My players loved the Kaddric the Heedless villain and wanted to integrate him into our plot as a corrupt king, but considering most of the party are rogues, can you make a heist by any chance?
Heist: Cracking the Oyster
Oh sure there’s treasure inside, but just ask any ‘diver up the coast and they’ll tell you that earning yourself any pearls is going to require years of preperation, a strong constitution, skill with a knife, and a tolerance for getting covered in all manner of slime.
Now ask yourself: Is it really worth all that work?
Setup: Presiding over a tidal mire and surrounding swamplands, the once disfavored “Fort Austerity” has been rescued from ruin with a new purpose, namely acting as a vault for any one or anything the crown wants out of the hands of others. Riches, political prisoners, dirty secrets, the fortress holds them all, delivered by armored barges that serve as the only reliable way in or out of the sodden wasteland that surrounds it.
Called “The Oyster” by locals due not only to the toughness of its walls but also the ground shell concrete used in its walls in place of quarried stone, this foreboding construction was chosen over more accessible stongrooms for it’s inaccessibility, and the diehard loyalty of the noble family that maintains it.
A tyrant rules the land, squeezing the populace beneath them for every scrap of coin as his iron grip closes around the kingdom. Whether the party happen to be a group of freedomfighters looking to restore wealth to the people, or a crew of thieves looking for a mark, the Oyster provides a tempting target, nevermind the fact that they’ll most certainly make an enemy of the most powerful man in the realm should they succeed.
An important potential ally has been captured and locked behind Fort Austerity’s walls, but the party’s rescue attempt hits an unexpected complication half way through: The ally got caught on purpose, and was hoping to use their position to smuggle out important information kept within the fortress to their agents. With both plans derailed and the alarm possibly already sounded, the party will need to make a b-line for the fortress commander’s office and steal the info their ally was looking to obtain before they flee.
Having made an enemy of the crown, the party finds themselves locked in the Oyster and awaiting trial, only to be aided by a golden eyed figure that takes the form of a cat to stalk the fortress’s halls unhindered. Fellow prisoner? Mischievous fey? Scheming Fiend? Whatever their true nature, this stranger introduces themselves as “Prosper”, and offers to help the party escape should they be willing to do a few favors for them once released.
Challenges & Complications:
Approaching or fleeing the Oyster is troublesome, as the silty, grass covered flatlands that surround it provide a great aid to lookouts and a great hinderance for those moving at speed. Likewise, the wilderness is haunted by creatures the locals call “Speardogs”, which are infact predatory mostquitos the size of hunting hounds. Clever parties might investigate how the Oyster’s guards avoid getting exsanguinated by the beasts ( a fragrant ungant sold in a nearby village), or perhaps sneak aboard one of the bi-weekly supply barges to traverse the landscape entirely.
The party breaches the Oyster’s famed treasure vault and finds it... mostly empty. Oh sure, there’s more than enough riches for them to stuff their packs with, but for a fortress said to contain the wealth of an entire kingdom, there’s not all the take is surprisingly small. Investigation reveals that the majority of the kingdom’s wealth has been diverted to either buffing out the tyrant’s payroll or transferred to banks among the merchant principalities of the south. The kingdom is about to be in for some VERY hard economic times, which the party and their ill gotten gain will need to suffer through.
The Oyster does indeed have a pearl: a melon sized sphere of lustrous silver-white contained within a specially made chest in the fortress’s main vault. Catching your reflection in this pearl forces an enchantment upon you, paralyzing the victims with visions of fabulous wealth long enough for the guard to come fetch the intruders. Characters may need to fight through these visions and confront their own desire for riches while the rest of their party fights off the local garrison.
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A Non- Exhaustive List of John Constantine’s Notable Lovers (Some Canonically, Some Heavily Implied):
Lucifer Morningstar, the Actual Devil
First of the Fallen
Swamp Thing’s wife, Abby Holland (note: he was acting as a magical surrogate so that they could conceive)
The actual personification of Los Angeles
Huntress (Helena Bertenelli)
Nick Necro (somehow the most assholeish of John’s exs)
Ever wonder what these people think of each other?
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A single swamp ski shot through the water of the swamp with a single rider on top of it, only a vague destination in mind as he continued forward. For some reason people don’t seem to understand this was his swamp and he did not like people trespassing.
The ski came to a slow at the sight of flashlights and the sound of voices. Zartan growled and pulled it off to the land and stepped off. Turning himself himself invisible and snuck up to them-
Teenagers. Annoying teenagers. Of course. Still invisible he grabbed the scruffs of their shirts, letting them scream before becoming invisible.
“You’re not supposed to be here.” He growled. And with that they took off running.
He snarled at them, before turning, his eyes catching a glimpse of something to see wrappers and cans and he snarled again- shouting to them- “AND IF YOU LITTER AGAIN I’M BREAKING YOUR HANDS!” Shouting as he picked up the litter.
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