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cam2d · 2 months
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The newest addition to my Black Templars, the Gladiator Lancer: Einhander! Many thanks to my buddy Ken for the hookup at NOVA!
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soraka-in-warhammer40k · 11 months
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"No time to explain get in the car!"
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dolphindork · 4 months
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WIP on imotekh
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"Friends, foes, these are but masks we wear in the dance of eternity. 🎭 We, the Alpha Legion, know the truth better than anyone else. Our loyalty is as fluid as water, our strategy as changeable as the wind. Do not ask us whose side we are on, for the answer will always be: on the side of victory. 🏆 For the Emperor? Perhaps... For Chaos? Who knows... The only thing that truly matters is that in the end, it will be us laughing last."
🐍 🔄 If You want something special for yourself, contact us! -> link in bio!
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casualevan · 10 months
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thenewblu · 10 months
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The expansion of the LGBTQIA+ Empire shall not cease. ( I'm at it again with the tau ) ^^' Have a few W.I.P.s to share! Loving the pallette on the strike dudes but my goodness they're giving me trouble being as tiny as they are! It doesn't help that all my models are 2nd hand and the original hobbyist cared not for cleaning the nubs left behind by nippers. Nor did he mind mould lines. 🫠 Rescuing these tau has been quite the experience. I hope you all enjoy the bright colors amd the inevitable group shot.
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jean-deaux · 1 year
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Grandpa came home :)
Lion El’jonson
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jeffmartinart · 9 months
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Da Loudmouf is 'ere and ready to rokk!
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simonbreeze · 8 months
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Games night: Wh40k, 1000pts Incursion with tactical missions. Ultramarines Vs  Tyranids!
Another good game, there was some unfortunate and painful dice rolling in the first 2 rounds by my opponent, failing almost all of their charges. This gave my Ultramarines a huge advantage and led them to the win.
Overall, really getting into the swing of 10th edition now. Absolutely needs some patching from GW in regard to some of the factions. But, very happy with the core rules and mechanics of the game.
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solidbebe · 9 months
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My Blood Angels Terminator Sergeant I just finished up. I spent about 10 hours on this guy and I'm pretty satisfied with the result. I could easily spend another 10 hours refining, but if I do I will never actually finish a Blood Angels army... And I don't want to be the guy gaming with two squads of painted models tops hahaha
Let me know what you think
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4utumnharvest · 10 months
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almost done
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cam2d · 3 months
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Primaris Crusader squad! Nice to revisit this kit after a few years and see how I've grown.
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soraka-in-warhammer40k · 10 months
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So uh... not going to lie, Genestealer Bikes are looking REALLY scary right now? As all things GSC it requires some rule stacking up consider the following ability all the bikes get by default:
Demolition Run: Each time this unit ends a Normal move, you can select one enemy unit within 6" of and visible to this unit and roll one D6 for each model in this unit: for each 4+, that enemy unit suffers 1 mortal wound.
It's essentially the same as using the "Grenade" Stratagem - except on steroids, because Grenade is flat 6 dice, here it can go up to 10 per unit. Note that it says "normal move", so lets read the ability on a Jackal Alpus:
Master Outrider: In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of any enemy units, that unit can make a Normal move of up to 6" as if it were your Movement phase. If it does, until the end of the turn, that unit is not eligible to declare a charge.
It will be hard points-wise to get multiple of these stuffed into the list, so let's assume that one unit just does DOUBLE demolition runs every turn. But wait, there's more. You can upgrade one Alphus with the following enhancement if you have points to spare:
Prowling Agitant: Genestealer Cults model only. Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of the bearer’s unit, if the bearer’s unit is not within Engagement Range of any enemy units, it can make a Normal move of up to D6"
Just to add to the madness you can also do that in your opponent's turn. So let's assume you roll up with 2 units, one with a leader. That's a potential 30 dice to roll for Demo-Run PLUS 6 if you wanted to throw another grenade onto the pile. A statistical average of 50% will turn into mortal wounds. That's 18 mortals on average AND NONE OF THESE UNITS HAVE EVEN STARTED SHOOTING YET.
This looks utterly INSANE - sure, you essentially have to Leeroy Jenkins your Bikes into the enemy army, but here's a little detail: the Bikes have CULT AMBUSH. So when they die, there's a 50% chance they just respawn somewhere on the edges of the board. I wouldn't exactly bank on that but imagine the look on your opponent's face when he finally got rid of this grenade-juggling murderpile, only for it to COME BACK AND DO IT ALL OVER AGAIN.
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dolphindork · 6 months
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Current project in the making
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"While vile mutants still draw breath, there can be no peace. While obscene heretics' hearts still beat, there can be no respite. While faithless traitors still live, there can be no forgiveness." — Silver Skulls, Catechism of Hate, Verse I of XXV
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linsipainting · 1 year
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https://www.instagram.com/linsi_painting/
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