Can you tell me if the pc adventure game normality was inspired by the tabletop rpg normality or not?
Couldn't have been. The video game Normality came out in 1996, while the tabletop RPG Normality was, to the best of my knowledge, first published as a game jam entry in 2009.
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CVG #175, June '96 - Review of 'Normality' on the PC CD.
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Besides, Lord Vetinari represented stability. It was a cold and clinical kind of stability, but part of his genius was the discovery that stability was what people wanted more than anything else.
He'd said it to Vimes once, in this very room, standing at this very window: "They think they want good government and justice for all, Vimes, yet what is it they really crave, deep in their hearts? Only that things go on as normal and tomorrow is pretty much like today."
Terry Pratchett, Feet of Clay
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Vincent Van Gogh, "People Strolling in a Park in Paris" (1886)
"Normality is a paved road: It's comfortable to walk, but no flowers grow."
Vincent Van Gogh
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GOT THE BUTTON HOUSE ARCHIVES HALF PRICE TODAY, STARTED READING IT, THEN GOT SO EXCITED ABOUT THE FACT I WAS READING IT THAT IT BECAME PHYSICALLY PAINFUL AND I HAD TO SHUT THE BOOK. THIS IS WHAT BEING A CASUAL ENJOYER IS ALL ABOUT
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Very VERY normal chaos. For halloween. Its an horrific sight.
You can all blame @kachikirby (thank you kachi again :3)
He got the best shirt bcs look whos wearing it lmao
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