dungeonFebruary: a retrospective
here they are, all four maps edited together into a single dungeon over two floors!
it was a lot of fun to draw it, highlights (of both rooms and monsters) and further thoughts under the cut :D
first things first; some rooms
(you might need to click on each picture to read/see the whole thing)
just some personal favorites, rooms 15, 21, and 25 are stolen from references to stuff (if you recognize what: <3), 6 and 20 were both really fun to put together, and room 29 is the last possible trap of the dungeon :3
next up; monsters!
the first two are room spesific, the latter three random encounters, hence the numbers being written different, picking out just 5 to share was kinda hard, but im really happy with theese, yet again some of theese are stolen from inspired by stuff
now; for my thoughts on this whole thing
i had a lot of fun drawing and designing this, so much so that im kinda sad to be done, the ritual of sitting down to draw each day or to catch up on a few days was nice, and i really like designing silly little rooms and filling them with references i know my players wont pick up on
i might pick this format back up for a month or two this year and im Definetly doing dungeon25 next year, but im really happy i did this instead of trying to catch up on dungeon24 in full, doing it this way let me figure out stuff like how i want to format my notes for a larger dungeon, how many extra notebooks ill need (one for ideas and one beastiary, for now), and some general design rules for myself
all in all if you have read this far and think it looks kinda fun i say go for it! you dont need to follow a spesific month/year, thats just something i feel like doing, the point is to have a little creative challange to do each day for a set amount of days :D
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Recently I've been talking a bit about how my last psychotic episode had a massive effect on my identity and self image.
I often use Picrew to show how I see myself moreso than how I really look - they're essentially self portaits. I noticed a pattern today when looking through old ones, and decided to compile some for this post. The first image is a compilation I made a couple years ago; the second I made today using pics from a few months ago (during psychosis); the third shows a Picrew maker that I coincidentally used two separate times, once before the episode and once during.
My self image now looks very much like the "before" pics. Now that I'm both out of the episode and medicated I have essentially reverted to who I was before (with slight differences, plus some trauma from the episode itself). This is not meant to represent what psychosis "is" - psychotic people aren't dark or evil, but I thought I was and everything felt so frightening in the moment.
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mutually destructive unhealthy possessive ships are so...ooough oh my god
oh to be consumed alive by that incessant need blazing agonizingly through their veins the sheer hunger to cut each other up and crawl inside the crevices of each other's body, hopelessly and seamlessly entwining every fibre of their souls until one can no longer tell their beginnings and ends apart
the need to flood and fill up every nook every cranny and fissure driving everything else out until there is no longer even the hint of space left for anyone but each other
to carve one's essence into another's bones, indelible until the winds erode the earth, to drink each other's lifeblood until that thrum of vitality echoes in the innermost hollows of the other's soul, to no longer desire to breathe air unless directly out of each other's lungs, to voraciously feast upon each other's visage, them and only them inasmuch as any other eyes that dare cast their gaze upon either of them shall be gouged out, tongues that pluck up the courage to sing sweet songs of praise will find it turn to ash as they choke and thrash and drown in their own blood, hands that audaciously reach out will find themselves mercilessly severed and ground into dust
(until the wounds they leave on each other scab and scar with a permanence etched on their molecular structure so that it is no longer possible for one to exist without the other)
i'm thinking of people so pathologically frenzied fixated and obsessed the only acceptable death is the one to come by each other's hand. the once sweetness fermenting into a drug so addictive yet so poisonous accompanying them in the next life cycle and then the next, each becoming in turn an ember and a ghost burning feverishly through mist and shadow in hopeless orbit, always watching, always ravenously looking and drinking in, helpless to resist the siren call of falling into each other's path.
to consume and destroy that which you love with your own hands as the ultimate act of devotion.
a vow once spoken like the most tender of caresses in the quiet spaces where gentleness feels indistinguishable from cruelty, now an eternal haunting and companion of torment and ruination trailing the frayed tatters of a bond stubbornly persevering through oblivion and fire and brimstone, to the ends of the world itself,
to collide, to devour, to subsume, to fester, a virulent regrowth
and the cycle starts anew
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Ok I thought I was gonna be making one nitpicky rant about TLoU show deaths but
I guess I’m actually making two. Because I saw another death and while I find there was nothing broadly wrong with it, there was some cinematic choices that drove me bonkers that I just wanna stress over.
So the rest will be under the cut, but for starters, this is about Sarah and Tess
Ok so Sarah isn’t really the meat of this rant, but I do want to talk about her death scene in the show because several things about it had bugged me. And please, I’m not really here to talk about the race swap. Overall I think it’s a little sus, moreso because the actress is the daughter of one of the executives of the show; so it suspiciously indicates nepotism. But the actress herself actually managed to do a pretty great job for Sarah’s death so really I couldn’t give a shit. ANYWAYS, the show’s death. What bugged me about it was the fact that there were CUTS while Joel is trying to comfort her and struggling to pick her up. The beauty of the cinematic choice in the game, where it turns into one continuous shot the moment Joel crawls over to Sarah, is that it inherently puts us in that moment with Joel, and by panning the camera over instead of cutting each time, it really shows how Sarah is right at death’s door, like you can HEAR the exact moment that she cries her last little whimper and just... goes quiet, right when the camera pans towards Tommy’s face. The problem with having scene cuts is that it drags the scene out in such an awkward way. Plus, Sarah’s still actively crying while Joel is screaming for Tommy to help him, and then the moment it cuts to Tommy the audio just cuts out very clumsily. As it cuts back to Joel Sarah’s just already dead, and additionally it makes no sense for Tommy to call to Joel to have him realize Sarah’s dead when she was still screaming and crying right as the camera cut. And then additionally, I’m not fond of the addition of Tommy saying Joel’s name, it feels almost... cold and detached. Like the tone of that line is “Joel she’s dead, it’s too late”. Whereas in the game, he’s moving towards Joel and Sarah and he’s in so much shock because he’s watching his niece dying in a crying, bloody mess.
So long story short, nothing wrong with the scene itself (though I gotta say I don’t think I’m a fan of Pedro Pascal’s line deliveries while he’s trying to stop Sarah’s bleeding. That’s less of a “one’s better than the other” and more of “that’s just my opinion that the emotion of the line delivery in the game was better”). Scene stayed true to the game.
But ohhh, OHHHH, you wanna know which death REALLY ruffled my feathers? Tess. Tess’ death was done so damn dirty in the show compared to the game (and side note, I hate the change to Tess’s character design. I loved the short hair held up by the headband, and I loved the short sleeves that showed her arms). I think by changing the entire death in the show, you take away from the character herself, and let me explain how.
In the game, they get to the Firefly meeting place, the Fireflies have been wiped out, and we find out Tess has been bitten. The military shows up, and Tess tells Joel that she’ll buy them some time and convinces both him and Ellie to leave. And the IMPORTANCE of her line “I WILL NOT turn into one of those things!”, which I’ll talk about. Joel and Ellie leave, Tess composes herself and gets ready to fight the soldiers. As you leave, you hear gunshots and hear Tess scream, and you find out she took out two soldiers; there was six guys and Tess took down two of them. This death is a perfect encapsulation of Tess’ character: resilient, stubborn, tough-as-nails, takes matters into her own hands. That is a death that treats the character with respect and actually plays into the character’s personality. It FITS. Tess is a woman whose life, her choices, it’s all in her hands and she will do what SHE wants to do.
In the TV show, they get to the Firefly meeting place, the Fireflies were killed by infected, and everything still plays out the same with Tess’ infection reveal (and I gotta say I’m not a fan of the dialogue choices nor am I a fan of the fact they tried to heavy-handedly push how Joel and Tess are a couple with the cuddling scene, whereas in the game the ambiguity of their relationship plays better into that final scene. I like the “Look, there’s enough here that you have to feel some sort of obligation to me” way more). Joel hears the infected, Tess starts tipping over some gasoline and grenades, and Joel and Ellie leave. Tess is panicking and frightened as the infected approach and flood in while trying to light the lighter, and then the BULLSHIT. The FUCKING KISS from the infected. And no I don’t wanna hear any ‘bUT it’S NoT A kISS, iT’S INfeCTiNg HEr’ excuses. It’s a fucking kiss disguised under the thin veneer of being some cool new infected lore, and it changes the entire death from a defiant last stance to a creepy, voyeuristic scene that’s going for a cringe-out factor. Like... Sure, you COULD explore that method of infection, it COULD be a neat behavior that we haven’t seen before.
But you don’t do that for Tess. She’s the wrong character to explore that with, and the show better actually try to stay consistent and show that again if people are gonna use the excuse of that scene being necessary. And the reason why it bugs me so much is because Tess, despite her short time in the story, is such a poignant character. She’s Joel’s partner, she’s OUR first partner. Taking that power out of her hands, putting her in this freaky powerless position where it’s like she’s being taken advantage of, does not compliment the character, especially when the death is a very easy to pull off trick that only solely relied on the lighter not working for cheap tension. If you wanted to give us a tense action scene, they could have actually shown us the Tess gunfight scene from her perspective, maybe give her one or two more kills than she had in the game. But this death was really insulting to the character.
TL;DR I’m incredibly autistic about all this dumb shit and it really just boils down to a difference of opinion.
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