Visual development of Glimmer’s teleport effect by Lamb Chamberlin. Character design (spiky-booted Glimmer) by Keiko Murayama, BG paint by Oliver Tszeng, layout by Elizabeth Kresin. Check out Glimmer’s boots!
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Wake up, babe, new spaceships just dropped!
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Okay, can I just say, that the best part about this show is, without a doubt, the absolutely beautiful, gorgeous, and otherworldly backgrounds! They’re so amazing! Oliver Tszeng is the background artist, I believe. Please correct me if I’m wrong. It’s fantastic! They deserve more appreciation.
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My recent waste of time. T h e m-iverse spaceships. Based on Oliver Tszeng’s amazing work.
Disclaimer: I am not an artist. I did this all in FireAlpaca. Here is the .mdp so anyone can play around with the options I’ve already done or make more. If you do play around with this or expand on it please share.
Onward! Examples.
We start with our basic ship! Taken from Oliver Tszeng’s portfolio. I chose this guy because it’s mostly my favorite. I considered doing Hordak’s ship but this one called to me. Maybe later.
Let’s play around!
We can add some armor and extra engine pods! Now she’s tougher and faster!
Maybe you don’t like the hammerhead much though and want a totally different look? Well we can change the mission pod, add an engine shroud. Put a control tower on the bottom!
Or just go all in and make one chonky boi!
This is just some of the combo’s I’ve played with but you get the idea. I had fun with this.
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Hey guys! I am a visual development artist on She-Ra: Princesses of Power. In my role I define the look and feel of the world, creating environmental concepts, designing and painting backgrounds and set designs.
I'll be posting some of the work I've done for the show. Hope you guys enjoy!
Starting off is a background that was a collaborative effort:
Art Direction - Lamb Chamberlain
Layout - Liz Kresin
Paint - Oliver Tszeng
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Visual development by Oliver Tszeng
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Oliver Tszeng’s designs for the Heart of Etheria
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Visual development by Oliver Tszeng. Observe that those early concepts are explicitly named “Hordak’s Ship”
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Visual development by Oliver Tszeng
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Visual development by Oliver Tszeng
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Visual development of the Velvet Glove, if you can believe it! Oliver Tszeng pushing the envelope here.
This is a very impressive departure from the 80′s version, but it’s actually been scaled down if the storyboards are to be believed
They were going for more of a ‘mysterious deep sea creature’ vibe here, and I think it fucking rules. but yeah, probably would have sucked to animate, and the version we got still has that air of the incomprehensible, you know?
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