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#marmo
wgm-beautiful-world · 22 days
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Marble masterpiece sculptures
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minmos · 18 days
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littlevioletmoon · 7 months
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Nasciamo con dei nodi dentro, sembrano ingarbugliarci finché non vengono allo scoperto e mentre siamo lì lì per scioglierli decidiamo invece di prendercene cura perché non ci legano, ci tengono uniti.
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fairytalemorgue · 6 months
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khrenek-art-gallery · 4 months
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Il Fauno Barberini o il Satiro ubriaco un capolavoro dell'arte ellenistica.
Raffigura un satiro dormiente, probabilmente del 220 a.C. circa. Essa è attualmente conservata presso la Gliptoteca di Monaco (Inv. 218). Proviene da Roma, ove fu ritrovata nei fossati di Castel Sant'Angelo attorno al 1624.
Autore sconosciuto
Data tra il III e il I secolo a.C.
Materiale marmo
Gliptoteca, Monaco di Baviera.
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Caro m’è ’l sonno, e più l’esser di sasso, mentre che ’l danno e la vergogna dura; non veder, non sentir m’è gran ventura; però non mi destar, deh, parla basso.
Michelangelo Buonarroti (S. XVI), Rime.
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La “Notte” (1526-1531), di Michelangelo Buonarroti. Scultura in marmo. Si trova nella Sagrestia Nuova in San Lorenzo a Firenze.
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noperopesaredope · 1 year
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I’ve been thinking about Doki Doki Precure yet again, and is it just me, or is Marmo kinda hot?
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Like, it can’t just be me, right? I don’t really like her voice in the dub, she can be slightly annoying (though a lot of her sassy moments are pretty funny), and that outfit is kinda weird (should either have the entire upper half be a coat, smooth out the sleeve, or take the sleeve away entirely. Honestly, I could make a whole other post on her outfit), but when you look at some of her head shots, she’s just-
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I just, I love her so much.
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charliepivert · 10 months
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@martinmougeot @marmofr & @clint419 on MARMO Truestory pop up Day (juin 2023)
Shoot with my Konica (Proimage100)
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[Note: Image description is in the alt text of the images due to its length. Let me know if writing them down on the post's description is more preferred!]
ITS MARMO TIME! *marmos all over you*
Finally after this time I've figured out a full monster form for Marmo! Due to the instability tho it can still be drawn off model tho! But I'm glad I've managed to find a good 'base' for him finally!
Backstory under the cut! It's actually the same thing I've first written for him, but why fix whats not broken? :D
Marmo is a transmasc Persian man with bizarre mutant lizard abilities. Due to his many heists, beatdowns of corrupt public figures, and reputation as a gangster, Marmo is classed as a villain. He is not exactly a 'big' villain and mostly works as a mook for other villains when he's not tending his own gang, but if you need something delivered or stolen, or if you need someone to protect you, Marmo can be a valuable asset. Marmo has many abilities thanks to having the dna of many lizard species, such as being able to scale walls, night vision, a pronounced sense of smell, and the ability to regenerate limbs. All these abilities help him in whatever dangerous job he takes. He also has the ability to transform into more monstrous forms, but he becomes especially unstable both in mind and genetics the more monstrous and less human-like he becomes, which can lead to health problems and the risk of losing his humanity if he is in it for too long, so it is only used in emergencies. Despite being classed as a 'villain', Marmo is a surprisingly affable and friendly sort so long he isn't provoked, this has led to him to be skilled in diplomatic affairs and have a good reputation among both civilians, villains, and even some heroes. When not working for villains for a living, he often offers protection to vulnerable people and is seen as a protector of the working classes, and much of his own gang is comprised of troubled youths he's essentially adopted and take care of.  Other aspects of his personality is that whilst he is a friendly sort, he can at times be a bit TOO friendly, leading to some awkward situations even if he always means well. Whilst Marmo is mostly easygoing and hard to anger, a good way to provoke him is by harming innocents and vulnerable people around him, even if he may at first try to deescalate and talk things out, should this prove to not work, he will get physical. He has fought against many corrupt public figures and isn't afraid to kill should it come down to it. Marmo doesn't remember much about his past or how he got his mutant lizard abilities, but he does remember that he grew up in the East End of London, and has the Cockney accent to prove it. Other things he remembers is that for some reason, he has a inexplicable fear of needles...
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dania72 · 1 year
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Giovanni Battista Lombardi 1823 - 1880"Ninfa" (particolare)
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michelangelob · 1 year
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Il Mosè https://michelangelobuonarrotietornato.com/2017/12/29/lo-scalpello-trasformato-in-ferro/ . . . . . #michelangelobuonarrotietornato #michelangelobuonarroti #michelangelo #antoniettabandelloni #moses #mosè #arte #scultura #carrara #marmo #inartwetrust #storytelling #art #rinascimento #masterpiece #capolavoro #roma #arte #marble (presso Basilica di San Pietro in Vincoli) https://www.instagram.com/p/Ckq_cP9L-2M/?igshid=NGJjMDIxMWI=
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lunamarish · 2 years
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Gladiatore morente, Pierre Julien, Marmo, Detail
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fairytalemorgue · 10 days
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multimikedc · 7 months
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noperopesaredope · 1 year
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So I Changed Marmo’s Outfit-
The other day, I made a post that was basically me thirsting over Marmo (Doki Doki Precure), and I mention the fact that while she is gorgeous, her outfit is toeing the line between good and bad.
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The other night, I decided to analyze exactly why this outfit didn’t work, and possible ways to fix it.
The first problem is the coat thing. The sleeve is a very cool feature and makes the outfit feel unique, making her stand out quite well. The collar is also shaped in a way that draws attention to her face. So when your eyes go to her sleeve, they end up traveling up to the collar, and then her face. Looking at the sleeve can also draw you to her hands, depending on the angle, and that can be very important is she uses that hand for energy blast or other fighting stuff, because your eye will be drawn there whenever her she’s in a fighting stance. So the coat appears good- at first. However, the coat should probably have ended at the bottom of her…*ahem* chest area. Instead, it goes all the way down and behind(?) her at a very awkward angle. It could have just gone straight down or even diverged at a 45 degree angle, but instead it ended up being weird and confusing.
The other most major problem is the pattern of the dress. It seems that the jacket was meant to be the biggest feature of her design besides her hat, which draw your eyes towards her face. But the stripes on the dress mess this up. It seems they were trying to highlight her breast, with two of the lines going around the edges of said breast. But then two of the other lines go downwards to draw attention to her hips. The stripes going in different directions while also not being randomized enough to make sense, so it ends up looking strange. On top of this, these lines are bright red, a very eye catching color often used to grab your attention. So instead of having your attention travel to and stay on the most important features, the bright colors and weird stripes end up confusing your brain and your eyes will go all over the place.
These three things are what makes the outfit feel weird and all over the place. I don’t think the character design is bad, nor do I think I know better than the original designers. I actually like a lot of the elements of the original design. I just feel like the execution is slightly off.
Because of this, I decided to do a small redesign of her outfit. This pic isn’t really a good drawing, it’s just me retracing her character reference sheet and changing parts of the outfit. Note that I didn’t add everything that I want to keep in there. I didn’t draw her long, beautiful hair (I really didn’t feel like putting in the effort), but I still think she should keep it. The neck up is where her OG design truly shines. I also didn’t draw her boots because they were already good and I didn’t feel like drawing them either.
So here’s the redesigned outfit:
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Underneath the jacket is a dress thing. During at least one important battle, she will probably take off her jacket to reveal her sexy badass battle outfit.
The part of the dress you can see while she’s wearing the jacket may require a bit more detail, however, the main idea is drawing your eyes up to her jacket and then face, so it might be better to add more detail to the shape/coloration of the jacket in order for it to draw more attention. Then again, her side bangs are usually bigger/poofy-er, so if those stand out more, then it might work better. There’s also the possibility that because this sketch as a whole is less detailed in might be a problem. I might just consider adding more detail to the jacket and making it reach the middle of her waist rather than just her upper chest.
But I think it might all work if I actually drew her hair. So that might be better.
Anyways, that’s my basic redesign of my girl. If you think something else might work slightly better or have something to add, please feel free to comment or reblog with your own sketch. I also might put out a few alternate sketch ideas later. Hope you like it.
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