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#locations unlocked
inkskinned · 2 months
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crows use tools and like to slide down snowy hills. today we saw a goose with a hurt foot who was kept safe by his flock - before taking off, they waited for him to catch up. there are colors only butterflies see. reindeer are matriarchical. cows have best friends and 4 stomachs and like jazz music. i watched a video recently of an octopus making himself a door out of a coconut shell.
i am a little soft, okay. but sometimes i can't talk either. the world is like fractal light to me, and passes through my skin in tendrils. i feel certain small things like a catapult; i skirt around the big things and somehow arrive in crisis without ever realizing i'm in pain.
in 5th grade we read The Curious Incident of the Dog In The Night-time, which is about a young autistic boy. it is how they introduced us to empathy about neurotypes, which was well-timed: around 10 years old was when i started having my life fully ruined by symptoms. people started noticing.
i wonder if birds can tell if another bird is odd. like the phrase odd duck. i have to believe that all odd ducks are still very much loved by the other normal ducks. i have to believe that, or i will cry.
i remember my 5th grade teacher holding the curious incident up, dazzled by the language written by someone who is neurotypical. my teacher said: "sometimes i want to cut open their mind to know exactly how autistics are thinking. it's just so different! they must see the world so strangely!" later, at 22, in my education classes, we were taught to say a person with autism or a person on the spectrum or neurodivergent. i actually personally kind of like person-first language - it implies the other person is trying to protect me from myself. i know they had to teach themselves that pattern of speech, is all, and it shows they're at least trying. and i was a person first, even if i wasn't good at it.
plants learn information. they must encode data somehow, but where would they store it? when you cut open a sapling, you cannot find the how they think - if they "think" at all. they learn, but do not think. i want to paint that process - i think it would be mostly purple and blue.
the book was not about me, it was about a young boy. his life was patterned into a different set of categories. he did not cry about the tag on his shirt. i remember reading it and saying to myself: i am wrong, and broken, but it isn't in this way. something else is wrong with me instead. later, in that same person-first education class, my teacher would bring up the curious incident and mention that it is now widely panned as being inaccurate and stereotypical. she frowned and said we might not know how a person with autism thinks, but it is unlikely to be expressed in that way. this book was written with the best intentions by a special-ed teacher, but there's some debate as to if somebody who was on the spectrum would be even able to write something like this.
we might not understand it, but crows and ravens have developed their own language. this is also true of whales, dolphins, and many other species. i do not know how a crow thinks, but we do know they can problem solve. (is "thinking" equal to "problem solving"? or is "thinking" data processing? data management?) i do not know how my dog thinks, either, but we "talk" all the same - i know what he is asking for, even if he only asks once.
i am not a dolphin or reindeer or a dog in the nighttime, but i am an odd duck. in the ugly duckling, she grows up and comes home and is beautiful and finds her soulmate. all that ugliness she experienced lives in downy feathers inside of her, staining everything a muted grey. she is beautiful eventually, though, so she is loved. they do not want to cut her open to see how she thinks.
a while ago i got into an argument with a classmate about that weird sia music video about autism. my classmate said she thought it was good to raise awareness. i told her they should have just hired someone else to do it. she said it's not fair to an autistic person to expect them to be able to handle that kind of a thing.
today i saw a goose, and he was limping. i want to be loved like a flock loves a wounded creature: the phrase taken under a wing. which is to say i have always known i am not normal. desperate, mewling - i want to be loved beyond words.
loved beyond thinking.
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sincerely-sofie · 4 months
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Brainstorming a protagonist for the Dugtrio Day AU
Meet Echo, everybody!
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puppyeared · 4 months
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save me old flipnote studio MVs.......
#im going thru old flipnotes i used to watch years ago and ouggghhg so many good ones#is twenty one pilots still popular.... do people still remember the TRNDSTTER and marble soda meme.........#its like im unlocking some sort of primal part of my brain and everything is coming back to me. one of my biggest inspirations as a kid#i still remember thinking the final transmission lyrics were the coolest thing and watching =TopHat= Bee and Melissa over and over#theres a very specific feeling of longing and nostalgia looking back and watching these again years later#especially when there isnt anything genshin or mcyt and instead its either fnaf undertale eddsworld or another obscure#interest... and not even fnaf sister location its like fnaf 3 and 2. its THAT old. and a lot of oc MVs especially pokemon ocs and furries..#god but they were so creative u know. i still find it amazing ppl took this little lightbox animation on the fucking NINTENDO DS and#cranked it all the way to 11.. like if u look at the transitions and movement its so fucking fluid its insane..!! HOW DO YOU MAKE THE#CHARACTERS SPIN??? AND CHANGING CAMERA ANGLES??? and keep in mind youre doing this all with a shitty stylus#on a THREE BY TWO INCH SCREEN. you only get two layers you can go up to 29FPS and you only have 999 slides to work with#and 24FPS eats up a lot of that. absolutely insane it literally boggles my mind every time i think about it. AND SOME ARE EVEN FULL COLOR#i forgot how popular EDM was back then too...they were really good for timing beats though so you get a lot of MVs with#strobe last and marble soda. porter robinsons goodbye to a world was also popular with undertale and oc MVs. also a lot of vocaloid#someone made a flipnote abt the warner bros fnaf movie being announced EIGHT FUCKING YEARS AGO. it even used the stay calm audio from#the office.... i wonder how theyre doing now... i love you shitty grainy MV audio.. but i have mixed feelings abt the flashing colors#ppl LOVED animating the sans vs frisk fight. aishite and primadonna were also big ones they were SICK AS FUCK#lots of these inspired my old oc designs.. a lot of my characters had side bangs with one eye covered. animal ears and simple eyes too#now i kinda wanna try my hand at the marble soda meme cause i loved it as a kid lol.. i wonder if i should compare my old and new art here#UGHHHH IM SO NORMAL ABOUT NOSTALGIA. IM SO NORMAL ABT MY SCHOOL BOOK DRAWINGS WITH SHIBA BROWS#yapping#nostalgia
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fushigurro · 4 months
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does anybody else have the compulsive need to unlock fast-travel locations on video game maps or is it just me
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what if they could walk on an ice disc? much to consider
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lutiaslayton · 7 months
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Professor Layton and the Eternal Diva
PART 08
〚FIRST〛〚PREV〛〚NEXT〛
Disclaimer: This is a fan-translation for the Japan-exclusive novellisation of the movie Professor Layton and the Eternal Diva. The original novel was written by Aya Matsui under the supervision of Akihiro Hino, and belongs to Level-5.
This translation only aims to be a pleasant read for non-Japanese fans, nothing more: I made a few deliberate changes while translating in order to get the writing style closer to what is usually found in English fanfictions, as the Japanese storytelling can sometimes be different than what we are used to.
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* Puzzle n°001
“Let’s get going. Puzzle n°001: ladies and gentlemen, please take a good look around you, and assemble under the oldest thing you can find.”
The man’s voice had just told us the first puzzle.
“Now, do note that there is a time limit.”
Spotlights were switched on and a long, narrow box-like object was raised up. A music box.
The paper containing the score, rolled around a cylinder, slowly unwrapped and ended up swallowed into a slit. Soon, the machine began to play a tune.
“You have until the music ends… so there is no time to lose.”
The audience had been stunned by the unexpected turn of events; but everyone soon rushed out of the hall. Their one and only goal was simple: to find this ‘oldest thing.’
We could not afford to stay idle. I stood up in a hurry.
“Professor, let’s go find it!”
The professor replied with a calm nod, and slowly walked towards the door.
“I’m coming too,” Janice said as she rushed to catch up with us.
I glanced… sideways at her. Even in normal clothes, without her costume as the Queen of Ambrosia, she was still a very beautiful person. And even though she was now back to being Janice Quatlane… Her lively sparkling eyes and the impression of dignified strength that she radiated had remained exactly the same.
I wanted to protect her. But I was a child, wanting to protect a famous adult opera singer… if anyone could hear this, they would surely laugh at me.
Still, I was very serious. I couldn’t let Janice suffer the same fate as those who had disappeared under the floor earlier. And the only way to do that was to keep winning this game.
I was going to become a gentleman too. It was only natural to help a lady in need.
I decided to focus my thoughts on the puzzle. The Crown Petone was decorated here and there with fossils, rough crystals, and antiques, all looking very old. We had to find the oldest item out of all of these… My eyes would scurry here and there, all around, but I only felt like our limited time was being wasted.
Janice looked very worried. I had to do something… The sound of the music box playing made me feel even more impatient.
“Professor, there are way too many things on board that could be the right answer! Which one could be the oldest?”
The professor did not respond. I stopped asking.
I had soon learned that when he was silent and had this kind of expression on his face, it meant that his mind was moving at full speed. I did not want to disturb his thoughts by talking about unnecessary things.
Suddenly, he looked up with a start. He must have solved it!
“It’s alright, Luke. Now, let’s hurry back to the theatre.”
And there it was. I was glad I hadn’t bothered him.
When we returned back to our starting point, I noticed that quite a few other people were already here.
Suddenly, the professor said:
“The clue was in the puzzle itself.”
“Huh?”
I quickly pulled out my notebook, reading again the mysterious man’s exact words. I had written them down as soon as he had announced the puzzle.
“Try to remember,” the professor continued. “The host said ‘take a look around,’ but at no point did he say ‘look on this ship’…”
I ran my eyes hastily over my notes.
“He certainly didn’t use the words ‘on board.’”
“This is because the ‘oldest thing’ we are supposed to find is not on this ship.”
Janice asked with a surprised look on her face:
“But if it’s not on the ship, then where is it?”
“The oldest thing we are supposed to look for…”
The professor suddenly looked up. Janice and I did the same. Above us was a clear, starry sky.
“…are the stars that have existed for tens of thousands of years,” he soon concluded.
The oldest things were the stars! This was not an answer I had considered. But now that I had heard it, it sounded obvious. All the fossils and other objects that had been placed all over the Crown Petone were simply decoys meant to mislead us.
“You did it again, Professor!”
As I just finished saying this, the music box fell into silence.
“Your time is up. The oldest things were the stars in the sky that still shine in the night to this day… Congratulations to all that stand in this hall. You have earned the right to try your hand at the next puzzle.”
Many contestants around us breathed a sigh of relief. But at that moment, dozens of screams reached my ears from outside.
I was reminded of all the people who had disappeared when the floor collapsed earlier.
If we could not solve the puzzle, then we had to offer our life… This was a terrifying game of life and death. Once again, fear was palpable.
“Let us now move on to Puzzle n°002. Ladies and gentlemen, please gather this time around the place ‘from which you can see the largest crown.’”
The man’s voice sounded to me like a death sentence…
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Fin or Bin: Ducktales (NES)
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It's strange going back to the really really old stuff without any nostalgia behind it. Games like Ducktales were made in a wholly different landscape and with a different set of intents. Where most games today are lengthy affairs you're really only expected to play once, the games of old were built to be replayed many many times, start to finish; not only taking multiple attempts to complete, but then to complete them many times once mastered.
So although Ducktales doesn't take much more than an hour to play through, as a kid you probably only got a new game two times a year, so you'd play that one hour a hundred times or more, and it'd sink into your memories that way so that, as an adult looking back, you remember it fondly.
Playing it for the first time as an adult in 2024 really feels like I'm missing the point. It is a nice game, well made, good level design, and it also happens to contain one of the greatest pieces of VGM in history. The Mega Man pedigree is also apparent, but not overwhelming. It's hard to say I'll ever come back to it though, having my own pantheon of Golden Oldies it simply cannot live up to, regardless of its inherent quality, because I played it at the wrong time.
Fin or Bin:
I did Finish it! And I enjoyed my time with it. It feels very difficult to say anything about something so (rightfully) beloved for reasons impossible for me to share. Instead, let me put you onto one of the most incredible VGM arrangements I've ever encountered- Plasma3's rendition of the Moon Theme. Thanks for reading this. Thanks for being here.
(Part of The Disney Afternoon Collection on Steam)
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pm-00 · 4 months
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*Looks at the dash on fire, filled with chaotic posts about today's streams* ...I sense something happened...
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izzymalec · 14 days
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step 1: buy a touch screen laptop step 2: use it to control your phone with the touch pad
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Sam, Dean, welcome to the Men of Letters bunker.
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rohirric-hunter · 10 months
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So I now have all five NPCs successfully implemented. I need to give them all custom dialogue and a range of things that they'll say and then I'll be at the point where I'm ready to start actually making quests, which is pretty cool!
After that comes the really hard part, though, which is the part where I figure out how to add custom models into the game. I want to give them customized outfits and stuff, but tutorials about this are not really geared towards beginners.
Oh yeah and I think I know how to get rid of the ks hairdos dependency, but I need to do a little more research about that before I start messing about with it.
But the absolute next step is to figure out why Corunir absolutely refuses to use any combat build except constant shieldbashing supplemented by a healing spell.
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[[ shakily holds up my p3 muses and hugs them all close]]
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intermundia · 2 years
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i think objectively the funniest thing i did in undergrad as a very socially oblivious person was when a classmate and friend invited me over to his place to read hamlet out loud, i didn’t understand the subtext, went to his house, made him read the entirety of the play with me, and then left
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ngalu · 3 months
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Brochachos, I think this is the same place. 🧐
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greetingsfromuranus · 4 months
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ok my game is gonna be like the sims x tomodachi life x petz, its gonna have a really detailed character creator and you can share your creations online so anyone can download them, its gonna have sims-esque behavior editor but i need to play the sims first to get a better idea of how it works, the characters you add to your little world are just gonna run around like they do in petz, and its gonna have animal crossing type graphics, think n64 but slightly higher poly count than most games. most of it is gonna be from the characters because this may kanker model is already a solid 1100 polygons and thats pretty high for what im goin for
also they can get killed and die but they come back the next day. ill add a "plot armor" slider when youre creating a character so you can decide if they can die or not (you can also put the slider in the negative direction making them die and come back multiple times a day)
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colorfulcuttlefish · 7 months
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The problem with being into a new videogame is that all the great guides haven't been written yet.
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