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#i wanna expand my horizons and draw new characters :)
galactic-angel69 · 1 year
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(Intro)
Hello, I'm hoping to find a long-term roleplay partner. I truly appreciate communication if one is busy and will take a while to respond. Don't like being left hanging if I'm super into it.
(About Self)
Name: Angel
Age: 24
Pronouns: She/her
Availability: I have roughly 3 days off a week, but my schedule rotates. Yet I wanna do my best to rp often! It's a personal goal!
Average Response Length: I'm open for anything.
(Writing preferences)
Genres: Romance, Horror, survival horror, fantasy, thriller, action
Originals or Fandoms:
-Dead By Daylight (Current main obsession)
-Diabolik lovers
Pairings: FxM (mainly want FxM but open to trying other options if you talk me into it)
Nsfw or sfw: I can do sfw, but I'd prefer nsfw content. I'm into trying new kinks to expand my horizon for writing skills in roleplay.
(List of kinks): bdsm, kifeplay, Sadism/ masochism, ropes/ bandage, dirty talk, humiliation, Auralism, orgasm control, impact play, consensual nonconsent, gags, praise, degradation, blood play.
Boundaries: In real life, I am Taken/ Engaged. My fiance is aware and is totally okay with me doing rp & sexual rp. I'm not here for a relationship, irl flirting or irl sexual advances!!! I just souly wanna roleplay in character, even if it's sexual content. I also am very uncomfortable with incest and porn pics while doing sexual roleplay. Don't even try!
(Anything else)
I love anime, drawing, playing dbd, metal music, romance books, greek mythology, norse mythology, advancing my writing skills, making genuine friends, and makeup/ cosplay! If you enjoy playing dead by daylight, hit me up! I need more gamer friends!
Time zone: Eastern standard time
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silmaspens · 4 years
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Hi i interrupt your normal broadcast to bring you art of two characters I’ve been thinking a lot of recently.
Also I’m toying with the idea of maybe doing a dnd character commission or two for people? I enjoy drawing random characters and their clothing right now 🤙 I’ll see if I have the motivation
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Oooh could you expand on why you liked the op?? I honestly don't know what to make of it yet, especially since it felt so different from other ops, but I'd love to hear your thoughts!
Absolutely will do!! This took longer than I wanted cause everytime I sat down to write I started getting distracted from the OP and just listening to it on repeat lmao
To start this off, I should add that throughout the week leading up to release date, I was following a couple of leakers on twitter who did drop some info on the OP; mainly that Shinsei Kamattechan were returning, the title, that it wasnt gonna feature any characters and instead be a metaphor for the “cruelty of war”. Knowing all of that had me pretty excited but also gave me the right expectations, so it wasnt too jarring to see at first. 
But, to jump into this, first of all, I just loooove the visual style in general. It mostly just being static shades of white and light grey, with these very washed out colors exploding and flowing onto the image...it’s absolutely gorgeous! Like I just really dig this color scheme. And it’s highlighted even further by the gorgeous, fluid animation...these explosions look so good! I’m also just a big sucker for familiar characters/entities being represented in a sort of timeless way...be it a portrait, a statue, a monument, whatever (think smth like this), so seeing Eren and the other titans at the end there was just an absolute treat. Whatever that thing is, I want some kind of print/purchasable piece of merch of it because that heap of titans looks amazing. 
The song also just bangs tbh. It’s such a weird agglomeration of instruments and vocals but I find it comes together really well. The childrens choir, the piano at the beginning, the distorted vocals and most importantly that E-violin!!! so fucking good! Honestly I just love the way this song sounds and Im more hyped for the full version than the ost release atm (even tho I love what we heard so far from that too). The combination of the visuals with the music too is great here...I’ve never seen a flamethrower used in combination with the beat of a song before (outside of mad max fury road I guess lol?) but goddamn its just such a cool fucking combination I cant get over it. 
I have some thoughts on the imagery and the symbolism and my interpretations of it all, and I wanna get into those too, but really, the main thing I absolutely love about this OP is how different it is. Just as the marley arc is probably the most different of all in the manga, just as the new studio has made a show that, in many ways, looks feels and sounds vastly different from the old Attack on Titan, the OP encapsulates all of that by just being this new thing and succeeding at it
I love WIT’s OP’s, I love Linked Horizon’s work on the show. But honestly, the “Linked Horizon hype OP” genre pretty much peaked with Guren no Yumiya for me. I still like all the others, but overall, OP 1, 2, 3 and 5 just feel a bit too same-y for me, especially given that I honestly don’t think any of the follow ups surpass the original. Heck all these other songs even reference GnY in some capacity--I cant help but feel like they could never let go of Guren’s success and never tried something else. Except for Red Swan of course, which is also my 2nd favorite WIT OP. It’s slower, it’s sadder, it’s melancholic, and vastly different from all the others, and I really appreciate that. It tries to be its own thing and it succeeded for me. And “My War” even more so feels like it has a very distinct, unique vision, goes all out in that way, and it just works beautifully.   
And it’s that distinct, unique vision that I wanna dig into lastly here, because, just as the marley arc does for this manga, I find that out of all the OP’s, My War most explicitely depicts and visualizes many of the core thematic ideas of Attack on Titan and brings them directly into the forefront. I’ve seen a bunch of cool interpretations of the song at this point, and someone may have somewhere already said all this, but I wanna throw it in here regardless
After countless battles, sacrifices, victories and losses, Eren and the survey corps were able to win the war against the titans that their walled world was stuck in for a hundred years. Their gigantic enemies were defeated, and freedom ought to lie ahead. But no, beyond the shores is just more...more oppression, more war, more death and more sacrifice. The history their king to from them is one of war and oppression, a never ending cycle of violence, spanning back 2000 years, continuing forward. One oppressive regime falls, only for the next to take its place. This has been the history of mankind since the dawn of man, and it continues on and on and on. 
This is what this episode shows us, another military battle around another walled encampment, and this is what this opening shows us...a world perpetually at war. Man’s hatred for one another leads to conflict, to war: it’s continued existence in history and continued technological advancements are the perfect visual representation of this. Man’s capacity for war breeds more war, and it takes lives and it takes freedom and it doesnt stop, it just keeps consuming. 
The Opening starts off with battleships, artillery fire, mortars, flamethrowers, nuclear explosions and a titan spine forming among them all, until the birds of freedom fall dead out of the sky. Neverending armies of soldiers march the streets, airships rule the sky, but all the soldiers, all the military craft, the marleyan military and the paradisian soldiers all fall to pieces and get destroyed. War and conflict rage on and all the pieces fall to the ground, littering the earth in nothing but death and destruction. And at the end, atop this mountain of corpses and mayhem, the titans arise, reaching forward, attacking. They are born from mankinds neverending cycle of destruction, the physical manifestation of our inner demons that lead us to kill each other. 
I thoroughly believe that this sequence of events most perfectly encapsulates all of attack on titan. Look at the marley arc: the years of their attempts to wipe out Paradis island lead the island and the attack titan straight to them, delivering a terrible blow to them during their declaration of war. 2000 years ago it was the warmongering, slave hording king fritz who had a girl hunted for sport who brought about the era of the eldian empire, creating a system to eternally maintain the titan’s ability to wage war and rule the lands that would wind up ripping humanity apart. Look at the final arc: all of humanities hatred towards the island devils birthed the final attack titan and his horde of demons who have come to trample the world underfoot. The titans have always arisen as the consequence of man’s tendency towards conflict and death. Eren’s titan first formed from inside a titan who just killed him, his last titan was born out of his own death yet again. Titans are man’s desire to kill given shape, and the more man kills and fights, the more titans arise. 
It’s a bleak and terrible look at the cruelty of the world, that I think the OP highlights immensly well. It’s a gorgeous looking and sounding 90 seconds, and despite its contents being essentially horrifying, its fun to look at and listen to. Isayama once said about Eren’s attack in marley that “what eren does here is the worst thing. but if you were able to feel just a little bit of excitement from it, then it was worth drawing manga all this time”. Somehow, one way or another, we’re drawn to conflict, despite how terrible it is. And I think this opening manifests this beautifully 
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lil-demi-boy · 3 years
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[BOOP] You've been BOOP'd! Gush about your 5 newest f/o's and your 5 oldest f/o's and pass the BOOP to 5 other self shippers!
Oh wow 10 whole gushes, I’ll go ahead n put this under a read more
I don’t fully remember who I’ve added in what order, but I know Jaime, Haemon, Ross, and Tybalt are new, and though I’ve had Hizashi for a while, I wanna talk about him too 
So CL and I have made some more recent stuff about Jaime and Dan, like their first kiss being accidental- Like they trip into each other and make contact, but once they realize what just happened, they’re both v flustered and blooshy and require a good 5 minutes to calm down Though when they do finally kiss for realsies, it’s rly soft and sweet ;v; The slow burn is to die for n I love it
Haemon’s backstory has been expanded too!  We figured he’d be from a rich family, though he’d have the type of parents who would get him what he wanted so he’d stay out of their hair.  Unfortunately this gave him a complex, so now he tends to throw a fit when he doesn’t get what he wants, especially if he wants someone to date him- so that was fun to work out
As for Ross, he was originally called Chris P. by me n CL but then I was in the Eddsworld Patreon AMA (I got to talk to the real Bing and Matt and I’m still giddy abt it-) they said that Chris is actually named and modeled after a friend of theirs named Ross, so that character is just called Ross.  I like his skeleton arm and taste in chicken.
Tybalt was one of my first islanders in Animal Crossing New Horizons!  He and Tabby were so sweet to me when I first arrived, and though I don’t usually go for the jock types, Tybalt was always just so sweet and encouraging to me, I couldn’t help but fall in love with him ;v;
And Hizashi (aka Present Mic) has been on my list for a while, but I saw a comic of him recently that just made me fall deeper for him and really think about a relationship with him.  He’s a DJ and clearly likes music, and music is one of my hyperfixations, so we would just be able to geek out about our favorite songs and make each other mixtapes and playlists and such,,  he goode
As for oldest, if I can remember correctly, I believe they’re TP Link, Danny Fenton, Manny Rivera, Randy Cunningham, and N
Twilight Princess Link occupied my head rent free for years when I was younger- I’d take the TP guide book to school and read it over and over again, getting every bit of lore that I could from it, I’d draw Link all over the place, my proudest drawing at the time being when I tried to draw him in a certain pose from the book (and it impressed everyone around me, which was a Great Feeling).  Nowadays I just admire him and am thankful for his existence 
Danny Fenton was one that my mom would tease me about bc it was very obvious I had it bad for him when I was a kid.  To the point I watched it any time it was on and wound up watching every episode without having to look them up- I just watched them when they came on and happened to catch them all (I also don’t get the hate for Phantom Planet like,,, they turned Earth invisible, that’s badass) Now I ship with him in an AU where he aged with me, so he’s 31 at this point.  I’m still working on the AU though so I don’t have a lot of details in it aside from the fact that it’s a crossover AU with the rest of the Secret Trio + Manny from El Tigre
Speaking of which, Manny was another favorite of mine as a kid- I loved watching the show and drawing him and looking up cool AMVs n such once I got access to the internet.  I always thought he and Frieda would be fun to be friends and hang out with Now in the Secret Trio AU, he’s 27, and although he does have a super hero alter ego, he’s not part of the team.  Mostly because his identity isn’t a secret; everyone knows he’s El Tigre
Randy Cunningham was a later edition due to his show not coming out until 2012.  Even then, I was so excited for it- I was fresh in an Invader Zim phase and I heard that Jhonen Vasquez did the character designs n such for the show, so ofc I had to watch it.  And I loved it; Ben Schwartz’s voice and the stupid stuff Randy does and says just made me fall for him p much instantly.  He’s probably one of the characters I drew the most ship art of at the time, now that I think about it In the current AU, he’s my age, 22 (I legit was stoked to be in the 9th grade at the same time as him, granted my school didn’t have a Tim Curry demon underneath it or a ninja to protect it but y’know) so he’s the youngest of the trio
And N I admittedly didn’t do a lot with when I was younger, I just kinda held on to him over the years.  He’s really genuine and sweet though, and going on those ferris wheel rides with him in Black was something I dreamt of often =u=
Well this was super long- if you made it this far, thank you for reading all of that cause lord knows you didn’t have to
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paperpeachy · 4 years
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mimi!
🕷
How I feel about this character shes alright i guess
All the people I ship romantically with this character OH BOY. ok ok lesse. ⦁ nastasia a lot of it is just bc i adore the personality dynamics BUT!!!!! i rlly rlly love the substance of it all like... nassy is one of the only team bleck members mimi acts polite w and nassy herself doesn't pick on mimi.. at all rlly. she’s always excused from her inadequacies pfff but i also feel like theyr both v emotionally...weird ppl LOL? mimi has trouble empathising w nassy’s situation and nassy herself is emotionally constipated over the count actlly. mimi's tone deaf but it's that sincere want to distract nassy from stressing that nassy kind of indulges in..sorta selfishly? but it leads to somn more meaningful eventually.. mimi gets better at loosening her up and getting her to do fun things w herrr.. it's hard ! and mimi herself i imagine rlly looks up to nassy's management skills- esp since she prolly learned how to operate her sweatshop thru her and- in post-game, would go to her for advice abt her cafe and just *SPARKLE* at how much she knows her way around these things fdkjfkjskg MAYB IM PROJECTING but i think mimi is 1000% sapiosexual and that's why she's impatient w like 4/6ths of team bleck LOL ⦁ bombette a long while back i had this hc that during th void days, mimi skedaddled a lot and tried finding new ppl and places, and bombette was somn she managed to b friends w??? and then one day i was like hey what if mimi realised she liked girls thru bombette and then i was like hey.  hey. AND I SORTA WENT HAM BC.... ok i think mimi needs like...a normal person in her life. i think the best thing for her is to ~expand her horizons~ and som1 down to earth like bombette would rlly ease her into...society more u know? out of the surviving team bleck members, she’s def still most unorthodox, what w being a robot and the whole sweatshop thing in chp 2 and how shes STILL talking abt boy stables post game sdfkskk I JUST THINK SHE NEEDS SOM1 NORMAL IN HER LIFE and bombette herself is tired of bruce's shit and the idea of dating a former evil robot is exciting to her.. i think they both becom v impulsive ppl around each other in the best way !!! wow i rlly made a whole paragraph for this ok. ok. ⦁ goombella this is hilarious ive never even TALKED abt this pairing. but ive thought abt it. a few times and decided its rlly good. half-same reasons as bombette but w goombella it's a side of “omg ur so creepy ugh but.....(damn this chick is literally a product of a thousand yrs ago. i need to know more)” AND GOOMBELLA IS SUPER SMART AND MIMI is a sapiosexual remember. everything is coming together theyr perfect. mimi gets rlly flirty w her and uses her spooky form to fluster her and goombella just sasses the hell out of her and its v gay theyre both v interested in each other and theres just the right amnt of spice to this and its perfect. . i wanna draw them now UGH UGH
My non-romantic OTP for this character i talked abt this w doopliss! heres the linkk ! BUT I ALSO would like to take the time to talk abt her relationship w princess peach- who is def the most important chara to do w mimi in spm....i think the fact that they’re pitted against each other in chp 8 is perfffect, esp since peach has already been thru her chara dev the past few pm games, acting all immature and irresponsibly, and now facing someone who’s a LOT more dangerous in that department. and mimi specifically rags on peach- not bc she’s a girl, like she seems to start off w, but that she’s a princess. “i got beat...by a princess?” if that’s the part that’s rlly bothering her...then there’s a lot to unpack here, and i can see a lot of opening up the two could have w each other from this, which would b esp easy bc peach is the only one who got mimi to reconsider her beliefs in-game. i actlly do ship these two too but !! brotp is rlly good as welll i love their dynamic a lot...
My unpopular opinion about this character
i don't think shes...a v warm n welcoming person like the fandom makes her out to b. she actlly sits out on like, a lot of team bleck interactions- dimentio is never involved w her (no floro sprout treatment), and mimi doesn't like... offer herself for the count's life like o'chunks n nassy do. the only time she's involved in any grand sentimental act is when peach is pouring her heart out to her- and it takes peach showing some humanity for mimi to turn around. shes attached to team bleck ofc, she vaguely misses dimentio playing along w her shenanigans, and she rlly did respect the count.. but it was those interactions that like... scratched the surface. ig mostly it’s just that i don’t see her reacting to the count’s sacrifice and dimentio’s betrayal so deeply, she voices her disdain for dimentio p quick after his betrayal, and she moves on w her life fairly quickly. i think she’d rlly come to appreciate her time in the castle more AFTER she finds new ppl that help her understand what ‘home’ is.
One thing I wish would happen / had happened with this character in canon. uhhh nothing shes perfect. actlly WAIT i wish they gave her a post game side mission where u can help build her cutie pie cafe and hire ppl and she gets to wear this cute waitress outfit and its like...this whole post game story and it end w all the charas partying and taking a picture in the cafe and its cute n nice. flint cragley is there too and he has squirps n luvbi on either shoulder. nintendy hire meee PLEASE
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jiyu-koya · 4 years
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Let's be honest at 3am - Update on art block.
Hey, it's been a long time since you've heard of me, and honesty is important to any relationship so hear me out. It's 3 am, I'm tired, let's go.
Art block doesn't even begin to describe what I'm going through these past couple of years. Idk what's wrong with me but I've left drawing aside lately, and by lately I mean like a year, though it's mostly lack of time.
Honestly, it's a weird time for me art-wise (And life-wise as any college student ever can say). Going to an art based university, I kinda expected it'd make me learn more and fulfill my thirst for art, but what it's done instead is drain me of it and waste my time on that more than my personal projects.
And another thing I've found about myself, since we're on this topic, is that I really can't push myself to create something. If it's been ordered or I have a deadline, then I get this burden on my shoulders that affects my performance. Which I know I have to get over soon because if I want to be an artist, this is exactly a skill I should be able to have. But I feel guilty, because I have a handful request that should be easy and I really wanted to make them, and I just. Can't. Do it. I have 5 versions of sketches for each one rotting in my files, and I can't bring myself to finish them. And that goes for all my recent ideas for art.
So I'm really really sorry about those request left undone, I was even stupid enough to answer privately to some and now can't find the URL to explain the deal or even say who requested them in the first place if I ever do them. Like GRRR.
Moreover, last year I got really into D&D and also grew out a bit of my anime phase. Don't get me wrong, I still like anime and all that, but last anime I watched was Fairy Tail final series (which I didn't even finish), and while I'm still a fan, I don't get as inspired by it as much as I did. I have one big piece of artwork on the making since summer, which for some reason can't keep me inspired enough to work on it for more than... Maybe less than an hour, or even half - as well as sooo many ideas for concept art and artworks that I've left as sketches or haven't even begun.
And coming back to D&D, it's inspired me to practice new forms of art, such as comics / graphic novel, and animation, which I started teaching myself around that time last year. In the rare instances I get the time to work on some drawing, I often find myself working on a few more draft pages of a graphic novel, or practicing animation, other times drawing D&D characters, or what I've been doing lately, painting from reference. All of which is a different, more personal work that ties in with the next topic.
Let's be honest here, I'm kind of shy. If you've noticed I very very rarely post text posts of any kind on Tumblr, and even now I'm very nervous to even post this. However, this culture of media, with the movies and series and comics and fantasy and just this whole escapism and art and animation and cartoonish aesthetic, etc, is something that I wanted to do since I was really young. I really wanna be an animator, a concept artist, a comic book artist, all that kind of stuff. And in 2019, going to 2020 in less than a month, it's possible thanks to social media. But. I'm shy. And it's not easy.
Truth is that art pieces that make it to Tumblr are my proudest ones, the best of the best, only the finished ones that look good to me, and lemme tell you, this has gotten so much more difficult as I reached "adulthood".
And for better or worse, this blog is just anime, and specifically Fairy Tail. Which I don't want to diverge from, but the constant exposure to that has burned me out. I'd like to expand my horizons on that, like I want to draw some Critical role, or Game of Thrones, or even other Fandoms and even some D&D.
But that isn't the point. It's not what I draw, it's that I don't finish my art or I don't post it.
Part of it might stem from the fact that I used to get a decent amount of notes and following, and after I took a few months off to study 3 years ago (holy shit it's been 3 years), that kind of... Disappeared. I'm sure some of you may understand that when you build up a tempo and momentum that suddenly vanishes, it becomes quite discouraging. Especially when I've been working soooo much harder on my art and taking it more seriously than when I did in high school. I obviously don't mean to fish for compliments here - I know my worth and I know it's just stupid algorithms - it's just something that happens and affects me on some level and I know most artists go through or have gone through at least once on their lives and understand where I'm coming from.
Sigh... The point of this entire long ass post is to... Be honest with you, explain it to you who will - I hope - understand. Some of you are artists and can probably see where I'm coming from. I haven't reached a decision yet, but it's something that is often on my mind and plagues my thoughts. And I know this blog is super new and I haven't given it the love it requires. I haven't even figured out its identity yet.
I found a piece of identity in drawing fanart with a twist, like metaphorical or realistic, or crossovers between universes etc. Which, while is something that I like, art block, man, it's eating me alive.
I don't know if I'll start posting anything different for the time being, but I have thoughts on posting on other platforms like ArtStation. Still, very new and alien to me, so I haven't figured it out yet. Please don't take my word for it.
Other than that, this is about it. Feel free to ask me any questions if you want and even care, sorry for the long post, I might even delete this who knows.
~Ellie
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Some “life” updates stuff--gonna be under a Read More not because it’s like sad or anything, but it’s long and I’m sure nobody wants my long aimless rambling cluttering up their dash lol
Anyhoo, sorry for the drastic shift in interests lately. If I’m being honest, I kiiiiiinda ran out of steam with pokemon. I’ve been in the fandom for almost two years in a row now, which is probs the longest sitting I’ve ever been in just 1 singular fandom, but like. I just kinda lost motivation and interest. I’ve been running low on ideas since the beginning of the year, and that’s taken a toll on my art and motivation. I fell behind on the show (last episode I watched was when Team Rocket gets their Z-Ring, and even then, I STILL haven’t even watched it with the subs), and I haven’t kept up on anyone’s fanfics for the past few months, of which I especially apologize for.
And for reasons unknown (coughdepressionandjealousyandspiteandeverythingelsethat’swrongwithmecough) I just felt like I had no reason to continue the stuff I was working on. I had a couple fanfics I was writing, one of which I actually finished and just needed to edit, but I lost all interest in them completely when I realized there was really no reason for them to exist. Y’all ain’t missing much by me not posting them--they ain’t that great, so don’t worry. But yeah--that’s a thing.
Fandom and interest shifts always cause a bunch of emotional turmoil for me. It shouldn’t; it’s a stupid thing to be upset over, I’m aware; but it does. I lose interest in doing anything related to my current fandom, but I feel guilty doing anything for my desired fandom, and it’s just a big hot sticky mess.
Y’all have probably noticed, but my interests have shifted mainly to Zelda: BOTW and My Hero Academia (and a wee bit of Aggretsuko). I’ve been avoiding a lot of new things because I’m always terrified of fandom shifts, but with this new content, I’m kinda able to expand my horizons and just draw new things and characters and indulge in different stories and stuff? If that makes sense. My mom always criticizes me for drawing the same 3-4 characters over and over again, and I get annoyed by that, but at the same time she’s right?? I burned myself out basically is what I’m saying, and it feels nice indulging in something new.
But uuuuuuuuuhhh yeah. BOTW and MHA and Aggretsuko are good. Y’all should check them out if you haven’t already. Expect possible content from me in the future? Maybe? Hopefully? If these things ain’t your cup of tea, and you need something tagged for whatever reason, feel free to let me know. Again, sorry about the change of interests.
I’m currently trying to make buttons with the new button maker I got for my birthday. I’ve already made Team Rocket buttons, and I’m working on making BOTW ones right now (currently I’ve made designs for Link, Zelda, and the 4 champions, and I hope to soon create ones for the New champions, Kass, and... Paya? Gerudo Link? Not sure about who to give the last spot to, but I’ll figure someone out--feel free to give suggestions if you have any). And hopefully when I get motivated enough I can make some MHA ones too. Once I figure out how sales work (also do y’all know what’s the best place to sell buttons?), I’ll work on selling those.
I’ve also been toiling around with the idea of opening commissions. But because I’m being a Big Dumb with insecurity and anxiety I haven’t actually done that yet. It’s mainly because I feel like I haven’t been arting very good recently? Tho that could just be because I don’t have any big plans and I’m doodling aimlessly--and I’m really bad at just doodling aimlessly. Regardless, I wanna art good again before I open up commissions.
Also, I feel like I’ve just been especially silent recently? To basically everyone?? I don’t mean for that to happen, and trust me when I say it is literally all me just being a Big Fuck, and nothing to do with you. I apologize for that; I don’t know what it is--maybe just my waning interests just kinda screwing with me, maybe anxiety. Who knows. But I’m sorry.
What else...... Um. I rearranged my room after having an anxiety attack about spiders, and now I’m not living in my closet anymore? My desk used to be in my closet, and that’s where I worked, but now it’s out in the open and feels very exposing because I’m not in my corner anymore but also I have ROOM NOW? Feels good but also bad. I don’t know why I’m bringing this up. Guess it kinda just feels nice to finally clear the shit out of my room and have new space to work in.
Anyway, tl;dr: Not creating Pokemon stuff right now because I’m burnt out, BOTW and MHA are good, buttons and commissions sometime soon??? Hopefully????? Sorry I’ve been a reclusive fuck and haven’t been interacting with anyone, and uuuuuuhhhhhhh depression and anxiety can go suck my big fat wiggly dick
Anyways, hope y’all are having a nice day. You guys are great and I love you very much. Sorry for this inconvenience
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kalloway · 6 years
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Do you have a OC in any of the fandoms you're in?
Hey, Anon! I have a few OCs, but a handful are like… how do I put it?
Really bad, not-developed-at-all Ocs you use in completely unreasonable scenarios in ur head? I guess? 
But I have a handful!
I have my Four New Kids, and a ‘side character’ (Letty) for South Park right now. They have a whole separate side-blog because I didn’t wanna bog this one down more than I already do 😂
With RWBY I only really have Devena Celadon, and she’s assigned purely to an AU-thing I’ve sorta worked on tbh. I’d do more with her outside of that but like… I’m afraid people will think I’m pulling from a canon Chameleon Faunus now, even if Devena’s older… whoops.
I had a couple other OCs for it too, but they kinda got dropped over time. I never did anything with them since I couldn’t get any ideas. Nice to draw sometimes tho! :D
And uhhhh honestly, if it comes to current fandoms? I think that’s it 8D 
Haven’t been expanding my horizons much lately. I try not to watch/play too many things at one time so I’m not jumping fandoms worse than I do now :’D
For like, OCs I do stuff with, anyway. I wanna work on a Storm Hawks character, but lately I’ve been thinking more about a cross-over between RWBY characters into Storm Hawks, soooooo that’s fun! 😅
It’s funny: for someone who looks for nothing but canonxoc fanfiction, you’d think I’d have more fandom OCs… 🤔
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thefatedmeeting · 7 years
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@queen-0f-demons​ hey bro!!! i saw u wrote that post and i wanted to talk to u about it, if thats cool with you. i decided to make it a post in case other people would need to read it, but if u want me to make it private or something just hmu. 
i don't wanna hog your post but i wanted to share my experience and realizations so that it perhaps might make you feel better about your art feels somehow. keep in mind these are my personal opinions! more under cut.
i relate to every single word you say. sometimes being an artist doesn't seem rewarding, and most of the time it really isn’t. when you don't get enough money, when you have to undercharge for your art, when people don't acknowledge your effort or even Refuse to do so; when you feel you're not good enough, and when you feel like your art isn't worth anything, or even when, in your eyes, it's bad compared to other people's art.
i feel that!! i used to feel that all the time. especially when i used to post more on tungle, and consciously or not, i also used to feel that Very Intensely due to anxiety and depression. i would try to not be negative, but deep down i'd be super jealous at the artists i admired (and sometimes i still am!), because their art was so nicely developed, stylish, so uniquely THEM. i was unable to have that at the time, or i thought so. 
but back then i was actually in my learning phase - i was developing my anatomy, my style, and myself! i was going through a healing process as well. so of course everything boiled down to a . snowball . HDFFDDFG but you know. i'm still in a learning process. i might understand certain things better - because not only practicing, but my studies have helped me see things i didn't see, or realize, before - but i am still learning! dude! 
i still have to learn how to properly draw legs sometimes. i have to put on more flesh in the joints. i have to DRAW EARS PROPERLY and not like some weird thing! gotta learn BGS! composition! i have to draw more because lately ive been DEAD BUSY! etc etc. but that's alright. the more i practice and learn and see, the more i will improve - just like you.
please keep in mind, the things below are things i have learned and thought for myself. i can't make you have realizations of your own, but i assure you it gets better if you allow yourself to go through that process.
most artists post works they're proud of, or that they consider postable for some reason or another. don't forget that every artist, yourself included, has had hundreds of canvases and pages filled so that they could MANAGE to learn one thing that they're showcasing in that one picture! art takes time, and effort, and everyone has a different rythm. just because others are faster, or have more time, or have more technique, it doesn't lessen your own effort. you are doing what you can at the current time - respect your limits, and push them when possible!
DONT COMPARE YOURSELF TO OTHERS i figure you're very tired of hearing advice like this but it's the truth man. everyone has followed different paths in life, that has given them certain abilities or certain ways of seeing the world. you don't need to follow that same path to be able to do good art. you have to follow your own path, to live your life, and build your own sense of... how do i say. your own lifestyle. your own vision, your personality? btw, of course you can use references. of course you can pick up snippets of what you like/respect/admire the most in other artists, even in things that don't relate to art.
speaking of that! good art is not perfect art. what do you consider to be perfect - life-like realism? life-like proportions? something aesthetically pleasing? something that grabs someone's attention? something that communicates? etc. art is not about being perfect! it's about communicating, expressing, about an experience, about yourself, about whatever you want it to be. what do you like to draw the most? do you enjoy anatomy, or animals? backgrounds? abstract art? is there a style you like the most? and why do you do that? think about it! if you can, study about the old things. about art history, art theory, old and new techniques, things that aren't even related to your area - for example, you want to be a mangaka? why not try sculpting. you can use clay, stone, bronze, metal, you can even assembly different objects and stick them together. might not be related to your area, but it might give you new ideas. expand your horizons!
my teachers said something that stuck with me. at first i didn't like to hear it, but it stuck with me. but they said it's nice for the growth of your own unique style - to perfect a techique to "break" it later. because it gives you purpose, and it's not the lack of a technique that is stopping you from using it! for example. i can do realistic paintings and drawings. takes me more time. i have fun doing them at times, when my confidence is down and i get like oh right, i can do that thing. and even though i do it sometimes, i choose to focus on another style because or semi-realistic paintings are just not my style. but life drawings, which are “realistic” in nature, helped me immensely with anatomy, proportion and lighting.
on another hand, art doesn't necessarily needs technique. i think studying and developing is vital to your formation as an artist - but i don't think the Academy(tm) and Technique(tm) its the only path to success or self realization as an artist. there are socially and economically marginalized artists who have never entered a school and they are selling their things, or making art, inconformed w the status quo (with reason And receipts..), some who are arting their emotions away, some who embrace their lack of technique and amp it up on pure instinct, aesthetic sense and their life path, some who are practicing their culture by making it. if you communicate things well enough, or express what you want to express and think, "wow, that was nice. i like that. it's nice enough." 
an example i can think of on the top of my head for you is ONE, the mangaka who draws the original One Punch-man and Mob Psycho 100%. His art isn't the traditional anime-y style - it's anatomically/proportionally imperfect from an academic view. most of the characters don't have the characteristic "anime eye". your first glance of his drawings might've made you think, "god, this guy can't draw at all." but damn! have you seen the few panels where he puts effort/detail into? he knows how to - he has the eye for it, whether he chooses to make it to a simpler style for comedic value, effort, merchandising or personal values/choices, he knows it! he communicates so well. his panel placement, his expressions, his gestures and even the writing. in my eyes he is a fantastic, top notch artist. and he's getting the recognition and the money, even though you might look at him and say his drawings aren't perfect. (say what you will, he has improved a shit ton ghgh)
everyone has their own values about what is good art and what is bad art. learn what yours are! and allow these values to change as you grow.
don't try to prove anything to the world just yet! focus to yourself. prove to yourself that you can improve. fight off that "not enough" vibe. Do It bro. i know you can! and i assure you it will get better. practice, practice, practice - BUT PLEASE don't forget to rest if necessary, focus on your health first; AND to enjoy your life as well. the more you get out there and see new things, the more things you will have to express.
sorry this was long but i, lost track of time i spent 1 hour writing this. anyway. thank you for admiring me man. i hope the best for your artistic career and for yourself!! don’t give up and keep going. hit me up anytime, i'll answer whenever possible ey
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darkarm66 · 7 years
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Breath of the Wild review
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On the Wii U, I had The Wind Waker and Twilight Princess in their HD remastered forms....and barely touched. This is reoccurring issue with me and remasters, even with games I love. No matter how much I loved them the first time, there are some games I won't touch again and it was mainly due to the beginning stages. I dreaded going though Ordon Village again and knowing I'd have to put up with those tutorials again to get to the parts of Twilight Princess i did enjoy. So once Link wakes up Breath of the Wild, gets his clothes and Sheikah Slate and I got to run around with my meager abilities and items, I knew that this game was gonna be a classic. Yes, that's all it took. Now, there have been many many reviews that extolled the excellence of Breath of the Wild, much better written reviews when it came out, possibly on the verge of hyperbolic. So allow me to add to it. And yes, not only is this the best game of 2017, It very well could be one of the greatest of all time. While those reviews have mentioned Witcher 3, Skyrim, Arkham Asylum and other open world games as direct influences (Nintendo said as much as well), this game inspired feelings in me I haven't felt since Xenoblade Chronicles. And like Xenoblade Chronicles, Breath of the Wild succeeded due to not just the high amount of gameplay but also by eliminating a lot of wonky, reductive elements. 
There's no invisible barriers that prevents the player from going where they want to go, once you get off the Great Plateau after getting the runes in the Shrines, the player has everything the need to explore this amazing version of Hyrule. And the exploration was felt lacking in previous Zeldas. You knew that special icon or crack in the ground required the player to retrieve the item from a dungeon. Now, you just have to go there and a lot of it just jumps out at the player. This time around, Hyrule itself is a dungeon with so many puzzles that tempt to player to stop moving and just fiddle around for a bit. The world is littered with seemingly out of place shapes and it draws the player in a way that doesn't feel contrived or blatant. And even if a trail isn't apparent or there's no natural way to enter a place, the climbing mechanic breaks all of it. Climbing itself becomes its own minigame because its governed by a stamina wheel and the weather system, which does allow the player to be challenged by where they can climb but it doesn't allow the player to break the game by going everywhere. And speaking of challenge, get ready to eat humble pie with the simplest combat system but toughest enemies ever. 
This Hyrule wasn't afraid to hand the player its ass over and over. And the lack of tutorials and locked rooms that teach you to fight means you're not stuck in this one place until you get it right. If you die, you come back and try again or move onto somewhere else to do something that won't kill you. When I tried to put off the story as much as I possibly can, I ended up discovering Shrines (in a minute, not yet), Koroks, rupees, side quests, food. Until I became bored and started the Zora quest line, which delighted because I got to climb up a waterfall with ice blocks and led to the real menace of Hyrule: Lynels. This is when previous Zelda game would put you in this room and turn this into a boss battle to see if the player has gotten any good. Not this time, it didn't care that I didn't have enough hearts, or my shields were too weak, or my weapons were brittle. So I just turn around from the high point and glided to somewhere else instead. While players will have to fight to actually survive, Breath of the Wild let the experience teach the players.
And mainly, those Shrines is how you get experience points. The Shrines are dotted the map, some not even trying to hide, some taking maddening puzzle solving, others rewarding the player for figuring out all the clues. Not only is this how the game facilitates fast travel, it also scratches that dungeon crawling itch for a bit, but only by being a puzzle shrine or a combat shrine. It lacks the incredible intertwining of previous Zelda dungeons but the light content and brain stretching use of items makes up for it. Especially since the player is always rewarded with a great item. Unless its a weapon...
Okay, in the early goings, weapon durability can be a bummer. Weapons break too common and by the time you get used to one, its gone. That's not the worst part of it. The problem comes when good weapons do start becoming more readily available but not you're out of slots because you don't wanna waste your Royal Broadswords on some basic ass Bokoblins because you know a Lynel needs that work more. However, you deal with it because all the puzzle solving and wander lusting led to Korok seeds to expand the inventory, so now by the time you wanna start wrecking things, you're actually equipped to do so this time around.
I also believe that the durability allows the player to actually replay certain areas. While other games use powerful enemies as gates to keep the player away for a few hours, that doesn't feel like it this time around. The map allows players to actually keep tabs on where they may want to go but don't feel like dying to do so. Place that stamp down, go somewhere else and come back to it when the player truly feels ready. I remember Miyamoto talking about how they wanted Zelda games to be able to replay certain areas for a reason. And now they didn't have to force the player to do a bunch of fetch quests or pixel hunts to come back to an area they already beaten. This makes Hyrule feel more livelier this time around because no matter how much time you spent in one area, you can come back to it and discover something hiding under your nose this whole time but you couldn't see it just yet. Or it has a dope sword you really needed but didn't have room for.
But one thing to make room for: food! There was something so hypnotic about resource gathering and cooking, in a way that surpasses Final Fantasy XV's photo-realistic dishes. The abundance of materials, which not only kills the tedium that might have killed lesser games, allows players to actual feel free to consume and experiment with everything they've gathered. In the beginning, basic meals are cooked to give your health a chance withstand raiding an enemy camp. By the time you're in the 100 hour mark, players are hunting to create complex dishes that give them dope buffs to make a play session a more pleasant.
One pleasant thing this go around is the story. For all the flack Nintendo gets for its approach to stories, it only gets it because they're not telling it through the usual cinema envy of other games. This is a deconstruction of Link and being the chosen one. Link isn't just gonna be handed all the tools needed to succeed just because he was chosen. Same goes for Zelda, who seems heartbroken that she has to be the reincarnation of a goddess. And thanks to the Memories questline, you get to see those cutscenes but they aren't automatically triggered because you did a thing. You earn those previous moments beforehand that showed Link and Zelda not truly feeling going along with what destiny wants to do because it worked 100 years ago...which was probably Nintendo's feelings developing this game.
For years, Eiji Aonuma talked about breaking the conventions and in the gameplay and story, that feeling comes across well with Divine Beast Champions, especially who they just fall doing what they were told to do. This is truly about how Zelda's dev team felt about coming together to give the same results, only for it to fail before it even began and the task fell to new people to do what's necessary to defeat Ganon through new means. It's deeply personal and the emotion maturely understated. Link and Zelda develop as legit characters through their struggles and heartbreak and it gives the story an emotional richness not seen since Ocarina/Majora. Link (and the player) truly earns the right to be called a hero, not because he was chosen but because he endured and grew.
I haven't even mentioned how beautiful this game is. Forget your need for 6 billion polygons per sec to animate a face. The details astounding from up close and far away. Climb to the top of the mountain and you see a sprawling, diverse horizon to take your breath away or look down to see a forest or lake or camp to possibly sail down. None of it ever stops looking gorgeous. My favorite place in the game revolved around a Shrine that needed an Orb to unlock but the area you were in was completely dark. Seeing Link as a shadow, lighting torches to move around this area was utterly beautiful and proves that developers don't need to high end CGI cutscenes to make a visual impression that last forever. Speaking of lasting impressions, this is one of the best UI I've seen in a game. It conveys information and stats without completely cluttering the screen and taking away from the game world. Even when playing in handheld mode, you can stil take in a lot of visual treats of Hyrule.
And despite the impression that I'm ready to marry this game, this game isn't flawless. Weapon switch is a legit pain. Holding down one button to switch to a particular weapon isn't as intuitive as the other controls in the game. You're better off just pausing and switching items, which sorta breaks the immersion for the player. Also, as great as the Koroks and Korok puzzles are, did their have to be 900 of them. I'm all for trolling the player and subverting expectations for attempting 100% completion, but 900?!? That quickly veers between padding and repetitive. And the dragons can suck it. Only one item drop per appearance and god help you if you don’t want a scale. Again. Which leads to the upgrade system being underwhelming, due to its limited focus on armor and not weapons.
What makes me ignore these flaws: the game never forces you to do any thing mentioned before this (except the first four shrines and runes). You never have to find a Korok seed (but why the fuck wouldn't you?!?), you never have to expand your health and stamina, you don't need to cook a meal, get the Master Sword, ride a horse, shield surf, regulate your temperature, complete a shrine. The game is indifferent to your progress. But you will do any and all those things because Breath of the Wild is excellent at triggering your curiosity and intellect  and rewarding it, not rewarding your patience. Best of all, nearly everything you do fits into a mechanic the benefits the player, the quest aren't just a collection of repetitive checklists of escalating numbers nor is its badly tuned mechanics just thrown for the sake of variety. (Take that, open world games!)
This is not to say the previous Zeldas were awful. They didn't get tens and awards for nothing. You may even miss the linearity. They were great for what they are. Breath of the Wild is just better. Instead of telescoping design and handing you the fun stuff when you did the one thing it told you to do, it trusted the players this time around to make their own fun and build their own legend. Players will end up completing the same things but everyone will make their own path to completion. Breath of the Wild is worthy of the praise it has received and then some. It break ground by avoiding all the pot holes and wasted soil of previous Zeldas and open world games and brought  freshnesss that hasn't been felt in years. Truly a game that lives up to the word 'Legend'
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