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#particlesystem
andbloom · 2 months
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Mushroom log.
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generatedart · 2 years
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Art by @leovannmusic "CAVIA - 02" Made, lovingly, with a computer. • • • #leovann #CAVIA02 #CAVIA #particlesystem #realtime #glsl #geometricart #abstractart #contemporaryart #wallpaper #graphics #trippyart #touchdesigner https://www.instagram.com/p/CjfUq2YLZKq/?igshid=NGJjMDIxMWI=
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moskid · 2 years
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par t i c u l a r
some kind of particle moving around
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spaceyanimations · 2 years
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Messing around with particles in blender today! Was looking for a little "raining glitter" kind of effect.
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codingblaze · 3 months
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I wanted to do a small seva to " Prabhu Shree Ram " via Coding for Jan 22nd Ayodhya Ram Mandir " Prana Prathisthapane ".
I have written a small program to animate particles.
Note : Sound ON (Headphones or Earphones are recommended)
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808unexpected · 1 year
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-Wip
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worldnewads · 8 months
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Flame Painter 4 With Particle Systems Bundle!
Flame Painter 4 is a powerful software that allows you to create stunning digital art with lifelike organic brushes. With its new particle systems bundle, you can create even more realistic and creative effects
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smsverse · 1 year
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Valentine - Week of 11/11
Sound design, what's that? 🤔 I only know level design. 🤪
After the Professor helped us with multi-scene loading, we actually were able to allow multiple people working on the project at the same with Plastic SCM!
Jacob worked on the Tutorial Peripheral City scene while I focused on on the main level's Peripheral City scene.
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Oh so many pylons for the Dreamscape.
One major issue was that the Mobsters in Noir were sliding and their animation was not working in their legs. I managed to fix this problem by reuploading his model in Mixamo, importing him in a different Unity project where he was workin, and then finally imported into the main project. Now he works. Yay!
A weird problem we had was that was that the rain for Noir wasn't showing up. Connor and I worked on trying to fix this by declaring it as a ParticleSystem rather than a GameObject and using SetActive. We used GetComponent at Start and then used Play and Stop as it swaps through universes.
Prior code in the Game State Manager:
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This wasn't working on the Game State Manager script, so with Jeremy's help we decided to make it it's own separate script that would be placed on the particle system itself.
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That worked, as you can see in the video.
Connor and I also got the ragdoll ready to be used as well. Vettel's dead body can be all over the place now!
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Jeremy worked on the code to instantiate the ragdoll.
I also worked on lighting with Jacob so the color intensity is not overpowering.
The last thing I worked on was getting greyboxed cars out and replaced with polished models.
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I also added a spark particle effect to the butterfly to help add polish.
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thom-n-stuff · 4 years
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#AR #fire #particlesystem #augmentedreality #augmentedrealityart #augmentedrealityapp #unity3dgame #unity #uidesign #UI #graphicdesign #game #gamedesign #animationeffects #animation #animatorsoninstagram #illustration #art #northumbriauniversity #ampersandinventions #newcastle #newcastleartist #gateshead (at Northumbria University) https://www.instagram.com/p/B94cT75jXgA/?igshid=1q9eo1r2spa0a
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thesourcegame · 5 years
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CollisionEvents (Scrapped)
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CollisionEvents make sure I can trigger certain things on collision. I know i want to fade out the particles when they collide with the player, so there is no fixed particle lifespan. The distance to the player had impact on the particles lifetime and this is why CollisionEvents make it possible to trigger the fade effect at the right time. 
As of now I have scrapped the particles with trails to the player for various reasons. It mainly has to do with aesthetic reasons and the performance cost. Another important factor is the controller responsiveness and the player being able to quickly absorb and abstain energysources.
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ohsj1999 · 5 years
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Particle System _ Real Fire Texture
색상의 가산 합성 모드를 통해 파티클이 시작하는 부분이 제일 많은 레이어의 픽셀들이 쌓여 밝아지고 점점 파티클의 수명이 지나면서 픽셀의 본래 색상 값이 보여지며 어두워지는 원리이다. 그것이 우리에게 불꽃이 눈에 보여지기까지의 방식이다.
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andbloom · 1 year
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Tetsuo!
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generatedart · 2 years
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Art by @leovannmusic “Vector 2” •⠀⠀ •⠀⠀ •⠀⠀ #leovann #particlesystem #digitalart #contemporaryart #experimentalart #geometricart #graphicdesign #opart #installationart #surrealism #abstractart #creativecoding #touchdesigner #maxmsp #jitter https://www.instagram.com/p/CfxGB9uLd67/?igshid=NGJjMDIxMWI=
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twistrix-blog · 5 years
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Huge fire
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utubestation16 · 4 years
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Think! #humanlifematters, #humanlifestyle, #humanlifejourney, #evolutionofhuman, #humanform, #humanforms, #humanbeings, #humandna, #humanbodyfacts, #atoms, #bloodcells, #atombody, #particlesystem, #formations, #evolutionarybiology, (at Tamil Nadu) https://www.instagram.com/p/CEUnGWRMifL/?igshid=se8oy0vfobxi
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3dartfans · 4 years
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Follow the artist instagram: @ghost3dee . . . . . If you want to see your 3d art in our page Follow and Tag: @3d.art.fans . . . . . Share tags: #houdinifx #sidefx #autodesk #particlesim #granularsim #granules #particleanimation #particles #particlesystem #dailyrender #cgrender #fxtd #cgparticles #animation #motionprocess #cgcreature #creatureanimation #octopus #octanerender #octane #octanerenderer https://www.instagram.com/p/CDb29qtDd0M/?igshid=jkkblq2wpz9v
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