the fact that shakespeare was a playwright is sometimes so funny to me. just the concept of the "greatest writer of the English language" being a random 450-year-old entertainer, a 16th cent pop cultural sensation (thanks in large part to puns & dirty jokes & verbiage & a long-running appeal to commoners). and his work was made to be watched not read, but in the classroom teachers just hand us his scripts and say "that's literature"
just...imagine it's 2450 A.D. and English Lit students are regularly going into 100k debt writing postdoc theses on The Simpsons screenplays. the original animation hasn't even been preserved, it's literally just scripts and the occasional SDH subtitles.txt. they've been republished more times than the Bible
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tshirt that says NO LIVE ORGANISM CAN CONTINUE FOR LONG TO EXIST SANELY UNDER CONDITIONS OF ABSOLUTE REALITY
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Phantom, the new addition to Young Justice, just accidentally made Impulse cry.
Whoops.
Impulse had been talking about a candy that had been in the future, that he missed a lot, that had no equivalent in modern times.
So the next time Danny was in the Zone, he asked Clockwork if he could reach into the future and grab a bar. Clockwork just told him that the timeline he was talking about was dead, but that the people from it were occupying the Zone if he skipped forward in time a bit; maybe one of them knows how to do a homemade version?
So he does that, with the help of Clockwork, and manages to find someone from that doomed and dead timeline that knows how to make a homemade equivalent.
He returns to the world of the living and recreates it, and Impulse is beyond ecstatic for both the food and the recipe.
Then he asks where Danny found this.
Danny, mostly human but having been something other for so long that the concept of 'Death' doesn't hit him the same way, cheerfully says he sought the dead souls of the future that had been dissolved and asked.
Now everyone is glaring at him and Impulse can't stop crying.
Shit.
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feast (ID in alt)
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FINALLY I drew these three
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A devastating and confusing thing about the Fallout setting, when you explore the pre-war aspects, is what the creators think about pre-war America. In the first games we only get hints of the pre-war world, but they seem to be some sort of wild fascist nation invading Canada. In Fallout 1, the first thing we're introduced to of the pre-war society is seeing a soldier shoot civilians and laughing.
Now, for the first 2 games and New Vegas we don't really know much. What we know is that there's a fascist military group known as the enclave who were a sort of US deep state even before the war, and that the government teamed up with corporate interests to preform vaguely MKULTRA-ish experiments with the Vaults. Basically, the government was an extreme version of the 50s American jingoism and McCarthyism.
This is well and dandy, I guess issues come up more when we get to the later games, especially 4, where it seems like none of this extreme plotting and societal civil unrest which would exist is seen. The society as presented in 4 also seems quite progressive, gay people are featured in the opening, and none of the baggage of say, civil rights not existing are included. Now on a baseline, I don't want settings to be more conservative, homophobic and sexist etc., but it becomes a very confusing setting when it's displayed both as this jingoist extreme thing with fascist tendencies aswell as a progressive place where everyone is seemingly equal. If you're focusing on the 50s as your setting, and American nationalism in the 50s, then you can't have McCarthyism spoofs and anti-communism as a societal paranoia norm while also general equality is the norm without misunderstanding why McCarthyism and nationalist jingoism is bad. A massive harm done in anti-communist paranoia is how it degrades and vilifies any progressive movements (women's rights, civil rights, homosexuality) as being morally un-American and therefore connected to communism. To ignore this just makes any critique of MacCarthyism and jingoism weird!
Basically, pre-war America in Fallout 4 becomes this both sides thing where America is both pure and equal and white fences in every instance that we see as the player (the intro), while also supposedly being this dystopic MacCarthyist hellscape that's broadcasting gladly about their war crimes in Canada, and wants to root out communism. I guess the only fix for this issue without getting into the fine print like they had to do is just not to focus too much on the pre-war world.
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tlt but JUST from ianthe’s perspective would be hilarious. you (necromancer) go to canaan house with your sister (who you trick people into thinking is a necromancer) and babs (your walking jerky stick). there’s a bunch of weird people and a hot nun but whatever. you sneak around and are Smart and u put things together. some people die, whatever, u get on with ur Sneaking and Smartness. you figure out how to become a lyctor (you have to kill babs). you kill babs, eat him (his soul), that’s all par for the course for you. and congrats, youre the first new lyctor in a myriad!!!!!! and then the rest of the weird people who are still alive decide to go and attack you about it. oh turns out ur predecessor has been hanging around, you get in a tussle and she slices off ur arm. ouchie. and she goes down at the hands of the hot nun so at least there’s something good going on. later you and the hot nun get picked up by god, u don’t know where ur sister is but hey! the hot nun is now ur built in bestie for the rest of ur eternal lives. but nooooo she’s depressed because her other nun friend went and died on a fence and boohoo she got ate just like babs. blegh. she asks you to crack her skull open which seems like a good time so you do, and now she owes you a favor and can’t remember the nun friend so things seem kinda dandy. and you get a sloppy lil makeout sesh later too. on ur all expenses paid vacay to god’s house his old friend/fuckbuddy takes you under his wing. swords suck because of ur arm but you get a front row seat to the most interesting and fucked up sitcom in history. the hot nun is There and yeah she might be having some brain issues but u get to play dress up with her and she also makes u a shiny new bone arm. u ALMOST get another kiss after god starts getting fucked in the dining room by two of his besties but the hot nun has it out for the other bestie that’s been trying to kill her for months so u don’t get to have that fun. eventually ur fight with a cosmic horror gets interrupted and the dead nun takes over the hot nun’s body and u witness the death of god. but he comes back and in quick succession he is out of besties and u saved his ass from mega hell. in the next few months you watch god fall into his newest depressed slut era but at least he makes u a new bestie out of the dead nun (who’s his kid?????) and her corpse, u guys even make friendship bracelets and have a handshake. u get to pilot babs’ corpse around on another planet and finally see ur sister again and kiss her on the lips through the jerky body. and the hot nun is back too!!!!! but some of those people from wayyyy back are still there and they take over the jerky body and u have to race them to god’s ex’s unbreakable tomb. and then god’s ex wakes up and beats ur ass and then gives the hot nun a sloppy kiss. what is a girl to do.
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Nine again. She’s been on the mind for uhhh reasons
Godfrey got kicked out on a quest to kill a clone of his toxic mother in law and definitely not develop fatherly feelings about this living weapon who is also a clone of his mother in law
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"8-10 hours" baby I can stretch this eldritch fishing game out forever.
I'm shooting for day 365. I'm hitting that one year anniversary. maybe the shady mayor will throw me a little party. I worked in a call center the Horrors don't scare me
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Jack and Maddie Fenton die. They do not realize this.
To be fair, neither does anyone else at first.
Then they do.
And the Fentons themselves, leading experts in saying ghosts aren't sentient, become the single most valued evidence that they fucking are.
Through the Drs. Fenton, they manage to insure rights for ecto-entities, and the anti-ecto acts are repealed.
That's all well and good, but the big problem is...what to do with their kids?
The Drs. Fenton are currently buried in their obsession of science, Maddie's aunt is currently fighting the government to keep her property, and the kids' other closest relative is in Bludhaven.
So the State of Illinois sends a letter to one Dick Grayson, asking if he's cool to look after Danny and Jazz until the Unites States and an entirely different dimension work out custody and how, exactly, immigration law applies and where it does.
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I know the Zelda Timeline is hardly the most popular thing out there, but for me, it's always been endlessly fascinating. Everything is the same. It's all different. It's linear. It's cyclical. It branches and twists and comes back together. It disregards its predecessors. It can't let them go. It thrashes against change. It can't stay the same.
Every game is a reboot.
But they're also not.
I think the story of The Legend of Zelda is the epitome of narrative doublethink. In order to truly buy in, you must accept the simultaneous facets that none of the games matter to one another and that they all do. They're the same story. They're absolutely not.
The thing about the timeline, to me, by being both codified and nebulous, is what ties this cow tools of a narrative together. It's a puzzle without a box. It's total fucking nonsense, but so is reality. Things won't ever truly make sense, but what if they did. What if we took it from a new angle and... hmm. No. That won't work
Or maybe...
Ultimately, the Zelda Timeline is quite simply a farcical creative writing prompt. A dare. A challenge. To take these pieces not designed to fit together and give them order. Do the writers themselves care? Absolutely not. I do, though. So fuck it.
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The garment, worn by those in good standing with Hyrule royalty, has been reworked with the latest improvements, such as a new shoulder guard.
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i love how shaped your iterators are. have you tried drawing ancients?
thank you and YES! sort of!!
while i havent drawn ancients themselves, i was really intrigued by their armor in the karma murals. ancient fashion spurs so many questions like "where does this character start and end" and "what is this supposed to represent" and "what the fuck am i even looking at" so i tried to replicate the effect
((some humans are there just to show how the piece is supposed to be worn))
i figure none of these are for casual use and would be more "traditional" pieces meant for art, performance, and theatre. also hence the lack of modern aspects, unlike the ones seen in the murals, since i have yet to figure out how to add modern fashion elements to ancient style...
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