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#i just think the most interesting facet of that theme is that kris's entire identity is controled by the player
hoofpeet · 2 years
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Also to expand on the idea that the player controls Kris by being forced to project their own feelings onto them: Since i happen to like goats, while playing deltarune i ended up perceiving Kris and Ralsei’s interactions as positive and friendly. I’m also interested in seeing different peoples takes on Kris’s personality, since it’s so abstract in-game that you have to fill in a bunch of gaps with your own feelings, thereby erasing whatever identity Kris might actually have and reducing them to an extension of yourself. Which obviously is how all video game protagonists work, but it does make it a lot more jarring in the brief moments where you get to actually see how Kris is feeling abt something. Like . after getting your ass kicked by the spamton neo fight for an hour you’re probably pissed off and wanna beat him, and end up putting those feelings onto Kris. Which just makes it more jarring and slightly uncomfortable when you see that Kris is actually just. scared and shaken by the experience. Kris’s identity is like this expect it’s one of those photos that turns into a screamer after 10 seconds
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