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#janet aulisio
sictransitgloriamvndi · 4 months
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oldschoolfrp · 6 months
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It's just an old basement. Quit complaining and have a quick look around down there. (Janet Aulisio, Call of Cthulhu supplement Mansions of Madness, Chaosium, 1990)
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dreamsrecurring · 1 month
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sandmandaddy69 · 2 years
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Janet Aulisio
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pesoglav · 6 months
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Realms of Fantasy, Vol. 4, #4 by Janet Aulisio
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thefugitivesaint · 2 years
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Janet Aulisio, ''Realms of Fantasy'', Vol. 4, #4, 1998
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mtg-cards-hourly · 2 years
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Soltari Foot Soldier
"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names." —Soltari *Tales of Life*
Artist: Janet Aulisio TCG Player Link Scryfall Link EDHREC Link
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shadowron · 3 years
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The Art of Janet Aulisio in Elven Fire for Shadowrun (1st Edition)
...truly unmistakable.
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nelc · 3 years
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Janet Aulisio
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microtext · 7 years
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A Death in Realtime by Richard Sean McEnroe
Artist: Janet Aulisio Destinies, Winter 1981.
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oldschoolfrp · 2 years
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Ruana Rulane with her magic sword in single combat vs the dragon (Janet Aulisio from eluki bes shahar’s story “The Ever-After” in Dragon 146, June 1989)
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cyberianpunks · 6 years
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Burned-out Mage, Janet Aulisio (1992)
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omnimic · 7 years
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Analog magazine covers from the second half of 1986. I think they’re going to need more rockets to take out that gigantic space yeti on August’s cover.
Credited artists: July - Vincent DiFate; August - Bob Walters; September - Joe Burleson; October - Doug Beekman; November - Pat Rawlings; December - David A. Hardy; Mid-December - Janet Aulisio
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vintagerpg · 4 years
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Shadowrun! What an interesting nexus of a game. It originally came out in 1989 and was both the first and most restrained of the big cross genre games (Rifts and Torg both came out in 1990). It took a lot from Cyberpunk while at the same time anticipated a lot of what Vampire: The Masquerade (1991) would eventually do aesthetically and mechanically. It is also one of the first RPGs to nail the presentation of a new system alongside an intriguing setting in the same core book. All this came together to create one of the biggest and most enduring RPGs of all time.
It might have been bigger still if they nailed it from the start, but the first iteration of the rules was less than streamlined. FASA corrected that with this, the Second Edition, in 1992, which gave it a much needed polish and a bunch of awesome new art (welcome, Tim Bradstreet!). There are still a lot of interacting systems for my tastes (which are more inclined toward simplicity in my old age), but the game boils down to a fairly straight forward D6 dice pool system at the end of the day.
The world of Shadowrun is interesting. A series of events caused massive unrest and political changes, culminating with the return of magic into the world (and with it, elves, orcs, trolls, dragons and more). While governments fragmented, corporations consolidated power and are essentially the villains of the setting. In terms of the world, a shadowrun is a mission of corporate espionage where a small team steals from or otherwise messes up the interests of a megacorp (which inevitably reveals their involvement in some kind of labyrinthine conspiracy). I am all about games that encourage radical anti-corporate messaging, so A+, Shadowrun.
Lot of great art inside. Bradstreet, yes. But also Janet Aulisio and Jeff Laubenstein do some stellar work. Jim Nelson, though, probably defines Shadowrun’s look for me. Nearly all the art is very complimentary, working together to create a varied, gritty world. Not a huge fan of the Elmore cover though (sacrilege?).
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aneternalfangirl · 7 years
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Free Download Tuf Voyaging by George R.R. Martin for free!
From the multiple award-winning, best-selling author of The Song of Ice and Fire series: Haviland Tuf is an honest space-trader who likes cats. So how is it that, in competition with the worst villains the universe has to offer, he's become the proud owner of the last seedship of Earth's legendary Ecological Engineering Corps? Never mind, just be thankful that the most powerful weapon in human space is in good hands-hands which now control cellular material for thousands of outlandish creatures. With his unique equipment, Tuf is set to tackle the problems human settlers have created in colonizing far-flung worlds: hosts of hostile monsters, a population hooked on procreation, a dictator who unleashes plagues to get his own way...and in every case the only thing that stands between the colonists and disaster is Tuf's ingenuity - and his reputation as an honest dealer in a universe of rogues...Tuf Voyaging features interior illustrations by Janet Aulisio. Included in it will be her original eight illustrations, along with 28 newly commissioned ones.  DOWNLOAD FOR FREE  (To download, just click this link and then click "Skip Ad" at the top right corner of the next page. You will see some popup ads, but ignore them, and stay on the tab you need) More by this author More like this http://downloadnovelsfree.blogspot.com/2017/03/free-download-tuf-voyaging-by-george-rr.html?utm_source=dlvr.it&utm_medium=tumblr
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mtg-cards-hourly · 3 years
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Soltari Monk
"Prayer rarely explains." —Orim, Samite healer
Artist: Janet Aulisio TCG Player Link Scryfall Link EDHREC Link
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