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#kings of the wild frontier
annabelles1692 · 9 months
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adam looking gorgeous as always in archived mike walsh interview (x)
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rastronomicals · 1 month
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5:08 AM EST March 6, 2024:
Adam and the Ants - "Physical (You're So)" From the album Kings Of The Wild Frontier (November 3, 1980)
Last song scrobbled from iTunes at Last.fm
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zippocreed501 · 1 year
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Adam and The Ants - Kings of the Wild Frontier (1980)
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misterivy · 2 years
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fatovamingus · 8 months
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He did a come back and looks like shit. (Adam and the Ants, 1980)
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harmcityherald · 1 year
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my ocean song. all i gotta do is be near a boat and this earworm appears.
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awakeonsundaynight · 3 months
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ADAM AND THE ANTS-DOG EAT DOG
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Another Day, Another Crummy Edit
Today isn’t special at all, but I just wanted to make an edit bc these fellas look like they’d be besties. Here be Windblight, Horrorboros, and Wyvern having a good day, wah hoo
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Welp, here they be.
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elijones94 · 6 months
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✨ Tinker Bell in Frontierland 🐾🌲🌳
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rastronomicals · 1 month
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10:38 AM EDT March 14, 2024:
Adam and the Ants - "Dog Eat Dog" From the album Kings Of The Wild Frontier (November 3, 1980)
Last song scrobbled from iTunes at Last.fm
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stayawesomevanlife · 2 years
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10 posts!
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Vanlife no toilet surrounded by people on an island - no escape - nowhere to hide. Has this happened to you?
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Swinging off a chandelier I'm so bored
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wildthings04 · 8 days
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farlydatau · 17 days
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ssvnormandie · 4 months
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popped into a vintage store downtown today bc they had moved + when i say the thrift gods smiled upon me todei
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a brief retrospective on Louis and Violet as love interests, Clementine's bisexuality, and the fandom's continued insistence on fighting over this
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In December of 2019, I made a series of posts called "An Explanation of Why Louis and Violet are Both Excellent Love Interests" that explored my feelings on the topic after seeing a lot of fighting in the fandom over who's better; who is the "right" choice for Clementine?
The answer is simple: there isn't an objectively correct choice.
I compared Louis and Violet to the romantic options in other games, including Life is Strange, Persona 4, King's Quest 2015, and Catherine, as well as TWDG: A New Frontier. I wanted to show how much better TFS handled the romance versus those games, why we should be grateful for what we got since it could've been a lot worse, and how the fighting over who's "right" was a waste of time.
I suppose it's only fitting that I'd be driven to revisit this topic after seeing fans continue to argue amongst themselves over this years later in the trenches of a weakening fandom.
Just when I think I'm done writing pieces for TWDG, some random redditor writes an essay about how violentine only exists for "woke points" that grabs me by the throat and throws me down. Then another will insist that clouis is abusive since Louis voted against them in ep2 in their own essay and I'm dragged back here, kicking and screaming.
While I think my previous Excellent Love Interests posts about this are on the juvenile side, I do still agree with my main point: Louis and Violet are excellent characters who make for compelling love interests. The fact that we got them both, that we were given the choice, and that they're as well done as they are, is something I don't think we appreciate enough. Hell, I don't think we even appreciate that Clementine's a canonically bisexual protagonist as much as we should.
We're too busy trying to one up each other with, "Well, actually, clouis is superior because of this and this," and "no, you're wrong, violentine is actually better because of this and this," and sometimes a wild non-shipper will appear out of nowhere to slap down an, "actually, you both suck, singletine is better."
It's sad that this is what fandom inevitably defaults to, always. It stops being about the game we love, the thing that brought us here, and it becomes a pissing match.
Doesn't matter what fandom it is; we end up projecting too much of ourselves onto fictional characters, investing too much of our time into ship culture, hyper-fixating until it becomes part of us... and let's be real, sometimes it's in unhealthy ways.
So, when someone else attacks the things we're attached to, it becomes a personal attack... and when we feel threatened, we become defensive and retaliate... and sometimes, we take it too far and target others out of insecurity, to feel validated, even if it means going after someone who is just minding their own business.
Also, I think some people are just assholes who want to piss on everyone.
Because of this, I would like to discuss Louis and Violet as romanceable characters, why they're both important to TFS no matter who you choose, why Clementine being a bisexual protagonist matters, and the fandom's continued insistence on fighting over this.
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For many personal reasons, I've always been trepid about being open with my sexuality as a bi woman. I've done a lot of reflection this year on why that is; internalized misogyny, the biphobia that lingers in the queer community, insecurities, regrets, how I tend to be harsher on female characters over male characters, why it took me so long to not feel afraid of engaging with queer media, admitting I was wrong about so many things I've said in the past, how it's all affected my writing, etc.
When TFS released and I made this blog, I had already accepted my bisexuality but was in no way public about it, not online or in my personal life. But playing the first two episode of TFS, being presented with both Louis and Violet as potential romantic partners struck something inside of me.
Yes, I picked Louis; we all know I'm a major clouis shipper at this point, and if you're new here, then now you know, too.
But it's the fact that Violet's also an option, that with just a few different button presses, Clementine could've fallen for her just as she did with Louis; that there's evidence in game that she shows interested in both of them no matter your choices; that no one in-game judges Clementine for who she chooses to be with... that meant something to me in a way that it hadn't before.
TFS wasn't the first game I played with a bi protagonist; in Excellent Love Interests, I compared Louis and Violet to Life is Strange's Chloe and Warren. I have a lot of mixed feelings about the first LiS game overall, but I've been quite open about my dislike of Chloe and indifference to Warren.
Chloe, to me, is everything I dislike in a love interest, predominately in wlw. 2023 was the year of "CJ dives into sapphic literature and it's a 50/50 chance of striking gold or gettin' hella eaten by disappointment, shaka brah." Meaning I've read a lot of wlw novels, and all the ones I hated featured a Chloe clone, sometimes done even worse.
And Warren? I'll be real honest with you- I couldn't even remember what his name was when I started writing this. I had to go back and check. That tells you what I think of him, no?
So, LiS didn't strike me the same way. Sure, I knew Max was a bi protagonist and that's great, but the choices weren't appealing to me. This was when I was a teenager still somewhat in denial of my sexuality, which most definitely contributed to me being uncomfortable when faced with a wlw relationship portrayed in-game, especially when I found myself wishing Kate was an option for Max... but y'know, "shhhhhhh if I don't acknowledge it, it doesn't exist."
When the first episode of TFS released, I was older, I was no longer in a not-so-great relationship, and had better accepted who I am. The first episode does a great job of introducing you to Louis and Violet, and giving you the opportunity to spend more time with the one you're interested in.
I actually really liked them both when ep1 dropped, but I've always had a preference for a character who is kind, deflects with humor, and tends to be picked on by the rest of the cast... so it was inevitable that I'd stick with Louis. Though I won't discredit Violet in ep1, or the rest of the game, just because I didn't choose her in the end.
That's one of the best things about Louis and Violet as options; they're opposites, yet alike in many ways. They have their appeals and charms. They're flawed. It never feels like a "love triangle" situation where they're fighting over Clementine. Louis and Violet are friends who have known each other from before the walkers came. It's refreshing to have two characters who are interested in the same person but don't go for each other's throats over it. When they do argue over her, it's more to do with AJ shooting Marlon and whether it's safe for the group to let them stay.
I can't fault anyone who struggled to pick between them. When someone talks about who they picked and why, it's all about the player's preferences.
It's your choice to make, and no matter what, you're not wrong for it.
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This season concludes Clementine's story, regardless of what some comics will say. It's the last fight. It's her happy ending. She and AJ finally found a home, a family.
I've played these games since S1 came out in 2012, over ten years ago. Clementine holds a special place in my heart. Not only did this important character have a great final season [despite Telltale shutting down and TFS nearly being left incomplete, remember] but she's also revealed to be canonically bisexual.
They didn't release the whole season and then as an afterthought be like, "oh yeah btw she's bi, she has oneline of flirty dialogue with this character so see? we did good rep."
Yeah, I'm side eyeing you, ANF.
They didn't try to hide it. They presented it to the player unapologetically and made a conscious decision to exclude anything biphobic from other characters... which meant a lot to me.
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Biphobia is real and it's not that I don't want it explored well in media, but there's something appealing and safe about a game with a bisexual main character who isn't questioned about it negatively; "You're bi? Doesn't that mean you cheat on all your partners?"
To give a compliment to Life is Strange: True Colors, I had a similar feeling in that game, too. Alex is openly bi, she can date either Steph or Ryan and no one questions the "legitimacy" of her bisexuality.
Because that's always a thing on top of everything else, y'know? "You're a bad bi unless you're with the 'gayer option.'" "Bisexuality isn't real, you're just confused." "I don't date girls who've been tainted by a man." "Oh, you're into girls? How about a threesome?"
Violet never turns her nose up at Clementine for admitting she had a crush on Gabe. Louis isn't ever gross about Clementine and Violet getting close. It speaks volumes for their characters and how accepting they, and everyone else at Ericson, are of Clementine no matter who she chooses, if anyone.
That acceptance, even if it's just in a game, means more than words can express to queer players who don't feel that acceptance in their daily lives.
Which means it hurts all the more when it comes to the fandom's own display of biphobia; "You're bi but ship clouis? Why ship something hetero when violentine is right there?" "Well, MY Clementine's straight because she picked Louis! Stop forcing the gay onto MY Clementine!"
Clementine's important to all of us. Why do you think so many people are pissed about the comics to the point of spewing disgusting bile toward Tillie Walden? I've said my piece on that plenty times before, so allow me to say it on this; the representation of bisexuality in Clementine is beautifully woven through TFS in ways that are subtle yet impactful, and I thank TFS for giving that to us.
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One argument I've come across recently against Clementine's bisexuality, and violentine in general: "blegh they only included violentine/made Clem bi for lgbt points." y'know... as if that's a bad thing.
It bothers me because A. saying "I'm not homophobic *but*-" and then making a homophobic argument against violentine while insisting that Clementine's bisexuality came out of nowhere and was forced is icky, and B. I know I've said similar things about violentine in the past. I know I used to argue that violentine's underdeveloped, yet the devs pushed it to the forefront over clouis to pat themselves on the back for doing representation, etc.
I don't believe that anymore; remember when I brought up people making arguments out of insecurity? Yeah, that and being lowkey bitter that violentine got more dev attention than clouis sometimes even though like... that doesn't matter? It literally doesn't matter. That's what I meant when I said you get so invested that certain things feel like a personal attack when they're not.
Some of the developers of TFS are queer people. They probably wanted a bi protagonist with a wlw option because that representation is important to them and they had the opportunity to express it, not because they were trying to get "points" with anyone. Go listen to the commentaries for TFS; they talk about violentine with nothing but positivity, and they didn't do that to shade Louis or clouis shippers. And if you do think they did it shade fans, then maybe stop and consider why; do you actually believe that or are you annoyed that your fave wasn't the center of attention?
On the flip side, I also want to say that gloating and insisting that violentine is the better/right choice because of these things is also unpleasant and untrue. It sucks when it feels like things are biased against you and it sucks even more when that bias is weaponized by other fans to beat you down.
But honestly? If you need this much validation on your opinions about fictional characters, maybe you should stop to think about why that is and what it says about you, yeah?
Truly, this whole clouis versus violentine thing is irritating at best, vile at worse. Thankfully it doesn't happen as much on tumblr given the state of the fandom, and everyone's at least agreed that no matter their feelings toward each other, clemricca is worse. So, that's something, I guess.
I think the best way I can put this is you don't get to dictate what other people think and feel. Being passionate is great until it becomes an excuse to be an asshole. Not everyone is going to agree with you and you need to put your big kid pants on and accept that.
I'm under no impression that the fighting will ever stop, even when this fandom is dried up with only bones and memories haunting its desert... but at the very least, I can point some of it out and ask that we do better than this.
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The focus gets lost in the fighting, and that focus is Louis and Violet themselves. Y'know, the two this retrospective's about.
Remember when I talked about Persona 4 in Excellent Love Interests and how much it sucks when the person you want to romance isn't actually an option--?
Hmm? What's that? Ah, yes, right- @pi-creates insists I add that TFS and Persona 4 actually are the same because Aasim wasn't an option and they're still bitter about that... but this isn't about Aasim, that's a topic for another day. Sorry Pi, but thanks for the screenshots used in this retrospective👍
Anyway, TFS gave us two excellent choices, and it would've been worse off had it only given us one of them, or none at all.
Louis wears charisma as a mask and uses humor as a shield to deflect. Violet, for as quiet and standoffish as she first appears, has a heart she's both eager and reluctant to share.
Louis is warm curtains of sunlight seeping through the murmuring woods of green leaves and little song birds. A heart carved into the rustic wood of an out-of-tune piano. Music echoing in the early morning hallways.
Violet is the glow of a full moon that illuminates still waters so the stars can dance in its reflection. Paint smeared over finger tips to offer a piece of herself meant to be worn. Constellations of stars named in secret.
They're both lonely people, often misunderstood by the others at Ericson, and sometimes by each other. They want to be known. They want to be seen.
But fear is a powerful wall to overcome.
And that's the beauty of choice. You get the impression of knowing them in the beginning, but it rarely breaks surface tension; Louis is nice and funny but undependable, Violet's rude and reserved and a little awkward. Neither are outspoken about any issues around Ericson, content to keep their heads down.
Clementine has to make the effort to know them, and the game establishes this by asking you an unassuming question: do you want to go hunting with Louis or fishing with Violet?
Clementine either makes an effort to understand Violet's feelings toward Brody and why she's so mean to her, and try to help her through it... or she doesn't listen to what Violet's saying, is dismissive, and ends up making things worse.
When Clementine goes hunting with Louis, she has to make the decision to spend time with him or ignore him in favor of hunting, and should she choose him, he opens up to her just a bit.
Then comes the confrontation with Marlon at the end of the episode where Clementine has to make the choice of who to appeal to. The gravity of this choice is often glossed over, I think.
Marlon has a gun pointed at her head, and she pleas for Louis or Violet to step in and save her. Both are hesitant because of course they are! They've known Marlon longer, he has a gun, and he's using manipulation to scare them into submission; he uses his friendship against Louis, and Minerva against Violet.
But when Clementine gets through to them? They stand between her and Marlon in rather in-character ways; Louis eases in with his hands up, attempting to deescalate the situation while Violet pulls out a weapon and demands he back off.
They risked getting shot. They risked death. They knew what was happening was wrong. They didn't want Clementine to die, they didn't fully believe Marlon's bullshit but were too scared to step forward until Clementine asked them, too. In that moment she basically told them, "I trust you. Instinct tells me you are the one who can stop this. My life is in your hands."
This choice changes them, and this moment ripples through the rest of the season. It makes perfect sense that Louis would be upset over Marlon's death and feel unsafe with Clementine and AJ there whereas Violet sees the death as justified and Clementine and AJ shouldn't be kicked out over it. It's an overwhelming situation for everyone.
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I've talked about ep2 and the vote until my lungs nearly collapsed and I saw the gates of Hell over the horizon... but that's fine, I can talk a little more about it and maybe this time the flames with cleanse me of my sins or something.
This is where the fighting really began, and I shouldn't have to say it again, but I will anyway: There isn't an objectively correct answer here, there's only personal preference.
Louis and Violet take very clear, opposite stances on this situation. I think they're both a little wrong and a little right; they shouldn't ignore that AJ killed Marlon, but kicking them out isn't the best solution either.
As a clouis shipper, I happen to like the way these events play out with Louis' vote. But not everyone feels that way. For some, Louis' vote is a deal breaker, making Violet the more appealing option given she voted for Clementine and AJ to stay.
Do you want a girl that's been by Clementine's side from the beginning and was vocal about keeping her and AJ here?
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Great, Violet's the choice for you. Enjoy the lovely moonlight and constellation mini-game.
Do you want the extra angst of a boy who made a vote he comes to regret and then does everything he can to apologize and make it up to Clementine?
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Wonderful, here's Louis. He'll play you a song he wrote and then name it after Clementine, it's very cute.
While on the topic of ep2, I also want to discuss the episode's final choice of saving either Louis or Violet and the consequences.
You know how in other games, say like massive RPG's with "good" and "evil" choices you can make that end up defining your character? You know how sometimes people question why developers even bothered putting those evil routes in since a majority of people will choose to be good? This isn't a new topic of discussion, but it's relevant to my point- they do it because the option to be evil makes the choice to be good more impactful. If you do choose to be evil, you did it knowing you could've been good and yet you decided chaos was the way to go, and now everyone and everything around your character suffers.
I don't think it only applies to binary "good" versus "evil" choices, either.
TWDG is great with its "You can only save one of them" choices, even if they usually fumble with the consequences in later episodes.
When I'm faced with this choice to save either Louis or Violet, I don't save Louis just because I like him more. Sure, initially that's why I saved him on my first run... but then the rest of the season came out and I learned the consequences of the choices I did and didn't make.
Knowing that he'll get his tongue cut out if I don't save him makes me all the more anxious to choose him. And I know violentine shippers are gutted knowing that if they don't save her, she'll feel so betrayed that she turns on Clementine and in the end is blinded in the boat explosion, so they're just as eager to save her.
But all of us have to live with the consequences of what happens to the one we didn't save, too. We made the decision to save the one we love at the cost of hurting the other we didn't love enough. You can't save them both. You're forced to hurt one of them in order to protect the other.
And it doesn't even stop there. TFS isn't done twisting the knife.
Mere moments before you have to make the choice to save one of them, Lilly's standing over Clementine with her finger on the trigger... only to then be tackled by the person you didn't choose to spend time with.
They just saved Clementine's life only to be dragged away by their neck, and the game asks you what that's worth: They got captured saving you, so do you save them in return or do you remain loyal to the one you chose before?
And when you know the consequences of both routes, when you know Louis will have his tongue cut out and Violet will have her eyes burned?
Louis and Violet are good people at their cores who only wanted to be understood and loved, and no matter what, you have to abandon one of them for the other... and they are left physically and mentally traumatized because of it.
But wait, there's more. The one you didn't save will always survive to the end and act as a constant reminder of what you chose... but the one you saved? If you don't trust AJ, then you'll be forced to watch them get torn apart and eaten alive by a herd of walkers. The only way to save them is to trust AJ so that he shoots Tenn.
A child has to die in order for you to save the one you love again, a choice you indirectly made.
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The ending shows you the one you didn't save, and it shows you Tenn's grave... and it presents a quiet question: was it worth it?
Would you make those choices again?
That's the power Louis and Violet bring to TFS.
That's why the choice matters.
We justify trusting AJ because we'd rather see Louis and Violet live over Tenn, knowing we're taking away the best friend AJ's ever had and allowing Minerva to get her way. We save Louis knowing that it breaks something inside of Violet and results in her permanently losing most of her eyesight. We save Violet knowing that we'll find Louis bloody and sobbing in the cell after having his tongue cut out of his mouth.
And we argue about it amongst ourselves even though it's all fucked. There isn't a true happy ending here, not for everyone.
Louis and Violet stand on their own as great characters, but you only get the true depth depending on how you play. They're excellent love interests because they care for Clementine. Through their relationship with her, they grow as people and find the acceptance and love they're starved for.
It's not perfect, but it honestly doesn't need to be. There was care woven into these characters. Both routes have a wide appeal. That means something to so many people.
I know we as fans often will say we wanted more, we wanted this and that, we wish this was different. It's not a dating sim where the main objective is to woo them. It's not a massive RPG with hundreds of hours to explore every nook and cranny of their characters. This is a Telltale game. It's a narrative with Clementine and AJ at the forefront, and it's up to you whether you want Louis or Violet to share that spotlight.
It's a story about Clementine finding a home, about molding what kind of survivor AJ comes. It's about Clementine meeting two broken people with glass shards at their feet, about her glass mixing with theirs. It's a game about choice; which glass pieces do you pick up, and which do you step on?
We should take more time to appreciate Louis and Violet. We should share our appreciation for the development team for giving us a bisexual lead with two great love interests, especially since we almost didn't get TFS in its entirety; we can hate Skybound as much as we want for the Clementine comics, but without them, this team wouldn't have been able to finish the game they were clearly passionate about.
We should have more self-awareness and try to understand why we like and dislike things without targeting others.
In conclusion?
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I think they're both neat 👍
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