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#im playing again with some friends
puppyeared · 2 days
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i like him
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seiwas · 4 months
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there is a very specific image in my head of early-mid 20’s iwaizumi hajime
#iwaizumi x reader#and he’s the guy taking on an internship in his senior year with minimum load for his classes#bc he’s planned it all out since starting college#you see him in parties because he has the time & he works so hard it’s only right he plays hard too#every time you lock eyes he gives you a small smile#there’s an air about him that isn’t cocky but isn’t too shy; a comfort that settles into his skin like he’s sure of who he is#—of what he wants & it definitely isn’t hauling up his drunk friends and a few acquaintances up his car#but some of them are your friends and you’re helping him so maybe it isn’t so bad#he drops you off with your roommate and you rarely see him after#until you spot him at some bar (again) and he’s wearing a tight fitting polo (it’s his uniform you later notice)#it’s a year or two after your graduation and when you lock eyes across the room there’s something so familiar yet wholly different#he’s confident now & maybe a little flirty too when he tells you he’s working as an assistant to shadow one of his mentors#you catch up for the rest of the night and your friends have long since gone ahead#he still knows what he wants and it’s to bring you home—not that way (not yet); you’re a little suspicious because#you know there’s /something/ but he drives you home like a gentleman. without really trying anything (and maybe part of you wishes he did)#it’s iwaizumi though and he knows what he wants—to ask you out properly (one he’s been thinking about since chance encounters in uni)#and he’s hoping that when he asks you can tell just how much he likes you#hajime#i want him so bad im crying#there is a whole workd of backstory to this but i got lazy typing it#shotorus.bubble
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mishapen-dear · 4 months
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OH. okay so normally i dont touch discourse with a 20 ft pole, but this has been niggling at my brain tonight and i finally realized why
the people who are mad at qbbh for the memory loss and “dodging consequences” dont understand that he doesnt want to dodge consequences. Like they cant know that, they werent focused on him when he was literally feeding himself to the soul vultures and planning his eventual imprisonment and also. The Many Many Many hints he made towards suicide/sacrifice/Just Fucking Dying.
ccbbh is a subtle roleplayer, he’s been building this shit up for two whole months- it was day FIVE of the eggs going missing that he resolved to do whatever it took (hurting his friends) to get the eggs back. It was day three that he followed in dapper’s footsteps and started feeding himself to the soul vultures (and gaining a Massive headwound beneath his hood in the process- you can only see it if you go on namemc and remove the layers). He’s got impaired judgement. Even the memory issues arent a new thing- i cant remember exactly when they started, but one of the first big moments i remmeber was september 30th where he spent an hour falling into a delusional frenzy searching his base for cameras that he forgot he asked aypierre to plant.
The super murder of purgatory and the memory loss afterwards probably all feels very sudden for people who havent been following his story, but as someone who has been- all of this has been true to character. The only cheap swings he’s made have been combat-based in purgatory, and even the motive for those was built up in rp.
People are calling for consequences, but he has alrwady been experiencing self-inflicted consequences for months. The blue on his usual outfit is blood. This recent memory loss isnt a restart to get away with the atrocities - it is yet another consequence of his egg-protecting complexes and the ways he punishes himself for failing them.
he is NOT a moral character. he’s a demon hiding in plain site. he has eaten people. he has killed people. he understands the cruelty of his actions, and the consequences of them for the loved ones of his victims. but it matters when that harm is being done to his loved ones. he’ll still do it, because he will do anything for the eggs, but it matters, and that means that he has already started the process of self-inflicting those much-demanded consequences
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moeblob · 4 months
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So I saw a screenshot of Ralph without his hat (for his wedding outfit + I think a DLC outfit didn't have it?) and honestly. There's a reason he wears it. It's unfair if he doesn't. Olive Town really is just "hot bisexuals in your area" and they would thrive if they advertised it as such.
#sos pioneers of olive town#ralph#jack#i will never not love jack ok i have been playing again and i cant help it#once i unlock giant bear carvings to craft i make him the happiest man on the planet#its just something i have to do ok i love jack a lot#i do still really enjoy bringing ralph soup to the woods like a loser and handing it over while he eats lunch#but the point im trying to make is i cant stop loving jack and it really hinders my desire to romance others lmao#also i was googling some refs of ralph after i found the wedding ss because it was a lil cut off and i wanted the full look#and i saw a lot of questions like is poot worth it or comments about how its incredibly avg for a game#or how its not as great as past installments and im like ........... but the cast is so endearing to me#again its different strokes for different folks and not everyone will love the same farming sim as i will but still#dont be mean to my olive town babies......#the fact there are so many cutscenes in there of families interacting and moms being mom friends and gossip buddies#the fact there are so many cutscenes just about how these people live their lives is so wholesome to me#like sure the farmer is featured in the heart events#but there are so many where you arent the center ! youre just a bystander to like#a bro putting his younger bros motorcycle in the museum and the museum owner being mad theres a motorcycle in the museum#while then having multiple other people show up like YO SICK BIKE YOU GUYS HAVE THIS STUFF IN THE MUSEUM#while the younger bro is beaming cause thats his baby he loves his motorcycle and you better love it too#like its just so fascinating to exist in the town but not be the entire reason everyone keeps on going about their lives#yeah you interact and befriend them and you do tasks to help develop the island but it doesnt feel like thats why people like you#which is really important to me bc i feel like i have to do things to make people like me#i have to have a reason to interact with people irl or its just me being in their way#and poot lets me just live alongside people peacefully and talk to lil harvest sprites that hand me food and rocks and logs#anyway that is SO MUCH propaganda for a story of seasons game that no one asked for thanks gnight
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averlym · 6 months
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"careful, or i'll quote that"
#adamandi#was going to be normal but then this scene popped into my head and played on loop and like#guys this scene just makes me Miserable. they're so friends now they're so happy and funny and then later in the show#she manipulates him and he tries to kill her and like. my god beatrix vincent friendship. omg.#im so. it kills me. i realise these arent the most accurate character styles but i Had to get it out. oh my god. literally the other day i#i was like ''oh haha im not going to directly draw scenes from the show im going to be Thinky and Extra'' but no actually sometimes the#the scenes from the show just hit. this line the delivery the Situations it kills me. im so hnnghghf about them#something also maybe about rewatching media knowing the whole plot and the extra Tragedy it all brings also. like to know the ending will#break your heart (but be also some sort of stunning catharsis) and to watch it all!!! again!!!! aaagh.#fun facts about the first time i watched adamandi proper after looking through the tumblrs and half-spoiling it for myself.. i went in with#the strangest assumptions of portia dies/ vincent makes a virus that kills the other nominees instead of actually stabby stabby and the#new invented biological thing would make him the winner a-la frankenstein style //. quincy cuts off his hand????? i am not sure where any#of these came from T-T but im glad i was wrong on literally every count.#miscellaneous brainrots from re-watching.. in the very very start i think vincent is wearing a mask in word to the wise?? like it was probs#a covid safety thing but it makes me go teehee for some reason. like the whole infectious thing was foreshadowed LMAO (approx 35 seconds in#also the balloons. and the admin. and the balloons. the way it's horrific and the balloons gently rain down#and you can see them bounce in the stunned silence. ooo that little detail. what a moment.#also at this point? i have been noticing the little inconsistencies in actions btwn shots but a) they're not seeable unless you're looking#Closely like i was for specific moments as references.. and b) it makes u think about the inconsistency of theatre as a medium and how nth#is ever delivered the same two ways which is really just !!!! to me. smth smth so so many ways to intepret characters and how everything is#always in flux every single cycle. theatre medium my beloved.#last side note from now: i am so abnormal about the marmorius society members who were phaethon nominees in their own right and instead#perished helping ambrose with HIS project. like. that is some sort of love there isn't it? like???? yes they're all bullies and awful but.#i've been reaching tag limit really quickly with all the recent posts. rambles i guess. so so many thoughts. well actual tags now i guess!#vincent aurelius lin#beatrix valeria campbell
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steelycunt · 6 months
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got THREE NEW PLANTS for my room today. all for the SWEET SWEET PRICE of £6.50. thats cheaper than TWO COFFEES. and i dont even DRINK COFFEE. so on EVERY LEVEL im WINNING.
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planet4546b · 2 days
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the thing is that it is genuinely difficult for me to express just how much destiny means to me and how much i am genuinely devestated by the fact that every time i have interfaced with it recently has left me feeling upset and frustrated with no desire to go back but it’s really fucking upsetting. however adding cloves to the streusel mix for this coffee cake was a wonderful decision i love cloves yum
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sieglinde-freud · 3 months
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feel like morgan/lucina is kinda underrated like i get why. but also like… duuude… take it from lucinas perspective: the kid of the fell god that betrayed your father turns against you despite years and years of friendship and most definitely knowing eachother since birth (do you honestly think chrom and robin wouldnt set their kids up on play dates immediately? really??) and despite how much you love them you know they’re beyond saving and you have to leave them behind to succumb to grima when you go back in time to save the world, accepting that youll never see them again! oh shit buts whats this… they show up in the past anyways? having forgotten all the time you spent together, the trouble they caused, everything you meant to them? but its them, its morgan and for the first time in years youre able to see them again happy, carefree, and in complete control! should you feel sad? scared? overjoyed? i dont know! but slap some yuri on that and you got a crazy ass little sideplot all im saying!!!
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waywardsalt · 9 months
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small little thing abt botw/totk and the future of zelda games considering it seems likely that future zelda games might be in the same style as those two and how i feel like botw/totk don't actually feel like zelda games (kind of messy i just typed this out in a kind of informal or whatever way) (this post is long af btw so uhhhh yeah)
im part of the group that claims that botw/totk aren't 'real' zelda games but... i guess they are technically 'real' zelda games, but... they sure as fuck don't feel like it, and because of that, i'm not at all excited with the idea of future loz games being in the same style, especially with the pitfalls these last two games have fallen into having been things that past zelda games did especially well, it feels like things have been sort of flipped on their heads in terms of what's being valued or whatever
like... the best parts of older zelda games were things like the story and the characters and the puzzles and the dungeons and stuff like that... the best parts of botw/totk right now are just the gameplay. people enjoy these new characters, but they dont have the narrative backing that older games do, they don't have the same impactful arcs or roles allowed by a more linear story
the point i want to get at though is how botw/totk honestly don't feel like direct evolutions or steps up from past zelda games but rather just... entirely different game styles (open world games) with the zelda flavoring and worldbuilding and story styling slapped on top.
i mean... i feel like a half-decent example of some other well-known franchises that have jumped on this (honestly kind of thoughtless) open-world bandwagon are mario (mario odyssey) pokemon (sword/shield and scarlet/violet) fire emblem (kind of. with some free-walking segments in 3 houses and engage) and the soulsborne type games (elden ring), these are all other well known and storied game series' that have somewhat made the move to open world, and i think that switch was a bit smoother, kept the core and integrity of the games that came before much better than botw/totk did
elden ring is the easiest to explain- the gameplay loop and core mechanics are the same and build upon past games' you just have more room to run around and get killed in with some little open-world flourishes like material gathering.
fire emblem is... a bit less flexible in terms of changing up the core gameplay, and the addition of open-world segments are added to add bonuses to the strategy gameplay and allow for more support-building oppourtunities and little minigames, and its more or less evolution from echoes' dungeon-crawling bits and the customizable castle in fates. the core gameplay still effectively works the exact same, just with some little class or mechanic tweaks and additions.
mario odyssey, though each world was pretty massive, still had your typical 3d mario platforming, and the new hat stuff fit in pretty well with olderpowerups and gimmicks, and the boss battles feel and work pretty similarly to the way they used it- odyssey does feel like an evolution from past mario games (ps. playing two-player with one person as cappy snaps the game in half. its the secret easy mode lol)
the new pokemon games are pretty much just the same as past pokemon games, theyre just open world and buggy as fuck rip have extra little open-world flourishes that build on what past games set up. the battling works the same as ever and the progression is the same with a number of powerful trainers you have to battle to continue forward.
with botw/totk... the progression is dramatically different in terms of power-scaling, world presentation, item-gathering, puzzle-solving... pretty much everything in the established zelda format. i get that it was pretty much the aim with botw to have a fresh start and throw out a lot of the old standards but it just makes them feel so dramatically alien to past zelda games; theyre completely different experiences in pretty much every single way, and as such they dont feel like what we've (well, people who have started with and spent a lot of time with other loz games) learned to associate with the zelda titles.
with open world games in general it's a bit harder to have a truly impactful narrative akin to those in past zelda games, anyways. i will admit that botw was a good execution of trying out something entirely new, and the narrative and gameplay and world actually complement each other very well, so despite what i've said in the past I can't really fault it's narrative too much since it's a less traditional sort of narrative and effectively does what it aims to do very well.
totk, on the other hand, proves that this style of game does not mesh with the old style of storytelling at ALL. linear games can have proper narratives with coherent stakes, developing characters, twists and reveals and building emotion and mood- and all of that is thrown out the window with totk when they decided to try and have both a more linear story with actual reveals and development and emotion, while also letting you literally spoil it for yourself out the gate.
you can't really have a well-executed story when players are capable of doing things drastically out of order and of jumping into story beats without the prior buildup and straight-up ruining what could be otherwise emotional reveals, and players being capable of doing this is hard-baked in how the game fundamentally works. I honestly feel bad for people who found the fifth sage by accident before anything else.
you can't effectively have a linear story with character growth and plot developments and impactful moments while also allowing it to be experienced out of order and with massive time gaps in between; with this kind of stuff, you can't really have your cake and eat it too. say what you will about the linearity of past zelda games, but i bet you that midna wouldn't be as beloved as a character as she is if it weren't for the linear order of the story and its events. certain parts of storytelling may demand for a linear manner of telling that story.
botw's story works because none of the memories reveal anything groundbreaking taht you don't already know; they are optional and merely give you more information about these characters from link's past and simply inform you about the girl keeping ganon at bay. if you find a late memory first, that's fine- it technically doesnt reveal anything too important to you, it just fills in some gaps for you and your player character. it makes sense within the story itself for the world to be so open and for you to be able to do what you can; the story is not the focus, nor is it even needed to beat the game. the story was made with the gameplay and what you are allowed to do in mind, and as such doesn't include things such as in-depth character development or important plot-twists.
on the other hand, you can easily spoil totk's biggest plot twist in a handful of different ways completely by accident, just by getting curious about the world around you. this can shatter a lot of the mystery or tension in the plot and this can happen completely by accident to someone playing the game organically and blindly. the story itself doesn't take this into account, it reads more like a linear story that would be more suited to a linear style of play, coming across things in order to ramp up the stakes and let things be revealed at the best possible time. (tbh totk's story doesnt seem to take the player into account in general, if the game forcing you to watch basically the same long cutscene four fucking times says anything, jesus christ)
narrative pitfalls aside, botw/totk put heavy emphasis on gameplay, but not in the same way older zelda games did, and as such trade away the unique items and gimmick-y game-specific mechanics for a small toolset handed to you out the gate. what botw/totk do- giving you everything you need from the start and having very little true varation in the gameplay from then on out- make sense and works just fine for an open world game. there is, however, a lack of actual depth to that gameplay that other open world games do have (off the top of my head, the ability to unlock and upgrade abilities and have general character upgrades in fenyx rising as well as the impressive depths of elden ring's combat and character customization system). the most depth botw/totk has to the actual gameplay is just the fourish different weapon types and the ways you use your fourish abilities (saying fourish bc for real ultrahand and fuse are fundamentally the exact same thing). there is also just raising the little defense numbers on your armor and getting more stamina and health, but that does absolutely nothing to the actual gameplay but make link more durable.
i mean, sure, health in past loz games just makes link more durable, too, but thats how health upgrades in any other game work.
the gameplay switch makes sense, considering the switch from a linear puzzle-adventure concentric game to a more sandbox-esque open-world game, but it does not mesh with the former loz formula at all, so while the shift in style makes sense, it makes me think that you can't have a previous-style loz experience in an open-world sandboxish sort of game. especially with how in totk you can very easily bypass most of the fire temple just using the mechanics handed to you at the start. you can't have the same type of zelda dungeons in a game where you are allowed to do it 'wrong' and the game itself does not allow for the same kinds of puzzles.
i am of the opinion that so long as future zelda games work the same way botw/totk did, we will not get old-school zelda-style dungeons again.
the loss of a variety of items used for specific puzzles and environment switches is the loss of a varied dungeon experience and the loss of the same kind of world and character progression as past zelda games.
you are handed everything you'll ever need at the start of botw/totk. the only thing that will meaningfully change is how much damage you do. there are no alternate strategies opened up by new items that can double as weapons, no new traversal options or routes opened up by things such as grappling hooks or clawshots or whips or specific wands. even the battle system is drastically different, instead of being enemies that take specific amounts of hits to die while you can obtain progressively stronger swords, enemies are just damage sponges and you can get all kind of weapons that just do different numerical amounts of damage.
the bosses themselves- big staples and draws of zelda games- also work extremely differently. instead of having to leverage specific items to expose weak spots or having to fight in a specific manner to do damage, you are just asked to... do damage. even in totk's bosses, where sage abilities are most certainly helpful, the only boss i found to truly require a sage ability was the lighting temple's boss; the others i either hardly used the sage at all (i didn't use yunobo at all in the second phase of the fire temple boss and hardly had a need for tulin with the wind temple boss [esp considering i was using a 3-shot lynel bow to make the poor fucker a cakewalk]) or found that alternative solutions felt better, like resorting to splash fruit on repeat water temple fights instead of wrestling with having to activate and use sidon's ability. the sages are honestly fairly poor replacements for dungeon specific items.
this kind of causes botw/totk to play more like a poor man's dark souls or just like any other open world rpgish game. i don't play botw/totk for the experience of a zelda game, i play it because it's an open world game that i can walk around in for five minute before switching to something else because i liked something in that other game better.
the combat in botw/totk isnt designed in such a way that makes it feel good. mineru's mech is fucking dismal, but since it's just either shooting with a bow or attacking with one of three types of melee weapon with some timing for a dodge, it can get stale fast. it doesn't necessarily even feel good, since there's not enough variety for it to get really engaging. (this is def an uneven comparison, but elden ring's combat feels considerable better with the different dodges you can do and the amount of attack options you have with just one weapon, not to mention the amount of control you have over your general fighting style.) combat in botw/totk at hour 1 is the exact same as combat in botw/totk at hour 100, the only different being the amount of damage you do or how much of a beating you can take.
it just... the styles of botw/totk can't allow them to feel the same as older zelda games. the shift in style was clearly a good move to draw in series newbies and shake things up, but it comes at the caveat of making them feel distant from their predecessors and uncomfortably similar to other games like them. it's hard to avoid comparisons with elden ring when on the surface they are very similar games, one just feels more true to its core identity
this all is said without mentioning the way in which botw/totk lore feels almost dismissive of past series staples and seems intent on not looking back while also taking every fucking attempt to nudge you and say 'hey, remember that zelda game' and honestly all that shit does is make me want to play a different zelda game.
botw/totk seem altogether very desperate to distance themselves from past zelda games while also being unable to really tear itself from what came before and it just culminates in me spotting linebeck island on the map and going 'damn i miss linebeck' and turning the fucking game off to play phantom hourglass instead. say what you will about phantom hourglass, but it certainly handles its story progression and character development infinitely better than the game that lets you accidentally shatter the impact of the story by deciding to check out that cool temple in the distance of the depths
#quick note abt the examples from early on i got the verdict on soulsborne games from my friend who has actually played more than elden ring#and pokemon was kinda a guess the most recently mainline pokemon game i have is sun/moon#totk has made me really think about what i like in video games and why lmao.#it has also made me appreciate botw a lot more. i prefer the emptier hyrule of botw it just feels extra cluttered in totk#i like how in botw its a lot more natural and more fun to honestly run around in with there being no falling debris or scary holes#salty talks#totk salt#being annoying abt totk again hiiiii. id like to talk abt stuff i liked in other loz games but its hard to start without some kind prompt#im not entirely sure how i could really explain how i feel totk's story failed and why without going in circles for a while#its just. the gameplay and the intended story experience clash like fucking crazy plus the story relies too much on the player#to do a lot of emotional heavy lifting#like. if you want to start a convo with me abt this go for it but this is what i have to say for rn#loz#legend of zelda#totk#botw#totk criticism#i do really appreciate botw now im not gonna lie. its still not amazing in my eyes but i appreciate it for what it is#also i cannot believe totk made linebeck island worse fuck you#like. in botw theres a goddamn chest with 50 rupees and thats a good subtle nod to what's being referenced#in totk theres just two bokoblins and nothing else and i dont care if it wouldve been lazy to just have the chest there again#you explicitly namedropped linebeck might as well make good on it. its more fun to continue having little nods like that#i understand when people say that saying botw isnt a 'real zelda game' is bad criticism but tbh its not really a criticism its just an#observation. it comes with its ups and downs and for me it makes me enjoy these games less and makes me feel a bit alienated#if that makes sense. idk. its late and if i continue with that thought im going to lose it for sure#ig just. im upset abt how totk handled its story and im upset at the idea of... this being the future of these games yknow#it feels like a selfish sentiment but idk#long post#bitching abt totk
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azulashengrottospiano · 3 months
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there is no way the ikevamp guys are being such assholes in jean's route i must be dreaming
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kyunsies · 1 month
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hello friends it’s been a month i hope you’re doing well <3
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transmaskmetaknight · 1 month
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and btw im in my hater arc rn. as time goes on the more i find a lot of 'fandom' stuff insufferable (i like art n stuff. just the way that fandom refits every media to fit a single mold and set of boring archetypes is exhausting.)
i just get really easily annoyed lately. and have been unfollowing people on a whim a lot. its not personal i promise
#fandom culture has made me actively dislike shit i was fixated on a year ago. looking at your ninja turtles#its not even like what they were doing were particularly offensive it was just exhaustingly boring#im sorry i just really dont care about ur 2 million fics about leo being a sadboy. or one million seperated aus.#theres definetly a part of the whole situation in general which has been me coming to terms with my own internalized misogny#actively re-examining my tendencys to gravity towards male characters#idk maybe its making me dislike art more. but idk. ive always analyzed why i react certain ways to certain things. this isnt new for me#anywaays. i had been following a bunch of ninja turtle blogs and they sorta kept messing around with shows like ninjago too#and at some point i was just like. i dont know if these shows are actually that good guys. i think youjust like shows for little boys#and fandoms tend to shaft female chars so it sure helps that their casts are 98% male .#maybe theyre not your blorbo maybe theyre just Guy McAverageMan. thats not inherently bad but you have to consider it.#guys rottmnt is isnt even that good . its not that good ok. its alright/pretty good. and the movie does a few neat things#i feel like ive become one of those people that turn 18 and then immediately go 'minors dni'. im not there yet but i just.#we're watching kids shows. its ok . you can say it.#you may have noticed ive been reblogging a lot of dungeon meshi stuff. i read it all over the past week.#but here's the thing. i thought it was mid/good for like 70% of it.#i think its got some really really cool worldbuilding ideas and stuff#but i think a lot of the writing was sorta. uninteresting to me.#my discord friends have been raving over izutsumi for months.#but i found her presence in the story to be weird and underdeveloped. she felt out of place and her introduction felt clumsy#i felt when the story was ramping up the manga got a lot better. because again theres some rlly cool ideas at play#all the shit with the lion? incredible. the way all the infighting led to more problems bc the elves refuse to explain anything? rlly good.#marcille landing in power? reallly good shit. (i still thought it was a lil undercooked still tho)#i cant stop thinking about laios in that climax scene. i think he shouldve been feral a lot more often#uhh. i got distracted. fandom bad and annoying.#saw a post talking about marcille realizing izutsumi is only 17 and then describing how 'omg shes a mom now' and i wanted to throw up#im done. i swear. im done talking for real. aagh#text
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burntcyanide · 7 months
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lord of lligtnhing shifts hijz gaze !!! points his strong finger our way !! el ectricity escape s !!!! leave s destruc tion in his wak e!!!!!
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god fuckign da,mn it
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moeblob · 2 months
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So uh. Eventually I'll stop drawing these guys so obsessively but not today I guess.
(DND AU where it's just these two, Brent, and Paul on a life mission to annoy Chris the GM by having the pact of "we're only here for Karen's benefit")
Karen is a warlock, Right is a cleric, Paul is a paladin, and Brent is a bard (so he can use bardic inspiration on Karen).
#my characters#fun fact i was watching a trio of streamers do tier lists and i saw them do a tier list about their streamer friends#and they all voted on how the person would die in dnd and the funniest thing to come out of it imo#was the difference of SELF SACRIFICE and under it FORCIBLY SACRIFICED#like who would take one for the team willingly and who would be disposed of with majority vote#then they added an executed for their crimes spot under that so while they were debating some guy they settled on#he was the one that initiated most of the forcibly sacrificed ideas and that means he was eventually executed for his crimes#which ... was really funny to distinguish#the point is thats karen in this non existent campaign#she is here to mess people up and then use her allies as scape goats and they all just go well that sucks peace out im on the chopping bloc#and chris is getting more and more distressed over the fact YOU GUYS CAN LITERALLY TALK YOUR WAY OUT OF IT#but they really dont talk their way out of it like he wants#they instead are like ok cool so im gonna pretend like i didnt see karen kill that guy#and shes like i mean it was an accident i didnt MEAN to kill THAT guy#which is why they all vote to not see it and not bring it up RIP that guy#i saved this canvas as A WARLOCK AND HER CLERIC#which is honestly fitting#anyway i wanna draw fanart again at some point but my joy is stored in the ocs rn#i dont play dnd i just listen to one person talk to me about dnd and thats enough#oops i fell in love
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saeshiraw · 7 months
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tired girl hours i’m just ranting bcos i don’t have enough time to cry
#tw rant#studying med is no joke. ik it was gonna be a commitment n that it wasnt gonna be easy n i thought i was prepared but im not#its my passion. i love what im studying and ive dedicated myself to this path but i just. its so hard n i just want to cry. everyday feels#so tiring. morning to night classes. when i get home i have to read 4 chapters MINIMUM n the books are so thick + exams almost everyday#i feel worse knowing there’s this 1 girl in my friend group that cant decide whether she likes me or not. one moment shes complimenting me#n asking where i get my outfits or my nails done or my earrings or whatever then praising me that i probably study the least out of everyone#yet still reach high student rankings but its not that im lazy im just so exhausted n its hard to have motivation... lowkey envy how my#friends study minimum 4 hours a day. we’re all tired n sleep deprived. even taking 30mins to eat makes me feel guilty. cant even watch 1 ep#of an anime bcos ill be thinking about the amount of work to do. and i have sm plans. i wanna be more active and have a healthier lifestyle#but i cant find it in me to wake up every 5am to go to the gym when i just wanna get as much sleep when im lucky to finish my studies today#i also dont see my bestest friends everyday anymore. some of us move to diff unis or some in diff majors. i just miss them so bad it hurts#and i miss the girl i used to be when i still had time and energy to indulge in my hobbies. i miss playing genshin and writing fics#just when i got back to writing and enjoyed it LOVED IT i had to go back to uni. i feel terribly lonely even when im always with people#im afraid ill completely lose grasp of the little things that make me happy bcos the weight of my responsibilities are heavier#im afraid ill be too focused on success again like i was when i was 17 and forget that its okay to relax too but idk#and i wanna meet more people make more friends have new experiences. i wanna feel alive again. and theres sm i wanna talk to or get to know#but im so afraid of people hurting me or disappointing me or people getting to know me only for the friendships to fail or we’ll dislike eac#h other. i wanna date and fall in love again and experience the romance my peers have. i wanna have someone to call my own person but the fe#ar of having someone only to lose them someday scares the hell outta me. im not ready for another heartbreak so i isolate myself and watch#people from afar. uni gives me sm freedom to do everything else and form my own identity but i dont wanna be Perceived. I wanna be heard and#seen n connect with people. but w my curreny state idt i can handle being vulnerable with others. it feels so lonely that the things i want#are out of my rrach but idt i can manage my time to meet new people and make new memories. i console myself by shopping a lot and going to#spas to relax yet i still find it hard to sleep. im afraid im wasting my time. im not as brave as i used to be. im not as efficient as i was#i get older and more tired and while i never questioned if studying med was the path i want i do question what will happen next#“is this all im ever going to be?” im good at what i do but day by day i lose sight of tje girl who knew how to laugh n smile. ik what makes#me happy but i rarely smile genuinely anymore. im so tired and want to sleep for a long time but i dont wanna fail. i dont wanna be NOT good#but it makes me cry when i know i can do many great things but i dont feel loved. people compliment me but dont approach me bcos they say im#intimidating or that im too quiet in class. i wish i could tell them i wanna join their parties too or i wanna meet their friends n hangout#but what if it doesnt work out? what if i wasted my time getting to know someone id eventually regret? what if im the disappointing one?#the days are getting shorter but it always feels like a long day. im ashamed to admit i want someone to hold me yet refuse to have anyone
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simcardiac-arrested · 3 months
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OHHHHH MY GOD COMING OFF ANON BECAUSE !??!?!? SCPSL MENTIOn!!?!??!? you are the ONLY person i've EVER seen that mentioned that game in being similar to lethal company ohhhh my god oh my god i used to be so crazy autism over that game Okay. okay. oh my godddd I LOVE(D) SCPSL SO MUCH and it makes me so so so happy to see a game like it get so popular!!! i love lethal company!!! and i love the creatures and the randomly generated facilities and the PROXIMITY chat and the lore (sigurd adn desmond<3) and i love that ALL MY FRIENDS CAN AND DO PLAY ITTT ^__^ its like 14 year old me got blessed by the autism fairy joy and beauty to the world
i don’t know how to say this in a way that wont make me sound like i shouldnt be allowed in public spaces so i’ll just go ahead and say it. I have 200 hours in scpsl
#i havent played it in like 2 or 3 years because one day#it just stopped working on win7. But i got win10 now so theoretically i could play it again. but do i want to#it’s not that it’s a bad game! like i said i’ve had a lot of fun with it. just like lethal company it has some truly#hilarious and truly scary moments#however i can remember a few times where it was just not fun ….. maybe it was the players or the unfair balance or wjatever. But well#i did love it. i love scp and getting to play an scp game for free was life changing to me. IT WAS SO FUN!!#AND I HAD THE MOST BLISSFUL GAMING EXPERIENCE BECAUSE I HAD A BUG WITH MY GAME WHERE I COULDNT HEAR ANYONE AND NO ONE COULD HEAR ME#Probably pissed off my teammates numerous times but well . At least got to exclusively vc with my friends on discord#i think the thing with lethal company (and by extension amogus which is also smth i associate lc with) is that you can play it exclusively#with your buddies. you dont have to join some random ass lobby with random ass people just because the game needs 20 players. U can just#have actual fun. because yes proxy vc is a fun feature for a game but i am seriously grateful that scpsl was bugged for me#i’ve played a lot of ‘shooter’ games (or just games similar to genre) and like Sure im used to people being jerks in game chat or something#but there’s a difference between game chat and straigjt up vc ….. so yeah. i know that it’s barely scpsl’s fault but i just felt like sayin#all that. Blinks#where am i . what am i talking about#sorry for the weird not quite rant about scpsl BUT YES i do think lethal company is quite similar to it. And like if that game was fun again#not to mention the creatures!!! like. coilhead? 173 but well it’s a common trope. eyeless dog? literally 939. A MASK THAT POSSESSES YOU?#DUDE . THIS IS 035 . BRACKEN? okay that’s like 096 but a little to the left#all they need to do now is add a 049 adjacent creature Or perhaps an evil ai computer that locks you in the building or makes landmines#explode on their own. i dont even know. zeekeers hire me#and yeah i love the rng of it all because it makes for a uniquely hilarious/terrifying experience each time. Something it sucks so bad and#you get a facility with like 1 door which is locked. but that too is funny. to me lc isnt about winning it’s about dying in the funniest way#sigmund and desmond lore is also rly good <3 i hope it gets expanded upon. Would love to see some more worldbuilding stuff like WHATHAPPENED#cramswering#anyway. it has been years since i played scpsl and i know tjat they did a bunch of updates and added a bunch of scps . So i dont know if the#game is better or worse now. and i dont know if i want to find out…. what if my game becomes unbugged and i hear people#now THAT’S real horror game material if you ask me
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