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#mire layouts
yizaicons · 9 months
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𐐪  tri.be ♡ like/reblog and credits if you use 💌
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amordelunita · 1 year
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⭒ I’m thinkin’ about you 늘 난 상상해
My feelings about you 깊은 내 맘속에
🌱🪞🎀🧚‍♀️🐛🐰 𓊆 ᣟ◦ ઈઉ ◦ ᣟ 𓊇
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meg-megbanom-ezt · 8 months
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támler plíz
Épp akartam kérdezni, hogy másnál is elszaródott-e a dash, hogy nem időrendben adja a posztokat, hanem látszólag összevissza, és úgy kell lesegetni, melyik az új poszt. Tök mérges lettem, mert pont ez az időrendiség lenne az előnye a tumblrnek a többi közösségi médiához képest. Na oszt' csak megnéztem a beállításokat és kiderült, hogy valahogyan bekapcsolódott a 'Best stuff first' gomb! Kikattintottam és most újra jó. Utálom ezt, amikor önállósítja magát, máskor meg a blog layout baszódott át wide-ra és mire rájöttem, hol állíthatom vissza. Olyan gecinagy kérés ez, hogy a beállítások ne változzanak csak úgy, a háttérben?! Persze tudom, ez biztos egy jel, hogy ne itt basszam a rezet annyit. :P
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shuttershocky · 9 months
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Hi hiiiiii! It’s been a while, I hope you’ve been well! Thanks a bunch for your advice! I’ve since E2’d my Kal’tsit and my Mlynar!
Unfortunately, I am terribly stuck on the boss in the new event (FC-8) and I require your assistance in some advice please!
Did some toying around with the stage and with Mlynar and Kal'tsit you can definitely take on Eblana with only minimal support from the rest of the team. Here's the sort of layout you may want
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The Orange M stands for Mlynar, the green K and 3 for Kal'tsit and Mon3str, and Blue Cs and an S for Centurions and Snipers (any Sniper of your choice, though Marksmen work best). if you don't have Centurions, any melee that can handle the waves will do. The rest of your squad should be medics and a vanguard to make DP. I recommend Therapist medics for their wide range and for their status resistance abilities (status resist works on Burn, meaning even if Eblana and her guys manage to inflict burn on you, status resistance cuts the duration in half)
Protect your blue gates first, then set Mlynar down with S3 equipped to deal with the Swamp Rover in the middle of the stage. Don't worry if Mlynar gets shot a few times before your medics can get set up, he's tanky and can take it. Once his S3 is charged, he can destroy the Swamp Rover with ease. Once that's done, make sure your two lanes are sturdy (fill them with medics), then set up Kal'tsit, Mon3tr, and your sniper of choice to get ready for the bossfight.
The idea here is to make Eblana have to fight Mon3tr while she stands in the muddy tile right in the middle of the stage, since the muddy tile slows down her ASPD. Since Eblana's shield only blocks physical and arts damage, Kal'tsit's S3 can actually have Mon3tr chomp right through her shield, easily beating her so long as Mon3tr is allowed to hit her.
This is why Eblana attempts to counter with her Exhausted Flame skill, where she tangles enemy units she's attacking with fire that prevents them from attacking back. Fortunately, you can actually shoot the Exhausted Flame fron range, it has 10,000 HP but 0 DEF, meaning any Marksman Sniper with their fast attack speed can chew through it in an instant, freeing your operators. On her first life, Eblana can only tie up one of your units, so if Mlynar's skill is back up, he can free Mon3tr fast so your Sniper can focus on helping the right lane. On her Phase 2 however, Eblana can tie up two units at once, which she will then do on both Mlynar and Mon3tr. This is where your Sniper comes in to free them, then activate Kal'tsit's S3 to continue ignoring Eblana's shield.
Eblana is actually quite squishy without her shield, only 30k HP in FC-8. This means that units that can ignore her shield like Mon3tr will kill her incredibly fast. if you didn't have Kal'tsit, you would either have to stall Eblana until her shield runs out, or overpower it with brute force.
Let me know if you need more detailed information, and don't be afraid to change up the formations to better suit your own units. So long as you remember that the critical part of the strategy is making Eblana fight on top of the mire tile, you can change up the rest to suit your needs.
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224terminal · 9 months
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𓇢𓆸 𝒶𝓂𝒶𝓇𝓎𝓁𝓁𝒾𝓈.
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situated on a lush hilltop and overlooking the sparkling seascape, a lone stone cottage sits. externally, it's unassuming with its sun-bleached cobbles and circular windows. plum trees flank the seaside abode, and glass bottles in an array of spectacular colors are tied to boughs heavy with fruit. they sway in the summery breeze, singing a fragile melody that permeates stifling, sticky humidity.
inside, however, the home is as eccentric as its inhabitant. paintings, both finished and unfinished, line the walls, some hung and others propped, and the stone floor is mired in dry paint splatter. cloth curtains are parted to allow sunlight to filter in through large bay windows, offering a view of the glimmering ocean beyond. there is no second floor, merely a ground floor and a cellar, and so every room necessary to the layout exists here: a bathroom, a kitchen, two bedrooms, and the main, paint-spattered room. there is no television, but there is a radio and it rests on a windowsill as if it's a pie put out to cool. it details this afternoon's forecast between static crackles: clear, sunny skies with a zero chance of rain.
idyllic and isolated, this will be your new home. and a young man named amaryllis, the one who followed up with you in response to the listing he had posted, will be your new housemate. his standards for a companion were easy to meet: must be okay with messy workspaces (lots of paint). must enjoy peace and terrible internet connection (sorry in advance). must not mind sounds at night (bottles hung on trees make noise). must be good at running errands and doing light physical work. he was warm and friendly in the listing, what with his additional comment of i will provide you with plenty of plums should you need any. and with an eviction notice hanging over your neck like a guillotine's blade, he was a godsend. a godsend you'd snatched up the minute you found him, desperate to find a new place to stay before the end of the week.
his name is amaryllis. he's polite and accommodating, mostly quiet, and he's an artist. his hair is dyed a brilliant, fiery scarlet. when you questioned such a bold color, he offered you a tiny, nearly bashful smile and said, "everyone has a specific vision of what an artist should look like. i want to embody the kind of artist who is strange, but not quite strange enough to be ridiculed. more like...a strangeness that can be charming if looked at the right way. that, and the color matches the flower i'm named after."
he's so sweet and clearly passionate about his profession as a painter. in fact, it's how he makes a living. he's mostly housebound, so he paints all manner of artworks and sells them to the local museum in town. they proudly display his work in pretty frames with even prettier placards. amaryllis was humble in his explanation, but you think it's a very impressive talent of his. he should brag about it more often. when told that, he chuckled and shook his head. boasting, according to him, is not an appealing facet of humanity. you stuck your tongue out at him in reply: "if you have skill, show it off. why hide?"
why hide indeed?
you work at a tea shop in town. in the summer, it's bustling with activity. tourism keeps the island afloat, and so you're never spared the stress of a midday rush. although amaryllis insisted you needn't work so hard to pay rent, you argued that you'd feel like a leech if you didn't. so in the mornings and late into the afternoons, you make deliveries for the shop and work behind the counter. it keeps you active, and it's enough to provide you with rent and grocery money for amaryllis. sometimes your boss permits you to bring home some of the imported tea. you share it with amaryllis; he's fond of bittersweet, herbal blends.
amaryllis never paints the same thing twice. landscapes must have notable differences, even if he's only ever peered out his window to paint the slivers of the sea he sees between the plum trees. it's harsh criteria, but you suppose many artists are similar when it comes to the tribulations of creation. he paints the most delicious-looking still lifes. plums show up in a lot of these—the only similarity you'll ever find between his paintings. you asked him about it, ever the curious one, and he offered a thin smile and a cryptic answer: "plum blossoms symbolize hope. in a world where we're always racing against an invisible clock, i want to have hope. and what better fruit to symbolize that than plums? they're delicious and nutritious and, better yet, fun to paint."
you sat beside him, admiring the splotches of green giving way to an azure sky on what was once a pristine canvas. plum blossoms bristle in an unfelt breeze. amaryllis shudders through a brutal coughing fit. he does that a lot.
amaryllis owns a motorbike. it was a gift from a friend who sent it to him when he bemoaned not having the capabilities to see one firsthand so that he could try his hand at sketching it. your jaw had dropped when he wheeled it out of the cellar onto the grass, huffing and trembling like a fawn on unsteady legs. the unveiling was grand, even if it was just you and him at the peak of a hill, surrounded by plum trees and swaying bottles. it's a sleek, purple vehicle that looks practically new despite being aged by years.
"and," amaryllis says, puffing his chest out after catching his breath, clutching the tarp close, "purple like a plum."
"i'm starting to think you're fond of plums."
"they're my lifeline."
"you say the strangest things."
"like a true artist! see? now you understand the appeal of the weird, don't you?"
you open your mouth, shut it, and then snort. before you can stop yourself, you're laughing. under the shadowed shade of the plum trees, amaryllis smiles wistfully.
"i have no need for it. i'm also not very good at painting vehicles, so it's yours to use. now you won't have to pay bus fare."
"or walk the twenty minutes to the stop," you add, grinning.
"that, too."
wind rustles through the grass. it tugs on your clothes, bringing with it fleeting scents of summer sea salt. you intend to say it first, but he beats you to it.
"thank you."
"what for?" odd. you should be the one saying that.
"for being here. it's nice to have a friend in all of this isolation." he turns his glacial gaze seaward. "perhaps i'm burdening you, but i just didn't want the house to be cold and empty when i..." he hums, contemplative, and corrects himself. "i wanted to know what it felt like to surround myself with company who cares. they told me i had five years and that i'd be lucky to know even one of those... but it's been two and so far i'm really grateful for my luck. if it wasn't for that and plums, i never would have met you."
at first, the meaning leapt over your head like a horse over a vertical. you almost replied with, "and if it wasn't for my eviction notice, i never would have searched for a housemate," but then it hit you. and it hit.
it hit hard.
"oh. oh, amaryllis..."
his eyes showcase stories his lips don't dare speak. frigid and sharp as ice one moment, and the next they're weak and watery. he disguises his sniffle in a poorly feigned cough.
"i spent the first year wallowing in pity and hatred. the world is the worst, but then so am i. i thought things like that. i wanted good health. i wanted to walk and run long distances. i wanted to leave this island and travel to a big city. i wanted to ride a motorbike and feel the wind grabbing at my clothes and hair. most of all, i wanted more time. i never know how to use it correctly, and i was always getting lost in my drawings so that i could ignore it. but when the sun sets i'm reminded i'm losing days." he scuffs his slipper against the grass and forces a laugh. "i guess i grew out of the bitterness. it's easier to swallow a plum-flavored pill than it is to try choking down mean sentiments. i think that now."
"i... i'm sorry."
as soon as it leaves your lips, you feel overwhelmingly stupid. you have a million things to say to him, and yet none of them can be properly phrased.
"there's nothing to be sorry for. it's not your fault."
"but..."
"it's not so sad anymore, so please don't fret." he gestures to the bottles swinging on the branches, each clink an echo of something forlorn. "i put these up to keep death away. i can't outrun him, but i can scare him off with loud noises." this time, his smile is hopeful. "and if two years is enough proof, i think it's working."
you watch him in silence. how he can smile despite being crushed by the weight of time—by the unfairness of the world—you'll never understand. for a while, the two of you stand there and watch the bottles in the plum trees. blue, green, yellow, purple, brown, orange... they're in every shade imaginable. every shade except red.
when amaryllis recovers from his most recent coughing fit, his fingers are curled into fists. red, you realize, is not a color he's fond of, even if it's the color he's chosen to dye his hair. red is a color you can find in his palms, imprinted like a stain, a permanent reminder of incurable frailty.
the ride to work is made in a daze. you don't even realize you're thirty minutes late. funny how time works.
"if you could have anything in the world, regardless of how expensive or strange it might be, what would you choose?" amaryllis asks this one starry night. the two of you sit near the sea on a patchwork quilt, listening to the distant splish-splashing of fish in the sea. the moon casts a silver spotlight on a quiet, evening tea party.
teacup in hand, inhaling a flowery aroma, you consider his question. "i'm sure i have something in mind, but right now i'm drawing a blank."
amaryllis nods his understanding. "i would want more time." you try to soothe him with something better than an apology, but he's quick to add, "not to live! but to paint."
"aren't those essentially the same?"
"not quite. when i paint, i'm alive and well. things outside of that are stagnant and almost...dead. or should i say unfulfilling? loneliness is more painful than death itself. well, that's what i think."
"wouldn't you get bored after so much painting? what would you even paint with all of that extra time?"
having been moon-gazing for the entirety of that exchange, amaryllis turns to you. he smiles. "you."
"me?"
"there will never be enough time to truly capture all of you." he glances at the ground, his finger tracing swirls and loops in the sand. "your habits and mannerisms. your smile. the light in your eyes. the way you get so worked up when it's too humid. every part of you that's so you—i couldn't begin to attempt to portray all of it in so little time."
"then don't. i'd rather you spend your time doing something comfortable and less...stressful."
"it's never stressful painting you."
"you've been painting me?"
his smile falters. "i..." he clears his throat, suddenly awkward. "i have. yes. i... i'm sorry."
"hey, it's fine! no need to apologize just... why haven't you shown me? i'm flattered, you know."
"it's embarrassing and...strange."
you quirk an amused grin. "isn't strange what you want to be?" you lean in close and he jerks away so quickly it's comically cute. "a strange artist who can be charming if looked at properly. that's your ideal vision for an artist, right?"
"of course. but..." he sighs, his shoulders deflating. "i don't paint people often."
"but you painted me."
"you're an exception."
"does that mean i'm not a person? or...am i like a fruit or something inanimate?"
"maybe." his eyes shine with mischief. "maybe you're neither. maybe you're an angel."
"please." you roll your eyes, snorting around the rim of your teacup. "i'm not an angel. i'm just me."
"the beauty of art is that you can glamorize and romanticize the mundane. like doing laundry! it becomes far more appealing when it's put on a canvas." he's traced an inescapable maze of lines into the sand. you miss the next part, for it's spoken so softly. as if it's forbidden sin. "when i put you on my canvases, you're an angel. my angel."
under a velvety blanket of stars, you think you hear whispers in the wind. you shrug them off and down the rest of your lukewarm tea.
angels are not unknown to amaryllis. in fact, there's a room in the cellar, designed to be secretly accessible to those who know of it. he's named it "the angel room." for the first few years of his childhood, he was in perfect health. and during those treasured, bygone years, at a small primary school in the center of the island, he met his angel. you don't recall him now, for he was yanked from school in his third year, destined to be homeschooled for the rest of his slowly deteriorating youth, but he's remembered you. you left an impact as all angels often do.
rather than feathers and halos and white silks, you adorn yourself in things that are you. your smile. your eyes. your laughter. your kindness. these things cannot be bottled or replicated, nor can they be plucked from your back to ensure you'll never fly again.
a school portrait is framed in the angel room. the class is small, comprised of just eleven students, and of those eleven two faces are circled—yours and his. it's the only photo he has of you and him. the rest were taken by someone who was paid handsomely to travel the distances amaryllis can't reach to capture you on film. for the sake of creativity. for the sake of imprisoning the muse. for the sake of being strangely charming. a dying man's wish carries more weight when life's gifts are not guaranteed. subtle manipulation works best when weaved into a sob story. canvases line the walls. none of them are finished. they're all attempts to paint you perfectly. no matter how hard he tries, he can never get it right.
it's unfortunate and frustrating, but then he can't change it. the world has dealt him a cruel hand, but he can be crueler. he can be greedy and cling to the time he has left. he can be selfish and keep you in his reach, shackled by way of circumstance.
it's fate, or so he thinks when he recalls all the time spent in a lingering infatuation, hoping for a day in which he could meet you in person after so much time apart. sometimes the world gives him sorrow. this time it's given him an angel. for as long as he lives, amaryllis will keep this angel to himself.
time means everything when it's limited, but for today and tomorrow and the foreseeable future it's all he needs to feel some semblance of relief from the ever-encroaching unrest of the inevitable.
sometimes amaryllis catches himself thinking how much better it would be if he could take you with him. it's wrong and terrible, but then it would be fair.
he's never known fairness. he's never known romance. he's never known the joys of life. but with you, his angel, he knows it all and so much more. and for that he is forever thankful.
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lottiedreams · 1 year
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Priscilla and Eracelli
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So I've decided to start working on my graphic novel again, currently titled "Sanguine"
It's one I've had so much trouble conceptualizing into reality because (besides the executive dysfunction and depression) I sort of limited myself by thinking and feeling like I HAD to follow a certain script or way of stylizing/panelling/etc. And it became overwhelming and frustrating and almost gave up on it because what I was doing wasn't what I wanted.
Then I finally thought, "I'm doing this for me, because there is something in this story that is for me, to me. The fact that I'm sharing it doesn't matter. It will speak to those it is meant to."
And that was enough.
I have very specific feelings and images I want to convey, and not all can be done by the common comic panelling layouts and text.
So I'll be experimenting and playing around with different formats and scripting. It's admittedly going to be a different way of comic storytelling but it feels better to do it this way and I don't think it's going to be all that off the charts.
It is going to be a queer gothic horror anthology of sorts (are we really surprised?) centering on four main characters. It's also going to have many spiritual themes/components as one of those main characters is a "child of Hades".
And another main character is a powerful witch who's many life cycles has been mired by cyclical tragedies.
And the last two are the humans that come to love them unconditionally.
This is a story of humans and Gods and Spirits and the In-Between spaces and the many varied ways they all connect to one another.
And of course, it's about Love and what that means to both humans and Gods alike.
It's going to be a long while before I can post this comic anywhere, but I hope to get at least a good chunk of it planned, sketched and scripted this year as I've basically had to rework everything I had now that I'm doing it the way I really want to.
But this is where I'll be posting snippets and sketches and such as I work on it.
Wish me luck.
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saturnmaiden · 8 months
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for lovers
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Note:
1. Katalog ini membutuhkan 7 foto/character, dimana 2 foto-nya full body untuk masing masing.
2. Untuk foto, jangan ada bagian badan yang terpotong ya.
3. Saranku, kalian bisa pakai foto dengan pose yang tidak terlalu kaku dan tidak berlatar belakang polos agar layout terlihat ramai!
4. Untuk recolor dibutuhkan 3 warna.
5. Panjang pendeknya teks, tolong disesuaikan seperti katalog ya.
Form
Code: for lovers
Username:
Backup acc: (telegram/wa/twitter)
Jumlah pesanan:
Link Gdrive foto:
Payment: Qris
Recolor: Yes / No
Add to Result: Yes / No
★ REPLACEMENT
Nama di preview:
AVA
MIKAIL:
MIRE:
특별의 별의 별의:
HEADER
2023:
Date!!!:
Let there be love:
X O:
MIKAIL:
MIRETTA:
22:
143:
특별의 별의 별의:
mana pap, banh.:
hehe :* :
Bulan yang dilingkari:
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jessfromonline · 2 years
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Some dedicate their life to the cause...
One day, you will dedicate everything
those who dream of a better world know one simple, terrible fact: not everyone who helps build it will be blessed with the opportunity to live in it. those who put their lives on the line to transmute dreams of rebellion into reality know the grim truth that to see this transformation occur, they may one day have to give their lives as catalyst. going rogue 2e is a GM-less TTRPG for 2-5 players that tells the story of that sacrifice.
going rogue was originally developed as an expansion for riley rethal’s Star Wars-inspired Belonging Outside Belonging system, galactic 2e. this second edition of going rogue expands it to a 32-page game that can be played as a one-shot or over the course of a limited-run campaign. while the base game is built to tell stories of charming, larger-than-life heroes, going rogue 2e—taking its inspiration from Rogue One: A Star Wars Story—uses galactic 2e’s mechanical foundation to instead weave narratives about troubled martyrs mired in messy, ethically gray conflicts who must face the possibility of making the ultimate sacrifice.
this new second edition adds a variety of new content:
a 5th playbook, THE LOYAL, inspired by K-2SO and other Star Wars companion characters, expanding the game to 5 players! THE LOYAL features a unique mechanic in which your moves interact differently when they target a bonded character!
a new pillar, THE BOND, a unique spin on Belonging Outside Belonging’s “setting element” mechanic, in which the unfailing trust between THE LOYAL and another player character becomes a discrete element of the setting
a set of 6 traits to supplement the 36 in the base book, which better match the tone of going rogue
a complete rework of the SACRIFICE fate mechanic, simplifying, streamlining, and adding more flavor
a completely revamped layout that's easy to read and easy to browse
more small improvements all over, as the result of additional playtesting
enjoying Andor? or think you can tell the story better? check out the game or this bundle which for one week only offers both the base game galactic 2e and going rogue 2e for 20% off!
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literaticat · 2 years
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The bookstore q got me thinking. If you wrote a book, someone working in a bowling alley or something, and your agent asked you to do more with that (maybe it's a creepy place to have the MC chased) is this kind of common feedback? And is it good - does it mean they like your book, just think you could do more with a setting? Do you see editors give your clients this kind of feedback or do you yourself? Makes you wonder sometimes when agents see more potential in a setting than the writer did!
I don't know if it is common feedback or not, actually, I'm not sure I've ever really thought about it. Like, I can't REMEMBER having given that exact feedback per se, but it sounds like something normal to say, so maybe I have?
I don't think it is a "good" thing OR a "bad" thing. (Just like if we say "I'd like to see more ABC", or "maybe pull back a bit on XYZ" -- that piece of feedback alone doesn't mean we like your book OR don't like your book generally speaking -- it just means we think that there could be more ABC or less XYZ, that would potentially make it even better.)
I *do* think that a great setting is important. IT can be just so revealing of where we are in time and space, what kind of values and interests people have, and it's just FUN to see what makes this place specific and special. Like, don't just set your book at A SCHOOL. Set it at a SPECIFIC SCHOOL with its own feel and vibe and look. Every school, and every classroom, is different - so what is THIS one like?
If you set your book at a bowling alley, don't just say "yeah it's a bowling alley. I work there." and call it a day -- what does THIS bowling alley look like, smell like - what kind of food do they serve, do they do like "disco-bowling" with glow-in-the-dark balls blacklights and a DJ and cocktails and tattooed purple-haired hipsters renting shoes, or is it an old-school orange-and-brown with a lot of weird old men huddled around and the only food is suspect "nachos" and hot-dogs from a dirty glass display where they have potentially been sweating since 1972? If the person works there - what is that LIKE? What do they have to wear? What does it smell like, and does the smell linger on their clothes after they go home? What do they have to do for their job, what do they like about it, what do they hate? Do they secretly love being on "shoe duty" because it means they don't have to talk to the guy behind the hot-dog machine? Do they have ridiculous banter with a certain delivery driver that they always look forward to? Or what?
Further: What do they know about the building that an average passer-by WOULDN'T know? Like where do the balls and pins GO? Is there a secret room in the back where you can access the machines? Is there a basement or some way to get UNDER the machines? IF somebody was hiding in the bowling alley - where could they hide? If there was a clue or a gun or something hidden somewhere - where could it be, where the person who NEEDS to find it could find it but nobody else could? If you wanted to make out with a delivery driver there - where would you do it where you wouldn't get caught by the manager or customers but you could still see the lanes if somebody needed you -- does the manager's office have monitors, and can you access it? If somebody wanted to do a crime there - what kinds of crimes would be possible, and how would they get away with them?
Seems like a cool location to me. :-)
Basically - - I think ANY location can seem cool, if you make it specific rather than generic. I'd urge any writer to think about ways in which THIS SPECIFIC SETTING can forward your story and/or let us know more about the characters, the neighborhood, etc.
And, importantly: I'M NOT SAYING YOU HAVE TO TALK ABOUT ALL OF THIS AT LENGTH OR SLOW THE STORY DOWN GETTING MIRED IN DETAILS. Specific, memorable sensory details and the like can be woven in without slowing the story down! I have a client who told me once that he knows the exact blueprint layout of all the locations in his books - how many steps to the sink, etc -- but *almost none of that info is in the book* -- HE JUST KNOWS IT, so when he says something, it's SPECIFIC.)
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necroneuro · 2 years
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i think i like tumblr mire than instagram and twitter. its (mostly) quiet here and the layout isnt as overwhelming… very nice on my autistic brain
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aqueluna · 2 years
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Prompt 30 - Sojourn
When the little voidsent had found herself beckoned through a fraying seam in reality, a hole between worlds - she’d expected it to be a brief sojourn. After all, what mortal summoner had use for a minion so diminutive, so weak? Her first master had felt that way, growing bored with her quickly, the mistress that came after though…
She was kind, she took care of her, she taught her lots of things, always indulging her inquisitive nature to the utmost. Together, they had found purpose - to facilitate co-existence between mortals and voidsent. So it was that the sojourns in truth, turned out to be the return trips the crimson shade made to her own star, irreparably broken as it was, but not without value. 
The trinkets, writings and knowledge she returned with… Melitta thought them key to understanding the mystery of her kind. Though she was indeed voidsent and the void was where for lack of a better word, she must have been born, returning was always frightful. Not solely for the presence of others inclined to devour her to sate their hunger.
The little voidsent’s placid nature had oft been praised, not only by her mistress but by her mistress’ colleagues too and they’d leant her a measure of trust her more aggressive kin lacked. But she was still voidsent, she shared that hunger as keenly as the rest, the urge to betray that trust and gorge herself on the aether of those who valued her was extant, repressed deep in her being. She would not act on it, she refused.
Here though, where ambient aether was nigh non-existent, where the strong feasted on the weak and betrayed their closest comrades for a sliver of mouth-wateringly craved aether… Could she really say that her nature wouldn’t change if she starved enough, despite her best intentions?
Shuddering at the terrifying notion, the shade continued her flight, distancing her mind from the pessimism that oft congealed in her mind during her travel between the crumbling domains of the void. She would return, she wouldn’t change - Melitta was counting on her.
The little voidsent’s capacity to traverse the void was less limited than her more terrestrial cousins, her wings were small - too small to carry her aloft in the other world, but here reality was less rigid, malleable enough to allow her traversal. Very, very slow traversal at that, but her frenetic fluttering ever eventually yielded results, as they did now.
The lonely island floating amidst a sea of uncreation that was the shade’s destination now loomed above her, a few final flutters gracing her elegantly planting her heels down onto the crumbling stonework below, turning a featureless crimson mien up to eyelessly consider the subject of her studies.
Cracked, worn bricks threatened to yield to time and decay and fall to pieces at any moment, yet… they persisted. The diminutive voidsent ran a slender, rubicund digit along one quizzically, the coarseness-... no. It was the memory of coarseness, diluted and altered by the inexorable march of time. What passed for the shade’s heart twinged with ache at the strangeness of the sensation.
The domains she visited varied drastically, everything from the master’s intent, to the composition of their minions, invaders and lurkers, to the inevitable conflict that brewed within changed their appearance and layout. It had ceased to surprise her when a second visit to the same domain had seen a recreation of a colossal tower transformed into a burgeoning, twisted garden, then a third had seen it as little more than ruins.
Though this place too was mired in decay, the grand structure’s waning parapets, crenellations and buttresses were still beautiful, even as their ornamentation rusted. The ornate engravings on the double-doored gate had long since rusted away into incomprehensibility. Even the gorgeously vibrant stained-glass windows that lined the structure’s exterior were chipped and malformed, the scenes that had once played out across the glass warped into meaninglessness.
“Were you always this way?” the shade murmured, considering. For all she knew, the structure had sprouted up but a few hours before her arrival and yet, the indelible reek of melancholy that stained so much of her world, was ripest here. More so than any of the other domains she’d visited.
The door was much too large, too rusty to yield to her dainty hands the little voidsent supposed, glancing across and up the colossal stone building, pacing around its exterior. Her search was soon rewarded with an open window, far far above the broken pathway. Fluttering her tiny, butterfly-esque wings, the shade ascended sluggishly, trying to peek through the stained glass windows as she did so, but the distorted patterns concealed the interior comprehensively.
Clutching at the open window, the diminutive visitor clambered her way through, slowly descending to the floor as she took in the room she’d intruded into. It was colossal, not so much as to comprise the entirety of the gargantuan building, but enough so that even her descent took minutes.
 Floor after floor after floor of bookshelves lined the walls, dust-riddled contents so replete with tomes that it dwarfed anything even the Allagans had yet to make the shade privy to. So many books that many had inadvertently formed and fused into towering structures of their own, pillars to support the looming ceilings or simply grasping out, stretching into nothingness, devoid of rhyme or reason. There was however, an effort in progress.
Unlike the exterior, devoid of her ilk - the interior was not so lonely. Though the quantity of books ultimately made their quest seem pointless, unachievable, silhouettes flapped their way through the dingy library halls, grasping at tomes, scrolls and steles of all shapes, sized and means from the numerous stacks, bringing them one at a time to their respective shelves after a pause for consideration.
“Imps,” the shade thought, though she soon questioned her assessment as she tucked herself behind a giant book, peeking out from the cover at one nearby. The voidsent resembled imps certainly, the same dumpy little bodies, bat-like wings and long tails - but the vibrantly mottled hues that typically defined their flesh was absent, replaced by the dry, crisply yellowing hue of old parchment. But most striking of all, were their heads.
The oversized craniums typical to most imps had given way to, perhaps fittingly if no less uncannily for it - tomes. Opening occasionally as they considered their prizes, only to shut after their ruminations were complete and destinations set. The notion fascinated the shade. Had the master here brought to them these odd imp-like voidsent? Or had they adopted this form to better serve their liege’s whims?
It was however, an additional challenge. Rarely were voidsent so unified in purpose, so uniform - her own half-corporeal, scarlet form stuck out like a sore thumb when the others were so alike, to steal a tome and escape wouldn’t be difficult, but to truly take in the knowledge this place had to offer, to bask in its teachings… -that- would take time.
Just as the little voidsent was herself pensively contemplating her next action, a light “thump!” echoed out beside her, turning her head, only to find herself face-to-face with a book-imp, perching around the side of the giant book, holding itself in place with its talons. A chill, as cold as ice ran down what passed for the shade’s spine, body tensing. A single imp was little threat to her, but if it called for its kin…
The creature’s tome-like head opened, the pages within blotting with black ink into the shape of an eye, blinking. Blinking. Blinking. Frozen with fear and indecision, surprise soon dominated the anxious cocktail of emotions coursing throughout the diminutive voidsent as the eye gave way to lips and a dry, hoarse voice vocalised, its every utterance accompanied by the sound of fluttering parchment, “Would. You. Like. To. See. The. Librarian?”
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yizaicons · 1 year
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  𐐪  tribe pack ♡ .. like or reblog if you save/use
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shikadainara · 2 years
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Any thoughts on the new chapter. - 🦑
okay this time i did not forget but i was thinking it wasn't going to be released for a few more hours oops!! i did see people talking about it but i was assuming they were talking about leaks lol. here you go you get my live reaction
i'm afraid but. let me s--
..............
alright! I SURE AS HELL DO NOT LIKE AMADO POSING SEXILY ON THE COVER!!!!! I DON'T LIKE THAT AT ALL!!!!
this isn't the first time that shikamaru's acted petty about the budget or whatever. what the hell is konoha's treasurer doing 😭😭😭 WHERE THE HELL DID THEY GET THE MONEY TO FUND ALL OF THOSE SKYSCRAPERS THEN IF THINGS ARE THIS DIRE??
my fucking god not another doujutsu I AM SICKKKK bring back taijutsu being relevant i just want to see people beating the shit out of each other again that was when this series was at its peak. also wow! this one is stupid! doesn't she already have one (1) fucking stupid power!!!
i groan every time s*mire is on the screen i DON"T CAREEEE like a part of me is going. okay it's not fair to assume that she's ultimately just going to be used for shipping bullshit in the end but! do i trust like that!! absolutely not!!
okay does like... Does Shikamaru Remember The Whole Amado-Shikadai Situation At All...... ORRRR?
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HAHA! this is just like among us (2018)
ohhhh my god like ikemoto's panel layout always sucks ass but for some reason i feel like i'm having an even harder time than usual trying to visually process what's even happening. PLEASE. STOP JAILING ALL OF YOUR ARTWORK INTO THESE SQUARES!!
.... alright good to know eida's stupid ability doesn't work against blood relatives...... g-good to know.....?????
i think shikamaru and kawaki's relationship is confusing enough as it is and every time it gets brought up again i get even more confused. i really cannot tell where the hell they're going with this. so... what exactly was his plan here.......
alrighty. i Do think amado getting pushed into the p*ssy portal is funny <3
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YES HE"S BEEN WANTING TO FOR SEVERAL CHAPTERS NOW
i'm crying i need to go read actual sapphic content or make it myself or something ENOUGHHH!! THIS IS EMBARRASSING !!! I DON"T LIKE THIS!!! ENOUGH!!!!!!
once again! shikamaru somehow finds a way to piss off everyone he crosses paths with! (see: this post i made) i do think that is incredibly funny that it keeps happening.
the official translation is so funny like everyone's supposed to be pissed off but they don't talk like how people like, actually naturally talk in english. "and never show your mug here again!" ?????
i do kinda want to see what happens to amado though. just because i will never get over the shikadai situation lmao.
........
i will say this again so like. did i miss something or do we still have no fucking clue who or what the hell bronco is.
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mohammadspencer23 · 1 month
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The 5-Second Trick For replica bags for sale bag replica high quality
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speed-seo · 2 months
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Why SEO is All About User Experience [UX]: The Truths No One Tells You
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If you’re involved in any aspect of digital marketing, no doubt you’ve heard countless tips and tactics for optimizing websites and content “for SEO.” Focus keywords, meta tags, backlinks, site speed...you likely have a grasp of conventional technical SEO best practices. But here’s the little-known truth: While that technical stuff is important, today SEO is ultimately all about crafting amazing user experiences. Surprised? You’re not alone. Many marketers remain fixated on nitty-gritty SEO factors while losing sight of the bigger picture: Your website's user experience IS your SEO strategy now. In this comprehensive guide, I’ll explain why optimizing for compelling user experiences aligns perfectly with optimizing for higher Google rankings in 2024 and beyond. I’ll reveal how seamless site UX directly impacts search ranking factors. I’ll walk through actionable best practices for merging UX design and SEO, supported by true stories from the SEO trenches. By the end, you’ll understand why UX - not keywords - represents the SEO opportunity hiding in plain sight at most organizations. Let’s get started! Why User Experience (UX) is the SEO Opportunity No One Sees Across my 12 years in the SEO game, I’ve witnessed online search evolve radically. Back in the 2000s and early 2010s, ranking was a game of gaming the system. Cramming keywords onto pages. Rows of hidden text. Thousands of junky links from low-quality sites. Doorway pages built only for bots. Remember those days? Search engines definitely do! But in recent years, Google and other search engines have cracked down HARD on shady tactics. Algorithms have grown extremely sophisticated at assessing relevance and quality. The net results? SEO success in 2024 comes not from sneaky tricks, but from satisfying user needs consistently across the entire website experience. But when I talk to teams at many companies still mired in outdated SEO perceptions, they remain laser-focused on technical site factors and content keyword targeting. They’re stuck in the past! They don’t realize that today, search engines interpret nearly EVERY aspect of UI and UX as signals of quality and relevance. That’s why I tell these teams: Want to leapfrog competitors in SEO? Forget keywords. Obsess over site UX! That message is often met with blank stares. Improving site UX sounds time-consuming and intangible. They want quicker wins. But once they see direct examples of how UX impacts SEO, the lights start clicking on. They realize UX optimization offers an enormous opportunity hiding in plain sight. So, in this guide, I want to open YOUR eyes to the powerful but unknown relationship between SEO and UX. I want to show you why optimizing user experience is now the #1 way to rank higher in search...even if you’ve never thought about SEO and UX together before! Let’s get started. Core Web Vitals: Google's Official UX Metrics I know what some of you are thinking: What exactly does user experience (UX) have to do with search engine optimization (SEO)? They seem totally separate! Fair reaction. But in reality, creating excellent UX now directly influences your pages' rankings in Google. Don’t just take my word for it. Google itself recently introduced a set of official metrics called Core Web Vitals that assess real-world UX. And Google has explicitly stated it will incorporate these UX metrics as ranking signals moving forward. In other words, Google now grades your pages’ user experience and SEO together based on these Core Web Vitals: Largest Contentful Paint (LCP): Measures how quickly the main visual content loads. Affects perceived load speed. First Input Delay (FID): Measures responsiveness when users first click or tap. Affects perceived interactivity. Cumulative Layout Shift (CLS): Measures visual stability as elements shift on-screen. Affects perceived visual quality. By focusing on optimizing Core Web Vitals, you’re directly improving both site UX and SEO in Google’s eyes. It’s a complete 1:1 overlap! So, any lingering notions that UX is unrelated to SEO can be tossed out the window. UX deficiencies will soon translate directly into SEO underperformance...and vice versa. Google is essentially forcing companies to realize: Want high rankings? Provide excellent user experiences! This paradigm shift might seem inconvenient to teams entrenched in legacy SEO workflows. But I believe it’s a very positive change overall. See, while technical SEO certainly has value, user experience has always been the deeper determinant of long-term success. UX and SEO have always gone hand-in-hand. Google is just making this truth painfully explicit now. And that level of transparency will empower brands willing to embrace this new outlook to gain an advantage. So, with that context around Core Web Vitals and Google’s focus on UX, let’s explore specific ways site user experience impacts SEO... UX Elements That Directly Influence SEO Now that Google has codified UX signals into its official ranking algorithm, we have definitive proof that optimizing user experience also optimizes SEO. But you don’t need to just take Google’s word for it. Specific elements of on-site UX have always correlated with higher SEO performance. Let's walk through exactly how site UX and SEO are intertwined: Page Load Speed Faster page loads improve UX by allowing users to access content more quickly. For SEO, fast speeds also signal technical competence to search engines. Slow load times historically correlated with lower mobile rankings. Optimizing page speed through techniques like compression, caching, lazy loading and code minification boosts user experience AND SEO together. Mobile Optimization With growing mobile search usage, providing excellent UX on smartphones is a must. If sites don't adapt, Google penalizes them through lower mobile rankings. Using responsive design, minimizing taps and optimizing forms for "fat finger" input enhances mobile UX. This mobile-readiness also earns SEO rewards. Site Architecture A logical IA with organized navigation helps users easily find desired content. For SEO, a sensible site structure also makes it easier for bots to crawl, index and understand pages in relation to each other. Improving site architecture boosts real world usability AND search engine crawl efficiency simultaneously. Internal Linking Links between related site content enable intuitive user flows. But they also signify relevance to search bots, spreading "link equity" that aids ranking. Crafting contextual internal links that guide users aids SEO by illuminating the connections between pages. Content Quality High-quality content keeps users engaged on-site, directly improving bounce rates and time-on-page - key SEO metrics. Useful, comprehensive content also earns more organic links and social shares which search engines view as signals of trust and authority. So optimizing content for users has compounding SEO benefits. More value and engagement = higher rankings. Anchor Text Anchor text on links describes what users will find when clicking. But it also provides search bots context about page topics and relationships. Content-based anchor text aids both user wayfinding AND search engine understanding of relevance between pages. I could go on, but you get the idea... Nearly every UX factor that improves real visitor satisfaction also signals value to search algorithms. User experience optimization IS on-page SEO today! This intrinsic overlap is why I tell all my clients: Want to supercharge your SEO results? Start with UX! But while the SEO value of UX is clear in theory, what does this look like in practice? Let's go through some real-world examples... Real Examples of UX Improvements Lifting SEO Stepping back from the specifics, here is the simple process I’ve seen work wonders for hundreds of sites: 👍 1. Identify pages with strong SEO potential. You want ones already ranking decently but with room to advance - say bottom of page 1 to top of page 1. These have existing authority and optimization but can still gain ground. 👍 2. Run in-depth UX reviews on those pages. Assess against established UX heuristics and guidelines. Document all issues hurting user success like confusing IA, undefined CTAs, dense text, broken formatting, etc. 👍 3. Address those UX flaws methodically. Assign clear owners and timelines. 👍 4. After UX fixes go live, track SEO KPIs. Compare post-UX-optimization metrics to the previous baseline. When this process is followed diligently, I’ve seen enormous SEO surges again and again from UX lifts alone. Let me share some quick examples: Example 1: Blog Post Page - Issue: Keyword-optimized but lengthy walls of text. No visual hierarchy or formatting. Small text difficult to scan. - Fix: Broke text into subheads, short paragraphs. Added bullet lists and bolded key points. Improved paragraph styling and spacing. - Result: Decreased bounce rate and increased pages per session. Search clicks jumped 20%. Google ranking improved from #8 to #4 within 2 weeks. Example 2: Category Page - Issue: Generic title tags and meta descriptions across all categories like "Products". Slow mobile load speed. - Fix: Created unique, keyword-rich titles and meta for each category. Optimized images and enabled caching to improve mobile speed. - Result: 25% increase in organic traffic within 1 month. Mobile load speed improved from 6+ seconds to sub-2 seconds. Example 3: Product Page - Issue: No product description for context. Technical spec sheet only. Small, cluttered layout on mobile. - Fix: Added helpful product summary section. Enlarged images and CTAs for mobile. Simplified specs into table. - Result: Conversions per session improved 11%. Google rankings increased to top three positions for core product terms. You get the idea right? Even seemingly small UX fixes can catalyze significant SEO gains because every element of user experience feeds into search perception. But here’s a crucial warning: Don’t go overboard! You should optimize pages for users first, not bots. Avoid dramatic rewrites or restructuring solely to chase keywords. That creates a disjointed Frankenstein UX that actually hurts long-term rankings. SEO should flow naturally from a focus on understanding and satisfying user needs across the entire customer journey. That holistic process intrinsically leads to higher rankings. So, if you only take one lesson from this guide, make it this: See every UX optimization not just as a way to immediately boost conversions, but also a way to build your SEO foundations at the same time. By proactively layering in UX and SEO synergy, your site will organically rise in the rankings over time. Common Concerns and Challenges with UX and SEO By this point, I hope I’ve convinced you that optimizing for user experience also optimizes for higher Google rankings. They are two sides of the same coin. However, I realize that strategically aligning UX and technical SEO can present challenges, especially for larger companies. Let's discuss some common concerns: 😶‍🌫️ Concern: Our website is massive. Improving UX across everything would take forever! Response: Totally true. That's why I suggest focusing first on pages that already have decent rankings but still have headroom to advance. Get those quick SEO wins from UX lifts, then tackle other pages in priority order. 😶‍🌫️ Concern: We have separate teams for UX design and SEO. More coordination seems difficult. Response: Yes, adding cross-functional collaboration does take concerted effort. But the enhanced organic visibility is worth breaking down those silos. Start small with regular knowledge sharing meetings to build alignment. 😶‍🌫️ Concern: Our current site design and IA is dictated by other factors. Changing for UX's sake will be disruptive. Response: Approaching large-scale UX initiatives will definitely take care and coordination. Start with smaller low-risk enhancements first. As the SEO value becomes clear, leadership will become more receptive to further optimization. 😶‍🌫️ Concern: Many of our products require complex flows. Dramatically simplifying the UX isn't feasible. Response: Yes, meeting diverse user needs often requires navigating nuanced tradeoffs. Not every experience can be distilled into three easy steps. Do what's possible incrementally while staying true to required functionality. The challenges are real, but none are insurmountable. UX and SEO alignment won't happen overnight. But progress compounds exponentially over time. Those able to overcome organizational inertia will pull ahead. Final Thoughts on UX as the Future SEO Opportunity Alright, we've covered a ton of ground here! Let's wrap up with some key takeaways: - Google now explicitly incorporates UX signals like Core Web Vitals into ranking algorithms. UX is SEO. - Optimizing page speed, site architecture, content quality and more inherently boosts conversions AND rankings in parallel. - Fixing even simple UX flaws on priority pages can spark significant organic visibility gains. Think 20%+ clicks overnight! - Shoot for quick SEO wins first, then tackle broader UX initiatives across the site over time. Momentum builds on itself. - Recognize UX optimization as a long-term SEO investment that boosts performance year after year. So, are you now convinced that focusing on user experience represents the biggest new opportunity in SEO? I hope so! SEO will only get more competitive and nuanced in the years ahead. Google will continue raising the bar on understanding user intent and satisfaction. Brands that internalize UX's decisive impact on rankings will gain a lasting edge. Those still stuck in outdated SEO tactics will fade into obscurity. The choice is yours. Will you seize the massive potential of UX optimization to dominate search rankings in 2024 and beyond? Or will you cling to the past while competitors fly by optimizing for site experience? I think the smart strategy is clear. Let me know if you need any help getting started down the path of UX and SEO nirvana! Read the full article
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yugenann · 4 months
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hola mire tu anuncio y vengo de nuevo a hacer un pedido, espero te encuentres mejor 👉👈
me gustaría saber si pudieras hacer un ly de seonghwa (ateez) con temática de estudiante de la uni, si te sirve será parte de la facultad de música, especializado en piano 🩷
pls y muchas gracias 🥹
hola, cielo. espero que el layout sea totalmente de tu agrado!! cualquier cosa mis dms siempre están abiertos para cualquier modificación que desees, aquí lo tienes. muchísimas gracias. 😚🤍
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