Quick run down: 4 is the lowest typical score given, 10 the typical highest score given (although you can technically go up to 12). Making my post because I noticed Callum’s Justice ranking was at 6 (lower than I’d expected) and I always meant to do a lil more formal comparison between the trio so here it is I suppose.
Devotion: This is value is about duty, faith, and friendship. You’re motivated by the bonds of loyalty and your love for others.
Truth: This value is about fidelity, certainty, and authenticity. You’re motivated by finding strength in facts and by the principle and pursuit of knowledge
Glory: Have you ever wanted to be celebrated by history? This value is about legacy, fame, and fortune. You’re motivated by praise, acclaim, and your desire to be remembered.
Justice: Have you ever been compelled to fix what’s wrong? This value is about balance, virtue, and reward. You’re motivated by adherence to fairness and what you think is right.
Liberty: Have you ever resisted the control of others? This value is about freedom and autonomy. You’re motivated by a world without oppression or suppression.
Mastery: Have you ever needed to rise above your own limits? This value is about control, achievement, and skill. You’re motivated by power, growth, and progress.
Similarities:
Glory is a 4 for all of them. Utterly unsurprising I think - they’re all willing to do things regardless of recognition and aren’t motivated by any real self importance
Truth is a 6 for all of them. I find it interesting that Callum gets the “hide the truth to protect others” rather than Rayla, but we do see elements of that in TTM. For Ezran, it has less to do with a moral truth (Rayla) or how to handle the truth (Callum) but more to do with maturing to see the truth (“I ignored something that is true” —4x03)
For anything other than their Most Important Feature, everything else has roughly an 8. This makes sense as it is still a core value, i.e. Callum jumping off the mountain is very devotional, Rayla works very hard to find real justice, Ezran cares a great deal about placing autonomy in other people’s hands (S3), etc.
In Betweens:
Ezran and Rayla both have Mastery at a 6 with Callum having it at an 8; this makes sense as he is driven to look for knowledge and power (through magic) in ways they are not / are mostly settled and/or disinterested in
Ezran and Callum both have Devotion resting at 8 - high, but not their highest values. This makes sense as according to the game, Devotion is how obligated you feel to others. Ezran feels beholden to Katolis but that’s something he’s largely grown into, and he feels a wider responsibility to the world at large, moving in between them as he can. Callum is very devoted to his loved ones (mainly Ez and Rayla, but also Zym in a lot of ways) and his desire for freedom often interplays with a desire to have autonomy/capability to protect and/or provide for them in key ways.
Rayla and Ezran have Liberty at an 8, showing that they value freedom (Rayla’s bio includes her goal to free all people from terrible fates like the one she almost had with the binding ceremony, we’ve gone over Ez’s, etc) even if it’s not as high as Callum’s - but more on that later
Highest Values
Ezran’s is Justice at 10. This makes sense as he is the series’ embodiment of Justice thematically as well as the series’ Witness. This reflects his role as the peace maker for elves and humans and dragons, both politically and interpersonally with Callum and Rayla in S1 and S4 in particular. It is also embedded into the fact that his death itself would have been Justice and his survival is what allows true justice to actually continue, his decisions as king, and the fact he’s king at all, per Harrow’s words: “My father told me that about all, I must be a Just king.”
Callum’s is Liberty at 10. This foreshadows his arc in season four in terms of a complete loss of control/freedom and why it screws with him so royally. While many of the characters agonize over making the right choice (or a choice at all), not having a choice at all is what torments him the most: “I can’t do anything!” (2x07) particularly when it comes to protecting or helping his loved ones. We see this especially in his quote under Liberty in which despite being crown prince and heir to the throne, he states that he is beholden to his inner circle rather than a sense of duty. In S4 he is concerned about Aaravos hurting his loved ones, and that fear of doing awful things to other people is what has him so especially worried over the situation, reaffirming his statement that “I value those close to me more than anyone or anything” certainly.
Rayla is Devotion at 10. At first glance it’s easy to take her “My only allegiance is to my heart and those that know it” as a similar kind of sentiment to Callum’s “I value those close to me” statement, but we know what Rayla’s heart is aligned with: “My heart for Xadia.” Her heart is given to whatever she feels her duty is, to what feels right, hence why she risks everything for Phyrrah, someone she doesn’t know at all, simply because leaving the dragon there results in “every fibre in my body is telling me this is wrong.” Bloodmoon Huntress also expands on this further, drawing comparisons to her and Runaan’s sense of duty and love for the whole world, as well as precisely what led her to take on the assassination mission in the first place. In S1-S3 Rayla gets better at listening to her heart rather than shutting it down, although this has changed in S4. She’s learning to prioritize her loved ones more and more, but at the cost of her actual heart.
Misc Notes:
For Callum, it’s worth noting that Devotion and Mastery (magic) are of equal value to Callum and are definitely two cornerstones of his more hands on arc. Thus, we can likely deduce that as much as Callum undeniably values Liberty, the fact it’s his highest value is also because it’s the value that informs and guides his arc the most Thematically. This means that his desire to learn magic and be there for his loved ones is of equal measure in terms of his decision making, but we also see him clearly prioritize his loved ones in ways he does not do with his own pursuit of magic.
[ Side note: And just as a comparison, Claudia - Claudia’s - devotion is also an 8, but Mastery is her 10, even though so much of her arc is driven directly by devotion to her family (although her bio makes it clear it is supporting her family and her father, not merely her valuing them, as the distinctions are important too). ]
Following this “Two Pillars holstered by One Theme” logic, we can break Ezran and Rayla down into a similar manner.
Rayla is defined by her initial quest of Justice and a growing sense of Liberty (cue: being literally freed from her binding, other symbolic cycles, etc) but this is bound together and streamlined through her Devotion to a cause to people and her family. We can see S4 bring this together directly in her devotion to Callum and her family and how they are both either already literally or becoming entangled / entrapped in forces beyond their control with Rayla wanting to free / protect all of them.
For Ezran, this means he is defined by his place as Justice thematically first and foremost, with Devotion and Liberty as his two tether-hooks: re a child king being put in chains to try and give his people a choice > forced conscription, as well as the work he’s doing to try to create peace and a Narrative of Love (devotion) in S4.
Thus, the highest value for each of the Trio is what informs them at their core and subsequent thematically, with their two respective pillars as how those things are motivated and manifest throughout, with of course a good dose of overlap beyond all three. But either way, I just thought it was Neat™
Closing Note
One thing I found interesting when actually going each beat of their bios is that Rayla and Ezran are inverses of each other and very closely aligned. They share the exact same 3 values, all in similar amounts (either 8 or 10) and just rotate one out for their respective highest: for Rayla, Justice is at an 8, and for Ez, it gets bumped up to a 10 and his devotion down to an 8. This closeness between them, and how Callum diverges, lines up with how I’ve thought of and how I’ve written each of the trio for a while now, re: meta dated September 2021 about this exact difference, well before TOX came out.
Because Callum, strangely enough, does not have Justice™ as a particularly high value. It’s actually on the lower end of his scale, with other heroic characters like Amaya, Janai, and Aanya having it as a 10, an 8, and 8. The only none villain adjacent character (Soren, Viren, Claudia) with a Justice as low as Callum’s is Lujanne, and Callum’s justice ranking is the lowest of the trio’s. This is interesting particularly because Justice is defined by fixing what’s wrong/broken, a sense of fairness and balance. And while Callum wants to have positive impacts on the world and make things better, it shows that his big heart is also equally if not more so tethered to pragmatism, perhaps, compared to his family, even in decisions made like leaving with the egg in the first place being what was also safest for the egg and particularly Ezran during the attack on the castle.
And well, if you know, you know ;)
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ALSO while I'm losing my mind over the Note of Desolation page and how it lays out John's arc: look at this!
One fundamental underlying aspect of John is that I think he feels really lost when he's not given external purpose and doing Main Character Stuff. He seems to just kind of stall and wallow at home in his depression during the end credits and pre-prologue epilogues. He has a huge breakdown seemingly out of nowhere after two years of idling on the ship between worlds. And here, we see that's not just something that comes from the trauma of his first session of the Game.
To some extent, for the whole first twelve years of his life before sburb, John Egbert has felt like he's missing something.
There's two different ways that you can read this, and I think they work in tandem.
On one hand, there's the meta reading. John as a person was born to be The Main Character. Sburb's whole thing is meta narratives and turning its players into characters in a creation myth. John is the main character of his story. He's the first to boot up Sburb, the first to enter the medium, and the first to go god tier. He's the friendleader. He's the one that does his world's ectobiology. Of course, in the context of Sburb and its narrative, he always feels like something is missing from mundane life. He exists to play the Game and serve its story, and he's divorced from his purpose if he's not Being The Protagonist.
But at the same time, this also works really well as a mundane symptom of depression. For as long as he's existed and had the capacity to feel complex emotions, John has felt like something is missing from his life. The Game only works as a temporary distraction from this feeling. Sburb gives him urgent concrete goals to focus on, and it's hard to feel empty and listless when you're constantly in crisis mode trying to keep yourself, your friends, and your universe from dying. But running on adrenaline and living a task-driven life can't actually cure his depression, and in the quiet moments between sessions and after Game Over, he's left with that same feeling of something missing. Something empty.
Given all that, it's fitting that this emptiness is first raised as an issue when John looks in his mailbox and sees that Sburb isn't there. In line with the meta reading, it's impossible for him as an entity to feel complete when he's missing the Game because he's the main character. Not getting his hands on the physical game might not be the cause of his listlessness, but getting divorced from his protagonist purpose is. He's nothing without Sburb.
Yet, we're told Sburb isn't really the true cause. He feels desolate before the game, he feels desolate at points during the game, and he'll feel even more desolate after. He feels like his life is a trick played on him by some "unseen riddler," whatever thing that might complete him held constantly out of reach. Not having the game, be it the physical disc or the Game that gives him purpose as a god, is ultimately just one more frustration in a life full of the feeling of lack.
John's the Main Character and incomplete without his protagonist role to play, but he's also depressed. And in the end, even becoming a god, creating a universe, and fulfilling his glorious purpose can't fix the sense of lacking in his life.
It's a cruel trick—fulfilling the plot contrivance that helps bring about his sense of Absence in the first place cannot actually fill the hole or help him move forward. Not in any long-term sense.
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Gosh yes, your tags on that last post. Like, I don’t blame people for liking Viren, for enjoying his character, for finding him sympathetic (or attractive, even if I personally don’t). He’s a compellingly written character! But don’t be offended if people hate him or find him evil… he’s the villain, that’s literally his role in the story
"How dare this villainous character do villainous things" / "how dare the protagonist get narratively rewarded for making good choices" like do y'all even hear yourselves sometimes, y'know?
especially when - and i cannot stress this enough - tdp is for children and will ultimately have a happy ending. this isn't a grown up drama or tragedy or even a grimdark fantasy by any means. it's a hopepunk high fantasy story. people who further retaliation and violence and push people into inherently defensive positions are the 'bad guys'
like i love viren! i think he's very well written and interesting. he's a great examination of how we can lie to and martyr ourselves in a search for security that is also about status & wanting to feel special, about the harm done when trying to win a rigged system rather than solidarity in tearing a system down and making a new one. i appreciate his dry/deadpan sense of humour. he's also one of two primary antagonists in the first 3 seasons. and like, all that can coexist? it's multifaceted character writing? we all presumably passed grade 10 english class?
i also cannot emphasize the importance of being able to separate audience reaction or response from what a piece of art is actually doing or saying enough. "this story is bad because it was personally upsetting to me" without examples given or analyzed it is not well, analysis, it's just a currently very unfounded opinion. and sometimes stories are supposed to be personally upsetting, so like. you also gotta know your lanes
it's why subjective analysis is very useful but learning structural (objective) analysis is arguably more important. something can be structurally pretty weak but very enjoyable (frozen). something can be abysmal enjoyment wise but very structurally solid (1984, which i'd argue isn't meant to be enjoyed, either). and it's important to know the difference if you want to write actual analysis rather than opinion based stuff. analysis isn't necessarily better than opinion based pieces but analysis is more expansive because it can cover the subjectivity and the objectivity and more. which is precisely why i can read "the iliad" and think "wow that was good" but if i wanted to write an essay on it i'd have to do a lot more thinking because i'm demanding something greater of that artistic experience by virtue of wanting to expand on it
a lot of people take "art for art's sake" as a statement regarding the fact that art - which is inherently symbolic in its construction, even in what meaning we construe to words themselves - doesn't have to mean anything and fighting back claims that art should mean something. but i think of "art for art's sake" is more worthwhile to examine under the lens of "this art doesn't exist for the sake of capitalist consumption, but amid it, or sometimes precisely in spite of it" and like. very few things artistically have zero meaning precisely because meaning is also "what was the reasoning behind this" and if there is none (think a tattoo you got "just because") that's typically a subjective reflection of the creator and still indicative of their personality. sometimes the meaning is meaninglessness (nihilism is still a creation in response to us searching for meaning, after all)
i'm getting into the weeds now but the point is that there's definitely been an upswing in recent years of people thinking opinions = analysis and while that often is the case (particularly if that opinion is expanded upon enough to be grounded in the text and the text's context) it absolutely is not as often actual analysis as people think it is
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