there's a post in the tag about someone wishing to see more Omar in D20 and I agree, but it also reminded me about how a year ago a few RPG streamers I like started Power Play, and I never ended up watching it, and I just recently learned that Omar was in that and I could have seen what an awesome player he was long ago if I just had watched it
and then I got to thinking about how many cool actual plays are out there that don't have the budget that Dimension 20 or Critical Role have, but tell really cool stories with really good players regardless! And a lot of these players deserve recognition, but there's so little space to showcase new players for audiences who only watch D20 or CR
so anyway I compiled a list of every single actual play Omar has been in (at least, those I could find VODs for)
Power Play: actual play of Icons, a silver-age inspired superheroes rpg, hosted by QueueTimes! It's played remotely, about 59 episodes long, and includes several one-shots where (I think?) they play some other game systems as well
The Borros Saga: Banesbreak: actual play of Dungeons and Dragons, hosted by PixelCircus! Played in person, about 12 episodes long, with some one-shot vignettes. Aabria is also a player here!
Monsters and Fables: actual play of Dungeons and Dragons, hosted by the official D&D channel! Played in person, 6 episodes long
Buffy the Vampire Slayer RPG: actual play of Dungeons and Dragons, hosted by Hyper RPG! Played in person, about 9 episodes long, and half the time Omar is DMing!
Balboa Cantrip Academy: actual play of Kids on Brooms, a rules-lite magical school rpg, hosted by Hyper RPG! Played remotely, and only 3 episodes long (Episode 2, Episode 3, on Twitch)
Pugmire: Homeword Bound: actual play of Pugmire, a simplified D20 with dogs, hosted by Saving Throw! Played in-person, only 3 episodes long
The Last VHS Store: a 3-episode series hosted by Saving Throw, where Omar GMs a lite D20 system he designed himself! All in-person
Carrier Penguins: a series of 4 one-shots hosted by Saving Throw, playing Lasers and Feelings, an easily hackable lite system. Ep1, Ep2, Ep3, Ep4, all in-person
Oneshots specifically:
Aces in Space charity stream with QueueTimes, playing Blue Shift - remote
The Golden Girls charity stream with PixelCircus, playing Lewd Grannies - remote
The Gauntlet s2e2 with Hyper RPG, playing Pathfinder (Omar later GMs the 8-episode s4) - in-person
Spy Island ep1 with Hyper RPG, playing ?? (an ad-hoc mafia/werewolf rpg) - remote
(And here's just a truncated list of his Saving Throw oneshots, bc there's a lot: Scooby-Doo rpg playing Wildlings, Lasers and Feelings with the Doubleclicks, House of 100 Nightmares GMing Dread, John Wick charity stream playing Lasers and Feelings)
Game the Game (board games instead of tabletops RPGs) with Geek and Sundry, playing Pitchstorm, Aftermath, and Scott Pilgrim - in-person
He was also a campaign guest player in Failed Save c2e3 (D&D, PixelCircus), Damsels, Dice, & Everything Nice s3e2 (D&D, PixelCircus), and Ironkeep Chronicles ep21 (D&D, Saving Throw)
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About the whole ADHD "finding a way to motivate yourself without using the stress of impending deadlines" thing:
I hate to say it, but learning to be nicer to myself changed a lot of that for me. I really truly hate to say it. I'm sorry to be the bearer of bad news but you gotta find a way to be nicer to yourself inside your own head, in whatever way works for you. I know it sucks so bad to hear.
The other thing is, if my brain is really refusing to tackle a task, often times the main thing I'm feeling is confused and understimulated. Which leads to me sitting there with the jeopardy theme song playing in my head, and then I unconsciously gravitate towards something that's more stimulating and therefore easier to wrap my head around. So overstimulating myself in some sensory way helps me be less confused about what I needed to do. Everybody's brain is different, though.
And uhh the other thing that helped is concerta, and listening to my body, and working on not being so ashamed when I failed. Which means you will probably have to fail a little bit unfortunately
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ok after listening to the english version of the death note musical....... unpopular opinion i think but i actually prefer the japanese version? dont get me wrong, with some of the songs i do think i might like the eng version more but..... idk i like the lyrics of the japanese version a lot more? and obviously i only know them via a translation but i know for a fact that the entire focus of certain songs are different between versions.
like in the english version of the game begins, L is talking about his strategy to track down kira. but in the japanese version, he's more so talking TO kira directly and saying that he's going to take him down from his "god" status to hell. or mortals and fools, which had a wholeee different vibe in the japanese version being called like a cruel dream. and uhhhh am i insane or was rem's song before she dies an entirely different song? cause in english it was like a sort of generic love song that was pretty chill considering the context, while in the japanese version it was this superrr melancholic and striking ballad she sang while floating around misa.
idk but i really do think i prefer the japanese version. but the og english version is good too!!! i really liked hurricane and the way it ends in particular
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well, instead of doing my job i have made a roadmap of my fic for the next couple months of this year
i am slightly embarassed to be like this but actually it's proving to be immediately super helpful?? like its way easier to see when i can pick up projects that have been om the back burner, it means im forced to assign priorities to different projects, AND it means that eventually i can review this and go "huh okay wow this did not happen in the timeframe i expected, what happened?"
not sure this will stick or whether i will remember to revisit this like. ever. but OMG SUDDENLY ITS SO EASY TO HOLD ALL MY PROJECTS IN MY HEAD AT ONE TIME (mainly bc i can consign like 5 of them to the "wait what about this guy?" corner haha
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my 2023 year in review:
published the most recent update for tnp in january
started work on hh originally in twine back in march
wrote and published one day hike in april
wrote and published faith in june for neo-twiny jam
refined hh as a novel instead and wrote the first draft between may-august
wrote and published siren's call in september
also started working on blood choke in may and published the prologue & ch1-2 in july, then ch3 in november
i started a few things that i haven't finished but will hopefully finish this year... bleeding heart will definitely be published within the next month for vampjamp.
i guess my hopes for this year will be:
finish bleeding heart in time for vampjamp (this will definitely happen)
finish the blackwater route for tnp and finally move on to ch3
ch4 of blood choke
workshop hell or highwater & decide what direction i want to take it in
start second draft of hh
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Since I see a lot of reactions on articles/quotes from the Loki crew and cast, here are some general reminders when it comes to stuff like this;
There are so many people working on a show/movie and everyone make decisions creating the final product we watch. Of course they do a lot of work to unite their visions and make it cohesive, but "contradictions" may still happen. We often talk about the obvious people behind a show, the actors, writers and directors, but there are also costume designers, composers and editors, etc. All of these people can have different perspectives and pull things in different directions, that just sort of comes with the nature of making such a big show.
And then it comes to producing a show itself. Productions are messy. Things get reworked on the spot because what might've worked on the page didn't work in practice, props break and need to be changed, actors can't be in for the day, etc. All of these affect the final products in chaotic ways. Sometimes unpredictable things like this may get in the way of or improve the story.
And finally articles/interviews purpose is to provide this one specific person's perspective and promote the show, or engage fans.
So take these things with a grain of salt. You don't need to base your entire view on the show on statements from cast/crew. Is the line less meaningful because it was improvised? Should we consider an episode to be less canon because it was apparently rewritten a lot from its original state?
Your fan experience will likely be healthier and more fun if you try to mainly engage with the art you have in front of you. If you read quotes from creators and feel frustrated that they are inconsistent with the art - first of all, art is subjective, it just comes with the territory. But my main point of the post is that even if a person is working on the show, it doesn't mean that their view is 100% represented within the text. You don't need to go full Death of the Author here, but you gotta remember there isn't just one author and that author's intent at work here, there is a production, with all that comes with it. And honestly? That's what makes it interesting. All of these visions coming together to create art that we get to take part in, and whatever vision we're getting as a viewer might be something completely unique.
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