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#jumanji welcome to the jungle
nkp1981 · 15 days
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Karen Gillan, 2024
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feralportalmaster · 11 months
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Watching Jumanji; Welcome to the Jungle for like the hundredth time because it’s a cinematic masterpiece, and it literally just dawned on me…
Survival game, wilderness setting, deep but ultimately unnecessary lore, fighting for domination over the realm, three lives system…
It’s Third Life. Third Life is just if Jumanji was a battle royale.
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fullsaw · 5 months
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i like that everyone on this site agrees that jack black is hot
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statisticalcats2 · 7 months
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neonpigeons · 2 years
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Rhys Darby as Nigel Billingsley in Jumanji: Welcome to the Jungle (2017)
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Pitch for a “Zathura” revival:
Taking place sometime after “Jumanji - Welcome to the Jungle”, it’s revealed that when Jumanji turned itself into a video game cartridge, it split off its bottom half. The bottom half, Zathura, goes missing for several years.
In the present day, we’re introduced to the Ramirez family, who are on vacation in Nevada because the youngest wanted to visit Area 51. While rummaging through a souvenir shop, the family stumbles across Zathura, which had turned itself into a CD-based game. Thinking that Zathura is a game based on Area 51, they buy the game. When the family returns to the hotel, the youngest decides to play Zathura on their console and manages to convince their family to play along (the type of console depends on which company is willing to sponsor the movie).
From there, the wackiness begins as the Ramirez family are sucked into Zathura, with the only way out being that they need to defeat the villainous Zorgons and save the galaxy in order to finish the game.
Fancast:
The Ramirez family -
1) Pedro Pascal as Carlos Ramirez, the patriarch of the family
2) Salma Hayek as Sarah Ramirez, the matriarch of the family
3) Xolo Mariduena as Hector Ramirez, the eldest son
4) Isabela Merced as Ana Ramirez, the eldest daughter
5) (insert actress here) as Carmen Ramirez, the youngest sibling and a sci-fi nerd/alien enthusiast who wanted to visit Area 51.
The Zathura avatars -
1) Zoe Saldana as Galactica Roddenberry, the badass space heroine who was sent to battle the Zorgons. She is Carmen’s avatar. (general parody of the sci-fi action protagonist)
2) John Cho as Rick Neutron, the loud-mouthed scavenger/thief who is only concerned about money. He is Carlos’ avatar. (parody of Han Solo, Malcolm Reynolds, and Peter Quill)
3) Adria Arjona as Dex, a troubled telepath who was being experimented on by the Zorgons. She is Sarah’s avatar. (parody of Jack from Mass Effect, River Tam, and Leeloo from Fifth Element)
4) Ewan McGregor as Cl’eerk Grawn’kt, an assassin/mercenary from an alien race that lives underwater. He is Hector’s avatar. (general parody of the alien ally protagonist)
5) Daisy Ridley as Q-14633, a sentient robot who was designed by the Zorgons but reprogrammed to serve the humans. She is Ana’s avatar. (general parody of the robot ally protagonist)
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anthurak · 1 year
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Rambling about Perma-Death in Videogame Stories
So is anyone else just completely and utterly done with the trope of ‘If you die in the game, you DIE FOR REAL!1!1’ that we see in untold numbers of stories about characters getting trapped in video games?
Like I was just watching some clips from the Jumanji reboot and now I just can’t stop thinking about the same thing I thought when I saw it back in 2017: WHY does perma-death HAVE to be a thing here?
If you haven’t seen it, the premise of the reboot is that the magic board game of doom from the original 1995 film realized that board games are getting less popular and thus upgraded itself into a videogame cartridge/console to be more appealing to would-be players. And has now sucked in four unsuspecting teens for an adventure now parodying videogame tropes instead of a board game.
Now the big ‘threat’ posed to our protagonists is that they each start with multiple ‘Lives’ which allow them to immediately respawn when they die. But they only have three lives each, which of course leads to the implicit idea that if they can’t lose ALL their lives or it’s GAME OVER, ie; they’re dead for good.
But the thing is, nothing in the movie actually DEMONSTRATES to our protagonists that this is actually the case. They just… assume that if they die three times they’re dead for really realsies.
And while watching/rewatching the movie, I just kept thinking WHY did the threat of perma-death have to be a thing? And also the fact that it didn’t even make SENSE in this context.
Like the Jumanji game is clearly sentient to a degree and seems driven first and foremost to get people to play it. So I have to ask; WHAT sense does it make for Jumanji to outright, permanently KILL its players? After all, if the players are permanently dead, they can’t exactly PLAY now can they?
Furthermore, just look at the old-style sidescroller games that Jumanji clearly based its new form on. What happens in those games when you lose all your lives? It doesn’t permanently lock you out and keep you from playing ever again. Instead you lose your progress and are sent back to the start of a level. Or in those particularly hard games, you are sent back to the very START of the game.
So don’t you think that makes WAY more sense for how Jumanji would work?
Imagine in the film when the heroes’ fifth party member Alex, the kid who got trapped in the game twenty years earlier, starts to lose his last life, the rest aren’t able to save him. He seemingly dies… and then there is this bright flash.
Then all five of the players are suddenly back in the jeep with Rhys Darby hamming out exposition at them, right back at the start of the game.
I don’t know if that would make for a better paced film, but I definitely think it would make for a more interesting story that could explore some of the real underlying aspects and nuances of how playing a videogame actually goes. Because now this is no longer a challenge of luck or split-second intuition, but of trial and error. You know, like most ACTUAL videogames!
Now that our heroes know there ISN’T actually a threat of permanent death (because this is, you know, a GAME!), they can engage in one of the most FUN parts of playing a big, open-world sandbox game: trying any number of crazy, nonsensical ideas to see if one of them actually sticks!
And I don’t know about you, but that sounds like a great way to ratchet up the dark-comedy as the characters start trying all kinds of crazy ideas that get them killed more often than not. And if you think that wouldn’t make for a very entertaining movie, let me point you to a little-known flick called Groundhog Day! Not to mention the fact that story would still have stakes. The characters still have the goal of completing the game and there’s always the threat of them losing their progress and having to start over. Plus it makes for a great method of character development and bonding as the five are forced to learn how to work together until they’re functioning as a seamless unit.
This is really my overall point about how the threat of perma-death in these kinds of stories feels like such a crutch to needlessly generate generic drama and stakes. Not to mention kind of going against the very thing that makes something a GAME in the first place.
It’s why my actual favorite ‘people getting sucked into a videogame’ story is actually the anime Log Horizon. Because in that series the respawn mechanic of the MMO the characters are sucked into still works, and the story instead revolves around its characters learning to adjust, adapt and live in this new reality. Not to mention it still finds an interesting way of maintaining stakes and consequences to characters dying even if they can respawn: Namely that because the game’s respawning mechanic involved taking away a certain among of Experience Points from a player as a ‘cost’ for reviving, this means that players now lose pieces of their memory every time they respawn.
All in all, while I understand its appeal to writers as an easy way to generating stakes and danger for characters, this whole trope of ‘die in the game you die for realsies’ feels SUPER old and super cheap at this point. And I have serious respect for any story that subverts or averts it.
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dirkidork · 1 year
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Pushing through Rhys/Taika characters ships ehehe, as for this one, I'm getting obsessed with the idea of Nigel, not Antwan, being pulled into this world bc of some Jumanji console malfunction (mb after some former CEO spilt his booze on it, why not ><) and from now on he's to be taught by Antwan how to survive in our concrete jungle (I want to read smth like that, yesss 0-0)
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rhysdarbinizedarby · 1 year
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Screenscap from Jumanji Welcome the Jungle music video
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spockvarietyhour · 1 year
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nkp1981 · 4 months
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Karen Gillan With Her Christmas Sweater
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eyedressbea · 15 days
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glad you're alive
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SPENCER GILPIN from THE JUMANJI REBOOT
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JUSTIFICATION:
"she is a woman in the second one. perhaps she realizes she's actually more comfortable as a woman and just leaned into being hyper masculine dwayne the rock johnson to convince herself she was a man when shes not. much to think about. also i kin her so im right" - @meteor-star
Reminder: Submissions are always open!
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incorrectjumanji · 1 month
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*in a group chat*
Fridge: first one to reply is gat
Fridge: gay*
Fridge: wait…
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keeperofthebees · 2 years
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I know it's been a while but I'm glad we're all in agreement than Rhys Darby is in fact hot, so I can talk about the dream I had where he broke his leg outside my house and I took him inside and gave him a splint and there was this Moment of homoerotic tension that I haven't stopped thinking about since the dream happened. it's been weeks, guys
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yllwcrtns · 2 years
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You’re also a good weapons valet. What does that mean? Well, I think it means you carry my weapons in your backpack and you give them to me when and if I need them.
JUMANJI: WELCOME TO THE JUNGLE (2017) dir. Jake Kasdan
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