Love the contrast between the Americans’ “Apollo” and the Soviets’ “Sputnik.” You got the Americans naming their rocket after a Greek god trying to communicate the grandness and importance of this rocket. And you got the Soviets naming their rocket “fellow traveler.” Like a friend you go on an adventure with together. This rocket is our little friend lol
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okay tumblr’s exclusion from the twitter social media ban list is hilarious but genuinely we do not belong on there. if a real human person asks “where can i find you on social media” and your choice is a swift death or revealing your tumblr, most of us would simply expire. half of y’all change urls every week like you’re in witness protection. just imagine for one second attaching your wholeass government name to your latest two am clownposting and tell me that didn’t send a cold chill down your spine. the only place i ever want to see the words “connect with me on tumblr!” is on the ao3 profile of an author i’m actively stalking. anyone in the world can follow me except anyone i personally know. antisocial media.
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I’m actually LOVING how Rick Riordan, and the other writers of the show, took his initial concept of a Percabeth rivalry fueled by that of their parents and kind of turned it on its head?
Now, instead of Annabeth being wary of Percy because he’s a son of Poseidon, he’s wary of her because she made a callous impression on him. They get off to a rocky start even before finding out who Percy’s father is, and when they finally do, Annabeth doesn’t care. Instead of them fighting because of who their parents are, they’re fighting over their own opposed worldviews.
Then, instead of them arguing over which of the gods is cooler and who was right in the story of Medusa, they realize that, just like Medusa, Annabeth is a victim of her mother and that, unlike Medusa, she is a far kinder and stronger person, unwilling to repeat the cycle of hurt. They realize that, like his father, Percy often acts without considering potential consequences and that, unlike his father, he is a far kinder and stronger person, willing to step up for someone he wronged and whom he cares about.
Instead of Percy and Annabeth’s rivalry being focused on that of their parents, it’s focused on who they are, themselves. But the path to friendship is still the same: a realization that they have each other’s backs, no matter what, because they’re not their parents after all.
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listen there really was just something about how in the book, snow’s 3-page descent from hesitant lover boy to deluded psychopath happens entirely in his mind. lucy gray gives him no indication whatsoever that she suspects him, that she’s going to leave or betray him. he’s just sitting quietly in the cabin waiting for her to return when that seed of calculated suspicion, which he has needed to survive the capitol, takes a hold of him and chokes the life out of any goodness left inside him. it really drives home your terror as a reader that “oh my god did he kill her? did she escape? what happened to her? why would he even think that?” in a way that when the movie had to adjust for visualization it lost some of that holy shit this guy has lost it emphasis.
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thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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Back on my TwiYor brainrot shoit again .😅 We really need Yor using her stealth to spook unflappable Twilight more. I know he's stressed enough as is, but it's too funny.
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Clark needs to get into the alien spaceship that's attacking Metropolis. Kara, Jon, and Kon are all busy helping civilians. There's a force field around the ship that's stopping him.
Then an RV launches itself off of the building next to him and straight into the spaceship.
Jack and Maddie had been heading through Metropolis to Gotham to attend a tech expo. Danny and Jazz were left home, and they were getting daily updates from Jazz.
Then aliens started attacking Metropolis.
And, well, clearly none of these people know defensive driving. The GAV is more than equipped to punch a hole through that forcefield, they can tell from the readings they're getting.
So...why not lend a helping hand?
Anyways that's how the Drs Fenton ended up on the Justice League roster as resident Mad Scientists.
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