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#ios game dev
daka-d3monb0y · 4 months
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*SLAMS HAND ON TABLE*
I LOVE THIS MAN-
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LOOK AT HIM! AHHHH!
How did I only recently hear about this game?!?!
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HE'A COOL AND SCARY!!!
(Thing is he's basically Darkiplier- ;-;)
BUT YOOOO HE'S COOL!
Gotta love this completely Normal Guy
He doesn't fit my description of a void demon 1 to 1 at all...
(Seriously how is he literally 1-1 my exact definition of a void demon!? That's fascinating.)
Anyways have a nice day. :>
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manonamora-if · 3 months
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After a difficult breakup, and a long night of drinking, you decide to take your life back and put things back in order. Starting with a simple meal. Treat yourself!
Not Another Sad Meal is a parser cooking sim where you can make 1 out of 3 meals, and set yourself back on the right path! 
[ Sad Spice DLC now included ]
Not Another Sad Meal was made for the Recipe Jam, an Interactive Fiction game jam centred around recipes.
The parser is considered merciful (you will not reach a bad end) and uses a limited verb list (available in-game). Interactive elements are highlighted and clickable (for a special action). A mini-walkthrough for each recipe is included in-game and is downloadable.
A rough recipe of the mentioned dishes can be downloaded on the game page.
PLAY GAME | REVIEW GAME | RATE GAME | SOURCE CODE
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Did you know that I am also making a game!? I've been working on this little merge/crafting game with my fiancé and you can play the beta version NOW! And we would love it if you did!
If you're on iOS you can download and install the game using this testflight link: https://testflight.apple.com/join/MgNOJNqb
I hope you enjoy our little game!
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If you're on Android I'm so sorry there is currently no build of the game for you but stay tuned! One day there will be!
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nazathelivingcorpse · 3 months
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I FINISHED MY FIRST GAME DOWNLOAD IT FOR FREEEEEE NOWWWWW
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parkerlyn · 1 year
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Hi all!
Still alive! ajdfkla And hope you all had a wonderful holiday season and are excited for what 2023 has to offer! Wishing everyone an overflowing amount of joy this new year 🧡
So! We're back at it again! This update covers:
Story Progress and Update Goal
Commission/Prize Updates
January Patreon Schedule
Donation Screenshots
Story Progress and Update Goal
Writing is progressing along and managed to pack in another 20k into Chap 4 in December before taking a bit of a break for the holidays. The rest of Chapter 4 is... turning into a bit of a monstrosity as they have wont to do haha. The good news is Chapter 5 will be relatively straightforward, which will allow me to focus more on the big reveal at the end. 👀
I don't want to give a definitive update day for you again because I feel intensely super shit about the last time I did that in Oct/Nov. 😫 I think I should be able to have this chapter to betas by the end of this month, but I'll be sure to keep y'all updated.
Commission/Prize Updates
Still working on one Patreon writing commission and the two prizes from the giveaway, and thank you to everyone for being my test round of what-can-Parker-handle-all-at-once. The answer turned out to be they-overloaded-themself-like-usual, but I'll be reaching out to y'all with a status/final pieces in the next couple weeks!
January Patreon Schedule
Jan 4 - Public Progress Update | Monthly Preview Screenshot
Jan 11 - Bonus Art (18+) : Figure study with the Magesmith
Jan 18 - Biweekly Update | Bonus Art: The Magesmith's family
Jan 25 - Bonus Story: In Another Life (ft. The Sage, the Magesmith, the Healer, Jac & Cerise)
And just a reminder that the Patreon has now switched to subscription billing vs 1st of the month. Any new patrons will now be charged on the same day of the month that they signed up!
End of Year Donation Screenshots
Lastly, accountability screenshots for my donations are below. Differing amounts are to cover their individual processing fees, and this was for October, November, and December earnings given the two-month charge pause!
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Thank you again for all your support and patience <3 Stay safe!
xoxo Parker 🧡
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rainslices · 1 year
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long time no update!! (what i've been up to, new project, etc)
hellaur tumblr people... it has been a while since i've written a proper update on things I MEAN, WELL, if you follow me on twitter, you would probably already have heard! but before i get into that, i first want to welcome all ye who recently followed. congrats for finding my tumblr!!! either that or you probably came from twitter. whichever route you took, be careful... because once you check in, you can never check out muahahahaha!!!
ON [JACKHAMMERED]...
first, look at this, i recently made a placeholder icon for jackham's itch io page!!! (it's currently an unpublished draft though)
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this isn't even the final thing, but it still somehow slaps. why did i make a placeholder icon? it's to replace the old one, which was this
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BLEGGH. i went ahead and made a better one, even if i'm the only person who can see it in its unpublished state LMAO. anyways. where am i now with [JACKHAMMERED], you may ask! good question over these past couple months, i've managed to draft a bunch of documents consisting mostly of worldbuilding and character essays. the jackham google drive has a total of (counts my fingers and toes) twelve docs, that's right, TWELVE, currently marinating in the drive. i didn't even know i had it in me! though here lies the problem- out of all these charming character profiles and location docs, only two of them are a 'plot doc'. two, 'cause the first one became half-finished and the vibes were just off whenever i came back to it, and the second one went a lil farther than half, but still suffered a similar fate.
in shorter words, i'm stumped. and i can certainly pinpoint it to not being able to narrow down jackham's scope. i know i want this game to be something great, something that is a culmination of all its wonderful inspirations, but my mind is in a constant tug of war between wanting it to be a chapter-by-chapter thing, or just one full game. it leaves me feeling scatterbrained and unfocused. and even if i DID know what i want, it still feels... well, big. my general plans for jackham feel ambitious for someone who's swan diving into renpy with 0 knowledge. im just one guy ! and so my solution to that is...
i'm making [In The Middle]
NOW I KNOW HOW IT LOOKS LIKE "another VN? but chaurchey ur already stumped writing for jackhammered, how can you possibly write for this one?!" the difference is that i feel comfortable in narrowing things down if i start fresh. i still want to work with the initial ideas i have for jackhammered, but i'm putting it away for now until i feel ready. at least with In The Middle, i hope to apply the experience i've gained and tackle jackham again. i'm sure boel, olned, and kade can wait for me in a couple of months. maybe more. so what exactly is [In The Middle]? picture this: the sun is slowly sinking, with you finally reaching the gate of your house after a long day. your plans upon touchdown consist of only two things: microwave dinner, and a well-deserved nap. but you would quickly forget them when a flash of light temporary blinds you- and now there’s a hooded stranger on your lawn; you have but four days to find out who they are and where they came from, before the inert copper megaminx in their possession becomes active once more. a newfound friend, a stranger, or perhaps something more; only you get to decide. "In The Middle" is a test game that's precedent to the production of [JACKHAMMERED]. the story will be separate, short, and non-canon (maybe! who knows!). it's mostly for me to test the waters so i can properly bite off what i can chew for jackham, while also having the freedom of experimenting! two characters and one outcome, but the choices you make affect the way it's delivered (nods nods). this feels like a scale i can work with, and i've already pumped out a bunch of concepts in a separate drive which makes me really excited to do this!! it just occurred to me how much the isekai concept keeps bouncing around in my head rent free, but with In The Middle, the opposite more or less happens. Pieve gets isekai'd to you
who the hell is Pieve
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TADAAAA!!! meet Pieve, that very stranger whom that portal puked out into your lawn. naked and afraid, so to speak. and oh, the beauty of concept art... i take pride in the fact that their design isn't even final yet as i've got more things in mind i want to tweak before i give this chochi spawn the Chochi Seal of Approval. aaaaand i'm gonna leave it at that so i don't spoil stuff. after all, learning about them is the goal. writing sure is HARD. but god, so is reading. so if you sped-run and skimmed through the entire update post up to here, well done!!! i would've done the same!!! this took hours to write but i'm glad to just get this out of the way because my followers on here deserve an update too. in closing, i'd like to mention just how much i am proud of myself. not just with the progress i've made for this idea so far, but with just. everything. if you told the me from 11 months ago that i would all of a sudden be into making games, i would have not believed you. but here we are, trajectory of life changed and all! i hope you can look forward to [In The Middle], and soon enough, [JACKHAMMERED].
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peachyuka · 1 year
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• Xaco’s Office is now available in English! •
My brother and I released our first game a few months ago, Xaco’s Office, and you can now play it in English! It’s a visual novel about Xaco and Coatl, two scammers, publicly performing a fake religious ritual. However, things go wrong as Xaco forgot the whole ceremony process!
You can download it for free on our itch.io page : https://stablepeach.itch.io/le-cabinet-de-xaco
Thank you for your support on the release! We’re working very hard on our next game :)
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bloomzeye · 5 months
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I made the game ‘Watermelon Match’ within 48 hours after hearing about the Global Strike for Ceasefire for Palestine on December 11th, 2023. My pixel art and game design may be lacking, but I hope that this is a small reminder to keep going for the people in Palestine and Gaza. 🍉
My itch game page: https://bloomzeye.itch.io/watermelon-match
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sticktrix · 1 year
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To get this started just gonna post that I released a small game saturday, made with bipsi
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Find it at
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aberrantcurse · 1 year
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PSX Forrest pack available now! I've got trees and bushes and a log cabin and some rocks, a cave entrance and a frog! Who doesn't like frogs!
Buy it for the frog! Or just share it with your friends. Anything helps out I'm pretty desperate
@itchio
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gameko-games · 1 year
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Hey guys😎, check out our #NEW game, Hoppier Rampage! It's a level-based #game that's perfect for those who love to hop and jump while testing their shooting skills🎮😍!
Install NOW👇!
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sagemintiart · 1 year
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I recently uploaded a devlog for my vn game Nix Day this past Saturday.
You can view it here on itchio;
Current progress as of Feb 11th
I go over new additions to my game, things still unfinished ect as of earlier this month since my last devlog.
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floramisu · 1 year
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So this year I have worked on several games, sometimes as a writer, sometimes as an artist, so here I'll leave a link to my Itch.Io so you can check them out!
https://florisam.itch.io/
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elv13s · 1 year
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Nyghtmare - the Ninth King, a new gameboy color game is now available in physical release. Pre-order your physical carts at http://tinyurl.com/mv6fr5np
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xenonfossil · 1 year
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heheheh..... nice
thanks so much to everyone who gave me dollars for CCS ;o; it’s very kind and i’m so glad everyone is enjoying it!!! every browser play and comment and dollar i get is super encouraging and fuels me to work on the game more... !
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pine0pal · 2 years
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found out today is the start of neptune's retrograde, and i figured making this would be fitting.
this is neptune, from my first ever published game "save me a light!" it's short and sweet, and i just updated it with quality fixes! a link to download is below, check it out!
anyways, happy neptune retrograde! whatever that means!
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