Kaz’s “Code of Conduct”, so to speak, according to the Oath of Redemption he’s sworn into (information copied from official D&D material)
The tenets of the Oath of Redemption hold a paladin to a high standard of peace and justice.
Peace. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace.
Innocence. All people begin life in an innocent state, and it is their environment or the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path.
Patience. Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after day to allow it to survive and then flourish.
Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While every creature can be redeemed, some are so far along the path of evil that you have no choice but to end their lives for the greater good. Any such action must be carefully weighed and the consequences fully understood, but once you have made the decision, follow through with it knowing your path is just.
I´ve been working on two books for 3-5 years now, and both of them have been hard to write for different reasons.
The first book - The Prequel, is a book about entering an abusive relationship and how destructive traumatic experiences are. It´s also about how traumatic it can be to force gender/gender roles onto someone who doesn´t identify as that gender. (Which is hard to write because it´s difficult to handle such heavy topics right)
The second book- The Sequel is about overcoming trauma and finding solace and strength in the friends and relations you make over time.
Both books are based on one of my DND characters - Terra, and the second book partially takes place in some of the sessions we´ve played through during the campaigns.
When I first started writing the sequel, I originally tried to stay as confined to the canon dnd sessions it was based on. However, I eventually realized that I can treat this entire story as an ever so slight AU to the canon and that opened the doors wide open for me to make a great book without being confined to anything
Welcome to my blog, I’m Ralph! My pronouns are He/They you’ll find furries, shitposts, anti-capitalism, and more furries here. This is an 18+ blog, so no minors!
DO NOT fucking follow me if you can’t handle shirtless furries on your dash daily i am not here to please only here to conquer
If you’re an irl werewolf or orc you’re obligated to tell me and marry me on the spot.
Here’s a list of my common Shitposting tags:
Low Effort Shitposting
I buy a lot of furry commissions and have a lot of furry OC’s. you can find them here:
All commissioned art
ALL OC Refsheets
Bulph: MY main fursona, a bull-wolf hybrid
Balxis: Werewolf/Weretiger hybrid
Bait: Half-shiny Incineroar
Bullseye: Cowboy Bull-wolf
Carxelon: Corrupted Lion
Fuyozi: Foo Dog Wind Deity
Kaisain: Forest Demon Dragon Deity
Kregg: Super Juicy Werewolf
Sago: Royal Bison
Zarkstus: Gentle Illithid
all NSFW commissions (Twitter):
OC Height Chart
I also draw! check out my own art here
you can find much more art on my twitter
Nok Netherlight, barbarian…SORCEROR?!
So the campaign that Dusk is currently in, is a continuation of a previous one! My PC in that original campaign was this lovely half orc boy. His main premise was a barbarian prodigy from a family of 5– all barbarians of course. He was exceptionally good at it, but… he just felt as if something was missing. As a barbarian, he had never raged before. Nok was incredibly persistent about this, because he was sure that raging would cause him to do something reckless and die. “If you’re angry, you’re stupid— and if you’re stupid, you’re dead.” Was his favorite thing to say.
Now, Nok’s mother was a sorcerer. And he was the only one in his family with purple eyes. Well…wouldn’t you know it? The Netherlights (his mother’s maiden name) were a family blessed by the God of Light, Kenzo who— you guessed it— had purple eyes. When Nok raged for the very first time, he unlocked his sorcery!!! There’s a lot more nitty grittt details about it, but I love this boy will all my heart.
You can find more Nok art over on my Instagram @/ mov_kai !!!!
Ideas to break the mold with your next D&D character.
Barbarian - Rather than be a screaming wall of beef, try a DEX based character. I’d love to see a Barbarian dual wielding light weapons instead of another half-orc with a greataxe/sword/hammer
Bard - Go to horny jail. Stop that. Just play a storyteller, or a con-artist, or a painter, or a wise and older teacher type.
Cleric - You’re automatically the mom of the group so why not embrace it? Cast your healing spells by licking your thumb and wiping your party members cheeks. Or give them forehead kisses and wish them luck on their first day of adventuring. Embarrass your party because they honestly can’t go on without you anyways
Druid - You don’t have to just be Radaghast the Brown.exe. Maybe your druid looks after a toxic swamp. Maybe they’re from a snow-covered mountain. Maybe they’re a street wise orphan who found out at a young age that the rats in the alley could speak to him, and he to them.
Fighter - This class isn’t as boring as you think. Have you ever seen a fighter use a bow? Try it, you won’t regret the power of an Arcane Archer. Or maybe dual Rapiers? Fighter is your chance to get the weird weapon combos out of your system. Also, Battle Master is severely underrated.
Monk - Ok. This one is personally going to be a character I play soon. Fat monk. Take advantage of the fact that your class features don’t care who you are or what you look like. Imagine your enemies surprise when the skinny little gnome punches like a truck. Or the hapless looking Tortle just runs straight up a sheer wall. Or the rotund and lumbering guy without any armour just dashes around like lightning. (Yes I DO main Bob in Tekken, shut up)
Paladin - I can’t believe how many people STILL think Paladins are the anti-fun police. The way you worship and play as a religious class is entirely up to you and your DM. Why not apply the stereotypes of another class to your Paladin? Maybe he’s the horny bard stand in. Or maybe he rages out pretty often.
Ranger - Everyone who plays 5e avoids this class because it's "underpowered" well, to that I say, underpowered chatacters are the most interesting. Try not worrying about a great build and focus on making the person inside the class the actual focus.
Rogue - Don’t be a criminal. Don’t even be just a guy who’s reeeeeealllly good at killing things. Sneak Attack is just a title, it’s not a combat style. Maybe you’re a great tactician, or maybe you’re an armourer’s apprentice so you know how to examine weak points. Maybe you’re a circus performer who’s fallen on hard times and turns to adventuring for money and survival. Don’t forget that Sneak works with ranged weapons
Sorcerer - This class is always described as “sexy spellcaster” but Charisma doesn’t always mean your character is physically attractive. You can have a forceful and charismatic personality in any body. Side note: fire isn’t the only type of damage in D&D
Warlock - Ah yes, the class with strings attached. This one takes some working with your DM but all I can say is don’t forget about your patron. Your relationship with them isn’t always a master/servant dynamic. Maybe you’re madly in love with them? Maybe they are always annoying you and nagging but you can’t exactly drop your agreement with them now. Or, perhaps, to paraphrase Travis Willingham; they need you more than you need them.
Wizard - Consider why you chose to become a wizard. Being one doesn’t happen by chance. You’re more than just a big brain. Are you sleazy and seeking to use spells to make life easier? Do you have ambitions on inventing a crazy new spell? I’d also love to see a Wizard with a high STR or CON score and just be a big beefy boi as well as being smart.
[ID: Four digital drawings of the main player characters of RQG season 4. They are all in battle poses on top of a blue gradient background.
The first picture is of Zolf, holding his on-fire glaive, pointing it to the bottom right corner as he jumps down in the same direction. Zolf is a white dwarf with white hair, a braided beard and blue eyes. He is wearing a chestplate with a large blue coat over it. He has a gold ring with a spade symbol on one hand, a gold ring with a green gem in his beard, and two black piercings in his ear. He is glaring forward, teeth gritted in frustration.
The second image is of Hamid, arms out with fire trailing from his hands as he falls forward. Hamid is a halfling with dark skin and curly brown hair and brown eyes. He is wearing a suit jacket with long coattails over a white shirt with puffed sleeves. He is also wearing a large red cape tied in a ribbon at his neck. He looks forward angrily, teeth gritted in determination.
The third image is of Azu, running forward with her axe in one hand. Azu is a black orc with dark close-shaved hair and brown eyes. She is wearing a full set of glowing pink armor with accents of magenta and purple under-armour. There are yellow fabric pieces around her neck, shoulders and wais. She is also wearing a seashell necklace and small heart shaped earrings. Her axe is pink with two heart shaped holes. She looks forward, eyebrows furrowed, mouth open mid-shout.
The fourth image is of Cel, holding a neon-green potion in one hand and a bronze crossbow in the other as they kick one of their legs up. Cel is a half-elf with pale skin, blonde hair styled upwards and green eyes. They wear a pale green shirt, suspenders, jeans, long brown boots, goggles with green lenses, black fingerless gloves, and a large brown coat with a green interior lining. They look forward with excitement as they smile widely. End ID]
Here are all the full body drawings I did of the main party for my RQG Now animatic !!!!