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#north river tavern
we-re-always-alright · 8 months
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absolutely SEETHING reading comments about pizza and delivery in the city (Chicago) on tumblr dot com I cannot handle it
#I literally ordered pizza from my fav place today and it got here in 40 minutes#it’s in River north and I’m on the west side so I don’t mind#BUT DUDE YOU LIVE IN SOUTH LOOP/PRINTER’S ROW#a: most drivers are from the burbs or Indiana so don’t know the city#b: you are ordering from chain restaurants in Chicago (a notorious pizza city)#c: this is not related/related but you suggested POTBELLYS as a place to get ‘good food’ in Chicago#all your food recs are insane and limited to the most expensive part of the city#also it’s now personal because they said Chicago is a ‘trash city for pizza’#ALSO NEWSFLASH: MORE PEOPLE DONT LIVE IN THE LOOP#there are more people because of tourists but not residents#west loop is 54k#the whole loop is 54k#south loop is 54k#literally how the population maps are drawn for aldermen and districts#this city is MASSIVE and a VERY small percentage (less than a %) live in the loop#I have like nearly pinpointed where they live based on food clues because they make me so mad#‘good pizza is within walking distance of me’ I bet it’s fucking Aurelio’s which is notoriously bad#and I bet it’s not just ANY Aurelio’s but the one on Michigan Ave and Roosevelt Rd#you are literally 500ft from Flo and Santos and people choose Aurelio’s#victory tavern!!!! it’s right there!!!#I’m fucking fuming#99% of the city: lives outside of the loop#people living the loop: but EvErYoNe LiVeS hErE#also they’ve lived here…10 years???? but not very enmeshed in the city outside of the loop#which is a shame#not to pull street cred but like#my family has been here since the 1800s#my relatives helped build this city#I have a LOT of civic pride#thoughts? thoughts
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ell0ra-br3kk3r-writes · 5 months
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The Phoenix and the Crow
part twenty-six
pairing: kaz brekker x fem!reader
genre: neutral
el's thoughts: i'm absolutely heartbroken that we won't be getting a spin off or sab s3... but also insanely grateful for the content creators out there who continue to share their talents with us <3
masterlist
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Y/N felt like she and Kaz had become twin soldiers, marching on, pretending they were fine, hiding their wounds and bruises from the rest of the crew.
It took two more days of travel to reach the cliffs that overlooked Djerholm, but the going was easier as they moved south and toward the coast. The weather warmed, the ground thawed, and she began to see signs of spring. Y/N knew what the city looked like, having been before on quick missions. The docks were still crowded with ships, but it’s tidy streets marched to the water in orderly fashion, and the houses were painted in such colors- red, blue, yellow, pink- as if in defiance of the wild white land and the long winters this far north. Even the warehouses by the quay were wrought in cheerful colors. It looked like the city was made by fairies from her children’s books, everything was candy-hued and in its proper place.
“Cannon,” said Jesper.
Y/N turned and glanced up to where the Ice Court stood like a great white sentinel on a massive cliff overlooking the harbor.
Kaz squinted up at the big guns pointed out at the bay. “I’ve broken into banks, warehouses, mansions, museums, vaults, a rare book library, and once the bedchamber of a visiting Kaelish diplomat whose wife had a passion for emeralds. But I’ve never had a cannon shot at me.”
“There’s something to be said for novelty,” offered Jesper.
Y/N pressed her lips together, “Let’s say it’s not fun. I hope it doesn’t come to that.”
“Those guns are there to stop invading armadas,” Jesper said confidently. “Good luck hitting a skinny little schooner cutting through the waves bound for fortune and glory.”
“I’ll quote you on that when a cannonball lands in my lap,” said Nina.
They slipped easily into the traffic of travelers and traders where the cliff road met the northern road that led to Upper Djerholm. The upper town was a rambling extension of the city below, a sprawling collection of shops, markets, and inns that served the guards and staff who worked at the Ice Court as well as visitors.
Signs of Hringkalla celebrations were everywhere. The shops had created displays of pepper cookies baked in the shape of wolves, some handing like ornaments from large, twisting trees, and the bridge spanning the river gorge had been festooned with ribbons in Fjerdan silver. One way into the Ice Court and one way out. Would they cross this bridge as victors tomorrow?
“What are they?” Wylan asked, pausing in front of a peddler’s cart laden with wreaths made of the same twisting branches and silver ribbons.
“Ash trees,” replied Matthias. “Sacred to Djel.”
“There’s supposed to be one in the middle of the White Island,” said Y/N, ignoring the harsh glare the Fjerdan threw her way. Her voice was low and hard, the toll of their journey evidently forcing her back into her usual role as a soldier.
“It’s where the druskelle gather for the listening ceremony,” Nina continued.
Kaz tapped his walking stick on the ground as he stood beside the Inferni, leaning closer to her ever-so slightly. “Why is this the first I’m hearing of it?”
“The ash is sustained by the spirit of Djel,” said Matthias. “It’s where we may best hear his voice.”
“Kaz’s eyes flickered. “Not what I asked. Why isn’t it on our plans?”
“Because it’s the holiest place in all of Fjerda and not essential to our mission.”
“I say what’s essential. Anything else you decided to leave out in your great wisdom?”
“The Ice Court is a vast structure,” Matthias said, turning away. “I can’t label every crack and corner.”
“Then let’s hope nothing is lurking in those corners,” Kaz replied.
~
“Here?” Jesper complained, peering into the dank main room of the run-down tavern. The whole place stank of garlic and fish.
Kaz gave a significant glance upward and said, “Terrace.���
“What’s a gestinge?” Inej wondered aloud as she read the welcome sign.
“It means ‘paradise’,” said Matthias. Even he looked skeptical.
Y/N helped secure them a table on the tavern’s rooftop terrace. It was mostly empty, the weather still too cold to attract many patrons. Or maybe they’d been scared away by the food- herring in rancid oil, stale black bread, and some kind of butter that looked distinctly mossy.
Jesper looked down at his plate and moaned. “Kaz, if you want me dead, I prefer a bullet to poison.”
Nina scrunched her nose. “When I don’t want to eat, you know there’s a problem.”
“We’re here for the view, not the food.” Kaz spoke from beside Y/N.
She mously picked at her piece of bread, nibbling on it slowly. She had to agree with the others, the food was terrible, but it still wasn’t the worst she had had to eat before.
“We’re going to start looking conspicuous soon,” said Nina. “This isn’t the kind of place people like to linger.”
“Maybe they don’t have anyone to take to jail,” suggested Wylan.
“There’s always someone to take to jail,” Kaz replied, then bobbed his chin toward the road. “Look.”
A boxy wagon was rolling to a stop at the guardhouse. Its roof and high sides were covered in black canvas, and it was drawn by four stout horses. The door at the back was heavy iron, bolted and padlocked.
Kaz reached into his coat pocket. “Here,” he said and handed Jesper a slender book with an elaborate cover.
“Are we going to read to each other?”
“Just flip it open to the back.” Jesper opened the book and peered at the last page, puzzled. “So?”
“Hold it up so we don’t have to look at your ugly face.”
“My face has character. Besides- oh!”
“An excellent read, isn’t it?”
“Who knew I had such a taste for literature?”
Jesper passed it to Wylan, who took it tentatively. “What does it say?”
“Just look,” smiled Jesper.
Wylan frowned and held it up, then he grinned. “Where did you get this?’
Matthias had his turn and released a surprised grunt.
“It’s called a backless book,” said Kaz as Y/N took the volume from Inej and held it up.
She peered through. To the barmaid and the other patrons on the terrace, it looked like they were handing a book around, discussing some interesting passage. Instead Y/N had a close view of the gatehouse and the wagon parked in front of it. She lowered the book and looked at Kaz, a proud smirk gracing her lips. “Clever.”
He nodded and turned his head quickly, but not before she could notice the light red painting his cheeks.
“Four guards,” she said, nodding towards Matthias confirming what he had shared before.
“They’re the first line of deffence,” said Matthias. “They’ll check paperwork and confirm identities, flag anyone they think requires closer scrutiny. By this time tomorrow the line going through the gates will be full of Hringkalla guests and backed up all the way to the gorge.”
“By then we’ll be inside,” Kaz said.
They continued discussing the schedule of the wagons as Y/N lifted the backless book again. The wagon driverwore a gray uniform similar to the ones worn by the guards at the gate but absent any sash or decoration. He swung down from his seat and came around to unlock the iron door.
“Saints,” Y/N said as the door swung open. Ten prisoners were seated along benches that ran the wagon’s length, their wrists and feet shackled, black sacks over their heads. She felt the group’s apprehension rise. Only Kaz seemed unfazed.
“Hooded, chained, and shackled?” said Jesper. “You’re sure we can’t go in as entertainers?”
“We go in as we are,” said Kaz, “as criminals.”
~*~
taglist: @katherinereid @littlecat21 @jahayla-parker @maliciousbrekker @brekkershadowsinger @brekkers-desigirl @clunaes @wonderland2425 @bookloverfilmoholic @karensirkobabes @bookworm-center @el-de-phi @so-get-this-sammy
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commander-krios · 5 months
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Cozy Neverwinter Headcanons
I was requested by @underdark-dreams to write up some headcanons for cozy Juni/Rolan in Neverwinter. Keeping these SFW just to keep it from getting insanely long.
Also tagging @clericalsidhe. (Feel free to steal whatever you’d like❤️)
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Juniper and Rolan, on the onset of the winter holiday season, head to Neverwinter to visit her father, Fëanor.
Rolan has never been this far north and immediately feels the chill before they even get to Waterdeep. The closer to Neverwinter they get, the more he complains.
Rolan is bundled up in as many cloaks and scarves as he can find and he's still shivering despite his internal body heat. Juniper uses it as an excuse to wrap him into her arms at the first possible moment.
The winters tend to be milder in Neverwinter thanks to the nearby volcano that helps to warm the river that flows past. It doesn't matter to Rolan though. He's still freezing.
One of the first things they do when arriving is to get cuddled up in front of the roaring fire, with hot spiced wine and whatever treats Fëanor has cooked (usually sticky sweet rolls and black bread).
Juniper manages to convince Rolan to come with her to the hothouses to view the flowers in bloom and once he's there, he agrees that they’re stunning. (Though not as stunning as his company, of course)
On the coldest nights, Juniper and Rolan curl up on the sofa, a blanket cocooning them, reading whatever books they fancy, cuddling and enjoying the quiet presence of the other.
Rolan wears his hair out of his usual bun, trying to protect his ears from the cold. Juniper notices how uncomfortable he is and purchases 'ear warmers' from a local tailor.
He won't admit it, but it's his favorite gift ever and he's definitely going to make use of it in Baldur's Gate.
Juniper drags him out to the local Tavern to get some drinks and listen to the bard performing there. By the end of the night, Juniper is up there singing as well, drunk but happy and it warms Rolan despite the cold.
It's snowing and Juniper drags him out into it, cursing and flushed, only to get hit with some snowballs. He grumbles about it but she promises to warm him up with a bath later.
Fëanor teaches them both to make his sweet rolls and Rolan proves to be exceptional at it. He feels perhaps a little too smug about it, but Juniper finds it adorable, only smearing icing on his nose to her amusement.
Despite his grumbling, Rolan’s favorite part about these trips is spending time with Juniper and feeling like he finally has a home.
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nenyabusiness · 6 months
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ROP Week 2023 Oct 29: Favorite Original Character
Bronwyn.
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Anyone who's read my Oathbound series knows how much I adore Bronwyn. Bronwyn, the single mother raising a son in a village oppressed by Elves. Bronwyn, the total badass who carried the head of a decapitated Orc all the way to a tavern to prove a point. Bronwyn, the absolute powerhouse of a woman who took on the role of a leader when no one else would, convincing half of of her village to stay and fight even though the chances of survival at the time were close to zero.
Bronwyn, the Southlander who will now lead her people to Pelargir to start anew.
I love her for all of these reasons, but I'm also pretty biased. Why? Because I love Haleth's story in the Silmarillion. I've said it before, but I'll say it again - Bronwyn is the Haleth of the Second Age.
For those who haven't read the Silmarillion: Haleth was the daughter of a leader of the Haladin, one of the three houses of Men that sided with the Elves in the war against Morgoth. During a siege, her father and brother were slain, leaving her with the responsibility of holding her people together.
Haldad had twin children: Haleth his daughter, and Haldar his son; and both were valiant in the defence, for Haleth was a woman of great heart and strength. But at last Haldad was slain in a sortie against the Orcs; and Haldar, who rushed out to save his father's body from their butchery, was hewn down beside him. Then Haleth held the people together, though they were without hope; and some cast themselves in the rivers and were drowned. But seven days later, as the Orcs made their last assault and had already broken through the stockade, there came suddenly a music of trumpets, and Caranthir with his host came down from the north and drove the Orcs into the river. - The Silmarillion: Of The Coming Of Men Into The West
Sounds familiar?
Caranthir offered the Haladin his protection, but Haleth and her people wanted independence.
When therefore the Haladin had gathered all whom they could find alive of their folk who had fled wild into the woods before the Orcs, and had gleaned what remained of their goods in their burned homesteads, they took Haleth for their chief; and she led them at last to Estolad, and there dwelt for a time. But they remained a people apart, and were ever after known to Elves and Men as the People of Haleth. - The Silmarillion: Of The Coming Of Men Into The West
Personally, I think the parallels are too obvious to be coincidental. Bronwyn is the Haleth of the Second Age, and I hope that in season two, she will get the title she deserves. Bronwyn, Chief of the Southlanders.
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whencyclopedia · 9 days
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Battle of Waxhaws
The Battle of Waxhaws (29 May 1780) was a small engagement during the southern theater of the American Revolutionary War (1775-1783) that nevertheless had a significant psychological impact on the Patriots. During the battle, Lt. Colonel Banastre Tarleton and his infamous British Legion allegedly slaughtered Patriot soldiers who were trying to surrender, increasing the perception of British soldiers as ruthless.
Charleston Under Attack
In March 1780, the chaos and destruction of the Revolutionary War came to South Carolina. Over 10,000 British and German soldiers, under the command of Sir Henry Clinton, had landed at Drayton's Landing, 12 miles (19 km) to the north of the city of Charleston. On 29 March, the army crossed the Ashley River and dug in outside the city's landward defenses, beginning to lay siege. Meanwhile, Royal Navy vessels had entered Charleston Harbor, having slipped past the sandbar that was supposed to prevent such a movement; the panicked American commodore in charge of the city's naval defenses decided to scuttle his eight ships rather than face the firepower of Royal Navy warships. In the ensuing weeks, the British siegeworks inched closer to the walls of Charleston, undeterred by the incessant fire of the American artillery. It was only a matter of time, it seemed, before the Union Jack flew above the walls of Charleston.
Major General Benjamin Lincoln, in charge of the American army within the city, was aware of the direness of his situation. Charleston was, at the time, the jewel of the American South. It was not only the largest city in the South but also the economic center of the region; indigo and rice, two of the most profitable crops grown on South Carolinian plantations, were exported from Charleston docks, the sale of which was used to help fund the United States' war effort. If the city were to fall, the British would not only gain an important foothold in South Carolina but could also more easily control the trade flowing out of the American South, thereby crippling the US economy. Civilian officials begged General Lincoln not to surrender the city, no matter the cost to his army. Lincoln did his best to comply but knew his situation was growing bleaker every day. On 14 April, his route of retreat across the nearby Cooper River was cut when a detachment of British dragoons, led by Lt. Colonel Banastre Tarleton, surprised and defeated the American outpost at Monck's Tavern. Hours later, the energetic Tarleton had captured all major crossing points over the Cooper within 6 miles (10 km) of Charleston. Now, Lincoln's army was well and truly trapped.
Though growing dimmer by the day, Lincoln's situation was not entirely hopeless. General George Washington, commander-in-chief of the American forces, was busy leading the main army in New Jersey and could not come to Lincoln's aid himself; Washington did, however, send two Continental regiments under the Bavarian-born General Johann de Kalb to aid in Charleston's defense. At the same time, Colonel Abraham Buford and the 380 soldiers of the 3rd Virginia Regiment had marched down from Virginia to help protect the Carolinas from the British. By 5 May, Buford's men arrived at Lenud's Ferry, on the northern side of the Santee River, 40 miles (64 km) from Charleston. Here, the Virginians encountered a small party of American troops under Colonel Anthony Walton White and Colonel William Washington (a second cousin of the general). White and Washington had gathered the survivors of Tarleton's raids along the Cooper River and regrouped at Lenud's Ferry.
Continue reading...
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alwaysdevilday · 1 year
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So I found an interesting worldgen… (Icemourn Pt. 1)
Last night I got the itch to play some Dwarf Fortress (the Steam version because I love me some pretty graphics and menus) so I loaded it up and generated a world.
Much to my surprise, one of the options for a starting civilization (a nation of origin from which my dwarves can be from) was this:
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What you're looking at is a civilization of one (1). The king of this entire nation is also its only member, and he spends all his time sitting in his castle alone at the edge of the known world surrounded by ice and frozen peaks. There ain't anybody else other than my seven starting dwarves.
I thought to myself "oh this is gonna suck, there's no way I can't do this", and decided to go for it. I was gonna raise this nation out of the dirt as if my life depended on it.
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I chose a spot in the frigid coniferous forests off the landmass's southern coast. No close neighbors, just me and the bears and whoever decided to pass through.
For my preparations, I loaded up on the bare essentials until I ran out of points, gave my dwarves the standard spread of jack-of-all-trades skills and took a few animals for emergency food and protection. The water buffalo are hard to take down and although they eat a lot of grass in pasture, they yield lots of useful resources if I have to Do The Deed. War dogs would take up the task of saving my hide from any potentially dangerous wildlife.
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I named the fortress "Icemourn" or Ushilleshal in the dwarven tongue. I thought it appropriate, given that the land remains frozen and blanketed with snow 9 months out of the year.
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My embark location was rather auspicious, sporting a wide range of towering trees and plenty of fruit during the admittedly brief surface growing season. The presence of a small river and a natural (if shallow) cliffside did not go unappreciated.
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My first task was to carve out a chunk of the hill into something more useful (and aesthetically pleasing). It was there that I would set up my home base, digging out soft and heavy earth to make room for rudimentary bedrooms and the first two workshop areas. The room to the north would be my first dining room, something I planned to convert to a tavern's main floor later.
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Initial setup complete, I set about securing my dwarves' safety with some log walls around the entrance. A drawbridge would block all but the biggest and meanest of hostiles from entering in times of emergency. Thankfully, trees were so plentiful in this location that I almost certainly would never run out of usable wood (though that might spell trouble if elves decide to visit later).
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That done, my next task was to start carving out the uppermost workshop and stockpile rooms to ensure that my dwarves could carry out essential tasks without being forced to venture into the harsh winter. Dirt walls are ugly and unpleasant, but they get the job done. Beautification would have to come later.
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The bare essentials on their way, I had time to order my dwarves to dig deeper, down about 8 z-levels (units of height, estimated to be about 2 meters) until we struck rock. To my delight, the substance proved to be shiny black obsidian. An aesthetically pleasing material, and one I could make basic weaponry out of without having to go to the effort of setting up forges. And as a bonus, fire opal gemstones! Right at my fingertips!
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By this time the year's thaw had come, right on schedule in the middle of the summer. Pretty! Warm! Hospitable!
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This brought to mind the fact that sooner or later, I would need a water source, so I set my dwarves to tunnel out some of the loam towards the river, forming a subterranean channel that would pipe fresh water into a cavity beneath my entrance's "courtyard". A covered well would allow the dwarves access to drinkable water year round, without concern for it freezing easily.
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As autumn approached, the first traders arrived from somewhere far away. I hastily set up a trade depot for them and dumped my sole bin of wooden crafts onto the offering table. By the time the deal was done, we had procured several barrels of alcohol (and the trader had procured a nearly 60% profit, absurdly) and had lightened our load a bit. Unfortunately, our three months of sunlight was over and the snow once again began to fall as the traders packed their things and hastily left.
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Continued Later
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soberscientistlife · 1 year
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Solomon Northup was a free black man who was illegally held in bondage for twelve years before he regained his freedom. Northup was born to free parents in Minerva, New York in 1808. Little is known of his mother other than she was born a free mulatto. His father Mintus Northup, an emancipated slave, was a farm owner, voted in local elections, and valued education for his sons, Solomon and elder brother Joseph.
On December 25, 1829 Solomon Northup married Anne Hampton and the couple had three children: Elizabeth, Margaret, and Alonzo. The Northup family sold the family farm and moved to Glens Falls, New York where he worked numerous seasonal jobs around their county of residence. His wife also contributed to the family’s income as a part-time cook at various taverns in rural New York State. Northup eventually gained a reputation as a brilliant violinist who entertained large audiences throughout rural New York.
While seeking temporary employment in Saratoga Springs, New York in 1841, Northup was propositioned by Merrill Brown and Abram Hamilton to play his violin at an event in New York City. Without notifying his wife and collecting his free papers, he departed with the men. Following his performance in the city, the men convinced Northup to attend a circus with them in Washington City (Washington, DC), where slavery was legal. During the trip, Brown and Hamilton drugged Northup, kidnapped him, and stripped him of his identity. They renamed him Platt and sold him to James H. Birch, a slave trader, in Washington, DC. Eventually Northrup was sold to a Louisiana planter.
Northup recounted his experiences in his memoir, Twelve Years a Slave: Narrative of Solomon Northup, a Citizen of New York, Kidnapped in Washington City in 1841 and Rescued in 1853, from a Cotton Plantation near the Red River in Louisiana which appeared a decade before the Emancipation Proclamation. The book describes in vivid detail the harsh but at times humane treatment he experienced while serving on four cotton and sugar cane plantations. His memoir also describes the torture of other slaves, including the rape of a slave woman.
Northup was finally rescued from slavery with the help of Samuel Bass, a carpenter from Canada, who sent letters to Northup’s family detailing his location. With the assistance of Henry B. Northup, a relative of Mintus Northup’s former owner as well as Washington Hunt, the Governor of New York, and Louisiana Senator Pierre Soule, Solomon Northup was finally located and released from slavery in 1853.
After reuniting with his family, Northup traveled throughout the North and Canada, speaking to abolitionist groups about his experiences as a slave in Louisiana. He also attempted to sue the men involved in his abduction. However, the case was tried in Washington where blacks had no legal rights and standing in court. After several attempts, legal proceedings were dropped in 1857.
There is some uncertainty of what happened to Northup after 1858. At the time of his wife’s death in 1876, some obituaries stated she was widowed but others believe Northup had been kidnapped and again sold into slavery. Despite the confusion over Northup’s death, his memoir remains, along with Harriet Beecher’s Stowe’s Uncle Tom’s Cabin which was released a year earlier, a powerful indictment of the inhumanity of slavery.
Saratoga Springs, New York honors his legacy with an annual Solomon Northup Day held the third Saturday in July. In 2013, Black British filmmaker, Steve McQueen, directed the movie Twelve Years a Slave, which was adapted from Northup’s memoir.
Source blackpast.org
Solomon Northup-Black History Month Day 15
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zofi-persson-quotes · 4 months
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Clisa, the Capitol
Clisa is the name of Tir na nOg's capitol, and is the political and academic centre of the kingdom.
Clisa is also the largest and oldest city, the beating heart of the entire kingdom. To the north, south and west it is connected to the rest of the kingdom, while to the east it faces the ocean with its port, one of the largest in the kingdom. One of the most famous attractions of the port is the colossal lighthouse, the Light of Hope, from which you can observe a small archipelago a few kilometers from the coast.
In the center of the capital you can find a huge lake, the Ethereal Loch, and in the center of it you can find the two royal palaces.
The first is the largest and most recent, the current seat of rulers. The palace is called Celnaer Hold, and was built about 2000 years ago.
The second is much older, now reduced to a ruin, and belonged to the Forgotten King. The palace’s name was Starm Castle, and it was built about 4900 years ago, remaining in use until the end of the Forgotten King’s reign.
The two castles are located on two small islands in the middle of the lake, both connected by white brick roads.
On the north shore of the lake is the most prestigious academy of magic in the kingdom, Nekiara. The Academia was founded about 3,000 years ago, and is one of the few things that remained intact after the fall of the Forgotten Kingdom. Although the school is prestigious, it is accessible to all by will of the rulers. In front of it there's the Elemental Plaza, a square famous for the festival the students put together every spring.
To the east of the academy is located the Twin River Plaza, a large park very popular with students as a meeting place after classes or as a relaxing place to study. The park is named for the presence of two rivers that intersect in the center of the park, dividing it into four sectors, each with a different style. The first sector is in Asian style, the second is in Celtic style, the third is in modern style, while the fourth is in medieval style.
Next to the park is the commercial district of the kingdom, which is also popular among students due to the many shops, taverns, and bars in the area. Bars and taverns are popular meeting and study spots, while shops provide both school supplies and miscellaneous items to decorate dorm rooms or for personal use.
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asoiafreadthru · 1 month
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A Game of Thrones, Catelyn IV
High overhead, the far-eyes sang out from the rigging. Captain Moreo came scrambling across the deck, giving orders, and all around them the Storm Dancer burst into frenetic activity as King’s Landing slid into view atop its three high hills.
Three hundred years ago, Catelyn knew, those heights had been covered with forest, and only a handful of fisherfolk had lived on the north shore of the Blackwater Rush where that deep, swift river flowed into the sea.
Then Aegon the Conqueror had sailed from Dragonstone.
It was here that his army had put ashore, and there on the highest hill that he built his first crude redoubt of wood and earth.
Now the city covered the shore as far as Catelyn could see; manses and arbors and granaries, brick storehouses and timbered inns and merchant’s stalls, taverns and graveyards and brothels, all piled one on another. She could hear the clamor of the fish market even at this distance.
Between the buildings were broad roads lined with trees, wandering crookback streets, and alleys so narrow that two men could not walk abreast.
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ask-tighnari · 8 months
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Hey Tighnari, are there any Sumeru tips that you would recommend to a traveller from Mondstadt?
FUNGI GUIDE
If you have not yet planned your travel route, the best is to go to Liyue Harbour and get a travel ship to Port Ormos.
Start of lightly with food in taverns. We include a lot more spices than in Mondstadt, so it can be a bit of a shock to your body. Tavern owners are more than happy to recommend you food catered to whatever diet you're more used to.
When in the rainforest, stuck to the paths. There are a lot of cliff drops, waterfalls, gorges, sometimes the trees just decide they didn't want carry on growing in that direction and disappear. The paths will take you to bridges that we (the forest rangers) deem as secure. It may be man-made, or a tree bridge, but it's something we trust and you can as well.
You will see the yellow berries you have in Mondstadt around the rainforest. Same species as yours, perfectly safe to eat, unless you have an allergy to them. There are also zaytun peaches. They grow in groups of four, a pink, and sort of cubiod in shape. Eat them as you would a berry, I do not believe they are a common allergen, but if you have any fruit allergies, I'd recommend testing them just in case. We have plenty of allergy medication in Gandharva Ville.
On the topic, if you have hayfever, bring plenty of mediction for it. You can get some from the Bimarstan. Ground level, north west on the outskirts of Sumeru City.
Please, for the love of archons, do not eat any fungi until you get a fungi guide from us. There should be plenty available to grab in Port Ormos, if not, go up river to Vimara Village.
In addition, if you plan on hunting, please get an animal guide as well, as there are some animals with low populations, or in breeding programs, which you can get arrested for hunting.
You may hear mentions of withering zones. Do not enter them. We fence them off when we find them, so just don't cross the rope fences and you'll be fine.
Apam Woods floods easily, so stay on high ground when you're travelling through.
Please make sure to fully extinguish campfires, forest fires start easily and can cause severe devestation.
If there's anything else, you can often find a forest ranger out on patrol during the day, we will always help you if you need it.
Animals are not naturally aggressive, but don't provoke them.
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theluckywizard · 11 months
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Bottles of Thedas Writing Prompts
I recently encountered a bottle of Thedas that had a particularly entertaining setting for a prompt and thus the idea was born! If it's been done, I apologize!
Butterbile 7:84, Hinterlands, found on a table in the locked round house; see side quest Blood Brothers
Carnal, 8:69 Blessed, Hinterlands, on the first floor of Master Dennet's home located on Redcliffe Farms.
Vint-9 Rowan's Rose, Hinterlands, on the second floor of the Winterwatch Tower tavern.
Vintage: Bethany Hawke, Carver Hawke, (or) Warden Steed, Hinterlands, Redcliffe Village, inside the locked Wheelhouse located near Redcliffe Village's entrance.
Vintage: Warden Anras, Storm Coast, southeast of the Small Grove Inquisition Camp, on top of the cliff overlooking Long River (on the northern side of the river).
Vintage: Warden Riordan, Storm Coast, east of the Driftwood Margin Inquisition Camp, found in the same hut as the Warden-Commander's Badge and Wardens of the Coast objective.
Golden Scythe 4:90 Black, Forbidden Oasis, at the bottom of Spiral Mine.
Dragon Piss, Fallow Mire, In the second house northwest of the fourth beacon.
Garbolg's Backcountry Reserve, Fallow Mire, in a house northwest of the Fisher's End Inquisition Camp. -Hawke/Rose in Skyhold Cellar
Vintage: Warden Gibbins, Crestwood, from the drained lake area of Old Crestwood and south of the North Gate Inquisition Camp (near the Flooded Caves entrance and the Mayor's Old Home) head west from the house with the locked door to the damaged house near the lake.
Vintage: Warden Daedalam, Crestwood, south from the Fisherman's Hut landmark (in the drained lake area of Old Crestwood) found inside the broken down house with a chest visible from the doorway on the right.
Hirol's Lava Burst, Crestwood, from the drained lake area south of the North Gate Inquisition Camp (near the Flooded Caves entrance and the Mayor's Old Home in Old Crestwood), head into the house with a closed door, search inside on the left.
Antivan Sip-Sip, Crestwood, Found in the Glenmorgan Mine region near the Guide of Falon'Din landmark. Head inside the cave just east of the astrarium that is located in the same area.
Alvarado's Bathtub Boot Screech, Exalted Plains, inside a tower on the Eastern Ramparts.
Finale by Massaad, Exalted Plains, in the basement of the Riverside Garrison.
Vintage: Warden Korenic, Exalted Plains, In a yellow house by the river in Ville Montevelan.
Vintage: Warden Tontiv, Exalted Plains, southwest of the Riverwatch Inquisition Camp in a burning red house.
West Hill Brandy, Western Approach, In the tower located between the Craggy Ridge Inquisition Camp and the Underground Cavern above the astrarium cave, climb the east side and head up the ladder (Giant's staircase. Also features skeletons and a giant wheel of cheese)
Vintage: Warden Jairn, Western Approach, In Dustytop Fort.
Vintage: Warden Eval'lal, Western Approach, In the Ritual Tower.
Absence, Emerald Graves, on top of some boxes in a small room located inside Argon's Lodge.
Chasind Sack Mead, Emerald Graves, Lyrium Inquisition Camp north of Southfinger Tower.
Mackay's Epic Single Malt, Emerald Graves, at Bear Cave north from Chateau d'Onterre.
Sun Blonde Vint-1, Emerald Graves, on the river bank at Silver Falls south from the Direstone Inquisition Camp.
Abyssal Peach, Emprise du Lion, inside Suledin Keep past the cages and the first giant encounter, prior to the lyrium tents.
Legacy White Shear, Emprise du Lion, in the Sahrnia Quarry tower near the entrance.
Aqua Magus, Hissing Wastes, outside the Burial Grounds Tomb, south of the Logging Inquisition Camp; see side quest The Tomb of Fairel.
Flames of Our Lady, Hissing Wastes, northwest of the Sunstop Mountain Inquisition Camp in the quarry structures.
Silent Plains Piquette, Hissing Wastes, In the Venatori Camp southeast of the Sunstop Mountain Inquisition Camp; see side quest Sand and Ruin.
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eorziapple · 8 months
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Aftermath: Witness statements and Victim report
Evidence report: Investigator Adder Juylent-
Victim: Identified as Ander Lyons, male Hyur, 35 years. Prior arrests for public indecency, harassment, and suspected theft. Priors report will be updated after collaborating with Maelstrom and the Immortal Flames
Crime scene: Victim was discovered near the shore of the lake near Moon's Veil Tavern, Witness accounts put the time of death at 2:10 am. Left leg, right arm were dismembered, death likely occurred via several lacerations to the upper torso.
Witness statements: Barkeep identified the body, indicated that the victim had been heavily intoxicated and had been forcibly removed from the Moon's Veil for harassment of clientele and staff. Reportedly, screams were heard approximately 15 minutes later, but initially dismissed under the sounds of the fireworks over the lake. Several patrons reported seeing a shadowed figure standing above the body, despite the lakeside being fairly illuminated by laternlight.
Witnesses describe a figure of average height and small build, likely female, bathed in warping shadows, with several elongated blades hovering around. Upon hearing the yells of the onlookers, the suspect fled the scene on foot with a frightening amount of speed, heading up river to the north.
Adder patrol found the corpse of a rather large Ziz with similar wounds, but given how aggressive the species is, altercations with locals are common enough that we cannot rule out an encounter with a mercenary or adventurer. Interviews of the locals upriver have not indicated any further sighting of the perp.
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firesign23 · 1 year
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First Lines!
@kiraziwrites and @floating-in-the-blue both tagged me "recently" (I am very bad at finishing posts in a timely manner) in the first lines meme!
Rules: share the first lines of ten of your most recent fanfics and tag ten people. If you have written fewer than ten, don’t be shy and share anyway
The Code of the Lannisters - Game of Thrones, Jaime/Brienne, 5.7K
It began, as far too many disasters did, with the arrival of An Aunt. In this case with the indomitable termagant that was Aunt Genna Frey, née Lannister, who arrived at Jaime’s King’s Landing townhouse for their luncheon in a tizzy and an enormous fur coat.
(Technically the next is a set of drabbles from the MFMM Flashfic challenge, but there's no 'first lines' in those really)
Outback - Miss Fisher's Murder Mysteries, Mac/Rosie, 500 words
Nobody in Melbourne is quite indelicate enough to ask why Rosie Sanderson has moved into the small house near the university, or why she shares it with a doctor who lectures there.
the road back home again - Game of Thrones, Jaime/Brienne, 27K
The Longclaw Tavern hadn’t changed. The same sawdust floors, the same shitty beer and the shelf of high quality whiskey thick with dust. Beside the bar mirror was a faded sign advertising the sourtoe cocktail, ‘the first and only in Westeros’. Jaime swilled his beer around his mouth, studied the weirwood bar heavy with water stains and pockmarks from decades of visitors to the tavern where the wilderness began.
Undisclosed Desires - Game of Thrones, Jaime/Addam/Brienne, 3.7K
She meets Addam over a sickbed. King's Landing is halfway to rubble when she arrives, and Jaime is halfway to death, and there's a man she's never met standing guard over them both.
These Foolish Things - Game of Thrones, Jaime/Brienne, 5.5K
Gravel crunches under the wheels of the phaeton as Jaime turns up the long driveway that leads to Baratheon Hall. Thick trees and red sunset skies give the journey the sense of another world, far removed from the bustle of King’s Landing, the march of progress. Old gas lamps spot the long length of the drive—to use electric would be crude, Cersei insists, but Jaime suspects she enjoys the power of sending them to be lit and extinguished at her will, the power to make Robert’s late night returns as difficult as possible in his drunken state.
come in, she said (i'll give you shelter from the storm) - Game of Thrones, Jaime/Brienne, 1.7K
There is much to do in the rebuilding of Winterfell, the buildings and its people both, and the war to the south still lingers; the Dragon Queen wishes to mobilise her forces and Lady Sansa does not, and it feels hours are wasted every day by their barbed insults and verbal clashes, a subtler warfare than swords and maces but just as deadly. It is that and only that which makes the people look warily out the windows as dusk falls far too early, as the wind begin to blow, bringing with it a driving snow that makes every moving shadow beyond Winterfell’s walls too reminiscent of— It is only the unease of the unknown, that is all. Still, when Brienne returns late to her quarters to find a supper of soup and fresh bread warming over the fire and Jaime in her bed…. Sometimes she is not certain that she did not die after all, and this is her reward.
we shall go into the land (so our children can always hold us) - Wheel of Time, Lan/Nynaeve, 1.3K
Fal Dara is nothing like the Two Rivers. Even now, late into the night with the moon high, there are torches hung on every wall, leaving fewer shadows to hide in; no one in Emond’s Field would think of such a thing, but here… Here, what were children’s tales to her are a way of life, monstrous and magical and mundane all at once.
what strange lullaby is this (that sings from its wound) - Game of Thrones, Brienne-centric, 16.3K
Six moons after the North is granted its independence, its Queen marries a young man from a House of no real repute. But he is young and his family loyal, and on the night of their wedding feast he does not object to the Queen’s silent shadow cloaked in blue armour. The North will not hold with southern wedding customs—there is no disrobing of the bride, no vicious hands or cheering spectators. Only a husband, a Queen, and the woman sworn to protect her.
the fixed foot - Game of Thrones, Jaime/Brienne, 500 words
Though it is summer, there is a chill in the night air that drives Brienne to sit before the fire in the Evenstar’s rooms. Her rooms. It still feels half a dream, the title; a life she had imagined abandoned when she had sailed from the island and had fallen upon her when she had not expected it. She is grateful that she need not bear it alone, for Jaime had followed her south and then into a sept, declaring what she had long known: she was his and he was hers, and together they would face the challenges to come.
and if tomorrow it's all over, at least we had it for a moment - Game of Thrones, Jaime/Brienne, 12.8K
Fuck loyalty. She stands there, glorious in her fury, stalwart in her declaration. Fuck loyalty. Like it is a simple request, like his loyalty is not the only virtue he has left. He might fuck his sister and try to kill a boy, he might kill a king to stop him from using wildfire and stand by when a queen does. He might be callous and sharp and rude, but he is loyal. And it means nothing to her, angry and righteous as she is, and worse still it reminds him that it is only a virtue if he is loyal to those who deserve it.
I have absolutely zero idea who has done this, so tagging @aurora-australis-tumbles @glamorouspixels @serhumfreysbrokencollarbone @samirant @scoundrels-in-love @luthienebonyx @it-may-be-dull-but-im-determined @catherineflowers29 @ladym-rules @deadhuntress
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#KhazadWeek Day 1: Longbeards
Sorry for being late. In return, dwarf lesbians and an Eastern dwarf quickly gets over some preconceptions of the Elder Folk.
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“Y’ can’t get a hardier folk than khazâd from the Iron Hills,” belched Tagrar impressively. “Long have we defended the north from many foes. Packs of goblins, wargs, wyrms—” “Except,” retorted Firdri, “there aren’t wyrms in the Grey Mountains no more, and none would venture as south as the Iron Hills.” The dwarf of Ered Luin’s teeth were bared, glinting gold at the edges of his mouth where the two lower canines had been punched out in a fight years ago. Tagrar fixed Firdri with one menacing eye. “I’ve seen one,” he said, drawing a meaty hand over his lips and leaning forwards to face his adversary, “years ago, when we were tracking down a group of marauding, renegade northmen pillagers, and they led us into a crevasse where the earth grew hot, and rumbled with the sound of a—” “Of some kind of natural geyser, no doubt,” snapped Firdri. He clenched the mug of beer in his hand so tightly that Zâda could have sworn she heard the metal fixtures of the handle crack.
Her eyes flicked back and forth between the two dwarves as though she was watching a game of takrak, or an arm-wrestling match, or an axe-throwing bout. Truthfully, she would have rather watched them just punch each other until their faces resembled mashed potatoes — at least their incessant boasting would be over then and she could get some peace. With the practised patience of the middle child of seven dwarves, she tuned out the griping from her right and stared around the tavern. ‘Tavern’ was a strong word — it was a patched-up watering hole. Smaug had rampaged through much of Erebor and there was practically no corner unscathed from fiery breath or whipping, lash-like tail that had tumbled stone. Zâda had already been on her way to Laketown when she had seen the pines caught alight, smouldering like candle-stubs on the far-away mountainside. The battle had been over when her wagon-train had reached the outskirts of the dwarf-held lands, though many of her party who had set out a week ago from the banks of the Sea of Rhûn had turned and fled back as they watched the northern arm of the River Running flow red with blood — dwarf, orc, and human.
It wasn’t what she had expected, but then nothing in her life had ever gone smoothly since she had left Ghomal for the small settlement of rolling, fertile hills that surrounded Dorwinion. Once she had arrived at Erebor, she was immediately escorted inside the mountain. Jubilant shouts of liberation mixed with the tearing of beards at so many dead, and there was no room for bystanders. Every dwarf able to lift something and stand upright was put to work, and Zâda had spent much of the first week in Erebor breaking down large slabs of fallen rock and piling them into carts to be hauled away for building stone. It was back-breaking, muscle-wrenching work and Zâda hadn’t cared where she had slept, as long as she got a corner to herself. A large mustering hall down in one of the lower quarters wasn’t as badly damaged as some of the others, and it had garnered the name ‘Survivor’s Hall’. A fire had been stoked high in its middle, radiating warmth and a sense of security that swept away the lingering darkness in the corners of the hall. Tents and tarpaulin sheets had been strung up, and a makeshift encampment had steadily grown, sprawling from Survivor’s Hall to the rest of the kingdom as more and more became habitable.
This, however, was not the heady hubbub Survivor’s Hall. This watering-hole, with drunken Longbeards lying amid broken chairs and vats of vinegary ale, was the Pig’s Tooth. And it stank. “Sigin-tarâg,” Zâda muttered, watching as the shouting match continued. There were some things about the Elder Folk that mystified her Eastern sensibilities. To her, Longbeards were snobbish, rude and aloof, whereas her Blacklock folk prided themselves on generous hospitality — even to the Men of the surrounding Easterling settlements. Longbeards were quick to dismiss the skills of other dwarves, those from the other Houses. Common story went that Longbeard craftsdwarves had stolen structural ideas from Blacklock architects and copied work from their ancient halls inside Khazâd-dum without credit. Zâda didn’t quite know what to believe, but she wouldn’t put it past them. Their beards were too long. They smelled odd. They weren’t what she was used to.
She rolled her eyes as the Iron Hills warrior expounded the virtues of being bred in those sparse, cold hills; whereas the one from Ered Luin was regaling the tragedies the band who had followed the King’s dwarves into exile had encountered.
And then she saw her.
It was the first time that Zâda had seen her, because she knew she would have remembered her. With an easy gait, she strode into the tavern, looking around with piercing blue eyes. A battered Iron Hills helmet, now jerry-rigged into a mining cap, swung from one hand, and the other balanced an pick across her broad, scarred shoulders. She was grimy and her shirt was more hole than cloth. And she was mesmerising.
Zâda inhaled sharply — she had forgotten to breathe for what felt like several minutes, and stars popped in front of her eyes and her lips tingled. The worker slung down her pick and helmet with a clatter and slid into the seat next to Zâda. The other dwarves had moved off to continue their quarrel outside. “Were they bothering you?” The dwarf’s voice was deep and smooth, and Zâda could feel it more than she could hear it. “No. I mean, yes, in general. But not personally,” she said quickly. The dwarf grimaced apologetically and puffed her chest out in defiance. “Not all Longbeards are as uncouth as those louts. There are some of us who know how to behave ourselves in front of guests from other Halls.” She stroked a finger through her bushy auburn moustache — Zâda noticed how meticulously her long brown hair and beard were kept, well oiled and neatly plaited through with glimmering green and blue beads, even though she was in need of a wash. The dwarf pressed a fist to her chest and rose to her feet, bowing low, her beard brushing her knees. “Igdi, child of Umnir, of the Iron Hills at your service. Don’t judge the Hills by Tagrar’s display,” she said with a wink. “Zâda, daughter of Khafun, at your’s and your family’s. And no — I wouldn’t!” she said. Her lips seemed to be running on without her, and she also appeared to have less air in her lungs than she would have liked. There was something about the dwarf’s quiet confidence and genuine smile that spread from their lips to their eyes which made her forget where she was — in a foreign land, far from home, in a mountain that had been the home of a dragon.
Maybe Longbeards weren’t so bad after all.
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dwarfbehavior · 8 months
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DwarfNotes 2.0
Time for more notations to keep me focused.
-Animals
Have not done anything with animal husbandry at all, so I will work on dividing the large pen for all the animals into smaller sections in order to better farm (heh) resources.
Dwarves are slowly getting better at training captured animals, especially giant bats which they are now Knowledgeable of. A few facts are known about barn owls, coyotes, dingos, and wolves. On that note, I'm seeing more of these animals in the area now. Used to be kangaroos, but not sure I've seen a notification about one of those in a while. Maybe we hunted them all?
Untrainable animals include my Troll and Gorlak. Will build rooms for them to trap invaders in, once I figure out a good way of doing so.
-Clothing
Clothing generation has become more important as clothes start to wear. Like the rest of Punchsmiths, thread/silk/cloth production is a disorganized mess, including the animals who are all very spread out at this point. I think I will make a separate, close pen for animals that can be sheared.
Leather production would also be cool, but that ties to the animal husbandry thing and raising more animals faster.
Still want to build a spider farm so I can ramp up silk production. Looked it up on the wiki and now I plan to build a room and place a hatch overhead, place a loom next to it and assign some poor schmuck to it with the task of infinitely collecting web. The more complicated part of this plan is freeing all the tamed spiders I have in my possession. Which leads me into...
-Machines
Rock mechanisms! After nearly a decade in-game it's finally time to start working on machines, so I'm starting to crank out mechanisms. I need to figure out linking levers in order to free my caged spiders, but I also am arming the fort with more traps. Currently putting stone traps around every staircase, but I want to build more complex stuff, like using my river/waterfall to flood certain areas on command.
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Being able to divert the river flow to this area between the two sets of walls would be dope, though that might require too much water/time during a siege. There is also a section of the map to the north that's mostly decline, so possibly routing the river to that and flooding the northern valley could be interesting. Of course, I also would like the river to serve less destructive purposes, so I'm thinking about what a waterwheel there would accomplish.
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I'm building more bridges to link sections of the ravine, for both practicality and the aesthetic. Gonna be important to have dwarves to pull these levers should anyone come from those directions.
Wells
I swear I'm gonna figure this out eventually. I mean I have wells next to the river, but those of course are useless in winter, and get destroyed when the river unfreezes anyway (there's probably a way to prevent that but meh). I have a well next to the tavern, but that source also freezes, and anyway I would like a cleaner setup. So with that aquifer under it, I'm going to try again to build a room, dig holes in it, and create a clean water supply underneath. Also, I placed some wells down the in the caverns; hope I don't regret that later.
Raids/Exploration
I don't think I've ever posted a map of the surrounding areas so here:
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I don't think Punchsmiths actually shows on the overworld so I highlighted where I think we are. The kobolds are apparently still a problem but I don't see where they could be coming from other than the nearby tower we razed. Just gotta deal with them I guess.
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This is the real problem of course. The elves stopped our raid but were also kind of pushovers during the ambush (look don't listen to what the kobolds have to say about it okay). So I'm training my dwarves up so they can pillage the closest tree forts.
Now there's also exploration which I haven't done yet. Honestly the overworld is so zoomed out it's hard to notice individual areas for this, but I did notice something interesting
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Girderpillar, my first fort! I knew it was in the area but I don't think I realized I made Punchsmiths so close to it. Probably nothing interesting there, but there may be resources to reclaim so this will be my first explore mission.
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I was looking at the artifacts page and noticed, hey wow this friendly dwarf fort has a ton of the things. It's probably not worth starting fights with friends at this stage, but maybe important to keep in mind. There is a friendly elf fort nearby rumored to have an artifact, so that will be the a future raid mission.
Library
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I've started production on scrolls and quires (not sure how much it will actually matter for wealth generation, but the wiki says making the quires into books actually lowers their value so no book binding for now).
Caverns
I have reopened the caverns. There's water near the stairway entrance so I built some wells there as an emergency water source. Don't really have a plan in place here except maybe build a bunch of walls to try and contain my suicidally explorative dwarves. I know the soil is good for farming so mayyyybe try that? Also I didn't think about it before but
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There are dead zones in the caverns that don't connect to anything, so I could mine those out safely. Maybe that's where farming should happen.
The queen's rooms are almost up to her expectations, and I did accidentally learn that once they are I'll be encouraged to dig deeper, so cavern conquering is looking like another goal in mind.
Optimization
It's been mentioned that frames are gonna be an issue as I advance to a population of 300, and they already have been during the last ambush. For the most part though, the game is performing well enough that it hasn't been on my mind, but I will look into optimization options once things get more Fun.
That's all for now I think.
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sohannabarberaesque · 8 months
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Postcards from Snagglepuss
Onward into the fall
Roll call, as taken by Huckleberry Hound as we were filling the motorhome with diesel fuel:
"OK, let's see here--Yakky Doodle?"
"Here!"
"Chopper?"
"Here!"
"Pixie and Dixie?"
"HERE!" (said in unison, and with a slight singsong)
"Touché Turtle?"
"Present and accounted for!"
"Dum-Dum?"
"Where else could I be if I wasn't here?" (Laughs all around)
Once the tank was fuelled up and things squared away, our motley little motorhome crew were off, heading into our fall adventures as were pretty much a few weeks over the fall with Crazy Claws at his retreat on the legendary artificial waters of Artificial Lake Delton by Wisconsin Dells even ... not to mention doing a few preparations for the winter diving experience Huck and I would be having with no less than the Peter Potamus Magic Divers, in the Divers' Delight even (as was formerly the Jolly Rodger from Yogi's Treasure Hunt, which you'll recall Huck and yours truly being among the crew of).
And perhaps one of my beloved favourite routings, along Highway 61 no less, the Great River Road even in her afternoon splendour of a mild autumnal-like afternoon as was enough to see the windows open and get some fresh air besides ... the splendour being somewhat evident as we spent a few minootas admiring the view from the Garvin Heights overlook at Winona. And you could spot a few tourists in the bargain there, too, and considering that, Chopper had to have Yakky on his shoulder and Huck took up Pixie and Dixie so tourists wouldn't accidntally step on such.
As for the tourists there ... selfie opportunity time in and of itself, with the panorama of Winona and the bluffs on the Wisconsin side below!
As we headed downhill, no less than Yakky Doodle couldn't resist describing the sheer beauty inherent for a late summer's afternoon. Admittedly, it's a little on the early side for fall colour, but you can certainly admit that when the time comes, the sensation therefor is sure to be sensational around these parts!
Arrival in La Crosse, at one of my beloved haunts even, the old North Country Steak Buffet ... as if all-you-can-eat steaks, steakburgers and grilled chicken breast weren't good enough, plenty of buffet-type schtick as well. Soup and salad bar, Mexican station, even dessert stations as well--which, even for that hilariously clumsy turtle known as Touché, couldn't be more irresistible. Touché's boon compadre, Dum-Dum, for his part, couldn't resist waxing amusingly in his own way about houseboating it with Bristlehound on the Mississippi, just partaking of tavern-style food (especially Friday fish fry) and relaxing the night on a sandbar somewhere on the river ... and Huckleberry taking stock of the halfway legendary home cooking on the buffet, even to where it meant seasoning the macaroni and cheese with Canadian steak seasoning.
"Which," Huck remarked, "does add some interesting flavour in its own way which common salt and pepper don't seem to provide."
Chopper, for his part, couldn't help but mention where some especially worthwhile seasonings sold under the name Pleasoning came out of that wonderful town, and might it be worthwhile, once our buffet was out of the way, to stock up on some ... request granted, even if the place that makes Pleasoning was starting to wind things down for the day. Not to mention picking up such not only for the road, but also to surprise Crazy Claws as well. And since the idea was to select only one especially worthwhile and versatile variety--well, you'll probably want to wait for the next such missive in this space to learn all.
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@warnerbrosentertainment @a-gang-of-silly-bananas @jellystone-enjoyer @iheartgod175 @archive-archives @themineralyoucrave @thylordshipofbutts @princessgalaxy505 @thebigdingle @screamingtoosoftly @warnerbros-blog1 @xdiver71 @theweekenddigest @indigo-corvus @warnerbrosent-blog
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