I think the etiquette of ask blogs is a forgotten art. what I'm saying is (imo) it's not that people don't want to play, it is they don't know HOW, and more importantly they don't understand that the game exists to begin with. obviously you do not have to teach people the rules because your time and energy is finite but idk. it feels like from some of your OOC responses that you assume people know the rules and are playing badly, but I genuinely think people (me) just don't know what you are wanting them (us) to do. and also they (i) don't know how to tell if they (i) are playing the game correctly.
An example I am genuinely confused about is, is inciting a "shut up" answer a signal that the game is being played correctly, because we are inciting a reaction from the character? or is a "shut up" answer a signal that we are playing wrong and need to do something different? I'm sorry. I really love your art and seeing the story unfold but I'm confused and I want to play and I don't understand how.
yeah ive had a couple people tell me this has been the first active askblog in a while and the concept of askblog etiquette has been forgotten- @thatneoncrisis and i made a diagram:
link to full-res image
a "shut up" reaction will hopefully show whether or not it's a closed path of exploration: if you have gideon sweating, going "pshhh its nothinggg" it means there is something worth exploring. if you have harrow slamming the door in your face, that is an advance that wont work on her
transcript under the readmore:
DEAD END QUESTION
ANON: CAMILLA DO YOU THINK HARROW'S HOT?
"Please stop talking to me."
This question is BAD because it's BLUNT, INCREDIBLY PERSONAL and founded on INCOMPLETE KNOWLEDGE of their relationship.
NOTE that its not that shitty questions will NEVER be answered, its that 1) they have a LOWER chance of being answered and 2) they have a HIGHER chance of being made fun of in character
gideon: haha who thinks harrow is HOT
DECENT INCONSEQUENTIAL QUESTION
ANON: CAMILLA DO YOU LIKE TO DO ANYTHING FUN WITH HARROW?
"Sure. We run a lot of errands together."
This kind of question may not advance the plot, as it is INCREDIBLY BROAD yet NONINVASIVE. They're good for quick 1-3 panel answers. May generally be met with a less EXCITING answer.
It might also be DIFFICULT TO ANSWER because a broad question
could include MULTIPLE ANSWERS - asking "do you guys go out"
could not be answered SUSTAINABLY, because i cannot draw
all the places they visit
ANON: EVERYONE, WHAT IS YOUR FAVORITE CLOUD / WATER / MOLECULAR STRUCTURE / BONE / CAR / COFFEE BRAND/ BOOK CHARACTER?
me: "i have to do so much research"
NEAT QUESTION
CAMILLA HAS HARROW EVER ASKED YOU TO DO SOMETHING WITH HER SHE WAS EXCITED ABOUT?
"Yes, actually. She once invited me to [REDACTED], I didn't know she liked that sort of thing."
This question is SICK AS FUCK because not only do you learn something SUBSTANTIAL about the characters, you have stumbled upon A NEW PLOT BRANCH, one that actively deepens character connections and their past within the world. It specifically remarks upon a MEMORY* rather than AN OPINION and will typically be
LONGER.
Another good option is to PROMPT something following this:
ANON: CAMILLA, MAYBE YOU SHOULD TRY TAKING HARROW OUT TO DO [REDACTED] THAT SHE LIKES BEFORE XYZ?
and this can then spiral onward…
*DM, ONE TIME I ASKED ABOUT A MEMORY AND I GOT A RUDE ANSWER; WHAT DID I DO WRONG?
It's not that this topic can never be spoken about, it's about WHEN you asked it and HOW you said it, or even WHO you asked.
Some topics, like the nature of HARROW AND GIDEON'S UPBRINGING are too recent for them to talk about, it has only been TWO YEARS since they left and there are SPECIFICS about the
situation that the AUDIENCE hasn't discovered yet. There are things like GIDEON'S PARENTS that she CANNOT answer because she DOESN'T KNOW and answering multiple asks with I DON'T KNOW becomes repetitive and dull for both the DM and PLAYER.
BUT! She can learn! Over time, when the time is appropriate and feels the most natural for STORY PROGESSION. Think of it like a BAD ENDING in a visual novel. You START OVER and ask a DIFFERENT
QUESTION, or approach it from a DIFFERENT ANGLE. If Gideon reacts poorly to someone congratulating her leaving BAD CIRCUMSTANCES, consider talking to her about the FUTURE. Instead of trying to pry at Camilla to see if she had an INTIMATE
RELATIONSHIP with Pyrrha, try to ask about other things in that period of her life, like how they met or what caused her to move out.
FINALLY, if you'd like an ask to be answered out of character, your best bet would be to goto @notedchampagne and send it there. If you'd like an ask to be answered SINCERELY or you don't want SNARK, you can specify this in the ask, but know this blog may not be your thing.
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