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#officially an M2
soulspark · 2 years
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MOTHER 2 Enix GuideBook
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dailykoreanpop · 2 years
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[BEHIND] Kang Daniel ‘Upside Down’ Relay Dance
Credit: M2MPD 
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delicatebluebirdruins · 10 months
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the gameplay for Jill is different and great in RE3R because she is trained she was in the military (in Delta force?) specialising in knife fighting and everything else we see her do so how to make that scary? put her up against some thing as quick on their feet as she is, physically stronger and larger (hoping for the Ada game where we follow her in RE2 and the time between 4 and 6 she is also quick on her feet but instead of a knife it's just her pistol)
and also have Nemesis come into one safe room and not a big one like the main hall of re2 but a small one the one by the garage where we see Nic for the first time? that one (I was always too scared to trigger Nemesis coming into there to get it done but I'm sure you can find a video I've seen it done on a livestream with Darkness)
and then the other creatures you come up against and this idea I hope comes across in the RE5 and 6 remakes but overwhemling numbers can and will get you killed like good god (in inferno i got scared at my favourite save points being taken away and I died so many times in the starting section i just treated myself and got out the rocket launcher which only does so much if you don't have the coins on you)
speaking of Inferno (and nightmare) enemy placements being different some items being different (the magnum turns up in the subway station)
make it dark and make corridors and corners you can't see down until you go down it think you clear section and when you come back running for your life more zombies have wondered in and you have to dodge those as well
I've said this before and I will do so again but the director Kiyochiko Sakata did such a good job for a directorial debut because his gaming credits are as a programmer and coder
Resident Evil 2 (1998) Resident Evil 3: Nemesis (1999) AKA THE ORIGINAL Devil May Cry (2001) Resident Evil 4 (2005) God Hand (2006) MadWorld (2009) Vanquish (2010) Anarchy Reigns (2012) The Wonderful 101 (2013) Resident Evil 3 (2020 game)
I wanted to talk about M2 studios/ inc but I can't find much on them right now but they had a huge role in RE4R and RE3R and members were part of the 1996 team i think
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shizukais · 6 months
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PLUTO, Official Art by Studio M2.
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demifiendrsa · 10 months
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PLUTO | Official Teaser
PLUTO will stream on Netflix worldwide on October 26, 2023. The anime will consist of eight 1-hour long episodes.
Cast additions
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Hiroki Yasumoto as Mont
Koichi Yamadera as North No. 2
Hidenobu Kiuchi as Brando
Rikiya Koyama as Hercules
Mamoru Miyano as Epsilon
Toshihiko Seki as Pluto
Previously announced cast members
Shinshū Fuji as Gesicht
Yōko Hikasa as Atom
Minori Suzuki as Uran
Staff
Director: Toshio Kawaguchi
Storyboard: Hiroyuki Okiura (Episode 1)
Music: Yūgo Kanno
Original Creator: Naoki Urasawa, Osamu Tezuka
Character Design/Supervising Animation Director: Shigeru Fujita
Art Director: Chikako Shibata
Animation Director: Kazunori Aoki, Itaru Saito
Sound Director: Masafumi Mima
CGI Director: Takahiro Miyata
Director of Photography: Mitsuhiro Sato
Executive Producer: Masao Maruyama, Taro Maki, Yuji Yamano
Creative Advisor: Naoki Urasawa
Animation Production: Studio M2
Production Producer: GENCO
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UNCHAINED SANGUINEOUS HEARTMAKER {Guilty Gear}
Riding the high of a resounding Epiphany.
...Did I pull another "Desdinova" purely out of sheer A.B.A hopium? (I kept the lines sketchy, though, because I could not be arsed to try and mimic Strive's linework style again after the pain from last time ahjsdgajhsdgadk)
Yes. Yes I did.
So, those Season 3 character survey results, huh? The A.B.A hopium is real. I really do wonder what they'd do with her if she was brought to Strive, so I decided to try my hand at a "Strive-ified" A.B.A design.
Make sure to check under the cut for the "concept art" I made + their associated information.
So, design background info:
So, she's a... weirdo homunculus, right? An artificial human, created by a mad scientist she never met, so she was alone and never really learned how to... "people". That key in her head also keeps on reminding me of the bolts lodged in the sides of pop-culture-ified Adam's (Frankenstein's monster) head. She's also desperately trying to find a human(oid) body for the demon/magical foci Paracelsus/Flament Nagel, who she is deeply in love with. Artificially-created human, medical themes, artificial human form, deeply in love...
So what if she decided that, with her attempts at finding a body for him repeatedly failing (XX endings don't count, XX's canonicity is completely FUCKED lmao), why doesn't she just... create one herself instead?
In other words, the creation becomes the creator. Lil' bit of "Bride of Frankenstein" thrown in, if the guy making the bride (or in this case, groom) was the monster itself.
So, making her into a key-axe-wielding mad scientist homunculus.
I tried to make her pose reminiscent of a dance move, specifically a "dip".
I hope you like it!
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GG ABA Strive fandesign sheet 01
The first drawing I got done of my design for A.B.A (featuring a base-shapes Paracelsus for scale). Featuring her color palette (F1 is base flesh, F2 is scarring, H is hair, B is bandages, C1 is primary coat color, C2 is secondary coat color, C3 is tertiary coat color, E is "edges", M1 is one of the metal colors, A is "accents", M2 is the second metal color, and the square below that is the eye colors), weird ragged patchwork "lab-coat", boot details, "branding", and some of the text on her design.
- The phrase printed along the front edge of her coat (and the heels of her boots) is "LOCK&SEE" (the "&" stylized to look like/replaced with a keyhole symbol), a spin on the phrase "Lock and Key", fitting with her obsession with keys and tendency towards twisting sayings/phrases into mondegreens. Also implies hiding something.
- The brand on the back of her coat is meant to look like the coffin shape on the back of Paracelsus's head during Moroha Mode, with the nose hole and right eye hole visible. Text above it reads "PARACELSUS" (with the P and R stylized to have curved horns in the back like MM Para), and the text underneath reads "FLAMENT NAGEL" (with similar "horn" stylization on the F).
- The scarring is damage from her not wearing proper protective gear during her experiments (because she doesn't seem like one to wear proper PPE lmao), much of it taking up most of the left side of her upper torso/arm (meant to mirror Strive Faust's stitching).
- She's both grimy and very... "DIY", so her stitching is very hodgepodge.
- The text along the stitching on the back of her coat reads "The More The Moodier.", a play on one of her mondegreen win-quotes in XX (against I-No: "People say "the more the gloomier", but she's just too much to take...") but with the same alliteration as "the more the merrier" which it was derived from.
- The brand on the right side of her shorts is the same as on her back, but without the "FLAMENT NAGEL" and with "PARACELSUS" underneath instead of above.
- The key markings (gloves, boots) all have the same key-blade shape as Paracelsus.
- I had some trouble figuring out some of her colors, as they differed between the sprites (blue metal, glove. and trim) and official artwork (dark brown metal + glove, blue trim), so I decided to have dark brown for the keys and dark blue for the studded trim and left glove.
- The laces of her boots and the buttons on her coat are meant to resemble Para's mouth stitches
- Made her head-key/neck keys have a little skull decoration similar to some of her XX art (it's very inconsistent).
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GG ABA Strive fandesign sheet 02
The second "Strive-ified" A.B.A design sheet I made.
- Both of the large gloves look the same, with the red bands and Paracelsus-blade key markings.
- The dark blue left-hand glove is (mostly) the same. I like to think that it's her "woobie", what with her tendency to get attached to inanimate objects.
- The dark blue cropped tank-top is meant to only be visible in Moroha. The text reads "MOCK&KEY" (the "&" stylized to look like/replaced with a stylized keyhole symbol, the top part of the keyhole meant to look like a coffin), another spin on "Lock and Key" like the previously-mentioned "LOCK&SEE" compounded with her believing herself to be superior to humans. Moroha is what was locked-up.
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GG ABA Strive fandesign sheet 03
Third sheet I made.
- Noting specific design changes during Moroha. Coat opens + key "eyes" gain red glow.
- Design for her head + neck keys.
- Design for her bloodpacks. Text reads "FRASCO". Symbol underneath meant to look like a "flask" shape made out of an upside-down keyhole.
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GG ABA Strive fandesign sheet 04 (Para)
The fourth sheet I made, featuring Paracelsus and his colors.
I honestly didn't change much lmao. His design is already weird by GG standards, mostly just tweaked some things.
- Made his eyes asymmetrical. Right has small iris and no pupil, left has beady pupil. Wanted to make him look "cartoony (western) neurotic/nervous" while hinting at his "main" glowy eye in Moroha being his right eye.
- I blurred/smudged the blood along the bottom edge to imply that A.B.A dragging him around wore away some of it.
- I added some spikes to his collar for a "punk" look, which glow red in Moroha.
- I kept his mouth stitches in Moroha. The mouth-corner stitches remain, while the middle stitches are tied around his left horn.
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GG ABA Strive fandesign sheet 05
The final sheet I made, featuring mechanic ideas, "meta" stuff, and a design for repurposing an older move into a reversal super.
- Non-replenishable resources don't really fly in Strive, so I decided to make them replenishable through an alternate version of Bonding (a.k.a Keygrab). One Keygrab variant for Moroha, one Keygrab variant for a bloodpack. Starts off with no bloodpacks. Max three bloodpacks at a time. Functionality basically the same as XX.
- Turned Altercation (i.e. Enter Goku Moroha) into a Moroha-exclusive reversal super. Goku Moroha is not something that flies by modern fighting game characters, let alone Strive, so GM would definitely get axed. Still keeping Altercation as an absolute weirdo of a move, taking different resources depending on how much she has of each.
- Not sure what to actually do with Moroha's function/moveset, but having an "Install" state is the big thing that defines A.B.A's playstyle, so she'd probably keep at least base Moroha.
- Evidence: Concealment becomes a full reversal that only hits one hit as opposed to three, because most people cancel it after the first hit anyway lmao
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sgdlr-asdfghjkl · 21 days
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Link Click Musical update 154 Official song lyrics 🎶✨
(part 1, M1-M12)
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Huge thanks for @chocolatexiaoshi for providing the text 💖💖💖
M1时空旅行
作曲:Metablue赛博蓝
作词:陈璐
陆 光
每一张旧照片街接两个世界 
每一次击掌后你将回到从前
程小时 
拍摄的瞬间是穿越的结点
替代他人灵魂化身故事主角
陆 光 
我只能预测十二个小时
发生的事件
你必须遵循别人轨迹
别擅自改变
一张照片只能使用一遍
这次回到矛盾爆发的起点
用你视角搜寻十年后秘方为何不见
程小时 
就算看不见希望的踪影
真相总是千丝万缕
没理由就此放弃
就让我继续走完她们的结局
或许出现奇迹
陆 光 
希望再渺茫奇迹是微光
他的坚持带来转机
找到关键的证据
你我的能力完成时空之旅
信任才是前提
无论过去
不问将来
彼此守护共同进退
M2轨迹
作曲:Metablue赛博蓝
作词:陈璐
陆 光 
命运的轨迹
它不偏不倚
你认为的无心之举
都追随它的脚印
人生的轨迹
落下每一步棋
将会出现回应
程小时 
脱口而出的言语
陆 光 
掀起真相浪花分歧生根发芽
程小时 
友情破碎的结局
陆 光 
你埋下伏笔等分裂降临
程小时 
因果循环的定律
陆 光 
而我预知未来却无法洞悉
合 
命运策划的轨迹
陆光代理人的枷锁
是在回忆中去相遇
亲身经历一段感情
然后冷静抽身离去
这轨迹困住我
我知道剧情早注定
这轨迹困住我
可是我还想保护……
M3你可算了吧 (You can forget about it aka 'sofa song')
作曲:Metablue赛博蓝
作词:陈璐
乔 苓 
你霸占我家十五年不走
今天算笔账别找理由
一日三餐房租水电煤气费
你开车也是我加油
为你打理相馆我全年无休
受欺负靠我出头
还钱走人
既往不咎
否则与你誓死不休
友情算了吧
你我也算了吧
凭什么我要倒贴一切来当你的管家
友情算了吧
你我也算了吧
要不是我爸同意
你怎会留在这里
oh收拾行李搬家出去
光光你让一下,别溅你一脸血。
程小时
我是时光相馆的看门狗
在食物链下层游走
一个算盘打得精的老友
免费打工完成委托
房租就当丢根骨头
另一个冷漠无情新的朋友
时光代理人靠配合
只是霸凌我的噱头
你们算了吧
友情都算了吧
把我逼急了土狗也变狼狗
你们算了吧
友情都算了吧
我疯起来对自己下狠手
Oh算了吧友情都算了吧
干脆我原地上吊立刻动手
房子变凶宅死也不走
陆 光
以毒攻毒的小把戏
朋友间足够了解才能算计
时常上演决裂的闹剧
有反派才能齐心
朋友吵闹该如何解题
用狠话引起在意就是谜底
朋友的账单该要如何算清
付出总无法定义
算了吧
陪两个傻瓜玩游戏
程小时
那就算了吧
宽容是我人格魅力
乔 苓
只能算了吧
我发脾气就当你偿还利息
苓/时 
不如算了吧
别再算来算去
陆 光 
最佳损友是最坚固的关系
苓/时 
不如算了吧
程小时 
互相嫌弃但别人无可代替
苓/光 
不如算了吧
乔 苓 
账本翻到底
时光相馆没我不行
合 
不如算了吧
M4友情的信仰 (Friendship's Faith)
作曲:Metablue赛博蓝
作词:陈璐
程小时 
初次见面不太顺眼
白头发精神小伙
难道崇拜我灌篮动作
陆 光 
球场上成群结队
落单只有他和我
勉强切磋
程小时 
看我反手跳投上篮
陆 光 
看我后撤转身抢断
程小时 
你作弊
陆 光 
别着急
刚才是练习
时/光 
篮球的灵魂是配合
我防守你突破
比分是结果而信任是收获
让信仰带着光
信任交给朋友
绝不放弃每次伙伴的期待
陆 光 
此刻回忆照进现实
他将梦想放你肩上
角色互换该如何抉择
程小时 
你伸手拉我走出孤立无援
借你的光替我照亮了方向
绝境中传递信任携手进退
别放弃朋友期待成为信仰
是你忘了还是我抛弃承诺
就让我上场去守护他梦想
陆光 
初遇浮现 友情点燃
约定回响 你我信仰
从未遗忘 陪你共同进退
光/时 
篮球的灵魂是配合
我防守你突破
比分是结果而信任是收获
让信仰带着光
信任交给朋友
绝不放弃每次伙伴的期待
M5回到过去 (aka 'sad cxs solo')
作曲:Metablue赛博蓝
作词:陈璐
程小时 
恐惧自责袭卷交错
无助彷徨吞噬着我
曾以为并不会失去你
现在我该如何去哪里
当丢失你讯息中断联络频率才看透改写赛局覆盖原本轨迹
你提醒过我误解了怨你冷漠全都怪我害你坠落时空漩涡
程小时
看不清听不见抓不住找不到你身影猜不透道不破想不明画不出你痕迹
哪个时空有你行踪
会不会你彻底被抹去消失不见
只要能挽救我一定不顾一切
难道非要回拨指针
回到过去时间暂停重来
可无数个过去拼凑所有未来
除非回到最初就算你我没相遇
让时间重来过
我必须要回去拯救你
啊~
只要能挽救我一定不顾一切
M6词不达意 (Words can't convey the love)
作曲:贾义秉
作词:陈璐
程小时 
能不能够借几分钟给我
就让这首音乐替我表达
原谅我情绪太复杂
如果词不达意的话
请自行归纳
其实重点也就四个字吧
首尾两个就是我和你呀
中间两字加起来一共十八个笔画
粤语叫作钟意啊
陆光 
哪那么多废话?
程小时 
这句话埋在我心底已经数个春夏
就像是永不结疤的��疤
此刻我心扉对你敞开
不必感到负担
拒绝好过遗憾
陆 光 
说重点 
我喜
程小时 
喜喜 
陆 光 
喜欢 
程小时 
洗衣做饭
其实我
陆光 
程小时 
喜喜
陆 光 
喜欢
程小时 
你今天的穿衣打扮
喜喜喜喜欢
四个字我怎么连起来却说不出口
时/光 
词不达意忐忑不定心跳的频率
程小时 
我该如何向你表明少年的心意
陆 光 
闭上眼睛用心聆听
时/光 
所有的惋惜都化作勇气
程小时 
大声告诉你 我——
陆 光 
我喜欢你这四个字这么难说吗?
M7 俗话说 (As the saying goes)
作曲:贾义秉
作词:陈璐
陈潇妈 
老子从来和你讲道理你懒求得听
那些为你好的话你娃当你妈念经
你要不是老子亲生的哪个吃饱了才管你
喊你平时多读一点书硬是搞得像要命
不晓得你脑壳头装的是啥子
早晓得生儿子老子单身一辈子
攒劲学习考个第一是为你个人努力
篮球摄影没得出息将来你只能种地
程小时 
hold on,hold on,这么玩是吧
battle我可没怕过谁
望子成龙是种包装掌控欲是爱的假象
听话才获得褒奖无视孩子心中理想
陈潇妈 
出人头地才算理想,不务正业那叫妄想
成绩是唯一方向
再打篮球我打你两巴掌
程小时 
别再白费口舌谁的人生谁负责
成功不用钱来衡量我的未来不是你的战场
陈潇妈 
别再油嘴滑舌 你的人生我负责
我吃的盐比你吃的米都多!陈潇你给我听好!
俗话说听人劝少走弯路
能够避免风吹和雨打
听妈的话
程小时 
俗话说每条路条条大路通罗马
命运自有章法
别让他绑架
陈潇妈 
俗话说要享福先吞下学习的苦
未来才能享福
苦尽甘来
程小时 
俗话说任他说
每个人的幸福都有自己走的路
我要走不一样的路 
没得到命运眷顾亲情上缺乏感触
陈词滥调的俗话原来也会如此丰富
好庆幸这次任务是命运给的礼物
体会了斗嘴也算感受过妈妈给的温度
M8使命的枷锁
作曲:贾义秉
作词:陈璐
程小时 
危险 潜藏暗处的危险
时间 迫在眉睫的时间
结点 我必须赶在死神降临之前帮助他们脱险陆 光 危险 只是历史在重演
时间 都已完结的从前
结点 死亡是你预知未来也无法去撼动的结点
陆 光 
放手吧 别忘记你我背负的使命
接受吧 别留恋全都是过去宿命
程小时 
放手 怎能甘心就放手
接受 绝不向命运低头
过去 明明他们就在这里让我感同身受怎么会是过去
陆 光 
死亡 无法跨越的距离
命运 不容你还手抗拒
轨迹 如果他们活着就会有别人代替死去
程小时 
谁该死去 都是无辜的生命
谁该侥幸 你凭什么去安排结局
陆 光 
无奈的使命 共情后却要抽离
穿越的能力 到底是惩罚还是奖励
时/光 
代理人的枷锁是在回忆中去相遇
亲身经历一段感情 然后冷静抽身离去
程小时 
这枷锁绑住我
我知道不能再挣脱
这枷锁绑住我
可是我还想保护她
至少能保护她一个
M9给妈妈的信
作曲:余婧
作词:陈璐
程小时
我记得你饭菜的味道
我知道你也不想唠叨
那些你数落的话还在耳边
怎么温情的画面转眼不见
看你皱眉想起她的眼尾
若有机会也想和她斗嘴
明明这些年早已学会习惯
藏起她背影别让思念试探
想要写封信怪她
怎么说话不算话
我一直听话相馆又没搬家
再不出现忘记你啦
我记得你唱过的童谣
不重要童年不算难熬
只是偶尔也羡慕别的伙伴
不过有那么几回掉过眼泪
想要写封信问她
地址是梦境对吗
如果你听见梦里等你回话
不说话就当你答应啦
我在等你
小时妈
月亮别睡小宝贝他怕黑
拍怕你的背别流泪
星星别睡替我看看宝贝
妈妈抱抱你别皱眉
妈妈在梦里别怕黑
M10分裂时光
作曲:Metablue 赛博蓝
作词:陈璐
陆 光 
看着你的我 失魂落魄 无可又奈何
可笑的我委屈难说 谎言已被戳破
一句散伙切割你我过往全部褪色
聚散别离 苦果也是结果
假如重来过 任你犯错 改写别人生活
袖手旁观 等你闯祸 此刻你会如何
怪我该提醒却隐瞒忽略了
妄想操纵委托
情绪教唆信任被挑拨
门外灯光暗了 进退别无选择
失望携手苦涩也怂恿着我
门内时间定格背叛在煽风点火
时光拉扯 倔强的你 自负的我
这规则困住你我 越坚守越是坠落
注定的宿命结果 不是你我能够逆转的
跨越着两个时空 命运这无情铁笼
过去与现在纠葛无法逃脱
黑夜与白昼交手就像你我
门外灯光暗了 门内时间定格
沉默携手夜色从眼前擦过
规则的守护者 插手博弈也是我
时光拉扯 倔强的你 自负的我
无论过去 不问将来 输了
M11尼克和马修 (Nick and Matthew) eng transl here
作曲:余婧
作词:陈璐
乔 苓
七岁那年遇见一个倒霉朋友
我的笑料都来自他出丑
没穿过耐克 自己画个倒钩
羡慕同学有爸妈开车接送
他吹牛家里游艇正在维修
这个蠢货幻想有两个朋友
一个叫尼克另一个叫马修
还以为是他国外的笔友
所谓的朋友全都是他虚构
说尼克是狮子马修是条狗
用秘密威胁他做我朋友
却提了个要求
家长会
我爸装他大舅
尼克马修其实是孤独的魔咒
若有人陪伴谁会如此荒谬
所有的情绪靠幻想找个出口
喜怒哀愁和故事书去交流
自我欺骗才能排解烦忧
这个倒霉蛋我认识十五年之久
你是除了我以外他唯一的朋友
看过了彼此的伤口应该更宽容
别被情绪左右一起向前走
如果我是尼克你来做马修
他渴望的两个朋友 你和我送他拥有尼克和马修他童年的缺口
填补了他的梦你我别放手
尼克和马修吹过最离谱的牛
能不能和我一起将他心愿保留
M12底牌 (Trump card? aka 'Rock paper scissors song')
作曲:Metablue赛博蓝/余婧
作词:陈璐
程小时 
石头剪刀出布就拉倒 你的底牌就这一招
陆 光 
摆烂自闭冷战绝交 你底牌也很无聊
程小时 
论阴阳怪气你第二没人第一
陆 光 
翻旧帐你第一oh 别谦虚
程小时 
既然没诚意就和好暂停
毒舌古板装酷傲娇顶着扑克脸看谁都像没还你钱
陆 光 
幼稚抠门冲动愚蠢相馆没倒闭是奇迹
程小时 
失败就怪我成功的全都归你
下次穿越你自己搞定
陆 光 
说到底这才是你的底气 合二为一是前提
时/光 
揭开底牌
契约绑定不可分离
彼此能力要共赢
陆 光 
我预知未来
程小时 
我穿越回去
时/光 
若命运洗牌新的能力
新的伙伴到来
或许不如你
这样想来你勉强可以
程小时
旧帐算一遍
我只是在意不被认可
我们协作
不甘心我总是闯祸
陆 光 
旧帐都翻篇
也怪我从前主导太多
放眼未来不计前嫌
时/光 
揭开底牌
契约绑定不可分离
彼此信任是唯一
别回望过去
别在意将来
用你我能力无所畏惧
新的挑战到来
我终于明白
朋友才是最后的底牌
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Okay there are 2 more songs, I'll add them in a reblog. If any brave soul wants the full script in one document, for translation convenience, let me know and I'll send it to you :*
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putschki1969 · 5 months
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First Anime Tie-In Announced!
KEIKO’s first physical single Yūyami no uta will be released on January 24, 2024, it has been chosen as the ending theme for the upcoming three-cour Sengoku Youko anime adaptation which will begin airing in Japan on January 10.
Comment: Oh wow, I‘m hyped for this. An anime tie-in for Keiko composed by Yuki Kajiura, I‘d say that‘s pretty much a guaranteed hit. Wonder what that will do for Keiko’s solo career. The snippet sounds ultra promising.
Watch a trailer for the first part of the anime HERE! It features short snippets of the OP and ED.
youtube
【Release Information】
KEIKO NEW single “夕闇のうた / Yūyami no Uta”(Song of Dusk)
Release: January 24, 2024
Lyrics, composition, arrangement: Yuki Kajiura
■CD+DVD AVCD-61395/B ¥2,000+tax
M1. Yūyami no Uta
M2. TBA
M3. Yūyami no Uta (Instrumental)
M4. TBA (Instrumental)
<DVD>
“Yūyami no Uta” Music Video
“Yūyami no Uta” Making Video
■CD+Blu-ray AVCD-61396/B ¥2,200+tax
M1. Yūyami no Uta
M2. TBA
M3. Yūyami no Uta (Instrumental)
M4. TBA (Instrumental)
<Blu-ray>
“Yūyami no Uta” Music Video
“Yūyami no Uta” Making Video
■CD ONLY AVCD-61397 ¥1,400+tax
M1. Yūyami no Uta
M2. TBA
M3. Yūyami no Uta (Instrumental)
M4. TBA (Instrumental)
M5. Yūyami no Uta (TV size ver.)
M6. Yūyami no Uta (Special Edit ver.)
【Live Information】
KEIKO Billboard Live 2024 "Yūyami no Uta K015-018"
■March 11, 2024 Billboard Live Tokyo 1st stage 17:00 / 18:00 2nd stage 20:00 / 21:00
■March 19, 2024 Billboard Live Osaka 1st stage 17:00 / 18:00 2nd stage 20:00 / 21:00
■Price: Service area ¥9,000/Casual area ¥8,500
■Tickets: December 11, 2023 KEIKO Official FC advanced ticket lottery (→ https://tristone.co.jp/niku-chocolate/) January 10, 2024 Club BBL members advance January 17, 2024 General Sale
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visit-new-york · 11 months
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Why is the MetLife Building famous? MetLife Building It was advertised as the world's largest commercial office space by square footage at its opening, with 2.4 million square feet (220,000 m2) of usable office space. As of November 2022, the MetLife Building remains one of the 100 tallest buildings in the United States.
Can you enter the MetLife Building? You can enter The MetLife Building from anywhere in Grand Central Station but the entrance closest to The Metlife Building entrance is on 45th Street between Lexington and Vanderbilt.
What offices are in the MetLife Building? In addition to being the official headquarters of the Metropolitan Life Insurance Company, the MetLife Building houses a number of other major firms, including the headquarters of Dreyfus Corporation, Knight Vinke, the wealth and investment management division of Barclays, the largest office of Greenberg Traurig, DNB, CB Richard Ellis, Gibson, Dunn & Crutcher, Hunton & Williams, Computer Sciences Corporation, Winston & Strawn, Paul Hastings, and Lend Lease Corporation on Level 9. In addition the building serves as the U.S. Headquarters for Mitsui & Co. (USA) Inc, the American subsidiary of Japan’s largest trading company, BNP Paribas Investment Partners and its American subsidiary Fischer, Francis, Trees and Watts.
NOAA Weather Radio Station KWO35, a NOAA transmitter station, is located atop the building.
Impressive tenant roster includes: There are about 400 tenants throughout Graybar’s 31 floors Bank of America Barclays Bovis Lend Lease CB Richard Ellis CSC (Computer Software Corp) DNB Nord Bank Fischer Francis Trees & Watts Hunton & Williams IgnitionOne Korn Ferry International Magnitude Capital CBRE Global Investors Merrill Lynch Dreyfus Corporation MetLife Met Life Gibson Dunn Novus Partners Mitsui & Co. Gibson Dunn & Crutcher Swarovski BNY Mellon Paul Hastings Winston & Strawn Federal Home Loan Mortgage Corporation UBS J. Fitzgibbons Metropolitan Life Insurance Company Preferred Office Properties Freddie Mac Oppenheimer & Co. Nor Bank ASA Mitsui Carr Workplaces Medical Properties Trust
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Note
Talk to us more about miatas. The sillies
There's so much I could say about it, but I feel like a nice thing to do is to start from Miataland, the wonderful place I alluded to in my kei car post (you really ought to read that section before this post) - or more specifically its collection, for despite being some half-hundred Miatas, it's not monotonous at all.
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While sure, there is some bit of "this one's a different color!" going on (which I definitely can't say I understand, but being a collector often comes with being a completionist), the bulk of the collection is extremely varied - not least because the above is just the first of the four generation the Miata has been sold for.
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Well, more accurately the MX-5, since that's the only official name that lasted all throughout, with the American "Mazda Miata" being ditched by the third generation in favor of MX-5 and the Japanese "Eunos Roadster" name turning to "Mazda Roadster" with the second generation since the Eunos brand got nixed. And every generation, known by the two-letter codes that represent the model in their chassis number (VIN for yankees) that span from NA to ND, has further changes within it!
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The NB, seen left in the beautiful 10th Anniversary Edition, received interior and exterior updates in 2001, seen right in the rare Mazdaspeed Turbo edition, one of the extremely few factory turbo Miatas (leave it to Mazda to turbocharge a sportscar engine and manage to gain only 26hp out of it) - and, being more of a huge update of the NA than a new car, it retained the two engines, the 1.8L that many have because they say it's the better engine and the 1.6L that many say is the better engine because it's the one they have (though updating the 1.8 with Variable Valve Timing for, in other markets, more power, and, in the US, less more power).
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The NC did it one better - not only did it get an exterior refresh and two engines -1.5 and 2.0- but it even had different tops, with an optional "PRHT" electric metal top that further cemented its reputation as a big fat boat of a Miata, for its outrageous increase in size (two inches all around) and weight (up to 90kg or 200lb). No, seriously. This generation is actually extremely overlooked, so much so that Andrea, the owner of this whole shebang, only has two (which I do appreciate is quite an insane sentence). But that means you can scoop one up for not that much, and I do recommend it!
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The ND, instead, is quite the enthusiast's darling - how many cars these days get smaller and lighter with a newer generation? How many cars out there are no bigger nor heavier now than thirty years ago? Oh and also just look at it. Once again, a refresh (i.e. "The lights are 'new', the mirror's bigger, and there's a software update! Please care :)") was just unveiled, and you can get them in 1.5 and 2.0 flavor and optionally with the "RF" hardtop on the left. Well, not those two you can't, because the one on the right is the only example of the 300-unit 30th Anniversary Edition in Italy, and if you think Mr. Miataland can't flex harder on the Corvette dads of America who insist theirs is super rare because of that specific year (that is no different from the others) with that specific combination of options (that is in no way special) with that (random) color they only made 503 (and yes there's many people like that), the other car in this picture is a 1-of-1 Miataland edition. I should clarify: he didn't just make up his own special edition; Mazda asked him to make up his own special edition for them to build for him to celebrate his collection. Which, I want to stress, Andrea is not at all vain about. And props to him because if that happened to me I cannot fathom being humble about it.
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Hell I am not humble about having sat in this M2 (IT'S INCREDIBLE!!!! IT FEELS NEW IT SMELLS NEW), imagine owning one PAIR.
Which also makes an important point: the Miata is probably one of the cars they made the most special editions of. I mean, G-limited, R-Limited, S-Special, S-Limited, RS-Limited, SR-Limited, VR-Limited A, VR-Limited B, Tokyo Limited, V-Spec II, 93LE, BBR Turbos and of course the M2 1001, 1002 and 1028. And want a kicker? Have three: those are just the first generation ones, and just the ones he owns because there's some he's missing, and they're not even all the special first generation Miatas he has - because we've not even gotten to modifications.
From fiddling with the engine as per the supercharged one in the foreground or outright replacing it as per the 5.0L V8 (!) one in the background...
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...to completely altering its shape by way of changing bumpers and lights, as per this Pitcrew kit-adorned example...
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...to just fucking making it an extremely bad Ferrari 250 GTO... replica? It's so far off I can't even tell if it's sincerely trying.
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And such modifications are genuinely innumerable. I could hit the image limit just with full-transformation body kits for the first generation Miata, let alone all the weird bumpers, side skirts, spoilers, mirrors et al across all of them!
And that's the thing about the Miata - it can go in so many directions and will take it just fine. That's what they mean when they say Miata Is Always The Answer (M.I.A.T.A.): classy old roadster cruiser?
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Miata! Get the Nakamae quilted interior bits and any of the plethora of chrome accessories and you're good to go! Barebones weapon?
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Miata! The existence of CarbonMiata alone is proof enough that you'll have no problem sourcing weight reduction bits. Serious track car?
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Miata! Even a stock one will be competent in autocross (oh right, we're trying to be accessible: "What If We Pretended This Parking Lot Was A Racetrack? We Have Cones!") and you're going to spend six digits before you run out of possible upgrades. Silly track car?
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Miata! The thing is so small and light that you can just upgrade it with stock components from bigger cars, and they made a million of 'em (not hyperbole) so even if the bit you're looking for isn't one of the plenty used in many other cheap cars it will still be in plentiful supply. Drift car?
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Miata! Obviously you can get drift modifications for it, it's one of the cheapest rear wheel drive sportscars out there. You can use a stock one or go as hard as you want, DestroyOrDie makes front suspension components that allow for more angle and of course every suspension you could want is available. Rally car?
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Miata! This is an actual 90s picture, they even used a couple for ice racing! Rock climber?
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Miata! Paco Motorsport makes a lift kit for them and the owner of the one in picture, Jimmy Has No Garage, also sells a kit they codeveloped with Godspeed Project, and that's just to talk about off-the-shelf solutions! Four seater?
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Okay, maybe that's a bit of a stretch. Pun intended.
And again, please note: all these are just the first generation.
The Miata really is an insanely versatile car that was so beloved all over the world all through the years that from the most outlandish to the most minute every part of it has been taken in every imaginable direction, most often by people who dedicated their lives to it. The enthusiastic curiosity it oozes has thoroughly proven contagious.
And throughout the years it remains determined to get to experience more adventures! You find a ton of them that racked up hundreds of thousands of miles with nothing but a happy owner to show for them. Road and Track notably bought one with some 350k miles and were, shall we say, impressed.
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(How's that car going now? Who knows, they put it up for sale after eight years and a car chase) Like I like to say of many old Japanese cars, it'll keep going until it dissolves. Its only real problem is it's very prone to dissolving, so look out for rust.
And now, since today is Halloween, y'all have a chance to scare me for good: I have a list of modifications I would do to a Miata were I to own one. (And have lots of money. (And lots of time. (And a clue how to turn a wrench. (And probably other requirements I am forgetting about.)))) It is an extremely, extremely long list. Like, over a hundred items long. WAY too long for one post. Probably too long for a chain of ten. Where was I going with this? Huh, I must have been thinking out loud again. Anyhow, here's a poll. It boosts engagement!
Links in blue are posts of mine about the words in question - if you liked this post, you might like those!
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obscurefossils · 8 days
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Iberica hahni
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Iberica was a genus of multituberculate mammal from the Early Cretaceous Period. Its type and only species is I. hahni. Known specimens were found in the El Castellar Formation in Galve, Spain. While the fossils assigned to Iberica have been known since the 1960s, they were not officially named until 2011.
The name Iberica comes from the fossil's location on the Iberian Peninsula. The specific name hahni was named in honor of Gerhard and Renate Hahn for their research on Iberian Peninsula multituberculates.
Known fossils of I. hahni include seven P1/3s (premolars), which are the type specimen, as well as the referred material of a P4 fragment (premolar) and two M2s (molars). Its autapomorphies include the four cusps on its premolars, as compared to three cusps from related genera, as well as cuspules on the mesial and distal margins.
The material assigned to I. hahni, especially the referred P4 and M2s, cannot be certainly assigned to either Eobaataridae or Plagiaulacidae. The type premolars are similar to that of Parabolodon elongatus and Eobaatar? pajaronensis. The P4 fragment is also very similar to that of Cheruscodon balvensis. The tentative assignment to Eobaataridae seems somewhat unlikely.
References: Original description by Ainara Badiola, José Ignacio Canudo, and Gloria Cuenca-Bescós; cladistic assessment by Thomas Martin et al.
Wikipedia article: Iberica hahni
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astroboyart · 6 months
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Sources: Studio M2 (X / Twitter), Pluto Anime Official (X / Twitter)
Settei of Atom and Uran from the Pluto anime, courtesy of the X/Twitter accounts for Studio M2 and the Pluto anime.
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dailykoreanpop · 2 years
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[BEHIND] Yerin ‘Aria’ Relay Dance
Credit: M2MPD 
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beevean · 3 months
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youtube
yo Sonic Prime? Take some pointers!
Reply: man, the transition from M2 to SM is on another level. It’s like comparing the Mona Lisa with finger painting made by a toddler.
But you don’t need to bother with official material. There you go, guys, it was that easy:
youtube
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theveryendofvenus · 5 months
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hey has anyone written like, a novelization of mother 3? obviously i know there’s no official one like m1 and m2 but has anyone done an unofficial one? sorta like a fanfiction but like, just a retelling of the game. if you have i would love love love to read it 🫶
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demifiendrsa · 7 months
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youtube
PLUTO | Official Trailer
PLUTO will stream on Netflix worldwide on October 26, 2023. The anime will consist of eight 1-hour long episodes.
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Key visual
Cast additions
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Hideyuki Tanaka as Brau-1589
Romi Park as Helena
Toshio Furukawa as Professor Ochanomizu
Eizou Tsuda as Dr. Tenma
Kazuhiro Yamaji as Professor Abullah
Michio Hazama as Duncan
Kenyuu Horiuchi as President Alexander
Previously announced cast members
Shinshū Fuji as Gesicht
Yōko Hikasa as Atom
Minori Suzuki as Uran
Hiroki Yasumoto as Mont
Koichi Yamadera as North No. 2
Hidenobu Kiuchi as Brando
Rikiya Koyama as Hercules
Mamoru Miyano as Epsilon
Toshihiko Seki as Pluto
Staff
Director: Toshio Kawaguchi
Storyboard: Hiroyuki Okiura (Episode 1)
Music: Yūgo Kanno
Original Creator: Naoki Urasawa, Osamu Tezuka
Character Design/Supervising Animation Director: Shigeru Fujita
Art Director: Chikako Shibata
Animation Director: Kazunori Aoki, Itaru Saito
Sound Director: Masafumi Mima
CGI Director: Takahiro Miyata
Director of Photography: Mitsuhiro Sato
Executive Producer: Masao Maruyama, Taro Maki, Yuji Yamano
Creative Advisor: Naoki Urasawa
Animation Production: Studio M2
Production Producer: GENCO
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