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#my heart cant take this shit
that-cloud · 2 years
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One piece Chapter 1054
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Dear gOda have mercy
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naturesreject · 11 months
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Im really excited so i keep getting super over stimulated but im at work so i cant do anything about iiiiiit
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paperlignes · 2 years
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After the end of wwdits s4, I only have the mcr concert and thasmin/centenary to look forward to and honestly that's enough emotions for me for the rest of the year thanks
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unnerving-presence · 9 months
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no matter how much i slander any wesker i will still love all of them no matter what :]
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littlebigplanet · 2 years
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ten whole years
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camels-pen · 3 months
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hmmm. Monster trio + Jinbei getting separated from the rest of the crew on an island with enemies using hard or impossible to see attacks and Usopp's the one who's gotta keep his Haki up the whole time and direct the others/keep everyone safe.
Zoro got bored, having been at sea a while, and they were running low on meat, so when Luffy was about to run off, he suggests a hunting competition. Sanji yells at him not to go because he'll get lost. Zoro says something like Sanji's a wimp and ends up goading him into joining them. Jinbei is sent along by Nami to keep Zoro from getting lost. Thus the four left. Enemies showed up soon after.
The crew manages. Not perfectly, but they do. And eventually, maybe hours later, the monster trio and Jinbei (quartet? hmm) finally gets back. Nami's yelling at them as soon as they show up, but after a while the attacks slow down and stop and, despite not finding their attacker, all is seemingly fine.
Seemingly.
Usopp, having been wound up so tight with tension and still very concerned about finding their hidden enemy, keeps up his Haki even after the three had returned. The whole situation reminds him a little too much of Boin, so 'just in case' he decides to stay extra vigilant.
Meaning keeping it up until they leave the island.
Enemy attacks tone down after a while, and are much easier to manage when they've got their other Haki-users with them, so they decide on a quick supply run- Luffy accidentally stumbled on a decently sized town during their hunting trip- before shipping out.
This time, just Sanji, Chopper, and Franky go so that they can get the most necessary supplies. They're told to be quick, just in case their unseen enemy returns.
Some time later, Nami is chatting with Usopp when she pauses. She asks if Usopp's alright, because his eyes look red. Usopp just pulls his goggles on and says something got in his eye, but nothing serious.
More time later, Usopp notes that Sanji, Chopper, and Franky are taking a while. Longer than usual.
There aren't any big commotions or fires or anything though.
He parks himself on the bench around the main mast. He knows that Sanji would see any enemy that came for them. He knows that all 3 of them are capable fighters and can handle themselves. But he needs to check, needs to see-
So he pushes further. Further than he probably should, considering the way something feels like its pulling dangerously taut in his head.
He must've gotten past half of the island when, finally, he saw them.
Chopper, in heavy point, holding back a furious Sanji from kicking Franky. Franky himself was walking ahead of them, unperturbed.
Usopp let out a breath. They were fine, just taking their time getting to the town. He chastises himself a bit for not believing in them and chooses to ignore the relief from letting his range of Haki shrink back to normal. The temptation to let it go completely, to let his other crewmates handle things, was starting to get far too loud.
He brought an armful of mismatched bits and bobs on deck to fiddle with to take his mind off it. It helps with avoiding comments about keeping his goggles on anyway, if he was tinkering with something.
and blah blah blah eventually they come back with all the necessary supplies. Still no enemies have returned. No matter how paranoid Usopp is, he's starting to wane on whether he should just let it go, let the others handle it if they come back, instead of straining himself to the point his brain feels like it'll snap.
Sanji makes dinner. It's late too, so Nami makes the decision to ship out in the morning. She says they're switching up night watch just for tonight, in case those unseen enemies come back. The new schedule consists of Sanji, Zoro, Luffy, and Jinbei.
They get that they need Haki users on watch, but when asked why so many shift switches, Nami doesn't want them getting tired... or something like that, since she doesn't really know about how Haki works.
Eventually she, and everyone else, gets an explanation that properly trained Observation Haki doesn't have to be kept on all the time to be aware of imminent danger and isn't especially draining to use. Usopp is a little frustrated, maybe shows it outwardly, and even though the explanation reassures the others that 2 shifts- maybe 3- is enough, it only serves to make Usopp feel worse. He more firmly keeps up his waning Haki.
Long after everyone has gone to bed and Sanji has started first shift, Usopp was still 'tinkering' against the mast. Sanji comes down for a bit and tries to get him to head to bed or take a break, but Usopp made some excuse that he'd finish up his project soon.
Zoro doesn't say anything as he passes Usopp to relieve Sanji of his shift.
Sanji brings him some tea, the kind that makes you sleepy. Usopp can smell it. He gives his thanks and chugs it. Sanji sighs before heading to the men's quarters.
It isn't long before Luffy passes. Then Zoro. Jinbei, then Luffy.
Before he knew it, the sun was just barely rising and Sanji was standing in front of him.
"Your cup."
"Hm?"
Sanji gestures to the empty teacup and saucer next to Usopp.
"Oh. Sorry." He hands them over.
"Did you finish?"
"The tea? Yeah, it was tasty."
"No, your project."
Usopp pauses. Stares at Sanji between slow, burning blinks. "What project?"
Anyway, Sanji's worried now, but not enough to intervene. Breakfast comes and goes, then they're finally sailing off.
it takes another hour or so to leave the island out of a normal person's Haki range. They all think they're home free at this point, but not Usopp.
He plans to keep up his Haki until the Island is outside his maximum range. It's still just barely reaching the edge of his strained Haki range when he notices it.
Killing intent.
It's racing towards Sunny at breakneck speeds. Usopp doesn't know what it is, but he is not letting that thing hit their ship-
Except, oh, Usopp could almost see the trajectory of this thing, clear as if he'd shot it himself.
It wasn't aiming for the ship. It was aiming for Luffy.
Now, realistically, when it came within his own Haki range, Luffy would just dodge it himself. Even if he didn't, the most damage those unseen enemies had managed was a few slashes here and there. Mostly superficial wounds. It was more that they couldn't be seen without Haki and the sheer amount of them that had everyone on guard.
But Usopp had not slept. Had, at this point, gone a full 24 hours using Observation Haki. Was mixing up common, comforting, sounds of Sunny on the sea with giant bugs and carnivorous plants on an island miles and miles and miles away. Usopp was far past thinking realistically.
So, without any explanation or warning- no time, he thought to himself- Usopp aims his Kabuto just to the right of Luffy. His friends yell at him, when they notice what he's doing. He ignores them. Quiets his thoughts. He has to keep himself steady. Has to fire at just the right moment.
Luffy turns around, staring calmly at him. "Usopp?"
Now!
Usopp fires.
The others yell at Luffy to move. Luffy stares at Usopp. He stays put.
A Skullbomb Grass explodes next to him. He keeps a hand on his hat to keep it from blowing off.
Little bits of something shower down on Luffy's head.
He blinks a few times, then grins, "So that's what it is!"
Sanji and Zoro relax. Jinbei asks, "You couldn't have said something before shooting?"
"Eh? What? What happened?" Nami asks.
Luffy laughs, picking up one of the bits on his hat. "It's-"
"There you are you needle bastard," Usopp hisses, jerking his head towards the island. He turns and climbs to the roof of the crow's nest in record time. He aims high in the sky. "Surekill: Green Star-"
He shoots off his pop green, waiting a good while for the impact to be seen from the island. When the needle bastard's voice had finally shut up, Usopp starts to relax and let up on his Haki. "Skullbomb Grass…"
Usopp sways atop the crow's nest. His friends were yelling something at him, but he couldn't hear them.
With his fuzzy vision and aching head, he mumbles, "Ah, maybe I did overdo it afterall…"
In the next moment, he tips over the edge.
-and then Sanji jumps up to catch him and calls him a dumbass.
Luffy finishes explaining that somebody shot a big needle at him and Usopp shot down said needle. Then the others discuss why the hell Usopp passed out and who threw the needle. And how Usopp saw it coming before Luffy did, if both of them have Haki.
Jinbei explains that some people have wider ranges on their Observation Haki. Though, now, Usopp's is probably the biggest he knows of. Because what the hell that was insane.
Chopper takes off Usopp's goggles and checks him over. He asks the others if they noticed anything weird about Usopp that might've led to him collapsing. Nobody has anything but eventually Nami mentions his eyes being red yesterday after Sanji, Chopper, and Franky left. A few others pipe up about Usopp not sleeping last night.
Sanji is the one to put the pieces together.
He explains to the rest of them that Usopp must've been keeping his Haki up this whole fucking time, which wore him the hell out. He also explains that it's dangerous to do that, especially when his Haki is still untrained.
Usopp gets taken to the infirmary. The others (namely, Sanji) are kicking themselves a little about not having made sure that Usopp knew how to conserve energy with Haki / use it in a way that doesn't hurt him.
When Usopp wakes up many hours later, he's pretty fucked. Like his head is pounding, his stomach is queasy, and when he tries to test his Haki to make sure everyone was alright, he nearly passes out again. He takes some time to force himself to stay conscious, and then pushes himself up to go check on them in person. Sanji's right there though, and stops him. Tells him everyone's okay, other than Usopp himself. Tears into him a little about trusting Sanji, Luffy, Zoro, and Jinbei to pay attention and watch out for the others.
Usopp doesn't apologize, doesn't say much of anything. Some time, and warm food, make it easier for Sanji to wheedle out of him that the whole thing reminded him of Boin. And isn't that stupid? This wasn't the first forested Island they'd been to in the New World where people were trying to kill them. Usopp wasn't being chased down by man eating plants. The only thing he ate was the food Sanji made. And there was no routine 'Island Chow Time' where the island itself folded up and ate everything on it everyday. It didn't make a lick of sense.
But Sanji understood. Sort of. Having to watch over your shoulder for so long and then getting this power that lets you watch everything at all times? If it wasn't for Iva's scolding he would've been in the same state as Usopp while he was doing his own training.
And thus, heart to heart, and then Sanji offering to train Usopp properly in Observation Haki, which Usopp accepts.
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spider-man-2o99 · 8 months
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ok so apparently i can just never articulate my Deep Thoughts on purpose and can only do it by accident whilst rambling in the notes of a bookmark where the veneer of anonymity feels like a false-protective coat to hide behind, or somesuch-something like that. idk. anyways. anyways. i don't like how fucking mean-spirited across the spider-verse as a film seemingly is for literally no reason at all other than just bcuz it Could Be. y/k.
#talking tag#atsv#spider-man#spider-man 2099#miguel o'hara#miles morales#suicide mention#suicide tw#& i am talking abt the Actual Textual Content of atsv btw not the Fandom Interpretation of it. bcuz those r 2 different things lmao.#every additional piece of context that we learn abt the behind-the-scenes too. it just. Sours this film to me. like drinking rotten milk#only ONE person outside of his family unconditionally supports miles. ONE. ONE!!!!!!!!!! the whole film!!!!#(obie obie broauwn i hate the AM i hate the PM u will live in my heart for ever)#and Knowing now how much the writers obviously didnt give a shit abt Mig.. it all just reads like that rotten any1 can wear the mask but yo#and that echoes in the narrative disdain for the one other spider-man in the whole movie whose origin is /like miles/.#who DID have a spider-man in his world who died before he got his powers who IS motivated by fear by wanting 2 be good but thinking he cant#You Cant Wear This Mask. The Only People Who Are Like You Actually LIKE You Are Twisted And Wrong And Warped Inevitably By That Wrongness.#Nobody Will Ever Understand What You Have Been Through And You Were Stupid And Naive To Ever Try Otherwise. You Petulant Child.#and the spider society treats miguel like shit like im honestly surprised that was just such a Casual Thing in the movie but no#they microaggress him 2 hell and back they insult him to his face they do not respect his boundaries they flat-out just Dont Respect Him#and he Takes It. of course he takes it. it is Literally All He Knows. taking it and hating himself and knowing that he is Different.#Christ almighty. what a shitshow.
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moonlitswimmingpooltv · 6 months
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SPOOKY WEEK CONFIRMED????????
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the-official-account · 5 months
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I hate working but I actually really do love working with kids. Like how dare you interrupt my (barely kept) internal stream of complaints to very politely say "I've never been here before and I'm kind of scared can you help me?" Like of-fucking-course I'll help you!!!! and I'll heal a discombobulated little part of myself too while I'm at it or whatever. Damn
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narwhalandchill · 1 month
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4.6 new namecard leaks (im very normal rn)
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AAAAAAAAAAAAAAAAAAAHHH IM GONNA DIE IM SO FUCKINF HAPPY IM SO FUCKING HAPPY YOU DONT EVEN GET IT OH MY GODDDDDDD 😭😭😭😭😭😭😭 MY BELOVED . FINALLY 😭😭😭
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hauntingblue · 29 days
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Try not to make fights between two women look homoerotic challenge level impossible
#if franky isnt good with swords why does he have a sword on his mecha 💀 just for the shogun bit#inu inu fruit??? he is just like inuyasha... omg.... crossover of my favourite things.... yamato i love you.....#yamato eating the protector deity of wano fruit.... calling himself oden.... his father must be fuming he is the antithesis of his person#obv its very much on purposes but lmao rip bozo (kaido) you didnt think much about that one.... maybe the deity of wano wants its people to#be free and not slaves of a weapons industry idk....#not olvia omg... and saul.... and clover... they changed little robin's name.... and her mom's voice is the same as hers lmao it's too much#robin said this is way too nice.... can't be real#once again thinking about robin holding her mothers hand..... and becoming an archeologist to make her proud.... the hands....#but now it's not about her mom now its about her friends.... also her childish heart omg.... truly#talking tag#watching one piece#episode 1042#robin defending sanji's honor akdjsks#robin that was so slay... take care tho.... ily.... until next time#luffy on the floor passed out having a tantrum about food. incredible#fucking caribou again.... DIEEE!!!!#MOMO FLY AGAIN!!!! GET OVER YOUR FEAR OF HEIGHTS#also yesterday i was showering and thinking about like dying like this cant be right... i am on thay level....#episode 1043#'i am not soft on women' oh yeah i bet...#see how good armor haki would have been here..... i have been saying this#robin's face..... strongest element in all of one piece.....#robin wanting to become strong for someone else.... just like nami.....#OHHHH SHIT!!!!!!! she said i wanna be with my friends 😁 -> 😈#that was so cool. also black maria is DEAD. that was a CLUTCH WWE STYLE. DAMN. robin getting there by thinking about his friends :)))#what love and human connection do to a mf (positively)#OH SHINOBU'S ABILITY.... MOMO..... OMG#episode 1044#robin ily that was so cool. call me any time btw.
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waywardsalt · 11 months
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thoughts on totk now that i’ve beaten it
under the cut bc of length and bc there is honestly a fair bit of negative stuff
i don’t really think i can say that i liked totk.
it’s fine, it’s genuinely fucking incredible from a technical standpoint with ultrahand, recall, the three map layers and with how smoothly it ran for me. as a game it’s fine.
i’ll start with the things i dislike and end with what i actually liked
i honestly didn’t really like ultrahand? i disliked how much the game leaned on it, since so many puzzles and whatever just boiled down to ‘make something that’ll work’ and it just... it was far too clunky for me to really enjoy using it, outside of using some of the same few designs for traversal. there were a few times when i could see what the game wanted me to do with ultrahand and the given zonai parts and sometimes it just... didn’t work at all. more often than not ultrahand was frustrating for me to use so the game’s reliance on it just made it into a chore sometimes.
in a similar vein the dungeons were serious letdowns. i mean, don’t get me wrong, they’re fine, they had good themes and (mostly) had good aesthetics and general looks and identities to them, but the fact that they were just... basically twenty-ish minute little things was kind of disappointing. i hate that they all had the exact same ‘go hit x number of switches’ gimmick. it really limited what you could do and fucked with the dungeon design, too. the only one where that really worked for me was the fire temple, which was my favorite overall. the water temple was especially dismal, with the least inspired look and just being an astoundingly easy experience. the puzzles in those dungeons were so awfully easy, too, especially since half of the time they just hand you what you need so you barely need to really assess the situation and put a plan together
i hated the water dungeon’s little mini-areas where you do a single piss-easy puzzle to automatically get your prize, i hated the wind temple’s god damn ‘pull a lever and get your prize’ kind of puzzles, i hated how soul-crushingly disappointed i felt when i took a look at the lightning temple’s map and realized that every fucking floor had a singular room just for the switch puzzle. god forbid it’s as fun as the lowest level of that temple. i really miss stuff like mini-bosses or rooms where you have to do a puzzle in order to just... progress, i miss dungeons that i could get lost in or spend a while in or just had... something more interesting or some more substance so that i can’t just breeze through like it’s a glorified shrine. most of the puzzles in those dungeons were simpler than some shrines i did.
i didn’t care to do much exploration since there honestly isn’t much motivation to explore the surface map if you’ve already played botw, and the scarcity of materials this time really got to me, it took me a while to have a half-decent stock of materials, and i still had trouble not running out of stuff even though i was using amiibos to stock up on some things. the money situation was rough, too... a lot of things are cheaper to sell, but some armor is still really expensive plus you have to pay the great fairies to upgrade your equipment in addition to having the correct materials. that especially felt odd- having to grab a handful of (goddamn hard to get) lynel guts is hard enough to upgrade the soldier’s armor, but you want me to cough up 500 rupees, too??
(the scarcity of monster guts also got on my nerves, but i’ll just chalk that up to just some kind of really weird difficulty thing. it was annoying until i tracked down the stronger monsters.)
the story is probably the weakest part of the game to me. it’s really hard to have a baseline investment when you don’t care about these characters, anyway, and what i saw in this game’s story still failed to endear me to hardly any of them. link’s role frustrated me; he just comes off like a tool rather than a character this time through, he barely has any actual relevancy to the story segments beyond being the guy who can use the master sword and being the player’s vehicle to get from point a to b in the story. the blank stare and limited emoting worked in botw because... there’s a given reason for his lack of outward emotion in the past, plus he has no memory in the present. it makes sense. but this time around, he’s gotten memories in the years between this and the last game, but he just feels like a background character in most of the story beats. 
he has no role in the memories and in the present just exists to gather some stuff for other people, he gets the master sword from zelda and then helps the other sages get their secret stones, but he’s barely addressed as his own character in the grand scheme of things unless he’s being directly spoken to. he’s just the swordsman capable of wielding the master sword and zelda’s chosen protector as far as the story is concerned. he has no opinions outside of doing what he’s told and looking for zelda. at least not as far as i could really tell. at least in botw, the story directly concerns him, and it’s his story we’re following. this time around zelda and the sages seem like the most important characters, link’s just... there, doing what he’s been told to.
the new sages are fine, none of them really endeared themselves to me, and i will say that making the player watch essentially the exact same cutscene each time you finish a dungeon was BAFFLING. they were long and you learned almost nothing new after the first one, and there was nothing done to make them very distinct to each individual pair of sages or their respective regions; at the very least, it could have been interesting to meet the ancient sages not in the exact same stone garden, but perhaps at the top of a snowy mountain for the rito, near a volcano or something for the goron, maybe in a shallow pool of water for the zora, and in the desert for the gerudo- but no, they’re all effectively the same thing just with the speaking character swapped out with some minor changes.
(the sages themselves are a pain in the ass to use, having to chase them down to activate their power or accidentally activating a power when you don’t want it; yunobo was honestly my favorite, but because i generally defaulted to having them all activated at all times, i had a lot of trouble with tulin blowing shit away from me when i was trying to grab it while midair. they’re half-decent for combat)
i didn’t really care for rauru or sonia, either. rauru in the present as a ghost was fine, he was kind of interesting and seemed to have changed from his time in the past, but he never managed to be a character i particularly liked. i wasn’t really a fan of his... arrogance? or something in the past scenes, and he never really came off as very interesting. sonia was nearly completely uninteresting which is a shame since she has an interesting design, she just felt delegated to the role of supporting rauru and zelda and then dying to motivate them.
ganondorf is a character i was really looking forward to seeing, and it really fucking sucks that he’s so god damn one-dimensional this time! the story can’t be fucked to delve into him beyond just giving us scenes that just tell us that he’s evil and wants to rule hyrule and get the secret stones and nothing else because fuck having complex villains, i guess. especially frustrating because within the game itself you can draw more interesting motivations up for him, but the game really just doubles-down on him being evil for the fuck of it and wanting to end the world because uhhhh... he’s evil don’t fucking worry about it
the ignoring of the triforce in this game sucks in that way, too, because the way the triforce works and how it can grant wishes made it a much more interesting goal for ganondorf to attain, rather than some poorly-named ‘secret stones’ that do nothing more than just amplify power or something. it sucks how black-and-white this damn story is and how it seems like it just wants to do away with any possible nuance or gray area. no one but the bad guys or side characters are flawed in any actually interesting or significant way.
at least ganondorf was still the most interesting character in the flashbacks.
and then zelda, oh god ZELDA. i honestly really liked her in botw. i liked how you saw her as a flawed, insecure, pressured teen, and how you saw her struggles to relate to link and how she eventually warmed up to him. you saw her as a flawed person who develops and as someone who cares deeply about her friends and her duties and gets frustrated by her failings.
and then in totk a lot of her more interesting traits- her interest in sheikah tech, her excitement over field study and research, her more defining traits as this incarnation of zelda- are basically sanded down and she’s just this perfect flawless princess with great power and an insanely passive role in the past beyond finally taking some kind of action after one of her friends dies and she’s pushed to the brink. cool. great.
she has practically no flaw in totk. if anyone in the present talks about her, they have nothing bad to say and just want to please her and follow her orders, she is right in telling the gerudo how to train their troops she is right even when misheard to tell people to put themselves in danger and she is hardly meaningfully questioned when her imposter is doing very clearly suspicious shit. neither the story nor any of the characters wants to let her be flawed. she’s just perfect in damn near every way and barely retains any interesting characterization she got in botw. there are some interesting snippets in her being a teacher and setting up memorials to those who died in the calamity, but there’s hardly any more than that, and it makes it really hard for me to give a damn about her. she’s not interesting this time.
the whole thing with zelda becoming a dragon too, is... it’s fine. it’s ok. but the fact that she turns back at the end with no problem whatsoever is one hell of a fucking misstep. why talk about draconification being forbidden for a good reason anyways if it doesn’t actually matter anyways??? if you never actually see any of those fucking repercussions why even bring them up??? i really feel like it would have been more effective for there to have been actual consequences for zelda beyond just fucking flying around half-conscious for a millennium or whatever- have her lose her memory when she’s brought back! there you go! there’s the reason why draconification is forbidden! there’s the thing about losing yourself! plus, zelda losing her memories as a result would mirror link having lost his memories in botw! that has so much more weight and significance then ‘oh uh ignore the warnings from a while back she’s completely fine dw abt it’ i hate that she’s back just like that without any of the consequences that the game suggests.
the dragon’s tears in general kinda just felt weaker than botw’s memories anyways bc you’re more just. watching stuff happen then actually learning anything. it has less characters and yet i feel like you only get to know like half of the important ones. like three of them are all about the same event. a few times they just replay parts of old memories in new ones. if they ever reference a past memory they just show you what they’re referencing instead of leaving you to piece it together. just play the voices or something don’t break the flow of things to play a clip of something i’ve already seen.
plus the fact that totk... barely acknowledges that it’s a sequel to botw really rubs me the wrong way. i understand that loz is extremely loose with its lore, but totk is a direct sequel set in the same world a few years later, and yet the events and characters of botw have might as well been forgotten and its all either ignored, brushed aside, or straight up replaced by something else for no good reason. the continuity between these games is absolutely dismal and to see the different ways in which the events and concepts or botw are just... disregarded really just left a bad taste in my mouth.
just- i love good stories and worlds in video games, and while some games can coast by for me by feeling good to play, having a good and engaging story and characters is usually essential to my enjoyment of a game, and when i don’t care about to the point of disliking the story and characters, and when none of the important areas are fascinating or distinct enough from each other, and when the game even fails to really reel me in with the gameplay...
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i wanted to like totk, but it really just did not work for me. i just ended up feeling frustrated and disappointed and even sometimes bored with all of the major stuff and man. totk is really, REALLY, not for me, and it just left me wanting to play older zelda games instead.
...
HOWEVER! there were actually some things i really loved about totk! it’s not all doom and gloom! (well, not all doom, at least)
so! the music was great! not all of it really fit or made a lot of sense with the context in which they played or failed to evoke the feeling they were meant to, but the new tracks in this game were great! i especially love the first two phases of the fire temple’s theme, the depths music, and most of the new battle and boss themes. zelda games almost never fail when it comes to the music.
i did genuinely like the fire temple- yunobo’s ability was used the best in this dungeon, and it had the best five switches gimmick, i loved how you had to hit the gongs (sometimes having to construct a path to account for the weaknesses of yunobo’s ability) and how it then ‘scared’ each of the five statues holding a part of the gate- it was very cute and fit in very well with the general feel of that part of the story. it was the best in terms of difficulty and complexity, but it didn’t have the best boss- the lightning temple had the best boss, and i will admit that even if most of them were easy, i really enjoyed the mirror puzzles, as well as the process to unlocking the dungeon. the wind temple had my favorite visual identity and aesthetic, though, i liked it being a part of this old rito song, and how it was the most distinct in looks from the other dungeons.
the sky islands were honestly fun, even if they weren’t all that interesting. getting to some of the harder-to-reach islands were some of my favorite times i had to use ultrahand, and stuff like the zonai forge island and the one orblike island with the mirror puzzle, and pretty much all of the more complicated parts of the sky islands were a lot of fun to explore and figure out.
being able to ride on the dragons was just really cool, and the fact that they come out of the chasms was fun.
the new horns for the monsters were cool, it helps differentiate the different monster strengths and i just thought they were really neat.
the quest with lurelin village was fun, even if the pirates just being monsters was a real let-down.
the stable trotters were also a fun bunch of characters, that was a good, new way to open up fairy fountains.
all of the new stuff with the yiga was really fun, like getting their outfit and being able to pretend to be one of them and learning the blademaster attack- so much fun it was so cute.
most of the new outfits are really good and useful, and while a bit janky and not that great, the house-building bit near tarrey was endearing.
while none of the main characters interested me, i really, especially liked tauro and yona and penn. for some reason they just appealed to me and i really wish they had bigger parts in the game because they’re interesting and they have good designs and i’d really like to know more about them.
the underground gerudo shelter was pretty cool, to be honest, and the look of the caves was really cool.
i adored the proving grounds shrines- easily my favorite shrines in the entire game, i had no problem spending a decent amount of time in those kinds of shrines, they were fantastic.
the new ingredients and recipes and new weapons were cool.
the way you basically return to the area you started at on your way to ganondorf is pretty cool, that whole path is really neat.
ganondorf in general was a pretty cool boss, even if he ended up being kind of easy for me. the whole final boss sequence was neat.
by FAR, though, my absolute favorite part of this game was 100% the depths. the fact that there was just an entire second layer to the map that was the same size as the surface, just inverted and dark and filled with new bosses and locations... i spent hours down there without going back up to the surface and absolutely had a BLAST screwing around in the dark, lighting up my path with brightblooms and tossing together little vehicles with lights so that i could get to the next lightroot off in the distance. the depths was probably where i ended up using zonai vehicles the most, and it was honestly pretty fun to go around spotting and reaching every lightroot, coming across different mines and weird little landforms and coliseums and yiga camps. the music and plantlife and look of the depths were so good, and it really felt distinct from the rest of the game in a very good way. doing all of the lightroots and getting enough zonaite to max out link’s energy cells was definitely a good move since it made finding shrines and dealing with later zonai machine stuff easier.
overall, tears of the kingdom was a severely mixed bag for me, and while there was stuff i did like, i don’t think it’s enough to really get me to say that i really liked this game overall- after all most of the stuff i disliked was unavoidable parts of the games, and it definitely put a hamper on my interest in the rest of the time. totk is fine, but it’s really not my thing. 
#i just- *slams head into brick wall* bro i did not have a good time with this game#going back to my silly little comparison point; totk was $70 and my copy of phantom hourglass was $70#$70 is a bullshit amount for a game but thats no the point here#totk from a technical baseline standpoint as a GAME is worth $70#its story and the amount of enjoyment it gave me was not worth $70 tho. the story and enjoyment i got from ph was more worth $70 to me#salty talks#loz#legend of zelda#totk#'zelda games almost never fail when it comes to the music' if you talk shit abt ph's soundtrack i'll kill you. i like the dungeon track#i partially have the shinji chair image saved for this but i did also initally save it yesterday when i finished nge#listen this was fine on a surface level but it just wore me the fuck down#link was just some flavor of stonefaced or surprised or determined in any given cutscene and like. idk. wasnt too interested in him either#look i know about the silly little dialogue options. still didnt do it for me#link getting his arm back only makes sense to me bc i got every last light of blessing and heart container and stamina vessel#the gloom in his body is 100% gone hes squeaky clean for me. whyd you take his shirt off tho. at least keep his hat. cant take it seriously#put him in the archaic set or smth his arm is fully visible that way at least and its full circle thats what he wears at the start#couldnt take the whole grabbing zelda sequence seriously bc i missed the (hold) prompt and link flew away lol#totk spoilers#also wasnt really a fan of most of the voice acting yeah sorry. kinda rough all around aside from like ganondorf and dimitri- i mean rauru#mineru and the rito sage were fine too ig. im not going to bother watching any vids or whatever to check again#riju and sidon were fine too#sonia was cool too but everyone else was a lil rough tbh esp with having to say 'secret stone' that name sucks shit#my switch died in the middle of the credits. i had like 25% when i started fighting ganondorf.#it died twice actually cuz i charged it for a few minutes and what like yeah 5% should be good and nope. died again#anyways whatever. im not giving it a rating im tired of this game i dont think i'll be replaying or even just touching it any time soon#music was top notch again tho. made me feel stuff more than the actual story did. cool ig#bitching abt totk
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calamarispiderart · 1 year
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sketches of the three. i cant get the visual of heart as like this shaky little creature barking and growling and stuff out of my head like yeah. awesome. also, in regards to things like the fights between heart and mind, i think while mind would be and is the most antagonistic, heart feels like the first to throw a punch. kind of like being pushed to their limit.
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an-theduckin · 5 months
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Btw ik it's been a rlly long time since I've updated the a day in the life of mark fanfic (it's been 1 month and 5 days) but I'm fr working on it alr it's just cuz writers block + imposter syndrome + the first few chapters after chapter 10 being the most confusing ass chapters ever n I'm still tryna figure out out to do the pacing of them n stuff. I'm rlly genuinely sorry it's taken this long I didn't think that would happen it was only supposed to be like a 2 week break. So yeag I'm really sorry about that
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snickerdoodlles · 2 years
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having a lot of thoughts right now at 4am about chay being ruthless
there’s a specific animorphs quote i’m thinking of:
"People don't understand the word ruthless. They think it means 'mean.' It's not about being mean. It's about seeing the bright, clear line that leads from A to B. The line that goes from motive to means. Beginning to end. It's about seeing that bright, clear line and not caring about anything but the beautiful fact that you can see the solution. Not caring about anything else but the perfection of it." — Marco, The Reunion by K.A. Applegate 
specifically the bit: It's about seeing the bright, clear line that leads from A to B. 
now, i dont think chay from season 1 is ruthless. but i very much see him as having the makings of it. chay has a very simple and direct approach to things; he sees something he wants, so he pursues it (he asks his idol for lessons their first meeting, he doesn’t let kim skip out on tutor lessons, he confesses twice because he had a homework goal and then a personal goal, he wants the truth so he confronts kim that same day, etc). and we see this theme of ‘chay has a goal, chay pursues goal’ most often with kim because they specifically foil each other in this. kim has a grand speech about making sacrifices to achieve your goals, but he’s stagnant between the world he was borne into and cant fully leave because of his brothers, vs the soft bright world he wants to be in but cant because he comes bearing blood. this directly contrasts with chay, who pursues his goals fullheartedly and recklessly
now, chay's not ruthless. not...yet. but there’s also these little...hints of a ruthlessly practical mindset to him. the most standout point for me in this regard was episode 1 when porsche is worried about his uncle. he’s sent arthee away, but he’s still planning “how do i get uncle out of trouble, and how do i maximize it?”
but chay? chay’s straight up like “uncle’s problems aren’t ours, lets just runaway to go live your dream of owning a bar on the beach”
i love this scene between porsche and chay so much. not only is really heartwarming, but i think it rly solidifies who they are as characters right off the bat. porsche is a caretaker. he takes care of everyone around him, whether he has an obligation to or not. but chay is fully ready to just leave their uncle behind. uncle interferes with brother’s and mine’s future plans? then no uncle in future plans. chay doesn’t even seem to mourn nor care that his uncle, one of his two caretakers left, is just gone from his life after ep1. like...that’s a really cold assessment for a teenager to make about one of his two living family members (that he knows of)
for me, what holds chay back from tipping into any sort of ruthless so far is mostly his naivety. not innocence (chay is not innocent yes i am still fighting on this hill), but he has certain expectations of the world that don’t necessarily match what the world is. to me, this shows most clearly when he sees warning flags (”...how do you know i have a brother?”) but is fully willing to ignore them in favor of pursuing his original goal(s) instead of taking the warning flags into account. and since he doesn’t plan for them, when some of those flags grow into actual problems, they really trip him up in ways he’s not prepared to handle. but he doesn’t have that any more at the end of season 1
if we do get a second season, i would be v curious to see where chay’s character develops. im apparently the outlier lol, but i actually really love where kim and chay ended in s1. they were on a trajectory to crash in the middle and instead they missed and landed where the other started. kim, the kid running away from the things he’s always wanted, puts himself out there with zero expectation or surety that chay will reach back. chay lingers over the video, unsure if he wants to respond to it or block it, so he throws his phone away to deal with it another time. and it’d just be really interesting to see how these two characters would react following the same trajectory the other one originally did, but coming at it with a very different background/development. and for chay specifically, i would just rly love to see how his ep1 “lets just abandon uncle to the debtors and go live our dreams on a beach” hints might come back/come into play in a mafia world setting
#this is v stream of conscious like. this isnt anything super serious. 5am is not a time for serious lol#anyways. i have. thoughts.#didnt want to expand in the post bc this is SO very much thumb tacks and strings and headcanons but. i also want to see chay's ruthlessness#and how it might mirror/follow namphueng's ruthlessness specifically#my read on namphueng is that she's playing her own game. and whatever game she's playing for her survival. she did it knowing that she'd hav#*have to abandon her sons and that she cant/wont reveal anything to them right away#there's some fun ideas to play with there between porsche's phoenix symbolism and korn's chess bs#so i would rly love to see like. porsche v much takes after his dad in his caretaker and big heart traits#where as chay is v much namphueng's son and they have a bright clear line between point a and point b they'll pursue without hesitation#there's a fun playground in there between chay and korn but that probably interests me exclusively bc it relates to talk shit get hit series#lol ANYWAYS i personally would love for namphueng backstory and a namphueng backstory that includes her selling out her original family#specifically (i mean the family the theerapanukuls killed and took her from). then namphueng tried to get away from them#that would be v fun for me its the top of my s2 bucket list#btes if ive misspelled anything shhhhhhh its 5am ive been up since before 7am spelling isnt real#this isnt rly meant to be anything lol just. been keeping me up all night. oof.#kinnporsche#mine: kinnporsche#pls stop saying chays this weeping willow or doe-eyed bambi or innocent bean or whatever i am so tired  lol#chay did not abandon his uncle to the wolves for this kind of slander lol#he did not sell himself like he was living a y/n fanfic for you to box him into innocent maiden tropes#he didnt push every step of his and kims brief relationship for yall to make kim the dom lmao#.......promise im done. this isnt a tag whine lol. its just like. idk. did yall forget the shit chay's pulled in canon#he's the same wavelength of insane as kim thats why they work#tag rambles#tag rambles: kinnporsche
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todayisafridaynight · 7 months
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sorry i still think that Phone Sex But Not But There's A Phone And Mine's Being Unhinged minedai fic's cinema. in text form.
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