on my knees gripping my head hnngggg i thought abt bellumbeck too hard
tag ramblings are fun and on brand but i have too many disorganized thoughts and tags are limiting.
anyways thinking too hard abt him is an extremely good and fun thing but i cannot draw the way i wish and can't really put my thoughts into fic form so this is very much going to be a fun ramble.
bellumbeck drives me insane we all know this. he showed up in my dream last night as of writing this sentence so he is on my mind, which is surprising bc fictional stuff doesn't usually show up coherently in my dreams but there it was.
it's so incredibly fun to think about bellumbeck. he's such a black sheep of a loz final boss, there really isnt another loz final boss like him in concept or even in 1:1 tone imo. it's so fun to take bellumbeck incredibly darkly seriously.
to be fair bellumbeck is kind of objectively a fairly dark and disturbing final boss on a conceptual level, and it's not really out of nowhere since phantom hourglass has at least a little darkness running through it even if the general tone of the game doesn't really acknowledge or take advantage of it. but if you think about it hard enough even without getting into post-game speculation in regards to what happens with linebeck, bellumbeck is kind of a dark boss and it's great. full on screen demonic possession of a major character with most of the cast incapacitated and link isolated with no escape on the ruins of the ghost ship that started everything and facing a boss that is constantly facing him and both someone he's been with the whole adventure and also the creature that's captured his friends and killed who knows how many people.
it's so oooouuuugghhhh it's so much fun to think about bellumbeck even though it's such a short encounter. it's so... the mystery around bellum, the way linebeck is built up throughout the game and saves link directly before getting possessed, the fucking on-screen vaguely violent possession (i am forever obsessed with the way bellum grabs and tugs on his arms), the way ciela is captured early into the fight, too, the first companion character you meet and, if you had her equipped, it leaves you without a fairy that follows your cursor around for the first time all game, it's very... congrats you and your friends are at rock bottom! good luck getting everyone out of there alive!!!!
of course it's not quite that because this game is geared a bit more towards younger players, but still keeps those streaks of darkness and complexity just simply because they're inevitable parts of this story and it's characters. bellumbeck. i'm talking about bellumbeck. what a soulsborne-ass final boss, huh?
there's only so much a ds game can do in terms of boss animations, but i think a lot about more complicated movements and animations for bellumbeck, so, so much character can be communicated through a boss's animations. in my mind, i enjoy bellumbeck movements with an emphasis on puppet-like flourishes and mannerisms, and an emphasis on weight with how he fights. these two go very well together, and its something i love imagining.
with the latter, an emphasis on weight, would ideally focus on the sword (and im a fan of it being this huge greatsword, reading berserk got me around to liking it because you can do that really well) and how it has to be used one-handed, with bellumbeck leveraging his own weight against it and taking advantage of momentum to use it especially effectively to turn link into a little green and red smear on the wood. attacks blending into each other as he builds up momentum, and using that weight primarily against link, who is a small opponent who relies on rolling around and can’t really stack up at all in terms of brute force.
i imagine this kind of physicality and movement would lend itself very well to bellumbeck also having more puppet-like movements, being a little too tugged-along by his attacks but still retaining his footing, his free arm being just a little too limp a little too often, and his leaning away from his sword side, likely with the intention to properly balance himself out, looks off with how his head lolls unnaturally to that side. the puppetry effect lessens as the fight wears on and bellum gets the hang of the body he’s using, but never actually goes away since he’s not looking to act properly human anyways.
just like... movement flourishes and details that could add a whole lot to the overall experience of bellumbeck that i think about often.
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every now and then I think about trying to Do Fandom again but then I spend half an hour doing chores and thinking about, for instance, one specific episode [5.02] of Father Brown, realising that the reason the arranged marriage feels like it works in the end (other than both parties clearly choosing it) is that it isn't just the guy's younger brother who's autistic, but his bride-to-be probably is too.
the first time he shows any real interest in joan as a person, not just civility or this low key sucks for both of us so I'm gonna give you as much freedom as I can ("an heir and a spare and you can do your own thing, if you get my drift"), it's when he asks her a question about mathematics and gets her talking - not really understanding it but telling her, afterwards, he'd like to hear more about it sometime.
looking at him a bit closer, I actually like his character more than I expected. he's not a proper young man of his station, he's taken his family's reputation down a few notches through what we can assume is (tactfully put) a fondness for partying, and I'd generally expect a character like that to treat women pretty poorly, except robert seems to be better than that. then there's the toy cavalry soldier he carries as a good luck charm, a major general from his brother's toy set who shares robert's name - because it's something his brother loves, and maybe a way the two of them connect.
and robert's stuck awkwardly chatting to this woman who he's meant to marry but doesn't really know. someone who doesn't always look people in the eyes; who doesn't quite seem to know how to interact with him; who talks algorithms and graph theory and is fascinated with mazes.
this is a guy who, reading between the lines of he loves his brother and he carries around a little soldier figurine is someone who speaks "listening to you infodump" and "sharing your special interest" as love languages. and later when it looks like the engagement's not going to happen, he quietly mentions that he was just starting to like her.
I like to think that his moment walking side by side with her, listening as she talked with intelligence and real confidence, was a bit of an oh moment for him. a bit "this is someone I can relate to", a bit "this is someone I can like". and him showing respect and genuine interest, even after she stopped herself and apologised, probably helped her begin to like him too. not love for either of them, not yet, but the beginnings of something good.
and joan asking to meet his brother, getting to know him a little and asking arthur if he wants to live with them both rather than staying hidden away, brings it full circle in a pretty satisfying way.
(and that is more analysis, perhaps, than the episode calls for.)
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I think I may be a very boring person bc everyone I know has really off the wall monstery nightmares and listen. ALL my bad dreams are about anxiety from real world fears. I can IMAGINE a scary monster but I'm not sure I've ever DREAMED one.
My bad dream last night was about confronting two girls outside the supermarket for shouting insults at me and my partner and ending up getting chased with a knife then having to grab a cactus to get inside then bring late for something then getting filmed in a public place by Andrew Tate making tiktoks about the degeneracy of modern women. it was very anxious and painful and in the dream Sam was mad with me for getting us chased and hurt and late.
(but it's ok bc I said "aren't you meant to be in a Romanian prison" and smashed all 3 of Andrew Tate's phones very satisfyingly with no repercussions, and after that Sam cheered up and we had a lovely evening inventing a hipster cafe)
but the thing is this is all my Bad Dreams, like, not the ones with the most fucked up stuff happening but the ones that upset me the most and make me wake up all upscuttled. it's all stuff like I Am In A Car I Cannot Drive and I'm Late For Important Things and I Am On A Long Distance Mode Of Public Transport And I Am Trying To Physically Murder My Sibling and I Am In An Awkward Social Situation.
this has always been the flavour of most of my Distressing Dreams and I worry that this is final proof that I'm cripplingly Sensible.
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Merlin: mrrp! mow! mrrrp! (hello! I would like to come in please!)
Me: aw okay buddy hold on a sec *walks ten feet to the left and opens the front door*
Merlin: *sitting very nicely in front of the porch door, looking at me*
Me: hello sir you can come in now!
Merlin: *does not move*
Me: Merlin? Come on sir
Merlin: *does not move*
Me: ugh *walks back in* Merlin would like to come in, but only through the porch door
Mom: oh yeah that’s a pain
Me: *goes to open the door and realizes that the latch is twisty-tied to the loop so I can’t just open it real fast, undoes the twisty tie and holds open the lower part as wide as I can so he can fit through*
Merlin: *sticks his face in and realizes it will be a tight fit, retracts his face, then squeezes in and goes to eat*
Murphy, seconds later: MOW (HELLO WANT TO COME IN)
Me: *goes to the front door and calls him*
Murphy: *rubs against the door for a good bit and then comes prancing in*
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