the sickness is winning sorry .. more doodles. oohhh i can feel my artstyle shifting ever so slightly
i like rendering mundane doodles its fun and good practice for me 🫣
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A Promise Kept
“But this isn't just any flower. It's magical.”
Steve wrinkles his nose. “Magical?”
“Yup!” His friend's face breaks into a grin, two teeth short. “As long as you keep it, I'll always make my way back to you. It may take a while, but I'll find you eventually.”
“Promise?” Steve murmurs. There's a lump in his throat and it comes out small and quiet.
“I promise.” The other boy winks and tugs the flower behind his ear. “That I'll find you, and that I'll always be your dragon. And now, my king … how about one final adventure?”
(Read the rest over here!!)
Drawn for the @steddieholidaydrabbles, day 8 prompt Idiots to Lovers.
What happens when you take two young boys who bonded over stolen afternoons at the local playground, have them make a childhood promise to stay together forever, separate them for a 10-year gap, and then have them meet again in the future where they don't recognize each other??
Wonderful chaos, that's what.
Hype took what started out as a silly little idea of mine and turned it into a romcom plot that I need to have a 50 K word fic of immediately! 😂
Please go read what they wrote it's so sweet and funny ❤️
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how about sable!!
sable!! this uses a post processing outline effect i am very sure. usually outline effects (also called edge dection) do, well, that. they detect edges by looking for places with big differences in depth and normal direction and draw lines over them since those are usually the edges
sable looks like either it checks for a lot more than just depth/normals, or they do their edge detection based on differences in color. i wouldnt be surprised if they had everything rendered to a second texture based on color, as well as a way to tell certain materials to render to that texture as specific colors (so that the edge detection works on like all those little dots everywhere along the ground. i did something similar for the GoT game i worked on !!)
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good evening fallen londoners!
this is a new blog for my FL ocs & ramblings & whatnots! meet twitch, who is just here for a laugh, and grace, who hasn't had a single laugh since he got here
(feel free to drop me an ask or a message, i look forward to wiggling my way into the FL community and meeting you all!! :D)
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10 million tickets for barbie please...
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THE BOY!!!!!! id in alts (src from weibo)
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hey man i think i found one of your... pipis???? is that what you call them??? do you know what i should do with it???
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you may not be me,
i may not be you,
but we're one and the same.
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@eebie DANCE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! the dance is from this video ♪(^∇^*)
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prey is so funny. yes one of my completely ordinary and normal human abilities is to move at 300% speed while being totally unable to tire
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ok, packaging and:
miscalculated the number of prints i have to send (i have exactly One Missing because of course i do)
mistook the number of small envelops for big envelops, of course
backache survivor :[
unmedicated ADHD survivor too what the fuck man
i wanted to give everyone an extra print BUT. it didnt justify the money i had to spend, so they got reserved for the people who bought more things ;;
everyone is getting cute stickers as a bonus though!
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new artwork i’m most proud of
sort of sequel to this painting from 2016
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the nice thing about living at work being offline for chunks at a time is the people u used to really dislike seeing on the dash (by no one's fault, promise), it doesn't really bother you anymore when you see them pop up as recs or smth. like. neat. lol. it's nice! it's comforting. i feel like I've def moved on from things, its liberating.
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Inu No Banana
(someone tried to give him soap)
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I love your RW art month tiles. What art program do you use and how do you get those really clean textures and shapes?
I use PaintToolSai, both 1 and 2- but most of the drawing gets done in SAI1 since I couldn't get my brushes to import right for 2. Its an extremely bare bones program all things considered (Sai2 less so, it has a bit more tool-wise, but I only draw in it if i *have* too or for minor stuff) so its nothing really fancy being employed, everything geometric I do just by using a self made grid to measure out shapes like you would a piece of paper.
Literally its just a measured out grid of like... 50 by 50 px squares with cross sections? I just paste it as needed and draw the lines around it and since the measurements are consistent it just works.
my default pen is already "crunchy" so being perfectly matched isnt a huge deal, and you can general paste and rotate to make it look a little cleaner. Honestly I've used this same grid for forever (and it was off by like one pixel at one point lol) its just really useful for quick matching things for a program that doesn't have stuff built in for lining things up
As for the textures, those are all default to SAI (I think?). The brush I use lightly uses of fabri (which mostly just makes the edges of the brush grainier) and then I usually also put some various level of a layer texture overlay thats just one of SAI's default 'watercolor' textures. It mostly just adds a little bit of a noise/grain effect. Heres that on max
For ArtMonth itself I just draw out a tile canvas using the grid with all the layers broken up- then I just reuse it over and over as needed. There's probably smarter ways to do it, but eh it works
And yeah, theres just two borders. One for the bottom and one for the top, makes it easy to make something that goes 'in and out' of the tiles without having to think to much. Just snip as needed
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