After seeing a playthrough of Bowser’s Inside Story, I gotta say I’m kind of mixed on Starlow, and no, it’s not just because of the Luigi bullying.
The thing with Starlow is that, on one hand, it’s great to see a female character who has no hesitation talking back and who can be a bit of an ass. But at the same time, the way they wrote her just…it really makes it hard to like her sometimes.
I think the main issue is that she’s written as someone who talks back but most of those interactions are with people doing their jobs and messing up. This leads to moments with Starlow criticizing someone for the things they’re doing, but then proceeding to do nothing whatsoever to help. On top of that, she’s kind of useless in the game, making her “I’m better than you” attitude really come off in a bad way.
(btw that moment with the doctor/fortune-teller calling her out on it is very satisfying)
The best way to describe the issue, and that’s when it gets interesting, is to compare her to how Bowser is written in this game. There are essentially two things that are similar yet different about those two.
1. Like I said, Starlow is often criticizing people for what they’re doing, which is something Bowser does as well. But where Starlow goes “Man you suck at your job. Do better !” Bowser goes “Man you suck at your job. Here, let me do it for you !” and that automatically makes Bowser more likeable. Because instead of just complaining, he actually does things (the section with the Monty Moles for example).
2. A bit longer to explain but the Tl;Dr is that Bowser actually learns from his mistakes and grows while Starlow doesn’t. To explain this, I want to describe two interactions between those two.
The first interaction is when Bowser forgets the code to his safe and orders Starlow to find it, to which Starlow gets angry with his tone and tells him to fuck off, only accepting to help once he politely asks her to search. That right here is really good, and is an example of a moment where I really like Starlow’s attitude.
But then you have their next interaction. Bowser just spent hours stuck in a safe (btw someone stuck in a liminal space like that is a form of torture), was thrown into the garbage so hard the safe broke, and understandably is in enormous pain. Because of that, Bowser asks Starlow to help with his back, and his dialogue here echoes the previous one in a good way.
He starts off his sentence as an order, only to catch himself halfway through and ask politely. Bowser just went through hell, is in a huge amount of pain, and yet still finds it within himself to be polite because he knows that’s how Starlow wants to be addressed. This also shows that he respects Starlow since he remembered that detail about her and is willing to avoid falling into his usual bossy attitude despite his terrible state.
And what does Starlow do in return ? She basically calls him a whiney bitch for complaining. Yeah….this is not a good look.
This actually reminds me of one of their first interactions, when Bowser can’t produce fire and panics about it, with Starlow telling him to just deal with it. The first time I saw this dialogue I was like “Hey Starlow, buddy, how would you feel if you suddenly lost your ability to fly, with no idea of why and the only one that might help is some random voice you don’t know anything about coming from your stomach ?” Although, I’d cut Starlow some slack for this one since this is very early on, so Starlow has every right to be mad at him.
And more on that topic, the thing with comparing Bowser and Starlow is that you quickly realize how much better Bowser is than her. I already mentioned Bowser doing things himself and showing respect to her, but then there’s also moments like him being humble enough to eat Wiggler’s carrot when being ordered to to “take responsibility”, or when he out loud says he will break the rocks in his path to free the Koopas, and decide to commit to it upon realizing the Koopas heard him. In that second case, he could’ve easily gone a different path and tell the Koopas to shut up if they were to say anything, but he didn’t. Instead, he said he will break that rock and that’s what he’s going to do ! Same for the Wiggler btw. He could’ve beaten them up instead of eating that carrot, which he does end up doing afterwards when Wiggler loses their shit.
So yeah, when you look at how not-very-useful Starlow is compared to Bowser, when you look at how they treat others, and when you look at their interactions with each other…it’s kinda hard to find Starlow likeable when a literal villain is a better person than she is (granted Bowser is more of an anti-hero in this game but the point still stands).
Funnily enough, some of those moments like the Wiggler, the Koopas and him saying please to Starlow while in pain actually show that yes, Bowser is a pretty decent king. At the very least, you can understand why his people respect him.
So all-in-all, yeah, I’m kind of 50/50 on Starlow. It’s great to have a female character on the hero team who has a lot of flaws for once, but it’s also hard to find her attitude likeable. Ultimately, I think the issue is how she’s acting the same with everyone. Like I said earlier, it is satisfying when Bowser is being a dick and she tells him off. But when Bowser is being nice, or when she’s interacting with someone who’s only trying to help, Starlow really comes off as an ass, which is not a good look.
And yes, while still a minor thing in BIS, her bullying Luigi doesn’t help either.
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oh to have a fiend plush… i mean i can technically get one made by budsies (a plush making company) but you’re probably not comfortable with that. which is perfectly valid
i must confess i never thought i would admire them so much as i do lol (even if they slightly scare me /lh)
ah well i’ll continue to admire them from afar
Yeah, not only would I be very uncomfortable with that, it'd be incredibly disrespectful (and just plain weird) to take my personal character (or anyone's, really) and make a plush of them to keep for yourself - so, please do not do that
If I did theoretically have a project featuring Bean and Fiend, and it was popular enough for merch, Fiend plush would definitely be one of the first things to make, much to their chagrin hehe
Again, unlikely to happen, but thanks for liking Fiend so much!
(Also tangent, but if I had a nickel for every time someone really liked a more antagonistic spin-off of Bean, I would have at least two nickels, which is not a lot, but it is weird that it has happened at least twice… (reference))
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“Come on.”
“Uh?”
Diane looks up as Naomi stands and holds out her hand as if this isn't a ridiculously careless thing she's asking her to do, as if neither of them has the good sense to mention that neither one of them has any idea what they're getting themselves into. As if neither of them might be walking straight into a trap of their own making, or nothing much will change at all and they'll forget about each other in a month, or a few days. As if it's a risk worth taking to find out which.
As if there's anything else to do today.
“I'm not going to the hospital.”
“I know.” Naomi reaches a little closer. “I have a first aid kit at home.”
Enough to get them through, that's all. Enough for now.
“You know how to wrap it?” Diane asks as she takes Naomi's hand to pull herself up, as though the answer might change her mind somehow. Naomi smiles a little, as though she knows it just as well that it won't.
“Yeah.” She sets Diane's hand down on her shoulder. “It's not far, come on. I'll carry you down the stairs.”
“You'll drop me.”
“I will not.” Naomi urges her forward, along the concrete path out of the park. “I mean I'm just offering, I don't have to.”
It's a nice gesture, though, isn't it? It was a nice thought.
They walk slowly down the street, stepping more or less in sync past the general store with the baking supplies just past the doorway, turning at the corner to walk toward the coin laundry that's open even at three in the morning and also on holidays. A hand-drawn poster in the window of the discount shoe store across the street loudly advertises VACUUMS REFURBISHED while a Times New Roman printout on the telephone cubicle in the middle of the block offers “suitable compensation” in exchange for willing test subjects, No Questions Please; a few steps farther along stands an apartment building that somehow looks like it's missing a couple of stories, and Diane shifts her weight to her good leg as Naomi steps away to fumble with the lock on the front door.
“It's the door on the left,” Naomi says, the door sticking only slightly as she shoves it open. “When you get to the basement.”
She opens the first door on the right, a stairwell that only leads down.
“Upstairs is that door over there, but I don't know any of the neighbors, so. I'm not gonna introduce you to anyone.”
That's fine. Diane doesn't want to know any of them, either.
Naomi walks down the stairs first and doesn't try to carry her.
“Bathroom's at the end of the hall,” she says. “The taps aren't broken, the water's just cold when it's cold outside and warm when it isn't, but if you let it run for a little while, it'll...fix itself. And make sure you don't touch the water heater, it's metal and it gets really hot sometimes.”
Diane clutches the wooden banister nailed to the wall as she limps her way down and wonders how much of all this she's supposed to remember. All of it, probably. It isn't very complicated.
Naomi unlocks the door on the left and holds it open.
“You can sit on the bed.”
It's good of her to offer. It isn't much of a bed, really, more of a mattress pushed into the corner, but that isn't exactly a surprise, and it's good of her to offer all the same.
“Thanks,” Diane says, a little too late to seem quite natural. Naomi hums a disinterested acknowledgment and doesn't seem to mind.
“Take off your shoes.”
Diane promptly unties her sneakers, placing them on the floor beside the bed as Naomi kneels in front of her with a roll of ACE bandage in her hand and her eyes focused on Diane's ankle like she's the only attending physician in the entire complex who doesn't have better things to do with her time than tend to something as trivial as all this. Diane should count herself lucky the timing worked out the way that it did.
Lucky, was it? It's about time.
The single bulb in the overhead light flickers a little as if a public execution has just disrupted the power grid, or someone's turned on too many air conditioners at once and blown a fuse a few floors up.
“Don't worry about it,” Naomi says. Diane doesn't bother to assure her that she wasn't.
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