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#kangee
mtg-cards-hourly · 4 months
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Kangee, Aerie Keeper
Artist: Mark Romanoski TCG Player Link Scryfall Link EDHREC Link
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dimestoretajic · 3 months
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when you rework a years-old deck
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waterloou · 1 year
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PJO OC: Kangee Macawi, Cabin 9-Child of Hephaestus, Lava manipulation
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markrosewater · 5 months
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It is my birthday, and as is only right, I demand (politely) birthday trivia from either of my favorite charactes: Calix or Kangee please and thank you
I designed Kangee because I really wanted a bird lord. The card ended up on the weak side, and it was one of my biggest regrets of Invasion. I'm glad he got redone in Commander Legends.
Happy Birthday!
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whywishesarehorses · 2 years
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BLM mustang for Auction - Sandwash Basin Gelding
This gelding is one of the Sand Wash Basin horses that was well documented on the range - he was called Rendezvous.
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8 YEAR OLD ROANRED GELDING HORSE (8485)
2013 gelding - Sire Tashunka - Dam Kangee - BLM aged him 1 year younger than he is
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Said about him in 2020: "Rendezvous pushes his large band away from the road, they were very spread out and he got nervous and went out to collect them and bring them together. Rendezvous attached himself to the Willie Nelson band a couple of years ago and over the winter successfully took a large portion of them. Willie is left very thin and rather a ghost of his prior self, but he does have some band members left. I had the occasion to watch Rendezvous several times while darting mares the last few weeks. He is a very good band stallion, runs a pretty tight ship."
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He is also my absolute fav of the auction. Someone want to scoop him up for me???
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rijsamurai · 14 days
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My original characters - Rory and Kangee. They record a podcast about whatever interests them.
Kangee talks a lot, Rory listens and asks questions.
⚡️ Billie Eilish on the poster! ⚡️
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st-just · 2 years
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Kangee’s Lieutenant by Randy Vargas
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tytothegnoll · 2 months
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Next time I get asked to show one of my decks to a tsa agent because they thought it looked like a bomb or something at the airport I want to just make a quippy one liner about the deck I show them. Some poor examples:
Nothing too bad in here besides some mutate (Nethroi)
Don't worry these birds aren't going to do anything to the plane (Kangee, Airee Keeper aka the janky one)
Yes, these minotaurs are partying, and yes they are all going to be quiet about it (Sethron)
These spells are going to stay in the box in the flight, I promise (prismari Precon)
Need to check all of the equipment too? (Capariti Sunborn)
The only issue is I don't want to be an ass to someone just doing their job and I would have to find someone who gets the joke and works tsa.
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fernepurdy · 6 months
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Best Tactical Tomahawks of 2023: Top Picks for Every Budget and Need
In the world of self-defense and outdoor, tactical tomahawks have gained immense popularity for their versatility, compact design, and formidable capabilities. As we enter 2023, it's a great time to explore the top tactical tomahawks available, catering to different budgets and needs. Whether you're a seasoned enthusiast or a beginner looking for a reliable self-defense tool, this guide will help you discover the best tactical tomahawks for the year.
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Why Choose a Tactical Tomahawk?
Before we dive into the top picks, let's briefly discuss why a tactical tomahawk might be the right choice for you. Tactical tomahawks are designed with versatility in mind, and their compact size makes them ideal for various purposes. Here are some reasons to consider them:
Self-Defense: Tactical tomahawks are potent self-defense tools, combining a sharp blade for cutting and a piercing spike for close-quarters combat.
Portability: Their compact and lightweight design allows for easy carrying, whether you're hiking, camping, or simply on the move.
Multipurpose: Tactical tomahawks often feature additional tools, like a hammerhead or a pry bar, making them invaluable for various outdoor activities and emergencies.
Durability: Constructed from robust materials, such as stainless steel or carbon steel, they are built to withstand rigorous use and last a lifetime.
Now, let's explore the top tactical tomahawks of 2023:
1. Louis Martin Custom Best tactical tomahawks
Louis Martin Custom Best tactical tomahawks is a reliable choice for those looking for a mid-range tactical tomahawk. Renowned for its sturdy build and multiple functionalities, it offers a sharp cutting edge, a piercing spike, and a hammerhead. This versatility makes it a top contender in its class. Whether you need it for self-defense, outdoor adventures, or emergency situations, Louis Martin Custom top tactical tomahawk won't disappoint.
2. SOG Tactical Tomahawk
The SOG Tactical Tomahawk is a budget-friendly option that doesn't compromise on quality. It's a compact and lightweight tomahawk designed for close-quarters combat. Its reliability and ease of maintenance make it an excellent choice for those new to tactical tomahawks. This tomahawk is equally suitable for self-defense and outdoor tasks, making it a versatile tool for a wide range of users.
3. CRKT Kingie T-Hawk
For those who appreciate a blend of modern design with historical aesthetics, the CRKT Kangee T-Hawk is a compelling choice. It pays homage to the historical tomahawk's curved design while incorporating modern materials and engineering. This unique combination makes it a top pick for collectors and self-defense enthusiasts who don't mind investing a bit more for quality and craftsmanship.
4. Benchmade 172 Tomahawk
If you're seeking a high-end tactical tomahawk with premium features, the Benchmade 172 Tomahawk is worth considering. Known for its exceptional build quality and materials, it's a robust and versatile tool. The Benchmade 172 offers a balance of cutting and piercing capabilities, making it a formidable self-defense weapon. While it may be on the pricier side, it's a reliable choice for those who demand the best.
5. Estwing Black Eagle Tomahawk
For budget-conscious buyers looking for a reliable option, the Estwing Black Eagle Tomahawk is an affordable yet quality choice. With its compact size and durable construction, it's a versatile tool for self-defense and outdoor activities. The Estwing Black Eagle Tomahawk proves that you don't have to break the bank to acquire a functional and dependable tactical tomahawk.
6. Columbia River Knife & Tool Kangee T-Hawk
The Columbia River Knife & Tool Kangee T-Hawk is a mid-range tomahawk that offers a balance between price and performance. Its curved design and modern construction make it an attractive option for those who appreciate historical aesthetics. With a sharp blade and piercing spike, it's ready to tackle self-defense and outdoor tasks with ease.
7. Cold Steel Trench Hawk
The Cold Steel Trench Hawk is a well-rounded tactical tomahawk that offers excellent value for its price. Known for its durability and reliability, it's a versatile tool that's equally suited for self-defense and utility tasks. If you're looking for a mid-range option that can handle a variety of situations, the Cold Steel Trench Hawk is a solid choice.
Conclusion
The world of tactical tomahawks in 2023 offers a diverse range of options to cater to different budgets and needs. Whether you're a seasoned pro or just starting your journey with these versatile tools, there's a tactical tomahawk that suits your preferences.
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inventors-fair · 1 year
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Limited Options Commentary
Hey all, it's been a bit but I got there. Here's the commentary for the "make a payoff for a theme at common" contest. I was really impressed by how well everyone did; it's hard to judge these things in a vacuum, especially this kind of contest, but a lot of the cards seemed to hit the sweet spot of having a high enough floor and not a massive gulf between when you get the reward and when you don't. Solid props all around.
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Skittering Blightmother by @lich-of-the-golgari-golgari
This is an uncommon so it didn’t qualify for the contest. However, it is a neat phyrexian tribal payoff. I like it.
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Double Back by @bread-into-toast
I like that cantrip rider as a way to incentivize a cast lots of spells archetype. That’s an interesting rider. Putting it on a blink spell is interesting. It implies an interesting mix of themes here, with ETB triggers and casting spells. With that in mind, this might be better off as something like a “return a creature to your hand” deal instead of blink? Cause if this is an archetype that mixes those two things, that kind of effect would need to be the bridge.
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Ambitious Pontiff by @just--a--penguin
Nice card for a lifegain deck. It gives you a reward you want if you have gained life, but you’ll sometimes play it even when you haven’t (though you aren’t happy about it). And the lifelink token means it can be an enabler for other lifegain cards too, though not a great one. It seems to be in a pretty solid spot.
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Kangee’s Chosen by @arixordragcagc
This is a solid flying payoff. It works *really* well if you’re able to make multiple flying creatures a turn, maybe with some kind of token maker, but even if you just play a creature a turn you’re doing pretty well. And the baseline of a storm crow isn’t bad either (sorry sorry i know, it’s the best card ever).
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From the Briny Deep by @izzet-always-r-versus-uays-r-versus-u
Cool card! I like plunder as a mechanic, it encourages combat well and makes sense as a pirate mechanic. And this is a solid pirate card. Another disentomb effect- it rewards pirate tribal without being useless outside of it, good spot to be.
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Port Stalker by @grornt
Good call on the once per turn trigger, this could get pretty out of hand otherwise. Even as is, it *might* be better suited to uncommon, but hard to say. I like how this encourages you to discard nonland cards, since discarding lands is the usual later in the game.
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Infested Hoard by @dimestoretajicretajic
I like cards like this that get a reward if treasure mana was spent on them. It’s a cool way to reward treasures. And tokens seem like a good reward. That said, this doesn’t seem like a common; a common payoff for this kind of thing would be more like a spell that gets a bonus if you spent treasure to cast it or something. And the mite tokens have very specific implications for the set and the deck- it implies that you expect the treasure deck to have a lot of overlap with a poison deck, and in red, which is rather unusual.
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Candlegrove Recluse by @i-am-the-one-who-wololoes
I like how this gives you flexibility in what it’s power can be to help you with your coven stuff. Frankly I think that could be its own card in a coven set, which wouldn’t qualify for this contest (but the second part all on its own still would), but I get why you wanted them on the same card, cause it shows off a cool interaction. That said, I do still have a few quibbles: firstly and least importantly, color. This is a little unusual for green, but I can see what it’s doing and it’s certainly not doing anything problematic in any sense, so it’s fine. More importantly, a lot of coven cards trigger at the beginning of combat cause it’s a good time for the triggers to happen, but it means this card triggers too late to be able to change for them. I think it’d be better suited as an activated ability than a triggered ability; i think this effect really wants that flexibility of timing.
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Frilled Prowler by @misterstingyjackk
This looks strong, but probably fine? Especially if most cycling costs in the environment take two mana rather than one. Aesthetically if nothing else, costing 2 less would be great cause that’s the usual cycling cost but aesthetics aren’t everything.
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Witch of the Frayed Veil by @nine-effing-hellsells
This has very splashy potential for a common, but not unreasonably so; we see stuff like this with invokers and this has that same kind of cost. This is a very playable card; it’s a solid body even ignoring how that activated ability can end the game.
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Gnoll Adventurer by @deg99
This has strong potential for growth for a common, but nothing we haven’t seen before. I like how you did an end step trigger cause it would feel weird if its bonus couldn’t benefit from the adventure that lets you, uh, venture. That said, a Nessian Courser that ventures on ETB and can continue to grow is *really* strong for a common, and that’s the mode this is gonna be used as the most.
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Sturdy Centurion by @squeezyboi 
“Completing a siege” would be new terminology for working a Siege battle down to zero defense, I assume. Slight memory issues in that it asks you to pay attention to something you might not realize you had to pay attention to at the time, but I feel like most of the time it’d be pretty easy to remember. Maybe some situations where it gets confusing in “I forget, did that battle get destroyed before or after it flipped?” This is definitely the kind of reward i’d expect to see at common though; frankly, i think it could even be a little bigger. This could be a gloom stalker for sieges. Im not sure it *needs* to though it’s fine as is, powerwise.
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Not Quite Dead by @helloijustreadyourpostyourpost
This looks good! Definitely you want to play this in a zombie deck, but at worst it’s just a raise dead effect. I can imagine running this in any black deck that has a few zombies. 
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Hanweir Escapee by @yd12k
This is a weird trigger. We did see something similar with bartered cow though, and this is in better colors for it, so definitely not out of the question weird. Just weird. This is more specific, requiring sacrifice over any death, so you want to make sure this has a lot of outlets to pay it off. The card draw seems strong though, and synergistic with what this deck wants to be doing. Strong card.
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mtg-cards-hourly · 8 months
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Kangee, Sky Warden
Artist: Dan Scott TCG Player Link Scryfall Link EDHREC Link
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bloodanddiscoballs · 2 years
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Here’s my tf2 merc The Tomahawk
His actual name is kȟaŋǧí ohítikA (Kangee Ohitekah) or Crow for his English speaking crew. He’s Lakota and from Wyoming, USA. He grew up on a horse farm and was raised by his grandma after his parents passed at eight in a house fire. Part of the Offense Crew, Tomahawk isn’t as fast as Scout (who is?) but still quick on his feet and makes up for any speed with arm strength. His primary weapon is dual tomahawks attached with a chain that he can throw and then recall or drag someone closer to gut them. His secondary weapon is a single-action revolver (specifically the colt peacemaker .45 cause I love that gun) and his melee is his hunting knife.
Growing up on Reservation land, he slipped into the role of a protector over his younger cousins and Grandmother. Tomahawk is easygoing but fiercely protective, finding the noise of his fellow mercs somewhat reminiscent of home. He doesn’t have a formal education and had never left the Rez prior to his recruitment. However, he doesn’t feel embarrassment over asking questions or learning new things. In fact, it’s pretty difficult to embarrass him at all, the only thing being the complete center of attention. Tomahawk has a deep fear of fire after getting caught in his family’s barn the night of the house fire and escaping with his hands and leg burned. He also discovered a fear of heights on the plane ride to New Mexico. The friendship that Tomahawk has developed with Pyro has helped to manage his fear of fire while his friendship with Soldier has only worsened his fear of heights.
Working for MANN. has allowed Crow to finally feel like he has a place in the world. There was always a bit of guilt for his enjoyment of hurting those who were a threat to his loved ones, especially since it clearly disappointed his Grandmother so much. Working as a mercenary felt like a breath of fresh air after a lifetime of being stifled. Still, he misses home and sends back most of the money he makes so that his grandmother and cousins can have an easier life. He writes home every week but focuses mostly on the relationships he’s built with the other mercs rather than his work. Sometimes he sends photos as well and is always grateful that he and his family communicate in their native language because some of the teasing from his cousins is best kept private. These letters are also the only chance he gets to not have to use English and finds that sentiment a bonding experience with the others who also speak different languages. Crow likes it when the others ask how to say certain things/what the things he’s says mean, finding that Spy seems the most intrigued, though Crow thinks it’s more that he doesn’t like having a language in his vast collection of knowledge.
In his down time, Crow enjoys going hunting, often with Sniper after the two happen upon one another on one of their individual trips. He’s a big fan of music and has since developed quite the record collection now that he has access to money. He enjoys dancing and he’s actually a pretty good singer but keeps that side of himself a secret. Reading is how Crow learned to expand his vocabulary in his youth and he still reads a lot any time he can. When in need of company, Crow is the type of person to let his companion/companions take the lead with what they would like to do.
Crow is trans and gay. His parents were not the most attentive when they were around and just thought he was a melancholy child. His grandmother, however, cherished him and supported anything that made him happy. While his family is supportive and loving of him, he understands that he’s lucky. Medic preformed the surgeries that Crow wanted after he joined and Crow developed a quick respect for the doctor due to his confidentiality and work ethic.
I’ll post more about his relationships with each of the mercs as I draw more I just wanted to get the basics out first!
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waterloou · 1 year
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Rick Riordan universe oc Masterlist
Aphrodite ~
Finn Gardner
Apollo ~
Bennett Westley
Otto Finch
Ares ~
Annabel Finch
Arely Hudson
Athena~
Atticus Flynn
Obi Williams
Demeter~
Bodie Sandoval
Dionysus~
Aanand Menon
Hephaestus ~
Arlo Smith
Kangee Macawi
Hermes ~
Ash Baker
Luca Zhú
Lionel Thompson
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markrosewater · 5 months
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Is Kangee pronounced with a hard G (as in "Glasses of Urza") or a soft G (as in "Gemstone Mine")?
I say it with a hard G, but I have no proof that’s correct.
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elwynten · 2 years
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Chapter 23
Pern: PP 15 - 10 - 14
I was out clearing land for the new fruit trees to be planted. Snowdrop, Violet, Jett, Robbie, Taima and Kangee were with me.
With the plant abilities I had given Snowdrop and Violet. We probably wouldn't need very many trees because they could make each tree bear fruit every day or once a week. I just didn't want to push the trees to much.
I had cleared enough land for five more trees of each variety. Snowdrop and Violet were planting the seeds and getting ready to grow and age them so they would be ten years old. When Kangee saw a dragon in the sky over the house. "We have company." Kangee said, pointing towards the dragon.
"Keep working on the new trees. I'll go see who it is." I told them, then walked over to the teleportation point. The next moment, I was beside the house along with Taima. I could see that it was F'nor on Brown Canth along with Brekke. I waved at them as they landed in front of the house. "Good afternoon." I said as I walked up to Canth.
*It's F'nor and Brekke.* I sent to Snowdrop, Violet, Jett, Robbie and Kangee.
"Hello Lord Holder Eilwyn." F'nor said as he dismounted. Brekke followed F'nor, standing slightly behind him. "This is Brekke, my mate." F'nor introduced Brekke to Taima and I.
"It is a pleasure to meet you." I told Brekke. "And this is Taima." I introduced Taima to Brekke.
"It is nice to meet the both of you." Brekke said.
"Let's go in and have a drink, while you tell me what brought you here. And if you're not in a hurry have Canth go to the other side of the hold. He can have a swim while we talk." I said as I lead them to the Cafe.
F'nor looked at Canth and motioned to the air. A moment later Canth jumped into the air beating his wings to take flight. He flew over the house and was lost to our sight.
As we walked through the house F'nor spoke up. "This is an unusual hold you have. How did you build it?" He asked.
"I didn't build it. It's like Taima, I don't really know how it was built. All I know is it was here when I arrived." I said.
"You seem to be a mystery." F'nor stated.
"I'm not a mystery, although lots of what has happened to me is a mystery. And I'm not sure I want to find out any of the answers to those mysteries." I told him grinning. We had reached the doorway to the Cafe. I motioned for them to enter. I went to the counter and called back to get someone's attention. "We don't have Klaw, but we do have fruit juice and tea." I told them.
"You don't have klaw? Why not?" Brekke asked.
I had been wondering if she was going to talk or not. "We don't really like it. So, we drink fruit juice or tea usually." I answered. "We probably need to start buying it for when we get more people moving here."
Sam walked out to the counter. "May I help you Eilwyn?" Sam Asked.
"Yes Sam. Would you make a large three meat pizza, and bring it out to the gazebo, please. And I'll take a sweet tea and Taima will take one also." I looked at F'nor and Brekke. "And whatever they want." I finished.
"I'll have fruit juice." F'nor said and looked at Brekke. Brekke nodded her head in agreement. "And fruit juice for Brekke also." He finished.
Brekke looked confused. "What is a… gazebo?" She asked me.
"A 'Gazebo' is a small building. Usually with six or eight sides. A lot of times there are benches along the walls on the inside, and above the benches the walls are open so you can see out and let the air flow through." I told her.
"That doesn't sound safe. Thread could get in." She said shuddering.
"It's not supposed to be safe. It's a place to go and sit so you can get the breeze and look at nature, as well as talk, if anyone else is with you." I explained.
Sam brought our drinks to us at the counter. "Thank you, Sam. We're headed on out to the gazebo. If you would bring the pizza out when it's ready." I asked him. I turned and motioned for F'nor and Brekke to follow me.
"I'll stay here and wait for the pizza and bring it out." Taima said.
"Thank you. That'll save one of the kids a trip." I told her as we left the Cafe.
Opening the back door, I lead them to the gazebo. As we were sitting down Amber stood up from the sand and started walking our way. "Towel!" I called to her. She turned around and picked up her towel and wrapped it around herself as she headed over to where we were sitting.
"This is Lady Holder Amber, my sister." I said making introductions. "Amber this is F'nor, Brown Canth's rider and Brekke. And he," I pointed to the brown dragon in the water. "Is Canth."
"I was wondering where the dragon came from." Amber said looking towards Canth swimming in the water. Then she turned back to us. "Nice to meet you." She said to our visitors as she took a seat.
"And please drop the formality and just call me Eilwyn." I told F'nor.
He nodded his head. "Thank you, so many of the Lord Holders always expect to be addresses by their titles. And you can call me F'nor." He told us.
"I don't see any reason for friends to call each other by their titles." I told him.
F'nor nodded his head in agreement. "Yes, friends don't need to use titles." He said smiling.
"It is nice to meet you as will Lady Amber." F'nor said. Then he turned to me. "You should have seen Lessa's expression after you left. No one has treated her like a…" He stopped to try and find the word he wanted to use.
I stepped in. "Like a normal person?"
F'nor laughed. "Yes, no one has treated her like a normal person. They always treat her like The Weyr Woman of Pern. Everyone is always careful how they talk to her, and they treat her special. It doesn't help that she can be overbearing." He told me.
"So, when I showed up and didn't, shall we say, grovel, she didn't know how to handle it?" I asked.
"No, it was more, she was surprised and shocked that someone wouldn't be scared of her and would treat her like a normal person." F'nor said chuckling. "And then when you left like you were dismissing her and F'lar. The expretion on her face…" He started laughing again.
Once F'nor finally got his laughing under control. "To the reason we're here. You asked me to bring Brekke when Master Robinton arrived at his new hold. They named it Cove Hold. And he arrived earlier today." He informed me.
I smiled. "That's good. We'll go see him in a few days, then." I said. "But there was an ulterior motive for me asking both of you here."
"And what might that be?" F'nor asked a little worried.
"I thought I might give Brekke a gift. If you don't mind" I told them.
They both looked surprised. "A gift? What kind of gift?" F'nor asked.
I pointed to the sky over the house. "Like that." What looked like a fire lizard appeared in the air. It hovered a moment looking around then flew towards the gazebo.
Brekke's eye widened in surprise and/or shock. "You can call her Neena." I told Brekke, as Neena flew into the gazebo and landed on the table in front of her.
Neena looks close to what Taima looks like in dragon form. Although Neena is copper colored instead of titanium.
Brekke looked at Neena then turned and looked at me. "She's talking to me! I can hear her. She's talking!"
"You'll never be alone again. And if something happens to her where she is killed. She will reappear in twenty-four hours, whole and healthy. One bonus is, anything she can do… YOU can do as well. And she can talk out loud so anyone will know what she says if she wants to or needs to." I looked down at Neena on the table. "Can't you Neena."
Neena looked up at me. "Yes, I can." She said out loud. "But I prefer not to."
"Thank you." I said to Neena smiling, then turned to Brekke. "Neena can tell you and teach you what she and you can do. But this is the only size she has. She isn't able to grow any bigger. But she can teleport, that's kind of like going between without the time 'in' between, and it is instant, in a blink of an eye. And if she is hurt, she'll heal a hundred times faster than normal. It's called regeneration. Because of her and now 'your' regeneration, you should live between one hundred fifty to two hundred twenty-five turns."
Both F'nor and Brekke were staring at me in shock. "You are the second person to get a Companion other than myself." I told Brekke. I turned to F'nor. "I can give you one also."
"I'll live one hundred and fifty to two hundred twenty-five turns!?" Brekke said.
I nodded my head in agreement.
Still looking shocked and confused. "You told F'lar and Lessa that you recieved yours when you almost died. How can you give them to others?" F'nor asked.
"I told F'lar and Lessa how I came by Taima. I never said others had to go through the same thing to get a Companion." I told him.
"No, you didn't." F'nor said looking thoughtful. "Ca-can she change shapes like Taima, and you can?" F'nor asked. I'm not sure if he was worried that she could or hopeful that she might be able to.
I shook my head, no. "No, Neena doesn't have that ability. But she can breathe fire without having to chew fire rock."
"I'll live for over one hundred and fifty turns!?" Brekke said again.
"As long as you're not killed. Yes, you will. And I can give F'nor a Companion, so he'll live that long, as well." I informed Brekke.
"You can?!" Brekke said with excitement in her voice.
"Yes, I can!" I said.
Brekke looked at F'nor, expectantly.
"Will I have to change shape?" He asked.
I shook my head, no. "Only if you want your Companion to change shape will you be able to change shape. Even if your Companion can change shape, does not mean 'you' have to change shape if you don't want to. It's all up to you. All you have to do is say, 'no shapeshifting', and your Companion won't be able to change shape." I explained to F'nor.
"No shapeshifting, then." Is all he said.
Taima ported to just outside the gazebo and walked to the table we were sitting at. She put the pizza on the table with some plates and napkins.
"Thank you Taima." I said, then I nodded my head in agreement to F'nor. Another copper "fire lizard" flew into the gazebo and landed on F'nor's shoulder. "Say hello to Darby." I told him. "Darby this is F'nor. Although you already know that." I waited a couple minutes so they could get used to their new Companions. "F'nor, your companion can't teleport you any farther than one to two dragon lengths at a time. That is because Canth can take you anywhere on Pern you want to go. So, I didn't see any reason for Darby to be able to teleport long distances. Brekke and Neena CAN teleport anywhere they can picture in your mind. And you can take anyone with you that you or Neena are touching. Also, you do not have to be in the air to teleport." I added. "They'll tell you what they, and you, can do."
I picked up a plate, then picked up a slice of pizza and put it on the plate. "And this is a pizza, and this is how you eat it." I told them. "And, by the way. You don't need to eat, drink, sleep or breathe any more. But if you're like us, you'll eat and drink most of the time anyways. It's a hard habit to brake, and we like the taste." I grinned at them.
"We'll never need to eat or drink ever again?" F'nor asked with shock on his face.
"Or sleep or breathe. You could stay underwater for an hour or all day, and you won't drown." I told them.
Taima and I sat there eating pizza while F'nor and Brekke absorbed what was happening. And what they were now able to do.
Since both are used to talking to dragons and fire lizards. Being able to talk telepathically to their new Companions was not unusual to them.
I turned to Amber and Taima. "You two stay here, I'm going to the beach for a few minutes." I told them, then stood up and started walking to the beach.
On the way to the beach. *Canth, would you meet me, Eilwyn, on the beach, please.* I sent to Canth.
Canth looked at me from the water where he had been 'playing'. Then headed towards the beach where I was standing. *I thought I would give you a gift as well.* I sent to Canth.
*You are going to give me one of the little cuzins?* Canth asked me.
I laughed. Canth sounded like getting his own "fire lizard" was something he definitely did not want. *No, but I can make it so if you get hurt, you will heal very fast.* I told him. Canth stopped in front of me. I reached out and put my hand on his muzzle. *If you get thread scored it will still hurt for a minute and you will still have to go between to get rid of it. So still dodge thread. But just in case you do get Thread scored. You'll heal in minutes instead of a month or two. And you don't have to eat, sleep or drink.* I sent to him as I gave him regeneration, durability and sustenance. I didn't tell him about the durability and saw no reason to tell him about it. *All done. You can go back to playing in the water, until F'nor wants you.* I sent to him and lowered my hand. I headed back to the gazebo.
I sat down where I had been seated before. "Canth will live as long as you, and he will heal many times faster than normal also." I told F'nor. "No since you living one hundred fifty years, if he won't live that long as well. And don't be surprised when he doesn't get hungry. He doesn't need to eat, drink, breath or sleep, just like you, now."
"You said that earlier and Darby repeated it. That's going to be difficult to remember." F'nor said.
"Tell me about it." I said.
Brekke gave me a strange look, then said. "He just told you. Why would he need to tell you again?"
I laughed. "When I said 'tell me about it'. I was agreeing with F'nor. It was a roundabout way of saying, I know what you're talking about or I understand."
"Oh, okay." Brekke said, still looking a little confused.
"We're a little isolated here. So, we are creating our own sayings that others won't understand. It's not intentional, mind you." I lied. It would take too long to explain where the saying really came from. Although my explanation did make some since.
"I guess that makes since." Brekke admitted. She turned back to Neena and looked like she was in deep thought.
A few minutes later. "I can fl-fly? How can I fly?" Brekke said. First looking at Neena then at me. "She says I can fly. How can that be?"
I grinned. "I told you. Anything she can do… you can do also. She can fly, so you can fly. You just need a little practice. And F'nor can fly as well." I told her. "Without Canth." I added.
"This is going to take a while to get used to." Brekke said, barely above a whisper.
Even though F'nor still looked stunned and a little confused about receiving his Companion, he grinned and said. "But it'll be fun."
"With that said. And not to be rude, but I have some work to check on. You can stay here as long as you like, and get used to your new Companions, or you can take them back to your Weyr and do the same there." I told them as I stood up. I turned back as I reached the gazebo door. "Or you can go swimming. I'm sure the girls wouldn't mind you joining them." I turned around and walked out of the gazebo.
"Taima, would you stay here, and keep an eye on them?" I asked pointing towards F'nor and Brekke. "Give them some advice if they ask. And let them know they can stay the night if they want to."
Taima grinned. "Sure will. I'll let you know what they're up to or if they need anything." Taima told me.
"Thank you." I said, kissed her on the cheek, then ported back to the orchard.
Arriving back at the orchard, I told the girls about what happened with F'nor and Brekke. "I expect I'll get a visit from Lessa and F'lar or I'll receive another 'invitation' to Bendon Weyr for another talk."
I had been gone long enough that Snowdrop and Violet had aged several of the seeds to full grown fruit trees, already.
We have twenty of each variety of fruit trees, now. Even though the girls can make the trees grow ripe fruit every day. We agreed to have no less than fifty trees of each variety. That way they can ripen the fruit on five trees a day. Harvest the fruit, then let those trees rest for ten days before growing and ripening the fruit on those trees again. Over time we would have enough of each variety to ripen the fruit on at least ten trees each day.
About a half hour later Taima ported to the orchard. "They decided to go back to the weyr." She told me.
I nodded my head in understanding. "They know how to get ahold of us if and when they need to." It told Taima. Then I turned to the other girls. "I'm heading back to the house. I'll see you back home when your finished here." I said, then hugged and kissed Snowdrop, Violet, Jett, Robbie and Kangee. Then I ported Taima and myself back to the house.
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vstranslations · 4 months
Text
SPiCYSOL - Boho - Lyrics
song (spotify) Japanese/Romaji/English lyrics under the cut
分かってるフリをして 背伸びなんて慣れてない 先週分のツケは 今もまだ払えてない
ありのままを見せ合う Dreamin' 飾りなど 外せばいいよ 考えすぎずにほら Swimmin' 身を任せてごらんよ
Bohemian Lady 時を止めて Rock your body 染めて染まってゆく
夜はもっと Free に 花束君に Let it go, let it go baby Good, good, good time 落ちるまではスローリー 一晩だけのストーリー Beautiful, beautiful baby Good, good, goodbye
重なるいくつもの風景 窓越しのネオンライト 彷徨う夜をDriving 独きりじゃこせやしない 今と過去をブレンドしたような 懐かしくも新鮮なFeelin'
きっと見つめ合うだけでいい 何が欲しいかわかるよ
Bohemian Lady 時を止めて Rock your body 染めて染まってゆく
夜はもっと Free に 花束君に Let it go, let it go baby Good, good, good time 落ちるまではスローリー 一晩だけのストーリー Beautiful, beautiful baby Good, good, goodbye
(Hey) 気にしない誰も (Hey) It doesn't matter anymore (Hey) 気にしない誰も (Hey) It doesn't matter anymore
--
Wakatteru furi o shite, senobi nante naretenai senshuu bun no tsuke wa ima mo mada haraetenai
Ari no mama o mise au Dreamin' Kazari nado hazuseba ii yo kangee sugizu ni hora Swimmin' Mi o makasete goran yo
Bohemian Lady; toki o tomete Rock your body; somete somatte yuku
Yoru wa motto free ni hanataba kimi ni Let it go, let it go baby Good, good, good time ochiru made wa story hitoban dake no story Beautiful, beautiful baby Good, good, goodbye
Kasanaru ikutsumo no fuukei madogoshi no neon light samayou yoru o driving, hitori kiri ja kose ya shinai ima to kako o blend shita you na natsukashiku mo shinsenna Feelin'
Kitto mitsumeau dake de ii nani ga hoshii ka wakaru yo
Bohemian Lady; toki o tomete Rock your body; somete somatte yuku
Yoru wa motto free ni hanataba kimi ni Let it go, let it go baby Good, good, good time ochiru made wa story hitoban dake no story Beautiful, beautiful baby Good, good, goodbye
(Hey) ki ni shinai daremo (Hey) It doesn't matter anymore (Hey) ki ni shinai daremo (Hey) It doesn't matter anymore
--
I’m not used to overworking myself and pretending I understand I still haven’t paid back my tab from last week
Let’s show each other our real selves; Dreamin’ You don’t need to put up any facades with me Don’t overthink it, c’mon; Swimmin’ Just let me give you a good time
Bohemian Lady; We’ll stop time Rock your body; and lose ourselves in each other
At night, we can be more free I’ll give these flowers to you Let it go, let it go, baby Good, good, good time A story that goes on til we’re done A story of just one night Beautiful, beautiful baby Good, good, goodbye
The scenery all blurs together, neon lights streaming through the windows Aimlessly driving through the night ‘cause I can’t stand being alone Like a blend of the past and present, I’m getting this nostalgic but totally new feelin’
All we need to do is look each other in the eye and I can tell what you want
Bohemian Lady; We’ll stop time Rock your body; and lose ourselves in each other
At night, we can be more free I’ll give these flowers to you Let it go, let it go, baby Good, good, good time A story that goes on til we’re done A story of just one night Beautiful, beautiful baby Good, good, goodbye
(Hey) Don’t pay attention to anyone else (Hey) It doesn't matter anymore (Hey) Don’t pay attention to anyone else (Hey) It doesn't matter anymore
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