mountandblade2bannerlord/users/10881053]Philozoraptor[/url] - Mount & Blade II: Bannerlord [img]https://i.imgur.com/BdZPGGU.jpg[/img] [quote]This mod makes combat more realistic. Armored units are more resistant to damage. Each weapon type has different effect vs armor. All units defend themselves more, units with shields actually use the shields. All projectile now cause damage based on their velocity. Velocity of arrows, bolts and javelins is now historically accurate. Longer battles.[/quote]I'm still really bad at playing Bannerlord, but it's great to see mods like this popping up for when I "git gud". This mod makes units behave more intelligently and provides a better level of challenge which may lead to longer and more intense battles. [url=https://www.nexusmods.com/halothemasterchiefcollection/mods/332]Zombie HORDE Reach Firefight[/url] - [url=https://www.nexusmods.com/halothemasterchiefcollection/users/87458833]KrakenLORD[/url] - Halo: The Master Chief Collection [img]https://i.imgur.com/iGs9yjT.jpg[/img] [quote]Firefight Zombie, the zombies are strong brutes and have only melee weapons. You have to be strategic and manage your displacements to stay close enough to deal important damage but not to close to be overwhelmed by the horde.[/quote]Halo Reach is already a pretty great game, so adding a zombie mode will just make it even better. How long can you hold out against waves of bloodthirsty Brutes and Hunters? [url=https://www.nexusmods.com/mods/thisweek/?nav=1&RH_ModList=nav:true,home:false,type:0,user_id:0,game_id:0,advfilt:true,new_time:7,include_adult:false,sort_by:date,page_size:80,time:-1,date_from:2020-04-20,date_to:2020-04-27,open:false,tags_yes%5B%5D:3183,page:1]You can view all the entries for Week 3 here.[/url] Which ones were your favourites?  [size=4][b]Thank you Bethesda![/b] [/size] I hope you'll join me in thanking the folks at Bethesda for very generously donating the Fallout 76 game keys to be used as prizes. The winners will be able to enjoy the new Wasterlanders title update, which is getting some positive reviews from what I've read. So enjoy! If you're playing '76 and want to install mods, you can use the [url=https://www.nexusmods.com/site/mods/110]Vortex extension for Fallout 76[/url] recently uploaded by Netrve.  [center][img]https://i.imgur.com/Y1ApcRR.jpg[/img][/center] [b][size=4]Winners[/size][/b] If you see your name here you'll have already received a PM from either BigBizkit or me with instructions to claim your prize.  [b]Game of your choice winner[/b] - [url=//nexusmods.com/newvegas/mods/68714]FNV Mod Limit Fix by iranrmrf[/url] [b]GOG Prize winners[/b] [spoiler] [list] [*][url=//nexusmods.com/stardewvalley/mods/5859]Horror Hats by Pinheadius[/url] [*][url=//nexusmods.com/stardewvalley/mods/5905]Clean Quarry- Two Variations (Content Patcher Pack) by Faedelity[/url] [*][url=//nexusmods.com/skyrim/mods/102437]Side Kick Bash Replacer by 0ska[/url] [*][url=//nexusmods.com/mysummercar/mods/217]Jonnez Fuel Gauge by psychovanz[/url] [*][url=//nexusmods.com/skyrimspecialedition/mods/35240]Shabby Chic for Commoners by andi5000[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/832]Diplomacy Fixes by Katarn2000[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/800]Add Points Everywhere by kleinersilver[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/761]Culturally Immersive Names by cnstntnpl[/url] [*][url=//nexusmods.com/skyrim/mods/102270]Valmeyjar Gear Set (CBBE) by AuroraPhoenix44[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/986]Sturgian Noble Infantry by redsunderthebed[/url] [*][url=//nexusmods.com/fallout4/mods/44571]Coffin Dance Death Sound Replacer by Lachdog[/url] [*][url=//nexusmods.com/bladeandsorcery/mods/1656]StormBreaker by burtbackarack[/url] [*][url=//nexusmods.com/starwarsbattlefront22017/mods/2849]Wookie Jedi Knight by owendalegend[/url] [*][url=//nexusmods.com/planetzoo/mods/59]Vegetation requirement rebalance by GBlair4811[/url] [*][url=//nexusmods.com/oriandthewillofthewisps/mods/1]Unlock Developer Console by Jb0238177[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/845]Aserai Sultans Guard and Assassins by mannl41[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/1037]Zondar's Mid Tier Governor by CapZondar[/url] [*][url=//nexusmods.com/skyrimspecialedition/mods/34965]SMART - Scaling Mod - A Retroactive Treatment by rderasta[/url] [*][url=//nexusmods.com/stardewvalley/mods/5851]Replacements for Iridium Tools by Kyuya258369[/url] [*][url=//nexusmods.com/mountandblade2bannerlord/mods/814]Best Workshop Type by lostRD[/url] [/list][/spoiler] Don't be disheartened if you didn't win anything this time around. You can still win a prize until 4th May, [url=https://www.nexusmods.com/news/14248]check out this week's event here[/url]. Don't forget you can also earn rewards by opting your mods in to our [url=https://help.nexusmods.com/article/112-donation-points-faq]Donation Points[/url] system! Stay Home. Make Mods.  Published first at Stay Home. Make Mods. - Week 3 Wrap-up
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rinaris-skyrim · 4 years
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2. Tweaks
I wish I had a better category name for these. These are small changes, some of them atmospheric, some of them just nice to have. They don’t change anything terribly significant about the game, just add some flavor here, an item there, a little immersive utility yonder.
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A Matter of Time
In-game clock widget. Useful for checking to see when shops should be open, checking the phases of the moons if you’re a werewolf, figuring out if it’ll be dark soon. Just a gem. [link]
Aime’s Craftable Lockpicks
WISOTT - What it says on the tin. One iron ingot equals five lockpicks. No more complicated than that. [link]
Alchemist’s Journal
More for roleplaying purposes than anything. A simple book, craftable at a tanning rack, that lists ingredient effects as you discover them. [link]
Atlas Map Markers - Updated
The original Atlas Map Markers is brilliant, adding map markers for most things in Skyrim you might want on your map — the smaller camps, shops, shrines out in the wilderness, interesting spots, landmarks, whatnot. Kryptopyr updated it with an mod configuration menu. You’ll need the original [here], and then install Kryptopyr’s update [here] over it (”merge” option in Mod Organizer).
Better Stealing
A somewhat controversial tweak, one I’m not sure works well for balance, especially given various perk overhauls and other mods that allow multiple ways for you to offload stolen goods. However, I always found it stupid that shopkeepers would preternaturally “know” what was stolen and what wasn’t. This makes it simple: if it’s relatively inexpensive and no one sees you take it, it won’t be marked as “stolen” in your inventory (though the owners might still send some thugs after you after the fact, once they realize it’s missing!). Simple SKSE plugin. [link]
CS Soul Fragments to Soul Gems
Finally a use for all of those “Soul Gem Fragments” you find out in ruins or in random barrels! “Polish” the fragments with a linen rag at a forge, then combine them to make empty soul gems of the size you desire. You can also “smash” soul gems to reforge one large gem into several smaller ones, if you prefer, or combine smaller ones into larger gems. Why was this not in the base game? [link]
Dark Brotherhood for Good Guys
Why do I want this mod for a group that’s all about playing a murdering edgelord? Well, basically, because not all Brotherhood members are edgy dark edgelords, and usually when people want someone murdered, it’s for a reason. This gives you a somewhat different perspective on the Brotherhood and their victims: information, backstories, the philosophy of Sithis as morally neutral chaos instead of pure evil. I tend to play on the good-ish side of things, and I love reading and lore, so I like this. Add to taste. Be sure to merge the base mod with the provided hotfix. [link]
Dragon Wall Wisdom - Readable Dragon Walls
You’re the Dragonborn, right? Learning the dragon language, right? Gifted with an understanding of the dragon tongue and preternatural knowledge, right? Then you should really be able to read these dragon wall inscriptions in the game. This offers funny, quirky, and sometimes just downright mundane translations for these ancient arcane inscriptions. SHBITBG - Should have been in the base game. [link]
EK_RingLimiter
You have ten fingers. Why only one ring? This allows you to wear more — though for balance reasons I recommend sticking with the default of two, or perhaps four. Something something about magical auras interfering if the trinkets are worn too close to one another. ;) [link]
Even Better Quest Objectives
The default in-game journal is rather pathetic. It rarely gives you your motivations, or even a text version of where you’re supposed to go next. I very much miss Morrowind’s journal, where every conversation and relevant tidbit was recorded. This helps. [link]
Farmers Sell Produce
Seriously, again, why wasn’t this in the base game? It’s close to necessary if you’re going to use a needs mod, or something that uses produce to create medicines for diseases. Assuming, of course, you’re not inclined to go rampaging across farmers’ carefully-tended fields. [link]
Faster Transform - To Werewolf and VampireLord
Just a nice tweak. Again, time is valuable, it’s nice not to have quite such a large window in which I’m being wailed on by enemies, and I like the more monstrous touch. The middle option - only half the vanilla time to transform - is recommended for realism and balance reasons. [link]
Female Vampires Have Fangs
One of the very few purely aesthetic changes here. All vampires should have fangs. (I’m gay. Fangs hot.) [link]
Harvest Overhaul
Find it stupid you only get one flower from that whole patch of mountain flowers? Yeah, me too. This fixes that. [link]
iHUD - Immersive HUD
Neatly stows away the status bars when you don’t need them (when they’re full and you’re not in combat). Also hides the compass, because how does your character preternaturally know there’s this thing that way if they can’t see it? [link]
Immersive Dragons
Just gives dragons a larger wingspan so they can maybe actually lift themselves into the air. Another aesthetics tweak, with the goal of immersion. [link]
Jaxonz Lights Please
Incredibly useful for those using magical lighting. This maps both Candlelight and Magelight to hotkeys, removing the need to constantly switch spells. It also means you can easily toggle Candlelight on and off like a lantern or torch. Works well with mods that affect lighting and darkness, which I do. [link]
Jaxonz Map Markers
The best custom map marker mod I’ve found. Want to keep track of... well, anything? Ore deposits, NPCs, followers, your horse, that little camp... This is it! Uses the game’s built-in quest and quest objective system for map markers. Super easy to use. [link]
Kryptopyr’s Clothing and Clutter Fixes
This maybe should have gone in the “Fixes” post, but it’s... not quite “just” fixes. “Hooded robes” are separated into hoods and robes for mixing and matching, some NPCs clothing is changed to be more lore-friendly, alongside some behind-the-scenes fixes like weight adjustments. Optional, officially. [link]
Kryptopyr’s Weapon and Armor Fixes Remade
This also maybe should have gone in the “Fixes” post, but again, it’s a bit more of an overhaul, adjusting weights of things and armor scaling for consistency. Required for Kryptopyr’s great crafting overhaul, CCOR, so we definitely want this. [link]
Learn Alchemy From Recipes
WISOTT. Reading a recipe “discovers” those ingredient effects for you. Again, why was this not in the original game? [link]
Living Takes Time
I’ll be honest, I deactivate most of the features of this mod, except for “training takes time” and “reading takes time” (and increases speech skill). Crafting takes time just gets onerous, especially in the early game when you need all this gear and your bandoliers and you have needs you need to fill... And blocking the inventory or magic menu during combat is just... no. Still, the mod itself adds some nice functionality, and it can be fully tweaked to taste. If you’re using an alternate spell learning mod, be sure to set the “spell learning” time to zero. [link]
Mortal Enemies - De-Aimbot Your Foes
Once an enemy has started an attack, they’re locked into that direction and attack. This makes you able to dodge or move out of range of the attack, and they can no longer hit you anyways. They move slower when aiming or channeling as well. No instant pivots, and two-handed weapons feel heavier than one-handed ones. All in all, it makes combat feel more realistic, and allows them to miss you if you’re clever. But beware! These changes apply to you, too! [link]
No Psychic Lock Knowledge
WISOTT. You don’t somehow magically know how hard a lock is going to be just by looking at it. You just try to pick it, like... you actually would if you decide to pick a lock. [link]
No Silver at Jorrvaskr
Because a group of warriors whose upper echelons are all werewolves would totally be eating off silver. Not. [link] (in the optional files section)
Non-Exploitable Crossbow Reloading
Allows you to reload crossbows on your own time, by pressing the fire button, before firing again, without messing with your equipped ammunition. Simple and lovely. [link]
People Are Strangers
You don’t somehow magically know the names of people before you talk to them! I personally favor the “race” variant, just because... less generic, and I can usually see if someone is a Wood Elf or an Argonian anyways, but you can adjust the “stranger” label to taste. [link]
Point the Way
Roads actually have more signposts to direct people to the smaller towns as well as the large cities, and have them at more junctions. Signs also point the right way. Especially helpful along some of the more windy roads. No need to puzzle things out on your map quite so much. [link]
Realistic Capacity
Without a bag, you can only carry as much as you can feasibly wear, really. It’s that simple. This mod dynamically adjusts your capacity and allows for the armor you’re wearing and a few different weapons, e.g. a bow, a one-handed weapon, a shield, a knife or two, making those effectively weightless, and assume pockets for some meager supplies, but aside from that — backpacks and bags are mandatory. Makes things harder for a packrat like me, but it does make me think. [link]
Realistic Humanoid Movement Speed
This one takes a bit of the sting out of Realistic Capacity. Movement speed is adjusted to feel more realistic overall — you walk faster, jog more slowly (when sneaking, too), and don’t sprint like a gazelle. Take the optional horse speed modifier file to also add more value to horses: they walk and gallop faster as well now, in addition to their other benefits. [link]
Realistic Nights
Wondering why torches and night eye were even added to the game? Annoyed at how, well, bright the nights are? Put an end to that! Darker nights make light sources actually useful, and provides a good reason for sneaky types to actually consider the day/night cycle. Light adjusted based on the moons, snow reflecting night, and various other factors for an even better experience. [link]
Run For Your Lives
NPCs who are not guards or warriors run inside and hide from both dragons and vampire attacks. Like anyone with any sense of self-preservation would. I mean, I guess Nords don’t exactly revere self-preservation, but... this just seems more sensible to me, especially if we’re talking little old ladies armed with a steel dagger. [link]
SCRR - Skyrim Coin Replacer Redux
“Modern” Septims have no business deep in ancient Nordic burial mounds or Dwemer ruins. The Stormcloaks aren’t too ecstatic about Imperial money, either, and are creating their own silver currency, though gold is gold. Now silver Haralds are found in barrows, and ebony Dumacs in Dwemer ruins. All can be be melted down to ingots of their respective metals, or traded with merchants for “regular” currency. This adds massively to immersion, not to mention offering a supply of useful materials for smithing. [link]
Sleep Tight
Simple change that makes NPCs change into robes or clothes for sleeping, instead of going to bed in that hard iron armor (though for balance reasons, and modesty, people still wear chest armor). Accordingly, they’ll also take more damage if you can catch them unawares. [link]
Take Notes - Journal of the Dragonborn
I love this. I love this so so much. The ability to write a custom journal from in the game, and export it if I want to, adds so much to roleplaying. It means I can create a proper backstory, examine character motivations, process events of the game through my character’s lens, and record it all for myself later. Just, magnificent. Get it. You won’t regret it. [link]
The Choice is Yours - Fewer Forced Quests - Improved Dialogue Options
WISOTT. Just talking to someone doesn’t automatically add a quest to your inventory. You can turn an offer down or defer an errand until later. Some things a character just wouldn’t want to do. Now that’s not cluttering up your journal. Again, SHBITBG - should have been in the base game. [link]
Timing is Everything - Quest Delay and Timing Control
This allows you to space out the steps of the main quest as seems realistic (e.g. NPCs taking some time for research), as well as control when (at which level) various quests will start. There are also a few other tweaks to be found, such as Meridia’s Beacon not responding to vampires, werewolves randomly attacking, and Thalmor ignoring you unless certain quest conditions are fulfilled, instead of attack squads simply triggering at a certain level. [link]
TK Dodge
Gives you the ability to quickly sideroll and dodge a blow. Makes light armors a lot more viable in close combat, and plays nicely with Mortal Enemies. [link]
Trade and Barter
A fantastic mod that adjusts prices, merchant gold, and other parameters around trading based on race, faction alliance, personal relationships, location, and more. Highly customizable, highly compatible, brilliant. [link]
TravelMounts
You need to have a horse in order to be able to fast travel. Offers more of a reason to drop that 1000 gold, and this small tweak makes it feel much more immersive (after all, a rider can outrun and avoid many things someone on foot can’t). [link]
Truly Absorb Dragon Souls
For every dragon you kill and dragon soul you absorb, you get just that little bit stronger, gain a little more magicka, health, stamina, movement speed, carry weight, shout cooldown, armor, and magic resist. Set the amount gained for each dragon soul on install; I recommend medium to low values for each gain, just to offer longevity. [link]
Understandable Draugrs
In the vein of “Dragon Wall Wisdom,” you can now understand the draugr when they yell at you in a fight. Just adds the English translation in parentheses to the end of the subtitled Dragon language dialogue. Now your Dragonborn will be able to understand what’s being constantly shouted at them, even if it isn’t anything particularly nice or uplifting. [link]
Wearable Lanterns
No need to constantly toggle between a torch and a shield, or fight blind in a dark ruin. Just hook a lantern to your belt, that can easily be toggled on and off (and also automatically put out when you sneak, if you’re That Sort™). Incredibly nifty and useful. [link]
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...I’m sure I’ll be adding to this later. I’m sure, honestly. Maybe with an “optional tweaks” post, too, that are very much a preference thing. Or, y’know, just reblog myself. That might actually be the best option.
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appreciate-kaimaki · 5 years
Note
can we get a scenario with kaito asking maki to a high school dance, and maybe a little description of what they’d do at said dance?
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This one has literally been in our askbox for months... I'm terribly sorry this took so long to complete, anon! My perfectionism really got to me on this one because it really struck a chord in me, and I was trying a bit too hard to make it flawless. I've got it under control now... I think. Anyhow, please enjoy the fic under the cut! I had an absolute blast writing this, and I hope you enjoy some shameless Kaimaki fluff.
~Mod Shuichi~
Momota Kaito was a man with much bravado, able to bear the rigorous regimen of the astronaut training program and face the myriad dangers of outer space without batting an eye. Yet, as he prowled the corridors of Hope's Peak High School with his best friend-slash-roommate Shuichi in tow, the spaceman couldn't help but fear the task he was now about to face. The Homecoming Dance was looming a mere week ahead, and Kaito had decided to take the opportunity to try and take his longtime crush, Harukawa Maki, as his date.
That, however, was something much easier said than done. The obsidian-haired girl had the nickname of 'ice queen', which had not come without reason - she was known to ward off anyone foolish enough to dare approach her with a silent glare which, according to Kibo, was capable of cutting holes in metal.
Shuichi sighed. "Please tell me what you see in her, again?"
"I don't know! There's... this something about her that makes me want to know her better."
"If you insist. Just come back in one piece." With that, the detective left Kaito and his girl troubles to hang with his other friends. Kaito wasn't entirely sure that he could return without injury, however, as he slowly appraoched Maki's seat. Hoping his voice wasn't quivering too much, he extended a trembling finger and tapped her shoulder.
"Hey, Harukawa?"
Any semblance of control Kaito had left evaporated like a snowflake on the Sun as Maki finally turned to face him and fixed him in her crimson stare. When she spoke, he could instantly understand what Kibo meant.
"What do you want?"
So this was what it felt like to have his blood freeze in his veins, Kaito thought. Despite his best efforts to control his own speech, his paralyzed tongue could only stutter out,
"Uh, doyouwanttogotothedancewithme?"
The following five seconds were simultaneously the longest, most awkward, and most terrifying moments in Kaito's life. 'That's it,' he concluded. 'I'm gonna show up on tomorrow's news as a dismembered corpse.' Frozen in fear, he missed the look of surprise flashing across the obsidian-haired girl's face - but not her reply.
"Yes. I'll go with you."
"Uhwhat?"
Maki's face immediately morphed into a scowl as she turned away, but it was impossible to miss the shade of vibrant red now gracing her features. For a moment, Kaito thought it matched her eyes very well.
"Do I have to repeat myself? I said I'll go with you, loser!"
Internally ecstatic at her words but also not wanting to incur Maki's wrath by overstaying his welcome, Kaito left her a muttered 'thanks' as he hurriedly shuffled over to Shuichi.
"She say yes?", the detective asked.
Kaito could only let out a deep, relieved sigh. "In a sense."
The remaining week vanished in a flurry of hurried preparations, and soon the big day was upon them. The dormitory hallways were bustling and abuzz with activity as a myriad of Ultimates clad in their finest suits and dresses searched for their dates. Kaito and Shuichi also joined the crowd as they too made their way to the girls' dorms.
"Ugh, I'm never gonna get used to having my arm inside my sleeve," the spaceman muttered. He had dressed in a deep purple tuxedo with a smattering of glittering 'stars' on the lower hem for the occasion, but the formality of the event meant that he couldn't just throw it over his shoulder like he usually did with his jacket.
"Can't relate," his friend replied. He was also wearing a tux, but a more low-profile charcoal gray one with barely visible graphite pinstripes. "Most normal people wear their jackets properly, Kaito."
Kaito waved him off. "Pssh, who cares. Normal is overrated anyway."
Their discussion about sleeves and arms were abruptly interrupted when Akamatsu Kaede all but teleported in front of them, her pink strapless recital dress fluttering behind her and a lilac purple ribbon decorating her bosom.
"Found you, Shuichi! And hi to you too, Kaito. Mind if I steal him away for the night?"
An astounded Kaito turned to his sidekick. "Man, someone got lucky! How the hell did you end up going with her? Never thought you'd be her type..."
"To be honest, I have no idea," the detective replied with a shrug. "She asked me, actually."
Pouting, Kaede put her hands on her hips. "Hey hey, Kaito! No badmouthing my date here! Oh, by the way, who are you going with?"
"Harukawa Maki. I was just going over to pick her up."
"Oh, that's good to hear! She always seemed so lonely. Hope things work out great between you two!", the pianist chirped as she took Shuichi's hand and led him away. Left alone once again, Kaito resumed his search for Maki's room.
Finally facing the door, Kaito steeled his nerves one last time. Taking a girl to a dance wasn't supposed to be hard, even if she was his longtime crush who could, in fact, literally crush him to powder should anything go wrong.
"C'mon, Kaito. You're the Luminary of the Stars... you can do anything you put your mind to... the impossible is possible, you just gotta make it so!"
Reciting his mantra to himself, Kaito finally knocked on her door. He honestly had no idea what he expected to see, but the sight he faced when the door finally opened utterly blew him away. Maki had chosen a scarlet gothic lolita-style dress with generous amounts of black lace frills and a slim halter top that was only held up by a pair of impossibly thin spaghetti straps that crossed over her back before disappearing into her corset. It matched her onyx hair and crimson eyes perfectly, and she looked stunning beyond compare. Even her usual hair scrunchies seemed different... shinier, somehow. Kaito guessed they were some sort of satin.
"Stop staring, idiot!"
"O, oh! Of course, I'm sorry." Snapping out of his Maki-induced stupor, he offered her his arm.
"Shall we go?"
Maki wordlessly nodded and took his arm, and the duo made their way towards the gym where the dance was being held.
Homecoming was a very extravagant affair. Most of the artistically inclined Ultimates had been conscripted to decorate the gym into a party hall, and they had delivered splendidly. The ceiling was nearly invisible from all the banners and streamers that had been hung up, and the floor had been transformed into a polished dance floor with rich velvet carpets around the edges where the tables were. A veritable buffet of snacks, drinks, and refreshments were set out on one side, and a state-of-the-art sound system and a grand piano had been installed on the stage to complete the lavish atmosphere.
Many students had already taken to the dance floor, swaying to the music with their dates as light jazz played over the gym. As Kaito glanced at his date, unsure to ask if she wanted to dance or not, Maki suddenly whirled on him with a fiercely determined look on her face and all but dragged him off to the center of the venue.
"Wha- wh- Maki?!"
"Shut up and dance with me."
Kaito did not object. He allowed Maki to lead him in a foxtrot, the girl surprisingly well-versed in dancing to the point that Kaito had to put in a bit of effort to keep up at first. He caught on soon, however, and found himself gazing into his date’s crimson eyes as they settled into a steady rhythm. They were quite mesmerizing, Kaito thought, like swirling nebulae glowing with starlight…
He was jolted back to his senses by a finger that poked dangerously close to his left eye. "WAH!"
"Earth to space idiot," Maki chided. "You almost stepped on my foot there."
Kaito, as always, was not without a comeback. "It's not my fault you're so breathtakingly beautiful."
"Do you want to die?"
"Sorry, sorry!"
Maki's lips thinned into a line and her brow grew a slight crease as she stared into his tie, her feet slowing for a moment as she sunk into thought. "Do you really think I'm beautiful?", she mumbled.
"Of course! Even more than the brightest star!"
She blushed a beautiful shade of apple red and not-so-subtly brought her heel down on his toes.
"Ow!"
"That's for making me lose my composure."
"You really do look hot when you blush- ow!"
The pair continued to dance to the music, Maki's face now significantly redder than before. Kaito couldn't help but smile - he had his perfect date, the dance was going splendidly, and everything was just so perfectly well!
The tone of the event would soon undergo a complete shift, however. Ibuki-senpai soon took over the stage with her trademark 'music' of unintelligible screaming and yelling, and the once-calm party was now more closely resembling a rave than a dance. Kaito couldn't bring himself to understand how anyone could actually appreciate the cacophony issuing from the stage, but judging by the crowd's reaction it seemed he was the exception, not the norm.
"Wanna get outta here?", he asked his date, who thankfully seemed to share his opinion on the Ultimate Musician's 'music'. Although Maki was standing right next to him, he had to shout at the top of his lungs to be heard over the senseless din echoing in the gym.
"Please!", she yelled back.
Covering their ears, the pair headed out to the school's garden where the full moon was casting its light. Glad to be away from the chaos, they found a bench and sat in a comfortable silence for a while. When he was sure the ringing in his ears had finally subsided, Kaito asked Maki the one question he had been itching to know for the entirety of the past week.
"Why did you say yes when I asked? To the dance, I mean."
Maki averted her eyes from the astronaut, but her blush was impossible to miss. "I... I might've had a bit of a crush on you."
"Wow, I never knew that. I knew I had a crush on you, but this is... why?"
"You showed Yumeno your notes when she got sick and missed school last week. You became Saihara's friend when he was alone. You actually listen to what Tojo has to say. And you're kind and friendly to anyone and everyone you meet."
"I'm afraid I still don't see the connection."
Maki let out a small sigh. "I'm not very good with people. I want to get closer to them and make friends, but I just lash out and scare them away. But you always showed so much kindness to everyone. So I thought maybe, you were the one I could try and get close to."
"I'm honored - wait, how did you know all that?"
"I'm observant."
"Anyway, that's no big problem, Maki Roll. I wasn't really good at being social from the get-go, too." In an incredibly bold move even to himself, Kaito put an arm around Maki's shoulder. Even more surprisingly, she actually leaned into it. "I know you're a good person. I'll make sure help you every step of the way, and you'll be making lots of friends soon. I swear by the name of the Luminary of the Stars!"
"Did you just call me Maki Roll?"
Panicking, Kaito instantly froze. The nickname was something he came up with in the spur of the moment, but had he chosen the wrong thing to say? "Uh, sorry 'bout that, it was kinda stupid, I'll stop if you don't like it."
Then Maki burst into silent giggles.
"No, I love it. Nobody's ever given me such a cute nickname before. Sorry I scared you, it's the eyes, isn't it? I have to work on my expressions..." Her smile was clear on her face as she looked up towards him once more.
Kaito grinned. "Actually, I think you're cute even with the murder eyes. It's unique... it's something only you can pull off."
"Oh, shut up."
Chuckling at her remark, Kaito took her hand in his and stood up. He led her over to a small circular clearing in the middle of the garden where the moonlight shone brightest, fiddled with his phone, and set it down on the floor. The suave voice of Frank Sinatra soon filled the air.
Fly me to the moon and let me play among the stars...
"What are we doing?", a surprised Maki asked.
"Dancing! The night is still young, after all, and I don't want to waste my beautiful date because the music isn't to our taste." He took a step back and bowed, extending a hand to her like he did earlier. "Shall we dance, milady?"
Maki took the offered hand. "Gladly."
Let me see what spring is like on Jupiter and Mars...
Moonlight illuminated the two of them like a dream as Maki allowed herself to be led by Kaito in a gentle waltz. Her crimson dress flared out like a blooming rose with each spin, and his star-studded coattails flew in the wind with each move they shared.
In other words, hold my hand… in other words, darling, kiss me!
The pair danced all around the garden with hands clasped tight, softly mouthing the words to the song that was serenading them. The experience was similar yet completely unlike the dances they danced in the gym only hours ago - this time it was infinitely more private and intimate, a show for the two of them only. Lost in each other's company, it seemed to them as if they had been transported to a realm of nothing but moonlight and soft music and rosebushes and each other.
In other words, please be true... in other words, I love you!
The song came to a close as Kaito swept Maki into a dip, their faces hovering a mere inch apart. Purple eyes met red, neither able to look away. Lips were parted to let out warm breaths that quickened as both realized how close they were to each other. The pair were in perfect balance, each holding the other in place with their very body. And just as it seemed the fragile yet beautiful moment could last forever...
Maki took hold of Kaito's collar, drew him closer, and kissed him full on the lips.
It was as if time itself had stopped. The rustling of the leaves in the wind, the dull thumping of the music from the gym, and even the glow of the moonlight shining above melted away from her senses. There was nothing left behind but his slightly rough but warm lips on her own, the firm fabric of his jacket under her hands and his toned back beneath it, his gentle and sweet scent in her lungs and the pleasant tingling in her heart. In short, it was nothing but perfect. She could have spent an eternity in that single shining moment and never get tired of it.
Unfortunately for Maki, a slew of doubts started bubbling up to the surface like fizz in a glass of soda the moment her brain caught up to her body. Here she was, with her lips on some boy she'd literally known for barely a few hours. What if she was overreacting to someone who'd only shown her basic kindness? What if she was overstepping her boundaries when Kaito only thought of her as a friend - and a closed-off and distant one at that? What if he thought of her as clingy and obsessed over him in all the wrong ways?
"I'm sorry," she breathed, "that was uncalled for. I shouldn't have done that." She hurriedly pulled away, disentangling from his warm comfortable embrace. She was all ready to flee from the garden, flee from her traitorous emotions and this stupid feeling in her chest when a gentle hand grabbed her wrist.
"Maki Roll," Kaito whispered, "if you wanted a kiss you could've just asked."
He pulled her back into his arms in one swift movement, into that intoxicating black hole of warmth she would never be able to escape, and kissed her again with all the passion in his heart.
And of course, like all things, the second time was even better than the first.
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garrus-vakkarian · 5 years
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What oblivion mods do you use?
QUITE a few. Here’s a my (unorganized) list
Oblivion Character Overhaul
Pretty sure everyone knows this mod. It takes Oblivion’s potato faces and makes them slightly more face-shaped. It’s great for making your own character. 
Alternate Start Revamped
This mod lets you skip all of Oblivion’s intro, and allows you to start the game with an in-game house, a prisoner (vanilla start), or as a homeless person. It notably can conflict with any mods that rely on scripts from the beginning of the game, but all that can be easily fixed with console commands. 
Better Dark Brotherhood Sanctuary
As the name suggests, it overhauls the Sanctuary. After becoming Listener, you get your own private quarters, along with a few new NPCs to interact with (to give the Sanctuary some life) 
Better Dungeons
Overhauls every cave in the game to make them more unique. Pretty self explanatory. 
Unique Landscapes
Another popular mod that adds dozens of new environmental locations to the game. Some are better than others. I suggest you check out each location and then remove them as you see fit. 
Oscuro’s Oblivion Overhaul
Definitely NOT a mod for everyone. The overhaul essentially makes Oblivion more difficult. Enemies no longer scale to the player, and have had their AI revamped. Along with this, it adds dozens of enemies that are arguably... tough. Beyond “making the game harder,” however, the mod also removes loot scaling (so it’s theoretically possible to find ebony weapons at level 1) and adds a few quests. I suggest checking out the main page to see all the changes this mod makes because it’s A Lot. 
Actors In Charge
Allows you to force animations on the player character/npcs. I like it because I can make guards walk like spriggans (which is to say, very sexily) 
the list is too long, more mods below
Kvatch Rebuilt
Shockingly, this mod allows you to rebuild Kvatch. Adds a few quests and npcs and such. Also allows you to be the Count/Countess of the city, which is neat. 
Better Cities
Overhauls each city to feel more... city-like. I only have certain cities enabled; partially because I want to save on FPS, and partially because some of the new environments just aren’t that great (in my opinion, at least. It’s still a really neat mod) 
Symphony of Violence
Tweaks the game sounds to be more realistic, as in slashing someone with your sword no longer sounds like you’e punching a bag of meat. 
Patches
I’d say that the Unofficial Oblivion Patch is completely necessary to your game, along with the one for the Shivering Isles patch, and the assorted DLC patches. 
So Many Patches
Blockhead is necessary for any mods that adjust the face. EngineBugFixes is a resource used by lots of script-heavy mods. Borderless Cyrodiil is necessary for Unique Landscapes, as some of the locales extend beyond the standard worldspace. OBSE Universal Silent Voice allows modded npcs with no voice to pause long enough so you can read subtitles (otherwise the game skips over their dialogue)
Enhanced Camera
Lets you see your leggies in 1st person. I imagine this mod can be real sexy if you have nude mods installed.
Show Race Menu 
Gives you a very special vase that allows you to adjust your face after the tutorial WITHOUT screwing up your stats. PLEASE read the description on how to use it (because I didn’t and I was so confused for a hot minute)
Closed Ebony Helmet
Because the regular ebony helmet looks like a clown mask
Immersive Weapons
Adds hundreds of new weapons to the game. I’d say a good 2/3rds of them are “lore immersive.” All of them are well textured and fun. 
Cyrodiil ENB
Adds ~fancy~ lighting to your game. It’s one of the few ENBs that doesn’t require the Oblivion Graphics Enhancer (which I found to be a bother to install) The ENB, as a whole, makes dark areas darker, while conversely making bright areas brighter. Also adds depth-of-field and god rays. Which is nice. 
That’s pretty much everything! 
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