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#modeled after the classic image
mickyschumacher · 10 months
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𝐒𝐓𝐘𝐋𝐄 .ೃ࿐
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𝐒𝐔𝐌𝐌𝐀𝐑𝐘: carlos sainz and you have an on and off relationship: full of an alluring pain. and no matter what, it seems you two always come back to one another. 𝐏𝐓. 𝟐 𝐇𝐄𝐑𝐄
𝐖𝐀𝐑𝐍𝐈𝐍𝐆𝐒: 18+ (minors DNI), infidelity, toxic relationship, reader has a vagina, unprotected sex (wrap it up like a gift!), reader slaps carlos, crying, ANGST, carlos bordering on being a sadist, cumming inside, fingering in the car, that being said - dangerous car driving, oral sex, incorrect model stuff probs, severely poorly utilised spanish, probs poorly written smut lol, probably missing plot holes but yeh
𝐏𝐀𝐈𝐑𝐈𝐍𝐆: carlos sainz x model!fem!reader
𝐖𝐎𝐑𝐃 𝐂𝐎𝐔𝐍𝐓: 4k+
𝐀/𝐍: this is poorly based off taylor swift' 'style'. i hadn't realised i turned such a nice song into something well um... not nice? proof-read but as always, don't hold it against me!
𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
⋆  •°.  。  .°•  ⋆
Before you even started your cat-and-mouse game with Carlos, you were well aware that he was trouble the moment he walked into the room.
Scratch that.
Formula One drivers were nuisances. Ask any other model on the street and they would probably agree with you.
You knew that it was a relationship you probably shouldn't even be in. He was always going to be away in a new country every other week while you were doing photoshoots and walking runways. You would barely have time with each other. You don't think that you could even label such a relationship 'long distance'.
So when your management sent you down to the infamous Monaco Grand Prix as eye-candy, how were you to deny those brown eyes constantly lingering on you, following your body as he sported a smug smile? No one would be in their right mind to not fall for a guy like Carlos.
The heated gazes, the flirty comments, the burning brushes of touch... it was clear for the both of you that you had to be together.
But of course, despite knowing all of this, you couldn't help still feel a bit emotional about your relationship.
midnight
you come and pick me up, no headlights
long drive
could end in burning flames or paradise
fade into view, oh
it's been a while since i have even heard from you
Here you were. In Miami. The sun had fully set and the rare few stars you could find had taken up their night shift.
You were just leaving the office of your management after having a discussion on what photoshoots you were doing in the upcoming weeks and what events you were attending.
Chanel, Dior, Ralph Lauren, YSL, Louis Vuitton...
Brands on any other general day you would've love to talk about. But your mind was in a state of disarray after receiving a message from a certain Spaniard.
hot spanish polla (prick)
pick you up in 15, princesa (princess)
behind your office.
Even now, looking at the message again, you let out a scoff. You scrolled up, finding the last message you had sent to him. In January.
It was currently May.
Your fingers clenched around your phone as you let out a shaky sigh. Despite all the rage you felt, of course you were here, in the secluded area of your company.
You looked down at your clothes. A model life meant wearing 'fashionable' clothes. You, your manager, and your stylist often pre-agreed on the outfits you wore just for the sake of your image. Today, your stylist had dressed you in a black mini skirt and maroon sweater. You neck and ears all adorned in thin gold jewellery while you feet were hugged by a classic pair of white sneakers.
You pursed your lips. At least you looked good.
But of course this was just like Carlos. Speaking, calling, texting... all when he wanted. You knew he was in Miami. You weren't an idiot. You had all of this season's races organised into your calendar.
You were just in disbelief that Carlos had the audacity to even text you after not hearing even a word from him in almost five months.
Your ears perked up to a low rumble of a car entering the area. The headlights were off but you could still spot it's familiar features. You eyed the iconic Prancing Horse and rolled your eyes. The love and hate you had for Ferrari was unexplainable.
The car stopped in front of you and the door of the driver's seat opened. Carlos came out as if he were in slow motion.
You sucked your tongue to your lips upon eyeing his appearance. He was in a black coat, a simple white shirt that stuck to his sculpted body paired with black trousers that brought out his stupidly defined thighs. Those thighs... god, how much time had you spent on them?
and i should tell you to leave 'cause i
know exactly where it leads, but i
watch us go 'round and 'round each time
Carlos waved a hand through his hair and smiled at you. You could feel his eyes waver over you, making you suppress the innate shudder his gaze would usually send you. You couldn't let him think that everything was okay.
He opened the door to the passenger side and gestured for you to come in with an extended hand.
You folded your arms and stared at him. Were you really going to do this? Yes. Was this what you deserved after so long? A man who felt dizzy for you but wouldn't speak to you for four months? Yes and no.... yes.
Carlos narrowed his eyes, tilting his head to look at you. He knew exactly what you were thinking. "Get in the car, Y/N. Before I make you."
There was nothing threatening about his tone. In fact, even if it was, it would be an empty threat. Because at the end of the day, the both of you knew you were going to.
You internally sighed, before walking up to the open door. You turned your head to him and gave an amused huff. "As if you would, Sainz."
Carlos flashed his classic grin, the very one that had gotten you into this mess in the first place, and watched you enter his car.
By the time you had but on your seatbelt and rested your arm on the door, Carlos had finally sat next you.
"You look good, cariño (darling)," Carlos murmured, bringing your hand up to his mouth to leave a small kiss.
You clenched your jaw at the fiery tingle that sprawled across your hand. You snatched your hand away. "I know. I look good all the time," You mentioned curtly.
Were you being a bitch? A bit catty? Simply put, yes. But you thought a man who usually got what he wanted deserved some sort of catty behaviour.
"Four months, Carlos, four goddamn months... of nothing," You sighed out.
A remorseful expression fell over Carlos' face. "I know. I'm so sorry, cariño. I don't have any excuses."
You huffed once again with an irked smile, folding your arms while you looked out your window. You could think of one. But maybe it wasn't time to bring it up right now. You were tired of this game already. You would rather a false peace than the raw reality.
Your eyes peered over to him. "Long drive home?" You asked.
Carlos smiled softly at you. "As per usual."
You nodded slowly and Carlos turned the key of the car. The engine came alive and seemingly so did he as his hand naturally fell to your thigh while he reversed out.
you got that james dean daydream look in your eye
and i got that red lip classic thing that you like
and when we go crashing down, we come back every time
'cause we never go out of style, we never go out of style
you got that long hair slicked back, white t-shirt
and i got that food girl faith and a tight little skirt
and when we go crashing down, we come back every time
'cause we never go out of style, we never go out of style
Carlos could feel your eyes on him as he drove down the empty, long roads of Miami, dotted with the sparsely spaced palm trees swaying in the warm summer breeze.
Your eyes trailed over every inch of him. His hair. His eyes. His lips. His neck. His body. Every crevice. As if you were trying to print an image in your mind.
You always looked at him like that. Carlos remembered asking you about it. "What are you looking at?" He would ask.
"Just you," You would retort, "I just can't believe someone like you exists."
Carlos would chuckle and question what you meant by that. You simply said he reminded you of James Dean. Even now. His hair was slightly grown and slicked back with the heat of Miami. His entire aura was smug and intoxicating. The entire world could see Carlos Sainz as the Spanish romantic driver, but you knew that behind that warming exterior, was something dirty... troublesome in the best way, in fact.
You, god, you were the complete opposite. Y/N L/N. The good girl model. Pure. Untainted. The type of model you would see in spreads of brands right after they had a controversy because your angel aura would put anyone back in the good books. No matter how revealing your clothes were or how much skin you had on display, you were somehow still the epitome of unadulterated goodness.
There was a saying that people often associated with good girls like you. Every good girl wants a bad boy to be good just for her.
You wished that wasn't true. How desperately had you avoided all those flashy teenage popstars and actors. But here you were inevitably falling for an intoxicating Carlos Sainz. Time and time again.
so it goes
he can't keep his wild eyes on the road
You let out a shaky sigh as Carlos' hand travelled closer and closer up your inner thigh. "Carlos," You warned, eyes widening slightly as those brown eyes were planted firmly on you, taking in every little movement of yours, instead of looking at the road.
"Yes, my ñina bonita (beautiful girl)," He answered almost questioningly in a teasing tone.
"Keep your eyes on the road," You weakly mumbled.
You both watched his fingers linger up your skirt. His fingers danced across your burning skin and paused at the thin material covering your core. You sucked in a sharp breath once those fingers met your panties.
Carlos grinned at your shaking eyes and the warm dampness on his fingers. "You make it hard to look away," He confessed earnestly.
You could feel his fingers rub your pussy ever so slowly, only just grazing over that sensitive nub of yours.
"Jesus fucking christ, Carlos," You hissed out, hips bucking at his touch.
Carlos could feel his pants become incredibly tight all of a sudden. The control he had over you was so enthralling that he wanted to simply stop in the middle of the highway, grab you by yours hips and fuck the living life out of you.
What a sight that would be. You straddling his lap, soaking his trousers as your ass rested against the Ferrari symbol embedded into the steering wheel. He would make sure that the brand he represented would be covered in your cum after he was done with you.
Carlos sucked in a sharp breath. "Jesus fucking christ, indeed, cariño," He managed to get out, blinking hard at the road in front of him.
He watched out of his peripheral vision as your head fell back against while his thick fingers pushed past your panties and slid against your drenched folds.
His fingers ventured and craved a journey, feeling each crevice of your pussy. Carlos thrusted his fingers into your warm walls, briefly watching you envelope him entirely.
"Fuck, Carlos," You moaned out, hand instinctively reaching out to covers his. You couldn't tell if you wanted him to stop in this horny haze or push him in even further.
It must have been the latter as you could feel his fingers delve further into you. Carlos let out a strangled moan, foot pressing further on the accelerator. He needed to get you home as fast he could.
takes me home
the lights are off, he's taking off his coat
i say "i heard, oh, that you've been out and about with some other girl"
he says, "what you heard is true
but i can't stop thinking 'bout you and i"
i said, "i've been there too a few times."
By the time you had reached home and got to your bedroom, the entire of your house remained living in the darkness you had found it in.
Carlos and you didn't need lights. If there was anything he was purely confident about, other than his driving of course, it was your body. He knew it like he knew those race tracks. Every curve. The distance from your breasts to your pussy. How long it would take you to cum. He knew it all.
Carlos shrugged off his coat somewhere onto your floor, needing a release from the heat surging through his body. Your shoes and socks he had pulled off in a haste as well.
His lips had found yours as his hands roamed your back, pulling him closer to you. His fingers snuck past the hem of your shirt, brushing your bare skin while reaching up your torso to find a neat surprise.
"No bra," Carlos' hoarse voiced queried with the sound of a smirk playing at his lips. At least thats what you could assume in the dark.
Carlos inched you towards your bed as if it was a second nature to him.
The soft silk sheets he had bought you last year consumed the both of you as his fingers brushed past your nipple.
You released yourself from this kiss at the action, gasping for the air that Carlos had taken from you.
"I heard you were with some other girl. Is this what you did with her?" You finally asked, feeling a small smirk grow onto your face despite the annoyance running through your body.
You could feel Carlos stop moving, probably boring those beautiful brown eyes of his into you.
He knew what you were talking about. February. Pre-testing season. The drivers, some staff and their partners had gotten together to celebrate the upcoming season.
Lando, like the photo lover he was, had decided to document the night with his camera and post it to his Instagram dedicated to photos, lando.jpg.
You had clicked on it a few hours later, deciding to see how much fun they were having while you were doing a photoshoot with Kim Jones. Pictures of Charles dancing terribly with Max had made you laugh. Carmen looking concerned for George's wellbeing as he took shots had made you laugh even harder. There was also a photo of Alex and Lily being the cute paddock couple they were while Carlos was drunkly looking into the camera
But then your fingers stopped on particular photo of Carlos.
He looked good, you could not deny him that. Flushed skin, hazed eyes, the perfect smile... all while dressed as the Madrid's richest.
But lo and behold, that wasn't the only thing getting your attention. Instead, it was the girl in his arms. The same girl who in the next few photos had her lips on him and his hands on her ass. You could even spot a fresh hickey that wasn't on her neck in the previous photo.
God, the comments and tweets were coming in at lightning speed.
user55: who's the girl? i thought carlos was with y/n?
user04: maybe they broke up?
user16: wasn't just with her for new years? jfc, that man needs to get a grip
mickyschumacher: y/n deserves better than this
user44: i wonder if she knows?
Quite soon after, Lando had taken down the post, apologising to you profusely. You reassured him it was okay, even though deep down you were exhausted of this.
Not only had Carlos been going around with another girl, but he didn't even have the decency to say sorry. He would rather say nothing.
Carlos didn't know what was worse. His growing guilt or the fact that your reaction was making him harder.
His fingers skimmed across your swollen lips. "Obviously what you saw was true. But the thing is... I can't stop thinking about you and I, princesa. You consume me for every second of the day. Even if I don't show it. Fuck, I have a ritual before every race, you know? To cum to your name... to your body."
Was is it a poor excuse? Yes. It didn't even explain why he had done it in the first place. But the most damning thing was, you didn't care. Or you could care less to begin with.
Instead you were turned on. The pool in your panties had gotten even bigger as you released a light moan at his words. Your hands travelled to his waist, peeling off his white shirt while he raised his arms. The combination of your body heat was so high that it could almost be considered unsafe for the average human.
"You're a lucky man, Sainz. I can't stop thinking about you too."
Carlos could only let out a moan at your words, removing your sweater before bringing his lips to your nipples, dividing his attention to them equally. His hands were busy unbuckling his belt and taking off his trousers.
Your hand reached into his long hair, gripping the locks tightly as he moaned against your breasts. You could hear the clink and thud of his belt and pants hitting the floor as he pushed up your skirt, unbothered to take it off.
In face, these mini skirts were going to be the death of Carlos. He loved them on you. It wasn't just the easy access to the heaven down there. But if he had to explain it, it was the way they rested on your thighs. Laying there simply, not doing anything but creating a monster in him.
Carlos pushed your panties to the side, plunging his fingers into you without any warning. He could feel you arch your back and push your head into the bed while you writhed under his touch.
"Fucking hell," You swore, clenching your thighs around his hands.
Carlos chuckled. "Such a dirty mouth, princesa," He stated before speeding up his pace.
Your loud moans echoed within your empty house. Your hips bucked into his hand, fucking yourself faster on him to chase the release he had built up in the pit of your stomach.
"You wanna cum, Y/N? Hmm? Tell me?"
The sweat was building up on your skin as Carlos had added his thumb over your clit. He rubbed his thumb briefly in slow circles but he had given up on the teasing. He wanted you to squirm in his hands because that's how much pleasure you were receiving. He flicked the nub in fast motions, dropping his warm spit into your hot folds.
"Holy–Carlos!"
Carlos smirked at the ironic combination of words following out of your mouth. Yes, he was holy. But if he was that divine, you were no angel. You were a sin. A goddess. A she-devil.
"I would love to watch you cum, princesa. I really would. But my cock is begging for you, hmm? I think your pussy deserves some attention that isn't my fingers, no?"
Carlos had stopped moving his hand and removed his fingers from you. He could feel you shake in his hold. From anger or pleasure, he wasn't sure. All he knew was that he had left you begging for more.
Although it must've been anger.
Because almost immediately, he had heard it before he felt it. The sharp whack of the air. The burn on his cheek almost sizzling.
You could feel his hot gaze pierce through you as your chest heaved up and down in frustration. "You're a little shit, Carlos," You groaned. "Sorry, no. What was it in Spanish? Polla? Yes, fucking polla."
The room had turned eerie in seconds. Carlos' silence had started to worry you. You could still feel his gaze and hear his laboured breathing but he was saying nothing.
Suddenly you felt his hands wrap around your waist and move to his lap. You let out a gasp at the bare cock you had been placed upon and the sloppy lips resting near your ear.
"I think I need to fuck the nice back into you, princesa, no? Maybe if you become my little divine goddess, I'll let you cum, hmm? What do you think?" Carlos' whisper was hot and heavy in your ear. "Use your words, mi amor (my love)".
Goddamn it. He had broken out the 'mi amor'. The only thing that had you hanging by a thread. The sliver of hope that whatever you and Carlos had going on was more than this. That you truly loved one another.
"Yes, Carlos," You said, bringing a gentle peck to his lips.
You could feel him smile against your lips. "There's my good girl.''
Carlos pushed your panties aside, assured that you were stretched out and wet enough by his fingers. He grabbed his cock and was overcome with a shudder when rubbing the tip of his cock through your folds.
"Spit, cariño," His voice commanded.
You gathered all the saliva that had easily accumulated after salivating for this man and let the warm fluid fall from your lips.
Carlos couldn't see but he could just imagine if the lights were on. The bubbled liquid falling from those pretty lips of yours, turning into thin strings as they had perfectly landed on the slit of his cock.
He didn't even have to say anything as your nimble fingers rubbed your saliva over his shaft. You could hear his heavy breaths in the air and a small sigh of pleasure came from his lips. "Baby, let's get me in you, hmm?"
You let out a small whimper at his words before releasing a strangled moan as you pushed his cock into your pussy. You could feel each swollen and puffed out fold take him in and your warm walls wrapping around him tightly.
Carlos shut his eyes tightly. "Mierda (shit). You feel so good, princesa," He groaned, lifting his hips up.
You moaned in agreement, throwing your hands around his neck as he thrusted in and out of you.
The concept that cock could made a person dumb often sounded strange. But with Carlos, it was true. You couldn't do anything or say anything but moan in pleasure.
"Lamp. I need to see your face, princesa," Carlos muttered out in awkward pauses, rutting his hips against you in an angle that almost made it impossible for you stretch your arm out and turn on the lamp.
A yellow illuminated the room and finally, you could see each other.
You had made eye contact with Carlos. His eyes bore into you while his mouth was agape as if he was constantly ready to moan. His normally slicked hair was now tousled courtesy of your fingers.
Jesus, was he a sight to behold.
But Carlos didn't think any less of you. God, how were you even real? Your skin was flushed, hair sticking out in every direction, sweat and traces of your wetness across your body and your eyes: dazed with lust and bordering on the edge of being fucked out.
But most especially, those goddamn lips of yours. They were painted with red when Carlos had first picked you up. The red had faded, only trace amounts left mixed with the red flush of the swelling he had brought by kissing you. What a vision you were.
Your eyes flickered to the specifically red cheek that faced you. God, this man knew how to make you feel for anything. His hips jerked into you, pushing his cock deeper as every second passed. The spell he had on you was serious; dangerous.
You could feel a glaze of water fall over your eyes as your fingers brushed his reddened cheek. His skin was still warm from your slap. Carlos shivered at your touch, eyes fluttering shut.
"I'm sorry, Carlos," You murmured out so quietly that if he wasn't listening so intently, he would've missed it. "I didn't mean to."
Carlos could feel his heart pace as you softly kissed the burning skin of his. It was as if you were kissing his pain away. A warm tear from your eyes had fallen onto his cheek, making his heart melt.
Carlos could feel himself tighten at the action, even more so when you clenched your walls tightly around him.
"You think you deserve to cum, mi princesa?" Carlos queried, wrapping his hand around your jaw and making you turn to face him. His eyes shook at your teary eyed gaze. The mascara and eyeliner you wore had broken down. If he hadn't felt so soft for you, he would've teased you and said you looked like a racoon.
Carlos could feel you start to shake as you buried your nails into his skin. To his surprise, you shook your head no. You begun to slow your pace and clench around him, only trying to get him off.
"Oh mi amor, mi ñina bonita, you deserve to cum. You deserve a lot more than you know," Carlos whispered, tucking your hair behind your ear. He planted a soft kiss to your forehead before bringing his thumb to your clit, rubbing hard and increasing the speed of his cock thrusting in and out of you.
You couldn't help but let out a sob mixed with both pleasure and sadness. A wave of euphoria convulsed within your body as Carlos staggered to a halt in you. His cock twitched and throbbed, spilling his hot cum into your walls.
You bought Carlos into a tight hug, pushing yourself further onto his cock, making him groan again and release a few more ropes of his cum into you.
Carlos brought his lips to your shoulders and left a small trail of kisses as the two of you calmed down.
The double meaning to his words had thrown you off.
You could tell what he meant.
This why he had reached out in the first place.
His guilty glances. The poor excuses.
This was the last time.
Whatever this was between you... it had to end.
You both needed to move on.
But especially you.
It was a gutting feeling to know. But Carlos was right. This sadness, this anger, this toxicity could go on no longer. Despite being heartsick, you were happy though.
Because even if this ended, you had gone out in style.
𝐏𝐓. 𝟐 𝐇𝐄𝐑𝐄
© 𝐌𝐈𝐂𝐊𝐘𝐒𝐂𝐇𝐔𝐌𝐀𝐂𝐇𝐄𝐑
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ssspringroll · 6 months
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DL (sfs, no ads)
The originals have been revamped. All meshes have been completely redone from scratch. I have fixed some chunkiness, wobbliness, and other strange issues that have been present in the originals since 2019. I also went ahead and made at least 1 new shape for each family while I was at it (plus a bonus shape for Classic that I made as a personal edit, years ago, and forgot about until now)
You may notice a folder labelled 'OLD VERSION' when you click on the download link. These are the original 2019 files, and they are still available if you prefer or need them for any reason whatsoever. You can have both editions in your game at the same time. Any sims wearing the old version will have to manually update to the new ones once you install them.
They are available on the following slots:
Acne
Brow Scar (Occult Brow)
Face Birthmark (NEW!)
Forehead Crease
Hat
Right Brow Ring
You can have any combination of the slots installed in your game, or all of them at once (there is an all slots merged package for your convenience, in this case). If you have multiple slots installed, you can mix and match different antennae on different slots to make your own unique combos!
So what's new?
All the meshes have been remade to look a little smoother, while still staying as close as humanly possible to the shape of the originals.
They have all LODs now!
The placement of the UV maps has changed as well, and as you may be able to see from the Irked images, they can pick up some patterns from your sims' faces now in addition to just colors! (They can all do it, but on my models, Irked is the only shape that really demonstrates this. Play around with antenna/skin overlay combos and see what you get!)
There are also better weights now! The longer antennae especially, as seen below the cut, needed improved weighting. They bend with the body now, instead of clipping through it so much. But, there will still be come clipping issues on larger sims and in some animations. There's only so much I can do
And, perhaps the biggest quality of life improvement, they only take up 1 thumbnail spot in CAS. Simply change the swatches as though you were changing colors to access all of the unique shapes!
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Some before/afters and additional previews of longer shapes below the cut
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lucybellwood · 10 months
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I’ve been meaning to repost this mini-essay I wrote for Global Maritime History back in 2015 for AGES and since today's dash is full of people lamenting the burden of Boat Knowledge this seems like the right time.
ONWARD FOR TALL SHIP ART TIPS!
I often get questions from people who are concerned that their illustrated boats aren’t going to be up to snuff, and the short answer is generally: don’t sweat it. If you’ve drawn a thing that has a hull in the water and sails in the air, you’re off to a great start, and if you consult a few handy reference images, you’re bound to end up with something that looks mostly ship-like.
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HOWEVER. There are a couple things that often get lost in translation which—if you pay attention to them—can make the difference between a passable tall ship and a vessel that definitely looks like you know your baggywrinkle from your bunghole. Here’s two tips to get you started.
Flags in the Wind
Generally when we think of a thing that’s going fast, we imagine a flag streaming out in the wind behind it, right? Well, when it comes to square rig sailing, things aren’t always so simple. If the wind is coming up from behind a ship—or from the side—to push it forward, the flag may be flying in a direction you wouldn’t expect! How are the yards angled to catch the wind in the sails? What’s driving the vessel forward? Sailors often look to flags for a quick indicator of wind direction—use that thought process when drawing your ships.
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Keep Your Shrouds Tight!
Those rope ladder-looking things sailors are always clambering up? They’re called shrouds, and they also form a large part of the tensioning system that keeps a ship’s masts stable and upright. Stays (lines that don’t move i.e. stay put) are arranged throughout the rig to maintain even aft-to-fore pull on the masts and prevent them from keeling over. Shrouds form the lateral component of that system, so here’s an important fact: they will not be saggy. No saggy shrouds. No saggy stays. In addition to making the mast unstable, it’d be a devil to climb in heavy weather.
Note: the ratlines (the “ladder rungs” of the shroud) can have slack in them—it’s the vertical lines that should be tight.
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When the crew is “tuning the rig,” they’re putting slack in all the stays and then re-tensioning them to ensure that the whole operation is as stable as possible, so unless you’ve got a bunch of idiots running your fictional vessel, keep ’em tight.
And another thing…
I see a lot of people running their shrouds down to the deck, rather than alongside the vessel. Don’t do that! I mean, okay, sometimes shrouds do attach to chain plates on-deck, but most of your classic Golden Age of Sail vessels will have them running alongside to the channels. Also: they end in deadeyes to help with the tensioning of the line and to keep things stable, so don’t forget your deadeyes!
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Honestly, these are the biggest things that I see artists flub when drawing tall ships, so if you can keep them in mind, you’ll be head and shoulders above the rest!
If you’re looking to go more in-depth with your research, I would recommend…
Seeing if you can find a modern replica of the type of ship you’re after and then centering your reference search around the name of that ship. I get far more extensive results when I’m searching for “Privateer Lynx” rather than “1700s topsail schooner.” Don’t discount the many photos tourists will have taken while visiting these ships!
Nose around on model ship-building forums. There is no greater boon to the modern nautical artist than these obsessive craftspeople, who will spend hundreds of hours replicating classic ships in minute detail—often photographing the whole process so you can actually see how the rig of a vessel is put together! God bless ’em.
And that’s all I’ve got! I hope you’ve enjoyed this brief foray into accurate tall ship representation. Fair winds and following seas!
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Husband!König has many piercings, some he regrets some he admires himself from getting.
Getting in military after many years of bullying gave him lots of confidence, you can see it. From his lines in game you can understand how cocky and sure of himself he is. He’s a colonel now yes, but he was younger too. I believe he got to hookup more from his 19’s to his late 20’s, this gave him a possibility to discover himself, what he liked and to actually explore himself as a young adult. I believe he has had a brow piercing, the hole almost totally closed because he decided it was too risky keeping one on the field (image he actually rips it off because it gets stuck in something;-; ewwww) He just took it off and never really thought about putting it back in.
Classic but I do image him having a tongue piercing. Like listen, we know König eats pussy for pleasure, he would be okay with only feasting on your pussy for the rest of his life if he could choose to. So ofc, when he started to watch porn and noticed many actors having piercings, and how hot il looked while they ate pussy, he just went with it and got one. The fact that he actually went to a piercer instead of just asking Nikto for help by sticking a mf needle in his tongue and risking an infection, is actually pure luck, because our König is also a proud mf, he takes pride in being good at anything, And why wouldn’t he be able to stick a needle in his own tongue alone! (Thank god Nikto was the one to persuade him, he would’ve gotten an infection).
NOW, König has a big cock, we all know it, he knows it, everyone knows it. And how can his big attributes be highlighted if not by some downstairs piercings??? He’s got one on his tip, unfortunately removed due to the discomfort it gave him by constantly rubbing against his TOO TIGHT pants (whore). BUT DONT BE SAD! He once stumbled across a stack of porn magazines, they were old fashioned ones, probably from late 90’s, depicting naked man and women on each and every page (lol ofc they were porn magazine.)
A model in particular captured his attention, his soft dick resting on the side of a thigh, he could see the small piercings along the under part. Thank god König is also a tech genius, he works with advanced technology every day, so a silly and fast google search brings him to what he is looking for, that strange piercing’s name. Yes everyone, a Jacob’s ladder ;). He’s got one, his dick all hot and bothered form the moment he saw that model’s picture, because he was sure that it would feel SO GOOD to be inside a nice hot pussy, feeling how after each and every thrust the piercings would drag around the insides of a girl, making a moaning mess out of her.
Yes he got one, and he was very careful with it, König is a pretty clean lad, he may not have a skincare, may not use fancy lotions and shampoos, but he knows his routine, he keeps himself clean, even more now that he got the piercings. Well I think he got them in his 30’s, he was already mature enough to understand if he could or couldn’t take care of such an important body modification, and he went for it. He got it done when he knew he’d have the most time off from work, where he knew he could spent at least a few months outside the base and actually be able to care for the wound. Very sexy mature choice woof woof bark bark snarl gnawn
He has a failed lip piercing guys, if got ripped off when a bullet hit his face and scarred a bit of his lips, destiny wanted for the bullet to be deviated exactly by his lip piercing. He’s got a bit of a trauma now, refusing to get another one, but still grateful that the first one kinda saved his life and his face from the possibility of a fucking hole being planted inside of it. He was so sexy too, you have seen a pic (yes a pic, I never see anyone talking about how they actually have technology incorporated in their lives! They take pics guys! Like boomers probably, but they do!) you may try to convince him to get one again, and who knows, maybe he’ll actually consider, but only because YOU asked!! Image now the contrast of his tongue piercing and his lip one while he eats you out, woof woof bark, I’d faint.
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absolutebl · 6 months
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Okay, FINE, the shows you should watch for BL's QUEER AF roots
You ready to go hunting?
Many of these are difficult to find. Also many of the images of them and their posters have been block/banned by tumblr, so, no screen grabs for you! (Good times.)
I don't necessarily *like* any of these, but if you are queer and in this fandom and need to dialogue around BL's queerness - these are going to provide a foundation for you. They are important for various industry, reputation, directorial, and cultural reasons. As seeds often are.
Trigger warnings throughout.
The true beginnings:
Boys Love, Japan's 2006 movie is a REALLY rough start featuring a journalist + hot model = murder gay, mild necrophilia, cheating, abuse, rape, and suicide for love. Start as you mean to go on, why don't you, Japan? Is it queer... maybe? Is it BL... honey, I am very sorry to inform you, this started BL.
Note: Yoshikazu Kotani is famous in og BL circles since he acted in 3 early BLs, both Boys Loves and then Same Difference. Also he v tall and hawt.
Eternal Summer, Taiwan 2006 - unlike Japan, Taiwan did NOT start how it would, eventually, go on. But what a messy way to start. A high school story of 3 besties in a love triangle, self discovery, and sexual awakening that fucks it all up.
No Regret, Korea 2006, is a very unhinged queer catastrophe piece about a lost gay man who ends up a host and then almost a murderer because of both his job and his identity.
Note: This is the directorial feature film debut of Lee-Song Hee-il Korea's (so far as I know) first openly gay director who specialized (to this day) in queer content.
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The Love of Siam, Thailand 2007, this was Thailand's queer awakening, sure they would backpedal for YEARS after, but in 2022 they began to remember what this movie was (and did) and overtly referenced this quiet little masterpiece. This movie is sad but stunning in that way that the best queer works from Thailand can be (like Present Perfect or ITSAY.) It has Thailand's quintessential softness around theme and character, which you'll understand perfectly when highlighted against the backdrop of the early 2000s works from Japan, Korea, and Taiwan. Thailand will never lose this soft style and it's one of the most attractive qualities of Thai BL: it's never very harsh with us or its characters. This movie very easily COULD have been quite harsh indeed.
I thought long and hard about including Rice Rhapsody AKA Hainan Chicken Rice (Hainan ji fan) on this list and finally decided it doesn't really qualify. Still let me mention Hong Kong's 2005 movie. It is amazing, fascinating, and very rough going for an ostensible comedy. It wasn't the actual beginning because few saw it and Hong Kong never really picked up or ran with BL let alone QL, but it was hella queer. It's also hella homophobic.
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Just Friends? (2009 Korea) - this is Korea's first (kinda) upbeat version of a BL featuring already established boyfriends, one of whom is on military leave, trying to decide on coming out, family life, and the future. All of these are themes Korea will pretty much never tackle again, retreating as they would to their bubble. But what a fun little offering this little show was and is to this day. You should watch it.
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Like Love 1 AKA I Love You As A Man: Part 1 - China's 2014 offering is actually pretty classic early form live action yaoi with things like whipping boy, a university setting, rich/poor jock/nerd pairing, hard grumpy/sunshine and a very odd title. It's pre-censorship with an HEA, also explicit, yeah China once did that. This is a lot less queer that it is classic BL and classic Chinese romance, neither of which have any kind of connection to reality. But hey, that's what I'm here for. But it's important to note the drifting away from queerness beginning to occur.
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Love Sick - Thailand's 2014 "boys in blues shorts" high school set soapy (in all ways) offering is widely considered the true beginning of Thai BL and by default, eventually, BL as we know it today. (As the biggest producer they somewhat dictate taste and trends in the genre.) This is one of those BLs that owes almost nothing to yaoi, although it started a number of tropes that are now endemic to Thai BL. What it is, instead, is a well scripted story of bisexual self-discovery and the inherent chaos of loving someone of the same gender for the first time, all wrapped up in hormones, existing relationships, and communication issues. It is high school queer angst at its messiest. Nothing is going to be easy for these boys because queer isn’t easy but also because life isn’t easy… welcome to adulthood sweethearts. Is is overtly queer? For 2014 Thailand? Sure is.
Love Next Door 2 a movie from 2014 and one of Thailand’s early very high heat pieces, it’s odd, but sexy I guess? Some unexpectedly decent queer rep including femme characters getting screen time + HEAs. (Part one from 2013 has the same high heat content and features the same lead character (and actor) discovering he is gay with the sex worker next door, but isn't as good nor is it relevant to this installment.)
A few other unknowns, for the queer babies
Wait For Me at Udagawachou AKA Udagawachou de Matteteyo - from Japan in 2015, this is a story about two boys in high school one of whom is a repressed outsider and the other who has a terrible secret (body dysmorphia & cross dressing). When the first boy discovers what's up with the second one, his reaction is very much fetishization. "Oh Japan must you?" kinda started for me with this show. But in this case, Japan, weirdly MUST. This is the ONLY show laboring under (and testing) a pointedly straight lens (or is it?) and identity examination (yes but which boys' identity? that's the question) that I've EVER seen even edge into the BL genre. It is crazy queer, even as it mostly focuses on the fetishization of identity from an outsider's perspective. I WISH more people in fandom would watch it so I could at least talk to someone about it.
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The Lover (BL Cut) Korea's 2015 series had multiple couples in an apartment complex, one pair of whom is a BL romance between a Korean man and a visiting Japanese tourist (played by a Kpop idol). It's comedic, slapstick sexy only (no kissing), but basically starts up Korea's bubble and use of idols in BL. It's kinda fascinating to watch them dodge around and still represent gayness in what (is sadly destined to become) a very Chinese way, but which Korea in pursuit of Hallyu and market share would morph into the bubble.
Mr. X and I from China in 2015 is a compilation piece and, I think, the first of this kind of multiple narrative shorter grab bags AKA "Sampler Pack BL." Two of the stories are very queerly sad, but the third is CLASSIC BL of the kind that would become China's best (and last) true BL, Addicted.
Sweet Boy, (Thai 2016) Chimon's first gay role and it is quite sad, oddly sexy, and similar to Dew the movie or My Bromance (just so you know what you are in for) but the acting is on point. When Thailand goes dark, this is how they do it, but this is rough going for baby queers because that's the darkness it is exploring. Our old thematic friends: the pain of self discovery and coming out into a homophobic environment and unfriendly reality, and the cost of being the one able (and willing) to stay in the closet.
Method (Korea 2017) this movie is a May/December actor/idol pairing, that should have been everything I wanted in life but is more about the older character cheating on his wife and their weird “artsy” relationship and frankly, I hated it. And I don’t say that lightly. Is it queer? Who tf knows, but is sure has some interesting things to say about the nature of PERFORMATIVE queerness.
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Red Balloon is Taiwan's 2017 precursor BL to their biggest and most famous prestige piece Your Name Engraved Herein. If you're making a choice, choose that instead, but this series certainly paved the way for it to come into existence. Both shows tackle the pressures of culture and social structures on self acceptance and identity and the loneliness inevitably caused by conflict between the two.
(As indeed does Life Love On The Line, Present Perfect, Grey Rainbow, Tropical Night, My Sky, and many other queer meets early BL pieces that revolved around coming out and family acceptance.)
China's 3 2017 "they tried to censor the gay... and it went HORRIBLY wrong":
Beloved Enemy,
The Fairy Fox,
Mr. CEO is Falling in Love with Him.
Honestly these 3 are basically the uncanny valley of BLs.
The Novelist AKA The Pornographer series (2018-2020). Messy psychological machinations, gaslighting, fetishization, sexual corruption, and more good times from "well, what did you expect?" Japan, but also no holds barred queer, just well and truly fucked in the head (and arse) about it.
The Cornered Mouse Dreams of Cheese AKA Kyuso wa Chizu no Yume wo Miru (Japan 2020) - Drama llama queers so queer and so dramatic it's like Japan is trying to PROVE something: obsession, cheating, break-up, reunion, then break up again, all of it explicit. This show is just SO JAPANESE. I can't even, but you should watch it and you'll know exactly what I mean. Something like My Personal Weatherman owes it's lineage to this kind of BL. If you like Japan naked, boney, emo, and smoking (hot & ciggy) you will love this, and should watch it. It's objectively amazing, I can't stand it, but I NEED people to talk about it more.
More Queer Stuff about BL from moi
BL Linguistics & Queer Identity - I Am Gay versus I Like Men 
Will BL Get More Honestly Queer? 
Actually gay, not BL gay - the idea of “by queers, for queers, about queers,” the BL bubble, sanitized gay, and a queer lens
Queer lens (from the director) and chemistry (from the actors) in BL (A Tale of Thousand Stars)
Touch & Daisy in Secret Crush On You - Queer Coded Language and 3rd Gender Identity
BL in Taiwan & Gay Marriage
Debating Queerbaiting in BL ( + Devil Judge… is it queerbaiting?) 
BL Actors and the Assumption of Queerness - outing actors, coming out, being out, more:  Is that BL actor actually queer?
So is it really fetishization? straight women loving bl 
Some BL fans are sasaengs, and it’s a problem in this fandom 
BLs That Highlight How Society Treats Queers
10 BLs That Are Honest to a Queer Experience 
If you like these kinds of shows try the "Moody Arthouse Smackdoodle" section of this post too.
Happy watching!
(source)
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sibelin · 1 month
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I don't want people to reblog that AI art post so I'll put my addition here:
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One thing that will always make me cringe with those AI imitations of middle to late 19th century art is how the intelligence will always try to match ALL the women figures with the current 21th century beauty standards. Now, of course, I wouldn't be complaining if these kind of images weren't plaguing the "classical art" or "oil painting" tags. But since they are, I will show you what 19th century painting of women really looks like. And yeah, I know, some paintings match with current beauty standards but it's still more complicated than that. "Classic" painting is not all about representing pretty ladies. Otherwise historians of art would be bored.
Okay, if it's a "classic" painting, let's go with neoclassicism which is basically a return to the classic inspirations from antiquity and a return to simplicity after years of the wild Baroque and Rococo of the 18th century. Want to see portraits of women in that time?
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(Left : Detail of Portrait de madame de Verninac by Jacques-Louis David, 1979. Right : Portrait de Madame Duvaucey, 1809, Jean-Dominique Ingres).
So far, notice how these two women don't look at all like the women in those fake AI paintings. They are portraits of real women, thus real models. But even when they were painting gods, 19th century painters HAD models! Not only that, they were also inspired by antiquity, which wasn't really doing realism either, they had their own ideals like, to cite one exemple, the really straight noses you always see in greek statues. Well, that's also in neoclassical paintings! Look:
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(Detail of La Mélancolie by Constance Marie Charpentier, 1801)
On the other side, you've got two strong opponents (and logical responding movements) to this return to classical culture : Romantism and Realism. Once again, look at the diversity :
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(Left: Details of Les foins by Jules Bastien-Lepage, 1877. Right: Jeune orpheline au cimetière, Eugène Delacroix, 1824.)
Realism is pretty self-explanatory. The painters were going back to show normal people, farmers and workers. They weren't here to make them beautiful or to conform to beauty standards but to show the world as it is. Result was a lot of controversies, notably with Courbet and Les baigneuses, a representation of a strong woman in an unflatering pose and dirt on her feet that shook the beauty standards so dear to the academic ideals of his times. Check it out if you're interested, there's plenty of articles about it. And romanticism? Once again very diverse. Just look at pre-romantism, with Goya, who loooved representing fucked up little scenes. Or with Delacroix, here with one of his most famous portrait (Jeune orpheline au cimetière) probably because of the expression, the pose, everything that makes that girl look alive, real, unique.
But wait.... You've already seen classical paintings were the ladies looked like all the ladies nowadays, right? Maybe you've seen those very pretty pre raphaelites paintings with those women that look kinda like Florence Welch. Maybe you've seen academic art, the most palatable of 19th century style when it comes to beauty norms. And it's true, it could be similar to these prompted AI classical babes, except once again, it's not. Because once again, they had models, and models were different from paintings to paintings. And this is this systematic same face vibes that makes AI so boring. Because even when real historical art comes close to that, it is always way way way more rich and full of surprises.
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(left : The North-West Passage by John Everett Millais, 1878. Middle: Detail of Contemplation by John William Godward, 1922. Right: Detail of La Naissance de Vénus by William Bouguereau, 1879)
Then, you have all these art styles that AI weirdly stays away from : those where the style and process is so strong, so much more important than the subject, that it would be hard to copy without noticing the difference. It could be impressionism, it could be symbolism or better, it could be the avant-garde artists that announces then blends into the wild, colorful and tortured art of the first half of the 20th century.
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(Left: Le chemin de fer by Edouard Manet, 1973. Middle: I lock my door upon myself by Fernand Khnopff, 1891, Right: Jane Avril by Henri de Toulouse Lautrec, 1892)
Conclusion/ TLDR : If fake historical AI art becomes more realistic every day, it will never be as rich and diverse as the real deal because it will always be used to appease an algorithm for people who just want to see pretty images that catters to them and never challenge their views. When it comes to beauty norm, this could be dangerous and make people believe that these was always how women looked like. That all girls were born with removed buccal fat and symmetrical faces, even in old paintings. I don't know, it may be nothing, but it may be something. Thank you for those who read all that and I hope see many cool paintings in museums :)
Addition: This is of course a very european centric vision of art but it's what the AI will take inspiration from anyway. For the same reasons, these paintings are very white but I was also trying to avoid the icky orientalist representations that were so trendy in the 19th century. Note that there is an even better diversity in paintings when you open your eyes to non-european centric art.
(If I see a terf reblogging this, i'm blocking on sight)
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dduane · 6 months
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Today's version of a frequently-repeated theme around here:
@petermorwood sees documentary on YouTube and gets curious about contents of menu: in this case, in a 1930s film about one of the classic European Mitropa dining cars
Comes downstairs to get a better look at the rather fuzzy menu on the big TV
After intense joint scrutiny, phonecam image of the screen (because unfortunately the screen darkens when paused, so the image has to be caught on the fly)...
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...reveals "Schottische gerstensuppe",: "Scottish Barley Soup".
Immediate recipe search ensues. Discovery while searching: "Graupen" is apparently a regional word for gersten, "barley". Who knew. :) Ingredients: onions, garlic, boneless lamb from the leg or shoulder, leeks, carrots, celeriac, bouillon, bay leaf, salt, pepper, grated nutmeg...
(omnomnom)
Add leeks and stewing lamb to end-of-week shopping list.
And then back to work...
cc: @flowerbarrel: Here's the film Peter was looking at. Here, also, is a longer one featuring some of the same footage, additionally including a look at how Mitropa services worked toward the end of their run in the late 90s. And a third one featuring one of these handsome old restaurant coaches refurbished and turned into a stationary restaurant.
Disclosure: we got to ride a few of the trains featuring Mitropa dining cars before the service closed down, when food service generally moved to a model featuring more precooked food instead of actual cooks cooking things to order. The attentiveness and expertise of staff working these dining cars was always fabulous, and the food was routinely terrific even when it was just something extremely simple like gulaschsuppe (@petermorwood's favorite).
Meanwhile, it's still possible to get reproductions of Mitropa's famous "coffee core" service pieces. They're not cheap, but the genuine articles, if they're in anything like good shape, are way more expensive. (sigh) Nostalgia...
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moonshinemagpie · 6 months
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I forgive you for everything AI I take it all back give me the library of alexandria plsssss
EDIT:
Folks are saying there's a pay wall on the article so basically: There's this villa that's thought to have belonged to Julius Caesar's father-in-law, and it has multiple floors of a well-stocked library filled with scrolls that were scorched by the same Mount Vesuvius eruption that buried Pompeii.
There's no way to safely unroll these scrolls, but since 1999 we've been examining them with infrared, x-rays, CT scans, and other methods that have helped us see the scrolls' ink without unrolling them. And now AI is showing the potential to decipher these scrolls even more.
Also, scholars apparently nickname these scrolls things like 'Banana Boy' and 'Fat Bastard,' even though they're sometimes revealed to be, like, The Odyssey or the Book of Leviticus.
I additionally learned that "papyrologist" is a possible job title to have.
Another thing that touches me is that we first found these scrolls in the 1700s and mostly had the foresight to keep them intact and preserved until we developed the tech to examine them safely.
Excerpt:
The first word to be found, announced on October 12th, was “porphyras”, which means “purple” in ancient Greek.
...
Many fragments turned out to belong to texts written by a Greek philosopher called Philodemus of Gadara. Until then, they had been known only from mentions in other works. (Cicero, though, was a fan of his poetry.)
...
Mr Friedman and Daniel Gross, another entrepreneur, launched the Vesuvius Challenge in March, with a prize fund of $250,000. Other tech-industry donors soon increased that to over $1m. To get the ball rolling, an initial challenge was posted on Kaggle, a website that hosts data-science contests, to improve the ink-detection model developed by Dr Parsons.
More than 1,200 teams entered. Many competed in subsequent challenges to improve the tools for ink detection and “segmentation”, as the process of transforming the 3d scans into 2d images of the scroll’s surface is known. Scrutinising segmented images from Banana Boy, Dr Handmer realised that the crackle pattern signified the presence of ink. Mr Farritor used this finding to fine-tune a machine-learning model to find more crackles, then used those crackles to further optimise his model, until eventually it revealed legible words.
Mr Nader used a different approach, starting with “unsupervised pretraining” on the segmented images, asking a machine-learning system to find whatever patterns it could, with no external hints. He tweaked the resulting model using the winning entries from the Kaggle ink-detection challenge. After seeing Mr Farritor’s early results, he applied this model to the same segment of Banana Boy, and found what appeared to be some letters. He then iterated, repeatedly refining his model using the found letters. Slowly but surely its ability to find more letters increased. All the results were assessed by papyrologists before the prizes were awarded.
No less important than the technology is the way the effort has been organised. It is, in effect, the application of the open-source software-development method, Mr Friedman’s area of expertise, to an archaeological puzzle. “It’s a unique collaboration between tech founders and academics to bring the past into the present using the tools of the future,” he says. Dr Seales reckons the spur of competition means the equivalent of ten years’ worth of research has been done in the past three months.
An active community of volunteers is now applying the new tools to the two scanned scrolls. Mr Friedman thinks there is a 75% chance that someone will claim the grand prize of $700,000, for identifying four separate passages of at least 140 characters, by the end of the year. “It’s a race now,” he says. “We will be reading entire books next year.”
Being able to read Banana Boy would indeed just be the beginning. Only a small fraction of Greek and Roman literature has survived into modern times. But if the hundreds of other scrolls recovered from the villa could be scanned and read using the same tools, it would dramatically expand the number of texts from antiquity. Dr Seales says he hopes the Herculaneum scrolls will contain “a completely new, previously unknown text”. Mr Friedman is hoping for one of the lost Homeric epic poems in particular.
Even more important, all this might in turn revive interest in excavating the villa more fully, says Mr Friedman. The existing scrolls were recovered from a single corner of what scholars believe is a much larger library spread across several floors. If so, it might contain thousands of scrolls in Greek and Latin.'
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blueskittlesart · 30 days
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Question abt drawing: been trying to attempt learning how to draw forever but I always have trouble getting over the obstacle of having to learn/study things like anatomy and shading, which then causes me to stop drawing and have a harder time picking it back up. I know it's important for improving your art and yourself as an artist but I can't help but see it as tedious and overwhelming, especially the anatomy since it's more on the science side of things and science is not my thing lol. Do you have any advice on how to get over it or work thru it?
i think there's a couple facets to this question. firstly i'd recommend you consider what exactly your end goal is in learning how to draw: do you specifically want to be able to produce anatomically accurate figures and true-to-life shading, or do you just want to be able to make something for fun that looks good to you? one of the most helpful things I ever learned at art school was that accuracy doesn't matter if it looks good. 99% of my art isn't strictly anatomically accurate, and part of that is stylization, but even when i'm doing realistic figure drawings i like to lengthen limbs and exaggerate curves in order to make my drawings look better. So if your only real goal with art is to make something that looks good and enjoy the process, my first piece of advice would be to stop worrying so much about stuff like perfect accuracy! if you use references and keep pushing yourself, the skill and understanding you're looking for will come naturally with time. before I was ever classically trained, I got pretty far just by drawing my favorite characters in different poses and situations over and over again, and that experience laid the groundwork for when classical training did become available to me. Just because you're not necessarily doing serious figure studies doesn't mean you're not getting valuable practice--what it means is that you're having FUN while you're practicing, and having fun with your art is the most important thing!!!
Secondly, you mentioned anatomy being on the science side of things, which suggests to me that you may be looking in the wrong places when trying to do more serious anatomical study. if you look up 'anatomy' or anything similar on a web search engine, you're likely going to get a lot of very complex scientific illustrations. and while those aren't necessarily devoid of artistic value (I took a class all about scientific anatomy for artists last semester and it was GREAT) for a beginner who's just trying to learn how to make a body look like a body, they're not what you're looking for. what is going to be much more helpful for you are sites like line of action or quickposes. these sites are basically repositories of figure drawing images, and you can set them to automatically switch to a new image after a certain interval of time. if you really, desperately want to improve your anatomy specifically, what I recommend is going to one of these sites, setting it to the shortest interval possible, and trying to copy the pose as closely as you can before time is up. this might sound crazy, since the shortest interval is usually somewhere between 30-60 seconds, which obviously isn't enough to get much down. but what this will do is force you to look at how these models' bodies are constructed and translate it onto the page quickly and without overthinking it. be warned, your first maybe hundred of these are going to look like shit. but if you do this enough, you're eventually going to gain an intrinsic sense for 1. how a body works and 2. the easiest way for you personally to construct a body when drawing it. even without knowing the scientific names and anatomical rules, you're going to get a FEEL for how things work, which is much more important and useful to you as a character artist.
Finally, i think the most important thing to remember is that no art is bad art, even if you're not satisfied with the end product. when you're first starting out as an artist, you're going to make things that don't look right and you're going to be frustrated with yourself because of it. i vividly remember crying over a sketchbook at maybe age 11 or 12 because I was so upset i couldn't put exactly what was in my head on the page. Skill comes with time and practice and that is a frustrating fact of life, but no time spent doing something you enjoy and are passionate about is wasted. It might look bad now but you are laying the groundwork for your future success, and someday you're probably going to look back on your past work and say "I can't believe I thought this looked bad back then. for my age and my skill level i was doing AMAZING." And as previously mentioned, it's a lot less discouraging when something looks bad if you had fun making it, so try to have FUN with your art. draw things you enjoy and are passionate about and don't worry if it looks bad. focus on the experience, the skill will come in time. you've got this!!
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icyg4l · 2 months
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Pick-A-Child Star: Inner Child Messages
In honor of Black History Month, I am continuing the series of highlighting Black icons while prioritizing the spiritual needs of Black Americans. Pick the image that resonates with you most.
Left-to-Right (1-3): Keke Palmer, Aleisha Allen, China Anne McClain
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If you chose Pile One, you resonate with the energy of Keke Palmer. As we all know, she is a multi-talented human being. She is a singer-songwriter, actress, dancer, talk show host, podcaster and model. Her name is synonymous with the phrase 'busy bee'. Her infectious personality has followed us through movies and tv shows like True Jackson VP, Scream Queens, Akeelah and the Bee, Nope and much more. She continues to grace the screens with her charismatic nature.
"You're always wondering what you're not, can't you be happy with what you've got?"
When you were younger, you may have watched the tv show, 'How to Rock', starring Cymphonique. The premise of the show is navigating the social castes of high school. I channeled the theme song for this show. You really need to show some more gratitude, man. What's in your imagination is being reflected on the outside world; just enjoy the moment. Your brain is on overload all the time and you really need to rest. On Valentine's Day, you should give yourself some 'me time'. Another message that I get from your inner child is that you need to go play! For some of you, I sense that you're reluctant to let someone into your life when they have good intentions. I think high school plays a big role into why you navigate the world the way that you do. You are not in high school anymore! You are officially responsible for your own shit (that means the emotional trauma too, boo). Your inner child also wants you to know that you should take up some karate/self-defense classes. It is imperative that you learn how to stick up for yourself physically, not just verbally. Lastly, if you have lost a father figure, you should do that thing to honor his legacy such as getting a tattoo of him, getting a portrait painted of him, starting that company and naming it after him. You are your father's offspring, you know?
If you chose pile 2, this means you resonate with the energy of Aleisha Allen. She is most famously known for her roles in the 'Are We There Yet?' film series and School of Rock. Her cheeky portrayal of these characters solidified her as a Black child star icon. After starring in these classic films, she took on smaller roles in 'The Electric Company' and indie films. Since then, she has acquired a Bachelor's degree at Pace University and a Master's degree at Columbia University in Communication Science and Disorders to fulfill a career as a speech pathologist.
“I gets down, I don’t play”
Some of you may be in the midst of choosing a major after being undecided for so long. Some of you may switch majors a lot. Your inner child wants you to choose something that makes them come alive this time. In other words, choose a career path that's not boring to you. You could have ADHD/ADD or some type of learning disability. You need to slow down because you’re inviting some disingenuous energy. Your inner child does not trust the people that are around you. Your light shines too bright to be staying in spaces where you're not celebrated. This made me think of a video of Megan Thee Stallion talking about walking out of rooms where you don't feel comfortable. Do exactly that, my love. Everything will work out just fine if you believe that it will. Your inner child wants you to be as optimistic about this transition as possible. And lastly, you don't have to tolerate anyone's behavior, or quite frankly anything. If you feel like you have to put up with someone's bull, then you need to leave. You guys were quite the sassy kids, weren't you? Now, where did all of that energy go? Why are you dimming yourself down just to appeal to others? It doesn't matter if you're in a corporate meeting or a classroom filled with white people, you speak your mind. You know what's going on, don't be intimidated.
If you chose Pile 3, you resonate with the energy of China Anne McClain. She is known for her roles in Daddy’s Little Girls, A.N.T. Farm, the Descendants series and Black Lightning. Her range in roles highlights her witty, yet dramatic personality, which is the reason for any drawn interest in her. She is also a singer-songwriter who was once in a girl group with her older sisters, Lauryn and Sierra. Since then, she has documented her spiritual journey on social media after quitting acting.
“I’ve got friends on the other side”
This is the pile that I would probably choose. This is the pile of the hoodoos/witches/spiritualists/occultists. Your inner child wants you to know that the spells you’ve been casting have been working. As a child, you may have had some experiences with ghosts/spirits. Nobody believed you but who cares? They’re your friends now. There may be a cousin that you haven’t seen/talked to in a while. Please talk to them! Your inner child misses them so much! It doesn’t matter if you’re not on good terms with them, please go do it. For some reason, you should go play hide and seek. This could also mean that you should prepare for an item of yours to go missing temporarily. It could also mean that you will find out some information that you’ve been searching for. Finally, if you feel like you have nowhere to go, think again! Your inner child wants to go to place where you once frequented. This could be the beach, an arcade or the park. Go have a picnic. Go insert those coins/swipe that card into your favorite apocalypse game. Go dig your toes into the sand! You are going through self-actualization and it is important that you stay grounded. Be prepared to step into uncomfortable positions. Connecting with your inner child is a way to do so. It is essential for your growth as a person.
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short-honey-badger · 4 months
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Peppermint Tea 12
Hey guys! Sorry it's been a bit since the last post! I ended up with a bad case of strept throat and I'm just now feeling up to do my stuff. Anyway. I hope you enjoy!
Warnings! None I don't think? Some drinking. Mihawk gets a little dark. A little gaslighty. It's all for your own good tho! Next part? It's finally Smut time!
I forgot to say! The song that they dance to HERE
Begin Again is HERE
Masterlist
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Breakfast is already done by the time Dracule finally decides that he is done, not hiding per se, but procrastinating. You greet him with a blinding smile, and his thoughts flash back to the portrait of a younger you. He shoves the image away and brings you in for a quick kiss before he sidesteps you and an excited Hank for the stove. He plies his plate and joins you at the table. 
“I brought you another gift, dear one,” Dracule begins and you roll your eyes at him. He huffs and sips his tea before continuing, “Don’t pout. I think you’ll enjoy this one.” 
“I enjoy all of your gifts, Mihawk,” You point out gently and toss Hank a piece of grilled fish, “But I’ll need to start getting rid of some stuff if you keep bringing me such nice things.” 
Dracule casts his eyes around your humble home. While there wasn’t anything wrong with the things you have drug up from the shore from shipwrecks, It was far less than what you deserved. Especially since he knew about your past.
“Not everything is meant to be kept forever, Darling,” Dracule says right back, and you sigh but nod. The older man does have a point. Out with the old and in with the new, and all that. You catch the smug twist of his lips at your concession and roll your eyes. He was such a priss. 
“Finish your breakfast, and then I’ll bring it in,” Mihawk orders gently after a moment and stands to place a kiss on your brow. He leaves with a lingering look your way that has your cheeks pinking up. 
Down at his ship, Mihawk hefts two large crates with ease and carries them back up the beach and to the cottage. One is filled with a variety of fruit and vegetables that you did not have, and Dracule hoped that the more exotic ones would take to the soil of your island. The other crate held the real gift to you, one that he was far more excited to share. 
The dishes have been cleared by the time he makes it back to your home. Mihawk leaves the crate of seeds and sprouts outside for you to investigate later. Hank is lounging in the sun, and Mihawk rolls his eyes at the big lug as he trudges back inside. You have made them fresh cups of tea, and Dracule gladly takes his with a quiet thanks after setting the crate aside. 
“You'll need a clear space for this one, Darling.” Mihawk points out, and you escape to the living room to clear off part of one of your many bookshelves that line the walls. He follows after you and sets the crate on the floor, then kneels to flip open the lid of the box. You peer inside, brow furrowing at whatever was inside. 
“This is a gramophone. It's an older model, so you'll have to crank it here for it to power itself.” Dracule lifts the record player and sets it on the spot you've cleared for him. He dusts it off and then dives back down to retrieve a large metal horn that he attaches to the back of the box. While he is screwing the horn in, you crouch and look through the crate, carefully pulling out several very thin square objects with art on the front. 
“What are these for?” You ask and hand them over to Mihawk when he reaches for them. He opens the square and pulls out a shiny black disk that he sits in the middle of the gramophone. You watch in growing fascination as the vinyl begins to spin and jump out of your skin when noise blurts out from the horn. 
The static mellows out, and soon your cottage is filled with the delicate notes of classic music and the sound of a man and a woman singing in beautiful harmony. It's in a language that you don't know, but it isn't any less beautiful. You step closer to the machine, awe on your face. You've never heard something so beautiful before, and you close your eyes to better lose yourself in the changing notes. 
Mihawk watches you, eyes softening as he takes you in. You sway side to side, your long hair dancing around your waist, completely entranced in the classical tune. He steps behind you, hands settling on your waist as he gently leads you away from the bookshelf and to the middle of the living room. He sways with you, keeping to the slow beat of the song. 
One of Dracule's hands finds your own, and he twines your fingers together with a hum, bringing it up and around to wrap around his neck. His other arm wraps around your waist, pulling you flush against his front, “This is one of my favorite pieces. It's a recount of a young man and his affection for his first love.” 
You shiver when he speaks, his tone sinful and dripping with intent. You wonder if he is trying to tell you something in his usual, difficult, roundabout way. Did he love you? You were pretty sure that you loved him. 
Mihawk holds you close, and as you close your eyes, it is him you hear, humming quietly in your ear. You cock your head up and bring his head down, kissing him as best you can in the odd angle. He twists you around not a second later, untangling his hand from yours so that Dracule can slip it into your hair and hold you just the way he wants as he kisses you senseless. The song comes to an end just as he is pulling you away, leaving you staring up at Mihawk like he was your everything. 
Dracule gently untangled his hand from your hair to smooth his knuckles across your cheek, then shifted down to rub his thumb along your bottom lip.
“Would you like to listen to more?” Mihawk asks softly and breaks whatever tension that had built around the two of you. 
You nod, an eager smile breaking across your lips, “Yes, please. I didn't understand what they said, but it was beautiful.” 
“Not many would, Latin is a dead language to many,” Dracule informs you helpfully and then crouches to investigate the rest of the records inside the crate, “I made sure to bring you a variety of genres.” 
You thank his kindness with a kiss on his cheek and giggle when the stoic man looks inordinately proud of himself. He flicks your forehead when you go in for another, “You've made your point.” 
You pout at him briefly before you become distracted by the records again. You choose one at random and hand it to Mihawk, and then rise so that you can watch how he changes the disks. 
For the next two days, the two of you went through the music that Dracule had brought for you. While you enjoyed the classical music that the warlord favored, you found that the more upbeat jazz genre was more your style. Dracule would smile to himself whenever he caught you humming one of your favorites and pat himself on the back for doing such a good job on his gift. 
On the third day, the weather turned for the worse, casting your usual tropical and nice weather under dark clouds and raging winds. Rain pelted the island while you and Mihawk took shelter inside, Hank lay in front of the fireplace, drying his wet fur from his run inside. You sat curled up in the corner of the couch, a small glass of wine held in your hand. Mihawk had assured you that just a small bit would not hurt and would help to warm you up. 
Dracule sat in the armchair across from you, feet kicked up as he sipped from his own glass and paged through one of your waterlogged books. Vera Keys crooned in the back, a song about starting all over to begin again. You hum along to the sad song, frowning a bit at the words.
 Could you ever do that? Let go of your life here? Begin again somewhere else? The thought sent fear shooting down your spine, a voice echoing in the back of your mind that you could never leave this island. 
Dracule glances over to see you frowning and can tell that you have delved into your thoughts. He wonders how much of your past that you recall, but he doesn't dare ask, would hate himself for bringing you any unnecessary pain. There was no need for you to know right now, not when it kept you safe. 
“Something wrong, Angel?” Dracule rumbles and sets his book away to focus on you. He stands and steps over Hank to sit beside you on the couch. 
Your lips screw up even more, and you debate on telling Dracule your thoughts. You'd already spilled enough on him the other morning about your dreams. 
“I just…wish that I could leave sometimes,” you admit quietly and sit your glass aside. Your hands pick at themselves, a nervous habit over the years, “But everything I think about it, there is this voice telling me how I shouldn't. How it isn't safe.” 
Dracule is silent beside you. Panic had shot through him for half a second when you mentioned wanting to leave. He could understand why. You've been trapped here all your life, but the thought of Big Mom somehow finding out about you? That was unacceptable. You needed to be kept safe, and Dracule would be the one to take up that role. 
“While I understand your desire to leave, to explore the world,” Mihawk begins softly and draws you close to him, manhandling you a little so that you sit on his lap, legs on either side of his own, “I would listen to that voice. The world is vast, and there are people out there that would destroy everything that makes you, you.” 
You find yourself nodding along. Dracule sounds so serious, and you wish he would tell you what had wronged him in the world for him to feel this way. For him to want you to stay here. 
“What kind of people?” You ask, and Dracule frowns harshly, looming far more frightening than you have seen him since the first time he stepped foot on your island. You aren't sure if his answer brings you comfort or not. 
“People like me, Darling. Pirates who take what they want when they want. I'm where I am for a reason, and I want to keep you away from anyone else who might wish you harm.” 
@writingmysanity @kenkenmaaa @foggyturtleknightangel @browneyedhufflepuff @djbumblebee @goth-mami-writer @myradiaz
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brian-in-finance · 2 days
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Everything You Need To Know About Standing Ground, the British Brand Making Time-Traveling Garments
Ahead of his London Fashion Week show, the designer offered a look inside his sculptural fashion label, built on Irish mysticism, fantasy classics, and an intuitive approach to craft
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Ireland’s standing stones, or dolmens, are the oldest remaining neolithic monuments in the country. For Michael Stewart, the designer behind London-based label Standing Ground, they are portals through time: stoic witnesses to the eons. He recalls taking frequent trips to visit them as a child, enchanted by the centuries-old mysticism buried deep within. “Ireland is a superstitious country, which is a good thing, because the dolmens have been preserved and protected over time,” he muses. “They’re feared in a way, so people don’t dare touch them.”
It’s no secret that Stewart’s spiritual connection to these megalithic tombs informs his brand’s name and modus operandi. Speaking from his new studio at the Sarabande Foundation in East London, he explains that the dolmens possess a transcendent quality, which he projects onto his own statuesque garments: deceptively simple creations that borrow from the futurism of sci-fi and fantasy classics such as Lord of the Rings to imagine evening wear, custom garments, and body ornaments that feel rooted in neither past, present, nor future.
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After graduating from the Royal College of Art in 2017, Stewart established Standing Ground in 2022, before attracting the attention of Lulu Kennedy’s Fashion East incubator program, and making his London Fashion Week debut as part of the Spring/Summer 2023 shows.
Remaining loyal to his source material of neolithic artifacts and figures—images of a dolmen and a Saint Brigid’s cross adorn his spare studio walls—he doesn’t have a mood board or sketches, and freely admits to having done no new research since his master’s degree. Instead, Stewart takes an intuitive, and manual, approach to draping, sculpting, and craft, developing his own lines and patterns by hand to produce alien silhouettes that flow from and protect the body like topographic armor.
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Stewart is currently working on his third collection for Spring/Summer 2024, which expands on the dialogue between distant pasts and otherworldly futures. “It’s different to what I would’ve presented last February, which was very beautiful, but not as menacing,” he confesses. “I wanted to take some time to figure out what I was doing, and not pigeonhole myself.”
This collection dials back the clock to pre-human times, focusing on primordial, skeletal, and fossilized forms to create uncanny garments that explore the relationship between objects and their surrounding environment. Imagining a world where ancient objects grow and shapeshift across each collection, the designs suggest a speculative place where humankind and nature are mirrors for each other—or, as Stewart puts it: “seeing the body as a landscape and the landscape as a body.”
Makeup by Machiko Yano / Hair by Moe Mukai / Casting by AAMØ Casting / Model is Nyaueth Riam / Fashion Assistance by Florence Thompson / Makeup Assistance by Krishna Branch-Mackowiak
Cultured
Brian’s Note: Cultured magazine’s story was published last year on 15 September. It mentions “Stewart is currently working on his third collection for Spring/Summer 2024.” Some of the dresses included in that collection are the dress Caitríona wore to the IFTAs and the ones below.
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Remember… Ireland’s standing stones, or dolmens, are the oldest remaining neolithic monuments in the country. ☘️
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weirdmarioenemies · 1 year
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Name: Sluggy
Debut: Super Mario World 2: Yoshi’s Island
Sluggy is what I in the business like to call a Pathetic Lump! Obviously I mean that only affectionately and I love this thing to bits! A little blob is always a great kind of creature. Often they are just purely cute, too, no matter how unsanitary they may realistically be! Sluggy, however, has a simple, but key thing to stand out from other blobs. It has hairs! Not a funny hairdo or anything, just regular hairs, sticking out of it haphazardly. Clearly its OWN hairs, it even has eyelashes! But I think there is something so unwholesome about a blob that grows hair.
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Sluggies come in two variations! Pinkish ones with red spots do not move much, but yellowish ones with blue spots do. I like the yellowish ones because I like yellow and blue! Sluggies are sticky rascals and will stick to ceilings, dripping down when Yoshi is underneath! They are not very threatening, but they are just creatures. They probably eat mold. Don’t need to be threatening to eat mold!
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Sluggies look kind of similar to Fuzzies, don’t you think? A soft white shape with dot eyes and some hairs. Yoshi’s Island Fuzzies, are, of course, the hard psychadelic drug reference that’s fun for the whole family, making the entire world undulate around Yoshi on effect. Not like Sluggy at all...
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But oh! Lookie here! An unused sprite of a balloon-like Sluggy, even MORE resembling a Fuzzy! You may think it silly for a slug to inflate and fly, but this is actually a clever reference to the real biological phenomenon of me just messing with you! Maybe Sluggies were originally going to fly, or Fuzzies were going to look like this?
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Well, in early previews, Sluggy the Unshaven- the boss form which we have discussed previously- is referred to, in prerelease material as a Giant Watabo! This may seem meaningless, and that is because I forgot to mention that Fuzzy’s Japanese name is Watabo! It specifies it as a “cotton monster”, and that is just so strange to me. This is so clearly a Blob. Even the spots on the small unused sprite make me think Blob Mottles, you know? I do not like the idea of a cotton monster being gelatinous and transparent, with an organic heart. That is not what cotton is about! That would get the cotton all sticky! And bloody! Blech! I would not wear that stuff! I am glad they settled on these as slug creatures, but also fascinated at the shared conceptual lineage that may have existed...
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After not appearing in Yoshi’s Island DS, Sluggies DO reappear in Yoshi’s New Island! Maybe everyone is too hard on this game. Look how identical the model is to the official art! Someone was a Classic Sluggy fan!
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Sluggies have not made any other appearances, but I like this image used for a puzzle. Look at all these friends. You can tell they are friends because Sluggy and some ghosts left the safety of their dank crypts to join the fun in the sun! I just hope Sluggy is staying in the shade and using enough sunblock. I legitimately think it could get sunburn on its internal organs. What a wretched thought.
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lilmisssammy · 1 month
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The Path Iceberg
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This is an Iceberg for The Path- created by myself with editing help from my good friends Samhain, Torr and Gloria. If you don’t know what an iceberg is, it’s a chart to discuss different levels of knowledge for a specific topic, the farther you go down, the more obscure or dark the topics become.
Before you read, I need to state that there are discussions of Rape related to people aged 9 to 19, Death, Potential Triggering content within links, and Spoilers for The Path. 
Thank you! And Enjoy!
This is an Iceberg for The Path- created by myself with editing help from my good friends Samhain, Torr and Gloria. If you don’t know what an iceberg is, it’s a chart to discuss different levels of knowledge for a specific topic, the farther you go down, the more obscure or dark the topics become.
Before you read, I need to state that there are discussions of Rape related to people aged 9 to 19, Death, Potential Triggering content within links, and Spoilers for The Path. 
Thank you! And Enjoy!
Tier 1 - The Sky
The Path is a psychological horror art game created by Tale of Tales, now Song of Songs, in 2009. It follows a modern retelling of Little Red Riding Hood as it's experienced between six sisters, the wolf-loving 9-year-old Robin, the precocious 11-year-old Rose, the tomboy 13-year-old Ginger, the brooding 15-year-old Ruby, the confident 17-year-old Carmen and the responsible 19-year-old Scarlet. Each sister takes turns walking to their grandmother's house, with the only rule being to stay on the path. And the only way to win is by dying. The Path is a walking simulator and is seen as one of the best representations of the fact gaming can be art. 
Tale of Tales was a Belgian game development company that ran from 2003 to 2015. It was founded by artists Auriea Harvey and Michaël Samyn in an effort to bring art to an interactive medium. They're known for games like The Endless Forest, Graveyard, Fatale, Sunset, and especially their cult classic The Path. In 2015 they ceased making commercial video games after the release of Sunset, and now work on art projects together under the name Song of Songs. Currently, they’re working on a remake of The Endless Forest, which is currently in its beta stage open for patreons!
Little Red Riding Hood is a fairy tale about a young girl with a red cape who meets a wolf on the way to her grandmother's house. The basic story has Little Red walking through the woods to bring food for her sickly grandmother, where she meets the wolf who wants to eat the food and her. The wolf tricks her into telling him where she's going while she stops to get her grandmother flowers. When she finally gets there, the wolf has eaten her grandmother and tricks her into getting into bed so he can eat her as well. Depending on the version, a hunter may come in and slay the wolf saving the granddaughter and grandmother from his stomach, or the grandmother could be unharmed in the wardrobe. 
Auriea Harvey is a digital artist and sculptor currently living and working in Rome. She’s one half of Tale of Tales and is specifically credited for Design, Direction and Character Design on The Path. She was also the author of the post-mortem on The Path which you can see I’ve heavily referenced throughout this whole post. She currently has an art exhibit at the Museum of Moving Image called My Veins are the Wires, My Body is Your Keyboard which features images, models and the ability to play the path! 
Michaël Samyn is a graphic designer and digital artist specialising in VR from Belgium, currently living and working in Rome. He’s the other half of Tale of Tales and is specifically credited for Design, Direction and Programming for The Path. His most recent work, apart from actively working on The Endless Forest, is The Viriditas Chapel of Perpetual Adoration, an utterly stunning VR experience you can get on Steam.
Tier 2 - Tip of the Iceberg
The Path as a game is about building your own interpretations of the character's struggles via item reactions and rooms in Grandmother's House. There are generally two main interpretations believed by most who play the game. One is that the game shows each girl's death, Robin being mauled to death by a wolf, Rose drowning after she falls off the boat, Ginger being strangled/electrocuted on the flower fields wires, Ruby getting into a car accident, Carmen being killed and chopped up, and Scarlet being hung by the string seen on her wolf’s claws. However, these are also usually viewed as metaphorical examples of the sisters feeling like they died after extreme traumas. Using the items and images as clues, there is a common consensus of what each sister went through that made her feel like this. Robin's is learning about death and the consequences of actions, Ginger's is getting her first period and being forced to grow up, Ruby's is falling in with the wrong crowd and getting into harmful behaviours, Carmen's is getting taken advantage of while drunk, and Scarlet's is falling under the weight of responsibility placed upon her to look after her family.
Some places reported that the game would be about rape or pedophilia, like this spread in a Dutch gaming magazine. Something that gives credence to the rape interpretation is the basis of Perrault's version of the tale where the wolf tricks the sister to take off her clothes and get into bed together, as well as the uncomfortable positions the sisters appear in after their encounter. Though, this is how Auriea addressed it in the post-mortem- 'Some say blindly that the game is "about rape." And while that could be one of the interpretations -- and I understand it -- for me, those black-out moments after meeting her wolf are the moments of realization. Those are the times when a girl grows. And what happens in Grandmother's House is not a murder but a shedding of childhood and an initiation to womanhood. Each girl is one step closer to her fate.'
The Path may have intended answers that are mostly agreed on, but the format of the game is purposefully set up so there is no wrong or right answer, allowing for more personal or specific interpretations. You may notice I didn't mention Rose in the last section- and that's because there isn't an accepted answer. The most popular ideas are either her blooming spirituality, or dealing with illness, though those are both contested. There are other popular interpretations for each character- Robin having a family member pass, Ginger being a lesbian or trans man in love with her wolf, Ruby's experience with ableism or addiction, Carmen experiencing society's sexualization of teenagers, Scarlet having extreme psychological issues, with Rose's ranging anywhere from the struggle of a gifted child, actually dying or even the creators not having an actual set intention! 
Each sister you can play as has their own Live Journal- Robin's is named Kid Red, Rose's Innocent Red, Ginger's Tomboy Red, Ruby's Goth Red, Carmen's Sexy Red, and Scarlets Stern Red. Here the sisters post about their lives and talk to one another and sometimes other people, there seems to be a group of people who didn't know these were fictional characters, and one person talking about the Rio World Cup. Nowadays, this blog project could be seen as an early form of an ARG, considering its interactive nature.
The Company of Wolves is a 1984 gothic horror film about a grandmother warning her granddaughter about straying from the path and never trusting charming men. Multiple stories are told about girls falling for people who are secretly wolves and how it became their downfall. There are similar themes of femininity and sexual awakening, as well as the usage of Charles Perrault's Le Petit Chaperon Rouge at the end of the movie and in the trailers for the game. 
If you've played The Path in recent times you may notice that there are various bugs that range from bearable, game-breaking, beautiful or simply funny. The creators have an image folder of beautiful glitches from developing the game and the VK fanclub has compiled some glitches found themselves.
The game is turning 15 this year- and as time goes on the web aspects that hosted information about it are slowly going out of date. There's been an effort to archive images, the character models for the sisters, and object textures. 
Jarboe Devereaux is an experimental rock musician probably best known for being an early member of the group Swans, who co-composed the soundtrack for The Path with Kris Force along with lending her voice to some narration in the soundtrack and trailers. A lot of her music is experimental and I honestly recommend listening to it if you want! At the moment she’s working on her next solo album to come out in late 2024, as well as considering a tour in Europe after the album is released!
The Path of Needles or The Path of Pins is a line from one of the earliest versions of Little Red Riding Hood, the wolf asking which path she will travel down, the needles representing maturity while the pins represent childhood. It's said to be based on a French village in which a girl was sent off to become a seamstress for a year, as a sense of sexual maturation. This features heavily in the trailers as well as being part of The Grandmother’s Tale read by Jarboe, with it being referenced to by Ruby in her reaction to the needle. 
The Prologue is a short free version of The Path you can find on their website where you play as the mysterious Girl in White. You're unable to interact with items or go to grandmother's house in this version- but you are much more able to explore and find your way back to the path on your own, something you cannot do in the full game.
Izzzyzzz is a YouTuber who makes commentary videos who posts deep dives on things like famous fandom stories, old media and internet legends. In late 2021 they posted a video covering The Path which now sits at 1.4 million views, introducing a good chunk of the modern fan base to the game, as well as causing a surge in new content for the game, with a follow-up video in 2023! Their most recent video is about the game Palworld and it’s plagiarism, as well as having a new line of merch out.
Despite being released in English and Dutch only, The Path very quickly grew a fanbase in Japan and even more so in Russia. Screenshots from Auriea's post-mortem showed Russia was the second biggest purchaser of the game. The European social networking site VK has a fan club of 5.4k members as of writing this- as well as having produced 251 fanfictions on ficbook (for context, Rule of Rose, a game with similar themes and an overlapping fan base has 5 fanfictions on it) Japan's is a lot less archived, but on niconico you can find a lot of fan videos for The Path that is simply not there on the English net.
Though not like how it's used in other games- The Path has an inventory system in which you can collect, store and view items found in the forest. These are deemed "Distractions", and you're able to use these to unlock parts of grandmother's house. There are 30 items you can collect, the bread and wine are already collected which unlock the house and gate respectively, but there is also: A Knife (Unlocking a knife on the kitchen table), a Bullet (Unlocking a deer head), a Feather (Unlocking a Cage with a bird), a Mask (Unlocking the curtains in the kitchen), a Dead Bird (Unlocking a tv), Treasure (Unlocking a stack of money), a Needle (Unlocking pills), a Two-Headed Teddy Bear (Unlocking the bear in grandmother's house), a Boot (Unlocking a table), a Record (Unlocking a stereo), Flowers (unlocking hanging flowers), a Balloon (Unlocking Balloons on the ceiling), a Piano (Unlocking a Cobweb), the Playground Tower (Unlocking a picture frame), a Bunker (Unlocking beer in a fridge), and a Grave (Unlocking a Vase). Each sister then has three special items that unlock secret rooms. For Robin, an Open Grave, Swing and Shopping Cart unlock a crib with a birds-nest, a side staircase and a birthday party. For Rose, a Living Crow, a Skull and a Well, unlocking a long corridor of bathroom stalls, a flooding hallway of doors and a greenhouse. For Ginger, a Twisted Fence, a Climbable Tree and a Shed unlock a hallway, a bedroom and toys under the bed. For Ruby, a Scarecrow, a Wheelchair and a Car unlock a hallway, gymnasium and giant cage. For Carmen, beer, campfire and bath unlock a bush corridor, a basement and a row of fire. And for Scarlet, a cobweb, a clothing line, and a tv unlock a music room, a library and a hall of books.
Tier 3 - Beneath the Surface
Kris Force is an electroacoustic composer, performer and visual artist you'd probably best know from her work as Amber Asylum and with Neurosis. She’s an extremely talented multi-media artist, including such skills as painting, sound and photography. At the moment her most recent release was The Embrace, with Jarboe whom she collaborated with on The Path!
1001 Video Games To Play Before You Die is a spinoff book from 1001 Albums You Must Hear Before You Die, featuring games from 1970 to 2013, with The Path being listed right between Punch-Out for the Wii and EyePet the pet simulator. Listed as being so effective due to its interactivity.
The Girl in White, the mysterious forest girl who brings the sisters back to the path, seems to be tied with two of the sister’s Wolves. Ginger’s, The Girl in Red, and Carmen’s, The Woodsman. The Girl in White has a small tent next to the Woodsman’s area, as well as sharing the same skin colour, hair colour, eye colour and similar-looking boots. With the Girl in Red it’s much the same, the only things being different are the colour of their dresses, and the directions their pigtails point, and is directly named as the Girl in White’s twin. There’s even art of all three together named “The Woodsman’s Daughter” but not saying which one is his daughter. 
Fey Wolf, if you aren't familiar, is the name in the files for Scarlet's Wolf, the white-haired pianist found in the theatre. You'd not be faulted for seeing them as either an older woman or a long-haired man, or even a genderless ethereal being. The Fey Wolf was never specifically gendered by the creators, but insights about The Girl In Red Wolf reveal that she is intended to be the only female wolf.
Laura Raines Smith is an extremely prolific animator specialising in modelling and textures and was the main animator in a lot of Tale of Tales games. Some of her Tale of Tales animations can be found here, but she's also worked on games like Borderlands 3, Rage of the Gladiator and NHL 95. Her most recent work from what I can find was the animation and rigging on Saturnalia in 2022! 
If you’ve been in the community or if you’ve seen people discuss theories for The Path, you have probably seen the interpretation that Ginger is a lesbian, or transgender. This goes beyond just a shared headcanon, there’s a mountain of evidence for both camps that seems potentially intended. Starting with Ginger being transgender, just out of respect, in this section Ginger will be referred to with gender-neutral pronouns. Their appearance is particularly androgynous compared to their sisters, with a short bob cut and a black shirt and shorts- along with having the gender-neutral name Ginger that doesn’t quite fit the family naming theme that could be seen as a chosen name. Ginger also is associated with things that are seen as more masculine, their favourite video game is an action-adventure called Ico, they enjoy exploring the forest and trying to blow things up or fake crop circles, as well as having “boy” toys under the bed, little army men and dinosaurs. Ginger also notoriously dislikes things that are more “girly” like dressing up pretty, going as far as to make their entire family forget their birthday to avoid it. Their wolf can be seen as a manifestation of that, of all things girly and feminine, literally being only known as a Girl in Red- and the GIR’s obsession with barbed wire could be how they feel their feminity is trapping them. Ginger getting their first period is near-universally considered to be the “proper” interpretation of their route, but people who believe in Ginger being transgender use their overwhelming reaction to their first period being a sign of gender dysphoria, and fear of now believing they will be stuck to becoming a woman. This can be summed up in this image, of Ginger clutching their legs together with what's supposed to be in the middle being completely absent, instead with a drawing of flowers in place and barbed wire across, a clear sign of how they see their period as trapping them into womanhood. For the lesbian side, Ginger never specifically states that she doesn’t like men like Scarlet, but more shows her complete disinterest in them and romance in general. She mentions how she hates that “kissing stuff” and describes Carmen as “Hot, if you’re into that kinda thing.” While that does seem to show Ginger isn’t into romance at all, there are some things. The recurring image of two girls holding hands as a doodle can be found all over the game, and her general identity as a tomboy is sometimes seen in young lesbians yet to have come out, but most of the evidence lies within her wolf and their relationship. They’re clearly close, they have a handshake, and Ginger is more comfortable with affection with her than compared to her own grandmother, with the two girls hugging deeply and the GIR even lifting her into the air. The Wolf Encounter is comparably tamer and almost sweet compared to every other wolf encounter, ending with the Girl in Red grabbing Ginger’s hand and pulling her down to lie together in the sun. The final flashes show an image of the GIR leaning in, almost looking like she’s kissing something. On the GIR’s development blog, their relationship is described as “They are what is missing from each other's lives” as well as describing why Ginger was chosen to have a female wolf as “And the girl most likely to be attracted would be Ginger.” These development notes as well as the general tone of the wolf encounter seem to apply that Ginger and her wolf’s interactions weren’t as antagonistic as the others, almost as if her goal was not to hurt, but to trap her, seemingly to stay in the relationship.
If you’ve lurked on forums about the game for any amount of time, you’ve probably heard the question of “Getting an A” in the game's grading system, and speculation on how it’s possible. Well, I’m sadly here to tell you it’s impossible. Even if you get all of the items, all 144 flowers, successfully succumb to the wolf, and become Grandmother's favourite grandchild, you are unable to get an A. It honestly should not be a surprise- The Path is not supposed to be a normal game that rewards you for your completion, it’s… The Path.
Lisa Falzon is an Illustrator turned tattooer and multimedia artist from Malta. She was originally approached early on in the production to design the box art, though I don’t know if this was ever made or shared, and went on to inspire multiple other aspects of the game, being described as "Awkward Realism." She even drew Ginger when Tale of Tales interviewed her! At the moment she’s working in her own Tattoo shop called Upward Spiral Ink- her tattoos involve amazing detail and beautiful shading, I highly recommend checking it out!
Emriss, Redsbane and Bonedevill are three accounts found commenting and interacting with the sisters' live journals in the comments between 2008 and 2009. Most of Emriss' comments come from 2008, while all of Redsbane and Bonevill's are from 2009. The common through line is interaction with the accounts by the sisters and deactivation. Emriss plays a more neutral role, while Redsbane and Bonedevill lean more antagonistic with them referencing something bad happening to the sisters, Redsbane also seemingly implies the 'Bane' of the 'Red' sisters. With these accounts not archived on the Wayback Machine it's not clear if these were accounts used by the creators to provide interaction, or if they are actual fans playing along.
Ruby’s Leg Brace is probably the most iconic thing about her, with the rarity of video game characters using disability aids, her open usage of one is a welcome sight- but from the beginning of her development it’s not clear if she needs it. In her original plan sheet it’s noted that she may just be using it for show and later her description on the website saying “When asked about her leg brace, Ruby says she’s in pain, but she doesn’t specify where it hurts,” implying she doesn’t need it. Conversely, one of Ruby’s secret items needed is a wheelchair, and the final flashes put an emphasis on her legs and how they’re bent out of shape, seemingly saying she needed the leg brace due to a car crash, or an alternative reading is that Ruby was already disabled before the accident, as she gets violently thrown through a high school gym, as well as being the quickest character in the game, maybe signalling she used to be a school athlete before the onset of a condition or an accident.
Kirin San may be a kind of mysterious figure for non-Japanese fans of The Path, especially if you’ve gone through fanart, seeing a random man or giraffe in a little suit with the red sisters. The truth is, Kirin-San could probably be best described as the Japanese Izzzyzzz, being a big part of how the game became popular over there, with his playthroughs inspiring animatics and leading to a Japanese translation coming in 2010 from Zoo Corporation! This is a weird side note I didn’t know where else to put, but while I was researching this topic I found out that apart from translating games like GTA and Left 4 Dead into English, they also create hentai card games like Pretty Girls Mahjong Solitaire as well as developing medical prescription systems, so that’s hilarious. 
144 is described as the essence of the game by the creators, that it represents “a girl's restlessness, the sound of footsteps on dry leaves, the smell of pine trees, dim sunlight through filtering clouds.” The original working title of it was 144, with the original intent to have 144 red riding hoods. This was quickly abandoned due to the scale, but its importance remains, the 144 collectable flowers in the forest are the most obvious example of this, but it's all over the rest of the game. There are 36 items (144 divided by 4 being 36), 18 secret rooms (144 divided by 8 being 18), 3 secret rooms per sister (144 divided by 48 being 3) as well as six sisters (144 divided by 24 being six).
Something talked about in the postmortem but was not mentioned by name in the game is that The Girl in White is quite literally an older version of one of Tale of Tales past characters, The Deaf Mute Girl in The Pretty White Dress from 8. Her models were created based on making them look like the Deaf Mute Girl but at the age of 13. With 8 never coming out; the Girl in White is both the first occurrence of this character and the second time she was in a game.
Tier 4 - Middle of the Iceberg
An interesting detail that 1c changed when they translated the game into Russian is them choosing different names for the main six girls, unlike every other translation which keeps their original. The names are: Robin as Алина/Alina, Rose as Алиса/Alice, Ginger as Ада/Ada, Ruby as Агния/Agnia, Carmen as Алла/Alla and Scarlet as Аврора/Aurora. The translated names are no longer themed around red things, but around the alliterative A’s, probably due to their name puns being lost in translation.
This is an entry that’s probably more well known to people NOT into The Path, in that The Path is featured and shouted out by name in Hetalia. Yeah, Hetalia, that Hetalia the anime about personified countries that once was the second most popular Anime/Manga fandom on Fanfiction dot net, features The Path in both the anime and manga, with Belgium showing off the game as something from their homeland.
Something never mentioned in the games is that each of the sisters was given birthdays. On their livejournals, you can see posts of them celebrating Robin’s, Carmen’s and forgetting Ginger’s, but they aren’t the only ones with birthdays. On their live journal profile descriptions, their birthdays are listed as the 13th of October 2000 for Robin, the 13th of March for Rose, the 13th of September 1996 for Ginger, the 13th of May 1994 for Ruby, the 13th of November 1992 for Carmen, and the 13th of April 1990 for Scarlet. Rose doesn’t have her birth year listed but it’s probably just 1998, due to all of the sisters being spaced by two years. Something interesting is that all of the sisters were born on Friday the 13th, but only Rose would be her actual age as of the game release. Since the game came out on the 18th of March 2009, the actual character ages would be 8 for Robin, 11 for Rose, 12 for Ginger, 14 for Ruby, 16 for Carmen and 18 for Scarlet. Part of me thinks that this is why Rose’s birth year goes unmentioned on live journal, though if she wasn’t born in 1998 she would not fit the profile of being born on Friday the 13th, but it’s possible it was either a mistake or related to another entry on this iceberg.
Only mentioned in one development image and the development blog for Ginger’s Wolf, is the idea that Ginger and Rose were at one point supposed to be twin sisters, both being 13 similar to the Girl in White and her twin The Girl in Red being 13. In the accompanying image found on Flickr, you’re able to see above Rose her age is listed as 11, or as 13 if she was a twin. The thing is- the sister that has age 13 listed above her is very clearly NOT Ginger, it’s Ruby, and it’s Ginger who’s listed as 15. Well, they’re not listed by name, but Tomboy Red and Goth Red are the names used for Ginger and Ruby as seen on Livejournal, and their appearances are nearly identical to those from the final product. Especially weird considering that Ruby was the first character ever made for this game, and she was listed as 15 in that as well!
You probably noticed this if you looked at the image where Rose and Ginger are listed as twins, but they aren’t the only ones with stark differences that go unexplained. The Girl in White is listed as LDMGIAPWD, an acronym for the Little Deaf Mute Girl in a Pretty White Dress, simplified in print as the Girl in White and in fan discussions as the GIW. Another thing you’ll notice is that Scarlet has… A different design. With a long buttoned dress reminiscent of something straight out of a period piece set in an asylum, and a hat with things that look like antennas with flowers. And then it comes to… Rose and Carmen’s original names. Virgin Red and Sexpot Red. We’ll start with Carmen. Sexpot is a more crude way of describing someone who’s sexy, which is what Carmen’s nickname was then changed to. It’s still kind of a touchy issue with fans that Carmen, a minor, uses the name Sexy- but it’s still far more appropriate compared to Sexpot. Sexy gives more of a feeling that it’s self-appointed when compared to Sexpot which is more voyeuristic. And Virgin Red. Virgin has two contexts that are relevant here. Virgin within the context of purity and innocence, related to the Virgin Mary as an example of goodness not seeing bad. And Virgin within the context of never having sexual contact with anyone. Given the fact her name was then changed to Innocent Red and the fact she is ELEVEN- it’s likely that it’s related to that first interpretation, further giving evidence towards the view of Rose’s story being about her relationship to her spirituality. 
If you’ve read Rose or Ruby’s live journal you’d find out that on the 2nd of May 2008, Ruby dyed her hair black. That’s not surprising to begin with, you can see her with her hair as black throughout the game (Though sometimes it has a blueish look with some lighting)- a bit weird that it had to be pointed out as dyed due to all of her sister’s also having black hair (You can see Ginger’s black roots), but their live journals give a reason for why. In Ruby’s comment section, she’s asked about her original hair colour, which she replies was Green. It’s not clear if she means her hair was last dyed green, or if she has natural green hair. This seems like a reference to one of her final flashes that’s the same as another but with a green colouring. Anyway- this isn’t what we’re talking about. In the reply of that comment, someone calls her a liar, and says if it really was green, why did she get her sister to lie? What they’re referring to is Rose’s post about it- in which she says that Ruby had made her promise not to tell what her old hair is. There’s still a debate as to what her original hair colour is, and I don’t think we will ever actually get to know.
In 2022 @wammy4 on Twitter began multiple Twitter bots based on the sisters in The Path, posting various things sourced from lines in the game, live journal posts, quotes from grandmother's house and links to the game. It posted multiple times per day, now with so many posts it’s hard to keep track, but as of the fourth of April 2023, none of the accounts other than the creator has posted, due to Musk’s shutdown of free API bots and $100 per month bot subscription.
A staple of fandoms on the internet are Askblogs, where fans can ask characters questions and get a reply, usually with illustrated companions. The Path is no outlier, having a dedicated askblog on VK- with over 800 followers. It’s been active for years and has over 2 thousand different images, and has asks for all of the characters in the game, as well as gender-bent versions. If you can speak Russian I highly recommend checking it out, and even if you can’t, the art is stunning!
The Red sisters aren’t the only ones who have live journals, within the comments you can find Grandmother Red interacting with her grandkids, asking when they’ll next come down to see her. However this livejournal is different from the others given that hers is deactivated, even with the wayback machine- and her livejournal was never linked on the official website next to the others.
Fuco Euda is a Japanese-based surrealist painter focusing on the horrific, sensual and innocent, with girls nearly looking identical as if they were family, or the same girl. She was first referenced all the way back when Ruby was being designed as an artist to look into for inspiration. Her artbook LUCID DREAM is out, with a special bound edition if that’s something you’d be interested in!
Alice Knows Karate is an alt-pop band that takes inspiration from fairytales and J-pop, creating a unique nostalgic sound that feels straight out of a video game. They’ve got various albums you should definitely check out, but what we’re specifically talking about today is their 2018 album Fablewave, with their song ‘The Path’. It was originally posted on the head of the band Keiko’s YouTube channel in 2009, with an updated version coming ten years later. It’s outrageously good, it captures the essence of the game perfectly with amazing lyrics, and I got a bit too attached and it ended up as my number-one song on Spotify in 2023. The rest of Fablewave is also based on other fairytales and fairytale-inspired games, particularly ‘Alice, What Have You Done?’ based on American McGee’s Alice. Their most recent work is Grounded, and they’ve also been featured as the theme song for Penny Larceny: Gig Economy Supervillain! 
The Path was supposed to be Tale of Tales' first commercial project, and as so it included advertising, but being Tale of Tales, they did this the most extra way they could. Around where they lived, they made a Tear Off poster, with what I believe is Martha Samyan’s art of Robin. The poster asks the reader to choose the path of pins or the path of needles, while linking to the website. On their blog they provide a blank download of the tear-off poster so you can print it off, to draw on it and place it around you!
The Path was Tale of Tales' first foray into creating commercial games, and because of that, there are various different selections of merch, such as: Signed Posters, USB drives, CDs of the soundtrack, Polaroids, Shirts (via Redbubble) and a sticker. Nearly all of this, save the shirts on Redbubble, are no longer purchasable, being limited items when they came out, and then finally being sold in 2015 as Tale of Tales moved. I am still so mad I never got those Polaroids and am still madly searching for auctions of them.
The Rose Problem is a catch-all term I am using to describe basically ‘What the hell is up with Rose’. It’s no secret that Rose is divisive when it comes to interpretations- so much so that I couldn’t include her in the first interpretation section. So, what is it that makes Rose so difficult? Well, you can barely see her wolf, her house is almost all flooded and she speaks with flowery prose. The reason people seem to view her route as spirituality or disability is because of her continued mention of disconnect from herself. But there have been oceans of other disagreeing ideas, related to her perhaps going through puberty early, her experiencing guilt related to her family, her being potentially molested, or even her literally dying. It’s been put forward by some that Tale of Tales went into Rose not even having an intention in mind, or it shifted from one idea during development and becoming aimless during that period.
Scarlet is known to be the last created sister, Tale of Tales describe the making of her as being the first to be born and last to be made, and because of that, her wolf was the last to be made. The final wolf is named the Fey Wolf- related to the Fae Court. As an Irish person who’s in full belief of the Fae, I don’t see the resemblance. But that wasn’t his final name- maybe it wasn’t his final appearance. His original name, according to a rough floor plan of what Grandmother’s house would look like with the secret rooms was Boy Toy Wolf. That’s… A name change. Especially considering the fact Boy Toy refers to a young man in a sexual relationship, usually with an older woman, and the Fey Wolf is a sort of elderly-looking androgynous thing with a 19-year-old Scarlet who is not into relationships. But because the Fey Wolf’s making has no text, it’s not clear if his appearance or purpose even changed between the name change.
Quest3d was a tool used for making 3D applications, with an intuitive way of programming by using graphs and seeing it in real-time without the need for a compiler. On Mobygames only 8 games were ever listed as created by Quest3d, 6 if you don’t count The Path and The Prologue- with three of them being a Ship Simulator. I say was because it’s pretty much gone. You can’t open their unique file in anything so you’re kinda screwed if you want to do anything with the game files.
The Shrine and the Playground Sign are two interesting objects that you really can’t see in the rest of the game. They both appear along the path but not in the forest, and unlike the crow, you can’t interact with them. Though not immediately clear- the reason why those appear is to signal to the player that the Graveyard and Playground are accessible. That’s probably self-explanatory for the Playground Sign, but for quite a few people the Shrine may come as a surprise, including me before I researched it.
The Path, like everything, has speedrunners. There are two categories- All Girls and Failure%. There have been seven runs altogether, one in all girls and six in failure%. Failure% is reaching grandmother's house without interacting with any wolf, beginning when you gain control and ending when you leave first person in Grandmother's house. Though there are no guides available, the strategy is clear, using Ruby as she’s the quickest. The world record holder as of now is from Krayzar with a one-minute 35 seconds. There's only one speedrun for All Girls, and I’m going to be honest, I don’t think there’s a strategy, at least not one clear from the world record holder Multiwinner who admits that the run they sent in was their first and only attempt. If you want to try this out, go ahead! You’ll have the chance to make history!
In 2020 a zine by the VK fan club for The Path was released- featuring illustrations, comics and stickers, a full collection of all included is linked here. As far as I can tell, this is the only one of its kind! It really is a marvel, and I have said this for like the third time, but if you have a copy of this I would love to buy it from you. I do have to warn you- there is nudity in here of Ruby.
Tier 5 - Bottom of the Iceberg
Tale of Tales references three artists and illustrators that inspired the feeling they were going for The Path, naming them as Lisa Falzon, Fuco Ueda and Ray Caesar. For its first anniversary, three sets of interviews of those artists by the six red sisters. You can find the interviews here, but some highlights are: Carmen asking Lisa if she has a boyfriend followed by Scarlet asking if Lisa is a feminist, Robin asking if Fuco Euda's paintings showed "Good girls or naughty girls", and Ginger just asking if Ray Caesar would ever make a video game.
One of the more confusing things mentioned in the Post Mortem is the fact that Tale of Tales at one time considered creating a mechanic where you would have to dance battle your wolf. No, I am not joking. I just have one question. In a game about exploring your deepest trauma in a wolf-infested forest. Why did you make them dance?
The Path Tribute Project was a group of Vocaloid songs created based on characters in The Path on niconico. The project is from 2014, and due to this and a lack of updating links, I’m unable to find the original organiser of the project and one of the songs, but what I do have, is a Paste Bin of all the found links, the Tumblr blog it was advertised on, and a short compilation of all of the songs reposted on VK!
The canonicity of the grandmother house pages is up to discussion, with Rose, Ginger, Ruby and Carmen all seeming aware they’re in a video game created by these people with Scarlet not making mention of Kris’ involvement with the game. The outlier is Robin, who says not only is Jarboe real in their universe, but that she lives in a black house in their forest- and that she was the one who taught the family the Safe Song. There clearly is not a black house in the forest- the only house is Grandmother’s which is white. Maybe she’s referring to the tent in the Campsite, we never exactly do see the Woodsman go into it, or it could even be the Bunker, as it seemingly has a panel over the door, but neither of those are housey.
Given The Path’s limited characters and interactions, the game’s fanbase has never really been prime with shipping, the most you would see is Ruby and her Wolf along with Ginger and her Wolf. But one pairing stands among them all as the most. Ship to exist. The Woodsman, and the Fey Wolf. There’s a weirdly large amount of fanart for this, despite their status of never interacting or existing near each other, but I suppose what fandoms do best is see two men and decide they should kiss. Should I show examples of this? Yes. Am I going to? No. Just… Take my word for it and understand why I am not showing you a sweaty bald man making out with whatever the Fey Wolf is.
Shamus Young was a game critic and blogger who was an early modder in the Doom Community, and held some infamous views related to parts of The Path. I want to preface this by saying- Shamus Young passed away in 2022 at the age of 50, and out of respect for him and his family, I will be only relaying what he wrote instead of including my opinions. The reason Shamus gained a particular status in the fan community is for his interpretations of Rose and Carmen. Starting with Carmen- he states that he knew girls like Carmen in high school, that would “Find the biggest, strongest, best-looking complete-jerk they could get their hands on, and then endlessly whine about how ‘men are such pigs.’” He then goes on to explain that he believes Carmen was not raped, because despite being drunk she had taken the alcohol without asking, and that it was not rape because “She came on to him.” He does say that it “does not excuse the forester for sharing his beer and hooking up with an (in some states) underage girl-” and then proceeds to say “But I don’t think he’s a rapist.” At the end of the aftermath saying that “Maybe this one bad experience will make her more careful.” Rose’s analysis begins with him prefacing that “I don’t actually want to talk about this one, because it involves stuff I wouldn’t even bring up on my blog.” and then again stating “And I really hope you’ll keep a clinical head on when I bring this up and try to be polite even if you disagree, and furthermore I hope we can keep this discussion civil and remember that this is all open to interpretation.” Before he goes on to explain how Rose’s water motifs are a representation of discovering masturbation- that the reason why her wolf is a Cloudy Male figure is that “She knows she’s attracted to men but she doesn’t know what men look like yet, or how sex works”. As stated at the beginning of this entry and by Shamus himself, I’m keeping this civil and I am not shaming him for his personal interpretations.
There’s quite a bit of Micheal’s Daughter Martha present in the game at various points. Martha made the original pictograms, I believe the poster art was also by her- but the most clear inspiration is Robin herself. As mentioned in her Making of post, Robin’s outfit is based on her, specifically her outfit of her blue hooded cloak and stripey boots. Martha’s actually an artist now too! Martha Samyn is a textile artist and interior architect, with her last exhibit being at Texture Kortrvijk in January! You can actually see the start of her textile art related to The Path, showing off her Ruby-inspired outfit for her doll!
A last-minute change mentioned in the post-mortem was the fact that The Path did not contain any text until the playtest. And when I mean any text, I don’t just mean instructions- until they had people play the games they hadn’t thought to include text for the items, to show what the characters were thinking, because they saw that “Some players had difficulty to let their imagination work.” That’s a wise lesson for you all. Involve Beta testers.
The Path Fangame, titled The Path Fan Project, is a game by Kinder and Doll, a spiritual follow-up to The Path with less of a focus on horror and more on open-world explanation and interaction with the sisters. The graphics are astonishingly pretty, with quite a few new locations like a train, a cave, and a treehouse. The game also involves slight voices, giving the characters voices for the first time! I again urge you to play it, especially since I am unable to because of the age of my computer. 
The-Red-Path is a LiveJournal community never officially linked on the website like all the other LiveJournal profiles, with only six members- the six sisters. This account has only three posts, all posted in 2008, between April and August, only one of which I will be bringing up. On the 16th of April Robin asks whose turn it is to visit their grandmother, with Rose mentioning that they’ve all gone down the path already. There's a weird sadness in this post, with the normally boisterous Carmen asking why she couldn’t just go with anyone else.   
You have probably heard of the first urban legend about The Path, the ability to get an A, but this one you likely haven’t heard of. There’s a phone present on the road on the other side of the path, calling it will allow you to transport the sister back to the apartment without needing to go to grandmother’s house. The general idea is then, if you go through the wolf encounter, but turn around on the path and walk back to the phone- would you be able to call it and actually return back home without the sister disappearing? There have been testimonies of being able to do it, as well as fanfictions about the concept, and not a lot of checks due to the fact you can’t run after the wolf encounter and your speed is already extremely low. But I am going to come out and say, no, I don’t believe it’s possible. I don’t think the creators would have overlooked that idea, especially since they had a large number of beta testers, but I do really like the idea and I wish it was true.
That’s the end! I have quite a few things I left out, due to it maybe not being interesting or my losing of sources, but I’m glad I could finally do this. In all honesty, The Path changed my life. It’s helped me through a lot in my own journey of healing and accepting trauma, and I will forever be grateful. Happy 15th anniversary!
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The Enduring Appeal of Keanu Reeves He battles evildoers in 'John Wick 4,' manufactures two-wheel pieces of art, and is worshiped by the internet, but Keanu Reeves swears he's just a normal guy. And he’s got the scars to prove it. Ky HendersonMar 15, 2023 9:00 AM EDT It’s easy to look cool when you’re riding a motorcycle, but it’s hard to look cooler than Keanu Reeves on a brisk, sunny afternoon in Los Angeles. He rests his left hand on his thigh and steers with his right, which gooses the throttle as he weaves around slow drivers. He wears a form-fitting black canvas motorcycle jacket that accentuates how trim he is—even more fit than he appears on-screen—and a beat-up Shoei helmet. He leaves the visor up, choosing instead to shield his eyes with sunglasses the Terminator might wear to a Hamptons garden party. Reeves looks at home and at ease on a motorcycle. He looks cool.
At a gas station stop, he suggests switching bikes. We’re each riding cruisers made by Arch, the motorcycle company Reeves co-founded with designer Gard Hollinger in 2011. The company produces high-end, highly personalized production bikes; I’m on a 1s, the company’s new $100,000+ sport cruiser. Reeves is on an older model, KRGT-1, but it’s his personal Arch, a true one-of-a-kind. It's the only Arch ever painted YK Blue, a color Reeves and Hollinger commissioned based on the ultramarine pigment famously mixed by mid-century French artist Yves Klein. Reeves says all that’s left of the paint is in a tiny can stored somewhere at Arch in case the bike’s paint ever needs touch-ups.
Which it most certainly would if, let’s say, some idiot were to put the bike down in front of a horrified Reeves while riding down the Pacific Coast Highway. Thankfully, there’ll be no lowsides today. Although the bike is beefy, with a 2,032cc V-twin powerplant, it’s easy to maneuver and comfy as a BarcaLounger.
Keanu Reeves stands in motorcycle factory holding blue mug Brian Bowen Smith
Reeves eventually leads us back to Arch’s factory building, which is nondescript from the outside but artfully decorated inside using shipping containers to separate working areas. Metal fabrication is done behind one; customer bikes are lined up in another with technicians hard at work. After Reeves dips outside for a cigarette—the 58-year-old both looks like a much younger man and smokes with the frequent abandon of one—he leads us to a small conference room.
“I like meeting people, but I’m a little reserved,” he warns as he settles into an office chair, looking far less comfortable than he did on a motorcycle. “How much of my private life do I want to talk about? I don’t know. Otherwise, let’s hang out.”
When Reeves was growing up in the Yorkville neighborhood of Toronto, he was consumed with existential thoughts. He discussed death a lot more than the average 11-year-old, for instance—but not because he wanted to die. He just wanted answers to big questions. Perhaps not entirely unrelated to his interest in mortality, he was also obsessed with the biker gangs that periodically motored into the neighborhood. It wasn't pods of dentists letting loose on weekends. It was leathers, patches, menace—the whole deal. And Reeves loved it.
“They looked exotic,” Reeves says. "They looked to me like they were free. Plus the bikes were cool and sounded great.”
Despite his childhood fascination, Reeves was in his early 20s before he first rode a motorcycle. It happened at a movie studio in Berlin—where else?—when he saw a woman on an off-road enduro bike in a parking lot. He approached her and asked if she’d teach him to ride, which she agreed to on the spot. (If you’re wondering why a woman would do that for a total stranger, search “Keanu Reeves in the 80s” in Google Images.)
Not long after he got back to Los Angeles, he bought a 1973 Mk2a Norton Commando, having long admired the classic brand. That bike currently sits in the Arch shop, which is notable for two reasons: One, few longtime riders are lucky enough to be able to hold onto their first bike. Two, over the years Reeves has…suffered some mishaps.
“Yeah, I’ve fallen off a few times,” he admits of the accidents he’s had on a variety of bikes. He takes a swig of water, then corrects himself. “Not ‘fallen off.’ Crashed. I’ve got a couple of hit-by-cars. A couple of going-too-fast. I’ve laid a couple of bikes down but I was riding in the winter, so that’s not really ‘crashing.’ That’s about it. The usual stuff.”
He’s broken ribs, knocked out teeth, sliced his leg open so deep that bone was visible. His most spectacular accident occurred in 1988, only a couple years after that day in Berlin. Reeves was riding alone at night in Malibu’s Topanga Canyon when he took one of the twisties too fast. By the time he came to a stop, he was lying on the pavement wondering if he was about to die. As you know, he didn’t—but he did fuck himself up pretty bad.
“I ruptured my spleen,” he says matter-of-factly. The widely reported version of the story goes that he needed the organ removed, but Reeves says it’s still intact. “They sutured it up and put a Band-Aid on.” He has a gnarly scar running vertically from his sternum down to his belly button, but in the right light it just ends up accentuating his abs because, well, he’s Keanu.
Reeves first met Hollinger through a mutual acquaintance about two decades after that crash, when Reeves wanted a custom sissy bar—basically, a backrest for a passenger—added to his 2005 Harley Davidson Dyna. Hollinger, who at that point was a relatively well-known, well-respected customizer with his own small LA shop, wasn’t interested.
“I knew I could build him the world’s most expensive sissy bar,” Hollinger says, “but I also knew it wouldn’t be satisfying for either of us.”
Instead, Hollinger spent the next five years completely reimagining the bike. He’d work in spurts, changing or adding something, then handing the bike back over to Reeves for months. By the time the bike was finished, Hollinger says, about the only parts of the original Dyna still remaining were the engine and the serial number on the chassis. Today that bike—a chromed-out ride fit for Mad Max—is displayed in the shop, the inspiration for what eventually became Arch.
Keanu Reeves on motorcycle wearing black canvas jacket and sunglasses Brian Bowen Smith
Eventually being the key word. When, during the long process of modding the bike, Reeves first suggested to Hollinger that the two team up to start a motorcycle company, Hollinger didn’t have to think about his answer.
“I knew what a tough business it is, what a challenge it would be—and that it would not be a great investment,” Hollinger, now 63, says with a laugh. “It was a wonderful motorcycle I built and it was wonderful getting to know Keanu, but starting a motorcycle company sounded like a horrible idea.”
Reeves didn’t relent. As the pair became better friends—and as the motorcycle continued to take shape—they’d have long conversations about the realities of starting the company. Hollinger would show up to their discussions with pages of questions written on a legal pad, but what gradually eroded his hesitation was the thoughtfulness with which Reeves described the experience of riding a motorcycle.
Finally, nearly convinced, Hollinger asked Reeves to boil everything down to one reason why they should do something as seemingly crazy as starting a motorcycle company. The actor came up with it on the spot—a reason Hollinger immediately understood, which allowed him to envision the company and its worth as an opportunity to do something meaningful and long-lasting.
“Because,” Reeves told him, channeling the mortality-obsessed 11-year-old kid gawking at dudes on motorcycles, “we’re going to die.”
Related: 2023 Arch 1s Sport Cruiser Is the American (V-twin) Dream
There have been many jokes made over the years about Reeves being a dummy, but after spending about 8 seconds with the guy it’s obvious he’s keenly intelligent. I mention that I read lots of sci-fi and fantasy books as a kid, which prompts him to ask whether I have opinions on several titles, followed by recommendations to read several others.
Thing is, his idiosyncratic public persona—which is sort of like Ted (not Bill) if Ted were a little more shy and a much better dresser—isn’t an act. Reeves isn’t trying to fool his critics or fans. And he isn’t really putting on an act in an attempt to prevent people from knowing who he is. He’s just this very singular, introspective, likable person who happened to become a pop culture icon.
All of that said? He can be pretty goofy. His physical mannerisms are sometimes at odds with what he’s saying, like he’s being controlled by feuding puppeteers. He speaks haltingly, stopping and starting and stopping again, often all in the same sentence, as he considers what exactly he wants to say or, just as likely, what he doesn’t want to say. More than once over the course of an afternoon he giggles—yes, giggles—at something he says or thinks, placing his cupped hand over his mouth like a theatrical school child hiding laughter; the gesture is as strange as it is endearing. He's somehow both laconic and verbose, calm and keyed up.
Although Reeves has long been known as “The internet’s boyfriend,” he’s currently dating—sorry, internet—acclaimed visual artist Alexandra Grant. The pair first collaborated on the 2011 book Ode to Happiness after having known each other previously; in the following years they collaborated on other projects and co-founded the small book imprint X Artists’ Books. Their romantic relationship began about five years ago but only became public knowledge two years in, when they arrived at a red carpet event together.
When asked about Grant, Reeves leans back in his chair as though trying to put both metaphorical and literal distance between himself and the idea of discussing his personal life.
So, uh, maybe it’s best to make it about bikes: What’s Grant’s opinion of Reeves’ (occasionally injurious) motorcycle fixation?
“She used to have a motorcycle, so she’s fine with it,” Reeves says. Then he pauses, as he so often does, seemingly considering whether to say anything more. “She hasn’t ridden in a while.”
Despite his lifelong love of bikes, Reeves hasn’t ridden them much in his movies. There’s a brief scene in the landmark 1991 indie film My Own Private Idaho. There’s some riding in 1996’s Chain Reaction, including one scene in which he manages to outrun an exploding hydrogen reactor. He’s technically on a bike in John Wick 3 while battling bad guys, but that was all done while stationary in front of a green screen. He has no interest in shoehorning Arches into his movies, though a couple of Arches are featured in the futuristic 2020 video game Cyberpunk 2077, in which he also played a major role.
Reeves says there’s a brief motorcycle scene in the upcoming John Wick 4, a movie whose eventual existence might have been laughed at when the original film debuted. Despite the series’ current status as an unstoppable franchise juggernaut, it originally wasn’t even planned as a franchise—and it certainly didn’t appear destined to be one after John Wick received a somewhat tepid theatrical reception in 2014.
“It had some success in the theater, but it really became more popular in second viewings,” Reeves says. “So the studio asked if we wanted to do another one.”
Reeves does more than just kick unbelievable amounts of ass in the movies; he’s also had a hand in plotting out the sequels. The genesis of the third and fourth installments, he says, took place while he and director Chad Stahelski were on the road promoting the second and third movies, respectively.
“Generally, Chad and I cook ’em up while we’re doing press tours,” Reeves says. “We talk about what we’d do next if the current film does well. I’m like, ‘I want to ride a horse and do a horse chase!’ And Chad says, ‘Yeah, we can do it in Central Park!’”
Reeves says he doesn’t know what comes next for him, but John Wick 5 will almost certainly be an option—if he wants to do it. He’s currently developing a TV series, and maybe he’ll make the motorcycle road movie he’s long thought about making. He’ll also no doubt continue riding bikes and growing Arch because he loves doing both.
He says he may continue BRZRKR, the comic series he co-writes. He won’t stop helping others via his philanthropy (he declines to discuss other than to say it’s “in health and the arts”). And he’ll burnish his already-glowing reputation as, in his words, “a pretty respectful and considerate person,” because that’s how he likes to treat people.
“I’m just,” Reeves says as his mouth curls into a smirk and his arms shoot out in front of him as though he’s pleading to be believed, “a normal guy.”
via keanuworld
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Y'all bear with me on my bad phone pictures and excessive notes lmao, but, uh, ask and you shall receive.
Here's my concept art for Jason in my fic Imprint, where he's a halfa and Danny's biological dad and the king father/king regent? of the infinite realms.
Here's the first ever sketch I did somewhere around chapter 2 or 3:
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Featuring larval Ghost!Jason, Pit madness/Lazarus Water and little bitty Ghost!Danny.
I was already thinking about the possibility of a crown but didn't know what to do with it yet so I just left a halo as a placeholder DBZ-style, which you'll see in the next few concept stages until I finish the latest one.
Ah, the oldest concept I had for the Pit is that it laid dormant in Jason's mind and would physically pull itself out of his head, which is why it's kind of half melded with Jason's helmet in this one. And I'm still kind of considering that idea, but I'm leaning more towards it coming from the bulk of Jason's body instead, as we see it in chapter 8 of Imprint when readers get to see Jason's ghost nonsense from an outside perspective. They (the Pit) is definitely more tiger-like now, and you'll catch a glimpse of a sketch dump where I'm trying to get a handle on tiger shape language (?). They'll still be water based and colored like the pits/a lagoon. It may be hard to picture- just trust me.
Uhhh let's see....the "lantern ribcage" is a part of the design that's really important to me so you'll see me consistently playing with it as I go through these early concepts. That's his core nestled in the lower part of his ribs, visible but protected behind the iron cage of his bones.
I wanted to incorporate Jason's helmet and other parts of his vigilante/hero uniforms in his ghost form since that part of his life is deeply personal to him.
I also knew that I wanted him to have a very monstrous aspect to his design- and I can't resist slapping pointy teeth on any of my concepts that deviate from being strictly human. So those aren't going away. Nostrils to breathe smoke and fire so Jason can better emote with most of his face being metal.
Danny's default ghost form, opposed to Jason's will still kinda be the one he has in his original dimension- black and white suit and the classic DP symbol on the chest, but probably better armored and with a bat emblem thrown in somewhere. So thats what I drew him with here- though little kid sized, with an added black streak in his hair to complete the inverse of the Lazarus Pit streak he has in human form.
In ghost form, when Jason needs precision, his go-to weapon will be the All Blades, which I have kinda illustrated here.
I may kinda set the bones of this design aside to use as a more humanoid ghost form that's closer to his living form, but that's still up in the air.
Here's concept 2, which I did on chapter...5? I think? Which is when I decided I wanted to make Jason's most comfortable ghost form to be kinda big and outrageous:
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This one's got some notes doodled around it- but I'll type them out in case you can't read my handwriting.
Jason was definitely leaning more toward dragon (and I'm still trying to find the balance between dragon and phoenix that works nicely for him, but we're getting there.)
I decided not to put heat pits on his face recently so that the parts of his head modeled after the helmet are smooth metal armor. I tried to elongate the head but still keep the lines of his helmet in the design.
This is also the first time I started messing with horns- which have been bent in just about every direction at this point trying to make them mesh well with the rest of his design. The uppermost notes in the image mention basing the shape of his horns off of one of his weapons. I thought that the flaming all blades would just be overkill at that point and decided to play with using the Kris knife he gets from the League. Which is....still overkill but it's less fire to draw, so we'll call it a even. There is also a note on my decision to make his horns into a pair only because of being Bruce's second son and the second Robin. (I have put way too much fucking thought into this if you haven't figured that out already).
Tried a different look for the teeth and ended up scrapping it.
I also started leaning more into making his back look as messed up as possible at this point and started thinking of the....mountain range in plated rows like a croc's back.
And here's concept 3, which also starts playing with colors and the all-tail, no-legs look that I decided to stick with:
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This is definitely the biggest jump between concepts so far and was sketched up while writing chapter 7, which I think is the first time we get to experience his ghost forms (there's 2 that we saw in that chapter).
So I continued to smooth and lengthen the head and tried a different thing with the teeth- which I kept. I also felt a lot better about the lines from the helmet with this concept. I tried curling his kris knife horns forward, trying to play with their form. Those have changed since.
This is the first time I added hair, but it's hard to see. He, like Danny, has an inversed streak of black at the front of his 'do to reflect the Lazarus stripe.
Again with the halo placeholder because I was still on the fence about the crown. Started trying to make the mountains of his spine more volcanic looking. Don't know if I'm keeping that or not yet.
So the three major differences between this and it's predecessors is the 1) mantle of smoke that is constantly being expelled from his body that is supposed to imitate a kinds cloak/mantle; 2) the tail, which has since been changed into a fiery tail instead of a ghostly one; and 3) I slapped his Robin 'R' from the movie UTRH on him to make this form more...him, I guess, and also to make Bruce cry like a baby.
So the things that I have changed is the ribcage, the shape of the horns, the crown (which finally has a rough design and a name based on the fight he has to win to earn it- yes, I already have that arc scribbled out and will most likely be adding it into the story) and I added some extra stuff to the face to match the written descriptions in Imprint.
SO. -Claps hands together- I'd love to hear your thoughts on everything, and I am always interested in hearing how y'all have interpreted these characters for yourselves.
If this is something you want me to do again with other character designs, let me know and I will. I am working on Jason, of course, and the Pit, Frankie boy, Danny's big long boi form, Gotham and some other odds and ends.
(Whoops forgot tags again)
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