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#mapmaking
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Northern Elsweyr
Concept map created for The Elder Scrolls: Online
Art by Joseph Watmough
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rthwrms · 5 months
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ok but map making is actually really fun sooo here are my favorites that ive made so far for my world-building project / campaign setting: Yuwen!!!
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bearworkshq · 8 months
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Coastal Harbor | Nestled behind sturdy walls of stone and brick, the harbor stands as a bastion of safety, shielding the townsfolk's ships from the wrath of the tempestuous sea. A bustling port of call for fishermen and adventurers alike, it offers a sanctuary to both those setting sail to uncharted realms and those returning with bountiful catches from the deep waters. Within this fortified haven, tales of bravery, camaraderie, and untold wonders are woven, beckoning all to find solace upon its welcoming shores or to embark on daring quests beyond the horizon.
30x40 | 100 ppi | 70 & 140 ppi versions available for free download on my Patreon or see what other maps I have to offer.
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rustymaps · 7 months
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Xawellion City - Access
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cmaidaartworkblog · 2 months
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These screenshots I took in Blender are the final product of a commission I worked on for over a year, of my client's planet Ayrum. These represent the planet as it appears at the Northern Spring Equinox, at various angles and different times of day. This project had multiple phases and produced many maps and figures, so I'll be making multiple posts about it over the course of multiple days, working from the earliest results up to the images used in these screenshots.
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First, the tectonic history sequence, covering about 600 million years of activity. The colors of continental crust in the gif's top half represent which plate it will belong to in the end, and the colors used in the bottom half represent what plates they belong to at the time
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With the tectonic history settled, it's easier to determine what the topography should look like. The two greyscale elevation maps start from the lowest trench depth and from sea level respectively, and the color-graded elevation map has dry land differentiated from bodies of water.
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Dipping into Blender once again, with some screenshots where I used the color-graded elevation map as the image texture and the greyscale elevation map as the displacement texture, to emphasize the topography. This will be all for today, but there is much more to come. These maps were made for the user @umbrace-ramble, to whom I am very thankful for this commission and all the experience it inspired me to gain. Rendered in Photopea with the aid of Blender, screenshots taken in Blender, November 2022-January 2024
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pixelated-pancakes · 10 months
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Hello old fans and newcomers alike of the Magnus Archives Podcast!
Creating a fanfic and need a consistent layout? Drawing fanart and needing inspiration? Look no further -- I have for you a fan created floorplan of the Magnus Institute that I drew in Procreate, because I like to make my life difficult.
Feel free to use my design to your heart's content. Just be sure to credit me if you use the images I've made.
Want to create a floorplan of your own for TMA? Or perhaps a fan-made map/diagram for another story? Add the tag, #fandiagram -- I'd love to see it!
[After making this, I am under the genuine impression that the Magnus Institute as described within the Magnus Archives is a product of the Spiral. Be prepared for a massive rant about how difficult it is to create a feasible layout based on the information in the podcast -- 'the Magnus Institute is a small building' my butt.]
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ahedderick · 8 months
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So, gamers, worldbuilders, writers, and whoever else may be interested in fake maps: please note that the very finest in fake maps for your fantasy world would be:
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(little TA-DA noise)
COW SPOTS.
Also, the map can be reversed from brown-land and white-water to brown-water and white-land. Either one is a complex and compelling world. Throw a few mountain ranges in there and a desert or two; Boom! I give you, the Isle (sea, continent, enchanted land) of Guernsey.
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solomonscompass · 8 months
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Rough doodles in my favorite tiny leather notebook. Commissions are open!
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mapdoctor · 2 months
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Party's Estate - Interior [20x27] [2 Floors]
Dear friends,
The first part of the party's estate - interior! A perfect home for 4-6 adventurers, especially if you have a hermit wizard like we do - and the guy loves basements! Use this building for whatever you see fit, and I hope it will serve as a perfect home to your party!
Patreon
Roll20
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dailyadventureprompts · 9 months
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Since you folks love maps so much, figure I'd share my weekend project: a map of Innistrad that I'm going to be using for a Bloodborne inspired drop in/drop out game.
I'm not usually one for using pre-made campaign settings but having a ready made gothic horror world meant getting to launch the campaign faster.
Turns out however that there is no official map of innistrad, and I had to logic puzzle out the position of everything for a few days before starting. It was headache inducing, especially because several references seem contradictory. I ended up looking at several fan made maps to see how other people had managed it and no dice.
Think I'll share some thoughts from it in upcoming days, including all the fun homebrew/3rd party systems I plugged into it
BTW I used wonderdraft for this, and highly recommend it above most fantasy mapping software, especially after you've loaded it down with assetpacks. Speaking of, shout out to the invaluable @2minutetabletop
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- CLIP STUDIO PAINT FANTASY CARTOGRAPHY BRUSHES -
All of the showcased brushes are available for pay-what-you-want on my Ko-Fi! And free is an option! Feel free to use them in whatever you want - though I’d appreciate a link to the brushes if you end up posting anything that uses them!!
(Photoshop-compatible versions will hopefully be available in the near future!)
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Map of Morrowind. Concept map for The Elder Scrolls III: Morrowind
Map by Michael Kirkbride
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rthwrms · 2 months
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made a lil mappy for the next arc of my d&d campaign WOO we're in endgame territory :-D
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tozapeloda77 · 6 months
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This is the first version I finished making as an attempt at creating a map of Union space for the world of the Lancer RPG. There are numerous galactic maps out there on the internet, but I personally never liked the scale they employed. This scale puts the radius of the Annamite Line, Union's furthest extent, at roughly 440 lightyears away from Cradle (Earth). I've included a number of homebrew worlds, and the placement of official worlds and third party systems is all according to my own interpretation, so your mileage may vary.
I simply made this in Paint.NET, I'm happy to share the source or make a custom version if you want to use this for your own campaign.
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marztheincredible · 1 year
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Atlas of The Boiling Isles: Right Humerus
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Well it was only a matter of time before I fell back into my mapmaking. As we all know, this wonderful show takes place on a decaying being. And while we see the over all scale in the air, there’s really not a detailed map of the different regions of The Titan.
So of course I have to make one 😤! (Plus it was only a matter of time, this World Anvil Page ain’t gonna complete on its own.)
Unlike other fanmade maps that show the Titan as a whole, I’ll be making maps that focus on the different sections and parts of the Titan. Hopefully it can give you all a better sense of distances, geographical markers. And some more hidden lore within the world of TB!ToH!
So, here’s the Right Humerus in all its glory! Where most out our setting in Season 1 takes place!
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cmaidaartworkblog · 1 year
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Some months ago, I created a series of maps and diagrams for @iguanodont​​‘s Birdbug worldbuilding project, representing the planet inhabited by their original species and its planetological data. This isn’t the first time I mapped out this planet, as I was also commissioned by Ripley back in 2020 back when I didn’t have nearly as much experience and knowledge as I do now. Two years later, I’ve been commissioned once again to revisit this world and its peculiarities.
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This first map (in Equirectangular projection and poles-centered perspective) depicts the elevation for this planet, with a color gradient applied to the data.
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Here is the same elevation data, presented without the color gradient.
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This time, the elevation is presented with bodies of liquid water included, such as rivers, oceans, and lakes.
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and in this one, the water is isolated from the other data, against a white background
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Next, there are the surface temperatures that occur on this planet, the key to which is shown above. The four maps below show the seasonal temperatures for land and sea, in order of Northern Spring Equinox, Northern Summer Solstice, Northern Autumn Equinox, and Northern Winter Solstice.
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Correlating closely to the above data is the snow and ice cover, which is fairly extensive on this planet owing to its high obliquity and distance from its star. Land ice only occurs where the snow falls and is compacted year-round, but snow and sea ice can be much more seasonal.
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Seasonal precipitation levels were another important phase of this project, and the below diagram shows those levels for a given latitude (y-axis) on a given date (x-axis), with a key attached.
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My reference for creating the above graphic is the figure below, which comes from a 2019 paper by A.H. Lobo and S. Bordoni titled “Atmospheric Dynamics of High Obliquity Planets”, and shows Earth’s precipitation levels compared to those of a planet with an 85° obliquity.
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The following maps can now be better understood in light of these diagrams and keys.
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-Northern Spring Equinox
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-Northern Summer Solstice
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-Northern Autumn Equinox
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-Northern Winter Solstice
I was also tasked with mapping out the extent and density of this planet’s vegetation (or at least its alien equivalent), and from this you can see how wildly it varies by season, with very few year-round holdings. Precipitation is a major factor in where it is possible for plants to flourish, but snow cover and the extreme temperature swings limit it too. Near either pole, for example, within the space of a year temperatures soar far above Earth’s upper limits and also plummet below freezing; if either extreme were to be the annual norm for a region, some plants might adapt to those conditions, but because of the wild fluctuation any adaptations to one extreme would leave plants especially vulnerable to the other. These regions, then, remain barren regardless of rainfall or brief windows of mild temperatures, while areas with less wide temperature ranges allow for at least brief periods of flourishing.
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Determining the surface temperatures for this planet required a lot of background work. The first piece of the puzzle for this was knowing the number of daily hours of sunlight for a given latitude and date, which is exemplified first in this diagram for Earth:
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and then for the Birdbug planet, below. Since this planet rotates on an axis of 60 degrees, there are many more latitudes within range of either pole that experience periods of sunlight and darkness lasting longer than a day. The higher the latitude, the longer this period lasts, with the poles themselves experiencing either condition for half a year at a time.
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Another important factor is the height to which the sun is seen to rise (more scientifically, the angle at which the sun’s light hits parts of the planet’s surface), seen here first for Earth and then for the Birdbug planet. In these diagrams, white represents the sun reaching the zenith of the sky (meeting the surface at a 90° angle), and black represents the sun failing to appear above the horizon (meeting at an angle of 0° or below), while shades of green and purple stand in for angles between those extremes. For Earth and the Birdbug planet alike, the sun reaches the zenith within the bounds of either planet’s Tropic circles of latitude, and fails to rise at all only within the Polar circles of latitude; the difference in obliquity means that the Birdbug planet’s key circles of latitude are flipped compared to Earth’s.
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The duration of sunlight and the angle at which that sunlight is reaches the planet’s surface determine a planet’s Insolation, that is, the amount of solar energy it receives. The first image below is a preexisting diagram of Earth’s Insolation, where it is measured in watts per square meter. The next two images are my own attempts at replicating this data for Earth, and then for the Birdbug planet.
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As seen in the diagrams above, Insolation on the Birdbug planet differs from Earth not only in its latitudinal distribution, but also in its sheer intensity at the higher latitudes. Compared to Earth there are twice as many latitudes for which the sun is shining longer than one rotational period, and many of those latitudes see the sun shine at a direct or nearly direct angle, whereas the Polar circles of latitude on Earth see the sun shine much more obliquely. Below, we can see the data that all the above figures were instrumental in finding: that is, surface temperatures. The first image is a preexisting figure that measures Earth’s mean surface temperatures by date and latitude, and below that is my attempt at replicating the data by my own process.
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This is done not by just copying the seasonal Insolation data, but by also factoring in the yearly average for each latitude.
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Above, we see the temperatures of the land by date and latitude, and below, we see the temperatures at the surface of the sea, which lag behind the land temperatures and remain comparatively mild.
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Lastly, here’s an image I created to combine the snow and ice cover as well as the vegetation extent and density, as of the Northern Spring Equinox.  This, along with the elevation map also seen here, is what I uploaded to maptoglobe.com in order to produce the screenshot at the top of this post.
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These maps and figures (except for the preexisting ones) were all created in Photopea.  Higher resolution versions of many of these images can be seen in my dedicated Reddit posts, linked below: reddit post one, reddit post two
2022
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