Was Celia drunk as fuck or is this something supernatural?? 👀
Who the fuck is Jack?? 👀
Alice is such a delight, I love her!
Oof so one or both of them have trauma involving grandparents then.
I love Samama & Alice so much. 💜 They have a great dynamic!
Oh shit, right, Gwen is probably still getting over Mr. Bonzo too. 👀
"I just… I dunno. When I left the coffee shop, it felt like someone was following me."
Please don't take away Alice, she's one of my faves! I hope this post doesn't age poorly. Watch me have to quote this post very soon.
OH NO, is it that [ERROR] following her??? 😰
"Don’t joke about that, mate. I was dreaming about it all day." Okay, yeah, that's a creature.
Sam & Alice are both about to run into a creature... 👀
"Classifying unspeakable horrors all night for no discernible reason?" @/entities-of-posts & @/which-entity-this-post-serves is that you? :]
Hmm, now why is this episode called "marked?" I assumed Mr. Bonzo was gonna find his mark, but maybe Alice is marked by an entity/creature that was locked in the Magnus Institute?
"giving up the ghost" okay so someone saw an apparition? Honestly not sure what entity this episode is about so far.
It's giving The Corruption ✨🧟♀️⚰️ (maybe The Buried)
"It’s just that one of the graves had a body in that was too well-preserved for the age it should have been." 👀👀👀
This thing is about to jump out of the grave & run off, isn't it? 🏃♂️
"The back was completely covered in this complicated tattoo of a ship sailing across an open sea towards an open horizon." Peter Lukas?!?!?
Oh 100% The Buried, without a shadow of a doubt.
Lots of tattoo & carvings in walls imagery in this sequel prequel sidequel, isn't there? 👀
Hey wait, that's Ink5oul from episode 2, isn't it? 👀 Ink5oul definitely feels like a conduit or vessel for The Flesh or some other kind of entity.
Okay, there's something weird going on with this place, the salt water & waves near this cemetery are kind of seemingly enticing them to come drown in it's waters. In the very least it's messing with these guys' mental states! Pretty freakkyyyy! 👀🌊
Also the repeated emphasis on dreams is interesting this episode, wonder if that'll play a part in something later on. 👀👀
"If it’s any consolation, he’s with the sea now. The deep will care for his bones." I literally called it!!
I think Gordon Alan Johnson also wants to be with David. 👀🌊🌊
I think Gordon Alan Johnson also wants to be with David. 👀🌊🌊
I don't know, Gordie, I think you did it! Unless Ink5oul is collecting tattoos like an alternate universe version of the Leitner books. Wait yeah, what if the tattoos are like conduits for the entities of this world or even the original one? 🖌
Another way to look at this is asking... Is The Deep a new entity/fear or is it a servant of a fear like The Vast? I stg there was a colossal water monster at some point in The Magnus Archives!
Okay so yeah, there's already a precedent for this. Also feels like The Lonely, The Buried, The Corruption, The Vast, & maybe even The Flesh are all involved in this one though I don't know if Flesh (Ink5oul) is working with or against the other fears at this time.
Gwen, you can tell your coworkers what's wrong, oh my fucking god. Please. Celia, you have me so invested in whatever is going on with you.
Weird unexplained noise at 17:44 too as Celia enters the office. Wonder what that's all about, maybe it'll come up later on.
"He is one of our Externals." Okay; so, there's more of them & they have their own secret hitman title too!
Mr. Bonzo when he was on TV
"And they usually like it." I bet fear creatures do like it when you scream. That makes a lot of sense actually.
Also what's that weird "boowomp" noise as they're talking or is it just the OST? 👀
Is Gwen going to be turned into something not quite human at some point? Just throwing darts at a board with that speculation, but wouldn't that be wild?
Okay; so, these little digitized noises are absolutely important!
I wonder how many times & when people have lied so far throughout this season. 👁️👁️
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sorry im coping with aus again oopsie daisy. anyway here's my take on a fantasy au
it all started with me rewatching the D&D movie and thinking "hm. what (broad) classes would the neighbors have?"
and after much thinking i came to the conclusion: Barnaby = Bard / Eddie = Paladin / Sally = Sorcerer / Julie = fighter / Frank = monk / Howdy = Artificer / Poppy = Healer / Wally = 'Wizard'
those seem fitting! BUT i don't like restrictions or rules so in this very light worldbuilding for a casual (strongly glaring at myself here) CASUAL au, it's only dnd-esque. not actually dnd yk yk
in my head, they're not technically puppets for this au. they're flesh and blood, they've got bones, etc. they're actual Creatures, though they still look like Them! Julie's still pink w/ candy-corn-horns! Frank is still a gray tube! Barnaby is a big blue dog! they're just... not puppets. it's the same for the other beings in this fantasy world - they all keep the style, but they're all flesh n' blood if that makes sense. a cartoony fantasy world
so they have their little found family adventuring group titled, of course, The Neighborhood. because when they were first forming, Wally went "oh! are we a neighborhood? i've always wanted neighbors!" and it Stuck. so they all lovingly refer to each other as neighbors, even though the closest they get to being actual neighbors is pitching their tents next to each other & staying at an Inn in neighboring rooms
like your classic group of adventurers, they're almost constantly on the move. the longest they stay in one place is a couple of months - the rest of the time they're wandering! they take quests, get roped into general Shenanigans, etc. they adventure! and get into a lot of battles of varying severity
so Barnaby is still kiiiiind of a bard? best i can describe him is jack-of-all-trades moral support! he provides battle music, keeps the mood light, and stands off to the side to offer quips and tips. he prefers not to fight, and only Gets Involved when the others need Backup. even then, he usually takes the role of defending his neighbors. he has a good eye for whether or not physical support is needed - he never needs to be asked when there's a legitimate need for him! unless he's thoroughly distracted from the goings-on. he does have magic, but it's more for show / defense-based
Eddie's still pretty classically a paladin. healing powers, armor, there to be on the front lines and Protect! the group's sword and shield! he technically serves a god but he forgot who <3 he just makes the occasional general offering and mumbles some vague prayer. he's super friendly! super helpful! super willing to dive into the line of fire! Will disregard his own safety without a second thought! his magic is pretty much restricted to healing, and it's weak healing at that (maybe because he can't properly serve his god...), so it's mostly good for quick mid-battle heals and little wounds. temporary fixes!
Sally has innate fire/light magic, and she's very showy with it! she puts Flair and Pizazz into all of her casts and is very dramatic on the battlefield - she manages to turn her fights into a performance. She tag-teams keeping the Neighborhood entertained with Barnaby. he handles the humor/lightheartedness, she handles the escapism/encouragement. she writes scripts & stories in her off-time, and often reads them (or spins a new one) after dinner. when they have weeks / month breaks in one spot, sometimes she'll recruit local thespians to create a play
Frank is all about that hand-to-hand combat babey! he wants to feel bones break under his fists! he wants those split knuckles! he very often starts fights, and even more often finishes them - what he lacks in raw power he makes up for in vicious tenacity. he just Keeps On Going! he seconds as the group's Knowledge Guy. while his hobby is studying insects, he also catalogues/studies monsters and enemies and terrain so that the Neighborhood can always be prepared. the only time he stays out of fights is when he's researching or note-taking. he tries to micromanage the battle from afar anyway
Julie is like... put a druid, a fighter, and a barbarian in a blender. she's got a big sword! she's got seemingly endless energy in battle! she can talk to plants, especially flowers! her flora magic is very minor, so it's not like she's making giant roots burst out of the ground and strangle people. but plants can give her information, and if she asks nicely and they feel like it, sometimes they'll help her out. in battle she's a force to be reckoned with! nothing will stop her and her sword! she's usually the second (closely following Frank, with Eddie hot on her heels) Neighbor charging into battle - but she's the one with the stellar war cry! & where Sally and Barnaby tend to the Neighborhood's emotional wellbeing & entertainment, Julie keeps things fresh with Physical Activities during their downtime!
Poppy is a powerful healer! she draws on an individual's energy (often taps into her own as well) to convert it into healing power. it's draining but it's damn good healing! she also takes the role of the Neighborhood's cook (the others still like to help, especially Frank who is essentially her sous-chef) and makes sure they're all healthy. she hangs back during battles, waiting to (and hoping that she doesn't have to) heal a wounded Neighbor. if one of them is badly hit, she forces herself to run into battle and drag them to safety before working on their injury. she has a tiny bit of illusion magic, which she'll cast from afar to assist her Neighbors. she tries not to use it outside of emergencies - it takes a lot of energy, which she tries to conserve just in case.
Howdy has Zero Magic! none! four hands and none of them are magical! however, he's a damn good inventor & a whiz at potion making. he can Use magical items like there's no tomorrow - he just can't wield it himself. he supplies the group with potions, helpful items, all sorts of goodies - given that they can trade for it with anything he'd accept in-canon. the only exception is when they're mid-battle - he hands stuff out when needed without haggle. he supplies the group with their cash when they're not getting it from looting/quests - he has a magic backpack that can unfold into a fully-stocked merchant stall! he sells at towns, on the road, anywhere he can! In battle he hangs back with Poppy and, yes, supplies items, but he also uses ranged attacks - magical weapons that cast for him, magic 'bombs', that sort of thing! but there's a little secret - he's the Neighborhood's secret weapon. he invented fantasy guns! four magic revolvers that, when the 'second safety' is turned off, multiply into a giant clusterfuck of guns (with ammo ranging from magic 'bullets' to essentially rocket launchers). unfortunately he can only use this setting once & for a limited time before the guns overload & have to be manually repaired. so he either uses them off of the first safety (i.e, they're 'normal'), or not at all. you know shit is Really hitting the fan when he joins a fight
and Wally! Wally Wally Wally... you may have noticed that i put his class 'wizard' in quotes. that's because he says he's a wizard, but he's not! he just says he's one due to the automatic stigma and fear of what he really is - a Warlock! his patron is Home, an eldritch horror that many would classify as a demon. they have a very special, codependent pact that neither of them can live without - Wally wears their 'seal' as a house-shaped pendant on a choker (necklace) hidden under his clothes. Home is extraordinarily powerful, but Wally barely taps into that power. he has a grimoire that Home inscribed with a bunch of sigils that convert into spells when drawn & then cast in the air. the only other powers he uses are seeing-in-the-dark, seeing-magic, and opening teleportation doors! Wally can't sleep, but he can doze - though he's never fully unaware of his surroundings (its kind of like how dolphins only sleep with one half of their brain). he still eats with his eyes, which both feeds him & acts as a form of providing daily energy to Home, since Home can't exactly consume souls every day. If Wally uses too much magic, he has to rest inside of Home's house-form, which is the only time he actually fully sleeps. no one knows about Home, or that Wally is lying about his wizard status.
Home is a lovecraftian being with three forms. the first is the lowest power level - a cute one-room house with Eyes! i.e: Home Classic! Wally's pendant unfolds into it, and it's the main way Wally and Home physically interact & communicate. the second is possession - if Wally explicitly allows it, Home can completely take over his body and kind of 'tuck him away' to have a nice deep nap while Home takes the reins (Home can technically force this, but it's very difficult and would not go over well w/ Wally - it would also be an unstable possession). the third is Home's true form - a massive shadowy eldritch monster made of writhing darkness and nightmares that no one in their right mind would look at, let alone fight. Home has very complicated feelings about Wally & the Neighborhood. they are also, quite literally, Wally's heart - which is part of their pact.
i have some scene ideas & little Plot Concepts (most notably the times the Neighborhood learns two Very Big Secrets about Wally, one of which being the warlock/Home reveal).
but yeah that's moooostly it. basic stuff yk, not very in depth! just fun things to feed my maladaptive daydreaming & escapism
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