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#if i can't have a team of sebeks all screaming WAKASAMAAAA in unison then what is even the point
egophiliac · 2 years
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probably a dumb thing to ask but is it true that chapter 6 has several routes???? o_o and almost a hundred battles???????
it doesn't have routes in terms of, like, alternate endings or meaningful choices or anything -- I don't know how spoilery you're good with so, uhh, erring on the side of no details, the characters split up into three groups and then there are subchapters that follow each group until they converge again. that's all!
most of the battles are from 6-66 and 6-67, and I think each group has the same amount...oh no, numbers...I think it's thirty-three minimum if you get lucky, and eighty-one max if you don't? and then adding in the other episode 6 battles, yeah, that's...probably at least a hundred. :')
66 and 67 were uniquely terrible though, for reasons that got long:
1) you had to lock in all three teams at the beginning, use them for all the battles, and couldn't change them without resetting the entire chapter and losing all your progress.
2) instead of building teams by card, they have you build by character. so you can't use multiple cards of the same character, and you can't share characters between groups. also, no guest/friend cards.
4) each group had two or three required characters, and heck you if you don't have any good cards for them. (I have no idea what it would do if you somehow didn't have any cards for them at all. if it gives you a temporary one I probably would have been better off, because I have literally no good Rook cards.)
5) it told you upfront what the boss elements were going to be, but all the other battles were just, like. whatever. so you have to build your team for the boss if you don't want to get utterly screwed, but then the other battles could still end up being a huge headache based on the type matchups.
6) that goddamn rock healing itself between turns. why. why did it heal for so much. why was that battle so hard. why did they do this to me.
so if, say, you're someone -- coughmecough -- who likes to focus on your favorite characters, and if, say, most of your good cards are of a particular wet rat dragon man and his entourage, you might be just a little bit boned THANKS TWST. I got through it eventually but oh boysie was it brutal for a game where the usual difficulty level is negligible.
tl;dr eng and newer players take heed, learn from my mistakes and try to build up halfway decent cards for more than five or six characters. (the guest room collection battles have random required characters so not a bad idea for those either.)
also...I am now very, very afraid of what buffoonery episode 7 is going to throw at us. take pity on me...please...
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