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#lee the shooter
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GUYYSSS! ARE THEY REALLY MAKING BLACK ROCK SHOOTER?! TELL ME IS NOT A JOKE!!!!
After Nier Automata, didn't thought they will make a Collab with BRS and make the character playable...
This is the reason why PGR is my fav game. It will never cease to amaze me
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racefortheironthrone · 11 months
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Why has the American comics industry been so adverse to unionization? I've been reading through the Comics Broke Me hashtag on Twitter and I've realized how difficult it's been to even get meager compensation for work that provides the backbone for billion dollar smash hits.
I would highly recommend Abraham Josephine Riesman's biography of Stan Lee, True Believer, both as an excellent portrait of the man himself and how his industry changed across the decades. (Bell and Vassallo's Secret History of Marvel is also quite good on the early history of the company.)
When the comics industry emerged out of the pulp and magazine industry in the 30s, it was not the "backbone for billion dollar smash hits" that it is today - it was a low-rent, fly-by-night industry that was associated with pornography and organized crime. Notably, it was also an low-cost industry that sold a very cheap product (the original 10-cent comic was about $1.80 in today's money) to children. More on this in a bit.
Even when it suddenly experienced a sudden increase in popularity with Action Comics #1, everyone in the industry thought that it was a passing fad that would be temporary - and so there was less resistance to the work-for-hire system that bosses like Martin Goodman used to keep their costs down. Not no resistance - as Riesman notes, Jack Kirby and Joe Simon got pissed when Goodman started stiffing them on the profit-sharing from Captain America, so they started moonlighting at D.C, Stan Lee found out and snitched on them to his cousin-in-law/boss, and that led to them getting fired - but less.
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However, there was another reason why it was hard to start a union in the comics industry, which is that a lot of comics creators were vaguely ashamed or embarrasse to be associated with it. Even before Wertham and the moral panic of the 1950s, comics were (as I've noted above) seen as a bit scuzzy, a form of disposable crass commercial entertainment aimed at an undiscerning audience of children, and certainly not respectable Real Art. While they were trying for their big break into the more prestigious worlds of fine art or literary fiction, writers and artists viewed their work in the comics industry as a day job that was best kept a bit under wraps - hence why Stanley Lieber only used the nom-de-plume Stan Lee for the comics, because he wanted to keep his then-real name for the career in novel-writing that he wanted to have.
Moreover, there was a particular ethnic angle to this distancing. As I've written a bit about before, there was a tendency among Jewish creators of this generation to keep Judaism subtextual and to change their names to keep their own Judaism subtextual - hence Stanley Lieber taking on a more gentile-sounding name, hence even a proud and pugnacious Jewish man like Jacob Kurtzberg choosing to go by Jack Kirby. Partly, this was done as a means of achieving economic opportunity in a society that wasn't exactly welcoming to creators with Jewish surnames. (Hence the line in the West Wing about Toby Ziegler going by Toby Ritchie when he worked as a telemarketer.) This is another reason why these Jewish creators were working in comics in the first place, because the "Mad Men" who ran the advertizing industry wouldn't hire them.
But partly it was done to avoid becoming a shanda fur die goyim - a Yiddish expression that means "a shame in front of the gentiles" - by associating the Jewish community with a (heavily Jewish) industry that was viewed as little more elevated than the schmatta trade in comparison to the prestigious world of art and literature. It's an old story - literally, it's the plot of The Jazz Singer, the first talkie about a Jewish entertainer (in blackface, unfortunately) and his conflict and eventual reconciliation with his more traditional family.
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After comics went through its first big boom in WWII and then survived the crash in the 50s and saw the second big boom in the 60s, a lot of creators realized that the handshake work-for-hire deals that they had started with had screwed them out of a lot of money. This started some very high profile long-running lawsuits, as first Siegel and Shuster and later Kirby and Ditko sought to get a portion of the rights to the characters they had created. (Some of these lawsuits settled only a few days ago, and some are still ongoing.)
As Riesman explains, the Copyright Act of 1976 created an opening for comics creators by requiring that there be a written agreement between a work-for-hire creator and their employer establishing the transfer of copyright. This created an existential crisis for the Big Two comics companies, and the new Marvel Editor-in-Chief Jim Shooter immediately tried to get his creators to sign one-page contracts transferring their rights. Hotshot artist Neal Adams urged creators to not sign the contract and invited them to a meeting at his place to discuss forming a union. Shooter retaliated by threatening to black ball anyone who joined Adams' organization - and this blatant violation of U.S labor law cowed comics creators into signing the contracts and signing away their rights and the drive to unionize comics died the same way a lot of union drives die.
Things have gotten a bit better in recent decades - the 90s comics boom and the departure of the Image guys improved the situation for creators' rights somewhat due to competitive pressure, but there are still significant problems when it comes to comics creators' access to health care, pensions, and other benefits. There have been some recent union wins - the Comic Book Workers United organized Image Comics - but these tend to be unions of staff workers rather than creators. There is the Cartoonists' Co-op, which is looking to move in the direction of acting like a union but is a very nascent organization that's a long way away from that yet. And it remains galling that the most that creators see from the billions made by Disney and Warner Brothers Discovery are $5,000 checks dispensed to keep them quiet.
It's not going to get better until writers and artists unionize.
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gimyung · 1 year
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me?? take kwak jihan as a villain seriously?? HE JUS TAKIN AFTER THE BLUEPRINTS 😮‍💨 thats literally zackprint vascoprint eliprint samuelprint 🤚
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letthewhumpbegin · 7 months
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Shooter (2007)
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editfandom · 7 months
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Barry Cox - I Know What You Did Last Summer, 1997
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GH: CAPTAIN AMERICA #281
The last regular issue of CAPTAIN AMERICA that I bought was #281, almost a hundred issues on from when I’d first sampled the book. The series was on a bit of an upswing at this point, having just concluded a multi-part adventure that established the contemporary Baron Zemo (who had previously appeared as the one-off villain, the Phoenix.) So like AMAZING SPIDER-MAN, it was in the midst of a…
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browsethestacks · 11 months
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Marvel Age (1983)
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classicmarvelera · 8 months
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John Byrne and Walt Simonson: The Unmatched Legacy in Fantastic Four and Thor
When it comes to the world of comic books, there are certain iconic names that instantly come to mind. Stan Lee and Jack Kirby, the creative geniuses behind characters like the Fantastic Four and Thor, are undoubtedly among the most revered figures in the industry. Their groundbreaking work laid the foundation for the Marvel Universe and set a high standard for storytelling. However, it's essential to recognize that the legacy of these characters didn't stop with Lee and Kirby. Two other legendary creators, John Byrne and Walt Simonson, took the reins and left an indelible mark on the Fantastic Four and Thor, ensuring that their contributions would remain unmatched for generations to come.
John Byrne's Fantastic Four (1981-1986): Redefining Marvel's First Family
In 1981, John Byrne had a mission: to redefine the Fantastic Four. Byrne's run on the series is often regarded as one of the most significant in the history of the team. He brought a fresh perspective to the characters and their dynamics, breathing new life into Marvel's First Family.
Byrne's artistic talents were on full display as he not only wrote but also illustrated the series. His attention to detail and ability to convey emotions through his artwork added depth to the characters. Byrne's run gave us memorable storylines such as "The Trial of Reed Richards" and the return of the iconic villain, Galactus. He also introduced new characters like She-Hulk, who would become a fan-favorite in her own right.
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What made Byrne's run truly exceptional was his ability to balance character development with epic storytelling. The Fantastic Four faced personal challenges while also tackling cosmic threats, creating a perfect blend of drama and action. Byrne's work on the series is a testament to his storytelling prowess and his dedication to preserving the essence of these beloved characters.
One of the key aspects of Byrne's run was his exploration of the dynamics within the Fantastic Four. He delved deep into the relationships between Reed Richards (Mr. Fantastic), Sue Storm (Invisible Woman), Johnny Storm (Human Torch), and Ben Grimm (The Thing). The interpersonal conflicts and growth of these characters made the series not just about super-heroics but also about family, a theme that resonated with readers and set the stage for future interpretations of the team.
Walt Simonson's Thor (1983-1987): The God of Thunder's Epic Journey
Simultaneously, over in the realm of Asgard, Walt Simonson took up the mantle of Thor in 1983. Much like Byrne, Simonson's run on Thor is celebrated as a defining era for the character and the series. He brought a mythic grandeur and a sense of epic adventure that elevated Thor's stories to new heights.
Simonson's Thor was a masterclass in world-building. He introduced iconic elements like Beta Ray Bill and the mystical weapon, Stormbreaker. Simonson's writing delved into the rich tapestry of Norse mythology, creating a sense of wonder and authenticity in Asgard's portrayal. His artistic style and intricate panel layouts added to the epic feel of the series, making every issue a visual masterpiece.
One of the most memorable arcs of Simonson's run was "The Surtur Saga," a sprawling epic that saw Thor facing off against the fire demon Surtur. The impact of this storyline resonates even today, and it remains a benchmark for epic storytelling in comic books.
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Simonson's take on Thor was not just about battles and grand spectacles; it also delved into the character's humanity. He explored the burdens of godhood and the responsibility that came with wielding the power of Mjolnir. Thor's inner struggles and his unwavering sense of duty added depth to the character, making him relatable on a personal level.
In Conclusion, the creative endeavors of John Byrne on the Fantastic Four and Walt Simonson on Thor are nothing short of legendary. While Stan Lee and Jack Kirby's contributions are undeniably classic and groundbreaking, Byrne and Simonson's work brought these characters to new heights. Their storytelling prowess, artistic talents, and deep appreciation for the source material ensured that their runs on these series would remain unmatched for generations to come. The legacy of these four creators, Lee, Kirby, Byrne, and Simonson, continues to shape the Marvel Universe and inspire fans and creators alike, proving that the world of comic books is a rich tapestry woven by many hands.
In the end, what sets Byrne and Simonson apart is their ability to not only build upon the foundations laid by Lee and Kirby but also to leave an indelible mark that would define these characters for years to come. Their contributions to the Fantastic Four and Thor are a testament to the enduring power of storytelling in the comic book medium, and they shall continue to captivate readers and creators alike for generations to come.
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Get John Byrne's Classic Marvel Collection here
Get Walt Simonson's Classic Marvel Collection here
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zachfett · 3 months
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Duke Nukem 3D (1996, 3D Realms)
Technically this is the 20th Anniversary World Tour version's GRP running in eDuke32 to fix basically all of that release's issues. No more baffling forced mouse acceleration and smoothing!
It's my favorite way to play Duke 3D now. The new lighting in every map is really, really nice.
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filministic · 2 months
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Shooter (2007) dir. Antoine Fuqua
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filedio · 1 year
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the way lee and maren constantly hid and filtered themselves from society due to their cannibalism which ended up making them isolated and lonely and then they met each other and finally found and felt that kind of love normal people have and
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ecoamerica · 19 days
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Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
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random-fandom-whump · 2 years
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Whumptober Day 11: Self-Done First Aid ↳ Shooter (2007)
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Three children and three staff members were gunned down at a private Christian school in Nashville on Monday before the shooter, a heavily armed 28-year-old woman, was killed by police, authorities said.
The shooting unfolded at The Covenant School on Burton Hills Boulevard where officers "engaged" the attacker, described by Metropolitan Nashville Police Chief John Drake as a woman who appears to be a former student at the school.
"At one point she was a student at that school, but unsure what year," he said.
The shooter was identified as Audrey Hale, a Nashville resident, three law enforcement officials briefed on the matter told NBC News.
The shooter was killed on the school's second floor, a police spokesperson said. She had two "assault-type rifles and a handgun," according to the official.
Students of the school, which serves preschool students through sixth graders, were being bused to Woodmont Baptist Church, two miles away, to be reunited with their parents.
Police said they first got calls about the shooter at 10:13 a.m. CT and Nashville firefighters first reported their personnel were responding to an “active aggressor” at 10:39 a.m. CT.
"The police department response was swift," police spokesperson Don Aaron told reporters.
"They heard shots coming from the second level. They immediately went to the gunfire. When the officers got to the second level, they saw a shooter, a female, who was firing. The officers engaged her. She was fatally shot by responding police officers."
Five police officers came upon the shooter and two opened fire on her, Aaron said. The shooter entered the school through a "side entrance" on the first floor, he added.
"By 10:27 the shooter was deceased," Aaron said.
It was not clear how the shooter gained access to the school.
"There was a door that was entered. All doors were locked, to our understanding, and how exactly she got in, at this point, is still under investigation," Drake said.
One officer was hurt by shattered glass, officials said.
The names and ages of the victims have not been released. The chief said the families of all six victims had been notified.
"Right now I will refrain from saying the ages, other than to say I was literally moved to tears to see this and the kids as they were being ushered out of the building,” Drake said.
Shortly after police announced the shooter was dead, the Tennessee Bureau of Investigation also said “there is no current threat to public safety.”
The Covenant School employs 33 teachers with an 8-to-1 student-to-instructor ratio, according to its website.
On a normal day of class, there would be 209 students and 42 staff members on campus, Aaron said.
The school was founded in 2001 as a ministry of Covenant Presbyterian Church, and shares the same address as the church.
The fire department helped usher the children out of the school, carefully trying to help them from seeing the carnage.
“We were on scene to help them mitigate anyone from seeing exactly what else was going on,” fire department spokesperson Kendra Loney said. "But we're sure they heard the chaos surrounding this."
White House press secretary Karine Jean-Pierre said President Joe Biden has been briefed on the school shooting.
In a statement, Tennessee Gov. Bill Lee said: "I am closely monitoring the tragic situation at Covenant. As we continue to respond, please join us in praying for the school, congregation & Nashville community."
The gunfire in Nashville on Monday follows multiple shootings on campuses across the country.
Just days ago, a 17-year-old suspect wounded two administrators at a Denver high school before he was found dead.
In February, three students were gunned down at Michigan State University.
And in January, two students were fatally shot at a charter school in Des Moines, Iowa.
Dr. Adrienne Battle, director of Metro Nashville Public Schools, referenced the shootings in a statement.
“We don’t know all of the details of how or why this happened, and we may never fully know. At Metro Schools, we have invested considerable resources to strengthen security at our facilities in response to the far too many, far too often instances of school shootings across the nation over the years. We will continue to reinforce our safety protocols and monitor and follow best practices on keeping students safe from harm,” she said.
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balu8 · 2 months
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Predator vs. Magnus Robot Fighter #1
by Jim Shooter/John Ostrander; Lee Weeks; Maurice Fontenot and John Costanza
Datk Horse/Valiant
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2ndsk8terboy · 4 months
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do u play video games?
Hell yeah, I play a lot with Gordon. Mostly Super Smash and sometimes shooter games, or Terraria and Mineceaft. When I' playing by myself I have gta, and I have a few farms on Stardew Valley that I play sometimes. I have played some other games, but those are my main few.
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