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#i really like all the characters in this lostbelt
darabeatha · 3 months
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/ I say I do not like lb6 yet I have 4 characters that appear in it as muses
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np5enkidu · 1 year
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what if i stopped playing fgo
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Unpopular fgo opinion but when people talk about just following the story online and not playing the game. They tend to always say skip all the event stories and that feels like really terrible advice to me. Summer events have some of the most fun found family dialogue and general intercharacter bonding. Events like Seraph and Imaginary Scramble are bountiful in lore content that could have been their very own dedicated story sections. Events like the tomoe/shuten tower, christmas in the underworld, christmas lucha rumble, gudaguda (pick a number), etc extend upon characters that otherwise have gotten the shortend of the stick in main storyline presence while also being more engaging than entire early game singularities and some lostbelts.
Some of the most humanizing and connecting stories for these servants are found in events. Sure you get some really bad story events like prillya, ooku, saber wars 1, etc but to skip every event story online because of bad apples seems bad faith to me. I feel most of us still interacting with the game are here for the writing and the story at this point. Why recommend other potential readers to miss out and deny well, more story lol.
You tell them to skip Agartha though. It's not an event but skipping Agartha is good and encouraged.
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linkspooky · 4 months
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You need to make another one of those "metas written by comparing characters with another show you liked" post about Getou now that you experienced FGO Morgan/Aesc.
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Time to compare two characters from two different shows I liked (in this case Jujutsu Kaisen and Fate Grand Order: Cosmos of the Lostbelt 6 Faerie Britian) to illustrate what makes a good corruption / fallen hero arc. Two of the best examples I can think of in recent memory are Geto Suguru, and Morgan le Fay of Faerie Britian. They both have tragic arcs which follow similar beats which I think will illustrate exactly why audiences find these characters so compelling.
Both of these characters have their stories told out of order, appearing as villains first before their backstory is revealed but for the sake of simplicity I'm going in chronological order, the heroes they started as all the way to the villains they ended up being.
Before beginning though, a brief lesson on tragedy. Aristotle's poetics argued tragedy runs on the principal of catharsis. The audience feels for the characters on stage, no matter how terrible their acts may be. He argued in favor of moral ambiguity in its heroes. The tragic hero must neither be a villan or virtuous man, but a "character between these two extremes, ... a man who is not eminently goo and just, yet whose misfortune is brought about not by vice of depravity, but by some error or frailty [Aristotle's Poetics.]
The protagonists of tragedies are still heroes, but their good qualities are twisted against them. A tumblr post I see going around from time to time makes the argument that if Othello (the protagonist of Othello) were in Hamlet the story would not be a tragedy because Otello would just stab his uncle and avenge his father. If Hamlet (the protagonist of Hamlet) were in Othello, the story would not be a tragedy because Hamlet who is a characteristic overthinker would probably not fall victim to Iago's manipulations and jump to conclusions the way Othello did. Both of these characters are heroic, Hamlet is a clever and scheming prince, Othello is a talented general a moor who's managed to rise up the ranks in a racist society. However, they are both put into stories where those heroic values are twisted against them by the narrative framework itself. So to make the protagonists of tragedies into villains who were evil all along, ruins the moral ambiguity and therefore the catharsis of a tragedy.
Geto Suguru and Morgan Le Fay are heroes, placed in a narrative framework that twists their own heroic traits against them in ways they can't endure. They fall because of frailty, not because they were inherently evil to begin with. They are antagonists who have the qualities of protagonists, and once were arguably protagonists of the story, which is probably why they have so many fans in the audience despite the fact that they are both of them mass murderers and tyrants.
Now with the long preamble let's look at the stories.
Both characters start as essentially protagonists, and they foil the protagonists they are fighting against during their villain phase. Geto Suguru is a heavy foil for Yuji (we'll talk about this later) and Morgan so heavily foils Castoria because they are both the chosen one.
I'm going to start with Morgan because Fate/Nasuverse lore is a pain to explain. To simplify her story, Morgan Le Fay is from an alternate universe version of Britian. In that Britian everything is ruled by faeries. These are trickster faeries who are total jerks and extremely murderous at times. They were supposed to forge excalibur, but they just didn't do it because they were lazy. This was very bad, so the universe sent a big huge guy to tell them to forge the sword. They were lazy though so instead of listening to him they murdered him in his sleep and he died a horrible death.
The faeries could no longer be forgiven for failing to craft excalibur which is a really important sword that needed to exist, so god or heaven or fate or whoever decided to punish them and sent Aesc who will later be known as Morgan le Fay.
There's some time travel shenanigans but I'm going to skip it because it's confusing. Basically Aesc's job is to wipe out all fairy life and bring an end to their alternate universe, but she decides to defy her destiny instead. The heavens or whoever keep conjuring calamities to wipe out the fairites to punish them for their sins, but instead Aesc fights against them and saves the fairies.
I had a duty to paradise, but I knew that duty would result in Britiain's destruction. This other me, though... She loved Britiain dearly, even the lostbelt version of it. I thought about it, and I realized I wanted the same thing she did. From then on I chose to live as her. (Witch! Witch! Witch! You were the only one to survive the calamity) Countless times, I stopped the calamities. Countless times, I mended clan disputes to end wars. I did not mind. It was not the fairies I loved. I only loved britain itself and the home I would make here. It would be my very own Britian - something that was forever beyond my reach in Proper Human History. I did everything I could to make it a reality. Eventually though, I realized the best way to do that was to keep the faeries safe.
However, because Aesc is not one of them the fairies are generally ungrateful for her saving them again and again. Aesc gathers comrades around her to help ward off these calamities and save people, but she's often attacked by the same fairies she's just saved.
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She continues fighting the system of her world again and again, until she's betrayed for the last time in her attempt to save Britan. The final straw is when after years of hard work she's finally brokered a piece and made a king who rules over all the allied fairy tribes, only for his coronation to be ruined, the king to be assassinated along with the entire round table. The king was also her lover, Uther.
Aaah! Aaaah! Why? Why? Why? This was supposed to be the greatest day in fairy history... Everything was supposed to change for the better! BUt they killed Uther! They slaughtered my entire round table like they were trash! They asked the world of us! They thought the world of Uther! BUt now, they've poisoned him...THey were too afraid to even face him cowards. Uther talk to me, please say something! I never let failure stop me! I've kept trying all these thousands of years! Am I doomed to failure here, too! Is it still not enough? Am I not enough? Is it not... Can I not save Britain? Is there no Britain that can be mine! Peace, equality, I never should have tried for either! How dare they! I can never forgive them ever!
You see much like Geto Suguru which I'll later illustrate, Aesc is caught in a cycle where she must continually fight disasters for the faeries to save them only to be met with their continued disdain. Her own higher minded intentions to save the people are what damns her to this painful cycle. If she'd been less heroic, if she didn't care she wouldn't have suffered. She's sacrificing herself over and over again, but sacrificing yourself is in a way just suffering. No one actually wants to walk the thorny path of the martyr, you'll get your feet hurt from all the thorns.
The people who are now accustomed to being saved despite doing none of the work themselves, are by and by completely ungrateful for Aesc's sacrifice. Aesc is a hero, but she's not in a hero's story so she doesn't get any of the benefits of a hero really. She's working with higher minded and more idealistic goals in a deeply cynical world and punished for it. I remind you, she was just there to kill all the faeries and end the world but she tried to save them instead.
It's important to emphasize their good intentions, because a shallower character reading would suggest that they just came out of the womb wanting to murder people. However, they're driven to it because they tried to be good, because they tried to be a hero. They are like Hamlet, and like Othello in the wrong story. They're also sacrificing themselves going against the system of their world and trying to be better than it, only to get dragged down. Their resentment grows against the people they are trying to save, the selfish and weak people who don't seem all that grateful for their heroism. The ones who aren't making sacrifices, the ones who are just content being saved.
I finally understood. My enemy wasn't just the calamities, it was the faeries of Britain as well. They were pure and innocent in the truest sense, they enjoyed both good and evil things alike without losing either that purity or innocence. They are at their core, no different from the loathsome humans who drove me from britain. So I crushed every possible source of malice. Vested interests. Discrimmination. Oppression. Envy. Mockery. All of it. But it wasn't enough. A few fairies took a look at the foundation of peace so many had worked so hard to build ... and tore it apart, because they didn't like it, because they could.
This is what finally leads to Morgan's breaking point, to decide that actually... fairies don't deserve rights. Morgan decides that the fairies are unworthy of salvation and rather than being the hero the only way to accomplish her goals is to become the oppressor and tyrant.
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I give up, if everything has failed if it has all come to nothing, then I can never believe in people's so called goodness or understand it. Even if I did, what would be the point? Everything I did, everything I worked for... was just a waste of time. After all the times they betrayed me I should ahve known better... but I still clung foolishly to a sliver of hope. ANd now, because I wasted my time caring about something so utterly absurd, I've failed yet again. If my intent was to keep britain alive, then I was a fool to think being its savior was the way to accomplish it. No more. I will find another way. A better way. ...That's it. I won't deliver the fairies to absolution; I won't deliver salvation. Enough of this faerie of paradise, enough of being Avalon le Fae, I should have ruled this land from the start.
However, as I said it's only Morgan's repeated attempts to be the hero and save the fairies that drove her to this conclusion. However, I'd be amiss to say that Morgan didn't have flaws or selfish qualities from the start. Morgan le Fay is created from the Morgan le Fay we created with from proper legend. I'm not going to explain the lore, but basically she's an alternate universe version, who received memories from the Morgan le Fay of our universe. She knows the story of Morgan le Fay who tried to steal King Arthur's kingdom out from under him.
Alternate Universe Morgan le Fay still had the same chip on her shoulder, and entitlement that our Morgan did. She wanted the kingdom, and wanted Britain for herself. Her desire to play savior might have come from that very same entitlement that she deserves britain. Similiarly, she was most likely hurt so badly from the lack of praise because she also deserves praise for her actions. She has a bit of a superiority complex that places her above the fairies and makes her believe she has the right to rule.
However, as I said Morgan didn't start out as a tyrant she did earnestly try to save the faeries despite harboring those more negative qualities and selfish intentions. She may have had a more self-serving variety of selflessness but it's more the fragility of her that causes her fall. She didn't fall because she was rotten to begin with, she was just not strong enough to withstand years and years of ungratefulness from the faeries and betrayal. She has all the makings of a proper hero, she decides to defy destiny to save the people of faerie britain when she was supposed to be their destroyer. However, because she's in a tragedy she falls due to her insecurities and flaws overwhelming her rather than rising to the occasion.
Her manga chapter and the FGO Lostbelt game prose itself uses the light in the distance as a metaphor for this. Morgan continues going forward on the faint light of hope that things will work out for her and that even as a tyrant she can save Britain. However, it's that same light that damns her. In tragedies heroic qualities become flipped into flaws. Morgan's most heroic quality is her determination, the willpower to endeavor for thousands of years to try to save Faerie Britain, but that determination makes her unchanging, causes her to make the same mistakes over and over again, and just makes her continually suffer like Sisyphus pushing his boulder up the hill.
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But that light is just an insect trap - or at least that's how it is for the protagonist of the tragedy. Road to hell, and all that.
After reaching her breaking point Morgan decides she'll no longer try to save the fairies but rather only care about saving the kingdom itself. She goes from the kingdom's hero to its oppressive tyrant after seizing the throne for herself.
That's where we meet the villain we know today.
Now shifting gears to Geto Suguru, he is someone who starts out his story trying to be a hero. A little bit of context on the world of Jujutsu Kaisen, it takes place in an urban fantasy version of Japan where the jungian collective unconscious and the negative emotions of humanity create curses that kill and eat people. These curses need to be exorcised by a few special humans who are given superpowers known as jujutsu sorcerers.
There is an institution of sorcerers known as Jujutsu High, which raises sorcerers from a young age gifted with these powers to exorcise sorcerers. THese teenagers are often sent out on msisions. This is different from most stories of teenage heroes with superpower, because fighting curses is brutal and dangerous and most of these kids are going to die young. There's also no end in sight to the fight against curses, because no matter how many curses are exorcised humans will just keep making more.
Not only do they live in a cynical, and brutal world but most sorcerers are insanely selfish. Just to give an example of how immoral sorcerers are, one of the allies of the main characters is implied to molest her brother, and if she's not she still uses her like 12 year old brother as a child soldier. Nobody ever bothers to question this because the institution of sorcerers are inherently corrupt, it's an instituion that continually sends children off to their deaths and uses people as nothing more than cogs.
Caught within this unfair system and trapped in a cycle of exorcising curses that are just going to come back anyway is Geto Suguru, who is not only a model sorcerer he's presented as much more selfless than your average sorcerer. He's directly contrasted against Gojo Satoru who is kind of just a petty kid with a god complex.
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Gojo uses his powers selfishly, he only fights because he's really powerful and killing curses is a way to test and use his abilities. (This is literally stated as canon by Nanami don't fight me on this I'm simplifying his motivations because this is not a Gojo meta look at the entire fight with Sukuna saving Megumi was a secondary concern he wanted to fight a strong opponent). Whether people are saved by his actions are a secondary concern.
Geto on the other hand goes against the grain for most of Jujutsu Society, and believes that they as stronger people have a duty to use their strength to protect the weak. This idea of noblesse oblige is way way different from the attitudes of most sorcerers, who as I said usually turn into petty little people with god complexes.
Not to say Geto doesn't have a god complex, but we'll get to that later. Geto is explicitly contrasted against Gojo who's the only other powerful sorcerer and his best friend, but doesn't think they have an obligation to use their powers to help anyone.
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Right away we have two things in common with Morgan le Fay, number one they hold themselves to a higher minded ideal that of using their powers to act as a hero and protect the people underneath them. Number two, this is a choice they make to be better than the people around them. Morgan's destiny is to destroy the faeries and she tries to save them. Sorcerers usually just keep their heads down and do their jobs, they're not heroes, they don't save people they kill curses. In fact, the sorcerers who are selfish assholes (Mei Mei) are wildly succesful, the ones who try to help other people like Nanami die young.
They sacrifice themselves for others. Geto pursuing his higher minded ideal is faced with the same kind of tragedy that Morgan is, where his attempts to save a teenage girl named Riko not only blatantly fail, they fail because of Toji a person who cannot use cursed energy. Everyone they tried to protect died, and they're shown first hand not only does the world not really care about their idealism, but they're not really powerful enough to change this world in any way.
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Morgan's lover Uther and all of her allies is ruthlessly slaughtered, by the same faeries she was trying to save after she brokered peace. Geto tries to save a little girl, and he not only watches her die, but he sees an entire crowd of normal people, the people he is fighting to save applause for her death. They all applaud her death because they're a part of a cult that believes that the girl was an affront to their god, but she was mostly just a normal teenager. He witnesses first hand that normal people do not care for the fate of Jujutsu Sorcerers whatsoever.
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If Geto were more selfish he would be rewarded. If he didn't attempt to save people, if he just only cared about exorcising curses like Gojo did he'd probably become more powerful and he wouldn't succumb to despair the way he had. Geto exists in a narrative where selfishness is rewarded, and his selfless, heroic traits are continually punished.
This traumatic event makes him aware similarly to the brutal cycle he is caught up in. Morgan le Fay can't save the faeries, because faeries are jerks who can't change. Geto will just continually exorcise curses over and over again. Not only is humanity just going to keep producing more curses, but humans are vastly indifferent to the sacrifices that sorcerers (who are mostly children) keep making to try and save them.
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Geto's choice to protect people is the cause of his suffering, because sacrifice is inherently taking on suffering for the sake of someone else - therefore sacrifice is suffering.
This too, leads to Geto's eventual breaking point where he lets his resentment for the same people he's trying to save corrupt him. An incident where just after seeing his dear friend die because of a curse, he's brought to a village of people. The whole village put two little girls in a cage, who were capable of seeing curses and blamed them as the scapegoat for a curse reflecting his village. Geto sees a flash of what happened to Riko again, a crowd full of normal people who don't have to fight curses applauding for the sacrifice of a little girl who was innocent. It's the macrocosm, all of society forcing a few sorcerers to die exorcising curses for them, shown on the microcosm, one village scapegoating two little girls who did nothing wrong.
That's what leads Geto to snap and massacre the whole village. He's now turned against the masses he wants to protect. He then decides that instead of protecting the masses, he's going to kill them and build a world of only sorcerers. He's no longer trying to save them, like Morgan le Fay he's turned to the hero and the Tyrant.
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They both even utter similiar words.
I will never save the faeries! I will never forgive the faeries! I don't like monkeys. That's the truth I chose.
Monkeys is by the way, the word Geto uses to refer to normal people who cannot fight curses or even see them. People who don't have superpowers.
One more time I want to emphasize Geto did not come out of the womb wanting genocide. Hamlet didn't start out the play stabbing people. He does have his flaws, just like Morgan by assuming the role of the hero he sees himself in a separate, superior category to the people he wants to protect. There's a line I like in a youtube analysis for for Yuji that applies to Geto as well.
(Other people exist to be saved, which gives Yuji a role in the world) In a way Yuji thinks other people exist to validate his own existence.
Geto begins the story not seeing other people as people. They exist in a category separate from himself. Part of the reason that his failures hit him so hard, is because they disprove this idea of superiority he has for himself. He's shown his god complex is just a complex and he's as flawed and capable of failure as any mortal.
It's an inability to recognize that failure, learn from it, and reconcile it with themselves that causes both Morgan le Fay and Geto to spiral. They are the hero, they are trying to be just, they should reap the just rewards for being a hero. Geto even says as such in a moment of rare jealousy for Gojo, that Gojo is someone who also has godlike power and if Geto had that same power he could change the world the way he wants. He could create his more just world.
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Morgan and Geto are characters who begin their narratives with superior complexes and senses of entitlement, selfishly selfess heroes and those negative qualities eventually lead them to fail. Geto thought being a sorcerer made him superior, he just also thought that with that superiority came a responsibility to protect others. Morgan le Fay thought she was the rightful king of Britain, she also thought that divine right to be king also came with an obligation to protect Britain. However, they're not meant to be seen as people who all along wanted to oppress and hurt others.
The key word with tragedy is catharsis, we are supposed to feel for the protagonists of tragedies. We're supposed to see our own traits reflected in them. It's their human qualities to drive them to tragedy.
After all, you reader on tumblr would probably not be able to be a perfectly selfless hero. If you saved someone and then they immediately tried to kill you, you would probably just be a little bitter about it. If you were like Geto and you were working tirelessly to exorcise curses, and all you got was your friends dying, I don't think you'd be like "This is okay :D". If anything, going mad in their extreme circumstances seems like a reasonable response, because could we as the audience do any better in their situations?
Of course the last similarity between Geto and Morgan (besides the fact they both adopt daughters they raise up to be little psychos but this post is getting too long already) is the fact that they both heavily foil the heroes of the story they occupy. They see themselves as villain, they play the role of villain, but they're really just heroes of another story.
Paradise or god or fate or whatever in Faerie britain eventually conjures up another chosen one. This chosen one Altria or as the fandom calls her Castoria is far less heroic. IN fact unlike Morgan who embraces the role of savior she would rather do anything she could to avoid Britain.
This is because for similiar reasons as Morgan, the faeries have basically abused her and tormented her all her life. Yet they still expect her to selflessly step up as their chosen one and save the day from the evil oppressive tyrant Morgan.
You have one protagonist who embraces their heroic quest, and even goes above and beyond by ignoring her destiny to wipe out the faeries and saving them instead. You have another who continually runs away from the heroic quest, and honestly doesn't seem to care that much about saving faeries.
Morgan is actually openly sympathetic to Castoria, and even offers to ally with her a couple of times because she bears the same burden as chosen one. This is another example of how Morgan doesn't quite fit the role of either hero or villain, the ambiguity who makes tragedy.
However, while Morgan does everything to defy fate, Castoria just kind of keeps marching along every step of Joseph Campbell's the heroes journey until she ends up defeating Morgan. Well she doesn't truly defeat her, but Morgan meets her tragic end and gets stabbed a whole bunch of times.
There's a similiar foiling between Geto, and the series protagonist Yuji who both start out the story believing that as sorcerers they have a duty to save others. There are several in story comparisons and direct parallels between the two.
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Yuji attempts to save others with his power as a sorcerer over and over again, and is met with the same continual failure that Geto has. Yuji is the only real sorcerer in his generation that cares about saving strangers with his powers. Nobara wants money to live in Tokyo, Megumi only cares about protecting Yuji and his sister, Yuta only cares about his friends, Maki only wants revenge against her clan. Like Maki blatantly says whether people get saved or not by her actions is none of her business.
His own attempts to save people not only fail badly, but he watches people die. He watches a lot of people die in a situation where he is powerless to stop them.
He's met with the same tragedy of Geto but he doesn't succumb to it. The same for Castoria she doesn't decide to be a Tyrant the way that Morgan le Fay did. I would argue this isn't because of any inherent goodness that Castoria or Yuji have but rather because both of them are able to let go of their egoes. Yuji kind of believes the same thing Geto does, that other people exist to be saved by him. He's broken when he realizes that he's not a savior after all...but he's able to continue in a way that Geto isn't.
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Yuji lets go of his ego entirely and believes that he's just a cog in the machine and he doesn't need to be some big hero or be rewarded at the end of his hero's journey.
Geto and Morgan le Fay both long for a role in the grand scheme of things. They are still employing narrative thinking, they need to play a story role to validate their existences. It's just that they flipped their role, they tried being the heroes but it didn't work so they're the villains now.
Geto is similiarly rebuffed by Yuta who is his eventual killer by saying that he doesn't actually care about saving the world or if Geto is right that sorcerers are superior to humans, he's only fighting for his friends.
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I would say for both castoria and yuji it's not a matter of being inherently good people, but rather of being better at enduring than their counterparts are. Morgan le Fay and Geto try to take the world's suffering on their shoulders, and it breaks them because they're not heroes they're just normal people. Yuji, Castoria and to the same extent Yuta kind of learn to let go of their great heroic aspirations but because of that they're able to take on suffering better. They're trying to live in reality not a grand heroic fantasy.
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To bring the example back to FGO, for Castoria and for Morgan the light of hope that led them down their heroic journeys mean two different things. For Morgan that light is an insect trap. Her flying towards that light just causes her to keep suffering through her sisyphian task. Castoria has a much more realistic point of view, she's not trying to get a happy ending or even save people, that light is the hope that at the end of her journey her actions will have meant something. It's more about the journey itself and the people she met along the way, then some big grand reward at the end.
Morgan le Fay and Geto both fail because they are fragile, because they are human. That's the most important takeaway of this long rambling post. They may be selfish, they may be entitled but they're flawed in human ways. After all, who doesn't want a happy ending?
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fledbeast578 · 1 month
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Lostbelt Servants Often Don't Work as Chaldea Servants
I've reached a conclusion on why I dislike servant x Ritsuka pairings so much, and ended up spending a few hours thinking about some other thoughts.
When it comes to the gacha game format, you don't have enough time to develop every character equally, and certainly not the way fgo goes about it (Oh boy another lb6 centered event? You really shouldn't have Nasu...). As a result, oftentimes servants only ever get interludes (and sometimes events, but even those are shaky) to develop their bond with Ritsuka, and this is even worse for lostbelt/singularity villains, because they have to shed an entire dynamic and replace it with a new one. Sometimes this can work fine, or even improve the character, such as with characters like Cu Alter, Hessian Lobo, Jeanne Alter, Jason, and even arguably Avicebron, but oftentimes they can sort of... flounder.
Cu and Jeanne Alter succeeded because fundamentally there was that initial gap that comes from an enemy, not only because they were a villain but because we simply haven't developed a bond yet. So they showed us it, they showed Cu Alter learning to trust and rely on us in his interludes, we saw Jeanne do the same across multiple events. They didn't just abandon their old identity they had to built a new one off the corpses strewn by their old one.
Characters like Anastasia... don't get that, they get a facsimile of a bond developed because they don't want to restart from the very beginning of the relationship pole or be obligated to use all of their lostbelt characteristics.
So rather than showing Ritsuka and Anastasia growing a close bond and her developing a crush on him, we get one dream sequence where Anastasia confided in him that she kind of hates the people who killed her parents. Then it's just... "oh my master is utterly adorable" from her and then "Why don't you kiss her, master?" from Medea
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None of this was earned or developed, at best it was implied because other people say similar stuff about Ritsuka, but notably, none of those scenes include Anastasia. They're writing this interlude like it's an alternate timeline where Anastasia was a main servant who watched you grow and develop similar to Mash (Thanks to @300iqprower for making me realize this). There is no unique relationship, there's no event where they were forced together, we just have to assume that at some point Anatasia and Ritsuka hungout a bunch and she got a crush on him.
It feels more like a filled in template for a servant-master relationship than anything actually developing. Why does Anastasia like Ritsuka? Because he's nice, trustworthy, and strong. Great, the same applies to Mash, Ushiwakamaru, Melusine and so so many other servants. There is nothing to me that says she would love Ritsuka for any reason unique to Anastasia, in the same way I can look at her and Kadoc and see why they love each other in the crypter manga. There's no Ritsuka discussing how he can relate to having his opportunity to grow into an adult ruined, there's no Ritsuka having to fight by her side for an extended period of time, there's no Ritsuka helping her come to terms with her family's death, it's just... nothing. It's Anastasia having a crush on Ritsuka because it's Ritsuka.
And like... we have to see this this with so many servants. As much as I love Barghest and find Melusine interesting, to a massive degree they were made worse after lb6. The desire to protect Fae Britain and Aurora respectively was an intrinsic part of their character, and when none of those exist, there's just a big hole in their motivations and relationships. But rather than write elaborate depictions of what changes in their personality there is, Melusine decides that Ritsuka is their lover and Barghest does... cooking? And also wants to fuck Master sometimes.
Worse than remaining stagnant a lot of lostbelt characters actively plateau. Stuck in a hell where all their characterization is dependent on the unique setting of a lostbelt, but also being physically unable to do anything with that setting because then they have to deal with the baggage associated with it.
This is to the point where the only characters who become better or remain well written after their lostbelts are overwhelming the ones who completely sideset this issue. Yu Mei-Ren and Qin? Popped into throne of spirits. Percival, Habetrot, Aesclepius, and Gareth? Literally completely different characters. William Tell, and Odysseus? Lostbelt fuckery. So they develop a new character from scratch and are forced to deal with that.
But a lot of servants don't get that. We know Melusine's past and generic character traits, the game implies (doesn't show) how they grow to like Ritsuka, so we don't get to see any more of that develop. Rather we get to see whatever they decide they would fit best for the present, which typically is uninteresting and repeated.
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so i've seen a post that says that you can't say that karna gets treated better than arjuna, and that karna is haunted by arjuna in the narrative. I can't reblog the post but I respectfully disagree with it and I'm going to explain why.
the first point is fate/apocrypha. in this, karna compares siegfried to an opponent he once knew during their duel. in the post, it's argued that he projected siegfried onto arjuna and that's now his main interest throughout the series. however, karna's main interest in the series isn't just seigfried (although he did want to fight him again, which is why he fights sieg) but rather to have strong battles in general. it's also ignoring his confrontations with vlad, his decision to stay with the red faction and why (to protect the master he is no longer contracted to) and his interactions with Semiramis and Amakusa. his comparison of siegfried with arjuna, while significant, is not so massive that you can accurately say that it negates every other aspect of his characterization in the story. the most important thing it achieved is that it makes him very interested in fighting him, and when he decides he wants siegfried as a rival and the saber dies he later challenges sieg as he can channel the warrior. its disingenuous to say that arjuna is haunting karna's narrative when he doesnt appear at all beyond a single offhand remark.
the next point is that arjuna gets the costumes. this one is just wrong? karna has two costumes, although i hesitate to call the second one a proper costume. Burning Garment of Three Gods is in fact the first free story costume you receive in fgo, unlike most other costumes which you receive through limited time events, and the glasses costume is from an event where he again gets a (minor) role. while both arjuna's alts have a costume each that doesnt negate karna having costumes?
the next thing is a bit rough. 'arjuna gets the character arcs in fgo.' this one is true. its also because arjuna is the fgo original and karna had 2 previous fate entries to receive characterization in, so him receiving it was less of an required focus than it was for a brand new character who had nothing. at the same time, i do agree that karna needs to have more done with him in the game.
the next one is also very rough. in it, the op mentions that arjuna got a lostbelt that karna received poor treatment in. I do agree that how karna was treated, namely being dead for most of the chapter and only brought back for one big battle before being killed again was very poor handling. however....arjuna alter was also really poorly handled? he was offscreen for most of the lostbelt, his motivations were both incredibly unclear and required you to have played the interlude of another ssr, he was given no depth of character or internal consistency, and they didnt give you any greater understanding of who he was or why he behaved the way he did. he is generally agreed among most fate fans to be the most weakly written of the lostbelt kings, and its in part because rather than tell us anything about arjuna's life, indian history or mythology, or the mahabharata, they once again retrod the karna vs arjuna plotline. just because he's the lostbelt king doesnt mean he was done better than karna-if anything, his treatment was potentially worse because while karna's one dimensional handling set him up as a noble hero, arjuna alter's set him up as an unreasonable villain. saying that karna is used as a crutch for arjuna requires also acknowledging how arjuna is constantly and consistently used to enhance karna since the minute he was added to fgo, which is how you get titles he was never called by like 'the endowned hero' (it may be a poor translation of one of his actual names, Dhanañjaya, which means one who conquered wealth and gold but i doubt it) and why one of the first things that's mentioned whenever arjuna shows up is that he killed karna, when thats only one of his achievements and not even the most notable one.
which brings me to my next point: karna is handled one dimensionally in fgo. but it is always as a misunderstood hero, and arjuna is primarily handled as his supporting cast, whether as a jealous villan or long suffering straightman. if you are going to show frustration at people who are glad arjuna got content independently of karna, you need to acknowledge that out of the 23 odd events and story chapters arjuna has showed up in, only around 5 have not also included karna and out of the 8 that arjuna alter has been in, only 4 have not had karna in them. karna has been in 27 events, and 9 have not included arjuna-its not a large amount, but its still the same amount that arjuna and his alter have put together without him. Arjuna in fate, especially at the time of his creation, existed as a supplementary unit to further enhance karna's story as a hero who was oppressed by others, which is how you get things like this
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while both their profiles have a heavy focus on the other, karna's talks about his actual life and history to a far higher degree than arjuna's does, while arjuna's fully devolves into his resentment and dislike of karna. he was first as foremost written as 'karna's obsessive rival' to further expand karna and karna specifically, and the later focus on trying to give him more depth was because he was popular and they wanted to do more with him. there was no consideration for who he was historically or his real personality or feats, there was no consideration for what he actually was- they wrote him as a person who would, in his own words 'become the darkness' to karna's light simply for the sake of it
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THAT is why fans of arjuna want more content of him independently of karna. is it true that karna has his own issues with his writing? yes! but that doesnt change the fact that for a very long time, arjuna has been twisted from his mythogical origins in fate to make him someone that he simply isnt, and thats what people want to see less of. no amount of poorly executed ssrs or events they both get shortchanged in to emphasis them hitting each other with sticks will change the base issue with arjuna's writing until fate acknowledges this.
and to be clear, i dont think its wrong to be upset that karna doesnt get a lot of in depth expansion in fgo. but that isn't the fault of arjuna, and it's really unfair to try and say that with how often arjuna has been used as a plot device to show how unfairly biased people are at karna
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mako-neexu · 7 months
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guda-chan idol AU reverse harem + past life remembered AU that includes everything i ever want that caters to my needs, romaguda where romani secretly hides his crush on ritsuka as the school nurse but also hes a helplessly in love fan and absolutely does Not pour his savings into buying merch of her (da vinci and mash says its creepy for a 30s to do this, ritsuka doesnt think so and romani agrees), as the school nurse he really cares for her genuinely since for some reason, he feels soft towards her ever since meeting her- the girl having stumbled across an empty classroom he was using where they talked for a bit and he felt this closeness and familiarity towards her that he cant describe, and if he oversteps boundaries he'd do dogeza insantly, he would combust if ritsuka so much as holds his hand though,
kadoguda where kadoc doesnt care about her career, very chill friend ritsuka loves to hang out with, really likes the music that ritsuka makes since a majority of it is composed by her or the lyrics are by her when she's invited to help out on another artist, he likes her MVs, her voice, some of the animation she made by herself, hes impressed by her skill in art, and especially her being multilingual, wdyM she can converse in fluent russian with him?? where did she learn that???yes she can she even knows a few dead language and speaks it well. not sus at all. and also nonope he doesnt have a crush on her. he definitely doesnt volunteer to be the one to drag her to her bed to rest instead of practicing another dance routine.
also obeguda where oberon is an actor-seiyuu-singer and because they voiced two characters in a show called 'Avalon le Fae', another sequel to an ongoing anime series that was popular in japan and their characters' ship blew up locally and internationally, they did collabs sometimes, they were invited to do dramalogues, also to radio broadcasts, gameshows, talkshows together etc. hosts even try to ask the both of them if theyre dating but they always somehow dodge the topic. since oberon's character almost matches his own feelings during the avalon le fae voice recording session, he's surprised by ritsuka having immediately understood the assignment as "Master of Chaldea". the studio decided to pick the female Master this time to take over for the male Master. just a one time thing (but could change depending on people's views since the director of the entire series liked using male Master as much as possible for fanservice and bc shounen genre) so with Master of Chaldea being a girl this time, everyone is excited to see how it would play out. after all, female Master of Chaldea never got the chance to shine in the soptlight in the main story.
the way ritsuka voices 'Master of Chaldea' feels... raw, natural. she understood their pain as someone who has killed innocent worlds just for a chance at survival, she understood the burden of being a commander for ghosts who can kill her in an instant, she understood the weight of what 'Master of Chaldea' entailed in the entire series. theres a pleasant lilt to her voice when the moment is quiet in the scene, especially during her nightly conversations with the Fairy King who was the "only servant summoned in the lostbelt to help Chaldea" . her voice is strong and determined yet there is fear, there is that sense of "i have to move and save someone. i have to try even if it will be useless in the end. i have to try. i cant save everyone but i have to try." in her voice when someone dies, when someone is hurt, when someone close to her disappears. ritsuka's voice acting especially shines during the 'Lost Will' episode/scene. where she conveys 'Master of Chaldea's feelings as if it truly truly is her own. and either shes just really passionate or something about the character resonates with her. so this makes oberon watch her more carefully. avalon le fae also gives ritsuka the chance to befriend artoria again, who was the star (hehe) for this show despite being a little new to the entertainment world. and because ritsuka loves castoria no matter the world, ritsuka devotes every spare time she has into spending time with artoria. and artoria is almost always flustered bc wtf wtf fujimaru ritsuka is holding my hand?! she's kissing my cheek!? wtf do i do!?aaaaæåâa. ritsuka also teases oberon, which then leads to oberon breaking out of his princely facade to retort back because of course, no matter the world, only yakudou trio can mess with each other's masks and call each other out haha. in anycase, this AU's oberon is also looking for his titania in a way. and so with avalon le fae's story, it feels like ritsuka is constantly calling him out for real and not just towards his character but to himself too. maybe there is even a party...maybe a ball for the entire staff that lets oberon and ritsuka do a more intimate talk as just 'themselves'. they could even dance together which would fuel more rumors of them dating and also for my obeguda needs. oberon also notices she has so many very faint scars that can easily be covered up by makeup or photoshop which would allude to her past life but of course she keeps that knowledge secret. again, oberon's attention towards her is sharpened. her work as an entertainer with her multiple talents allows her to do maybe even thrice of what he usually does with his own roles and things only he can do. theres of course that natural enormous pressure she feels as an entertainer, multilinguist and artist, and also because she's only a 2nd year student, even she herself wouldnt know when to take a break and stop. naturally, there would be haters, people who think of her annoying, people who thinks she is a leech taking credit, people who think she's just sleeping her way through. there would even be some people trying to harass her or even try to ruin her. of course, she takes it all with a smile. and maybe at a fansign event, someone throws food at her as revenge for not replying to the fan in one of her tweets. but of course, she's strong. that's how she was even back then. this is no place to be weak. you dont deserve to show a sign of weakness or arrogance. you have to keep up with your image just like back then. instead, she's just forgiving which angers oberon. maybe obeguda also do a small commercial up in the mountains for filming, which naturally of course rains, ritsuka gets lost, knocked unconscious, oberon goes to get her despite other staff protests, when he finds her though its raining harder and he cant see but theres a small abandoned house nearby they could use for temporary shelter. they spend the time together warming themselves. augh fluff and angst moment basically but they talk more, there is more understanding...a majority of this post is basically obeguda now wtf.
for romaguda, i can think of ritsuka surprising romani with a really expensive slice of strawberry cake she gifts him with on a random day, romani tending to her injuries after she sprains herself and he catches her in time, ritsuka staying over at romani's place since she just missed the last train home. also romani doing his best to hide his merch of her as fast as he can with the unplanned visit from her. ritsuka also teasing him with 'roman-kun' as if they were classmates which would KO romani...then out of nowhere ritsuka one day hugs him tight on what was supposed to be a happy christmas for everyone. and she's just... really sad yet happy as she hugs him tight, (someone describing her expression to be 'romantic' back then). ritsuka tells romani how much she appreciates having him by her side and seeing him happy, living a relaxed life. of course, romani is confused but nonetheless he appreciates it and is flustered by ritsuka saying this. he doesnt know why she's suddenly soft towards him. softer than usual but he doesnt like seeing her look as if she was on the verge of tears. he doesnt truly know the answer until... he finds her sketchbook that was left in her classroom. he knows he shouldnt peek but hes curious... so he could just pretend that he didnt see it. her sketches are wild to say the least. theres somehow drawings of orleans in early century with... two identical women fighting with flags, companions and dragons, theres even rome drawn? she drew the argonauts? is that nightingale? she's cetainly scary.. theres even some knight of the round table too... was she a fan of myth and legend? then on the last page... romani sees an awfully familiar throne, with rocks floating about, black and red tendrils around stone white pillars, a huge band of light as well as... a man with white hair and dark skin but he couldnt see his face due to the man facing the throne, his hands stretched out into the sky as... rings float away from his grasp and there was ritsuka herself, drawn bloody and crying as she clutches at a massive shield on the ground and somehow.. somehow a pang of pain shoots right through him seeing this scene. he swallows. his hands grow weak, he carefully sets the sketchbook back on the table as he takes a moment to breathe. what was that? what was that? he doesnt know what to think except... it was familiar in a way he cant describe. nevertheless he looks back at the beautiful artwork again, this time seeing the cursive title and date "The Time of Parting has Come, He is the One who Lets Go of the World (12/25/20XX)" today, this piece was finished today, which was accomanied by ritsuka's signature under it. even though romani doesnt completely understand, he does understand the pain ritsuka was feeling when she hugged him earlier.
i also want to add edguda but i still have to think of what kind fo good position gankutsuou can take that allows him to be able to be close to her...
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melonisopod · 8 months
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Funnily enough reading Lostbelt 6 is not making me go "Oh wow no wonder everyone got severe brainrot over this chapter!" but it IS making me go "Oh wow, no wonder everyone got severe brainrot over Oberon!"
Knowing the plot twist doesn't ruin his character for me at all, in fact it just makes him more fascinating. I KNOW what's coming and yet, the scene where he comforts Guda about the Lostbelts still felt sincere.
Also he's just Peak Character Design. I like that he's very pretty and cute but he's also got some stuff like a very wide smile and very long fingers, or that Umino Chica isn't afraid to give him some goofy or exaggerated expressions. (Then there's him going Vortigern and his tone and design shifting entirely without looking like he's a completely different character)
I mean it's so much funnier knowing what's going to happen and thinking "That's him, the Abyssal Worm, The Prince of Lies, our ultimate enemy, Vortigern!" while seeing this:
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He's so friggin cute!
Also his gameplay is so funny. I can't even be mad about the demerits because it fits his character really well. He's semi-support but you can't just be willy-nilly with him, you have to keep a close eye and think carefully before you apply a buff, because it ALWAYS comes with a drawback. (Also while his NP is counter-intuitive in many ways it's good for if you want to keep a trash mob stalled for a bit and don't have a proper party defense unit. Just dear GOD do not bring Sweet Crystal!)
Man is simultaneously a cutie-patootie sweetheart and a fucking edgelord shithead. I want to kiss him. I want to strangle him. I want to chew on him. I want to study him. I want to give him a hug but also slap him silly. He's my poor little meow-meow and a shitty bastard. There is no fixing him. I don't care, I think what's wrong with him is funny!
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I saw you made a post about HSR being nauseating — and honestly, SAME 😫
As someone who doesn’t play many video games, HSR feels like an out-of-body experience at times. I really struggle to play the game on 60 frames with motion blur and good graphical settings.
What I’ve been doing (that somehow helps for me?) is letting my game run at the lowest possible graphics settings, setting the frame rate to 30, and making the game window much smaller. I try to keep the game in the middle of my screen so my desktop can ‘frame’ the window and kinda anchor me. I turn anti-aliasing on to keep character outlines from blurring as well.
Penacony is just naturally dizzying with many of the dreamscape’s rooms requiring you to walk on goddamned wALLS — but many of Penacony’s more annoying puzzles aren’t relevant to the main story, so I wished I just ignored them 🥲
I hope Honkai’s next region is less dizzying though — and I hope you’re doing okay! Honestly, your health is so much more important, so if you ever feel like you’re going to get a headache playing a game — please know that you can completely skip some areas, and play another day if you still want to return.
Omg Anon, sistaaa 😭🤝😭✨
And sameeee I DO set the fps to 30 and low quality and smallllll game window just like you said!! It helped a LOT but still sometime it's just, urgh, like ... You know the bartender event rn right? When we have to go into that first monster mind and like there's one moment you will walk straight from floor to wall to ceiling in like 3 sec?? i thrup, hands down.
BUT BUT BUT I do love the cosmic horror indie game vibe of the dreamscape!! I really do!!! 😭😭😭😭😭 Like petting a cat why sneezing your lung out through your nose. And I'm pretty hooked on this Penacony arc, it's reminds me of Lostbelt 6 from FGO with all the "acting" and "can't trust anyone" thing.
AND ALSO to my not-very-surprise the "what-if" about Gallagher Robin and Sunday I made before update turned out to be somewhat-true! Yah, worth it. Also those clock mirror puzzles on penacony maps? Chef kiss. Mihoho please give me more 2D illusion puzzles!!
I did meet same problem with Genshin when I first played it, but it's nothing compared to penacony dreamscape and brigdes. Still, the things I do for lores O(-(
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grailfinders · 8 months
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Grailfinders #315: Habetrot
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today on Grailfinders, we’re finally getting the hell out of lostbelt six! we’ve just got one more faerie to go and we’re free until summer finally kills us. all we need to do is Habetrot, so let’s take a look at her kit, probably just another sewing servant….
huh.
wow, I just spoiled so much of this lostbelt for myself! everything past this point is going under a cut.
so! Habetrot! she’s going to be an Ancients Paladin to literally be an ancient paladin (as well as to sew some sick wedding dresses), and she’s also a Witherbloom Warlock because literally no one in this lostbelt can keep their hands off weapons that will kill them. realistically she should be a hexblade, but a) we literally just did a hexadin, and b) the black barrel strikes me less as a sentient weapon and more as just. a giant ball of radioactivity.
so with that out of the way, let’s get building!
(as usual, a character sheet can be found here, and next up: sword baby)
Ancestry and Background
Habetrot is obviously a Fairy, unless you spell it correctly, then she’s a Faerie. who has Fairy Magic including Faerie Fire at third level. make it make sense. that makes the creatures in an area glowy if they fail a save, giving everyone else advantage to hit them, it’s a big boost to your crit star generation. off the bat though you have access to the Druidcraft cantrip, which is a more themed prestidigitation, just a billion tiny effects rolled into a single spell. and at level five you can Enlarge/Reduce creatures, and if you grow larger you can hit harder than usual, because a person-sized baby hits harder than a person-sized person. you can also shrink, but then you deal less damage with melee attacks. your faerie fire and enlarge/reduce share a single free cast per day, but you can also cast them (using your Charisma) with your existing spell slots. you can also fly, which makes your dirigible kind of pointless but we’ll get it anyway.
oh right, almost forgot. as a faerie you have free reign over your ability increases, but I picked +2 Dexterity and +1 Charisma here.
while I could use Habetrot’s waybackground, I’ll keep things kind of recent and call her a Guild Artisan. that gives her proficiency in Insight and Persuasion, and also means she has to pay regular dues to her guild boss. Boggart runs a tight ship, better not be late.
Ability Scores
Boggart hasn’t eaten you yet for some reason, so I bet your Charisma is super high. that and your Dexterity. balancing on a giant balloon is hard, and you’re also a crack shot with a gun. we have to make your Strength the third highest for multiclassing, but if you can convince your DM to ignore this you should dump it instead. she is literally a baby. physically, anyway. that being said your Constitution is still above average, babies can bounce back from just about anything. that means your Wisdom and Intelligence are low, having trouble learning things was your defining trait for quite a while.
Class Levels
1. Paladin 1: I promise this will make sense in the long run, just go with me here. starting off you’re good at Wisdom and Charisma saves, because magic doesn’t work on faeries that well. you’re also good at Medicine, it’s kind of like how Carpenters also used to be Surgeons, and you’ve got Religion down pat. the closest thing to a god in this land is rotting in a pit. there, that’s religion. you still know more than most people, tbh.
you can use Divine Sense to detect a couple types of creatures around you, but uh, spoiler alert! they’re faeries. they’re all faeries, you’re surrounded by faeries for thousands of years.
you can also Lay on Hands as an action, mending someone’s dress to give them some HP. you have a pool of five times your level each day to use, and spending five HP can heal someone from a poison or disease. when you say debuff immunity, you mean it.
2. Paladin 2: second level paladins can pick a Fighting Style, and you’re not really into fighting that much, so I guess you’re a Blessed Warrior. with this you can pick up two cleric cantrips of your choice and can even swap them out on level-ups, though for my money there’s only two we need. grab Thaumaturgy for the second of the three “do what you want” cantrips, and Mending, because making a character whose entire thing is sewing without the ability to mend would be a crime.
while we’re talking about Spells, you can cast those now. you get some spell slots, and your Charisma powers them. I’d grab Cure Wounds for your first skill, and Ceremony so you can finally find a use for all these stupid dresses you keep making since nobody actually gets married in britain. if they refuse to marry, you will make them marry. and get a +2 bonus to their AC for a week to boot!
you can also add a Divine Smite to a melee attack by spending a spell slot, but you don’t really use melee weapons. the only smite that doesn’t care what weapon you use is Branding Smite, and we won’t get that until fifth level. stay strong, habbe.
3. Paladin 3: but enough doom and gloom, let’s talk subclasses! as an Oath of Ancients paladin, you have an extended spell list, which now includes Ensnaring Strike to tie up an enemy with sewing supplies, or Speak with Animals to speak with animals. fey animals seem to be able to talk anyway, but still.
you can also Channel Divinity once a short rest in one of two flavors. you can spend an action to incur Nature’s Wrath on a foe, forcing a strength or dexterity save or they become restrained by vines I mean thread. you can also Turn the Faithless as an action, forcing every fey/fiend in thirty feet of you to make a… Wisdom save, or they become turned for a minute and have to run away from you.
you are a fey. huh.
this is the closest I could get to the downside of Habetrot’s third skill, WotC still isn’t big on players hurting themselves, even if they can’t get enough of shooting themselves in the foot.
4. Paladin 4: use your first Ability Score Improvement to bump up your Dexterity. if you have to pick up a weapon, you might as well be decent at it.
5. Paladin 5: fifth level paladins get an Extra Attack each attack action, as well as second level spells! as mentioned, Branding Smite is the only smite you get that is okay with ranged weapons, and it adds an effect to the enemy for up to a minute if it hits, preventing them from going invisible- kind of like faerie fire, in a way!
in a similar vein, your oath spell Moonbeam deals extra damage to shapechangers, and Misty Step is just a good utility spell to have. if you’re in a bad situation, stop being there.
you can also buff up your friends’ dresses with Aid to give them extra HP for the day, or you can Find Steed to get a balloon to ride on. it can’t fly yet, so I guess we’re still trying to find some helium.
6. Paladin 6: sixth level paladins exude an Aura of Protection, adding your charisma modifier to all saves you or nearby friends make, no limitations (aside from you being conscious). when you said debuff immunity, you meant it.
7. Paladin 7: seventh level ancient paladins finally get something that is 100% unequivocally useful- the Aura of Warding. you and all your nearby friends have resistance to spell magic. there’s a reason nobody in britain uses magecraft.
8. Paladin 8: I think we’re late enough in the build to break out the serious spoilers now. use this ASI to pick up the Squire of Solamnia feat and become one of Aesc/Tonelico’s most trusted knights. now you can mount or dismount for only five feet of movement, and you can make a Precise Strike when you attack with any kind of weapon, giving yourself advantage plus an extra d8 of damage. you can do this proficiency times per day, once per turn, though you only burn through uses if the attack actually hits.
9. Paladin 9: ninth level paladins don’t get much, but they do get third level spells! your freebies are Plant Growth and Protection from Energy, but I’d say your best fit atm is Crusader’s Mantle. it might not be crit stars, but it will make everyone’s weapons a lot shinier as they do radiant damage. this also works on ranged weapons, yay!
10. Paladin 10: if that’s not enough auras, here’s one more! with the Aura of Courage, you and nearby allies never have to worry about being frightened! I know, Morgan’s scary, but it won’t help any if her allies get frightened too!
11. Warlock 1: we’ve covered Morgan’s fall from… errr, “grace” doesn’t quite sound right, plus she actually became queen, so it’s more of a rise… whatever. she’s queen now, you’re hanging out with boggart when this pretty young thing walks in with a god-killing weapon on her back. it’d be best if you take that off her hands, right?
obviously the “best” fit for this would be making it a Hexbladepatron, but we just did that and it’s not sentient, so we’ll make do with Witherbloom. starting at level one you learn some Pact Magic, a separate set of spell slots you can cast using your Charisma. there’s not a lot of them, but they recharge on short rests!
right now you can cast Eldritch Blast for a quick burst fire, Prestidigitation to fulfill our “do anything” cantrip trio, and you can either Hex an enemy to further empower the black barrel against them or craft an Armor of Agathys to make a protective gown out of ice for a lucky maiden. oh this spell’s actually just for you. you look nice in it though, and we’ll get something else later.
you also get an extended spell list of Witherbloom Spells, including Spare the Dying and Cure Wounds for more dress patching. you also get Inflict Wounds, which both feels out of character and also is a melee attack.
of course the real reason we’re going to college is for Witherbloom’s Essence Tap. as a bonus action up to proficiency times per day, you can empower yourself in one of two ways for up to a minute. Overgrowth is nice, letting you spend your bonus actions healing yourself by spending hit dice, but we’re here to make a black barrel, and for that we need to make Withering Strikes. when you deal any kind of damage, you can turn it into necrotic damage while ignoring the typical resistances.
12. Warlock 2: at second level you get two Eldritch Invocations to help make your warlock levels tailor-made to your needs. we’re saving one for next level as usual, but pick up Armor of Shadows now for free mage armor… also on yourself though. darn. the warlock spell list is a little greedy, huh? Charm Person is nice though. that one’s barely magic, you’re just personable.
13. Warlock 3: at level three we’re taking the Pact of the Blade to make an Improved Pact Weapon. I would love to give you the heavy crossbow option for the black barrel, but sadly you’re too small and babyish for DND to let you use the big guns. so instead, you can spend an action to summon a light crossbow of any design you wish to your hand. it gets +1 to all attacks and damage rolls, deals magical damage, and can be used to cast your warlock spells. you can also turn magic weapons into your pact weapon if you like, so if you come across a real black barrel mid-adventure feel free to scoop it up.
speaking of spells though, you get plenty. as a witherbloom student you get Lesser Restoration and Ray of Enfeeblement for free, so… I guess giving an enemy weaker attacks is kind of like giving your friends defense buffs? we’re also stretching by grabbing Earthbind, helping you tie flying enemies to the ground with your sewing equipment.
14. Warlock 4: at fourth level you can bump up your Charisma with an ASI for stronger spells and auras. if your balloon is light enough, maybe Mage Hand will help it fly? if not, wait until next level. also, probably use Invisibility to stay safe in the meantime. it would be terrible to die right before a build comes together.
15. Warlock 5: at fifth level warlocks get third level spells. Fly will finally help your balloon leave the ground, while Revivify and Vampiric Touch… are free.
the real reason we stuck around this long was for the invocation Eldritch Smite, which finally lets your black barrel do the kind of damage you’d expect. it’s similar to divine smites, but they can only use warlock slots, deal force damage instead of radiant, and they knock stuff over instead of dealing extra damage to zombies.
16. Paladin 11: I don’t think that’s enough pain though. with Improved Divine Smite all your weapon attacks deal an extra 1d8 radiant damage! all your… melee… attacks. dammit, not again.
17. Paladin 12: okay, okay, we can save this. we just need to make a gun that can kill a god no matter what their health is in four levels. I’ve got it. Use this last ASI to pick up Metamagic Adept for two sorcery points and two kinds of metamagic you can use. we’re here for Distant spell to make your gun have some proper range, but Careful is nice too. I don’t think you have many AoE spells, it just feels in character.
18. Paladin 13: you’ve finally got fourth level spells, congrats! Ice Storm and Stoneskin are nice, but we’re here for two things. Find Greater Steed will give you a flying mount so you can finally stop wasting concentration on a balloon, and Banishment will help you kill gods.
well, not so much kill is permanently relocate them back to their home planes, but tomato tomatl. you can also use this on creatures from the plane you’re already on, but that’ll only banish them for a good minute.
19. Paladin 14: you can now use your Cleansing Touch as an action charisma modifier times a day, ending one spell on you or a willing creature. there is a reason. faeries don’t use magecraft.
20. Paladin 15: our final level of ancients paladin turned you into an Undying Sentinel. when you drop to 0 HP without dying you can drop to 1 instead once a day. you’re Mash’s guardian faerie, after all.
also, you don’t suffer the drawbacks of old age and can’t be magically aged. I don’t think faeries really have a “natural” lifespan, but if they did you’ve long since exceeded it.
Pros and Cons
Pros:
there’s a dearth of enemies in D&D with ranged options, so being a ranged fighter is always a smart move. a smarter move is being a ranged fighter who can fly. and you excel at that, with plenty of cool ways to pump out damage from a distance and keep even the winged bastards you have to fight from ever getting close. being able to ignore a semi-common resistance doesn’t hurt either.
you also come packing a ton of support options thanks to your auras and healing spells basically nullifying most-if not all- magical effects on your party, up to and including magical damage.
as a paladin faerie you’ve got plenty of tools in your kit for dealing with fae, demons, and undead, who tend to be the biggest troublemakers in the forgotten realms.
Cons:
while you have plenty of damage options, the best are reserved for melee paladins, which you aren’t. unless you risk getting close, you straight-up cannot use divine smite, improved divine smite, turn the faithless, or inflict wounds.
speaking of your support, guess how much of that requires you to be right next to your party! just about all of it, that’s right! having a gun is fun, but actually using it hampers both your offense and defense.
your highest level spell slot is fourth level. Find Greater Steed is cool and all, but is it really worth your highest spell slot? none of these creatures have more than 60 hp, so they will last at best a round or two in a fight. the biggest benefit of greater steeds are their ability to fly, but you can already do that.
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raionmimi · 2 years
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Skadi but she's a friendly jack frost-like character who secretly helps Mash out; directly instills false happiness to the village kids who have no idea what awaits them like a fucked up Neverland; and under her smile, she's suffering under the burden of the crown
She spends a lot of her time skiing all over the Lostbelt and appears to Mash at convenient times, but then the kicker is that Skadi is skipping out on her kingly duties to use her hunting skills to try and track Odin, or any of the other gods, becuase she is in denial that she's all alone
She's goofy and silly, but she frustrated that she's genuinely not clever enough to make a functional lostbelt to Ophelia's dissatisfactions. The latter tries really hard to mold Skadi into the perfect ice queen role, which Skadi can barely pretend to be
Even though she befriends Chaldea, she fights them at the end becuase fighting for those kids' lives is the only thing she can do to make good on the life Odin gave her. She accepts that he wanted her to be happy, and she wants to pass that down now that she finally gets it
I just have a lot of thoughts about Skadi, and how they wasted her potential in Fate as a whole but also I just like comedies and tragedies lmao
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ac-liveblogs · 9 months
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Just as a reminder, FGO always seems to be planning for roughly two years ahead of what's released. This time would account for seeing who/what is popular, writing the storyline and designing servants for certain future events. And since summer is about selling you your fave servants in swimsuits, hey'll take into consideration which characters are popular in 2021 when planning for summer 2023.
You can see this trend in previous summers:
Lostbelts 2 and 3 release in mid-late 2018 -> Yu-Mei Ren and Brynhildr get swimsuits in Summer 2020.
Ooku and Lostbelts 4 and 5.1 are dropped in 2019, 5.2 early 2020. LB5.1 is received very well. -> Summer 2021 features Kama, Caenis and an Atlantis heavy cast: Charlotte Corday, Achilles, Mandricardo. Sei Shonagon, from Valentines 2020, also drops.
Summer 2022 features Ibuki Douji, Proto!Merlin and Erice, all of whom debuted in some form of FGO two years prior.
Why is this important?
Well, Summer 2023 is extremely Lostbelt 6 heavy. And guess what was stupidly, ridiculously, overwhelmingly well-received and exceptionally popular in 2021, skyrocketing to be considered one of the, if not hands-down the, best FGO story chapter of all time?
Yeah. It was Lostbelt 6, Avalon le Fae.
If you thought for a single second the next summer event to be planned after LB6 dropped wasn't going to cash in on that insane popularity, I legitimately don't know what to say. You don't have to like it. You really, really don't. But there was absolutely never going to be any other outcome here.
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300iqprower · 8 months
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thanks for the tl;dr. While I don't agree with all your opinions, I get where you're coming from. Highkey, if you don't mind, what do think of Urobuchi as a writer? I frankly can't stand the man's writings, not only in regards to his "DeCoNsTrUcTiOn" of the magical girl genre with Madoka, but also Fate/Zero and his work on Kamen Rider Gaim.
It's......really hard for me to not blame Urobutcher himself for how Madoka basically killed the entire magical girl genre by causing it to be flooded with edgy tryhard tortureporn.
Like from an objective and analytical standpoint, Madoka is an incredible and meticulously crafted story. ...but subjectively, i fucking hate it, and then on top of that also hate it for what it (again, indirectly) did the genre and really just mainstreem anime in general to a certain, albeit obviously much lesser, degree. I feel like that's an entirely different discussion though, and really it just boils down to a case of "it's good" and "I don't like it" are not mutually exclusive. That's my read anyways.
Fate/Zero i love when watched bit by bit but dont like as a coherent story for much the same subjective reasons I'm personally not a fan of Madoka. For all my negativity I don't actually like nihilistic or cruel stories. Fate/Zero is actually what made me realize that, being the first time I had to as aforementioned go "it's good....but I don't like it." I love pretty much everything that doesn't involve Kerry, which is an issue when the whole story revolves around Kerry.
It's by no means without some serious issues though. Urobutcher wrote Artoria as a completely different character and it causes some serious inconsistencies that had harmful long-term repercussions, the banquet scene is a great setup that as I've discussed before falls completely flat in retrospect because nothing talked about was delivered on, and characters like Abs Hassan and Kariya got beyond wasted, just to name some of my issues with Zero.
But unlike with a LOT of Nasu's writing, actually just FGO writing in general frankly, those flaws don't contradict the ethos of the story. They come across less as contradictions that the writer couldnt be asked to rectify, as much as they do human error and an inability to make everything perfectly coherent and loop back around to the an overarching point. None of the things i've mentioned really detract from the message Fate Zero wants to give. They detract from the quality and consistency of the storytelling, absolutely, but not from the intended purpose of that storytelling. That sort of thing is HUGELY different than something like FGO just making up alternate history to suit it's narrative despite said narrative supposedly being about unity through our shared real world history.
I suppose what it really comes down to is that I don't feel malice or narrow mindedness from Urobutcher's works the way I do from Nasu. Kirei is the best example of this - i'd go so far as to argue Kirei's character didn't have ANY of the depth people now attribute to it before Urobutcher got involved. That's not even a dig at Nasu, that's just how much Urobutcher clearly GETS the kind of character Kirei is [now] meant to be. Same goes for Gilles and Kerry, those are characters that were perfect for someone like Urobutcher to execute (in multiple senses).
Again, Urobutcher is not a flawless writer by any stretch, no one is, and his style is by no means for everyone, because no style SHOULD be universally appealing...but I feel like he very much gives a shit. I feel like whether its all the way back with Fate Zero or his relatively more recent return for Lostbelt 3, Urobutcher gave a shit and did everything with as much purpose as he could. On that ground alone, I'm willing to be a lot more sympathetic to the parts of his writing i don't like, since I can at least convince myself those things (be it intentional choices or simple mistakes) were done in good faith.
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typekiku · 4 months
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thoughts on TYPE MOON stuff
well these are my the type moon stuff i have read or watched or whatever so far. this is my opinion only so its inherently correct argue with the wall or touch grass as the youth say SO here it goes drum roll
FATE EXTRA
boring as shit. no joke im sorry its just booty cheeks but of the not sexy kind. its beyond mid its so mid i cant even act like i enjoyed it. it has an interesting concept and world sure but everything else is doo doo butter.
only good part is nero being hot asf and ig whatever servant there is because i only used nero (lmao i aint playing it all over again) she was funny at times
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see shes hilarious at times... im sure CCC will change my mind... right? it has sakura what am i saying its PEAK
also fuck them for including arcueid in this crap
GARDEN OF SINNERS
i honestly dont have much to say about this one it never really clicked with me nor did i ever feel anything about it... BESIDES TOUKO
TOUKO IS SO HOT OMG
clears throat
that aside yea i genuinely dont have any opinion on this series of movies good or bad besides movies 3 and 5 which were my favorites
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maybe i need to rewatch em one day and really try to get into it
FATE STRANGE FAKE
my favorite spin off in the whole fate franchise. it has some of my absolute favorite characters and GIL like what else would one even want in life amirite
some of my favorites are:
Richard: the absolute goat and one of my fav servants ever
Enkidu: i want a spinoff of gil and enkidu... is that so hard to ask??
Flat: my son
Jack: my uhhh child ig
alcides: the closest we will get to archer herc but just pure cool regardless
hansa: cyborg priest. nothing gets cooler then that
and many more im already too ti- FILIA - red to mention
i've only read up to volume 7 so i gotta get to reading the rest soon
its just pure chaos and is fun while doing so despite being slow as shit
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FATE GRAND ORDER
ok this is the most complicated series here in a way since its so incredibly mixed.
there are some of the highest peaks in fate and then some of the lowest lows so lets see
Highest peaks:
babylonia
Camelot
lb5 (YES olympus and atlantis im tired of acting like olympus isnt peak NO heian kyo its mid)
LB6
the rest of the lostbelts are good but not that good
goetia is an incredible villain
lowest lows:
first five singularities
solomon im sorry the stuff with goetia was peak but the rest was average
gameplay
gacha
serious lack of male summer servants like cmon i wanna see them abs
overall fgo is alright but some parts of it is straight up incredible HOWEVER all of it is seriously held back by being a gacha mobile game and has to work around that limitation
also it has barghest whom i absolutely adore
also fuck fgo for forgetting medea...
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WITCH ON THE HOLY NIGHT
now this is peak. the most gorgeous tm work by far i have to say its simply an incredible read all around. even tsukire did not look or work or sound as good as mahoyo did even tho it came out almost ten(?) years after
on the story front i loved it too with a special shoutout to soujuuro being one of my favorite characters in TM (i say this often not my fault type moon keeps releasing bangers)
however mahoyo has two issues for me:
the story is clearly incomplete: i dont mean its just nonsense or whatever but when nasu said its the first of a trilogy you can just feel that in the story with alot of things being left in the air. this wouldnt be an issue really if mahoyo 2 wasnt basically dead....
i didnt vibe with the slice of life scenes as much as i usually do in nasu works: this isnt a flaw in the story more so i just didnt like em idk how else to word that
mahoyo is a great read however and i highly highly recommend you read it or else
it also has touko enough said
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TSUKIHIME (original version)
Greatest of all time. Zenith of the medium. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Epic of epics. Legend among legends. Peak fiction
ok fr tho its actually incredible and you should read it right the fuck now
all of the characters are simply chefs kiss. while the visual novel is incredibly dated and the art is even worse you have to understand this is nasu and takeuchis first ever visual novel made on a barely existing budget.
boy do they make up for that.
the vn is split into two with a near side and far side.
while the near side is really good with arcueid and ciels route (ignore how ciel was actually really fucked over even in her own route its laughable and my girl deserved better) the far side is so much more better and really is where the soul of tsukihime and shiki the main character lies
i cba to review it properly besides saying PLEASE READ IT RN or ill cry and you dont wanna see that do you....
heres my ranking of the routes btw best to worse:
hisui
kohaku
akiha
arcueid
ciel
shoutout to satsuki you finally are gonna get the route you deserved
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KAGETSU TOHYA
um it has some cool lore and some really good short stories and... yea thats about it...
dont have much else to add...
play it with a guide because the structure of the game is abysmal
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FATE STAY NIGHT
what is there to be said about such a masterpiece? what else could be written about fsn that hasnt been written before? i am but an ant in the shadow of the giant that is FSN only seeking some crumbs to feed and live off of. idk what that means but it sounds cool.
FSN is simply tms best work all around. while i prefer tsuki over it and find the tsuki side of TM more interesting FSN overall is much stronger on most fronts but especially its main characters
Shirou emiya is simply the goat nothing else to be said tbh
heres my ranking of the routes:
issei route
heavens feel
ubw
fate
FATE ROUTE MUST BE REANIMATED RAHHHHHHHHHHHHHHHHHH SABER DESERVES TO HAVE A PROPER ADAPTATION RAHHHHHHHHHHHHHHHHH
we need more medea and kuzuki holy shit are they cute
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FATE HOLLOW ATARAXIA
thank you type moon for making a good kagetsu tohya. its actually impressive just how much better this is then KT like seriously what the fuck did they take to drop this banger of a vn
KT had such shit comedy i didnt even giggle throughout it but THIS
THIS is a emotional rollercoaster of a whole different kind.
introducing the third (arc and medea are first and second) love of my life Bazett and angra we go through an incredible main story intermingled with hilarious and wholesome slice of life scenes that never overstay their welcome
this vn completely changed my opinion on some characters especially illya who went from someone i was kinda 50/50 on to adoring her overall
ALSO MEDEA SCENES YES I WON MOTHERFUCKERS I WO- huh? whats that? fgo basically replaced her with medea lily?
one hour of sobbing later
if you have read fsn and not FHA then i must ask you.. wtf is wrong with you psycho? you like missing out on good things? that wouldnt be me is all im saying
read it.
(in case you're wondering yes there is someone i deliberately didnt mention because my opinion on them is too complicated)
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TSUKIHIME REMAKE
im not a fan of remaking classics on the level of tsuki. with all its flaws i still find the original to be good enough to not need a remake...
UNTIL I READ THE REMAKE
this is how you do it folks. the story was elevated on nearly every level and if it was the complete story id say its the best ever in existence ever forever fr. its just that good.
there are three things i really want to point out:
while maybe goin overboard i really liked the buffs all the characters received and in general the whole worldbuilding is so much better now with idea bloods and principles and vampire hierarchies and arcueid inflation scenes (heh) its just epic
ciel got a so much better route that actually feels like a ciel route and not just arcueid route 2 electric bugaloo (and getting fucking cucked)
noel is peak
this is peak type moon and when red garden comes out it will be even BETTER especially with satsuki route because satsuki deserves it
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there are some other short stories i havent mentioned like garden of avalon, notes, MAGNITUNING (look it up you wont regret it) its all great and worth the time of reading
eventually i wanna play CCC and read some other stuff like maybe prillya DDD, fgo jp like lb7 traum and whatnot
i just wrote this for fun so dont really take anything i say seriously except for the teeny little part where im inherently correct.
uh if you are reading like or share or whatever tf it was idk
ciao
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fledbeast578 · 4 months
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Just finished the event. Overall I have some mixed feelings on it, spoilers obviously
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In terms of positives I really loved how they portrayed Jiang Ziya, and while he's easy to make fun of, I personally felt that his failure within the story was easy to understand within context. Even if we didn't see Daji proper, I liked how they characterized their relationship, and I like the implication that Jiang Ziya loved this evil of humanity enough to try and make their relationship work. I don't know if it was intended or not, but I took the ending scene as a subtle implication that his wife was Daji, and he remade the expression based on her last words.
The happy ending was honestly a surprise, although it didn't feel super deserved. I don't hate Koyanskaya, but if we had just killed her and destroyed the reality marble I wouldn't pity the loss of it any more than the other lostbelts, especially when they kept beating in how they were all non sentient. But overall it was a very heartwarming ending, and showed off the best of Jiang Ziya.
In terms of negative, almost everyone except Jiang Ziya is barely a character. Ibuki was literally bimbofied the entire time, which is weird to think about when it's the same author as Heian Kyo (the main interlude where she's literally capable of becoming a beast and is on a similar level to a literal god). The beast part is especially weird to think about because there could be no contribution from Ibuki on how Koyanskaya actually loved humanity.
Dobryna was only barely better. Her dragon was awful and contributed nothing other than being yet another comic relief animal companion. She was fairly generic in the story proper, and her ending didn't really make it better, it felt completely thrown in there to say "Dobryna had a reason to be one of the three total servants with a main story role!"
Mash was fine, Habetrot didn't have a story role.
Koyanskaya I'm a bit mixed on because I don't hate her reveal so much as I think her previous roles in the story didn't lead up to it. On the one hand the reveal she wasn't a Tamamo was out of nowhere... On the other it's not like they were doing anything with it before. It's ultimately just a weird thing for them to do, because it wasn't a good twist or one I absolutely despised
Ivan completely dipping was the funniest and worst part of the singularity, and giving players a total 10sq was not remotely worth it
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I can agree on it being bad that 7 didn't have actual south american representation and all, but I think if people are genuinely mad that the Lostbelts aren't 1:1 mythos things then you're missing the in text point of them being a distorted and very different version from proper human history.
I think it’s more the varying quality of the level of research put into the characters in the au histories bc you’ve got guys like ivan and Lakshmi bai who, while the story itself that they’re in may not align w actual history (and in the case of Ivan he’s a mammoth) are still at least semi faithful adaptations of who they’re supposed to represent. Even if they have liberties taken with them to varying degrees of success you can still tell that they were meant to represent an actual historic/mythological figure
Then you have guys like tlaloc and lb6 in general where the only thing that really is the same with the irl version is the name. If anything, the fact they have that name assigned to them now blocks out the chance of a more accurate phh representation of that concept showing up bc all anyone will associate it with is the lostbelt version now. They’re essentially no more than code names for the character that provide loose design inspo, and their setting may as well be a fully original story independent of the alleged region it’s set in at this point-there’s no point in saying they’re a story set in britain or South America because it uses none of the actual history or culture of the region. Which would be fine in most cases, except for the fact this is a game based on the conceit of it involving heroes and legends from around the world, and playing with creating au versions of stories from different locations, and those were billed as being au versions of South America and Britain. Lb6 and lb7 could’ve just as easily been set in any other country on earth and nothing would’ve changed about them bc they used nothing from the actual locations they were based in (besides in-universe features like Albion’s deathbed and ort) and THATS what bothers people. It’s an au history, sure, but it’s also completely and utterly divorced from the land it’s set in and in a game that initially hooks you through its connections to people and history people will be disappointed when there’s no/minimal people or history.
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